if (game_status == GAME_MODE_PLAYING || !setup.debug.frame_delay_game_only)
{
- boolean mod_key_pressed = (GetKeyModState() != KMOD_None);
+ boolean mod_key_pressed = ((GetKeyModState() & KMOD_Valid) != KMOD_None);
for (i = 0; i < NUM_DEBUG_FRAME_DELAY_KEYS; i++)
{