rnd-20030104-1-src
[rocksndiamonds.git] / src / editor.c
index 95af54940eb6959187f49734ba911324c5c9f8bd..e8201e302b6f3ddcfaa6993a0a5867c1092cdf56 100644 (file)
@@ -1,23 +1,23 @@
 /***********************************************************
-*  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
+* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
 *----------------------------------------------------------*
-*  (c) 1995-98 Artsoft Entertainment                       *
-*              Holger Schemel                              *
-*              Oststrasse 11a                              *
-*              33604 Bielefeld                             *
-*              phone: ++49 +521 290471                     *
-*              email: aeglos@valinor.owl.de                *
+* (c) 1995-2002 Artsoft Entertainment                      *
+*               Holger Schemel                             *
+*               Detmolder Strasse 189                      *
+*               33604 Bielefeld                            *
+*               Germany                                    *
+*               e-mail: info@artsoft.org                   *
 *----------------------------------------------------------*
-*  editor.c                                                *
+* editor.c                                                 *
 ***********************************************************/
 
 #include <math.h>
 
+#include "libgame/libgame.h"
+
 #include "editor.h"
 #include "screens.h"
 #include "tools.h"
-#include "misc.h"
-#include "buttons.h"
 #include "files.h"
 #include "game.h"
 #include "tape.h"
 #define GADGET_ID_DOUBLE_SPEED         73
 #define GADGET_ID_GRAVITY              74
 #define GADGET_ID_STICK_ELEMENT                75
+#define GADGET_ID_EM_SLIPPERY_GEMS     76
 
 /* another drawing area for random placement */
-#define GADGET_ID_RANDOM_BACKGROUND    76
+#define GADGET_ID_RANDOM_BACKGROUND    77
 
 /* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST    77
-#define GADGET_ID_ELEMENTLIST_LAST     (77 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
+#define GADGET_ID_ELEMENTLIST_FIRST    78
+#define GADGET_ID_ELEMENTLIST_LAST     (78 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
 
 #define NUM_EDITOR_GADGETS             (GADGET_ID_ELEMENTLIST_LAST + 1)
 
 #define ED_CHECKBUTTON_ID_GRAVITY              1
 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED    2
 #define ED_CHECKBUTTON_ID_STICK_ELEMENT                3
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS     4
 
-#define ED_NUM_CHECKBUTTONS                    4
+#define ED_NUM_CHECKBUTTONS                    5
 
 #define ED_CHECKBUTTON_ID_LEVEL_FIRST  ED_CHECKBUTTON_ID_DOUBLE_SPEED
 #define ED_CHECKBUTTON_ID_LEVEL_LAST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
@@ -418,7 +420,7 @@ static struct
 
 static int random_placement_value = 10;
 static int random_placement_method = RANDOM_USE_QUANTITY;
-static int random_placement_background_element = EL_ERDREICH;
+static int random_placement_background_element = EL_SAND;
 static boolean random_placement_background_restricted = FALSE;
 static boolean stick_element_properties_window = FALSE;
 
@@ -670,6 +672,12 @@ static struct
     GADGET_ID_STICK_ELEMENT,
     &stick_element_properties_window,
     "stick window to edit content",    "stick window to edit content"
+  },
+  {
+    ED_SETTINGS_XPOS,                  ED_COUNTER_YPOS(4),
+    GADGET_ID_EM_SLIPPERY_GEMS,
+    &level.em_slippery_gems,
+    "slip down from certain flat walls","use EM style slipping behaviour"
   }
 };
 
@@ -686,14 +694,14 @@ static int level_xpos = -1, level_ypos = -1;
 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
 
 /* drawing elements on the three mouse buttons */
-static int new_element1 = EL_MAUERWERK;
-static int new_element2 = EL_LEERRAUM;
-static int new_element3 = EL_ERDREICH;
+static int new_element1 = EL_WALL;
+static int new_element2 = EL_EMPTY;
+static int new_element3 = EL_SAND;
 
-#define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
-                               button == 2 ? new_element2 : \
-                               button == 3 ? new_element3 : EL_LEERRAUM)
-#define BUTTON_STEPSIZE(button) (button == 1 ? 1 : button == 2 ? 5 : 10)
+#define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
+                               (button) == 2 ? new_element2 : \
+                               (button) == 3 ? new_element3 : EL_EMPTY)
+#define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
 
 /* forward declaration for internal use */
 static void ModifyEditorCounter(int, int);
@@ -729,7 +737,7 @@ static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
 
 int element_shift = 0;
 
-int editor_element[] =
+int editor_el_boulderdash[] =
 {
   EL_CHAR('B'),
   EL_CHAR('O'),
@@ -746,31 +754,35 @@ int editor_element[] =
   EL_CHAR('S'),
   EL_CHAR('H'),
 
-  EL_SPIELFIGUR,
-  EL_LEERRAUM,
-  EL_ERDREICH,
-  EL_BETON,
-
-  EL_FELSBODEN,
-  EL_SIEB2_INAKTIV,
-  EL_AUSGANG_ZU,
-  EL_AUSGANG_AUF,
-
-  EL_EDELSTEIN_BD,
-  EL_BUTTERFLY_O,
-  EL_FIREFLY_O,
-  EL_FELSBROCKEN,
-
-  EL_BUTTERFLY_L,
-  EL_FIREFLY_L,
-  EL_BUTTERFLY_R,
-  EL_FIREFLY_R,
-
-  EL_AMOEBE_BD,
-  EL_BUTTERFLY_U,
-  EL_FIREFLY_U,
-  EL_LEERRAUM,
+  EL_PLAYER1,
+  EL_EMPTY,
+  EL_SAND,
+  EL_STEELWALL,
+
+  EL_BD_WALL,
+  EL_BD_MAGIC_WALL,
+  EL_EXIT_CLOSED,
+  EL_EXIT_OPEN,
+
+  EL_BD_DIAMOND,
+  EL_BD_BUTTERFLY_UP,
+  EL_BD_FIREFLY_UP,
+  EL_BD_ROCK,
+
+  EL_BD_BUTTERFLY_LEFT,
+  EL_BD_FIREFLY_LEFT,
+  EL_BD_BUTTERFLY_RIGHT,
+  EL_BD_FIREFLY_RIGHT,
+
+  EL_BD_AMOEBA,
+  EL_BD_BUTTERFLY_DOWN,
+  EL_BD_FIREFLY_DOWN,
+  EL_EMPTY,
+};
+int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
 
+int editor_el_emerald_mine[] =
+{
   EL_CHAR('E'),
   EL_CHAR('M'),
   EL_CHAR('E'),
@@ -786,151 +798,189 @@ int editor_element[] =
   EL_CHAR('N'),
   EL_CHAR('E'),
 
-  EL_SPIELER1,
-  EL_SPIELER2,
-  EL_SPIELER3,
-  EL_SPIELER4,
+  EL_PLAYER1,
+  EL_PLAYER2,
+  EL_PLAYER3,
+  EL_PLAYER4,
 
-  EL_SPIELFIGUR,
-  EL_LEERRAUM,
-  EL_ERDREICH,
-  EL_FELSBROCKEN,
+  EL_PLAYER1,
+  EL_EMPTY,
+  EL_SAND,
+  EL_ROCK,
 
-  EL_BETON,
-  EL_MAUERWERK,
-  EL_FELSBODEN,
-  EL_SIEB_INAKTIV,
+  EL_STEELWALL,
+  EL_WALL,
+  EL_WALL_CRUMBLED,
+  EL_MAGIC_WALL,
 
-  EL_EDELSTEIN,
-  EL_DIAMANT,
-  EL_KOKOSNUSS,
-  EL_BOMBE,
+  EL_EMERALD,
+  EL_DIAMOND,
+  EL_NUT,
+  EL_BOMB,
 
-  EL_ERZ_EDEL,
-  EL_ERZ_DIAM,
-  EL_MORAST_LEER,
-  EL_MORAST_VOLL,
+  EL_WALL_EMERALD,
+  EL_WALL_DIAMOND,
+  EL_QUICKSAND_EMPTY,
+  EL_QUICKSAND_FULL,
 
-  EL_DYNAMITE_INACTIVE,
+  EL_DYNAMITE,
   EL_DYNAMITE_ACTIVE,
-  EL_AUSGANG_ZU,
-  EL_AUSGANG_AUF,
+  EL_EXIT_CLOSED,
+  EL_EXIT_OPEN,
 
-  EL_MAMPFER,
-  EL_KAEFER_O,
-  EL_FLIEGER_O,
+  EL_YAMYAM,
+  EL_BUG_UP,
+  EL_SPACESHIP_UP,
   EL_ROBOT,
 
-  EL_KAEFER_L,
-  EL_FLIEGER_L,
-  EL_KAEFER_R,
-  EL_FLIEGER_R,
-
-  EL_ABLENK_AUS,
-  EL_KAEFER_U,
-  EL_FLIEGER_U,
-  EL_UNSICHTBAR,
-
-  EL_BADEWANNE1,
-  EL_SALZSAEURE,
-  EL_BADEWANNE2,
-  EL_LEERRAUM,
-
-  EL_BADEWANNE3,
-  EL_BADEWANNE4,
-  EL_BADEWANNE5,
-  EL_LEERRAUM,
-
-  EL_TROPFEN,
-  EL_AMOEBE_TOT,
-  EL_AMOEBE_NASS,
-  EL_AMOEBE_NORM,
-
-  EL_EM_KEY_1_FILE,
-  EL_EM_KEY_2_FILE,
-  EL_EM_KEY_3_FILE,
-  EL_EM_KEY_4_FILE,
-
-  EL_EM_GATE_1,
-  EL_EM_GATE_2,
-  EL_EM_GATE_3,
-  EL_EM_GATE_4,
-
-  EL_EM_GATE_1X,
-  EL_EM_GATE_2X,
-  EL_EM_GATE_3X,
-  EL_EM_GATE_4X,
+  EL_BUG_LEFT,
+  EL_SPACESHIP_LEFT,
+  EL_BUG_RIGHT,
+  EL_SPACESHIP_RIGHT,
+
+  EL_ROBOT_WHEEL,
+  EL_BUG_DOWN,
+  EL_SPACESHIP_DOWN,
+  EL_INVISIBLE_WALL,
+
+  EL_ACIDPOOL_TOPLEFT,
+  EL_ACID,
+  EL_ACIDPOOL_TOPRIGHT,
+  EL_EMPTY,
+
+  EL_ACIDPOOL_BOTTOMLEFT,
+  EL_ACIDPOOL_BOTTOM,
+  EL_ACIDPOOL_BOTTOMRIGHT,
+  EL_EMPTY,
+
+  EL_AMOEBA_DROP,
+  EL_AMOEBA_DEAD,
+  EL_AMOEBA_WET,
+  EL_AMOEBA_DRY,
+
+  EL_EM_KEY1_FILE,
+  EL_EM_KEY2_FILE,
+  EL_EM_KEY3_FILE,
+  EL_EM_KEY4_FILE,
+
+  EL_EM_GATE1,
+  EL_EM_GATE2,
+  EL_EM_GATE3,
+  EL_EM_GATE4,
+
+  EL_EM_GATE1_GRAY,
+  EL_EM_GATE2_GRAY,
+  EL_EM_GATE3_GRAY,
+  EL_EM_GATE4_GRAY,
+};
+int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
 
+int editor_el_more[] =
+{
   EL_CHAR('M'),
   EL_CHAR('O'),
   EL_CHAR('R'),
   EL_CHAR('E'),
 
-  EL_SCHLUESSEL1,
-  EL_SCHLUESSEL2,
-  EL_SCHLUESSEL3,
-  EL_SCHLUESSEL4,
-
-  EL_PFORTE1,
-  EL_PFORTE2,
-  EL_PFORTE3,
-  EL_PFORTE4,
-
-  EL_PFORTE1X,
-  EL_PFORTE2X,
-  EL_PFORTE3X,
-  EL_PFORTE4X,
-
-  EL_PFEIL_L,
-  EL_PFEIL_R,
-  EL_PFEIL_O,
-  EL_PFEIL_U,
-
-  EL_AMOEBE_VOLL,
-  EL_EDELSTEIN_GELB,
-  EL_EDELSTEIN_ROT,
-  EL_EDELSTEIN_LILA,
-
-  EL_ERZ_EDEL_BD,
-  EL_ERZ_EDEL_GELB,
-  EL_ERZ_EDEL_ROT,
-  EL_ERZ_EDEL_LILA,
-
-  EL_LIFE,
-  EL_PACMAN_O,
-  EL_ZEIT_VOLL,
-  EL_ZEIT_LEER,
-
-  EL_PACMAN_L,
-  EL_MAMPFER2,
-  EL_PACMAN_R,
-  EL_MAUER_LEBT,
-
-  EL_LIFE_ASYNC,
-  EL_PACMAN_U,
-  EL_BIRNE_AUS,
-  EL_BIRNE_EIN,
+  EL_KEY1,
+  EL_KEY2,
+  EL_KEY3,
+  EL_KEY4,
+
+  EL_GATE1,
+  EL_GATE2,
+  EL_GATE3,
+  EL_GATE4,
+
+  EL_GATE1_GRAY,
+  EL_GATE2_GRAY,
+  EL_GATE3_GRAY,
+  EL_GATE4_GRAY,
+
+  EL_ARROW_BLUE_LEFT,
+  EL_ARROW_BLUE_RIGHT,
+  EL_ARROW_BLUE_UP,
+  EL_ARROW_BLUE_DOWN,
+
+  EL_AMOEBA_FULL,
+  EL_EMERALD_YELLOW,
+  EL_EMERALD_RED,
+  EL_EMERALD_PURPLE,
+
+  EL_WALL_BD_DIAMOND,
+  EL_WALL_EMERALD_YELLOW,
+  EL_WALL_EMERALD_RED,
+  EL_WALL_EMERALD_PURPLE,
+
+  EL_GAMEOFLIFE,
+  EL_PACMAN_UP,
+  EL_TIME_ORB_FULL,
+  EL_TIME_ORB_EMPTY,
+
+  EL_PACMAN_LEFT,
+  EL_DARK_YAMYAM,
+  EL_PACMAN_RIGHT,
+  EL_WALL_GROWING,
+
+  EL_BIOMAZE,
+  EL_PACMAN_DOWN,
+  EL_LAMP,
+  EL_LAMP_ACTIVE,
 
   EL_DYNABOMB_NR,
   EL_DYNABOMB_SZ,
   EL_DYNABOMB_XL,
-  EL_BADEWANNE,
-
-  EL_MAULWURF,
-  EL_PINGUIN,
-  EL_SCHWEIN,
-  EL_DRACHE,
-
-  EL_SONDE,
-  EL_MAUER_X,
-  EL_MAUER_Y,
-  EL_MAUER_XY,
-
-  EL_INVISIBLE_STEEL,
-  EL_UNSICHTBAR,
+  EL_STONEBLOCK,
+
+  EL_MOLE,
+  EL_PENGUIN,
+  EL_PIG,
+  EL_DRAGON,
+
+  EL_EMPTY,
+  EL_MOLE_UP,
+  EL_EMPTY,
+  EL_EMPTY,
+
+  EL_MOLE_LEFT,
+  EL_EMPTY,
+  EL_MOLE_RIGHT,
+  EL_EMPTY,
+
+  EL_EMPTY,
+  EL_MOLE_DOWN,
+  EL_BALLOON,
+  EL_BALLOON_SEND_ANY_DIRECTION,
+
+  EL_BALLOON_SEND_LEFT,
+  EL_BALLOON_SEND_RIGHT,
+  EL_BALLOON_SEND_UP,
+  EL_BALLOON_SEND_DOWN,
+
+  EL_SATELLITE,
+  EL_WALL_GROWING_X,
+  EL_WALL_GROWING_Y,
+  EL_WALL_GROWING_XY,
+
+  EL_INVISIBLE_STEELWALL,
+  EL_INVISIBLE_WALL,
   EL_SPEED_PILL,
   EL_BLACK_ORB,
 
+  EL_EMC_STEELWALL1,
+  EL_EMC_WALL_PILLAR_UPPER,
+  EL_EMC_WALL_PILLAR_MIDDLE,
+  EL_EMC_WALL_PILLAR_LOWER,
+
+  EL_EMC_WALL4,
+  EL_EMC_WALL5,
+  EL_EMC_WALL6,
+  EL_EMC_WALL7,
+};
+int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
+
+int editor_el_sokoban[] =
+{
   EL_CHAR('S'),
   EL_CHAR('O'),
   EL_CHAR('K'),
@@ -941,11 +991,15 @@ int editor_element[] =
   EL_CHAR('A'),
   EL_CHAR('N'),
 
-  EL_SOKOBAN_OBJEKT,
-  EL_SOKOBAN_FELD_LEER,
-  EL_SOKOBAN_FELD_VOLL,
-  EL_BETON,
+  EL_SOKOBAN_OBJECT,
+  EL_SOKOBAN_FIELD_EMPTY,
+  EL_SOKOBAN_FIELD_FULL,
+  EL_STEELWALL,
+};
+int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
 
+int editor_el_supaplex[] =
+{
   EL_CHAR('S'),
   EL_CHAR('U'),
   EL_CHAR('P'),
@@ -964,7 +1018,7 @@ int editor_element[] =
   EL_SP_INFOTRON,
   EL_SP_CHIP_SINGLE,
   EL_SP_HARD_GRAY,
-  EL_SP_EXIT,
+  EL_SP_EXIT_CLOSED,
 
   EL_SP_DISK_ORANGE,
   EL_SP_PORT1_RIGHT,
@@ -987,7 +1041,7 @@ int editor_element[] =
   EL_SP_PORT_XY,
 
   EL_SP_ELECTRON,
-  EL_SP_BUG,
+  EL_SP_BUGGY_BASE,
   EL_SP_CHIP_LEFT,
   EL_SP_CHIP_RIGHT,
 
@@ -1005,7 +1059,11 @@ int editor_element[] =
   EL_SP_HARD_BASE6,
   EL_SP_CHIP_UPPER,
   EL_SP_CHIP_LOWER,
+};
+int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
 
+int editor_el_diamond_caves[] =
+{
   EL_CHAR('D'),
   EL_CHAR('I'),
   EL_CHAR('A'),
@@ -1026,77 +1084,118 @@ int editor_element[] =
   EL_CHAR('I'),
   EL_CHAR('I'),
 
-  EL_BELT1_LEFT,
-  EL_BELT1_MIDDLE,
-  EL_BELT1_RIGHT,
-  EL_BELT1_SWITCH_M,
-
-  EL_BELT2_LEFT,
-  EL_BELT2_MIDDLE,
-  EL_BELT2_RIGHT,
-  EL_BELT2_SWITCH_M,
-
-  EL_BELT3_LEFT,
-  EL_BELT3_MIDDLE,
-  EL_BELT3_RIGHT,
-  EL_BELT3_SWITCH_M,
-
-  EL_BELT4_LEFT,
-  EL_BELT4_MIDDLE,
-  EL_BELT4_RIGHT,
-  EL_BELT4_SWITCH_M,
-
-  EL_BELT1_SWITCH_L,
-  EL_BELT2_SWITCH_L,
-  EL_BELT3_SWITCH_L,
-  EL_BELT4_SWITCH_L,
-
-  EL_BELT1_SWITCH_R,
-  EL_BELT2_SWITCH_R,
-  EL_BELT3_SWITCH_R,
-  EL_BELT4_SWITCH_R,
+  EL_PEARL,
+  EL_CRYSTAL,
+  EL_WALL_PEARL,
+  EL_WALL_CRYSTAL,
+
+  EL_CONVEYOR_BELT1_LEFT,
+  EL_CONVEYOR_BELT1_MIDDLE,
+  EL_CONVEYOR_BELT1_RIGHT,
+  EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
+
+  EL_CONVEYOR_BELT2_LEFT,
+  EL_CONVEYOR_BELT2_MIDDLE,
+  EL_CONVEYOR_BELT2_RIGHT,
+  EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
+
+  EL_CONVEYOR_BELT3_LEFT,
+  EL_CONVEYOR_BELT3_MIDDLE,
+  EL_CONVEYOR_BELT3_RIGHT,
+  EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
+
+  EL_CONVEYOR_BELT4_LEFT,
+  EL_CONVEYOR_BELT4_MIDDLE,
+  EL_CONVEYOR_BELT4_RIGHT,
+  EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
+
+  EL_CONVEYOR_BELT1_SWITCH_LEFT,
+  EL_CONVEYOR_BELT2_SWITCH_LEFT,
+  EL_CONVEYOR_BELT3_SWITCH_LEFT,
+  EL_CONVEYOR_BELT4_SWITCH_LEFT,
+
+  EL_CONVEYOR_BELT1_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT2_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT3_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT4_SWITCH_RIGHT,
 
   EL_SWITCHGATE_OPEN,
   EL_SWITCHGATE_CLOSED,
-  EL_SWITCHGATE_SWITCH_1,
+  EL_SWITCHGATE_SWITCH_UP,
   EL_ENVELOPE,
 
+  EL_TIMEGATE_CLOSED,
+  EL_TIMEGATE_OPEN,
+  EL_TIMEGATE_SWITCH,
+  EL_EMPTY,
+
   EL_LANDMINE,
-  EL_SAND_INVISIBLE,
-  EL_STEEL_SLANTED,
-  EL_LEERRAUM,
+  EL_INVISIBLE_SAND,
+  EL_STEELWALL_SLANTED,
+  EL_EMPTY,
 
   EL_SIGN_EXCLAMATION,
   EL_SIGN_STOP,
-  EL_LIGHT_SWITCH_OFF,
-  EL_LIGHT_SWITCH_ON,
+  EL_LIGHT_SWITCH,
+  EL_LIGHT_SWITCH_ACTIVE,
 
-  EL_FORCE_FIELD_PASSIVE,
+  EL_SHIELD_NORMAL,
+  EL_SHIELD_DEADLY,
   EL_EXTRA_TIME,
-  EL_LEERRAUM,
-  EL_FORCE_FIELD_ACTIVE,
+  EL_EMPTY,
+};
+int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
 
-  /*
+int editor_el_dx_boulderdash[] =
+{
   EL_CHAR('D'),
-  EL_CHAR('Y'),
-  EL_CHAR('N'),
-  EL_CHAR('A'),
+  EL_CHAR('X'),
+  EL_CHAR('-'),
+  EL_CHAR(' '),
 
   EL_CHAR('B'),
+  EL_CHAR('O'),
+  EL_CHAR('U'),
   EL_CHAR('L'),
+
+  EL_CHAR('-'),
+  EL_CHAR('D'),
+  EL_CHAR('E'),
+  EL_CHAR('R'),
+
+  EL_CHAR('D'),
   EL_CHAR('A'),
   EL_CHAR('S'),
+  EL_CHAR('H'),
+
+  EL_SPRING,
+  EL_TUBE_RIGHT_DOWN,
+  EL_TUBE_HORIZONTAL_DOWN,
+  EL_TUBE_LEFT_DOWN,
+
+  EL_TUBE_HORIZONTAL,
+  EL_TUBE_VERTICAL_RIGHT,
+  EL_TUBE_ALL,
+  EL_TUBE_VERTICAL_LEFT,
+
+  EL_TUBE_VERTICAL,
+  EL_TUBE_RIGHT_UP,
+  EL_TUBE_HORIZONTAL_UP,
+  EL_TUBE_LEFT_UP,
+
+  EL_TRAP,
+  EL_DX_SUPABOMB,
+  EL_EMPTY,
+  EL_EMPTY
+};
+int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
 
-  EL_CHAR_MINUS,
+int editor_el_chars[] =
+{
   EL_CHAR('T'),
   EL_CHAR('E'),
-  EL_CHAR('R'),
-  */
-
-  EL_LEERRAUM,
-  EL_LEERRAUM,
-  EL_LEERRAUM,
-  EL_LEERRAUM,
+  EL_CHAR('X'),
+  EL_CHAR('T'),
 
   EL_CHAR(' '),
   EL_CHAR('!'),
@@ -1176,9 +1275,304 @@ int editor_element[] =
   EL_CHAR('Ö'),
   EL_CHAR('Ü'),
   EL_CHAR('^'),
-  EL_CHAR(' ')
+  EL_CHAR('_'),
+
+  EL_CHAR(' '),
+  EL_CHAR('°'),
+  EL_CHAR('´'),
+  EL_CHAR('|')
 };
-int elements_in_list = sizeof(editor_element)/sizeof(int);
+int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
+
+int editor_el_custom[] =
+{
+  EL_CHAR('C'),
+  EL_CHAR('U'),
+  EL_CHAR('S'),
+  EL_CHAR('-'),
+
+  EL_CHAR('T'),
+  EL_CHAR('O'),
+  EL_CHAR('M'),
+  EL_CHAR(' '),
+
+  EL_CHAR('E'),
+  EL_CHAR('L'),
+  EL_CHAR('E'),
+  EL_CHAR('M'),
+
+  EL_CHAR('E'),
+  EL_CHAR('N'),
+  EL_CHAR('T'),
+  EL_CHAR('S'),
+
+  EL_CUSTOM_START + 0,
+  EL_CUSTOM_START + 1,
+  EL_CUSTOM_START + 2,
+  EL_CUSTOM_START + 3,
+
+  EL_CUSTOM_START + 4,
+  EL_CUSTOM_START + 5,
+  EL_CUSTOM_START + 6,
+  EL_CUSTOM_START + 7,
+
+  EL_CUSTOM_START + 8,
+  EL_CUSTOM_START + 9,
+  EL_CUSTOM_START + 10,
+  EL_CUSTOM_START + 11,
+
+  EL_CUSTOM_START + 12,
+  EL_CUSTOM_START + 13,
+  EL_CUSTOM_START + 14,
+  EL_CUSTOM_START + 15,
+
+  EL_CUSTOM_START + 16,
+  EL_CUSTOM_START + 17,
+  EL_CUSTOM_START + 18,
+  EL_CUSTOM_START + 19,
+
+  EL_CUSTOM_START + 20,
+  EL_CUSTOM_START + 21,
+  EL_CUSTOM_START + 22,
+  EL_CUSTOM_START + 23,
+
+  EL_CUSTOM_START + 24,
+  EL_CUSTOM_START + 25,
+  EL_CUSTOM_START + 26,
+  EL_CUSTOM_START + 27,
+
+  EL_CUSTOM_START + 28,
+  EL_CUSTOM_START + 29,
+  EL_CUSTOM_START + 30,
+  EL_CUSTOM_START + 31,
+
+  EL_CUSTOM_START + 32,
+  EL_CUSTOM_START + 33,
+  EL_CUSTOM_START + 34,
+  EL_CUSTOM_START + 35,
+
+  EL_CUSTOM_START + 36,
+  EL_CUSTOM_START + 37,
+  EL_CUSTOM_START + 38,
+  EL_CUSTOM_START + 39,
+
+  EL_CUSTOM_START + 40,
+  EL_CUSTOM_START + 41,
+  EL_CUSTOM_START + 42,
+  EL_CUSTOM_START + 43,
+
+  EL_CUSTOM_START + 44,
+  EL_CUSTOM_START + 45,
+  EL_CUSTOM_START + 46,
+  EL_CUSTOM_START + 47,
+
+  EL_CUSTOM_START + 48,
+  EL_CUSTOM_START + 49,
+  EL_CUSTOM_START + 50,
+  EL_CUSTOM_START + 51,
+
+  EL_CUSTOM_START + 52,
+  EL_CUSTOM_START + 53,
+  EL_CUSTOM_START + 54,
+  EL_CUSTOM_START + 55,
+
+  EL_CUSTOM_START + 56,
+  EL_CUSTOM_START + 57,
+  EL_CUSTOM_START + 58,
+  EL_CUSTOM_START + 59,
+
+  EL_CUSTOM_START + 60,
+  EL_CUSTOM_START + 61,
+  EL_CUSTOM_START + 62,
+  EL_CUSTOM_START + 63,
+
+  EL_CUSTOM_START + 64,
+  EL_CUSTOM_START + 65,
+  EL_CUSTOM_START + 66,
+  EL_CUSTOM_START + 67,
+
+  EL_CUSTOM_START + 68,
+  EL_CUSTOM_START + 69,
+  EL_CUSTOM_START + 70,
+  EL_CUSTOM_START + 71,
+
+  EL_CUSTOM_START + 72,
+  EL_CUSTOM_START + 73,
+  EL_CUSTOM_START + 74,
+  EL_CUSTOM_START + 75,
+
+  EL_CUSTOM_START + 76,
+  EL_CUSTOM_START + 77,
+  EL_CUSTOM_START + 78,
+  EL_CUSTOM_START + 79,
+
+  EL_CUSTOM_START + 80,
+  EL_CUSTOM_START + 81,
+  EL_CUSTOM_START + 82,
+  EL_CUSTOM_START + 83,
+
+  EL_CUSTOM_START + 84,
+  EL_CUSTOM_START + 85,
+  EL_CUSTOM_START + 86,
+  EL_CUSTOM_START + 87,
+
+  EL_CUSTOM_START + 88,
+  EL_CUSTOM_START + 89,
+  EL_CUSTOM_START + 90,
+  EL_CUSTOM_START + 91,
+
+  EL_CUSTOM_START + 92,
+  EL_CUSTOM_START + 93,
+  EL_CUSTOM_START + 94,
+  EL_CUSTOM_START + 95,
+
+  EL_CUSTOM_START + 96,
+  EL_CUSTOM_START + 97,
+  EL_CUSTOM_START + 98,
+  EL_CUSTOM_START + 99,
+
+  EL_CUSTOM_START + 100,
+  EL_CUSTOM_START + 101,
+  EL_CUSTOM_START + 102,
+  EL_CUSTOM_START + 103,
+
+  EL_CUSTOM_START + 104,
+  EL_CUSTOM_START + 105,
+  EL_CUSTOM_START + 106,
+  EL_CUSTOM_START + 107,
+
+  EL_CUSTOM_START + 108,
+  EL_CUSTOM_START + 109,
+  EL_CUSTOM_START + 110,
+  EL_CUSTOM_START + 111,
+
+  EL_CUSTOM_START + 112,
+  EL_CUSTOM_START + 113,
+  EL_CUSTOM_START + 114,
+  EL_CUSTOM_START + 115,
+
+  EL_CUSTOM_START + 116,
+  EL_CUSTOM_START + 117,
+  EL_CUSTOM_START + 118,
+  EL_CUSTOM_START + 119,
+
+  EL_CUSTOM_START + 120,
+  EL_CUSTOM_START + 121,
+  EL_CUSTOM_START + 122,
+  EL_CUSTOM_START + 123,
+
+  EL_CUSTOM_START + 124,
+  EL_CUSTOM_START + 125,
+  EL_CUSTOM_START + 126,
+  EL_CUSTOM_START + 127
+};
+int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
+
+int *editor_elements = NULL;   /* dynamically allocated */
+int num_editor_elements = 0;   /* dynamically determined */
+
+struct
+{
+  boolean *setup_value;
+  int *element_list;
+  int *element_list_size;
+
+  boolean last_setup_value;
+}
+editor_elements_info[] =
+{
+  { &setup.editor.el_boulderdash,      editor_el_boulderdash,
+    &num_editor_el_boulderdash                                         },
+  { &setup.editor.el_emerald_mine,     editor_el_emerald_mine,
+    &num_editor_el_emerald_mine                                                },
+  { &setup.editor.el_more,             editor_el_more,
+    &num_editor_el_more                                                        },
+  { &setup.editor.el_sokoban,          editor_el_sokoban,
+    &num_editor_el_sokoban                                             },
+  { &setup.editor.el_supaplex,         editor_el_supaplex,
+    &num_editor_el_supaplex                                            },
+  { &setup.editor.el_diamond_caves,    editor_el_diamond_caves,
+    &num_editor_el_diamond_caves                                       },
+  { &setup.editor.el_dx_boulderdash,   editor_el_dx_boulderdash,
+    &num_editor_el_dx_boulderdash                                      },
+  { &setup.editor.el_chars,            editor_el_chars,
+    &num_editor_el_chars                                               },
+  { &setup.editor.el_custom,           editor_el_custom,
+    &num_editor_el_custom                                              },
+  { NULL,                              NULL,
+    NULL                                                               }
+};
+
+static void ReinitializeElementList()
+{
+  int pos = 0;
+  int i, j;
+
+  if (editor_elements != NULL)
+    free(editor_elements);
+
+  num_editor_elements = 0;
+
+  /* determine size of element list */
+  for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+    if (*editor_elements_info[i].setup_value)
+      num_editor_elements += *editor_elements_info[i].element_list_size;
+
+  if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
+  {
+    /* workaround: offer at least as many elements as element buttons exist */
+    int list_nr = 1;   /* see above: editor_elements_info for Emerald Mine */
+
+    *editor_elements_info[list_nr].setup_value = TRUE;
+    num_editor_elements += *editor_elements_info[list_nr].element_list_size;
+  }
+
+  editor_elements = checked_malloc(num_editor_elements * sizeof(int));
+
+  /* fill element list */
+  for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+    if (*editor_elements_info[i].setup_value)
+      for (j=0; j<*editor_elements_info[i].element_list_size; j++)
+       editor_elements[pos++] = editor_elements_info[i].element_list[j];
+}
+
+static void ReinitializeElementListButtons()
+{
+  static boolean initialization_needed = TRUE;
+  int i;
+
+  if (!initialization_needed)  /* check if editor element setup has changed */
+    for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+      if (editor_elements_info[i].last_setup_value !=
+         *editor_elements_info[i].setup_value)
+       initialization_needed = TRUE;
+
+  if (!initialization_needed)
+    return;
+
+  FreeLevelEditorGadgets();
+  CreateLevelEditorGadgets();
+
+  /* store current setup values for next invocation of this function */
+  for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+    editor_elements_info[i].last_setup_value =
+      *editor_elements_info[i].setup_value;
+
+  initialization_needed = FALSE;
+}
+
+static char *getElementInfoText(int element)
+{
+  char *info_text = "unknown";
+
+  if (element < NUM_FILE_ELEMENTS &&
+      element_info[element].editor_description != NULL)
+    info_text = element_info[element].editor_description;
+  else
+    Error(ERR_WARN, "no element description for element %d", element);
+
+  return info_text;
+}
 
 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
 {
@@ -1186,13 +1580,13 @@ static void ScrollMiniLevel(int from_x, int from_y, int scroll)
   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
 
-  XCopyArea(display, drawto, drawto, gc,
-           SX + (dx == -1 ? MINI_TILEX : 0),
-           SY + (dy == -1 ? MINI_TILEY : 0),
-           (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
-           (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
-           SX + (dx == +1 ? MINI_TILEX : 0),
-           SY + (dy == +1 ? MINI_TILEY : 0));
+  BlitBitmap(drawto, drawto,
+            SX + (dx == -1 ? MINI_TILEX : 0),
+            SY + (dy == -1 ? MINI_TILEY : 0),
+            (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
+            (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
+            SX + (dx == +1 ? MINI_TILEX : 0),
+            SY + (dy == +1 ? MINI_TILEY : 0));
   if (dx)
   {
     x = (dx == 1 ? 0 : ed_fieldx - 1);
@@ -1212,7 +1606,7 @@ static void ScrollMiniLevel(int from_x, int from_y, int scroll)
 
 static void CreateControlButtons()
 {
-  Pixmap gd_pixmap = pix[PIX_DOOR];
+  Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
   struct GadgetInfo *gi;
   unsigned long event_mask;
   int i;
@@ -1296,11 +1690,12 @@ static void CreateControlButtons()
                      GDI_STATE, GD_BUTTON_UNPRESSED,
                      GDI_RADIO_NR, radio_button_nr,
                      GDI_CHECKED, checked,
-                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
-                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
-                     GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
-                     GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
+                     GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+                     GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
+                     GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
+                     GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
                      GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                      GDI_CALLBACK_ACTION, HandleControlButtons,
                      GDI_END);
 
@@ -1355,9 +1750,10 @@ static void CreateControlButtons()
                      GDI_HEIGHT, height,
                      GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
                      GDI_STATE, GD_BUTTON_UNPRESSED,
-                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
-                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
+                     GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+                     GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
                      GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                      GDI_CALLBACK_ACTION, HandleControlButtons,
                      GDI_END);
 
@@ -1370,13 +1766,14 @@ static void CreateControlButtons()
   /* create buttons for element list */
   for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
   {
-    Pixmap deco_pixmap;
+    Bitmap *deco_bitmap;
     int deco_x, deco_y, deco_xpos, deco_ypos;
     int gd_xoffset, gd_yoffset;
     int gd_x1, gd_x2, gd_y;
     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
+    int element = editor_elements[i];
 
     event_mask = GD_EVENT_RELEASED;
 
@@ -1387,27 +1784,27 @@ static void CreateControlButtons()
     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
 
-    getMiniGraphicSource(el2gfx(editor_element[i]),
-                        &deco_pixmap, &deco_x, &deco_y);
+    getMiniGraphicSource(el2img(element), &deco_bitmap, &deco_x, &deco_y);
     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
 
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_CUSTOM_TYPE_ID, i,
-                     GDI_INFO_TEXT, element_info[editor_element[i]],
+                     GDI_INFO_TEXT, getElementInfoText(element),
                      GDI_X, DX + gd_xoffset,
                      GDI_Y, DY + gd_yoffset,
                      GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
                      GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
                      GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
                      GDI_STATE, GD_BUTTON_UNPRESSED,
-                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
-                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
-                     GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
+                     GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+                     GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+                     GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
                      GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
                      GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
                      GDI_DECORATION_SHIFTING, 1, 1,
                      GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                      GDI_CALLBACK_ACTION, HandleControlButtons,
                      GDI_END);
 
@@ -1430,7 +1827,7 @@ static void CreateCounterButtons()
 
     for (j=0; j<2; j++)
     {
-      Pixmap gd_pixmap = pix[PIX_DOOR];
+      Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
       struct GadgetInfo *gi;
       int id = (j == 0 ?
                counterbutton_info[i].gadget_id_down :
@@ -1483,9 +1880,10 @@ static void CreateCounterButtons()
                        GDI_HEIGHT, y_size,
                        GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
                        GDI_STATE, GD_BUTTON_UNPRESSED,
-                       GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
-                       GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
+                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
                        GDI_EVENT_MASK, event_mask,
+                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                        GDI_CALLBACK_ACTION, HandleCounterButtons,
                        GDI_END);
 
@@ -1531,11 +1929,12 @@ static void CreateCounterButtons()
                          GDI_NUMBER_MAX, counterbutton_info[i].max_value,
                          GDI_TEXT_SIZE, 3,
                          GDI_TEXT_FONT, font_type,
-                         GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
-                         GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
+                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
                          GDI_BORDER_SIZE, ED_BORDER_SIZE,
                          GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
                          GDI_EVENT_MASK, event_mask,
+                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                          GDI_CALLBACK_ACTION, HandleCounterButtons,
                          GDI_END);
 
@@ -1650,7 +2049,7 @@ static void CreateTextInputGadgets()
 
   for (i=0; i<ED_NUM_TEXTINPUT; i++)
   {
-    Pixmap gd_pixmap = pix[PIX_DOOR];
+    Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
     int gd_x, gd_y;
     struct GadgetInfo *gi;
     unsigned long event_mask;
@@ -1674,11 +2073,12 @@ static void CreateTextInputGadgets()
                      GDI_TEXT_VALUE, textinput_info[i].value,
                      GDI_TEXT_SIZE, textinput_info[i].size,
                      GDI_TEXT_FONT, FC_YELLOW,
-                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
-                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
+                     GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+                     GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
                      GDI_BORDER_SIZE, ED_BORDER_SIZE,
                      GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
                      GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                      GDI_CALLBACK_ACTION, HandleTextInputGadgets,
                      GDI_END);
 
@@ -1696,7 +2096,7 @@ static void CreateScrollbarGadgets()
   for (i=0; i<ED_NUM_SCROLLBARS; i++)
   {
     int id = scrollbar_info[i].gadget_id;
-    Pixmap gd_pixmap = pix[PIX_DOOR];
+    Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
     int gd_x1, gd_x2, gd_y1, gd_y2;
     struct GadgetInfo *gi;
     int items_max, items_visible, item_position;
@@ -1704,7 +2104,7 @@ static void CreateScrollbarGadgets()
 
     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
     {
-      items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
+      items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
       item_position = 0;
     }
@@ -1744,10 +2144,11 @@ static void CreateScrollbarGadgets()
                      GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
                      GDI_SCROLLBAR_ITEM_POSITION, item_position,
                      GDI_STATE, GD_BUTTON_UNPRESSED,
-                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
-                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
+                     GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+                     GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
                      GDI_BORDER_SIZE, ED_BORDER_SIZE,
                      GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                      GDI_CALLBACK_ACTION, HandleControlButtons,
                      GDI_END);
 
@@ -1760,7 +2161,7 @@ static void CreateScrollbarGadgets()
 
 static void CreateCheckbuttonGadgets()
 {
-  Pixmap gd_pixmap = pix[PIX_DOOR];
+  Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
   struct GadgetInfo *gi;
   unsigned long event_mask;
   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
@@ -1792,11 +2193,12 @@ static void CreateCheckbuttonGadgets()
                      GDI_TYPE, GD_TYPE_RADIO_BUTTON,
                      GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
                      GDI_CHECKED, checked,
-                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
-                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
-                     GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
-                     GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
+                     GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+                     GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+                     GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
+                     GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
                      GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                      GDI_CALLBACK_ACTION, HandleRadiobuttons,
                      GDI_END);
 
@@ -1824,11 +2226,12 @@ static void CreateCheckbuttonGadgets()
                      GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
                      GDI_TYPE, GD_TYPE_CHECK_BUTTON,
                      GDI_CHECKED, *checkbutton_info[i].value,
-                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
-                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
-                     GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
-                     GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
+                     GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+                     GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+                     GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
+                     GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
                      GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                      GDI_CALLBACK_ACTION, HandleCheckbuttons,
                      GDI_END);
 
@@ -1841,6 +2244,8 @@ static void CreateCheckbuttonGadgets()
 
 void CreateLevelEditorGadgets()
 {
+  ReinitializeElementList();
+
   CreateControlButtons();
   CreateCounterButtons();
   CreateDrawingAreas();
@@ -1849,6 +2254,14 @@ void CreateLevelEditorGadgets()
   CreateCheckbuttonGadgets();
 }
 
+void FreeLevelEditorGadgets()
+{
+  int i;
+
+  for (i=0; i<NUM_EDITOR_GADGETS; i++)
+    FreeGadget(level_editor_gadget[i]);
+}
+
 static void MapCounterButtons(int id)
 {
   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
@@ -1875,8 +2288,8 @@ static void MapControlButtons()
   /* map buttons to select level */
   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
   ModifyEditorCounterLimits(counter_id,
-                           leveldir[leveldir_nr].first_level,
-                           leveldir[leveldir_nr].last_level);
+                           leveldir_current->first_level,
+                           leveldir_current->last_level);
   ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
   MapCounterButtons(counter_id);
 }
@@ -1991,8 +2404,7 @@ static boolean LevelContainsPlayer()
 
   for(y=0; y<lev_fieldy; y++) 
     for(x=0; x<lev_fieldx; x++)
-      if (Feld[x][y] == EL_SPIELFIGUR ||
-         Feld[x][y] == EL_SPIELER1 ||
+      if (Feld[x][y] == EL_PLAYER1 ||
          Feld[x][y] == EL_SP_MURPHY) 
        player_found = TRUE;
 
@@ -2028,36 +2440,37 @@ void DrawLevelEd()
   }
 
   /* copy default editor door content to main double buffer */
-  XCopyArea(display, pix[PIX_DOOR], drawto, gc,
-           DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
+  BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
+            DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
 
   /* draw mouse button brush elements */
-  DrawMiniGraphicExt(drawto, gc,
+  DrawMiniGraphicExt(drawto,
                     DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
-                    el2gfx(new_element1));
-  DrawMiniGraphicExt(drawto, gc,
+                    el2img(new_element1));
+  DrawMiniGraphicExt(drawto,
                     DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
-                    el2gfx(new_element2));
-  DrawMiniGraphicExt(drawto, gc,
+                    el2img(new_element2));
+  DrawMiniGraphicExt(drawto,
                     DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
-                    el2gfx(new_element3));
+                    el2img(new_element3));
 
   /* draw bigger door */
   DrawSpecialEditorDoor();
 
   /* draw new control window */
-  XCopyArea(display, pix[PIX_DOOR], drawto, gc,
-           DOOR_GFX_PAGEX8, 236,
-           EXSIZE, EYSIZE,
-           EX, EY);
+  BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
+            DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
 
   redraw_mask |= REDRAW_ALL;
 
+  ReinitializeElementListButtons();    /* only needed after setup changes */
+
+  UnmapTapeButtons();
   MapControlButtons();
 
   /* copy actual editor door content to door double buffer for OpenDoor() */
-  XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
-           DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+  BlitBitmap(drawto, bitmap_db_door,
+            DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
 
   DrawEditModeWindow();
 
@@ -2213,23 +2626,23 @@ static void PickDrawingElement(int button, int element)
   if (button == 1)
   {
     new_element1 = element;
-    DrawMiniGraphicExt(drawto, gc,
+    DrawMiniGraphicExt(drawto,
                       DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
-                      el2gfx(new_element1));
+                      el2img(new_element1));
   }
   else if (button == 2)
   {
     new_element2 = element;
-    DrawMiniGraphicExt(drawto, gc,
+    DrawMiniGraphicExt(drawto,
                       DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
-                      el2gfx(new_element2));
+                      el2img(new_element2));
   }
   else
   {
     new_element3 = element;
-    DrawMiniGraphicExt(drawto, gc,
+    DrawMiniGraphicExt(drawto,
                       DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
-                      el2gfx(new_element3));
+                      el2img(new_element3));
   }
 
   redraw_mask |= REDRAW_DOOR_1;
@@ -2260,16 +2673,16 @@ static void DrawRandomPlacementBackgroundArea()
   /* draw decorative border for the object */
   for (y=0; y<2; y++)
     for (x=0; x<2; x++)
-      DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
+      DrawMiniElement(area_x + x, area_y + y, EL_SAND);
 
-  XFillRectangle(display, drawto, gc,
+  ClearRectangle(drawto,
                 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
                 MINI_TILEX + 2, MINI_TILEY + 2);
 
   /* copy border to the right location */
-  XCopyArea(display, drawto, drawto, gc,
-           area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
-           area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
+  BlitBitmap(drawto, drawto,
+            area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
+            area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
 
   DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
 
@@ -2382,16 +2795,16 @@ static void DrawAmoebaContentArea()
   /* draw decorative border for the object */
   for (y=0; y<2; y++)
     for (x=0; x<2; x++)
-      DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
+      DrawMiniElement(area_x + x, area_y + y, EL_SAND);
 
-  XFillRectangle(display, drawto, gc,
+  ClearRectangle(drawto,
                 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
                 MINI_TILEX + 2, MINI_TILEY + 2);
 
   /* copy border to the right location */
-  XCopyArea(display, drawto, drawto, gc,
-           area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
-           area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
+  BlitBitmap(drawto, drawto,
+            area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
+            area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
 
   DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
           FS_SMALL, font_color);
@@ -2430,7 +2843,7 @@ static void DrawElementContentAreas()
   MapCounterButtons(counter_id);
 
   /* delete content areas in case of reducing number of them */
-  XFillRectangle(display, backbuffer, gc,
+  ClearRectangle(backbuffer,
                 SX, area_sy - MINI_TILEX,
                 SXSIZE, 12 * MINI_TILEY);
 
@@ -2440,18 +2853,18 @@ static void DrawElementContentAreas()
     for (y=0; y<4; y++)
       for (x=0; x<4; x++)
        DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
-                       EL_ERDREICH);
+                       EL_SAND);
 
-    XFillRectangle(display, drawto, gc,
+    ClearRectangle(drawto,
                   area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
                   area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
                   3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
   }
 
   /* copy border to the right location */
-  XCopyArea(display, drawto, drawto, gc,
-           area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
-           area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
+  BlitBitmap(drawto, drawto,
+            area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
+            area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
 
   DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
           "Content", FS_SMALL, font_color);
@@ -2476,6 +2889,43 @@ static void DrawElementContentAreas()
     MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
 }
 
+#if 0
+static void DrawPropertiesElement(int xstart, int ystart, int element)
+{
+  int x, y;
+
+  /* draw some decorative border for the object */
+  for (y=0; y<3; y++)
+    for (x=0; x<3; x++)
+      DrawMiniElement(xstart + x , ystart + y, EL_SAND);
+
+  ClearRectangle(drawto,
+                SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
+                SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
+                TILEX + 2, TILEY + 2);
+
+  /* copy border to the right location */
+  BlitBitmap(drawto, drawto,
+            SX + xstart * MINI_TILEX,
+            SY + ystart * MINI_TILEY,
+            2 * TILEX, 2 * TILEY,
+            SX + xstart * MINI_TILEX - MINI_TILEX/2,
+            SY + ystart * MINI_TILEY - MINI_TILEY/2);
+
+  DrawGraphicAnimation(xstart / 2, ystart / 2, el2img(element));
+
+  /* copy the whole stuff to the definitive location */
+  BlitBitmap(drawto, drawto,
+            SX + xstart * MINI_TILEX - MINI_TILEX/2,
+            SY + ystart * MINI_TILEY - MINI_TILEY,
+            2 * TILEX, 2 * TILEY,
+            SX + xstart * MINI_TILEX - MINI_TILEX/2,
+            SY + ystart * MINI_TILEY - MINI_TILEY/2);
+
+  FrameCounter++;      /* increase animation frame counter */
+}
+#endif
+
 #define TEXT_COLLECTING                "Score for collecting"
 #define TEXT_SMASHING          "Score for smashing"
 #define TEXT_CRACKING          "Score for cracking"
@@ -2502,51 +2952,51 @@ static void DrawPropertiesWindow()
     char *text;
   } elements_with_counter[] =
   {
-    { EL_EDELSTEIN,    &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
-    { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
-    { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN],    TEXT_COLLECTING },
-    { EL_EDELSTEIN_ROT,        &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
-    { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN],    TEXT_COLLECTING },
-    { EL_DIAMANT,      &level.score[SC_DIAMANT],       TEXT_COLLECTING },
-    { EL_KAEFER_R,     &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_KAEFER_O,     &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_KAEFER_L,     &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_KAEFER_U,     &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_BUTTERFLY_R,  &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_BUTTERFLY_O,  &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_BUTTERFLY_L,  &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_BUTTERFLY_U,  &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_FLIEGER_R,    &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FLIEGER_O,    &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FLIEGER_L,    &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FLIEGER_U,    &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FIREFLY_R,    &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FIREFLY_O,    &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FIREFLY_L,    &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FIREFLY_U,    &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_MAMPFER,      &level.score[SC_MAMPFER],       TEXT_SMASHING },
-    { EL_MAMPFER2,     &level.score[SC_MAMPFER],       TEXT_SMASHING },
+    { EL_EMERALD,      &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
+    { EL_BD_DIAMOND,   &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
+    { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN],    TEXT_COLLECTING },
+    { EL_EMERALD_RED,  &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
+    { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN],    TEXT_COLLECTING },
+    { EL_DIAMOND,      &level.score[SC_DIAMANT],       TEXT_COLLECTING },
+    { EL_BUG_RIGHT,    &level.score[SC_KAEFER],        TEXT_SMASHING },
+    { EL_BUG_UP,       &level.score[SC_KAEFER],        TEXT_SMASHING },
+    { EL_BUG_LEFT,     &level.score[SC_KAEFER],        TEXT_SMASHING },
+    { EL_BUG_DOWN,     &level.score[SC_KAEFER],        TEXT_SMASHING },
+    { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER],   TEXT_SMASHING },
+    { EL_BD_BUTTERFLY_UP,   &level.score[SC_KAEFER],   TEXT_SMASHING },
+    { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER],   TEXT_SMASHING },
+    { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER],   TEXT_SMASHING },
+    { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER],     TEXT_SMASHING },
+    { EL_SPACESHIP_UP,  &level.score[SC_FLIEGER],      TEXT_SMASHING },
+    { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER],     TEXT_SMASHING },
+    { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER],     TEXT_SMASHING },
+    { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER],    TEXT_SMASHING },
+    { EL_BD_FIREFLY_UP,          &level.score[SC_FLIEGER],     TEXT_SMASHING },
+    { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER],    TEXT_SMASHING },
+    { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER],    TEXT_SMASHING },
+    { EL_YAMYAM,       &level.score[SC_MAMPFER],       TEXT_SMASHING },
+    { EL_DARK_YAMYAM,  &level.score[SC_MAMPFER],       TEXT_SMASHING },
     { EL_ROBOT,                &level.score[SC_ROBOT],         TEXT_SMASHING },
-    { EL_PACMAN_R,     &level.score[SC_PACMAN],        TEXT_SMASHING },
-    { EL_PACMAN_O,     &level.score[SC_PACMAN],        TEXT_SMASHING },
-    { EL_PACMAN_L,     &level.score[SC_PACMAN],        TEXT_SMASHING },
-    { EL_PACMAN_U,     &level.score[SC_PACMAN],        TEXT_SMASHING },
-    { EL_KOKOSNUSS,    &level.score[SC_KOKOSNUSS],     TEXT_CRACKING },
-    { EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT],   TEXT_COLLECTING },
-    { EL_SCHLUESSEL1,  &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_SCHLUESSEL2,  &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_SCHLUESSEL3,  &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_SCHLUESSEL4,  &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_EM_KEY_1_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_EM_KEY_2_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_EM_KEY_3_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_EM_KEY_4_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_AMOEBE_NASS,  &level.amoeba_speed,            TEXT_SPEED },
-    { EL_AMOEBE_NORM,  &level.amoeba_speed,            TEXT_SPEED },
-    { EL_AMOEBE_VOLL,  &level.amoeba_speed,            TEXT_SPEED },
-    { EL_AMOEBE_BD,    &level.amoeba_speed,            TEXT_SPEED },
-    { EL_SIEB_INAKTIV, &level.time_magic_wall,         TEXT_DURATION },
-    { EL_ABLENK_AUS,   &level.time_wheel,              TEXT_DURATION },
+    { EL_PACMAN_RIGHT, &level.score[SC_PACMAN],        TEXT_SMASHING },
+    { EL_PACMAN_UP,    &level.score[SC_PACMAN],        TEXT_SMASHING },
+    { EL_PACMAN_LEFT,  &level.score[SC_PACMAN],        TEXT_SMASHING },
+    { EL_PACMAN_DOWN,  &level.score[SC_PACMAN],        TEXT_SMASHING },
+    { EL_NUT,          &level.score[SC_KOKOSNUSS],     TEXT_CRACKING },
+    { EL_DYNAMITE      ,&level.score[SC_DYNAMIT],      TEXT_COLLECTING },
+    { EL_KEY1,         &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_KEY2,         &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_KEY3,         &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_KEY4,         &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY1_FILE, &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY2_FILE, &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY3_FILE, &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY4_FILE, &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_AMOEBA_WET,   &level.amoeba_speed,            TEXT_SPEED },
+    { EL_AMOEBA_DRY,   &level.amoeba_speed,            TEXT_SPEED },
+    { EL_AMOEBA_FULL,  &level.amoeba_speed,            TEXT_SPEED },
+    { EL_BD_AMOEBA,    &level.amoeba_speed,            TEXT_SPEED },
+    { EL_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION },
+    { EL_ROBOT_WHEEL,  &level.time_wheel,              TEXT_DURATION },
     { -1, NULL, NULL }
   };
 
@@ -2556,36 +3006,50 @@ static void DrawPropertiesWindow()
   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
           "Element Settings", FS_BIG, FC_YELLOW);
 
+#if 1
   /* draw some decorative border for the object */
   for (y=0; y<3; y++)
     for (x=0; x<3; x++)
-      DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
+      DrawMiniElement(xstart + x , ystart + y, EL_SAND);
 
-  XFillRectangle(display, drawto, gc,
+  ClearRectangle(drawto,
                 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
                 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
                 TILEX + 2, TILEY + 2);
 
   /* copy border to the right location */
-  XCopyArea(display, drawto, drawto, gc,
-           SX + xstart * MINI_TILEX,
-           SY + ystart * MINI_TILEY,
-           2 * TILEX, 2 * TILEY,
-           SX + xstart * MINI_TILEX - MINI_TILEX/2,
-           SY + ystart * MINI_TILEY - MINI_TILEY/2);
+  BlitBitmap(drawto, drawto,
+            SX + xstart * MINI_TILEX,
+            SY + ystart * MINI_TILEY,
+            2 * TILEX, 2 * TILEY,
+            SX + xstart * MINI_TILEX - MINI_TILEX/2,
+            SY + ystart * MINI_TILEY - MINI_TILEY/2);
 
-  DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
+#if 0
+  DrawGraphic(xstart / 2, ystart / 2, el2img(properties_element), 0);
+#else
+  DrawGraphicAnimation(xstart / 2, ystart / 2, el2img(properties_element));
+#endif
 
   /* copy the whole stuff to the definitive location */
-  XCopyArea(display, drawto, drawto, gc,
-           SX + xstart * MINI_TILEX - MINI_TILEX/2,
-           SY + ystart * MINI_TILEY - MINI_TILEY,
-           2 * TILEX, 2 * TILEY,
-           SX + xstart * MINI_TILEX - MINI_TILEX/2,
-           SY + ystart * MINI_TILEY - MINI_TILEY/2);
+  BlitBitmap(drawto, drawto,
+            SX + xstart * MINI_TILEX - MINI_TILEX/2,
+            SY + ystart * MINI_TILEY - MINI_TILEY,
+            2 * TILEX, 2 * TILEY,
+            SX + xstart * MINI_TILEX - MINI_TILEX/2,
+            SY + ystart * MINI_TILEY - MINI_TILEY/2);
+
+  FrameCounter = 0;    /* restart animation frame counter */
+
+#else
+
+  FrameCounter = 0;    /* restart animation frame counter */
+  DrawPropertiesElement(xstart, ystart, properties_element);
+
+#endif
 
   DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
-           font_color, element_info[properties_element]);
+           font_color, getElementInfoText(properties_element));
 
   num_elements_in_level = 0;
   for (y=0; y<lev_fieldy; y++) 
@@ -2632,26 +3096,19 @@ static void DrawPropertiesWindow()
     else
       DrawElementContentAreas();
   }
-}
-
-static void swap_numbers(int *i1, int *i2)
-{
-  int help = *i1;
-
-  *i1 = *i2;
-  *i2 = help;
-}
-
-static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
-{
-  int help_x = *x1;
-  int help_y = *y1;
 
-  *x1 = *x2;
-  *x2 = help_x;
+  if (IS_GEM(properties_element))
+  {
+    /* draw checkbutton gadget */
+    i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
+    x = checkbutton_info[i].x + xoffset_right2;
+    y = checkbutton_info[i].y + yoffset_right2;
 
-  *y1 = *y2;
-  *y2 = help_y;
+    DrawTextF(x, y, font_color, checkbutton_info[i].text);
+    ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+                GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+    MapCheckbuttonGadget(i);
+  }
 }
 
 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
@@ -2833,14 +3290,10 @@ static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
 
-  XSetForeground(display, gc, WhitePixel(display, screen));
-
-  XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
-  XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
-  XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
-  XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
-
-  XSetForeground(display, gc, BlackPixel(display, screen));
+  DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
+  DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
+  DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
+  DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
 
   if (from_x == to_x && from_y == to_y)
     MarkTileDirty(from_x/2, from_y/2);
@@ -3046,7 +3499,7 @@ static int DrawLevelText(int sx, int sy, char letter, int mode)
   else if (letter == 'ü' || letter == 'Ü')
     letter_element = EL_CHAR_UE;
   else if (letter == '^')
-    letter_element = EL_CHAR_COPY;
+    letter_element = EL_CHAR_COPYRIGHT;
   else
     letter_element = EL_CHAR_ASCII0 + letter;
 
@@ -3350,20 +3803,20 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
        }
        else if (new_element != Feld[lx][ly])
        {
-         if (new_element == EL_SPIELFIGUR)
+         if (new_element == EL_PLAYER1)
          {
            /* remove player at old position */
            for(y=0; y<lev_fieldy; y++)
            {
              for(x=0; x<lev_fieldx; x++)
              {
-               if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
+               if (Feld[x][y] == EL_PLAYER1)
                {
-                 Feld[x][y] = EL_LEERRAUM;
+                 Feld[x][y] = EL_EMPTY;
                  if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
                      y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
                    DrawMiniElement(x - level_xpos, y - level_ypos,
-                                   EL_LEERRAUM);
+                                   EL_EMPTY);
                }
              }
            }
@@ -3375,14 +3828,14 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
       }
       else
       {
-       DrawMiniGraphicExt(drawto, gc,
+       DrawMiniGraphicExt(drawto,
                           gi->x + sx * MINI_TILEX,
                           gi->y + sy * MINI_TILEY,
-                          el2gfx(new_element));
-       DrawMiniGraphicExt(window, gc,
+                          el2img(new_element));
+       DrawMiniGraphicExt(window,
                           gi->x + sx * MINI_TILEX,
                           gi->y + sy * MINI_TILEY,
-                          el2gfx(new_element));
+                          el2img(new_element));
 
        if (id == GADGET_ID_AMOEBA_CONTENT)
          level.amoeba_content = new_element;
@@ -3456,7 +3909,8 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
          {
            CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
            CopyBrushToCursor(sx, sy);
-           ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
+           ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
+                         MB_LEFTBUTTON);
            draw_with_brush = TRUE;
          }
          else if (drawing_function == GADGET_ID_TEXT)
@@ -3485,7 +3939,8 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
 
     case GADGET_ID_PICK_ELEMENT:
       if (button_release_event)
-       ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
+       ClickOnGadget(level_editor_gadget[last_drawing_function],
+                     MB_LEFTBUTTON);
       else
        PickDrawingElement(button, Feld[lx][ly]);
 
@@ -3542,6 +3997,7 @@ static void HandleCounterButtons(struct GadgetInfo *gi)
 
     case ED_COUNTER_ID_SELECT_LEVEL:
       LoadLevel(level_nr);
+      TapeErase();
       ResetUndoBuffer();
       DrawEditModeWindow();
       break;
@@ -3685,8 +4141,8 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
        if (element_shift < 0)
          element_shift = 0;
-       if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
-         element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
+       if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
+         element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
 
        ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
                     GDI_SCROLLBAR_ITEM_POSITION,
@@ -3698,11 +4154,11 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
        struct GadgetDesign *gd = &gi->deco.design;
-       int element = editor_element[element_shift + i];
+       int element = editor_elements[element_shift + i];
 
        UnmapGadget(gi);
-       getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
-       ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
+       getMiniGraphicSource(el2img(element), &gd->bitmap, &gd->x, &gd->y);
+       ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
        MapGadget(gi);
       }
       break;
@@ -3789,14 +4245,14 @@ static void HandleControlButtons(struct GadgetInfo *gi)
     case GADGET_ID_CLEAR:
       for(x=0; x<MAX_LEV_FIELDX; x++) 
        for(y=0; y<MAX_LEV_FIELDY; y++) 
-         Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
+         Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
 
       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
       break;
 
     case GADGET_ID_SAVE:
-      if (leveldir[leveldir_nr].readonly)
+      if (leveldir_current->readonly)
       {
        Request("This level is read only !", REQ_CONFIRM);
        break;
@@ -3821,6 +4277,9 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
       else
       {
+       if (LevelChanged())
+         level.game_version = GAME_VERSION_ACTUAL;
+
        for(x=0; x<lev_fieldx; x++)
          for(y=0; y<lev_fieldy; y++)
            FieldBackup[x][y] = Ur[x][y];
@@ -3847,27 +4306,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       break;
 
     case GADGET_ID_EXIT:
-      if (!LevelChanged() ||
-         Request("Level has changed! Exit without saving ?",
-                 REQ_ASK | REQ_STAY_OPEN))
-      {
-       CloseDoor(DOOR_CLOSE_1);
-
-       /*
-       CloseDoor(DOOR_CLOSE_ALL);
-       */
-
-       game_status = MAINMENU;
-       DrawMainMenu();
-      }
-      else
-      {
-       CloseDoor(DOOR_CLOSE_1);
-       XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
-                 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
-                 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
-       OpenDoor(DOOR_OPEN_1);
-      }
+      RequestExitLevelEditor(TRUE);    /* if level has changed, ask user */
       break;
 
     default:
@@ -3875,7 +4314,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
          id <= GADGET_ID_ELEMENTLIST_LAST)
       {
        int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
-       int new_element = editor_element[element_position + element_shift];
+       int new_element = editor_elements[element_position + element_shift];
 
        PickDrawingElement(button, new_element);
 
@@ -3888,7 +4327,8 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        }
 
        if (drawing_function == GADGET_ID_PICK_ELEMENT)
-         ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
+         ClickOnGadget(level_editor_gadget[last_drawing_function],
+                       MB_LEFTBUTTON);
       }
 #ifdef DEBUG
       else if (gi->event.type == GD_EVENT_PRESSED)
@@ -3904,50 +4344,63 @@ static void HandleControlButtons(struct GadgetInfo *gi)
   }
 }
 
-void HandleLevelEditorKeyInput(KeySym key)
+void HandleLevelEditorKeyInput(Key key)
 {
-  char letter = getCharFromKeySym(key);
-  int button = MB_LEFT;
+  char letter = getCharFromKey(key);
+  int button = MB_LEFTBUTTON;
 
   if (drawing_function == GADGET_ID_TEXT &&
       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
   {
     if (letter)
       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
-    else if (key == XK_Delete || key == XK_BackSpace)
+    else if (key == KSYM_Delete || key == KSYM_BackSpace)
       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
-    else if (key == XK_Return)
+    else if (key == KSYM_Return)
       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
+    else if (key == KSYM_Escape)
+      DrawLevelText(0, 0, 0, TEXT_END);
   }
   else if (button_status == MB_RELEASED)
   {
-    int i, id;
+    int i, id = GADGET_ID_NONE;
 
     switch (key)
     {
-      case XK_Left:
+      case KSYM_Left:
        id = GADGET_ID_SCROLL_LEFT;
        break;
-      case XK_Right:
+      case KSYM_Right:
        id = GADGET_ID_SCROLL_RIGHT;
        break;
-      case XK_Up:
+      case KSYM_Up:
        id = GADGET_ID_SCROLL_UP;
        break;
-      case XK_Down:
+      case KSYM_Down:
        id = GADGET_ID_SCROLL_DOWN;
        break;
-      case XK_Page_Up:
+      case KSYM_Page_Up:
        id = GADGET_ID_SCROLL_LIST_UP;
-       button = 3;
+       button = MB_RIGHTBUTTON;
        break;
-      case XK_Page_Down:
+      case KSYM_Page_Down:
        id = GADGET_ID_SCROLL_LIST_DOWN;
-       button = 3;
+       button = MB_RIGHTBUTTON;
        break;
 
+      case KSYM_Escape:
+        if (edit_mode == ED_MODE_DRAWING)
+       {
+         RequestExitLevelEditor(setup.ask_on_escape);
+       }
+        else
+       {
+         DrawDrawingWindow();
+         edit_mode = ED_MODE_DRAWING;
+       }
+        break;
+
       default:
-       id = GADGET_ID_NONE;
        break;
     }
 
@@ -3955,7 +4408,7 @@ void HandleLevelEditorKeyInput(KeySym key)
       ClickOnGadget(level_editor_gadget[id], button);
     else if (letter == '.')
       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
-    else if (key == XK_space || key == XK_Return)
+    else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
     else
       for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
@@ -3965,9 +4418,35 @@ void HandleLevelEditorKeyInput(KeySym key)
   }
 }
 
+void HandleLevelEditorIdle()
+{
+  static unsigned long action_delay = 0;
+  unsigned long action_delay_value = GameFrameDelay;
+  int xpos = 1, ypos = 2;
+
+  if (edit_mode != ED_MODE_PROPERTIES)
+    return;
+
+  if (!DelayReached(&action_delay, action_delay_value))
+    return;
+
+  FY += MINI_TILEY / 2;
+#if 1
+  DrawGraphicAnimation(xpos, ypos, el2img(properties_element));
+#else
+  DrawGraphicAnimation(xpos, ypos, el_dir_act2img(properties_element,
+                                                 MV_NO_MOVING,
+                                                 ...));
+#endif
+  FY -= MINI_TILEY / 2;
+  MarkTileDirty(xpos, ypos + 1);
+
+  FrameCounter++;      /* increase animation frame counter */
+}
+
 void ClearEditorGadgetInfoText()
 {
-  XFillRectangle(display, drawto, gc,
+  ClearRectangle(drawto,
                 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
   redraw_mask |= REDRAW_FIELD;
 }
@@ -3978,8 +4457,14 @@ void HandleEditorGadgetInfoText(void *ptr)
   char infotext[MAX_INFOTEXT_LEN + 1];
   char shortcut[MAX_INFOTEXT_LEN + 1];
 
+  if (game_status != LEVELED)
+    return;
+
   ClearEditorGadgetInfoText();
 
+  if (gi->event.type == GD_EVENT_INFO_LEAVING)
+    return;
+
   /* misuse this function to delete brush cursor, if needed */
   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
     DeleteBrushFromCursor();
@@ -4027,6 +4512,9 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
 
   ClearEditorGadgetInfoText();
 
+  if (gi->event.type == GD_EVENT_INFO_LEAVING)
+    return;
+
   /* make sure to stay inside drawing area boundaries */
   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
@@ -4109,7 +4597,7 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
       }
       else if (drawing_function == GADGET_ID_PICK_ELEMENT)
        DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
-                 "%s", element_info[Feld[lx][ly]]);
+                 "%s", getElementInfoText(Feld[lx][ly]));
       else
        DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
                  "Level position: %d, %d", lx, ly);
@@ -4135,3 +4623,27 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
              "Content area %d position: %d, %d",
              id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
 }
+
+void RequestExitLevelEditor(boolean ask_if_level_has_changed)
+{
+  if (!ask_if_level_has_changed ||
+      !LevelChanged() ||
+      Request("Level has changed! Exit without saving ?",
+             REQ_ASK | REQ_STAY_OPEN))
+  {
+    CloseDoor(DOOR_CLOSE_1);
+    /*
+    CloseDoor(DOOR_CLOSE_ALL);
+    */
+    game_status = MAINMENU;
+    DrawMainMenu();
+  }
+  else
+  {
+    CloseDoor(DOOR_CLOSE_1);
+    BlitBitmap(bitmap_db_door, bitmap_db_door,
+              DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
+              DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+    OpenDoor(DOOR_OPEN_1);
+  }
+}