improved loading menu graphics config settings (more generic solution)
[rocksndiamonds.git] / src / editor.h
index 60bb32d710ec06cfcd1f97fdbd3b01b2d4e76b72..09c2ccac57875ced2ed048fbf31597004e064e9d 100644 (file)
@@ -1,33 +1,34 @@
-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
-*----------------------------------------------------------*
-* (c) 1995-2000 Artsoft Entertainment                      *
-*               Holger Schemel                             *
-*               Detmolder Strasse 189                      *
-*               33604 Bielefeld                            *
-*               Germany                                    *
-*               e-mail: info@artsoft.org                   *
-*----------------------------------------------------------*
-* editor.h                                                 *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+//                         Holger Schemel
+//                 info@artsoft.org
+//                 http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// editor.h
+// ============================================================================
 
 #ifndef EDITOR_H
 #define EDITOR_H
 
 #include "main.h"
 
-/* number of element button columns and rows in the edit window */
-#define MAX_ELEM_X             4
-#define MAX_ELEM_Y             10
-
-extern int element_shift;
-extern int editor_element[];
-extern int elements_in_list;
-
-void CreateLevelEditorGadgets();
-void UnmapLevelEditorGadgets();
+void CreateLevelEditorGadgets(void);
+void FreeLevelEditorGadgets(void);
+void UnmapLevelEditorGadgets(void);
 void DrawLevelEd(void);
 void HandleLevelEditorKeyInput(Key);
+void HandleLevelEditorIdle(void);
 void HandleEditorGadgetInfoText(void *ptr);
+void RequestExitLevelEditor(boolean, boolean);
+void PrintEditorElementList(void);
+
+void DumpBrush(void);
+void DumpBrush_Small(void);
+
+void CopyClipboardToBrush(void);
+void CopyBrushToClipboard(void);
+void CopyBrushToClipboard_Small(void);
 
 #endif