char *text;
} control_info[ED_NUM_CTRL_BUTTONS] =
{
+ /* note: some additional characters are already reserved for "cheat mode"
+ shortcuts (":XYZ" style) -- for details, see "events.c" */
+
{ 's', "draw single items" },
{ 'd', "draw connected items" },
{ 'l', "draw lines" },
EL_EMC_WALL_11,
EL_EMC_WALL_12,
+#if RELEASE_311
+ EL_EMPTY,
+#else
EL_EMC_ANDROID,
+#endif
EL_BALLOON,
EL_BALLOON_SWITCH_ANY,
+#if RELEASE_311
+ EL_EMPTY,
+#else
EL_BALLOON_SWITCH_NONE,
+#endif
EL_BALLOON_SWITCH_LEFT,
EL_BALLOON_SWITCH_RIGHT,
EL_EMC_GRASS,
EL_EMC_PLANT,
+#if RELEASE_311
+ EL_EMPTY,
+ EL_EMPTY,
+#else
EL_EMC_LENSES,
EL_EMC_MAGNIFIER,
+#endif
+#if RELEASE_311
+ EL_EMPTY,
+ EL_EMPTY,
+#else
EL_EMC_MAGIC_BALL,
EL_EMC_MAGIC_BALL_SWITCH,
+#endif
EL_SPRING,
+#if RELEASE_311
+ EL_EMPTY,
+#else
EL_EMC_SPRING_BUMPER,
+#endif
+#if RELEASE_311
+ EL_EMPTY,
+#else
EL_EMC_DRIPPER,
+#endif
EL_EMC_FAKE_GRASS,
EL_EMPTY,
EL_EMPTY,
#define CB_BRUSH_TO_LEVEL 2
#define CB_DELETE_OLD_CURSOR 3
#define CB_DUMP_BRUSH 4
+#define CB_DUMP_BRUSH_SMALL 5
static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
int button, int mode)
int new_element = BUTTON_ELEMENT(button);
int x, y;
- if (mode == CB_DUMP_BRUSH)
+ if (mode == CB_DUMP_BRUSH ||
+ mode == CB_DUMP_BRUSH_SMALL)
{
if (!draw_with_brush)
{
if (IS_CUSTOM_ELEMENT(element))
element_mapped = EL_CUSTOM_START;
- else if (element > EL_ENVELOPE_4)
- element_mapped = EL_CHAR_QUESTION; /* change to EL_UNKNOWN ... */
+ else if (IS_GROUP_ELEMENT(element))
+ element_mapped = EL_GROUP_START;
+ else if (element >= NUM_FILE_ELEMENTS)
+ element_mapped = EL_UNKNOWN;
- printf("`%03d", element_mapped);
+ printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : 'ΒΈ'), element_mapped);
#endif
}
CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
}
+void DumpBrush_Small()
+{
+ CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
+}
+
static void FloodFill(int from_x, int from_y, int fill_element)
{
int i,x,y;