rnd-19990205-1
[rocksndiamonds.git] / src / editor.h
index b4ebfed2e03d6324d2e11226eebb45c50a3392c3..c77fef7ecbb917c68e0badc8b48f9cc5f2d32fcf 100644 (file)
@@ -1,13 +1,12 @@
 /***********************************************************
 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
 *----------------------------------------------------------*
-*  ©1995 Artsoft Development                               *
-*        Holger Schemel                                    *
-*        33659 Bielefeld-Senne                             *
-*        Telefon: (0521) 493245                            *
-*        eMail: aeglos@valinor.owl.de                      *
-*               aeglos@uni-paderborn.de                    *
-*               q99492@pbhrzx.uni-paderborn.de             *
+*  (c) 1995-98 Artsoft Entertainment                       *
+*              Holger Schemel                              *
+*              Oststrasse 11a                              *
+*              33604 Bielefeld                             *
+*              phone: ++49 +521 290471                     *
+*              email: aeglos@valinor.owl.de                *
 *----------------------------------------------------------*
 *  editor.h                                                *
 ***********************************************************/
 
 #include "main.h"
 
-/* positions in the level editor */
-#define ED_WIN_MB_LEFT_XPOS    7
-#define ED_WIN_MB_LEFT_YPOS    6
-#define ED_WIN_LEVELNR_XPOS    77
-#define ED_WIN_LEVELNR_YPOS    7
-#define ED_WIN_MB_MIDDLE_XPOS  7
-#define ED_WIN_MB_MIDDLE_YPOS  258
-#define ED_WIN_MB_RIGHT_XPOS   77
-#define ED_WIN_MB_RIGHT_YPOS   258
-
+/* number of element button columns and rows in the edit window */
 #define MAX_ELEM_X             4
 #define MAX_ELEM_Y             10
 
-/* other constants for the editor */
-#define ED_SCROLL_NO           0
-#define ED_SCROLL_LEFT         1
-#define ED_SCROLL_RIGHT                2
-#define ED_SCROLL_UP           4
-#define ED_SCROLL_DOWN         8
-
 extern int element_shift;
 extern int editor_element[];
 extern int elements_in_list;
 
+void CreateLevelEditorGadgets();
+void UnmapLevelEditorGadgets();
 void DrawLevelEd(void);
-void ScrollMiniLevel(int, int, int);
-void LevelEd(int, int, int);
-void LevelNameTyping(KeySym);
+void HandleLevelEditorKeyInput(KeySym);
+void HandleEditorGadgetInfoText(void *ptr);
 
 #endif