rocksndiamonds-3.2.0
[rocksndiamonds.git] / src / editor.c
index 57649a8c1fba450cf0cad1c63ce911c7a1e2b926..f80d82e09c4aa220e55af9f4abff1640bf43d3e6 100644 (file)
@@ -1026,7 +1026,7 @@ static struct
     NULL,                              " ", "height",
   },
   {
-    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(6),
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(5),
     0,                                 999,
     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,    GADGET_ID_LEVEL_GEMSLIMIT_UP,
     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,    GADGET_ID_NONE,
@@ -1034,7 +1034,7 @@ static struct
     NULL, "number of gems to collect:",        NULL
   },
   {
-    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(8),
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(7),
     0,                                 9999,
     GADGET_ID_LEVEL_TIMELIMIT_DOWN,    GADGET_ID_LEVEL_TIMELIMIT_UP,
     GADGET_ID_LEVEL_TIMELIMIT_TEXT,    GADGET_ID_NONE,
@@ -1042,7 +1042,7 @@ static struct
     "time or step limit to solve level:", NULL, NULL
   },
   {
-    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(10),
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(9),
     0,                                 255,
     GADGET_ID_LEVEL_TIMESCORE_DOWN,    GADGET_ID_LEVEL_TIMESCORE_UP,
     GADGET_ID_LEVEL_TIMESCORE_TEXT,    GADGET_ID_NONE,
@@ -2003,7 +2003,7 @@ static struct
   /* ---------- level and editor settings ---------------------------------- */
 
   {
-    -1,                                        ED_LEVEL_SETTINGS_YPOS(8),
+    -1,                                        ED_LEVEL_SETTINGS_YPOS(7),
     GADGET_ID_TIME_OR_STEPS,           GADGET_ID_LEVEL_TIMELIMIT_UP,
     -1,
     options_time_or_steps,
@@ -2011,7 +2011,7 @@ static struct
     NULL, "(0 => no limit)",           "time or step limit"
   },
   {
-    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(5),
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(11),
     GADGET_ID_GAME_ENGINE_TYPE,                GADGET_ID_NONE,
     -1,
     options_game_engine_type,
@@ -2019,7 +2019,7 @@ static struct
     "game engine:", NULL,              "game engine"
   },
   {
-    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(12),
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(10),
     GADGET_ID_WIND_DIRECTION,          GADGET_ID_NONE,
     -1,
     options_wind_direction,
@@ -3111,6 +3111,16 @@ static int edit_mode_properties;
 
 static int element_shift = 0;
 
+static int editor_el_players[] =
+{
+  EL_PLAYER_1,
+  EL_PLAYER_2,
+  EL_PLAYER_3,
+  EL_PLAYER_4
+};
+static int *editor_el_players_ptr = editor_el_players;
+static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
+
 static int editor_hl_boulderdash[] =
 {
   EL_INTERNAL_CASCADE_BD_ACTIVE,
@@ -3138,6 +3148,34 @@ static int editor_hl_boulderdash[] =
 
 static int editor_el_boulderdash[] =
 {
+#if 1
+  EL_EMPTY,
+  EL_SAND,
+  EL_BD_ROCK,
+  EL_BD_DIAMOND,
+
+  EL_STEELWALL,
+  EL_BD_WALL,
+  EL_BD_EXPANDABLE_WALL,
+  EL_BD_MAGIC_WALL,
+
+  EL_BD_AMOEBA,
+  EL_BD_BUTTERFLY_UP,
+  EL_BD_FIREFLY_UP,
+  EL_EXIT_CLOSED,
+
+  EL_BD_BUTTERFLY_LEFT,
+  EL_BD_FIREFLY_LEFT,
+  EL_BD_BUTTERFLY_RIGHT,
+  EL_BD_FIREFLY_RIGHT,
+
+  EL_EMPTY,
+  EL_BD_BUTTERFLY_DOWN,
+  EL_BD_FIREFLY_DOWN,
+  EL_EXIT_OPEN,
+
+#else
+
   EL_PLAYER_1,
   EL_EMPTY,
   EL_SAND,
@@ -3161,7 +3199,8 @@ static int editor_el_boulderdash[] =
   EL_BD_AMOEBA,
   EL_BD_BUTTERFLY_DOWN,
   EL_BD_FIREFLY_DOWN,
-  EL_EMPTY,
+  EL_BD_EXPANDABLE_WALL,
+#endif
 };
 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
@@ -3195,13 +3234,71 @@ static int editor_hl_emerald_mine[] =
 
 static int editor_el_emerald_mine[] =
 {
-  EL_PLAYER_1,
-  EL_PLAYER_2,
-  EL_PLAYER_3,
-  EL_PLAYER_4,
+#if 1
+  EL_SAND,
+  EL_ROCK,
+  EL_QUICKSAND_EMPTY,
+  EL_QUICKSAND_FULL,
+
+  EL_STEELWALL,
+  EL_WALL,
+  EL_WALL_SLIPPERY,
+  EL_MAGIC_WALL,
+
+  EL_EMERALD,
+  EL_DIAMOND,
+  EL_NUT,
+  EL_BOMB,
+
+  EL_WALL_EMERALD,
+  EL_WALL_DIAMOND,
+  EL_DYNAMITE,
+  EL_DYNAMITE_ACTIVE,
+
+  EL_YAMYAM,
+  EL_BUG_UP,
+  EL_SPACESHIP_UP,
+  EL_ROBOT,
+
+  EL_BUG_LEFT,
+  EL_SPACESHIP_LEFT,
+  EL_BUG_RIGHT,
+  EL_SPACESHIP_RIGHT,
+
+  EL_ROBOT_WHEEL,
+  EL_BUG_DOWN,
+  EL_SPACESHIP_DOWN,
+  EL_INVISIBLE_WALL,
+
+  EL_ACID_POOL_TOPLEFT,
+  EL_ACID,
+  EL_ACID_POOL_TOPRIGHT,
+  EL_AMOEBA_DROP,
+
+  EL_ACID_POOL_BOTTOMLEFT,
+  EL_ACID_POOL_BOTTOM,
+  EL_ACID_POOL_BOTTOMRIGHT,
+  EL_AMOEBA_WET,
+
+  EL_EM_KEY_1,
+  EL_EM_KEY_2,
+  EL_EM_KEY_3,
+  EL_EM_KEY_4,
+
+  EL_EM_GATE_1,
+  EL_EM_GATE_2,
+  EL_EM_GATE_3,
+  EL_EM_GATE_4,
+
+  EL_EM_GATE_1_GRAY,
+  EL_EM_GATE_2_GRAY,
+  EL_EM_GATE_3_GRAY,
+  EL_EM_GATE_4_GRAY,
+
+#else
 
   EL_PLAYER_1,
-  EL_EMPTY,
+  EL_PLAYER_2,
   EL_SAND,
   EL_ROCK,
 
@@ -3269,6 +3366,7 @@ static int editor_el_emerald_mine[] =
   EL_EM_GATE_2_GRAY,
   EL_EM_GATE_3_GRAY,
   EL_EM_GATE_4_GRAY,
+#endif
 };
 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
@@ -3307,6 +3405,84 @@ static int editor_hl_emerald_mine_club[] =
 
 static int editor_el_emerald_mine_club[] =
 {
+#if 1
+  EL_EMC_KEY_5,
+  EL_EMC_KEY_6,
+  EL_EMC_KEY_7,
+  EL_EMC_KEY_8,
+
+  EL_EMC_GATE_5,
+  EL_EMC_GATE_6,
+  EL_EMC_GATE_7,
+  EL_EMC_GATE_8,
+
+  EL_EMC_GATE_5_GRAY,
+  EL_EMC_GATE_6_GRAY,
+  EL_EMC_GATE_7_GRAY,
+  EL_EMC_GATE_8_GRAY,
+
+  EL_EMC_STEELWALL_1,
+  EL_EMC_STEELWALL_2,
+  EL_EMC_STEELWALL_3,
+  EL_EMC_STEELWALL_4,
+
+  EL_EMC_WALL_13,
+  EL_EMC_WALL_14,
+  EL_EMC_WALL_15,
+  EL_EMC_WALL_16,
+
+  EL_EMC_WALL_SLIPPERY_1,
+  EL_EMC_WALL_SLIPPERY_2,
+  EL_EMC_WALL_SLIPPERY_3,
+  EL_EMC_WALL_SLIPPERY_4,
+
+  EL_EMC_WALL_1,
+  EL_EMC_WALL_2,
+  EL_EMC_WALL_3,
+  EL_EMC_WALL_4,
+
+  EL_EMC_WALL_5,
+  EL_EMC_WALL_6,
+  EL_EMC_WALL_7,
+  EL_EMC_WALL_8,
+
+  EL_EMC_WALL_9,
+  EL_EMC_WALL_10,
+  EL_EMC_WALL_11,
+  EL_EMC_WALL_12,
+
+  EL_EMC_GRASS,
+  EL_EMC_FAKE_GRASS,
+  EL_EMC_PLANT,
+  EL_EMC_DRIPPER,
+
+  EL_EMC_MAGIC_BALL,
+  EL_EMC_MAGIC_BALL_SWITCH,
+  EL_SPRING,
+  EL_EMC_SPRING_BUMPER,
+
+  EL_EMC_LENSES,
+  EL_EMC_MAGNIFIER,
+  EL_EM_DYNAMITE,
+  EL_EM_DYNAMITE_ACTIVE,
+
+  EL_BALLOON,
+  EL_YAMYAM_UP,
+  EL_BALLOON_SWITCH_UP,
+  EL_BALLOON_SWITCH_ANY,
+
+  EL_YAMYAM_LEFT,
+  EL_BALLOON_SWITCH_LEFT,
+  EL_YAMYAM_RIGHT,
+  EL_BALLOON_SWITCH_RIGHT,
+
+  EL_EMC_ANDROID,
+  EL_YAMYAM_DOWN,
+  EL_BALLOON_SWITCH_DOWN,
+  EL_BALLOON_SWITCH_NONE,
+
+#else
+
   EL_EMC_KEY_5,
   EL_EMC_KEY_6,
   EL_EMC_KEY_7,
@@ -3386,13 +3562,14 @@ static int editor_el_emerald_mine_club[] =
   EL_YAMYAM_RIGHT,
   EL_YAMYAM_UP,
   EL_YAMYAM_DOWN,
+#endif
 };
 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
 
-static int editor_hl_more[] =
+static int editor_hl_rnd[] =
 {
   EL_INTERNAL_CASCADE_RND_ACTIVE,
   EL_CHAR('R'),
@@ -3407,8 +3584,91 @@ static int editor_hl_more[] =
 #endif
 };
 
-static int editor_el_more[] =
+static int editor_el_rnd[] =
 {
+#if 1
+  EL_KEY_1,
+  EL_KEY_2,
+  EL_KEY_3,
+  EL_KEY_4,
+
+  EL_GATE_1,
+  EL_GATE_2,
+  EL_GATE_3,
+  EL_GATE_4,
+
+  EL_GATE_1_GRAY,
+  EL_GATE_2_GRAY,
+  EL_GATE_3_GRAY,
+  EL_GATE_4_GRAY,
+
+  EL_ARROW_LEFT,
+  EL_ARROW_RIGHT,
+  EL_ARROW_UP,
+  EL_ARROW_DOWN,
+
+  EL_AMOEBA_DEAD,
+  EL_AMOEBA_DRY,
+  EL_AMOEBA_FULL,
+  EL_GAME_OF_LIFE,
+
+  EL_EMERALD_YELLOW,
+  EL_EMERALD_RED,
+  EL_EMERALD_PURPLE,
+  EL_BIOMAZE,
+
+  EL_WALL_EMERALD_YELLOW,
+  EL_WALL_EMERALD_RED,
+  EL_WALL_EMERALD_PURPLE,
+  EL_WALL_BD_DIAMOND,
+
+  EL_SPEED_PILL,
+  EL_PACMAN_UP,
+  EL_TIME_ORB_FULL,
+  EL_TIME_ORB_EMPTY,
+
+  EL_PACMAN_LEFT,
+  EL_DARK_YAMYAM,
+  EL_PACMAN_RIGHT,
+  EL_EMPTY,
+
+  EL_BLACK_ORB,
+  EL_PACMAN_DOWN,
+  EL_LAMP,
+  EL_LAMP_ACTIVE,
+
+  EL_DYNABOMB_INCREASE_NUMBER,
+  EL_DYNABOMB_INCREASE_SIZE,
+  EL_DYNABOMB_INCREASE_POWER,
+  EL_STONEBLOCK,
+
+  EL_MOLE,
+  EL_PENGUIN,
+  EL_PIG,
+  EL_DRAGON,
+
+  EL_BUG,
+  EL_MOLE_UP,
+  EL_BD_BUTTERFLY,
+  EL_BD_FIREFLY,
+
+  EL_MOLE_LEFT,
+  EL_SATELLITE,
+  EL_MOLE_RIGHT,
+  EL_PACMAN,
+
+  EL_SPACESHIP,
+  EL_MOLE_DOWN,
+  EL_INVISIBLE_STEELWALL,
+  EL_INVISIBLE_WALL,
+
+  EL_EXPANDABLE_WALL,
+  EL_EXPANDABLE_WALL_HORIZONTAL,
+  EL_EXPANDABLE_WALL_VERTICAL,
+  EL_EXPANDABLE_WALL_ANY,
+
+#else
+
   EL_KEY_1,
   EL_KEY_2,
   EL_KEY_3,
@@ -3429,7 +3689,12 @@ static int editor_el_more[] =
   EL_ARROW_UP,
   EL_ARROW_DOWN,
 
+  EL_AMOEBA_DEAD,
+  EL_AMOEBA_DRY,
   EL_AMOEBA_FULL,
+  EL_EMPTY,
+
+  EL_EMPTY,
   EL_EMERALD_YELLOW,
   EL_EMERALD_RED,
   EL_EMERALD_PURPLE,
@@ -3488,11 +3753,12 @@ static int editor_el_more[] =
   EL_INVISIBLE_WALL,
   EL_SPEED_PILL,
   EL_BLACK_ORB,
+#endif
 };
-static int *editor_hl_more_ptr = editor_hl_more;
-static int *editor_el_more_ptr = editor_el_more;
-static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
-static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
+static int *editor_hl_rnd_ptr = editor_hl_rnd;
+static int *editor_el_rnd_ptr = editor_el_rnd;
+static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
+static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
 
 static int editor_hl_sokoban[] =
 {
@@ -3548,6 +3814,59 @@ static int editor_hl_supaplex[] =
 
 static int editor_el_supaplex[] =
 {
+#if 1
+  EL_SP_MURPHY,
+  EL_EMPTY,
+  EL_SP_BASE,
+  EL_SP_BUGGY_BASE,
+
+  EL_SP_INFOTRON,
+  EL_SP_ZONK,
+  EL_SP_SNIKSNAK,
+  EL_SP_ELECTRON,
+
+  EL_SP_DISK_RED,
+  EL_SP_DISK_ORANGE,
+  EL_SP_DISK_YELLOW,
+  EL_SP_TERMINAL,
+
+  EL_SP_EXIT_CLOSED,
+  EL_SP_PORT_HORIZONTAL,
+  EL_SP_PORT_VERTICAL,
+  EL_SP_PORT_ANY,
+
+  EL_SP_PORT_LEFT,
+  EL_SP_PORT_RIGHT,
+  EL_SP_PORT_UP,
+  EL_SP_PORT_DOWN,
+
+  EL_SP_GRAVITY_PORT_LEFT,
+  EL_SP_GRAVITY_PORT_RIGHT,
+  EL_SP_GRAVITY_PORT_UP,
+  EL_SP_GRAVITY_PORT_DOWN,
+
+  EL_SP_HARDWARE_GRAY,
+  EL_SP_HARDWARE_GREEN,
+  EL_SP_HARDWARE_BLUE,
+  EL_SP_HARDWARE_RED,
+
+  EL_SP_HARDWARE_BASE_1,
+  EL_SP_HARDWARE_BASE_2,
+  EL_SP_HARDWARE_BASE_3,
+  EL_SP_HARDWARE_BASE_4,
+
+  EL_SP_HARDWARE_BASE_5,
+  EL_SP_HARDWARE_BASE_6,
+  EL_SP_HARDWARE_YELLOW,
+  EL_SP_CHIP_TOP,
+
+  EL_SP_CHIP_SINGLE,
+  EL_SP_CHIP_LEFT,
+  EL_SP_CHIP_RIGHT,
+  EL_SP_CHIP_BOTTOM,
+
+#else
+
 #if 1
   EL_EMPTY,
 #else
@@ -3601,6 +3920,7 @@ static int editor_el_supaplex[] =
   EL_SP_HARDWARE_BASE_6,
   EL_SP_CHIP_TOP,
   EL_SP_CHIP_BOTTOM,
+#endif
 };
 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
 static int *editor_el_supaplex_ptr = editor_el_supaplex;
@@ -3639,6 +3959,74 @@ static int editor_hl_diamond_caves[] =
 
 static int editor_el_diamond_caves[] =
 {
+#if 1
+  EL_PEARL,
+  EL_CRYSTAL,
+  EL_WALL_PEARL,
+  EL_WALL_CRYSTAL,
+
+  EL_CONVEYOR_BELT_1_LEFT,
+  EL_CONVEYOR_BELT_1_MIDDLE,
+  EL_CONVEYOR_BELT_1_RIGHT,
+  EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
+
+  EL_CONVEYOR_BELT_2_LEFT,
+  EL_CONVEYOR_BELT_2_MIDDLE,
+  EL_CONVEYOR_BELT_2_RIGHT,
+  EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
+
+  EL_CONVEYOR_BELT_3_LEFT,
+  EL_CONVEYOR_BELT_3_MIDDLE,
+  EL_CONVEYOR_BELT_3_RIGHT,
+  EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
+
+  EL_CONVEYOR_BELT_4_LEFT,
+  EL_CONVEYOR_BELT_4_MIDDLE,
+  EL_CONVEYOR_BELT_4_RIGHT,
+  EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
+
+  EL_CONVEYOR_BELT_1_SWITCH_LEFT,
+  EL_CONVEYOR_BELT_2_SWITCH_LEFT,
+  EL_CONVEYOR_BELT_3_SWITCH_LEFT,
+  EL_CONVEYOR_BELT_4_SWITCH_LEFT,
+
+  EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
+
+  EL_SWITCHGATE_CLOSED,
+  EL_SWITCHGATE_OPEN,
+  EL_SWITCHGATE_SWITCH_UP,
+  EL_SWITCHGATE_SWITCH_DOWN,
+
+  EL_TIMEGATE_CLOSED,
+  EL_TIMEGATE_OPEN,
+  EL_TIMEGATE_SWITCH,
+  EL_EMPTY,
+
+  EL_SIGN_EXCLAMATION,
+  EL_SIGN_STOP,
+  EL_LIGHT_SWITCH,
+  EL_LIGHT_SWITCH_ACTIVE,
+
+  EL_STEELWALL_SLIPPERY,
+  EL_INVISIBLE_SAND,
+  EL_LANDMINE,
+  EL_EMPTY,
+
+  EL_SHIELD_NORMAL,
+  EL_SHIELD_DEADLY,
+  EL_EXTRA_TIME,
+  EL_EMPTY,
+
+  EL_ENVELOPE_1,
+  EL_ENVELOPE_2,
+  EL_ENVELOPE_3,
+  EL_ENVELOPE_4,
+
+#else
+
   EL_PEARL,
   EL_CRYSTAL,
   EL_WALL_PEARL,
@@ -3703,6 +4091,8 @@ static int editor_el_diamond_caves[] =
   EL_SHIELD_DEADLY,
   EL_EXTRA_TIME,
   EL_EMPTY,
+
+#endif
 };
 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
@@ -4228,8 +4618,23 @@ static int editor_el_custom[] =
   EL_CUSTOM_START + 252,
   EL_CUSTOM_START + 253,
   EL_CUSTOM_START + 254,
-  EL_CUSTOM_START + 255,
+  EL_CUSTOM_START + 255
+};
+static int *editor_hl_custom_ptr = editor_hl_custom;
+static int *editor_el_custom_ptr = editor_el_custom;
+static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
+static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
+
+static int editor_hl_reference[] =
+{
+  EL_INTERNAL_CASCADE_REF_ACTIVE,
+  EL_CHAR('R'),
+  EL_CHAR('E'),
+  EL_CHAR('F')
+};
 
+static int editor_el_reference[] =
+{
   EL_TRIGGER_PLAYER,
   EL_TRIGGER_ELEMENT,
   EL_TRIGGER_CE_VALUE,
@@ -4240,10 +4645,10 @@ static int editor_el_custom[] =
   EL_CURRENT_CE_VALUE,
   EL_CURRENT_CE_SCORE
 };
-static int *editor_hl_custom_ptr = editor_hl_custom;
-static int *editor_el_custom_ptr = editor_el_custom;
-static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
-static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
+static int *editor_hl_reference_ptr = editor_hl_reference;
+static int *editor_el_reference_ptr = editor_el_reference;
+static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
+static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
 
 static int editor_hl_group[] =
 {
@@ -4378,6 +4783,13 @@ static boolean use_el_empty = FALSE;
 static int *editor_elements = NULL;    /* dynamically allocated */
 static int num_editor_elements = 0;    /* dynamically determined */
 
+static boolean setup_editor_show_always = TRUE;
+static boolean setup_editor_cascade_never = FALSE;
+
+static int editor_hl_unused[] = { EL_EMPTY };
+static int *editor_hl_unused_ptr = editor_hl_unused;
+static int num_editor_hl_unused = 0;
+
 static struct
 {
   boolean *setup_value;
@@ -4393,6 +4805,12 @@ static struct
 }
 editor_elements_info[] =
 {
+  {
+    &setup_editor_show_always,
+    &setup_editor_cascade_never,
+    &editor_hl_unused_ptr,             &num_editor_hl_unused,
+    &editor_el_players_ptr,            &num_editor_el_players
+  },
   {
     &setup.editor.el_boulderdash,
     &setup.editor_cascade.el_bd,
@@ -4414,8 +4832,8 @@ editor_elements_info[] =
   {
     &setup.editor.el_more,
     &setup.editor_cascade.el_rnd,
-    &editor_hl_more_ptr,               &num_editor_hl_more,
-    &editor_el_more_ptr,               &num_editor_el_more
+    &editor_hl_rnd_ptr,                        &num_editor_hl_rnd,
+    &editor_el_rnd_ptr,                        &num_editor_el_rnd
   },
   {
     &setup.editor.el_sokoban,
@@ -4453,6 +4871,12 @@ editor_elements_info[] =
     &editor_hl_custom_ptr,             &num_editor_hl_custom,
     &editor_el_custom_ptr,             &num_editor_el_custom
   },
+  {
+    &setup.editor.el_custom,
+    &setup.editor_cascade.el_ref,
+    &editor_hl_reference_ptr,          &num_editor_hl_reference,
+    &editor_el_reference_ptr,          &num_editor_el_reference
+  },
   {
     &setup.editor.el_custom,
     &setup.editor_cascade.el_ge,
@@ -7816,6 +8240,7 @@ static struct
 
 #if 1
   { EL_TIMEGATE_SWITCH,        &level.time_timegate,           TEXT_DURATION   },
+  { EL_LIGHT_SWITCH,   &level.time_light,              TEXT_DURATION   },
   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,         TEXT_DURATION   },
   { EL_SHIELD_NORMAL,  &level.shield_normal_time,      TEXT_DURATION   },
   { EL_SHIELD_DEADLY,  &level.shield_deadly_time,      TEXT_DURATION   },
@@ -8857,11 +9282,20 @@ static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
     DrawAreaBorder(sx, sy, sx, sy);
 }
 
+static void CheckLevelBorderElement(boolean redraw_playfield)
+{
+  int last_border_element = BorderElement;
+
+  SetBorderElement();
+
+  if (redraw_playfield && BorderElement != last_border_element)
+    DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+}
+
 static void CopyLevelToUndoBuffer(int mode)
 {
   static boolean accumulated_undo = FALSE;
   boolean new_undo_buffer_position = TRUE;
-  int last_border_element;
   int x, y;
 
   switch (mode)
@@ -8894,10 +9328,7 @@ static void CopyLevelToUndoBuffer(int mode)
       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
 
   /* check if drawing operation forces change of border style */
-  last_border_element = BorderElement;
-  SetBorderElement();
-  if (BorderElement != last_border_element)
-    DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+  CheckLevelBorderElement(TRUE);
 
   level.changed = TRUE;
 }
@@ -9783,7 +10214,12 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       for (x = 0; x < lev_fieldx; x++)
        for (y = 0; y < lev_fieldy; y++)
          Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
-      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
+
+      /* check if undo operation forces change of border style */
+      CheckLevelBorderElement(FALSE);
+
+      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
       break;
 
     case GADGET_ID_INFO:
@@ -10027,7 +10463,8 @@ void HandleLevelEditorKeyInput(Key key)
              (key == KSYM_Delete && new_element_shift > element_shift))
            break;
 
-         if (IS_EDITOR_CASCADE(editor_elements[i]))
+         /* jump to next cascade block (or to start of element list) */
+         if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
            new_element_shift = i;
        }