fixed game mode for name selection screen
[rocksndiamonds.git] / src / events.c
index a5bbf458ccc3f91381023161f01d945b75bd819a..1a6ac788b29aab28eca2f5918725cf3aeb09284d 100644 (file)
@@ -1749,6 +1749,7 @@ void HandleButton(int mx, int my, int button, int button_nr)
       break;
 
     case GAME_MODE_PSEUDO_TYPENAME:
+    case GAME_MODE_PSEUDO_TYPENAMES:
       HandleTypeName(KSYM_Return);
       break;
 
@@ -2301,6 +2302,7 @@ void HandleKey(Key key, int key_status)
   switch (game_status)
   {
     case GAME_MODE_PSEUDO_TYPENAME:
+    case GAME_MODE_PSEUDO_TYPENAMES:
       HandleTypeName(key);
       break;