fixed bug with playing team mode tapes with changed visible playfield size
[rocksndiamonds.git] / src / engines.h
index 34838d5a215b00dcd83fdb8c2a1b40c16bfa31f6..4e09b72a2d5fe4e8c891881c92a44b32a5e43dd9 100644 (file)
@@ -31,6 +31,9 @@ boolean swapTiles_EM(boolean);
 boolean getTeamMode_EM(void);
 boolean isActivePlayer_EM(int);
 
+int getScreenFieldSizeX(void);
+int getScreenFieldSizeY(void);
+
 void PlayLevelSound_EM(int, int, int, int);
 void InitGraphicInfo_EM(void);
 boolean CheckSingleStepMode_EM(byte action[], int, boolean, boolean, boolean);