rnd-20080618-1-src
[rocksndiamonds.git] / src / editor.c
index 57331cfc5eab280e439d76f1ed7f75ea554caf6f..f4fdbcd49af657cf51fb4cf4fd86ed6a14ef5cd9 100644 (file)
 #define GADGET_ID_ENVELOPE_YSIZE_DOWN  (GADGET_ID_COUNTER_FIRST + 45)
 #define GADGET_ID_ENVELOPE_YSIZE_TEXT  (GADGET_ID_COUNTER_FIRST + 46)
 #define GADGET_ID_ENVELOPE_YSIZE_UP    (GADGET_ID_COUNTER_FIRST + 47)
-#define GADGET_ID_CUSTOM_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 48)
-#define GADGET_ID_CUSTOM_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 49)
-#define GADGET_ID_CUSTOM_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 50)
-#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
-#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
-#define GADGET_ID_CUSTOM_GEMCOUNT_UP   (GADGET_ID_COUNTER_FIRST + 53)
-#define GADGET_ID_CUSTOM_VALUE_FIX_DOWN        (GADGET_ID_COUNTER_FIRST + 54)
-#define GADGET_ID_CUSTOM_VALUE_FIX_TEXT        (GADGET_ID_COUNTER_FIRST + 55)
-#define GADGET_ID_CUSTOM_VALUE_FIX_UP  (GADGET_ID_COUNTER_FIRST + 56)
-#define GADGET_ID_CUSTOM_VALUE_RND_DOWN        (GADGET_ID_COUNTER_FIRST + 57)
-#define GADGET_ID_CUSTOM_VALUE_RND_TEXT        (GADGET_ID_COUNTER_FIRST + 58)
-#define GADGET_ID_CUSTOM_VALUE_RND_UP  (GADGET_ID_COUNTER_FIRST + 59)
-#define GADGET_ID_PUSH_DELAY_FIX_DOWN  (GADGET_ID_COUNTER_FIRST + 60)
-#define GADGET_ID_PUSH_DELAY_FIX_TEXT  (GADGET_ID_COUNTER_FIRST + 61)
-#define GADGET_ID_PUSH_DELAY_FIX_UP    (GADGET_ID_COUNTER_FIRST + 62)
-#define GADGET_ID_PUSH_DELAY_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 63)
-#define GADGET_ID_PUSH_DELAY_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 64)
-#define GADGET_ID_PUSH_DELAY_RND_UP    (GADGET_ID_COUNTER_FIRST + 65)
-#define GADGET_ID_DROP_DELAY_FIX_DOWN  (GADGET_ID_COUNTER_FIRST + 66)
-#define GADGET_ID_DROP_DELAY_FIX_TEXT  (GADGET_ID_COUNTER_FIRST + 67)
-#define GADGET_ID_DROP_DELAY_FIX_UP    (GADGET_ID_COUNTER_FIRST + 68)
-#define GADGET_ID_DROP_DELAY_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 69)
-#define GADGET_ID_DROP_DELAY_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 70)
-#define GADGET_ID_DROP_DELAY_RND_UP    (GADGET_ID_COUNTER_FIRST + 71)
-#define GADGET_ID_MOVE_DELAY_FIX_DOWN  (GADGET_ID_COUNTER_FIRST + 72)
-#define GADGET_ID_MOVE_DELAY_FIX_TEXT  (GADGET_ID_COUNTER_FIRST + 73)
-#define GADGET_ID_MOVE_DELAY_FIX_UP    (GADGET_ID_COUNTER_FIRST + 74)
-#define GADGET_ID_MOVE_DELAY_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 75)
-#define GADGET_ID_MOVE_DELAY_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 76)
-#define GADGET_ID_MOVE_DELAY_RND_UP    (GADGET_ID_COUNTER_FIRST + 77)
-#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
-#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
-#define GADGET_ID_EXPLOSION_DELAY_UP   (GADGET_ID_COUNTER_FIRST + 80)
-#define GADGET_ID_IGNITION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 81)
-#define GADGET_ID_IGNITION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 82)
-#define GADGET_ID_IGNITION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 83)
-#define GADGET_ID_CHANGE_DELAY_FIX_DOWN        (GADGET_ID_COUNTER_FIRST + 84)
-#define GADGET_ID_CHANGE_DELAY_FIX_TEXT        (GADGET_ID_COUNTER_FIRST + 85)
-#define GADGET_ID_CHANGE_DELAY_FIX_UP  (GADGET_ID_COUNTER_FIRST + 86)
-#define GADGET_ID_CHANGE_DELAY_RND_DOWN        (GADGET_ID_COUNTER_FIRST + 87)
-#define GADGET_ID_CHANGE_DELAY_RND_TEXT        (GADGET_ID_COUNTER_FIRST + 88)
-#define GADGET_ID_CHANGE_DELAY_RND_UP  (GADGET_ID_COUNTER_FIRST + 89)
-#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
-#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
-#define GADGET_ID_CHANGE_CONT_RND_UP   (GADGET_ID_COUNTER_FIRST + 92)
-#define GADGET_ID_GROUP_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 93)
-#define GADGET_ID_GROUP_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 94)
-#define GADGET_ID_GROUP_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 95)
+#define GADGET_ID_INVENTORY_SIZE_DOWN  (GADGET_ID_COUNTER_FIRST + 48)
+#define GADGET_ID_INVENTORY_SIZE_TEXT  (GADGET_ID_COUNTER_FIRST + 49)
+#define GADGET_ID_INVENTORY_SIZE_UP    (GADGET_ID_COUNTER_FIRST + 50)
+#define GADGET_ID_CUSTOM_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 51)
+#define GADGET_ID_CUSTOM_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 52)
+#define GADGET_ID_CUSTOM_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 53)
+#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 54)
+#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 55)
+#define GADGET_ID_CUSTOM_GEMCOUNT_UP   (GADGET_ID_COUNTER_FIRST + 56)
+#define GADGET_ID_CUSTOM_VALUE_FIX_DOWN        (GADGET_ID_COUNTER_FIRST + 57)
+#define GADGET_ID_CUSTOM_VALUE_FIX_TEXT        (GADGET_ID_COUNTER_FIRST + 58)
+#define GADGET_ID_CUSTOM_VALUE_FIX_UP  (GADGET_ID_COUNTER_FIRST + 59)
+#define GADGET_ID_CUSTOM_VALUE_RND_DOWN        (GADGET_ID_COUNTER_FIRST + 60)
+#define GADGET_ID_CUSTOM_VALUE_RND_TEXT        (GADGET_ID_COUNTER_FIRST + 61)
+#define GADGET_ID_CUSTOM_VALUE_RND_UP  (GADGET_ID_COUNTER_FIRST + 62)
+#define GADGET_ID_PUSH_DELAY_FIX_DOWN  (GADGET_ID_COUNTER_FIRST + 63)
+#define GADGET_ID_PUSH_DELAY_FIX_TEXT  (GADGET_ID_COUNTER_FIRST + 64)
+#define GADGET_ID_PUSH_DELAY_FIX_UP    (GADGET_ID_COUNTER_FIRST + 65)
+#define GADGET_ID_PUSH_DELAY_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 66)
+#define GADGET_ID_PUSH_DELAY_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 67)
+#define GADGET_ID_PUSH_DELAY_RND_UP    (GADGET_ID_COUNTER_FIRST + 68)
+#define GADGET_ID_DROP_DELAY_FIX_DOWN  (GADGET_ID_COUNTER_FIRST + 69)
+#define GADGET_ID_DROP_DELAY_FIX_TEXT  (GADGET_ID_COUNTER_FIRST + 70)
+#define GADGET_ID_DROP_DELAY_FIX_UP    (GADGET_ID_COUNTER_FIRST + 71)
+#define GADGET_ID_DROP_DELAY_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 72)
+#define GADGET_ID_DROP_DELAY_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 73)
+#define GADGET_ID_DROP_DELAY_RND_UP    (GADGET_ID_COUNTER_FIRST + 74)
+#define GADGET_ID_MOVE_DELAY_FIX_DOWN  (GADGET_ID_COUNTER_FIRST + 75)
+#define GADGET_ID_MOVE_DELAY_FIX_TEXT  (GADGET_ID_COUNTER_FIRST + 76)
+#define GADGET_ID_MOVE_DELAY_FIX_UP    (GADGET_ID_COUNTER_FIRST + 77)
+#define GADGET_ID_MOVE_DELAY_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
+#define GADGET_ID_MOVE_DELAY_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
+#define GADGET_ID_MOVE_DELAY_RND_UP    (GADGET_ID_COUNTER_FIRST + 80)
+#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
+#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
+#define GADGET_ID_EXPLOSION_DELAY_UP   (GADGET_ID_COUNTER_FIRST + 83)
+#define GADGET_ID_IGNITION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 84)
+#define GADGET_ID_IGNITION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 85)
+#define GADGET_ID_IGNITION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 86)
+#define GADGET_ID_CHANGE_DELAY_FIX_DOWN        (GADGET_ID_COUNTER_FIRST + 87)
+#define GADGET_ID_CHANGE_DELAY_FIX_TEXT        (GADGET_ID_COUNTER_FIRST + 88)
+#define GADGET_ID_CHANGE_DELAY_FIX_UP  (GADGET_ID_COUNTER_FIRST + 89)
+#define GADGET_ID_CHANGE_DELAY_RND_DOWN        (GADGET_ID_COUNTER_FIRST + 90)
+#define GADGET_ID_CHANGE_DELAY_RND_TEXT        (GADGET_ID_COUNTER_FIRST + 91)
+#define GADGET_ID_CHANGE_DELAY_RND_UP  (GADGET_ID_COUNTER_FIRST + 92)
+#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
+#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
+#define GADGET_ID_CHANGE_CONT_RND_UP   (GADGET_ID_COUNTER_FIRST + 95)
+#define GADGET_ID_GROUP_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 96)
+#define GADGET_ID_GROUP_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 97)
+#define GADGET_ID_GROUP_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 98)
 
 /* drawing area identifiers */
-#define GADGET_ID_DRAWING_AREA_FIRST   (GADGET_ID_COUNTER_FIRST + 96)
+#define GADGET_ID_DRAWING_AREA_FIRST   (GADGET_ID_COUNTER_FIRST + 99)
 
 #define GADGET_ID_DRAWING_LEVEL                (GADGET_ID_DRAWING_AREA_FIRST + 0)
 #define GADGET_ID_YAMYAM_CONTENT_0     (GADGET_ID_DRAWING_AREA_FIRST + 1)
 #define GADGET_ID_START_ELEMENT                (GADGET_ID_DRAWING_AREA_FIRST + 19)
 #define GADGET_ID_ARTWORK_ELEMENT      (GADGET_ID_DRAWING_AREA_FIRST + 20)
 #define GADGET_ID_EXPLOSION_ELEMENT    (GADGET_ID_DRAWING_AREA_FIRST + 21)
-#define GADGET_ID_CUSTOM_GRAPHIC       (GADGET_ID_DRAWING_AREA_FIRST + 22)
-#define GADGET_ID_CUSTOM_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 23)
-#define GADGET_ID_CUSTOM_MOVE_ENTER    (GADGET_ID_DRAWING_AREA_FIRST + 24)
-#define GADGET_ID_CUSTOM_MOVE_LEAVE    (GADGET_ID_DRAWING_AREA_FIRST + 25)
-#define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
-#define GADGET_ID_CUSTOM_CHANGE_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 27)
-#define GADGET_ID_CUSTOM_CHANGE_TRIGGER        (GADGET_ID_DRAWING_AREA_FIRST + 28)
-#define GADGET_ID_GROUP_CONTENT                (GADGET_ID_DRAWING_AREA_FIRST + 29)
-#define GADGET_ID_RANDOM_BACKGROUND    (GADGET_ID_DRAWING_AREA_FIRST + 30)
+#define GADGET_ID_INVENTORY_CONTENT    (GADGET_ID_DRAWING_AREA_FIRST + 22)
+#define GADGET_ID_CUSTOM_GRAPHIC       (GADGET_ID_DRAWING_AREA_FIRST + 23)
+#define GADGET_ID_CUSTOM_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 24)
+#define GADGET_ID_CUSTOM_MOVE_ENTER    (GADGET_ID_DRAWING_AREA_FIRST + 25)
+#define GADGET_ID_CUSTOM_MOVE_LEAVE    (GADGET_ID_DRAWING_AREA_FIRST + 26)
+#define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
+#define GADGET_ID_CUSTOM_CHANGE_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 28)
+#define GADGET_ID_CUSTOM_CHANGE_TRIGGER        (GADGET_ID_DRAWING_AREA_FIRST + 29)
+#define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
+#define GADGET_ID_GROUP_CONTENT                (GADGET_ID_DRAWING_AREA_FIRST + 31)
+#define GADGET_ID_RANDOM_BACKGROUND    (GADGET_ID_DRAWING_AREA_FIRST + 32)
 
 /* text input identifiers */
-#define GADGET_ID_TEXT_INPUT_FIRST     (GADGET_ID_DRAWING_AREA_FIRST + 31)
+#define GADGET_ID_TEXT_INPUT_FIRST     (GADGET_ID_DRAWING_AREA_FIRST + 33)
 
 #define GADGET_ID_LEVEL_NAME           (GADGET_ID_TEXT_INPUT_FIRST + 0)
 #define GADGET_ID_LEVEL_AUTHOR         (GADGET_ID_TEXT_INPUT_FIRST + 1)
 #define GADGET_ID_RANDOM_RESTRICTED    (GADGET_ID_CHECKBUTTON_FIRST + 2)
 #define GADGET_ID_STICK_ELEMENT                (GADGET_ID_CHECKBUTTON_FIRST + 3)
 #define GADGET_ID_EM_SLIPPERY_GEMS     (GADGET_ID_CHECKBUTTON_FIRST + 4)
-#define GADGET_ID_USE_SPRING_BUG       (GADGET_ID_CHECKBUTTON_FIRST + 5)
-#define GADGET_ID_USE_TIME_ORB_BUG     (GADGET_ID_CHECKBUTTON_FIRST + 6)
-#define GADGET_ID_RANDOM_BALL_CONTENT  (GADGET_ID_CHECKBUTTON_FIRST + 7)
-#define GADGET_ID_INITIAL_BALL_STATE   (GADGET_ID_CHECKBUTTON_FIRST + 8)
-#define GADGET_ID_GROW_INTO_DIGGABLE   (GADGET_ID_CHECKBUTTON_FIRST + 9)
-#define GADGET_ID_CONTINUOUS_SNAPPING  (GADGET_ID_CHECKBUTTON_FIRST + 10)
-#define GADGET_ID_BLOCK_SNAP_FIELD     (GADGET_ID_CHECKBUTTON_FIRST + 11)
-#define GADGET_ID_BLOCK_LAST_FIELD     (GADGET_ID_CHECKBUTTON_FIRST + 12)
-#define GADGET_ID_SP_BLOCK_LAST_FIELD  (GADGET_ID_CHECKBUTTON_FIRST + 13)
-#define GADGET_ID_INSTANT_RELOCATION   (GADGET_ID_CHECKBUTTON_FIRST + 14)
-#define GADGET_ID_SHIFTED_RELOCATION   (GADGET_ID_CHECKBUTTON_FIRST + 15)
-#define GADGET_ID_USE_START_ELEMENT    (GADGET_ID_CHECKBUTTON_FIRST + 16)
-#define GADGET_ID_USE_ARTWORK_ELEMENT  (GADGET_ID_CHECKBUTTON_FIRST + 17)
-#define GADGET_ID_USE_EXPLOSION_ELEMENT        (GADGET_ID_CHECKBUTTON_FIRST + 18)
-#define GADGET_ID_INITIAL_GRAVITY      (GADGET_ID_CHECKBUTTON_FIRST + 19)
-#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 20)
-#define GADGET_ID_CAN_FALL_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 21)
-#define GADGET_ID_CAN_MOVE_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 22)
-#define GADGET_ID_DONT_COLLIDE_WITH    (GADGET_ID_CHECKBUTTON_FIRST + 23)
-#define GADGET_ID_ENVELOPE_AUTOWRAP    (GADGET_ID_CHECKBUTTON_FIRST + 24)
-#define GADGET_ID_ENVELOPE_CENTERED    (GADGET_ID_CHECKBUTTON_FIRST + 25)
-#define GADGET_ID_CUSTOM_INDESTRUCTIBLE        (GADGET_ID_CHECKBUTTON_FIRST + 26)
-#define GADGET_ID_CUSTOM_CAN_EXPLODE   (GADGET_ID_CHECKBUTTON_FIRST + 27)
-#define GADGET_ID_CUSTOM_EXPLODE_FIRE  (GADGET_ID_CHECKBUTTON_FIRST + 28)
-#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 29)
-#define GADGET_ID_CUSTOM_EXPLODE_IMPACT        (GADGET_ID_CHECKBUTTON_FIRST + 30)
-#define GADGET_ID_CUSTOM_WALK_TO_OBJECT        (GADGET_ID_CHECKBUTTON_FIRST + 31)
-#define GADGET_ID_CUSTOM_DEADLY                (GADGET_ID_CHECKBUTTON_FIRST + 32)
-#define GADGET_ID_CUSTOM_CAN_MOVE      (GADGET_ID_CHECKBUTTON_FIRST + 33)
-#define GADGET_ID_CUSTOM_CAN_FALL      (GADGET_ID_CHECKBUTTON_FIRST + 34)
-#define GADGET_ID_CUSTOM_CAN_SMASH     (GADGET_ID_CHECKBUTTON_FIRST + 35)
-#define GADGET_ID_CUSTOM_SLIPPERY      (GADGET_ID_CHECKBUTTON_FIRST + 36)
-#define GADGET_ID_CUSTOM_ACCESSIBLE    (GADGET_ID_CHECKBUTTON_FIRST + 37)
-#define GADGET_ID_CUSTOM_GRAV_REACHABLE        (GADGET_ID_CHECKBUTTON_FIRST + 38)
-#define GADGET_ID_CUSTOM_USE_LAST_VALUE        (GADGET_ID_CHECKBUTTON_FIRST + 39)
-#define GADGET_ID_CUSTOM_USE_GRAPHIC   (GADGET_ID_CHECKBUTTON_FIRST + 40)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE  (GADGET_ID_CHECKBUTTON_FIRST + 41)
-#define GADGET_ID_CUSTOM_CAN_CHANGE    (GADGET_ID_CHECKBUTTON_FIRST + 42)
-#define GADGET_ID_CHANGE_USE_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 43)
-#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 44)
-#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 45)
-#define GADGET_ID_CHANGE_USE_RANDOM    (GADGET_ID_CHECKBUTTON_FIRST + 46)
-#define GADGET_ID_CHANGE_HAS_ACTION    (GADGET_ID_CHECKBUTTON_FIRST + 47)
-#define GADGET_ID_CHANGE_DELAY         (GADGET_ID_CHECKBUTTON_FIRST + 48)
-#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 49)
-#define GADGET_ID_CHANGE_BY_OTHER_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 50)
+#define GADGET_ID_EM_EXPLODES_BY_FIRE  (GADGET_ID_CHECKBUTTON_FIRST + 5)
+#define GADGET_ID_USE_SPRING_BUG       (GADGET_ID_CHECKBUTTON_FIRST + 6)
+#define GADGET_ID_USE_TIME_ORB_BUG     (GADGET_ID_CHECKBUTTON_FIRST + 7)
+#define GADGET_ID_RANDOM_BALL_CONTENT  (GADGET_ID_CHECKBUTTON_FIRST + 8)
+#define GADGET_ID_INITIAL_BALL_STATE   (GADGET_ID_CHECKBUTTON_FIRST + 9)
+#define GADGET_ID_GROW_INTO_DIGGABLE   (GADGET_ID_CHECKBUTTON_FIRST + 10)
+#define GADGET_ID_CONTINUOUS_SNAPPING  (GADGET_ID_CHECKBUTTON_FIRST + 11)
+#define GADGET_ID_BLOCK_SNAP_FIELD     (GADGET_ID_CHECKBUTTON_FIRST + 12)
+#define GADGET_ID_BLOCK_LAST_FIELD     (GADGET_ID_CHECKBUTTON_FIRST + 13)
+#define GADGET_ID_SP_BLOCK_LAST_FIELD  (GADGET_ID_CHECKBUTTON_FIRST + 14)
+#define GADGET_ID_INSTANT_RELOCATION   (GADGET_ID_CHECKBUTTON_FIRST + 15)
+#define GADGET_ID_SHIFTED_RELOCATION   (GADGET_ID_CHECKBUTTON_FIRST + 16)
+#define GADGET_ID_USE_START_ELEMENT    (GADGET_ID_CHECKBUTTON_FIRST + 17)
+#define GADGET_ID_USE_ARTWORK_ELEMENT  (GADGET_ID_CHECKBUTTON_FIRST + 18)
+#define GADGET_ID_USE_EXPLOSION_ELEMENT        (GADGET_ID_CHECKBUTTON_FIRST + 19)
+#define GADGET_ID_INITIAL_GRAVITY      (GADGET_ID_CHECKBUTTON_FIRST + 20)
+#define GADGET_ID_USE_INITIAL_INVENTORY        (GADGET_ID_CHECKBUTTON_FIRST + 21)
+#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 22)
+#define GADGET_ID_CAN_FALL_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 23)
+#define GADGET_ID_CAN_MOVE_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 24)
+#define GADGET_ID_DONT_COLLIDE_WITH    (GADGET_ID_CHECKBUTTON_FIRST + 25)
+#define GADGET_ID_ENVELOPE_AUTOWRAP    (GADGET_ID_CHECKBUTTON_FIRST + 26)
+#define GADGET_ID_ENVELOPE_CENTERED    (GADGET_ID_CHECKBUTTON_FIRST + 27)
+#define GADGET_ID_CUSTOM_INDESTRUCTIBLE        (GADGET_ID_CHECKBUTTON_FIRST + 28)
+#define GADGET_ID_CUSTOM_CAN_EXPLODE   (GADGET_ID_CHECKBUTTON_FIRST + 29)
+#define GADGET_ID_CUSTOM_EXPLODE_FIRE  (GADGET_ID_CHECKBUTTON_FIRST + 30)
+#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 31)
+#define GADGET_ID_CUSTOM_EXPLODE_IMPACT        (GADGET_ID_CHECKBUTTON_FIRST + 32)
+#define GADGET_ID_CUSTOM_WALK_TO_OBJECT        (GADGET_ID_CHECKBUTTON_FIRST + 33)
+#define GADGET_ID_CUSTOM_DEADLY                (GADGET_ID_CHECKBUTTON_FIRST + 34)
+#define GADGET_ID_CUSTOM_CAN_MOVE      (GADGET_ID_CHECKBUTTON_FIRST + 35)
+#define GADGET_ID_CUSTOM_CAN_FALL      (GADGET_ID_CHECKBUTTON_FIRST + 36)
+#define GADGET_ID_CUSTOM_CAN_SMASH     (GADGET_ID_CHECKBUTTON_FIRST + 37)
+#define GADGET_ID_CUSTOM_SLIPPERY      (GADGET_ID_CHECKBUTTON_FIRST + 38)
+#define GADGET_ID_CUSTOM_ACCESSIBLE    (GADGET_ID_CHECKBUTTON_FIRST + 39)
+#define GADGET_ID_CUSTOM_GRAV_REACHABLE        (GADGET_ID_CHECKBUTTON_FIRST + 40)
+#define GADGET_ID_CUSTOM_USE_LAST_VALUE        (GADGET_ID_CHECKBUTTON_FIRST + 41)
+#define GADGET_ID_CUSTOM_USE_GRAPHIC   (GADGET_ID_CHECKBUTTON_FIRST + 42)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE  (GADGET_ID_CHECKBUTTON_FIRST + 43)
+#define GADGET_ID_CUSTOM_CAN_CHANGE    (GADGET_ID_CHECKBUTTON_FIRST + 44)
+#define GADGET_ID_CHANGE_USE_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 45)
+#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 46)
+#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 47)
+#define GADGET_ID_CHANGE_USE_RANDOM    (GADGET_ID_CHECKBUTTON_FIRST + 48)
+#define GADGET_ID_CHANGE_HAS_ACTION    (GADGET_ID_CHECKBUTTON_FIRST + 49)
+#define GADGET_ID_CHANGE_DELAY         (GADGET_ID_CHECKBUTTON_FIRST + 50)
+#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 51)
+#define GADGET_ID_CHANGE_BY_OTHER_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 52)
 
 /* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST    (GADGET_ID_CHECKBUTTON_FIRST + 51)
+#define GADGET_ID_ELEMENTLIST_FIRST    (GADGET_ID_CHECKBUTTON_FIRST + 53)
 #define GADGET_ID_ELEMENTLIST_LAST     (GADGET_ID_ELEMENTLIST_FIRST +  \
                                        ED_NUM_ELEMENTLIST_BUTTONS - 1)
 
 #define ED_COUNTER_ID_ANDROID_CONTENT  13
 #define ED_COUNTER_ID_ENVELOPE_XSIZE   14
 #define ED_COUNTER_ID_ENVELOPE_YSIZE   15
-#define ED_COUNTER_ID_CUSTOM_SCORE     16
-#define ED_COUNTER_ID_CUSTOM_GEMCOUNT  17
-#define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
-#define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
-#define ED_COUNTER_ID_PUSH_DELAY_FIX   20
-#define ED_COUNTER_ID_PUSH_DELAY_RND   21
-#define ED_COUNTER_ID_DROP_DELAY_FIX   22
-#define ED_COUNTER_ID_DROP_DELAY_RND   23
-#define ED_COUNTER_ID_MOVE_DELAY_FIX   24
-#define ED_COUNTER_ID_MOVE_DELAY_RND   25
-#define ED_COUNTER_ID_EXPLOSION_DELAY  26
-#define ED_COUNTER_ID_IGNITION_DELAY   27
-#define ED_COUNTER_ID_GROUP_CONTENT    28
-#define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
-#define ED_COUNTER_ID_CHANGE_DELAY_RND 30
-#define ED_COUNTER_ID_CHANGE_CONT_RND  31
-
-#define ED_NUM_COUNTERBUTTONS          32
+#define ED_COUNTER_ID_INVENTORY_SIZE   16
+#define ED_COUNTER_ID_CUSTOM_SCORE     17
+#define ED_COUNTER_ID_CUSTOM_GEMCOUNT  18
+#define ED_COUNTER_ID_CUSTOM_VALUE_FIX 19
+#define ED_COUNTER_ID_CUSTOM_VALUE_RND 20
+#define ED_COUNTER_ID_PUSH_DELAY_FIX   21
+#define ED_COUNTER_ID_PUSH_DELAY_RND   22
+#define ED_COUNTER_ID_DROP_DELAY_FIX   23
+#define ED_COUNTER_ID_DROP_DELAY_RND   24
+#define ED_COUNTER_ID_MOVE_DELAY_FIX   25
+#define ED_COUNTER_ID_MOVE_DELAY_RND   26
+#define ED_COUNTER_ID_EXPLOSION_DELAY  27
+#define ED_COUNTER_ID_IGNITION_DELAY   28
+#define ED_COUNTER_ID_GROUP_CONTENT    29
+#define ED_COUNTER_ID_CHANGE_DELAY_FIX 30
+#define ED_COUNTER_ID_CHANGE_DELAY_RND 31
+#define ED_COUNTER_ID_CHANGE_CONT_RND  32
+
+#define ED_NUM_COUNTERBUTTONS          33
 
 #define ED_COUNTER_ID_LEVEL_FIRST      ED_COUNTER_ID_LEVEL_XSIZE
 #define ED_COUNTER_ID_LEVEL_LAST       ED_COUNTER_ID_LEVEL_RANDOM
 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED    0
 #define ED_CHECKBUTTON_ID_STICK_ELEMENT                1
 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS     2
-#define ED_CHECKBUTTON_ID_USE_SPRING_BUG       3
-#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG     4
-#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT  5
-#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE   6
-#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE   7
-#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING  8
-#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD     9
-#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD     10
-#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD  11
-#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION   12
-#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION   13
-#define ED_CHECKBUTTON_ID_USE_START_ELEMENT    14
-#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT  15
-#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT        16
-#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY      17
-#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 18
-#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID   19
-#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID   20
-#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH    21
-#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP    22
-#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED    23
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC   24
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE  25
-#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE    26
-#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE        27
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE        28
-#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT        29
-#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE        30
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE      31
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL      32
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH     33
-#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY      34
-#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY                35
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE   36
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE  37
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 38
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT        39
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE    40
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY         41
-#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 42
-#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT  43
-#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 44
-#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT   45
-#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 46
-#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM    47
-#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION    48
-
-#define ED_NUM_CHECKBUTTONS                    49
+#define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE  3
+#define ED_CHECKBUTTON_ID_USE_SPRING_BUG       4
+#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG     5
+#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT  6
+#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE   7
+#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE   8
+#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING  9
+#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD     10
+#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD     11
+#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD  12
+#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION   13
+#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION   14
+#define ED_CHECKBUTTON_ID_USE_START_ELEMENT    15
+#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT  16
+#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT        17
+#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY      18
+#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY        19
+#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 20
+#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID   21
+#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID   22
+#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH    23
+#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP    24
+#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED    25
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC   26
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE  27
+#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE    28
+#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE        29
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE        30
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT        31
+#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE        32
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE      33
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL      34
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH     35
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY      36
+#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY                37
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE   38
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE  39
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 40
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT        41
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE    42
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY         43
+#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 44
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT  45
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 46
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT   47
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 48
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM    49
+#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION    50
+
+#define ED_NUM_CHECKBUTTONS                    51
 
 #define ED_CHECKBUTTON_ID_LEVEL_FIRST  ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
 #define ED_CHECKBUTTON_ID_LEVEL_LAST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
 #define ED_DRAWING_ID_START_ELEMENT            19
 #define ED_DRAWING_ID_ARTWORK_ELEMENT          20
 #define ED_DRAWING_ID_EXPLOSION_ELEMENT                21
-#define ED_DRAWING_ID_CUSTOM_GRAPHIC           22
-#define ED_DRAWING_ID_CUSTOM_CONTENT           23
-#define ED_DRAWING_ID_CUSTOM_MOVE_ENTER                24
-#define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE                25
-#define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET     26
-#define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT    27
-#define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER    28
-#define ED_DRAWING_ID_GROUP_CONTENT            29
-#define ED_DRAWING_ID_RANDOM_BACKGROUND                30
+#define ED_DRAWING_ID_INVENTORY_CONTENT                22
+#define ED_DRAWING_ID_CUSTOM_GRAPHIC           23
+#define ED_DRAWING_ID_CUSTOM_CONTENT           24
+#define ED_DRAWING_ID_CUSTOM_MOVE_ENTER                25
+#define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE                26
+#define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET     27
+#define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT    28
+#define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER    29
+#define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION     30
+#define ED_DRAWING_ID_GROUP_CONTENT            31
+#define ED_DRAWING_ID_RANDOM_BACKGROUND                32
 
-#define ED_NUM_DRAWING_AREAS                   31
+#define ED_NUM_DRAWING_AREAS                   33
 
 
 /*
@@ -1138,6 +1150,14 @@ static struct
     NULL,                              /* will be set when used */
     NULL,                              " ", "height",
   },
+  {
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(2),
+    MIN_INITIAL_INVENTORY_SIZE,                MAX_INITIAL_INVENTORY_SIZE,
+    GADGET_ID_INVENTORY_SIZE_DOWN,     GADGET_ID_INVENTORY_SIZE_UP,
+    GADGET_ID_INVENTORY_SIZE_TEXT,     GADGET_ID_NONE,
+    &level.initial_inventory_size[0],
+    NULL,                              NULL, "number of inventory elements"
+  },
 
   /* ---------- element settings: configure 1 (custom elements) ------------ */
 
@@ -1674,15 +1694,15 @@ static struct ValueTextInfo options_action_type[] =
 {
   { CA_NO_ACTION,              "no action"                     },
   { CA_UNDEFINED,              " "                             },
-  { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]"               },
+  { CA_HEADLINE_LEVEL_ACTIONS, "[level]"                       },
   { CA_RESTART_LEVEL,          "restart level"                 },
   { CA_SHOW_ENVELOPE,          "show envelope"                 },
   { CA_SET_LEVEL_TIME,         "set time"                      },
   { CA_SET_LEVEL_SCORE,                "set score"                     },
-  { CA_SET_LEVEL_GEMS,         "set needed gems"               },
+  { CA_SET_LEVEL_GEMS,         "set gems"                      },
   { CA_SET_LEVEL_WIND,         "set wind dir."                 },
   { CA_UNDEFINED,              " "                             },
-  { CA_HEADLINE_PLAYER_ACTIONS,        "[player actions]"              },
+  { CA_HEADLINE_PLAYER_ACTIONS,        "[player]"                      },
   { CA_MOVE_PLAYER,            "move player"                   },
   { CA_EXIT_PLAYER,            "exit player"                   },
   { CA_KILL_PLAYER,            "kill player"                   },
@@ -1691,12 +1711,14 @@ static struct ValueTextInfo options_action_type[] =
   { CA_SET_PLAYER_SHIELD,      "set shield"                    },
   { CA_SET_PLAYER_GRAVITY,     "set gravity"                   },
   { CA_SET_PLAYER_ARTWORK,     "set artwork"                   },
+  { CA_SET_PLAYER_INVENTORY,   "set inventory"                 },
   { CA_UNDEFINED,              " "                             },
-  { CA_HEADLINE_CE_ACTIONS,    "[CE actions]"                  },
+  { CA_HEADLINE_CE_ACTIONS,    "[CE]"                          },
   { CA_SET_CE_VALUE,           "set CE value"                  },
   { CA_SET_CE_SCORE,           "set CE score"                  },
+  { CA_SET_CE_ARTWORK,         "set CE artwork"                },
   { CA_UNDEFINED,              " "                             },
-  { CA_HEADLINE_ENGINE_ACTIONS,        "[engine actions]"              },
+  { CA_HEADLINE_ENGINE_ACTIONS,        "[engine]"                      },
   { CA_SET_ENGINE_SCAN_MODE,   "set scan mode"                 },
 
   { -1,                                NULL                            }
@@ -1752,6 +1774,7 @@ static struct ValueTextInfo options_action_arg_player[] =
   { CA_ARG_PLAYER_4,           "4"                             },
   { CA_ARG_PLAYER_ANY,         "any"                           },
   { CA_ARG_PLAYER_TRIGGER,     "trigger"                       },
+  { CA_ARG_PLAYER_ACTION,      "action ->"                     },
 
   { -1,                                NULL                            }
 };
@@ -1785,10 +1808,12 @@ static struct ValueTextInfo options_action_arg_number[] =
   { CA_ARG_ELEMENT_CV_HEADLINE,        "[CE value]"                    },
   { CA_ARG_ELEMENT_CV_TARGET,  "target"                        },
   { CA_ARG_ELEMENT_CV_TRIGGER, "trigger"                       },
+  { CA_ARG_ELEMENT_CV_ACTION,  "action ->"                     },
   { CA_ARG_UNDEFINED,          " "                             },
   { CA_ARG_ELEMENT_CS_HEADLINE,        "[CE score]"                    },
   { CA_ARG_ELEMENT_CS_TARGET,  "target"                        },
   { CA_ARG_ELEMENT_CS_TRIGGER, "trigger"                       },
+  { CA_ARG_ELEMENT_CS_ACTION,  "action ->"                     },
 
   { -1,                                NULL                            }
 };
@@ -1822,14 +1847,17 @@ static struct ValueTextInfo options_action_arg_value[] =
   { CA_ARG_ELEMENT_CV_HEADLINE,        "[CE value]"                    },
   { CA_ARG_ELEMENT_CV_TARGET,  "target"                        },
   { CA_ARG_ELEMENT_CV_TRIGGER, "trigger"                       },
+  { CA_ARG_ELEMENT_CV_ACTION,  "action ->"                     },
   { CA_ARG_UNDEFINED,          " "                             },
   { CA_ARG_ELEMENT_CS_HEADLINE,        "[CE score]"                    },
   { CA_ARG_ELEMENT_CS_TARGET,  "target"                        },
   { CA_ARG_ELEMENT_CS_TRIGGER, "trigger"                       },
+  { CA_ARG_ELEMENT_CS_ACTION,  "action ->"                     },
   { CA_ARG_UNDEFINED,          " "                             },
   { CA_ARG_ELEMENT_NR_HEADLINE,        "[element]"                     },
   { CA_ARG_ELEMENT_NR_TARGET,  "target"                        },
   { CA_ARG_ELEMENT_NR_TRIGGER, "trigger"                       },
+  { CA_ARG_ELEMENT_NR_ACTION,  "action ->"                     },
 
   { -1,                                NULL                            }
 };
@@ -1845,6 +1873,7 @@ static struct ValueTextInfo options_action_arg_envelope[] =
   { CA_ARG_ELEMENT_HEADLINE,   "[element]"                     },
   { CA_ARG_ELEMENT_TARGET,     "target"                        },
   { CA_ARG_ELEMENT_TRIGGER,    "trigger"                       },
+  { CA_ARG_ELEMENT_ACTION,     "action ->"                     },
 
   { -1,                                NULL                            }
 };
@@ -1864,6 +1893,7 @@ static struct ValueTextInfo options_action_arg_key[] =
   { CA_ARG_ELEMENT_HEADLINE,   "[element]"                     },
   { CA_ARG_ELEMENT_TARGET,     "target"                        },
   { CA_ARG_ELEMENT_TRIGGER,    "trigger"                       },
+  { CA_ARG_ELEMENT_ACTION,     "action ->"                     },
 
   { -1,                                NULL                            }
 };
@@ -1902,6 +1932,7 @@ static struct ValueTextInfo options_action_arg_artwork[] =
   { CA_ARG_ELEMENT_HEADLINE,   "[element]"                     },
   { CA_ARG_ELEMENT_TARGET,     "target"                        },
   { CA_ARG_ELEMENT_TRIGGER,    "trigger"                       },
+  { CA_ARG_ELEMENT_ACTION,     "action ->"                     },
   { CA_ARG_UNDEFINED,          " "                             },
   { CA_ARG_ELEMENT_RESET,      "reset"                         },
 
@@ -1941,6 +1972,26 @@ static struct ValueTextInfo options_action_arg_scan_mode[] =
   { -1,                                NULL                            }
 };
 
+static struct ValueTextInfo options_action_arg_inventory[] =
+{
+  { CA_ARG_INVENTORY_HEADLINE, "[add]"                         },
+  { CA_ARG_ELEMENT_TARGET,     "+ target"                      },
+  { CA_ARG_ELEMENT_TRIGGER,    "+ trigger"                     },
+  { CA_ARG_ELEMENT_ACTION,     "+ action"                      },
+  { CA_ARG_UNDEFINED,          " "                             },
+  { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]"                    },
+  { CA_ARG_INVENTORY_RM_TARGET,        "- target"                      },
+  { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger"                    },
+  { CA_ARG_INVENTORY_RM_ACTION,        "- action"                      },
+  { CA_ARG_INVENTORY_RM_FIRST, "- first"                       },
+  { CA_ARG_INVENTORY_RM_LAST,  "- last"                        },
+  { CA_ARG_INVENTORY_RM_ALL,   "- all"                         },
+  { CA_ARG_UNDEFINED,          " "                             },
+  { CA_ARG_INVENTORY_RESET,    "reset"                         },
+
+  { -1,                                NULL                            }
+};
+
 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
 {
@@ -1989,8 +2040,10 @@ action_arg_options[] =
   { CA_SET_PLAYER_SHIELD,      1,      options_action_arg_shield,      },
   { CA_SET_PLAYER_GRAVITY,     1,      options_action_arg_gravity,     },
   { CA_SET_PLAYER_ARTWORK,     1,      options_action_arg_artwork,     },
+  { CA_SET_PLAYER_INVENTORY,   0,      options_action_arg_inventory,   },
   { CA_SET_CE_VALUE,           3,      options_action_arg_value,       },
   { CA_SET_CE_SCORE,           3,      options_action_arg_value,       },
+  { CA_SET_CE_ARTWORK,         1,      options_action_arg_artwork,     },
   { CA_SET_ENGINE_SCAN_MODE,   1,      options_action_arg_scan_mode,   },
 
   { -1,                                FALSE,  NULL                            }
@@ -2284,19 +2337,19 @@ static struct
     ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
     GADGET_ID_PROPERTIES_CONFIG_1,     GADGET_ID_NONE,
     8,                                 "Config 1",
-    NULL, NULL,                                "Configure custom element properties"
+    NULL, NULL,                                "Configure element properties, part 1"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
     GADGET_ID_PROPERTIES_CONFIG_2,     GADGET_ID_NONE,
     8,                                 "Config 2",
-    NULL, NULL,                                "Configure custom element properties"
+    NULL, NULL,                                "Configure element properties, part 2"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
     GADGET_ID_PROPERTIES_CHANGE,       GADGET_ID_NONE,
     8,                                 "Change",
-    NULL, NULL,                                "Custom element change configuration"
+    NULL, NULL,                                "Configure custom element change pages"
   },
   {
     -1,                                        ED_ELEMENT_SETTINGS_YPOS(2),
@@ -2525,6 +2578,13 @@ static struct
     NULL,
     "slip down from certain flat walls","use EM/DC style slipping behaviour"
   },
+  {
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
+    GADGET_ID_EM_EXPLODES_BY_FIRE,     GADGET_ID_NONE,
+    &level.em_explodes_by_fire,
+    NULL,
+    "explodes with chain reaction",    "use R'n'D style explosion behaviour"
+  },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(2),
     GADGET_ID_USE_SPRING_BUG,          GADGET_ID_NONE,
@@ -2630,6 +2690,13 @@ static struct
     NULL,
     "use initial gravity",             "set initial player gravity"
   },
+  {
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
+    GADGET_ID_USE_INITIAL_INVENTORY,   GADGET_ID_NONE,
+    &level.use_initial_inventory[0],
+    NULL,
+    "use initial inventory:",          "use collected elements on level start"
+  },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(5),
     GADGET_ID_CAN_PASS_TO_WALKABLE,    GADGET_ID_NONE,
@@ -3031,6 +3098,15 @@ static struct
     NULL, NULL, NULL,                  "element for player explosion"
   },
 
+  /* ---------- player initial inventory ----------------------------------- */
+
+  {
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(1),
+    GADGET_ID_INVENTORY_CONTENT,       GADGET_ID_USE_INITIAL_INVENTORY,
+    &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
+    NULL, NULL, NULL,                  "content for initial inventory"
+  },
+
   /* ---------- element settings: configure 1 (custom elements) ----------- */
 
   /* ---------- custom graphic --------------------------------------------- */
@@ -3038,7 +3114,7 @@ static struct
   {
     -1,                                        ED_AREA_1X1_SETTINGS_YPOS(1),
     GADGET_ID_CUSTOM_GRAPHIC,          GADGET_ID_CUSTOM_USE_GRAPHIC,
-    &custom_element.gfx_element,       1, 1,
+    &custom_element.gfx_element_initial,1, 1,
     NULL, NULL, NULL,                  "custom graphic element"
   },
 
@@ -3097,6 +3173,15 @@ static struct
     NULL, NULL, NULL,                  "other element triggering change"
   },
 
+  /* ---------- custom change action (element used for action) ------------- */
+
+  {
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(13),
+    GADGET_ID_CUSTOM_CHANGE_ACTION,    GADGET_ID_ACTION_ARG,
+    &custom_element_change.action_element, 1, 1,
+    NULL, NULL, NULL,                  "element used as action parameter"
+  },
+
   /* ---------- group element content -------------------------------------- */
 
   {
@@ -4947,27 +5032,40 @@ static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
   Bitmap *src_bitmap;
   int src_x, src_y;
-  int num_mini_tilex = width  / MINI_TILEX + 1;
-  int num_mini_tiley = height / MINI_TILEY + 1;
-  int from_x = dest_x - MINI_TILEX / 2;
-  int from_y = dest_y - MINI_TILEY / 2;
-  int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
-  int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
-  int x, y;
+  int bx = (input ? 4 : 8);
+  int by = (input ? 4 : 8);
+  int bx2 = TILEX - bx;
+  int by2 = TILEY - by;
+  int i;
 
-  getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
+  getGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
 
-  for (y = 0; y < num_mini_tiley; y++)
-    for (x = 0; x < num_mini_tilex; x++)
-      BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
-                from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
+  BlitBitmap(src_bitmap, drawto, src_x, src_y,
+            bx, by, dest_x - bx, dest_y - by);
+  BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
+            bx, by, dest_x + width, dest_y - by);
+  BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
+            bx, by, dest_x - bx, dest_y + height);
+  BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
+            bx, by, dest_x + width, dest_y + height);
 
-  ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
+  for (i = 0; i < width / MINI_TILEX; i++)
+  {
+    BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
+              dest_x + i * MINI_TILEX, dest_y - by);
+    BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
+              dest_x + i * MINI_TILEX, dest_y + height);
+  }
+
+  for (i = 0; i < height / MINI_TILEY; i++)
+  {
+    BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
+              dest_x - bx, dest_y + i * MINI_TILEY);
+    BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
+              dest_x + width, dest_y + i * MINI_TILEY);
+  }
 
-  DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
-  DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
-  DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
-  DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
+  ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
 }
 
 static void DrawDrawingArea(int id)
@@ -4989,14 +5087,16 @@ static void DrawDrawingArea(int id)
 
 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
 {
-#if 1
+#if 0
+  /* (directly solved in BlitBitmap() now) */
   static Bitmap *tmp_backbuffer = NULL;
 #endif
   int x, y;
   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
 
-#if 1
+#if 0
+  /* (directly solved in BlitBitmap() now) */
   if (tmp_backbuffer == NULL)
     tmp_backbuffer = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
 
@@ -5028,8 +5128,6 @@ static void ScrollMiniLevel(int from_x, int from_y, int scroll)
             SY + (dy == +1 ? MINI_TILEY : 0));
 #endif
 
-  printf("::: ScrollMiniLevel: A.1\n");
-
   if (dx)
   {
     x = (dx == 1 ? 0 : ed_fieldx - 1);
@@ -5043,8 +5141,6 @@ static void ScrollMiniLevel(int from_x, int from_y, int scroll)
       DrawMiniElementOrWall(x, y, from_x, from_y);
   }
 
-  printf("::: ScrollMiniLevel: Z\n");
-
   redraw_mask |= REDRAW_FIELD;
   BackToFront();
 }
@@ -6598,6 +6694,9 @@ static void replace_custom_element_in_settings(int element_from,
       if (change->initial_trigger_element == element_from)
        change->initial_trigger_element = element_to;
 
+      if (change->action_element == element_from)
+       change->action_element = element_to;
+
       for (y = 0; y < 3; y++)
        for (x = 0; x < 3; x++)
          if (change->target_content.e[x][y] == element_from)
@@ -7035,6 +7134,8 @@ void CheckElementDescriptions()
 
 void DrawLevelEd()
 {
+  StopAnimation();
+
   CloseDoor(DOOR_CLOSE_ALL);
 
 #if 1
@@ -7081,6 +7182,8 @@ void DrawLevelEd()
   ReinitializeElementList();           /* update dynamic level element list */
   ReinitializeElementListButtons();    /* custom element may look different */
 
+  InitElementPropertiesGfxElement();
+
 #if 1
   UnmapAllGadgets();
 #else
@@ -7570,6 +7673,35 @@ static void DrawGroupElementArea(int element)
   MapDrawingArea(id);
 }
 
+static void DrawPlayerInitialInventoryArea(int element)
+{
+  int player_nr = GET_PLAYER_NR(element);
+  int num_elements = level.initial_inventory_size[player_nr];
+  int id = ED_DRAWING_ID_INVENTORY_CONTENT;
+  int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
+  int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
+  int xsize = MAX_INITIAL_INVENTORY_SIZE;
+  int ysize = 1;
+
+  /* determine horizontal position to the right of specified gadget */
+  if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
+    sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
+          ED_DRAWINGAREA_TEXT_DISTANCE);
+
+  /* determine horizontal offset for leading text */
+  if (drawingarea_info[id].text_left != NULL)
+    sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
+
+  UnmapDrawingArea(id);
+
+  ModifyEditorDrawingArea(id, num_elements, 1);
+
+  /* delete content areas in case of reducing number of them */
+  DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
+
+  MapDrawingArea(id);
+}
+
 static void DrawEnvelopeTextArea(int envelope_nr)
 {
   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
@@ -7638,7 +7770,11 @@ static void DrawPropertiesTabulatorGadgets()
 #endif
   int i;
 
-  /* draw additional "change" tabulator for custom elements */
+  /* draw two config tabulators for player elements */
+  if (ELEM_IS_PLAYER(properties_element))
+    id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
+
+  /* draw two config and one "change" tabulator for custom elements */
   if (IS_CUSTOM_ELEMENT(properties_element))
     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
 
@@ -7648,9 +7784,10 @@ static void DrawPropertiesTabulatorGadgets()
     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
     boolean active = (i != edit_mode_properties);
 
-    /* use "config 1" and "config 2" instead of "config" */
+    /* use "config 1" and "config 2" instead of "config" for players and CEs */
     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
-       IS_CUSTOM_ELEMENT(properties_element))
+       (ELEM_IS_PLAYER(properties_element) ||
+        IS_CUSTOM_ELEMENT(properties_element)))
       continue;
 
     /* draw background line below tabulator button */
@@ -7892,6 +8029,7 @@ static struct
   { EL_EMC_KEY_6,      &level.score[SC_KEY],           TEXT_COLLECTING },
   { EL_EMC_KEY_7,      &level.score[SC_KEY],           TEXT_COLLECTING },
   { EL_EMC_KEY_8,      &level.score[SC_KEY],           TEXT_COLLECTING },
+  { EL_DC_KEY_WHITE,   &level.score[SC_KEY],           TEXT_COLLECTING },
   { EL_AMOEBA_WET,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
   { EL_AMOEBA_DRY,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
   { EL_AMOEBA_FULL,    &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
@@ -8036,49 +8174,75 @@ static void DrawPropertiesConfig()
 
     /* these properties can be set for every player individually */
 
-    drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
-      &level.start_element[player_nr];
-    drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
-      &level.artwork_element[player_nr];
-    drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
-      &level.explosion_element[player_nr];
-
-    checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
-      &level.use_start_element[player_nr];
-    checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
-      &level.use_artwork_element[player_nr];
-    checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
-      &level.use_explosion_element[player_nr];
-    checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
-      &level.initial_player_gravity[player_nr];
-
-    selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
-      &level.initial_player_stepsize[player_nr];
-
-    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
-    MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
-                        ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
-                        ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
-    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
-    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
-    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
-    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
-    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
-    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
-    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
-    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
-    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
-
-    MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
-    MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
-    MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
-
-    MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
+    if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
+    {
+      drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
+       &level.start_element[player_nr];
+      drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
+       &level.artwork_element[player_nr];
+      drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
+       &level.explosion_element[player_nr];
+
+      checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
+       &level.use_start_element[player_nr];
+      checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
+       &level.use_artwork_element[player_nr];
+      checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
+       &level.use_explosion_element[player_nr];
+      checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
+       &level.initial_player_gravity[player_nr];
+
+      selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
+       &level.initial_player_stepsize[player_nr];
+
+      MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
+      MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
+                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
+                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
+      MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
+      MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
+      MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
+      MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
+      MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
+      MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
+      MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
+      MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
+      MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
+
+      MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
+      MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
+      MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
+
+      MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
+    }
+    else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
+    {
+      drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
+       &level.initial_inventory_content[player_nr][0];
+
+      counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
+       &level.initial_inventory_size[player_nr];
+
+      checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
+       &level.use_initial_inventory[player_nr];
+
+      /* draw checkbutton gadgets */
+      MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
+
+      /* draw counter gadgets */
+      MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
+
+      /* draw drawing area gadgets */
+      DrawPlayerInitialInventoryArea(properties_element);
+    }
   }
 
   if (IS_GEM(properties_element))
     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
 
+  if (properties_element == EL_EM_DYNAMITE)
+    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
+
   if (COULD_MOVE_INTO_ACID(properties_element) &&
       !ELEM_IS_PLAYER(properties_element) &&
       (!IS_CUSTOM_ELEMENT(properties_element) ||
@@ -8225,6 +8389,7 @@ static void DrawPropertiesChangeDrawingAreas()
   {
     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
+    MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
 
     DrawCustomChangeContentArea();
   }
@@ -8335,12 +8500,18 @@ static void DrawPropertiesWindow()
   stick_element_properties_window = FALSE;
 
   /* make sure that previous properties edit mode exists for this element */
+  if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
+      !IS_CUSTOM_ELEMENT(properties_element))
+    edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
+
   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
+      !ELEM_IS_PLAYER(properties_element) &&
       !IS_CUSTOM_ELEMENT(properties_element))
     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
 
   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
-      IS_CUSTOM_ELEMENT(properties_element))
+      (ELEM_IS_PLAYER(properties_element) ||
+       IS_CUSTOM_ELEMENT(properties_element)))
     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
 
   CopyElementPropertiesToEditor(properties_element);
@@ -8388,8 +8559,12 @@ static void DrawPropertiesWindow()
 
 static void UpdateCustomElementGraphicGadgets()
 {
+  struct ElementInfo *ei = &element_info[properties_element];
   int i;
 
+  ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
+                    properties_element);
+
   ModifyEditorElementList();
   RedrawDrawingElements();
 
@@ -10366,6 +10541,10 @@ static void HandleCounterButtons(struct GadgetInfo *gi)
       CopyGroupElementPropertiesToGame(properties_element);
       break;
 
+    case ED_COUNTER_ID_INVENTORY_SIZE:
+      DrawPlayerInitialInventoryArea(properties_element);
+      break;
+
     case ED_COUNTER_ID_ENVELOPE_XSIZE:
     case ED_COUNTER_ID_ENVELOPE_YSIZE:
       DrawEnvelopeTextArea(-1);
@@ -10929,6 +11108,8 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
        CloseDoor(DOOR_CLOSE_ALL);
 
+       BackToFront();          /* force redraw of undrawn special door */
+
        DrawCompleteVideoDisplay();
 
        level_editor_test_game = TRUE;
@@ -11158,6 +11339,7 @@ void HandleLevelEditorIdle()
   static unsigned long action_delay = 0;
   unsigned long action_delay_value = GameFrameDelay;
   int xpos = 1, ypos = 2;
+  int i;
 
   if (edit_mode != ED_MODE_PROPERTIES)
     return;
@@ -11165,6 +11347,14 @@ void HandleLevelEditorIdle()
   if (!DelayReached(&action_delay, action_delay_value))
     return;
 
+  for (i = 0; i < ED_NUM_SELECTBOX; i++)
+  {
+    struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
+
+    if (gi->mapped && gi->active && gi->selectbox.open)
+      return;
+  }
+
   DrawEditorElementAnimation(SX + xpos * TILEX,
                             SY + ypos * TILEY + MINI_TILEY / 2);