added selecting new level set if dropped as zip file into window
[rocksndiamonds.git] / src / events.c
index f8a888ade1161aafedc37b655bd711f8a5d9858b..05d4b351e8b868b9307917dc4fcba7483fd0b3eb 100644 (file)
@@ -1529,6 +1529,41 @@ void HandleClientMessageEvent(ClientMessageEvent *event)
 static void HandleDropFileEventExt(char *filename)
 {
   Error(ERR_DEBUG, "DROP FILE EVENT: '%s'", filename);
+
+  // check and extract dropped zip files into correct user data directory
+  if (strSuffixLower(filename, ".zip"))
+  {
+    int tree_type = GetZipFileTreeType(filename);
+    char *directory = TREE_USERDIR(tree_type);
+
+    if (directory == NULL)
+    {
+      Error(ERR_WARN, "zip file '%s' has invalid content!", filename);
+
+      return;
+    }
+
+    char *top_dir = ExtractZipFileIntoDirectory(filename, directory, tree_type);
+
+    if (top_dir != NULL)
+    {
+      AddUserTreeSetToTreeInfo(top_dir, tree_type);
+
+      // when adding new level set, select it as the new current level set
+      if (tree_type == TREE_TYPE_LEVEL_DIR)
+      {
+       // change current level set to newly added level set from zip file
+       leveldir_current = getTreeInfoFromIdentifier(leveldir_first, top_dir);
+
+       // change current level number to first level of newly added level set
+       level_nr = leveldir_current->first_level;
+
+       // when in main menu, redraw screen to reflect changed level set
+       if (game_status == GAME_MODE_MAIN)
+         DrawMainMenu();
+      }
+    }
+  }
 }
 
 static void HandleDropTextEventExt(char *text)