rnd-19990125-1
[rocksndiamonds.git] / src / editor.c
index d7f0f4df364d76313f244891836cd4e6d4bda8c6..f8542695ec65b0fb4b3c1f83f93b128c7b91c319 100644 (file)
@@ -11,6 +11,8 @@
 *  editor.c                                                *
 ***********************************************************/
 
+#include <math.h>
+
 #include "editor.h"
 #include "screens.h"
 #include "tools.h"
 #define ED_CTRL2_BUTTON_XSIZE          30
 #define ED_CTRL2_BUTTON_YSIZE          20
 #define ED_CTRL2_BUTTONS_XPOS          5
-#define ED_CTRL2_BUTTONS_YPOS          100
+#define ED_CTRL2_BUTTONS_YPOS          99
 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
 
+/* values for the element list */
+#define ED_ELEMENTLIST_UP_XPOS         35
+#define ED_ELEMENTLIST_UP_YPOS         5
+#define ED_ELEMENTLIST_UP_ALT_YPOS     140
+#define ED_ELEMENTLIST_DOWN_XPOS       35
+#define ED_ELEMENTLIST_DOWN_YPOS       250
+#define ED_ELEMENTLIST_DOWN_ALT_YPOS   165
+#define ED_ELEMENTLIST_UPDOWN_XSIZE    30
+#define ED_ELEMENTLIST_UPDOWN_YSIZE    25
+#define ED_ELEMENTLIST_XPOS            6
+#define ED_ELEMENTLIST_YPOS            30
+#define ED_ELEMENTLIST_ALT_YPOS                190
+#define ED_ELEMENTLIST_XSIZE           22
+#define ED_ELEMENTLIST_YSIZE           22
+#define ED_ELEMENTLIST_BUTTONS_HORIZ   4
+#define ED_ELEMENTLIST_BUTTONS_VERT    10
+#define ED_NUM_ELEMENTLIST_BUTTONS     (ED_ELEMENTLIST_BUTTONS_HORIZ * \
+                                        ED_ELEMENTLIST_BUTTONS_VERT)
+
 /* values for element properties window */
 #define ED_PROPERTIES_XPOS             (TILEX - MINI_TILEX/2)
 
 #define ED_COUNT_ELEM_SCORE_YPOS       (14 * MINI_TILEY)
 #define ED_COUNT_ELEM_CONTENT_XPOS     ED_PROPERTIES_XPOS
 #define ED_COUNT_ELEM_CONTENT_YPOS     (17 * MINI_TILEY)
-
+#define ED_COUNTER_YSTART              (ED_LEVELINFO_YPOS + 3 * TILEY)
+#define ED_COUNTER_YDISTANCE           (3 * MINI_TILEY)
+#define ED_COUNTER_YPOS(n)             (ED_COUNTER_YSTART + \
+                                        n * ED_COUNTER_YDISTANCE)
 /* standard distances */
 #define ED_BORDER_SIZE                 3
 #define ED_GADGET_DISTANCE             2
 #define ED_SCROLL_HORIZONTAL_YSIZE     ED_SCROLLBUTTON_YSIZE
 
 /* control button identifiers */
-#define ED_CTRL_ID_NONE                        -1
-
-#define ED_CTRL_ID_SINGLE_ITEMS                0
-#define ED_CTRL_ID_CONNECTED_ITEMS     1
-#define ED_CTRL_ID_LINE                        2
-#define ED_CTRL_ID_TEXT                        3
-#define ED_CTRL_ID_RECTANGLE           4
-#define ED_CTRL_ID_FILLED_BOX          5
-#define ED_CTRL_ID_WRAP_UP             6
-#define ED_CTRL_ID_PROPERTIES          7
-#define ED_CTRL_ID_FLOOD_FILL          8
-#define ED_CTRL_ID_WRAP_LEFT           9
-#define ED_CTRL_ID_UNUSED1             10
-#define ED_CTRL_ID_WRAP_RIGHT          11
-#define ED_CTRL_ID_RANDOM_PLACEMENT    12
-#define ED_CTRL_ID_GRAB_BRUSH          13
-#define ED_CTRL_ID_WRAP_DOWN           14
-#define ED_CTRL_ID_PICK_ELEMENT                15
-#define ED_CTRL_ID_UNDO                        16
-#define ED_CTRL_ID_INFO                        17
-#define ED_CTRL_ID_SAVE                        18
-#define ED_CTRL_ID_CLEAR               19
-#define ED_CTRL_ID_TEST                        20
-#define ED_CTRL_ID_EXIT                        21
+#define GADGET_ID_NONE                 -1
+
+#define GADGET_ID_SINGLE_ITEMS         0
+#define GADGET_ID_CONNECTED_ITEMS      1
+#define GADGET_ID_LINE                 2
+#define GADGET_ID_ARC                  3
+#define GADGET_ID_RECTANGLE            4
+#define GADGET_ID_FILLED_BOX           5
+#define GADGET_ID_WRAP_UP              6
+#define GADGET_ID_TEXT                 7
+#define GADGET_ID_FLOOD_FILL           8
+#define GADGET_ID_WRAP_LEFT            9
+#define GADGET_ID_PROPERTIES           10
+#define GADGET_ID_WRAP_RIGHT           11
+#define GADGET_ID_RANDOM_PLACEMENT     12
+#define GADGET_ID_GRAB_BRUSH           13
+#define GADGET_ID_WRAP_DOWN            14
+#define GADGET_ID_PICK_ELEMENT         15
+#define GADGET_ID_UNDO                 16
+#define GADGET_ID_INFO                 17
+#define GADGET_ID_SAVE                 18
+#define GADGET_ID_CLEAR                        19
+#define GADGET_ID_TEST                 20
+#define GADGET_ID_EXIT                 21
 
 /* counter button identifiers */
-#define ED_CTRL_ID_ELEM_SCORE_DOWN     22
-#define ED_CTRL_ID_ELEM_SCORE_TEXT     23
-#define ED_CTRL_ID_ELEM_SCORE_UP       24
-#define ED_CTRL_ID_ELEM_CONTENT_DOWN   25
-#define ED_CTRL_ID_ELEM_CONTENT_TEXT   26
-#define ED_CTRL_ID_ELEM_CONTENT_UP     27
-#define ED_CTRL_ID_LEVEL_XSIZE_DOWN    28
-#define ED_CTRL_ID_LEVEL_XSIZE_TEXT    29
-#define ED_CTRL_ID_LEVEL_XSIZE_UP      30
-#define ED_CTRL_ID_LEVEL_YSIZE_DOWN    31
-#define ED_CTRL_ID_LEVEL_YSIZE_TEXT    32
-#define ED_CTRL_ID_LEVEL_YSIZE_UP      33
-#define ED_CTRL_ID_LEVEL_COLLECT_DOWN  34
-#define ED_CTRL_ID_LEVEL_COLLECT_TEXT  35
-#define ED_CTRL_ID_LEVEL_COLLECT_UP    36
-#define ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN        37
-#define ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT        38
-#define ED_CTRL_ID_LEVEL_TIMELIMIT_UP  39
-#define ED_CTRL_ID_LEVEL_TIMESCORE_DOWN        40
-#define ED_CTRL_ID_LEVEL_TIMESCORE_TEXT        41
-#define ED_CTRL_ID_LEVEL_TIMESCORE_UP  42
+#define GADGET_ID_ELEM_SCORE_DOWN      22
+#define GADGET_ID_ELEM_SCORE_TEXT      23
+#define GADGET_ID_ELEM_SCORE_UP                24
+#define GADGET_ID_ELEM_CONTENT_DOWN    25
+#define GADGET_ID_ELEM_CONTENT_TEXT    26
+#define GADGET_ID_ELEM_CONTENT_UP      27
+#define GADGET_ID_LEVEL_XSIZE_DOWN     28
+#define GADGET_ID_LEVEL_XSIZE_TEXT     29
+#define GADGET_ID_LEVEL_XSIZE_UP       30
+#define GADGET_ID_LEVEL_YSIZE_DOWN     31
+#define GADGET_ID_LEVEL_YSIZE_TEXT     32
+#define GADGET_ID_LEVEL_YSIZE_UP       33
+#define GADGET_ID_LEVEL_RANDOM_DOWN    34
+#define GADGET_ID_LEVEL_RANDOM_TEXT    35
+#define GADGET_ID_LEVEL_RANDOM_UP      36
+#define GADGET_ID_LEVEL_COLLECT_DOWN   37
+#define GADGET_ID_LEVEL_COLLECT_TEXT   38
+#define GADGET_ID_LEVEL_COLLECT_UP     39
+#define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
+#define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
+#define GADGET_ID_LEVEL_TIMELIMIT_UP   42
+#define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
+#define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
+#define GADGET_ID_LEVEL_TIMESCORE_UP   45
 
 /* drawing area identifiers */
-#define ED_CTRL_ID_DRAWING_LEVEL       43
-#define ED_CTRL_ID_ELEM_CONTENT_0      44
-#define ED_CTRL_ID_ELEM_CONTENT_1      45
-#define ED_CTRL_ID_ELEM_CONTENT_2      46
-#define ED_CTRL_ID_ELEM_CONTENT_3      47
-#define ED_CTRL_ID_ELEM_CONTENT_4      48
-#define ED_CTRL_ID_ELEM_CONTENT_5      49
-#define ED_CTRL_ID_ELEM_CONTENT_6      50
-#define ED_CTRL_ID_ELEM_CONTENT_7      51
-#define ED_CTRL_ID_AMOEBA_CONTENT      52
+#define GADGET_ID_DRAWING_LEVEL        46
+#define GADGET_ID_ELEM_CONTENT_0       47
+#define GADGET_ID_ELEM_CONTENT_1       48
+#define GADGET_ID_ELEM_CONTENT_2       49
+#define GADGET_ID_ELEM_CONTENT_3       50
+#define GADGET_ID_ELEM_CONTENT_4       51
+#define GADGET_ID_ELEM_CONTENT_5       52
+#define GADGET_ID_ELEM_CONTENT_6       53
+#define GADGET_ID_ELEM_CONTENT_7       54
+#define GADGET_ID_AMOEBA_CONTENT       55
 
 /* text input identifiers */
-#define ED_CTRL_ID_LEVEL_NAME          53
+#define GADGET_ID_LEVEL_NAME           56
+#define GADGET_ID_LEVEL_AUTHOR         57
 
 /* gadgets for scrolling of drawing area */
-#define ED_CTRL_ID_SCROLL_UP           54
-#define ED_CTRL_ID_SCROLL_DOWN         55
-#define ED_CTRL_ID_SCROLL_LEFT         56
-#define ED_CTRL_ID_SCROLL_RIGHT                57
-#define ED_CTRL_ID_SCROLL_VERTICAL     58
-#define ED_CTRL_ID_SCROLL_HORIZONTAL   59
+#define GADGET_ID_SCROLL_UP            58
+#define GADGET_ID_SCROLL_DOWN          59
+#define GADGET_ID_SCROLL_LEFT          60
+#define GADGET_ID_SCROLL_RIGHT         61
+#define GADGET_ID_SCROLL_VERTICAL      62
+#define GADGET_ID_SCROLL_HORIZONTAL    63
+
+/* gadgets for scrolling element list */
+#define GADGET_ID_ELEMENTLIST_UP       64
+#define GADGET_ID_ELEMENTLIST_DOWN     65
+
+/* gadgets for buttons in element list */
+#define GADGET_ID_ELEMENTLIST_FIRST    66
+#define GADGET_ID_ELEMENTLIST_LAST     105
 
-#define ED_NUM_GADGETS                 60
+#define NUM_EDITOR_GADGETS             106
 
 /* values for counter gadgets */
 #define ED_COUNTER_ID_ELEM_SCORE       0
 #define ED_COUNTER_ID_ELEM_CONTENT     1
 #define ED_COUNTER_ID_LEVEL_XSIZE      2
 #define ED_COUNTER_ID_LEVEL_YSIZE      3
-#define ED_COUNTER_ID_LEVEL_COLLECT    4
-#define ED_COUNTER_ID_LEVEL_TIMELIMIT  5
-#define ED_COUNTER_ID_LEVEL_TIMESCORE  6
+#define ED_COUNTER_ID_LEVEL_RANDOM     4
+#define ED_COUNTER_ID_LEVEL_COLLECT    5
+#define ED_COUNTER_ID_LEVEL_TIMELIMIT  6
+#define ED_COUNTER_ID_LEVEL_TIMESCORE  7
 
 /* values for text input gadgets */
 #define ED_TEXTINPUT_ID_LEVEL_NAME     0
+#define ED_TEXTINPUT_ID_LEVEL_AUTHOR   1
 
-#define ED_NUM_COUNTERBUTTONS          7
-#define ED_NUM_SCROLLBUTTONS           4
+#define ED_NUM_COUNTERBUTTONS          8
+#define ED_NUM_SCROLLBUTTONS           6
 #define ED_NUM_SCROLLBARS              2
-#define ED_NUM_TEXTINPUT               1
+#define ED_NUM_TEXTINPUT               2
 
 /* values for CopyLevelToUndoBuffer() */
 #define UNDO_IMMEDIATE                 0
@@ -237,14 +275,14 @@ static struct
   { 's', "draw single items" },
   { 'd', "draw connected items" },
   { 'l', "draw lines" },
-  { 't', "enter text elements" },
+  { 'a', "draw arcs" },
   { 'r', "draw outline rectangles" },
   { 'R', "draw filled rectangles" },
   { '\0', "wrap (rotate) level up" },
-  { '?', "properties of drawing element" },
+  { 't', "enter text elements" },
   { 'f', "flood fill" },
   { '\0', "wrap (rotate) level left" },
-  { '\0', "" },
+  { '?', "properties of drawing element" },
   { '\0', "wrap (rotate) level right" },
   { '\0', "random element placement" },
   { 'b', "grab brush" },
@@ -263,6 +301,7 @@ static int *gadget_elem_score_value = NULL;
 static int *gadget_elem_content_value = NULL;
 static int *gadget_level_xsize_value = NULL;
 static int *gadget_level_ysize_value = NULL;
+static int *gadget_level_random_value = NULL;
 static int *gadget_level_collect_value = NULL;
 static int *gadget_level_timelimit_value = NULL;
 static int *gadget_level_timescore_value = NULL;
@@ -280,56 +319,64 @@ static struct
   {
     ED_COUNT_ELEM_SCORE_XPOS,          ED_COUNT_ELEM_SCORE_YPOS,
     MIN_SCORE,                         MAX_SCORE,
-    ED_CTRL_ID_ELEM_SCORE_DOWN,                ED_CTRL_ID_ELEM_SCORE_UP,
-    ED_CTRL_ID_ELEM_SCORE_TEXT,
+    GADGET_ID_ELEM_SCORE_DOWN,         GADGET_ID_ELEM_SCORE_UP,
+    GADGET_ID_ELEM_SCORE_TEXT,
     &gadget_elem_score_value,
     "element score"
   },
   {
     ED_COUNT_ELEM_CONTENT_XPOS,                ED_COUNT_ELEM_CONTENT_YPOS,
     MIN_ELEM_CONTENT,                  MAX_ELEM_CONTENT,
-    ED_CTRL_ID_ELEM_CONTENT_DOWN,      ED_CTRL_ID_ELEM_CONTENT_UP,
-    ED_CTRL_ID_ELEM_CONTENT_TEXT,
+    GADGET_ID_ELEM_CONTENT_DOWN,       GADGET_ID_ELEM_CONTENT_UP,
+    GADGET_ID_ELEM_CONTENT_TEXT,
     &gadget_elem_content_value,
     "element content"
   },
   {
-    ED_LEVELINFO_XPOS,                 ED_LEVELINFO_YPOS + 6 * MINI_TILEY,
+    ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(0),
     MIN_LEV_FIELDX,                    MAX_LEV_FIELDX,
-    ED_CTRL_ID_LEVEL_XSIZE_DOWN,       ED_CTRL_ID_LEVEL_XSIZE_UP,
-    ED_CTRL_ID_LEVEL_XSIZE_TEXT,
+    GADGET_ID_LEVEL_XSIZE_DOWN,                GADGET_ID_LEVEL_XSIZE_UP,
+    GADGET_ID_LEVEL_XSIZE_TEXT,
     &gadget_level_xsize_value,
     "playfield width"
   },
   {
-    ED_LEVELINFO_XPOS,                 ED_LEVELINFO_YPOS + 10 * MINI_TILEY,
+    ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(1),
     MIN_LEV_FIELDY,                    MAX_LEV_FIELDY,
-    ED_CTRL_ID_LEVEL_YSIZE_DOWN,       ED_CTRL_ID_LEVEL_YSIZE_UP,
-    ED_CTRL_ID_LEVEL_YSIZE_TEXT,
+    GADGET_ID_LEVEL_YSIZE_DOWN,                GADGET_ID_LEVEL_YSIZE_UP,
+    GADGET_ID_LEVEL_YSIZE_TEXT,
     &gadget_level_ysize_value,
     "playfield height"
   },
   {
-    ED_LEVELINFO_XPOS,                 ED_LEVELINFO_YPOS + 14 * MINI_TILEY,
+    ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(2),
+    0,                                 100,
+    GADGET_ID_LEVEL_RANDOM_DOWN,       GADGET_ID_LEVEL_RANDOM_UP,
+    GADGET_ID_LEVEL_RANDOM_TEXT,
+    &gadget_level_random_value,
+    "number of random elements"
+  },
+  {
+    ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(3),
     0,                                 999,
-    ED_CTRL_ID_LEVEL_COLLECT_DOWN,     ED_CTRL_ID_LEVEL_COLLECT_UP,
-    ED_CTRL_ID_LEVEL_COLLECT_TEXT,
+    GADGET_ID_LEVEL_COLLECT_DOWN,      GADGET_ID_LEVEL_COLLECT_UP,
+    GADGET_ID_LEVEL_COLLECT_TEXT,
     &gadget_level_collect_value,
     "number of emeralds to collect"
   },
   {
-    ED_LEVELINFO_XPOS,                 ED_LEVELINFO_YPOS + 18 * MINI_TILEY,
+    ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(4),
     0,                                 999,
-    ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN,   ED_CTRL_ID_LEVEL_TIMELIMIT_UP,
-    ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT,
+    GADGET_ID_LEVEL_TIMELIMIT_DOWN,    GADGET_ID_LEVEL_TIMELIMIT_UP,
+    GADGET_ID_LEVEL_TIMELIMIT_TEXT,
     &gadget_level_timelimit_value,
     "time available to solve level"
   },
   {
-    ED_LEVELINFO_XPOS,                 ED_LEVELINFO_YPOS + 22 * MINI_TILEY,
+    ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(5),
     0,                                 255,
-    ED_CTRL_ID_LEVEL_TIMESCORE_DOWN,   ED_CTRL_ID_LEVEL_TIMESCORE_UP,
-    ED_CTRL_ID_LEVEL_TIMESCORE_TEXT,
+    GADGET_ID_LEVEL_TIMESCORE_DOWN,    GADGET_ID_LEVEL_TIMESCORE_UP,
+    GADGET_ID_LEVEL_TIMESCORE_TEXT,
     &gadget_level_timescore_value,
     "score for each 10 seconds left"
   },
@@ -344,10 +391,16 @@ static struct
 } textinput_info[ED_NUM_TEXTINPUT] =
 {
   {
-    ED_LEVELINFO_XPOS,                 ED_LEVELINFO_YPOS + 26 * MINI_TILEY,
-    ED_CTRL_ID_LEVEL_NAME,
+    ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(6),
+    GADGET_ID_LEVEL_NAME,
     level.name,
-    "level title"
+    "Level Title"
+  },
+  {
+    ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(7),
+    GADGET_ID_LEVEL_AUTHOR,
+    level.author,
+    "Level Author"
   }
 };
 
@@ -361,23 +414,39 @@ static struct
 {
   {
     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
-    ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,      ED_CTRL_ID_SCROLL_UP,
+    ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
+    GADGET_ID_SCROLL_UP,
     "scroll level editing area up"
   },
   {
     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
-    ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,    ED_CTRL_ID_SCROLL_DOWN,
+    ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
+    GADGET_ID_SCROLL_DOWN,
     "scroll level editing area down"
   },
   {
     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
-    ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,    ED_CTRL_ID_SCROLL_LEFT,
+    ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
+    GADGET_ID_SCROLL_LEFT,
     "scroll level editing area left"
   },
   {
     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
-    ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,   ED_CTRL_ID_SCROLL_RIGHT,
+    ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
+    GADGET_ID_SCROLL_RIGHT,
     "scroll level editing area right"
+  },
+  {
+    ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS,
+    ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS,
+    GADGET_ID_ELEMENTLIST_UP,
+    "scroll element list up"
+  },
+  {
+    ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS,
+    ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS,
+    GADGET_ID_ELEMENTLIST_DOWN,
+    "scroll element list down"
   }
 };
 
@@ -388,7 +457,7 @@ static struct
   int width, height;
   int type;
   int gadget_id;
-  char *text;
+  char *infotext;
 } scrollbar_info[ED_NUM_SCROLLBARS] =
 {
   {
@@ -396,7 +465,7 @@ static struct
     ED_SCROLL_VERTICAL_XPOS,   ED_SCROLL_VERTICAL_YPOS,
     ED_SCROLL_VERTICAL_XSIZE,  ED_SCROLL_VERTICAL_YSIZE,
     GD_TYPE_SCROLLBAR_VERTICAL,
-    ED_CTRL_ID_SCROLL_VERTICAL,
+    GADGET_ID_SCROLL_VERTICAL,
     "scroll level editing area vertically"
   },
   {
@@ -404,7 +473,7 @@ static struct
     ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
     ED_SCROLL_HORIZONTAL_XSIZE,        ED_SCROLL_HORIZONTAL_YSIZE,
     GD_TYPE_SCROLLBAR_HORIZONTAL,
-    ED_CTRL_ID_SCROLL_HORIZONTAL,
+    GADGET_ID_SCROLL_HORIZONTAL,
     "scroll level editing area horizontally"
   },
 };
@@ -420,11 +489,10 @@ static void HandleDrawingAreas(struct GadgetInfo *);
 static void HandleDrawingAreaInfo(struct GadgetInfo *);
 static void HandleTextInputGadgets(struct GadgetInfo *);
 
-static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS];
-static boolean level_editor_gadgets_created = FALSE;
+static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
 
-static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
-static int last_drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
+static int drawing_function = GADGET_ID_SINGLE_ITEMS;
+static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
 static boolean draw_with_brush = FALSE;
 static int properties_element = 0;
 
@@ -635,10 +703,10 @@ int editor_element[] =
   EL_MAUER_Y,
   EL_MAUER_XY,
 
+  EL_INVISIBLE_STEEL,
+  EL_UNSICHTBAR,
   EL_SPEED_PILL,
   EL_LEERRAUM,
-  EL_LEERRAUM,
-  EL_LEERRAUM,
 
   EL_CHAR_A + ('S' - 'A'),
   EL_CHAR_A + ('O' - 'A'),
@@ -849,14 +917,6 @@ static void ScrollMiniLevel(int from_x, int from_y, int scroll)
   BackToFront();
 }
 
-void InitLevelEditorGadgets()
-{
-  int i;
-
-  for (i=0; i<ED_NUM_GADGETS; i++)
-    level_editor_gadget[i] = NULL;
-}
-
 static void CreateControlButtons()
 {
   Pixmap gd_pixmap = pix[PIX_DOOR];
@@ -873,33 +933,34 @@ static void CreateControlButtons()
     int gd_x1, gd_x2, gd_y1, gd_y2;
     int button_type;
     int radio_button_nr;
-    boolean radio_button_pressed;
-
-    if (id == ED_CTRL_ID_SINGLE_ITEMS ||
-       id == ED_CTRL_ID_CONNECTED_ITEMS ||
-       id == ED_CTRL_ID_LINE ||
-       id == ED_CTRL_ID_TEXT ||
-       id == ED_CTRL_ID_RECTANGLE ||
-       id == ED_CTRL_ID_FILLED_BOX ||
-       id == ED_CTRL_ID_FLOOD_FILL ||
-       id == ED_CTRL_ID_GRAB_BRUSH ||
-       id == ED_CTRL_ID_PICK_ELEMENT)
+    boolean checked;
+
+    if (id == GADGET_ID_SINGLE_ITEMS ||
+       id == GADGET_ID_CONNECTED_ITEMS ||
+       id == GADGET_ID_LINE ||
+       id == GADGET_ID_ARC ||
+       id == GADGET_ID_TEXT ||
+       id == GADGET_ID_RECTANGLE ||
+       id == GADGET_ID_FILLED_BOX ||
+       id == GADGET_ID_FLOOD_FILL ||
+       id == GADGET_ID_GRAB_BRUSH ||
+       id == GADGET_ID_PICK_ELEMENT)
     {
       button_type = GD_TYPE_RADIO_BUTTON;
       radio_button_nr = 1;
-      radio_button_pressed = (id == drawing_function ? TRUE : FALSE);
+      checked = (id == drawing_function ? TRUE : FALSE);
       event_mask = GD_EVENT_PRESSED;
     }
     else
     {
       button_type = GD_TYPE_NORMAL_BUTTON;
       radio_button_nr = 0;
-      radio_button_pressed = FALSE;
+      checked = FALSE;
 
-      if (id == ED_CTRL_ID_WRAP_LEFT ||
-         id == ED_CTRL_ID_WRAP_RIGHT ||
-         id == ED_CTRL_ID_WRAP_UP ||
-         id == ED_CTRL_ID_WRAP_DOWN)
+      if (id == GADGET_ID_WRAP_LEFT ||
+         id == GADGET_ID_WRAP_RIGHT ||
+         id == GADGET_ID_WRAP_UP ||
+         id == GADGET_ID_WRAP_DOWN)
        event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
       else
        event_mask = GD_EVENT_RELEASED;
@@ -940,7 +1001,7 @@ static void CreateControlButtons()
                      GDI_TYPE, button_type,
                      GDI_STATE, GD_BUTTON_UNPRESSED,
                      GDI_RADIO_NR, radio_button_nr,
-                     GDI_RADIO_PRESSED, radio_button_pressed,
+                     GDI_CHECKED, checked,
                      GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
                      GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
                      GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
@@ -955,28 +1016,101 @@ static void CreateControlButtons()
     level_editor_gadget[id] = gi;
   }
 
-  /* create buttons for scrolling of drawing area */
+  /* create buttons for scrolling of drawing area and element list */
   for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
   {
     int id = scrollbutton_info[i].gadget_id;
-    int gd_x1, gd_x2, gd_y;
+    int x, y, width, height;
+    int gd_x1, gd_x2, gd_y1, gd_y2;
+
+    x = scrollbutton_info[i].x;
+    y = scrollbutton_info[i].y;
 
     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
 
-    gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
-    gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
-    gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
+    if (id == GADGET_ID_ELEMENTLIST_UP ||
+       id == GADGET_ID_ELEMENTLIST_DOWN)
+    {
+      x += DX;
+      y += DY;
+      width = ED_ELEMENTLIST_UPDOWN_XSIZE;
+      height = ED_ELEMENTLIST_UPDOWN_YSIZE;
+      gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
+      gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].y;
+      gd_x2 = gd_x1;
+      gd_y2 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
+    }
+    else
+    {
+      x += SX;
+      y += SY;
+      width = ED_SCROLLBUTTON_XSIZE;
+      height = ED_SCROLLBUTTON_YSIZE;
+      gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
+      gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
+      gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
+      gd_y2 = gd_y1;
+   }
 
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_INFO_TEXT, scrollbutton_info[i].infotext,
-                     GDI_X, SX + scrollbutton_info[i].x,
-                     GDI_Y, SY + scrollbutton_info[i].y,
-                     GDI_WIDTH, ED_SCROLLBUTTON_XSIZE,
-                     GDI_HEIGHT, ED_SCROLLBUTTON_YSIZE,
+                     GDI_X, x,
+                     GDI_Y, y,
+                     GDI_WIDTH, width,
+                     GDI_HEIGHT, height,
+                     GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+                     GDI_STATE, GD_BUTTON_UNPRESSED,
+                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
+                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
+                     GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_ACTION, HandleControlButtons,
+                     GDI_END);
+
+    if (gi == NULL)
+      Error(ERR_EXIT, "cannot create gadget");
+
+    level_editor_gadget[id] = gi;
+  }
+
+  /* create buttons for element list */
+  for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+  {
+    Pixmap deco_pixmap;
+    int deco_x, deco_y, deco_xpos, deco_ypos;
+    int gd_xoffset, gd_yoffset;
+    int gd_x, gd_y1, gd_y2;
+    int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
+    int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
+    int id = GADGET_ID_ELEMENTLIST_FIRST + i;
+
+    event_mask = GD_EVENT_RELEASED;
+
+    gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
+    gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
+
+    gd_x = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
+    gd_y1 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
+    gd_y2 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_ALT_YPOS;
+
+    getMiniGraphicSource(el2gfx(editor_element[i]),
+                        &deco_pixmap, &deco_x, &deco_y);
+    deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
+    deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
+
+    gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_INFO_TEXT, "choose element",
+                     GDI_X, DX + gd_xoffset,
+                     GDI_Y, DY + gd_yoffset,
+                     GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
+                     GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
                      GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
                      GDI_STATE, GD_BUTTON_UNPRESSED,
-                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
-                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
+                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y1,
+                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y2,
+                     GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
+                     GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
+                     GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
+                     GDI_DECORATION_SHIFTING, 1, 1,
                      GDI_EVENT_MASK, event_mask,
                      GDI_CALLBACK_ACTION, HandleControlButtons,
                      GDI_END);
@@ -1086,7 +1220,7 @@ static void CreateDrawingAreas()
     GD_EVENT_OFF_BORDERS;
 
   /* one for the level drawing area ... */
-  id = ED_CTRL_ID_DRAWING_LEVEL;
+  id = GADGET_ID_DRAWING_LEVEL;
   gi = CreateGadget(GDI_CUSTOM_ID, id,
                    GDI_X, SX,
                    GDI_Y, SY,
@@ -1109,7 +1243,7 @@ static void CreateDrawingAreas()
     int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
     int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
 
-    id = ED_CTRL_ID_ELEM_CONTENT_0 + i;
+    id = GADGET_ID_ELEM_CONTENT_0 + i;
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_X, gx,
                      GDI_Y, gy,
@@ -1129,7 +1263,7 @@ static void CreateDrawingAreas()
   }
 
   /* ... and one for the amoeba content */
-  id = ED_CTRL_ID_AMOEBA_CONTENT;
+  id = GADGET_ID_AMOEBA_CONTENT;
   gi = CreateGadget(GDI_CUSTOM_ID, id,
                    GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
                    GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
@@ -1150,42 +1284,44 @@ static void CreateDrawingAreas()
 
 static void CreateTextInputGadgets()
 {
-  Pixmap gd_pixmap = pix[PIX_DOOR];
-  int gd_x, gd_y;
-  struct GadgetInfo *gi;
-  unsigned long event_mask;
-  char infotext[MAX_INFOTEXT_LEN + 1];
-  int i, id;
+  int i;
 
-  /* text input gadget for the level name */
-  i = ED_TEXTINPUT_ID_LEVEL_NAME;
-  id = ED_CTRL_ID_LEVEL_NAME;
+  for (i=0; i<ED_NUM_TEXTINPUT; i++)
+  {
+    Pixmap gd_pixmap = pix[PIX_DOOR];
+    int gd_x, gd_y;
+    struct GadgetInfo *gi;
+    unsigned long event_mask;
+    char infotext[1024];
+    int id = GADGET_ID_LEVEL_NAME + i;
 
-  event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+    event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
 
-  gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
-  gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
+    gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
+    gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
 
-  sprintf(infotext, "Enter %s", textinput_info[i].infotext);
+    sprintf(infotext, "Enter %s", textinput_info[i].infotext);
+    infotext[MAX_INFOTEXT_LEN] = '\0';
 
-  gi = CreateGadget(GDI_CUSTOM_ID, id,
-                   GDI_INFO_TEXT, infotext,
-                   GDI_X, SX + textinput_info[i].x,
-                   GDI_Y, SY + textinput_info[i].y,
-                   GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
-                   GDI_TEXT_VALUE, textinput_info[i].value,
-                   GDI_TEXT_SIZE, 30,
-                   GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
-                   GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
-                   GDI_DESIGN_BORDER, ED_BORDER_SIZE,
-                   GDI_EVENT_MASK, event_mask,
-                   GDI_CALLBACK_ACTION, HandleTextInputGadgets,
-                   GDI_END);
+    gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_INFO_TEXT, infotext,
+                     GDI_X, SX + textinput_info[i].x,
+                     GDI_Y, SY + textinput_info[i].y,
+                     GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
+                     GDI_TEXT_VALUE, textinput_info[i].value,
+                     GDI_TEXT_SIZE, 30,
+                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
+                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
+                     GDI_DESIGN_BORDER, ED_BORDER_SIZE,
+                     GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_ACTION, HandleTextInputGadgets,
+                     GDI_END);
 
-  if (gi == NULL)
-    Error(ERR_EXIT, "cannot create gadget");
+    if (gi == NULL)
+      Error(ERR_EXIT, "cannot create gadget");
 
-  level_editor_gadget[id] = gi;
+    level_editor_gadget[id] = gi;
+  }
 }
 
 static void CreateScrollbarGadgets()
@@ -1222,7 +1358,7 @@ static void CreateScrollbarGadgets()
     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
 
     gi = CreateGadget(GDI_CUSTOM_ID, id,
-                     GDI_INFO_TEXT, scrollbar_info[i].text,
+                     GDI_INFO_TEXT, scrollbar_info[i].infotext,
                      GDI_X, SX + scrollbar_info[i].x,
                      GDI_Y, SY + scrollbar_info[i].y,
                      GDI_WIDTH, scrollbar_info[i].width,
@@ -1246,18 +1382,13 @@ static void CreateScrollbarGadgets()
   }
 }
 
-static void CreateLevelEditorGadgets()
+void CreateLevelEditorGadgets()
 {
-  if (level_editor_gadgets_created)
-    return;
-
   CreateControlButtons();
   CreateCounterButtons();
   CreateDrawingAreas();
   CreateTextInputGadgets();
   CreateScrollbarGadgets();
-
-  level_editor_gadgets_created = TRUE;
 }
 
 static void MapControlButtons()
@@ -1266,13 +1397,15 @@ static void MapControlButtons()
 
   for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
     MapGadget(level_editor_gadget[i]);
+  for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+    MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
 }
 
-static void MapCounterButtons(int cnt_id)
+static void MapCounterButtons(int id)
 {
-  MapGadget(level_editor_gadget[counterbutton_info[cnt_id].gadget_id_down]);
-  MapGadget(level_editor_gadget[counterbutton_info[cnt_id].gadget_id_text]);
-  MapGadget(level_editor_gadget[counterbutton_info[cnt_id].gadget_id_up]);
+  MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
+  MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
+  MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
 }
 
 static void MapDrawingArea(int id)
@@ -1282,7 +1415,7 @@ static void MapDrawingArea(int id)
 
 static void MapTextInputGadget(int id)
 {
-  MapGadget(level_editor_gadget[id]);
+  MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
 }
 
 static void MapMainDrawingArea()
@@ -1295,7 +1428,7 @@ static void MapMainDrawingArea()
   for (i=0; i<ED_NUM_SCROLLBARS; i++)
     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
 
-  MapDrawingArea(ED_CTRL_ID_DRAWING_LEVEL);
+  MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
 }
 
 static void UnmapDrawingArea(int id)
@@ -1307,15 +1440,16 @@ void UnmapLevelEditorWindowGadgets()
 {
   int i;
 
-  for (i=ED_NUM_CTRL_BUTTONS; i<ED_NUM_GADGETS; i++)
-    UnmapGadget(level_editor_gadget[i]);
+  for (i=0; i<NUM_EDITOR_GADGETS; i++)
+    if (level_editor_gadget[i]->x < DX)
+      UnmapGadget(level_editor_gadget[i]);
 }
 
 void UnmapLevelEditorGadgets()
 {
   int i;
 
-  for (i=0; i<ED_NUM_GADGETS; i++)
+  for (i=0; i<NUM_EDITOR_GADGETS; i++)
     UnmapGadget(level_editor_gadget[i]);
 }
 
@@ -1432,10 +1566,7 @@ void DrawLevelEd()
 
   OpenDoor(DOOR_OPEN_1);
 
-  if (!level_editor_gadgets_created)
-    CreateLevelEditorGadgets();
-  else
-    strcpy(level_editor_gadget[ED_CTRL_ID_LEVEL_NAME]->text.value, level.name);
+  strcpy(level_editor_gadget[GADGET_ID_LEVEL_NAME]->text.value, level.name);
 
   MapControlButtons();
 
@@ -1632,7 +1763,7 @@ void AdjustEditorScrollbar(int id)
   struct GadgetInfo *gi = level_editor_gadget[id];
   int items_max, items_visible, item_position;
 
-  if (id == ED_CTRL_ID_SCROLL_HORIZONTAL)
+  if (id == GADGET_ID_SCROLL_HORIZONTAL)
   {
     items_max = MAX(lev_fieldx + 2, ED_FIELDX);
     items_visible = ED_FIELDX;
@@ -1651,8 +1782,9 @@ void AdjustEditorScrollbar(int id)
   AdjustScrollbar(gi, items_max, item_position);
 }
 
-void ModifyEditorTextInput(int gadget_id, char *new_text)
+void ModifyEditorTextInput(int textinput_id, char *new_text)
 {
+  int gadget_id = textinput_info[textinput_id].gadget_id;
   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
 
   ModifyTextInputTextValue(gi, new_text);
@@ -1767,6 +1899,9 @@ void LevelEd(int mx, int my, int button)
   }
   else                         /********** EDIT/CTRL-FENSTER **********/
   {
+
+
+#if 0
     static unsigned long choice_delay = 0;
     int choice = CheckElemButtons(mx,my,button);
     int elem_pos = choice-ED_BUTTON_ELEM;
@@ -1779,14 +1914,8 @@ void LevelEd(int mx, int my, int button)
       int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
       int i;
 
-#if 0
-      step = (button==1 ? MAX_ELEM_X : button==2 ? 5*MAX_ELEM_X :
-             elements_in_list);
-      element_shift += (choice==ED_BUTTON_EUP ? -step : step);
-#else
       step = step * MAX_ELEM_X * (choice == ED_BUTTON_EUP ? -1 : +1);
       element_shift += step;
-#endif
 
       if (element_shift<0)
        element_shift = 0;
@@ -1816,6 +1945,9 @@ void LevelEd(int mx, int my, int button)
          DrawPropertiesWindow();
       }
     }
+#endif
+
+
   
     if (edit_mode == ED_MODE_DRAWING)  /********** EDIT-FENSTER **********/
     {
@@ -2306,7 +2438,7 @@ void LevelNameTyping(KeySym key)
     ascii = '_';
 #endif
 
-  if (ascii && len<MAX_LEVNAMLEN-2)
+  if (ascii && len<MAX_LEVEL_NAME_LEN-2)
   {
     level.name[len] = ascii;
     level.name[len+1] = 0;
@@ -2386,15 +2518,15 @@ static void DrawDrawingWindow()
   ClearWindow();
   UnmapLevelEditorWindowGadgets();
   AdjustLevelScrollPosition();
-  AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_HORIZONTAL);
-  AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_VERTICAL);
+  AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
+  AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
   DrawMiniLevel(level_xpos, level_ypos);
   MapMainDrawingArea();
 }
 
 static void DrawLevelInfoWindow()
 {
-  char infotext[MAX_INFOTEXT_LEN + 1];
+  char infotext[1024];
   int infotext_yoffset = MINI_TILEX + ED_GADGET_DISTANCE;
   int i, x, y;
 
@@ -2406,6 +2538,7 @@ static void DrawLevelInfoWindow()
 
   gadget_level_xsize_value = &lev_fieldx;
   gadget_level_ysize_value = &lev_fieldy;
+  gadget_level_random_value = &random_placement_num_objects;
   gadget_level_collect_value = &level.edelsteine;
   gadget_level_timelimit_value = &level.time;
   gadget_level_timescore_value = &level.score[10];
@@ -2417,17 +2550,26 @@ static void DrawLevelInfoWindow()
     y = counterbutton_info[i].y - infotext_yoffset;
 
     sprintf(infotext, "%s:", counterbutton_info[i].infotext);
-    DrawTextF(x, y, FC_YELLOW, infotext);
+    infotext[MAX_INFOTEXT_LEN] = '\0';
 
+    DrawTextF(x, y, FC_YELLOW, infotext);
     ModifyEditorCounter(i, **counterbutton_info[i].counter_value);
     MapCounterButtons(i);
   }
 
-  /* draw level name text input gadget */
-  x = textinput_info[ED_TEXTINPUT_ID_LEVEL_NAME].x;
-  y = textinput_info[ED_TEXTINPUT_ID_LEVEL_NAME].y - infotext_yoffset;
-  DrawTextF(x, y, FC_YELLOW, "Level Title:");
-  MapTextInputGadget(ED_CTRL_ID_LEVEL_NAME);
+  /* draw text input gadgets for level info */
+  for (i=ED_TEXTINPUT_ID_LEVEL_NAME; i<=ED_TEXTINPUT_ID_LEVEL_AUTHOR; i++)
+  {
+    x = textinput_info[i].x;
+    y = textinput_info[i].y - infotext_yoffset;
+
+    sprintf(infotext, "%s:", textinput_info[i].infotext);
+    infotext[MAX_INFOTEXT_LEN] = '\0';
+
+    DrawTextF(x, y, FC_YELLOW, infotext);
+    ModifyEditorTextInput(i, textinput_info[i].value);
+    MapTextInputGadget(i);
+  }
 }
 
 static void DrawElementContentAreas()
@@ -2445,7 +2587,7 @@ static void DrawElementContentAreas()
        ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
 
   for (i=0; i<MAX_ELEM_CONTENT; i++)
-    UnmapDrawingArea(ED_CTRL_ID_ELEM_CONTENT_0 + i);
+    UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
 
   /* display counter to choose number of element content areas */
   gadget_elem_content_value = num_areas;
@@ -2501,7 +2643,7 @@ static void DrawElementContentAreas()
   }
 
   for (i=0; i<*num_areas; i++)
-    MapDrawingArea(ED_CTRL_ID_ELEM_CONTENT_0 + i);
+    MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
 }
 
 static void DrawAmoebaContentArea()
@@ -2533,7 +2675,7 @@ static void DrawAmoebaContentArea()
 
   DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
 
-  MapDrawingArea(ED_CTRL_ID_AMOEBA_CONTENT);
+  MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
 }
 
 #define TEXT_COLLECTING                "Score for collecting"
@@ -2731,8 +2873,7 @@ static void DrawLine(int from_x, int from_y, int to_x, int to_y,
 
       for (x=0; x<=len_x; x++)
       {
-       int y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
-
+       y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
        DrawLineElement(from_x + x, from_y + y, element, change_level);
       }
     }
@@ -2745,8 +2886,7 @@ static void DrawLine(int from_x, int from_y, int to_x, int to_y,
 
       for (y=0; y<=len_y; y++)
       {
-       int x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
-
+       x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
        DrawLineElement(from_x + x, from_y + y, element, change_level);
       }
     }
@@ -2774,6 +2914,76 @@ static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
     DrawLine(from_x, y, to_x, y, element, change_level);
 }
 
+static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
+                      int element, boolean change_level)
+{
+  int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
+  int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
+  int len_x = ABS(to_x - from_x);
+  int len_y = ABS(to_y - from_y);
+  int radius, x, y;
+
+  radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
+
+  /* not optimal (some points get drawn twice) but simple,
+     and fast enough for the few points we are drawing */
+
+  for (x=0; x<=radius; x++)
+  {
+    int sx, sy, lx, ly;
+
+    y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
+
+    sx = from_x + x * (from_x < to_x2 ? +1 : -1);
+    sy = from_y + y * (from_y < to_y2 ? +1 : -1);
+    lx = sx + level_xpos;
+    ly = sy + level_ypos;
+
+    if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+      DrawLineElement(sx, sy, element, change_level);
+  }
+
+  for (y=0; y<=radius; y++)
+  {
+    int sx, sy, lx, ly;
+
+    x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
+
+    sx = from_x + x * (from_x < to_x2 ? +1 : -1);
+    sy = from_y + y * (from_y < to_y2 ? +1 : -1);
+    lx = sx + level_xpos;
+    ly = sy + level_ypos;
+
+    if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+      DrawLineElement(sx, sy, element, change_level);
+  }
+}
+
+static void DrawArc(int from_x, int from_y, int to_x, int to_y,
+                   int element, boolean change_level)
+{
+  int to_x2 = to_x + (to_x < from_x ? -1 : +1);
+  int to_y2 = to_y + (to_y > from_y ? +1 : -1);
+
+  DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
+}
+
+#if 0
+static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
+                      int element, boolean change_level)
+{
+  int to_x2 = to_x + (to_x < from_x ? -1 : +1);
+  int to_y2 = to_y + (to_y > from_y ? +1 : -1);
+  int mirror_to_x2 = from_x - (to_x2 - from_x);
+  int mirror_to_y2 = from_y - (to_y2 - from_y);
+
+  DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
+  DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
+  DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
+  DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
+}
+#endif
+
 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
 {
   int from_sx, from_sy;
@@ -3212,7 +3422,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
   boolean inside_drawing_area = !gi->event.off_borders;
   boolean button_press_event;
   boolean button_release_event;
-  boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL);
+  boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
   int new_element;
   int button = gi->event.button;
   int sx = gi->event.x, sy = gi->event.y;
@@ -3273,12 +3483,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
 #endif
 
 
-  if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
+  if (!draw_level && drawing_function != GADGET_ID_SINGLE_ITEMS)
     return;
 
   switch (drawing_function)
   {
-    case ED_CTRL_ID_SINGLE_ITEMS:
+    case GADGET_ID_SINGLE_ITEMS:
       if (draw_level)
       {
        if (button_release_event)
@@ -3334,16 +3544,16 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
                           gi->y + sy * MINI_TILEY,
                           el2gfx(new_element));
 
-       if (id == ED_CTRL_ID_AMOEBA_CONTENT)
+       if (id == GADGET_ID_AMOEBA_CONTENT)
          level.amoebe_inhalt = new_element;
-       else if (id >= ED_CTRL_ID_ELEM_CONTENT_0 &&
-                id <= ED_CTRL_ID_ELEM_CONTENT_7)
-         level.mampfer_inhalt[id - ED_CTRL_ID_ELEM_CONTENT_0][sx][sy] =
+       else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
+                id <= GADGET_ID_ELEM_CONTENT_7)
+         level.mampfer_inhalt[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
            new_element;
       }
       break;
 
-    case ED_CTRL_ID_CONNECTED_ITEMS:
+    case GADGET_ID_CONNECTED_ITEMS:
       {
        static int last_sx = -1;
        static int last_sy = -1;
@@ -3362,11 +3572,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_LINE:
-    case ED_CTRL_ID_RECTANGLE:
-    case ED_CTRL_ID_FILLED_BOX:
-    case ED_CTRL_ID_GRAB_BRUSH:
-    case ED_CTRL_ID_TEXT:
+    case GADGET_ID_LINE:
+    case GADGET_ID_ARC:
+    case GADGET_ID_RECTANGLE:
+    case GADGET_ID_FILLED_BOX:
+    case GADGET_ID_GRAB_BRUSH:
+    case GADGET_ID_TEXT:
       {
        static int last_sx = -1;
        static int last_sy = -1;
@@ -3374,15 +3585,17 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
        static int start_sy = -1;
        void (*draw_func)(int, int, int, int, int, boolean);
 
-       if (drawing_function == ED_CTRL_ID_LINE)
+       if (drawing_function == GADGET_ID_LINE)
          draw_func = DrawLine;
-       else if (drawing_function == ED_CTRL_ID_RECTANGLE)
+       else if (drawing_function == GADGET_ID_ARC)
+         draw_func = DrawArc;
+       else if (drawing_function == GADGET_ID_RECTANGLE)
          draw_func = DrawRectangle;
-       else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
+       else if (drawing_function == GADGET_ID_FILLED_BOX)
          draw_func = DrawFilledBox;
-       else if (drawing_function == ED_CTRL_ID_GRAB_BRUSH)
+       else if (drawing_function == GADGET_ID_GRAB_BRUSH)
          draw_func = SelectArea;
-       else /* (drawing_function == ED_CTRL_ID_TEXT) */
+       else /* (drawing_function == GADGET_ID_TEXT) */
          draw_func = SetTextCursor;
 
        if (button_press_event)
@@ -3391,20 +3604,20 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
          start_sx = last_sx = sx;
          start_sy = last_sy = sy;
 
-         if (drawing_function == ED_CTRL_ID_TEXT)
+         if (drawing_function == GADGET_ID_TEXT)
            DrawLevelText(0, 0, 0, TEXT_END);
        }
        else if (button_release_event)
        {
          draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
-         if (drawing_function == ED_CTRL_ID_GRAB_BRUSH)
+         if (drawing_function == GADGET_ID_GRAB_BRUSH)
          {
            CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
            CopyBrushToCursor(sx, sy);
-           ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]);
+           ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS]);
            draw_with_brush = TRUE;
          }
-         else if (drawing_function == ED_CTRL_ID_TEXT)
+         else if (drawing_function == GADGET_ID_TEXT)
            DrawLevelText(sx, sy, 0, TEXT_INIT);
          else
            CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
@@ -3422,7 +3635,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
 
 
 #if 0
-    case ED_CTRL_ID_TEXT:
+    case GADGET_ID_TEXT:
       /*
       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
       DrawAreaBorder(sx, sy, sx, sy);
@@ -3437,7 +3650,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
 
 
 
-    case ED_CTRL_ID_FLOOD_FILL:
+    case GADGET_ID_FLOOD_FILL:
       if (button_press_event && Feld[lx][ly] != new_element)
       {
        FloodFill(lx, ly, new_element);
@@ -3446,7 +3659,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_PICK_ELEMENT:
+    case GADGET_ID_PICK_ELEMENT:
       if (button_press_event)
        PickDrawingElement(button, Feld[lx][ly]);
       if (button_release_event)
@@ -3466,79 +3679,89 @@ static void HandleCounterButtons(struct GadgetInfo *gi)
 
   switch (id)
   {
-    case ED_CTRL_ID_ELEM_SCORE_DOWN:
-    case ED_CTRL_ID_ELEM_SCORE_UP:
-      step *= (id == ED_CTRL_ID_ELEM_SCORE_DOWN ? -1 : 1);
+    case GADGET_ID_ELEM_SCORE_DOWN:
+    case GADGET_ID_ELEM_SCORE_UP:
+      step *= (id == GADGET_ID_ELEM_SCORE_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE,
                          *gadget_elem_score_value + step);
       break;
-    case ED_CTRL_ID_ELEM_SCORE_TEXT:
+    case GADGET_ID_ELEM_SCORE_TEXT:
       *gadget_elem_score_value = gi->text.number_value;
       break;
 
-    case ED_CTRL_ID_ELEM_CONTENT_DOWN:
-    case ED_CTRL_ID_ELEM_CONTENT_UP:
-      step *= (id == ED_CTRL_ID_ELEM_CONTENT_DOWN ? -1 : 1);
+    case GADGET_ID_ELEM_CONTENT_DOWN:
+    case GADGET_ID_ELEM_CONTENT_UP:
+      step *= (id == GADGET_ID_ELEM_CONTENT_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT,
                          *gadget_elem_content_value + step);
       DrawElementContentAreas();
       break;
-    case ED_CTRL_ID_ELEM_CONTENT_TEXT:
+    case GADGET_ID_ELEM_CONTENT_TEXT:
       *gadget_elem_content_value = gi->text.number_value;
       DrawElementContentAreas();
       break;
 
-    case ED_CTRL_ID_LEVEL_XSIZE_DOWN:
-    case ED_CTRL_ID_LEVEL_XSIZE_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_XSIZE_DOWN:
+    case GADGET_ID_LEVEL_XSIZE_UP:
+      step *= (id == GADGET_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE,
                          *gadget_level_xsize_value + step);
       level.fieldx = lev_fieldx;
       break;
-    case ED_CTRL_ID_LEVEL_XSIZE_TEXT:
+    case GADGET_ID_LEVEL_XSIZE_TEXT:
       *gadget_level_xsize_value = gi->text.number_value;
       level.fieldx = lev_fieldx;
       break;
 
-    case ED_CTRL_ID_LEVEL_YSIZE_DOWN:
-    case ED_CTRL_ID_LEVEL_YSIZE_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_YSIZE_DOWN:
+    case GADGET_ID_LEVEL_YSIZE_UP:
+      step *= (id == GADGET_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE,
                          *gadget_level_ysize_value + step);
       level.fieldy = lev_fieldy;
       break;
-    case ED_CTRL_ID_LEVEL_YSIZE_TEXT:
+    case GADGET_ID_LEVEL_YSIZE_TEXT:
       *gadget_level_ysize_value = gi->text.number_value;
       level.fieldy = lev_fieldy;
       break;
 
-    case ED_CTRL_ID_LEVEL_COLLECT_DOWN:
-    case ED_CTRL_ID_LEVEL_COLLECT_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_RANDOM_DOWN:
+    case GADGET_ID_LEVEL_RANDOM_UP:
+      step *= (id == GADGET_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
+      ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM,
+                         *gadget_level_random_value + step);
+      break;
+    case GADGET_ID_LEVEL_RANDOM_TEXT:
+      *gadget_level_random_value = gi->text.number_value;
+      break;
+
+    case GADGET_ID_LEVEL_COLLECT_DOWN:
+    case GADGET_ID_LEVEL_COLLECT_UP:
+      step *= (id == GADGET_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT,
                          *gadget_level_collect_value + step);
       break;
-    case ED_CTRL_ID_LEVEL_COLLECT_TEXT:
+    case GADGET_ID_LEVEL_COLLECT_TEXT:
       *gadget_level_collect_value = gi->text.number_value;
       break;
 
-    case ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN:
-    case ED_CTRL_ID_LEVEL_TIMELIMIT_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_TIMELIMIT_DOWN:
+    case GADGET_ID_LEVEL_TIMELIMIT_UP:
+      step *= (id == GADGET_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT,
                          *gadget_level_timelimit_value + step);
       break;
-    case ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT:
+    case GADGET_ID_LEVEL_TIMELIMIT_TEXT:
       *gadget_level_timelimit_value = gi->text.number_value;
       break;
 
-    case ED_CTRL_ID_LEVEL_TIMESCORE_DOWN:
-    case ED_CTRL_ID_LEVEL_TIMESCORE_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_TIMESCORE_DOWN:
+    case GADGET_ID_LEVEL_TIMESCORE_UP:
+      step *= (id == GADGET_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE,
                          *gadget_level_timescore_value + step);
       break;
-    case ED_CTRL_ID_LEVEL_TIMESCORE_TEXT:
+    case GADGET_ID_LEVEL_TIMESCORE_TEXT:
       *gadget_level_timescore_value = gi->text.number_value;
       break;
 
@@ -3553,10 +3776,14 @@ static void HandleTextInputGadgets(struct GadgetInfo *gi)
 
   switch (id)
   {
-    case ED_CTRL_ID_LEVEL_NAME:
+    case GADGET_ID_LEVEL_NAME:
       strcpy(level.name, gi->text.value);
       break;
 
+    case GADGET_ID_LEVEL_AUTHOR:
+      strcpy(level.author, gi->text.value);
+      break;
+
     default:
       break;
   }
@@ -3570,16 +3797,16 @@ static void HandleControlButtons(struct GadgetInfo *gi)
   int new_element;
   int player_present = FALSE;
   int level_changed = FALSE;
-  int x, y;
+  int i, x, y;
 
   new_element = (button == 1 ? new_element1 :
                 button == 2 ? new_element2 :
                 button == 3 ? new_element3 : 0);
 
-  if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
+  if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
     DrawLevelText(0, 0, 0, TEXT_END);
 
-  if (id < ED_NUM_CTRL1_BUTTONS && id != ED_CTRL_ID_PROPERTIES &&
+  if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
       edit_mode != ED_MODE_DRAWING)
   {
     DrawDrawingWindow();
@@ -3588,10 +3815,10 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
   switch (id)
   {
-    case ED_CTRL_ID_SCROLL_LEFT:
+    case GADGET_ID_SCROLL_LEFT:
       if (level_xpos >= 0)
       {
-       int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL;
+       int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
        struct GadgetScrollbar *gs = &gi->scrollbar;
 
@@ -3610,10 +3837,10 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_SCROLL_RIGHT:
+    case GADGET_ID_SCROLL_RIGHT:
       if (level_xpos <= lev_fieldx - ED_FIELDX)
       {
-       int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL;
+       int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
        struct GadgetScrollbar *gs = &gi->scrollbar;
 
@@ -3632,10 +3859,10 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_SCROLL_UP:
+    case GADGET_ID_SCROLL_UP:
       if (level_ypos >= 0)
       {
-       int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL;
+       int gadget_id = GADGET_ID_SCROLL_VERTICAL;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
        struct GadgetScrollbar *gs = &gi->scrollbar;
 
@@ -3654,10 +3881,10 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_SCROLL_DOWN:
+    case GADGET_ID_SCROLL_DOWN:
       if (level_ypos <= lev_fieldy - ED_FIELDY)
       {
-       int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL;
+       int gadget_id = GADGET_ID_SCROLL_VERTICAL;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
        struct GadgetScrollbar *gs = &gi->scrollbar;
 
@@ -3676,51 +3903,75 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_SCROLL_HORIZONTAL:
+    case GADGET_ID_SCROLL_HORIZONTAL:
       level_xpos = gi->event.item_position - 1;
       DrawMiniLevel(level_xpos, level_ypos);
       break;
 
-    case ED_CTRL_ID_SCROLL_VERTICAL:
+    case GADGET_ID_SCROLL_VERTICAL:
       level_ypos = gi->event.item_position - 1;
       DrawMiniLevel(level_xpos, level_ypos);
       break;
 
-    case ED_CTRL_ID_WRAP_LEFT:
+    case GADGET_ID_ELEMENTLIST_UP:
+    case GADGET_ID_ELEMENTLIST_DOWN:
+      step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1);
+      element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
+
+      if (element_shift < 0)
+       element_shift = 0;
+      if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
+       element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
+
+      for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+      {
+       int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
+       struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+       struct GadgetDesign *design = &gi->deco.design;
+
+       UnmapGadget(gi);
+       getMiniGraphicSource(el2gfx(editor_element[element_shift + i]),
+                            &design->pixmap, &design->x, &design->y);
+       MapGadget(gi);
+      }
+      break;
+
+    case GADGET_ID_WRAP_LEFT:
       WrapLevel(-step, 0);
       break;
 
-    case ED_CTRL_ID_WRAP_RIGHT:
+    case GADGET_ID_WRAP_RIGHT:
       WrapLevel(step, 0);
       break;
 
-    case ED_CTRL_ID_WRAP_UP:
+    case GADGET_ID_WRAP_UP:
       WrapLevel(0, -step);
       break;
 
-    case ED_CTRL_ID_WRAP_DOWN:
+    case GADGET_ID_WRAP_DOWN:
       WrapLevel(0, step);
       break;
 
-    case ED_CTRL_ID_SINGLE_ITEMS:
-    case ED_CTRL_ID_CONNECTED_ITEMS:
-    case ED_CTRL_ID_LINE:
-    case ED_CTRL_ID_TEXT:
-    case ED_CTRL_ID_RECTANGLE:
-    case ED_CTRL_ID_FILLED_BOX:
-    case ED_CTRL_ID_FLOOD_FILL:
-    case ED_CTRL_ID_GRAB_BRUSH:
-    case ED_CTRL_ID_PICK_ELEMENT:
+    case GADGET_ID_SINGLE_ITEMS:
+    case GADGET_ID_CONNECTED_ITEMS:
+    case GADGET_ID_LINE:
+    case GADGET_ID_ARC:
+    case GADGET_ID_TEXT:
+    case GADGET_ID_RECTANGLE:
+    case GADGET_ID_FILLED_BOX:
+    case GADGET_ID_FLOOD_FILL:
+    case GADGET_ID_GRAB_BRUSH:
+    case GADGET_ID_PICK_ELEMENT:
       last_drawing_function = drawing_function;
       drawing_function = id;
       draw_with_brush = FALSE;
       break;
 
-    case ED_CTRL_ID_RANDOM_PLACEMENT:
+    case GADGET_ID_RANDOM_PLACEMENT:
       RandomPlacement(button);
       break;
 
-    case ED_CTRL_ID_PROPERTIES:
+    case GADGET_ID_PROPERTIES:
       if (edit_mode != ED_MODE_PROPERTIES)
       {
        properties_element = new_element;
@@ -3734,7 +3985,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_UNDO:
+    case GADGET_ID_UNDO:
       if (undo_buffer_steps == 0)
       {
        Request("Undo buffer empty !", REQ_CONFIRM);
@@ -3751,7 +4002,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       DrawMiniLevel(level_xpos,level_ypos);
       break;
 
-    case ED_CTRL_ID_INFO:
+    case GADGET_ID_INFO:
       if (edit_mode != ED_MODE_INFO)
       {
        DrawLevelInfoWindow();
@@ -3764,16 +4015,16 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_CLEAR:
+    case GADGET_ID_CLEAR:
       for(x=0; x<MAX_LEV_FIELDX; x++) 
        for(y=0; y<MAX_LEV_FIELDY; y++) 
          Feld[x][y] = new_element3;
-      CopyLevelToUndoBuffer(ED_CTRL_ID_CLEAR);
+      CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
 
       DrawMiniLevel(level_xpos, level_ypos);
       break;
 
-    case ED_CTRL_ID_SAVE:
+    case GADGET_ID_SAVE:
       if (leveldir[leveldir_nr].readonly)
       {
        Request("This level is read only !", REQ_CONFIRM);
@@ -3812,7 +4063,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_TEST:
+    case GADGET_ID_TEST:
       for(y=0; y<lev_fieldy; y++) 
        for(x=0; x<lev_fieldx; x++)
          if (Feld[x][y] == EL_SPIELFIGUR ||
@@ -3855,7 +4106,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_EXIT:
+    case GADGET_ID_EXIT:
       for(y=0; y<lev_fieldy; y++) 
        for(x=0; x<lev_fieldx; x++)
          if (Feld[x][y] != Ur[x][y])
@@ -3912,7 +4163,7 @@ void HandleLevelEditorKeyInput(KeySym key)
   {
     char letter = getCharFromKeySym(key);
 
-    if (drawing_function == ED_CTRL_ID_TEXT)
+    if (drawing_function == GADGET_ID_TEXT)
     {
       if (letter)
        DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
@@ -3928,27 +4179,27 @@ void HandleLevelEditorKeyInput(KeySym key)
       switch (key)
       {
         case XK_Left:
-         id = ED_CTRL_ID_SCROLL_LEFT;
+         id = GADGET_ID_SCROLL_LEFT;
          break;
         case XK_Right:
-         id = ED_CTRL_ID_SCROLL_RIGHT;
+         id = GADGET_ID_SCROLL_RIGHT;
          break;
         case XK_Up:
-         id = ED_CTRL_ID_SCROLL_UP;
+         id = GADGET_ID_SCROLL_UP;
          break;
         case XK_Down:
-         id = ED_CTRL_ID_SCROLL_DOWN;
+         id = GADGET_ID_SCROLL_DOWN;
          break;
 
         default:
-         id = ED_CTRL_ID_NONE;
+         id = GADGET_ID_NONE;
          break;
       }
 
-      if (id != ED_CTRL_ID_NONE)
+      if (id != GADGET_ID_NONE)
        ClickOnGadget(level_editor_gadget[id]);
       else if (letter == '.')
-       ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]);
+       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS]);
       else
        for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
          if (letter && letter == control_info[i].shortcut)
@@ -3990,7 +4241,7 @@ void HandleEditorGadgetInfoText(void *ptr)
     {
       sprintf(shortcut, " ('%s%c')",
              (key >= 'A' && key <= 'Z' ? "Shift-" :
-              gi->custom_id == ED_CTRL_ID_SINGLE_ITEMS ? ".' or '" : ""),
+              gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
              key);
 
       if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
@@ -4013,7 +4264,7 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
 
   ClearEditorGadgetInfoText();
 
-  if (id == ED_CTRL_ID_DRAWING_LEVEL)
+  if (id == GADGET_ID_DRAWING_LEVEL)
   {
     if (button_status)
     {
@@ -4052,31 +4303,34 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
 
        switch (drawing_function)
        {
-         case ED_CTRL_ID_SINGLE_ITEMS:
+         case GADGET_ID_SINGLE_ITEMS:
            infotext = "Drawing single items";
            break;
-         case ED_CTRL_ID_CONNECTED_ITEMS:
+         case GADGET_ID_CONNECTED_ITEMS:
            infotext = "Drawing connected items";
            break;
-         case ED_CTRL_ID_LINE:
+         case GADGET_ID_LINE:
            infotext = "Drawing line";
            break;
-         case ED_CTRL_ID_TEXT:
+         case GADGET_ID_ARC:
+           infotext = "Drawing arc";
+           break;
+         case GADGET_ID_TEXT:
            infotext = "Setting text cursor";
            break;
-         case ED_CTRL_ID_RECTANGLE:
+         case GADGET_ID_RECTANGLE:
            infotext = "Drawing rectangle";
            break;
-         case ED_CTRL_ID_FILLED_BOX:
+         case GADGET_ID_FILLED_BOX:
            infotext = "Drawing filled box";
            break;
-         case ED_CTRL_ID_FLOOD_FILL:
+         case GADGET_ID_FLOOD_FILL:
            infotext = "Flood fill";
            break;
-         case ED_CTRL_ID_GRAB_BRUSH:
+         case GADGET_ID_GRAB_BRUSH:
            infotext = "Grabbing brush";
            break;
-         case ED_CTRL_ID_PICK_ELEMENT:
+         case GADGET_ID_PICK_ELEMENT:
            infotext = "Picking element";
            break;
 
@@ -4098,17 +4352,17 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
     /* misuse this function to draw brush cursor, if needed */
     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
     {
-      if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
+      if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
        CopyBrushToCursor(sx, sy);
       else
        DeleteBrushFromCursor();
     }
   }
-  else if (id == ED_CTRL_ID_AMOEBA_CONTENT)
+  else if (id == GADGET_ID_AMOEBA_CONTENT)
     DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
              "Amoeba content");
   else
     DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
              "Cruncher %d content: %d, %d",
-             id - ED_CTRL_ID_ELEM_CONTENT_0 + 1, sx, sy);
+             id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
 }