added centering levels that are smaller than the playfield (MM engine)
[rocksndiamonds.git] / src / editor.h
index b4ebfed2e03d6324d2e11226eebb45c50a3392c3..b39d676552900e6d43c9f15c59c0269f54324abb 100644 (file)
@@ -1,49 +1,30 @@
-/***********************************************************
-*  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
-*----------------------------------------------------------*
-*  ©1995 Artsoft Development                               *
-*        Holger Schemel                                    *
-*        33659 Bielefeld-Senne                             *
-*        Telefon: (0521) 493245                            *
-*        eMail: aeglos@valinor.owl.de                      *
-*               aeglos@uni-paderborn.de                    *
-*               q99492@pbhrzx.uni-paderborn.de             *
-*----------------------------------------------------------*
-*  editor.h                                                *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+//                         Holger Schemel
+//                 info@artsoft.org
+//                 http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// editor.h
+// ============================================================================
 
 #ifndef EDITOR_H
 #define EDITOR_H
 
 #include "main.h"
 
-/* positions in the level editor */
-#define ED_WIN_MB_LEFT_XPOS    7
-#define ED_WIN_MB_LEFT_YPOS    6
-#define ED_WIN_LEVELNR_XPOS    77
-#define ED_WIN_LEVELNR_YPOS    7
-#define ED_WIN_MB_MIDDLE_XPOS  7
-#define ED_WIN_MB_MIDDLE_YPOS  258
-#define ED_WIN_MB_RIGHT_XPOS   77
-#define ED_WIN_MB_RIGHT_YPOS   258
-
-#define MAX_ELEM_X             4
-#define MAX_ELEM_Y             10
-
-/* other constants for the editor */
-#define ED_SCROLL_NO           0
-#define ED_SCROLL_LEFT         1
-#define ED_SCROLL_RIGHT                2
-#define ED_SCROLL_UP           4
-#define ED_SCROLL_DOWN         8
-
-extern int element_shift;
-extern int editor_element[];
-extern int elements_in_list;
-
+void CreateLevelEditorGadgets();
+void FreeLevelEditorGadgets();
+void UnmapLevelEditorGadgets();
 void DrawLevelEd(void);
-void ScrollMiniLevel(int, int, int);
-void LevelEd(int, int, int);
-void LevelNameTyping(KeySym);
+void HandleLevelEditorKeyInput(Key);
+void HandleLevelEditorIdle();
+void HandleEditorGadgetInfoText(void *ptr);
+void RequestExitLevelEditor(boolean, boolean);
+void PrintEditorElementList();
+
+void DumpBrush();
+void DumpBrush_Small();
 
 #endif