fixed bug with playing EM level with inactive player
[rocksndiamonds.git] / src / engines.h
index bce3021715d77d8fdc907af876e3af33828c320d..f51868556b3ae5408930c1d59d91a2f3f42a5135 100644 (file)
@@ -28,6 +28,7 @@
 void UpdateEngineValues(int, int, int, int);
 
 boolean getTeamMode_EM(void);
+boolean isActivePlayer_EM(int);
 
 void PlayLevelSound_EM(int, int, int, int);
 void InitGraphicInfo_EM(void);