changed global animations (esp. toons) to be controlled by game mode
[rocksndiamonds.git] / src / engines.h
index d1181edb375496a38b51eda8556cf59830c4a660..0fc445774038d65bcf278f73d28bf998313c3291 100644 (file)
@@ -32,7 +32,8 @@ extern int getGameFrameDelay_EM(int);
 
 extern void PlayLevelSound_EM(int, int, int, int);
 extern void InitGraphicInfo_EM(void);
-extern void CheckSingleStepMode_EM(byte action[], int, boolean, boolean);
+extern void CheckSingleStepMode_EM(byte action[], int,
+                                  boolean, boolean, boolean);
 
 void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int);
 void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int);