added centering levels that are smaller than the playfield (MM engine)
[rocksndiamonds.git] / src / engines.h
index 9983d559b1b6a28b4eabf5af9a363e0e987c769a..f47cc62ae8e73a863a76c1902c20ccd43d6fcbb6 100644 (file)
@@ -60,7 +60,7 @@ void SetDrawtoField(int);
 
 int el2img_mm(int);
 
-void CheckSingleStepMode_MM(boolean);
+void CheckSingleStepMode_MM(boolean, boolean);
 
 void getGraphicSource(int, int, Bitmap **, int *, int *);
 void getMiniGraphicSource(int, Bitmap **, int *, int *);