rnd-20030104-1-src
[rocksndiamonds.git] / src / editor.c
index 3ab7a71ccf9a770eb86e07f57379d212eaa1d512..e8201e302b6f3ddcfaa6993a0a5867c1092cdf56 100644 (file)
@@ -1,7 +1,7 @@
 /***********************************************************
 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
 *----------------------------------------------------------*
-* (c) 1995-2001 Artsoft Entertainment                      *
+* (c) 1995-2002 Artsoft Entertainment                      *
 *               Holger Schemel                             *
 *               Detmolder Strasse 189                      *
 *               33604 Bielefeld                            *
@@ -420,7 +420,7 @@ static struct
 
 static int random_placement_value = 10;
 static int random_placement_method = RANDOM_USE_QUANTITY;
-static int random_placement_background_element = EL_ERDREICH;
+static int random_placement_background_element = EL_SAND;
 static boolean random_placement_background_restricted = FALSE;
 static boolean stick_element_properties_window = FALSE;
 
@@ -694,13 +694,13 @@ static int level_xpos = -1, level_ypos = -1;
 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
 
 /* drawing elements on the three mouse buttons */
-static int new_element1 = EL_MAUERWERK;
-static int new_element2 = EL_LEERRAUM;
-static int new_element3 = EL_ERDREICH;
+static int new_element1 = EL_WALL;
+static int new_element2 = EL_EMPTY;
+static int new_element3 = EL_SAND;
 
 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
                                (button) == 2 ? new_element2 : \
-                               (button) == 3 ? new_element3 : EL_LEERRAUM)
+                               (button) == 3 ? new_element3 : EL_EMPTY)
 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
 
 /* forward declaration for internal use */
@@ -737,7 +737,7 @@ static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
 
 int element_shift = 0;
 
-int editor_element[] =
+int editor_el_boulderdash[] =
 {
   EL_CHAR('B'),
   EL_CHAR('O'),
@@ -754,31 +754,35 @@ int editor_element[] =
   EL_CHAR('S'),
   EL_CHAR('H'),
 
-  EL_SPIELFIGUR,
-  EL_LEERRAUM,
-  EL_ERDREICH,
-  EL_BETON,
+  EL_PLAYER1,
+  EL_EMPTY,
+  EL_SAND,
+  EL_STEELWALL,
 
   EL_BD_WALL,
-  EL_MAGIC_WALL_BD_OFF,
-  EL_AUSGANG_ZU,
-  EL_AUSGANG_AUF,
+  EL_BD_MAGIC_WALL,
+  EL_EXIT_CLOSED,
+  EL_EXIT_OPEN,
 
-  EL_EDELSTEIN_BD,
-  EL_BUTTERFLY_UP,
-  EL_FIREFLY_UP,
+  EL_BD_DIAMOND,
+  EL_BD_BUTTERFLY_UP,
+  EL_BD_FIREFLY_UP,
   EL_BD_ROCK,
 
-  EL_BUTTERFLY_LEFT,
-  EL_FIREFLY_LEFT,
-  EL_BUTTERFLY_RIGHT,
-  EL_FIREFLY_RIGHT,
+  EL_BD_BUTTERFLY_LEFT,
+  EL_BD_FIREFLY_LEFT,
+  EL_BD_BUTTERFLY_RIGHT,
+  EL_BD_FIREFLY_RIGHT,
 
-  EL_AMOEBE_BD,
-  EL_BUTTERFLY_DOWN,
-  EL_FIREFLY_DOWN,
-  EL_LEERRAUM,
+  EL_BD_AMOEBA,
+  EL_BD_BUTTERFLY_DOWN,
+  EL_BD_FIREFLY_DOWN,
+  EL_EMPTY,
+};
+int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
 
+int editor_el_emerald_mine[] =
+{
   EL_CHAR('E'),
   EL_CHAR('M'),
   EL_CHAR('E'),
@@ -794,182 +798,189 @@ int editor_element[] =
   EL_CHAR('N'),
   EL_CHAR('E'),
 
-  EL_SPIELER1,
-  EL_SPIELER2,
-  EL_SPIELER3,
-  EL_SPIELER4,
+  EL_PLAYER1,
+  EL_PLAYER2,
+  EL_PLAYER3,
+  EL_PLAYER4,
 
-  EL_SPIELFIGUR,
-  EL_LEERRAUM,
-  EL_ERDREICH,
-  EL_FELSBROCKEN,
+  EL_PLAYER1,
+  EL_EMPTY,
+  EL_SAND,
+  EL_ROCK,
 
-  EL_BETON,
-  EL_MAUERWERK,
-  EL_FELSBODEN,
-  EL_MAGIC_WALL_OFF,
+  EL_STEELWALL,
+  EL_WALL,
+  EL_WALL_CRUMBLED,
+  EL_MAGIC_WALL,
 
-  EL_EDELSTEIN,
-  EL_DIAMANT,
-  EL_KOKOSNUSS,
-  EL_BOMBE,
+  EL_EMERALD,
+  EL_DIAMOND,
+  EL_NUT,
+  EL_BOMB,
 
-  EL_ERZ_EDEL,
-  EL_ERZ_DIAM,
-  EL_MORAST_LEER,
-  EL_MORAST_VOLL,
+  EL_WALL_EMERALD,
+  EL_WALL_DIAMOND,
+  EL_QUICKSAND_EMPTY,
+  EL_QUICKSAND_FULL,
 
-  EL_DYNAMITE_INACTIVE,
+  EL_DYNAMITE,
   EL_DYNAMITE_ACTIVE,
-  EL_AUSGANG_ZU,
-  EL_AUSGANG_AUF,
+  EL_EXIT_CLOSED,
+  EL_EXIT_OPEN,
 
-  EL_MAMPFER,
-  EL_KAEFER_UP,
-  EL_FLIEGER_UP,
+  EL_YAMYAM,
+  EL_BUG_UP,
+  EL_SPACESHIP_UP,
   EL_ROBOT,
 
-  EL_KAEFER_LEFT,
-  EL_FLIEGER_LEFT,
-  EL_KAEFER_RIGHT,
-  EL_FLIEGER_RIGHT,
-
-  EL_ABLENK_AUS,
-  EL_KAEFER_DOWN,
-  EL_FLIEGER_DOWN,
-  EL_UNSICHTBAR,
-
-  EL_BADEWANNE1,
-  EL_SALZSAEURE,
-  EL_BADEWANNE2,
-  EL_LEERRAUM,
-
-  EL_BADEWANNE3,
-  EL_BADEWANNE4,
-  EL_BADEWANNE5,
-  EL_LEERRAUM,
-
-  EL_TROPFEN,
-  EL_AMOEBE_TOT,
-  EL_AMOEBE_NASS,
-  EL_AMOEBE_NORM,
-
-  EL_EM_KEY_1_FILE,
-  EL_EM_KEY_2_FILE,
-  EL_EM_KEY_3_FILE,
-  EL_EM_KEY_4_FILE,
-
-  EL_EM_GATE_1,
-  EL_EM_GATE_2,
-  EL_EM_GATE_3,
-  EL_EM_GATE_4,
-
-  EL_EM_GATE_1X,
-  EL_EM_GATE_2X,
-  EL_EM_GATE_3X,
-  EL_EM_GATE_4X,
+  EL_BUG_LEFT,
+  EL_SPACESHIP_LEFT,
+  EL_BUG_RIGHT,
+  EL_SPACESHIP_RIGHT,
+
+  EL_ROBOT_WHEEL,
+  EL_BUG_DOWN,
+  EL_SPACESHIP_DOWN,
+  EL_INVISIBLE_WALL,
+
+  EL_ACIDPOOL_TOPLEFT,
+  EL_ACID,
+  EL_ACIDPOOL_TOPRIGHT,
+  EL_EMPTY,
+
+  EL_ACIDPOOL_BOTTOMLEFT,
+  EL_ACIDPOOL_BOTTOM,
+  EL_ACIDPOOL_BOTTOMRIGHT,
+  EL_EMPTY,
+
+  EL_AMOEBA_DROP,
+  EL_AMOEBA_DEAD,
+  EL_AMOEBA_WET,
+  EL_AMOEBA_DRY,
+
+  EL_EM_KEY1_FILE,
+  EL_EM_KEY2_FILE,
+  EL_EM_KEY3_FILE,
+  EL_EM_KEY4_FILE,
+
+  EL_EM_GATE1,
+  EL_EM_GATE2,
+  EL_EM_GATE3,
+  EL_EM_GATE4,
+
+  EL_EM_GATE1_GRAY,
+  EL_EM_GATE2_GRAY,
+  EL_EM_GATE3_GRAY,
+  EL_EM_GATE4_GRAY,
+};
+int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
 
+int editor_el_more[] =
+{
   EL_CHAR('M'),
   EL_CHAR('O'),
   EL_CHAR('R'),
   EL_CHAR('E'),
 
-  EL_SCHLUESSEL1,
-  EL_SCHLUESSEL2,
-  EL_SCHLUESSEL3,
-  EL_SCHLUESSEL4,
-
-  EL_PFORTE1,
-  EL_PFORTE2,
-  EL_PFORTE3,
-  EL_PFORTE4,
-
-  EL_PFORTE1X,
-  EL_PFORTE2X,
-  EL_PFORTE3X,
-  EL_PFORTE4X,
-
-  EL_PFEIL_LEFT,
-  EL_PFEIL_RIGHT,
-  EL_PFEIL_UP,
-  EL_PFEIL_DOWN,
-
-  EL_AMOEBE_VOLL,
-  EL_EDELSTEIN_GELB,
-  EL_EDELSTEIN_ROT,
-  EL_EDELSTEIN_LILA,
-
-  EL_ERZ_EDEL_BD,
-  EL_ERZ_EDEL_GELB,
-  EL_ERZ_EDEL_ROT,
-  EL_ERZ_EDEL_LILA,
-
-  EL_LIFE,
+  EL_KEY1,
+  EL_KEY2,
+  EL_KEY3,
+  EL_KEY4,
+
+  EL_GATE1,
+  EL_GATE2,
+  EL_GATE3,
+  EL_GATE4,
+
+  EL_GATE1_GRAY,
+  EL_GATE2_GRAY,
+  EL_GATE3_GRAY,
+  EL_GATE4_GRAY,
+
+  EL_ARROW_BLUE_LEFT,
+  EL_ARROW_BLUE_RIGHT,
+  EL_ARROW_BLUE_UP,
+  EL_ARROW_BLUE_DOWN,
+
+  EL_AMOEBA_FULL,
+  EL_EMERALD_YELLOW,
+  EL_EMERALD_RED,
+  EL_EMERALD_PURPLE,
+
+  EL_WALL_BD_DIAMOND,
+  EL_WALL_EMERALD_YELLOW,
+  EL_WALL_EMERALD_RED,
+  EL_WALL_EMERALD_PURPLE,
+
+  EL_GAMEOFLIFE,
   EL_PACMAN_UP,
-  EL_ZEIT_VOLL,
-  EL_ZEIT_LEER,
+  EL_TIME_ORB_FULL,
+  EL_TIME_ORB_EMPTY,
 
   EL_PACMAN_LEFT,
-  EL_MAMPFER2,
+  EL_DARK_YAMYAM,
   EL_PACMAN_RIGHT,
-  EL_MAUER_LEBT,
+  EL_WALL_GROWING,
 
-  EL_LIFE_ASYNC,
+  EL_BIOMAZE,
   EL_PACMAN_DOWN,
-  EL_BIRNE_AUS,
-  EL_BIRNE_EIN,
+  EL_LAMP,
+  EL_LAMP_ACTIVE,
 
   EL_DYNABOMB_NR,
   EL_DYNABOMB_SZ,
   EL_DYNABOMB_XL,
-  EL_BADEWANNE,
+  EL_STONEBLOCK,
 
   EL_MOLE,
-  EL_PINGUIN,
-  EL_SCHWEIN,
-  EL_DRACHE,
+  EL_PENGUIN,
+  EL_PIG,
+  EL_DRAGON,
 
-  EL_LEERRAUM,
+  EL_EMPTY,
   EL_MOLE_UP,
-  EL_LEERRAUM,
-  EL_LEERRAUM,
+  EL_EMPTY,
+  EL_EMPTY,
 
   EL_MOLE_LEFT,
-  EL_LEERRAUM,
+  EL_EMPTY,
   EL_MOLE_RIGHT,
-  EL_LEERRAUM,
+  EL_EMPTY,
 
-  EL_LEERRAUM,
+  EL_EMPTY,
   EL_MOLE_DOWN,
   EL_BALLOON,
-  EL_BALLOON_SEND_ANY,
+  EL_BALLOON_SEND_ANY_DIRECTION,
 
   EL_BALLOON_SEND_LEFT,
   EL_BALLOON_SEND_RIGHT,
   EL_BALLOON_SEND_UP,
   EL_BALLOON_SEND_DOWN,
 
-  EL_SONDE,
-  EL_MAUER_X,
-  EL_MAUER_Y,
-  EL_MAUER_XY,
+  EL_SATELLITE,
+  EL_WALL_GROWING_X,
+  EL_WALL_GROWING_Y,
+  EL_WALL_GROWING_XY,
 
-  EL_INVISIBLE_STEEL,
-  EL_UNSICHTBAR,
+  EL_INVISIBLE_STEELWALL,
+  EL_INVISIBLE_WALL,
   EL_SPEED_PILL,
   EL_BLACK_ORB,
 
-  EL_EMC_STEEL_WALL_1,
-  EL_EMC_WALL_1,
-  EL_EMC_WALL_2,
-  EL_EMC_WALL_3,
-
-  EL_EMC_WALL_4,
-  EL_EMC_WALL_5,
-  EL_EMC_WALL_6,
-  EL_EMC_WALL_7,
+  EL_EMC_STEELWALL1,
+  EL_EMC_WALL_PILLAR_UPPER,
+  EL_EMC_WALL_PILLAR_MIDDLE,
+  EL_EMC_WALL_PILLAR_LOWER,
 
+  EL_EMC_WALL4,
+  EL_EMC_WALL5,
+  EL_EMC_WALL6,
+  EL_EMC_WALL7,
+};
+int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
 
+int editor_el_sokoban[] =
+{
   EL_CHAR('S'),
   EL_CHAR('O'),
   EL_CHAR('K'),
@@ -980,11 +991,15 @@ int editor_element[] =
   EL_CHAR('A'),
   EL_CHAR('N'),
 
-  EL_SOKOBAN_OBJEKT,
-  EL_SOKOBAN_FELD_LEER,
-  EL_SOKOBAN_FELD_VOLL,
-  EL_BETON,
+  EL_SOKOBAN_OBJECT,
+  EL_SOKOBAN_FIELD_EMPTY,
+  EL_SOKOBAN_FIELD_FULL,
+  EL_STEELWALL,
+};
+int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
 
+int editor_el_supaplex[] =
+{
   EL_CHAR('S'),
   EL_CHAR('U'),
   EL_CHAR('P'),
@@ -1003,7 +1018,7 @@ int editor_element[] =
   EL_SP_INFOTRON,
   EL_SP_CHIP_SINGLE,
   EL_SP_HARD_GRAY,
-  EL_SP_EXIT,
+  EL_SP_EXIT_CLOSED,
 
   EL_SP_DISK_ORANGE,
   EL_SP_PORT1_RIGHT,
@@ -1026,7 +1041,7 @@ int editor_element[] =
   EL_SP_PORT_XY,
 
   EL_SP_ELECTRON,
-  EL_SP_BUG,
+  EL_SP_BUGGY_BASE,
   EL_SP_CHIP_LEFT,
   EL_SP_CHIP_RIGHT,
 
@@ -1044,7 +1059,11 @@ int editor_element[] =
   EL_SP_HARD_BASE6,
   EL_SP_CHIP_UPPER,
   EL_SP_CHIP_LOWER,
+};
+int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
 
+int editor_el_diamond_caves[] =
+{
   EL_CHAR('D'),
   EL_CHAR('I'),
   EL_CHAR('A'),
@@ -1070,61 +1089,65 @@ int editor_element[] =
   EL_WALL_PEARL,
   EL_WALL_CRYSTAL,
 
-  EL_BELT1_LEFT,
-  EL_BELT1_MIDDLE,
-  EL_BELT1_RIGHT,
-  EL_BELT1_SWITCH_MIDDLE,
+  EL_CONVEYOR_BELT1_LEFT,
+  EL_CONVEYOR_BELT1_MIDDLE,
+  EL_CONVEYOR_BELT1_RIGHT,
+  EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
 
-  EL_BELT2_LEFT,
-  EL_BELT2_MIDDLE,
-  EL_BELT2_RIGHT,
-  EL_BELT2_SWITCH_MIDDLE,
+  EL_CONVEYOR_BELT2_LEFT,
+  EL_CONVEYOR_BELT2_MIDDLE,
+  EL_CONVEYOR_BELT2_RIGHT,
+  EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
 
-  EL_BELT3_LEFT,
-  EL_BELT3_MIDDLE,
-  EL_BELT3_RIGHT,
-  EL_BELT3_SWITCH_MIDDLE,
+  EL_CONVEYOR_BELT3_LEFT,
+  EL_CONVEYOR_BELT3_MIDDLE,
+  EL_CONVEYOR_BELT3_RIGHT,
+  EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
 
-  EL_BELT4_LEFT,
-  EL_BELT4_MIDDLE,
-  EL_BELT4_RIGHT,
-  EL_BELT4_SWITCH_MIDDLE,
+  EL_CONVEYOR_BELT4_LEFT,
+  EL_CONVEYOR_BELT4_MIDDLE,
+  EL_CONVEYOR_BELT4_RIGHT,
+  EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
 
-  EL_BELT1_SWITCH_LEFT,
-  EL_BELT2_SWITCH_LEFT,
-  EL_BELT3_SWITCH_LEFT,
-  EL_BELT4_SWITCH_LEFT,
+  EL_CONVEYOR_BELT1_SWITCH_LEFT,
+  EL_CONVEYOR_BELT2_SWITCH_LEFT,
+  EL_CONVEYOR_BELT3_SWITCH_LEFT,
+  EL_CONVEYOR_BELT4_SWITCH_LEFT,
 
-  EL_BELT1_SWITCH_RIGHT,
-  EL_BELT2_SWITCH_RIGHT,
-  EL_BELT3_SWITCH_RIGHT,
-  EL_BELT4_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT1_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT2_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT3_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT4_SWITCH_RIGHT,
 
   EL_SWITCHGATE_OPEN,
   EL_SWITCHGATE_CLOSED,
-  EL_SWITCHGATE_SWITCH_1,
+  EL_SWITCHGATE_SWITCH_UP,
   EL_ENVELOPE,
 
   EL_TIMEGATE_CLOSED,
   EL_TIMEGATE_OPEN,
-  EL_TIMEGATE_SWITCH_OFF,
-  EL_LEERRAUM,
+  EL_TIMEGATE_SWITCH,
+  EL_EMPTY,
 
   EL_LANDMINE,
-  EL_SAND_INVISIBLE,
-  EL_STEEL_SLANTED,
-  EL_LEERRAUM,
+  EL_INVISIBLE_SAND,
+  EL_STEELWALL_SLANTED,
+  EL_EMPTY,
 
   EL_SIGN_EXCLAMATION,
   EL_SIGN_STOP,
-  EL_LIGHT_SWITCH_OFF,
-  EL_LIGHT_SWITCH_ON,
+  EL_LIGHT_SWITCH,
+  EL_LIGHT_SWITCH_ACTIVE,
 
-  EL_SHIELD_PASSIVE,
-  EL_SHIELD_ACTIVE,
+  EL_SHIELD_NORMAL,
+  EL_SHIELD_DEADLY,
   EL_EXTRA_TIME,
-  EL_LEERRAUM,
+  EL_EMPTY,
+};
+int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
 
+int editor_el_dx_boulderdash[] =
+{
   EL_CHAR('D'),
   EL_CHAR('X'),
   EL_CHAR('-'),
@@ -1147,45 +1170,32 @@ int editor_element[] =
 
   EL_SPRING,
   EL_TUBE_RIGHT_DOWN,
-  EL_TUBE_HORIZ_DOWN,
+  EL_TUBE_HORIZONTAL_DOWN,
   EL_TUBE_LEFT_DOWN,
 
   EL_TUBE_HORIZONTAL,
-  EL_TUBE_VERT_RIGHT,
-  EL_TUBE_CROSS,
-  EL_TUBE_VERT_LEFT,
+  EL_TUBE_VERTICAL_RIGHT,
+  EL_TUBE_ALL,
+  EL_TUBE_VERTICAL_LEFT,
 
   EL_TUBE_VERTICAL,
   EL_TUBE_RIGHT_UP,
-  EL_TUBE_HORIZ_UP,
+  EL_TUBE_HORIZONTAL_UP,
   EL_TUBE_LEFT_UP,
 
-  EL_TRAP_INACTIVE,
+  EL_TRAP,
   EL_DX_SUPABOMB,
-  EL_LEERRAUM,
-  EL_LEERRAUM,
-
-  /*
-  EL_CHAR('D'),
-  EL_CHAR('Y'),
-  EL_CHAR('N'),
-  EL_CHAR('A'),
-
-  EL_CHAR('B'),
-  EL_CHAR('L'),
-  EL_CHAR('A'),
-  EL_CHAR('S'),
+  EL_EMPTY,
+  EL_EMPTY
+};
+int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
 
-  EL_CHAR_MINUS,
+int editor_el_chars[] =
+{
   EL_CHAR('T'),
   EL_CHAR('E'),
-  EL_CHAR('R'),
-  */
-
-  EL_LEERRAUM,
-  EL_LEERRAUM,
-  EL_LEERRAUM,
-  EL_LEERRAUM,
+  EL_CHAR('X'),
+  EL_CHAR('T'),
 
   EL_CHAR(' '),
   EL_CHAR('!'),
@@ -1265,15 +1275,298 @@ int editor_element[] =
   EL_CHAR('Ö'),
   EL_CHAR('Ü'),
   EL_CHAR('^'),
-  EL_CHAR(' ')
+  EL_CHAR('_'),
+
+  EL_CHAR(' '),
+  EL_CHAR('°'),
+  EL_CHAR('´'),
+  EL_CHAR('|')
+};
+int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
+
+int editor_el_custom[] =
+{
+  EL_CHAR('C'),
+  EL_CHAR('U'),
+  EL_CHAR('S'),
+  EL_CHAR('-'),
+
+  EL_CHAR('T'),
+  EL_CHAR('O'),
+  EL_CHAR('M'),
+  EL_CHAR(' '),
+
+  EL_CHAR('E'),
+  EL_CHAR('L'),
+  EL_CHAR('E'),
+  EL_CHAR('M'),
+
+  EL_CHAR('E'),
+  EL_CHAR('N'),
+  EL_CHAR('T'),
+  EL_CHAR('S'),
+
+  EL_CUSTOM_START + 0,
+  EL_CUSTOM_START + 1,
+  EL_CUSTOM_START + 2,
+  EL_CUSTOM_START + 3,
+
+  EL_CUSTOM_START + 4,
+  EL_CUSTOM_START + 5,
+  EL_CUSTOM_START + 6,
+  EL_CUSTOM_START + 7,
+
+  EL_CUSTOM_START + 8,
+  EL_CUSTOM_START + 9,
+  EL_CUSTOM_START + 10,
+  EL_CUSTOM_START + 11,
+
+  EL_CUSTOM_START + 12,
+  EL_CUSTOM_START + 13,
+  EL_CUSTOM_START + 14,
+  EL_CUSTOM_START + 15,
+
+  EL_CUSTOM_START + 16,
+  EL_CUSTOM_START + 17,
+  EL_CUSTOM_START + 18,
+  EL_CUSTOM_START + 19,
+
+  EL_CUSTOM_START + 20,
+  EL_CUSTOM_START + 21,
+  EL_CUSTOM_START + 22,
+  EL_CUSTOM_START + 23,
+
+  EL_CUSTOM_START + 24,
+  EL_CUSTOM_START + 25,
+  EL_CUSTOM_START + 26,
+  EL_CUSTOM_START + 27,
+
+  EL_CUSTOM_START + 28,
+  EL_CUSTOM_START + 29,
+  EL_CUSTOM_START + 30,
+  EL_CUSTOM_START + 31,
+
+  EL_CUSTOM_START + 32,
+  EL_CUSTOM_START + 33,
+  EL_CUSTOM_START + 34,
+  EL_CUSTOM_START + 35,
+
+  EL_CUSTOM_START + 36,
+  EL_CUSTOM_START + 37,
+  EL_CUSTOM_START + 38,
+  EL_CUSTOM_START + 39,
+
+  EL_CUSTOM_START + 40,
+  EL_CUSTOM_START + 41,
+  EL_CUSTOM_START + 42,
+  EL_CUSTOM_START + 43,
+
+  EL_CUSTOM_START + 44,
+  EL_CUSTOM_START + 45,
+  EL_CUSTOM_START + 46,
+  EL_CUSTOM_START + 47,
+
+  EL_CUSTOM_START + 48,
+  EL_CUSTOM_START + 49,
+  EL_CUSTOM_START + 50,
+  EL_CUSTOM_START + 51,
+
+  EL_CUSTOM_START + 52,
+  EL_CUSTOM_START + 53,
+  EL_CUSTOM_START + 54,
+  EL_CUSTOM_START + 55,
+
+  EL_CUSTOM_START + 56,
+  EL_CUSTOM_START + 57,
+  EL_CUSTOM_START + 58,
+  EL_CUSTOM_START + 59,
+
+  EL_CUSTOM_START + 60,
+  EL_CUSTOM_START + 61,
+  EL_CUSTOM_START + 62,
+  EL_CUSTOM_START + 63,
+
+  EL_CUSTOM_START + 64,
+  EL_CUSTOM_START + 65,
+  EL_CUSTOM_START + 66,
+  EL_CUSTOM_START + 67,
+
+  EL_CUSTOM_START + 68,
+  EL_CUSTOM_START + 69,
+  EL_CUSTOM_START + 70,
+  EL_CUSTOM_START + 71,
+
+  EL_CUSTOM_START + 72,
+  EL_CUSTOM_START + 73,
+  EL_CUSTOM_START + 74,
+  EL_CUSTOM_START + 75,
+
+  EL_CUSTOM_START + 76,
+  EL_CUSTOM_START + 77,
+  EL_CUSTOM_START + 78,
+  EL_CUSTOM_START + 79,
+
+  EL_CUSTOM_START + 80,
+  EL_CUSTOM_START + 81,
+  EL_CUSTOM_START + 82,
+  EL_CUSTOM_START + 83,
+
+  EL_CUSTOM_START + 84,
+  EL_CUSTOM_START + 85,
+  EL_CUSTOM_START + 86,
+  EL_CUSTOM_START + 87,
+
+  EL_CUSTOM_START + 88,
+  EL_CUSTOM_START + 89,
+  EL_CUSTOM_START + 90,
+  EL_CUSTOM_START + 91,
+
+  EL_CUSTOM_START + 92,
+  EL_CUSTOM_START + 93,
+  EL_CUSTOM_START + 94,
+  EL_CUSTOM_START + 95,
+
+  EL_CUSTOM_START + 96,
+  EL_CUSTOM_START + 97,
+  EL_CUSTOM_START + 98,
+  EL_CUSTOM_START + 99,
+
+  EL_CUSTOM_START + 100,
+  EL_CUSTOM_START + 101,
+  EL_CUSTOM_START + 102,
+  EL_CUSTOM_START + 103,
+
+  EL_CUSTOM_START + 104,
+  EL_CUSTOM_START + 105,
+  EL_CUSTOM_START + 106,
+  EL_CUSTOM_START + 107,
+
+  EL_CUSTOM_START + 108,
+  EL_CUSTOM_START + 109,
+  EL_CUSTOM_START + 110,
+  EL_CUSTOM_START + 111,
+
+  EL_CUSTOM_START + 112,
+  EL_CUSTOM_START + 113,
+  EL_CUSTOM_START + 114,
+  EL_CUSTOM_START + 115,
+
+  EL_CUSTOM_START + 116,
+  EL_CUSTOM_START + 117,
+  EL_CUSTOM_START + 118,
+  EL_CUSTOM_START + 119,
+
+  EL_CUSTOM_START + 120,
+  EL_CUSTOM_START + 121,
+  EL_CUSTOM_START + 122,
+  EL_CUSTOM_START + 123,
+
+  EL_CUSTOM_START + 124,
+  EL_CUSTOM_START + 125,
+  EL_CUSTOM_START + 126,
+  EL_CUSTOM_START + 127
+};
+int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
+
+int *editor_elements = NULL;   /* dynamically allocated */
+int num_editor_elements = 0;   /* dynamically determined */
+
+struct
+{
+  boolean *setup_value;
+  int *element_list;
+  int *element_list_size;
+
+  boolean last_setup_value;
+}
+editor_elements_info[] =
+{
+  { &setup.editor.el_boulderdash,      editor_el_boulderdash,
+    &num_editor_el_boulderdash                                         },
+  { &setup.editor.el_emerald_mine,     editor_el_emerald_mine,
+    &num_editor_el_emerald_mine                                                },
+  { &setup.editor.el_more,             editor_el_more,
+    &num_editor_el_more                                                        },
+  { &setup.editor.el_sokoban,          editor_el_sokoban,
+    &num_editor_el_sokoban                                             },
+  { &setup.editor.el_supaplex,         editor_el_supaplex,
+    &num_editor_el_supaplex                                            },
+  { &setup.editor.el_diamond_caves,    editor_el_diamond_caves,
+    &num_editor_el_diamond_caves                                       },
+  { &setup.editor.el_dx_boulderdash,   editor_el_dx_boulderdash,
+    &num_editor_el_dx_boulderdash                                      },
+  { &setup.editor.el_chars,            editor_el_chars,
+    &num_editor_el_chars                                               },
+  { &setup.editor.el_custom,           editor_el_custom,
+    &num_editor_el_custom                                              },
+  { NULL,                              NULL,
+    NULL                                                               }
 };
-int elements_in_list = sizeof(editor_element)/sizeof(int);
+
+static void ReinitializeElementList()
+{
+  int pos = 0;
+  int i, j;
+
+  if (editor_elements != NULL)
+    free(editor_elements);
+
+  num_editor_elements = 0;
+
+  /* determine size of element list */
+  for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+    if (*editor_elements_info[i].setup_value)
+      num_editor_elements += *editor_elements_info[i].element_list_size;
+
+  if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
+  {
+    /* workaround: offer at least as many elements as element buttons exist */
+    int list_nr = 1;   /* see above: editor_elements_info for Emerald Mine */
+
+    *editor_elements_info[list_nr].setup_value = TRUE;
+    num_editor_elements += *editor_elements_info[list_nr].element_list_size;
+  }
+
+  editor_elements = checked_malloc(num_editor_elements * sizeof(int));
+
+  /* fill element list */
+  for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+    if (*editor_elements_info[i].setup_value)
+      for (j=0; j<*editor_elements_info[i].element_list_size; j++)
+       editor_elements[pos++] = editor_elements_info[i].element_list[j];
+}
+
+static void ReinitializeElementListButtons()
+{
+  static boolean initialization_needed = TRUE;
+  int i;
+
+  if (!initialization_needed)  /* check if editor element setup has changed */
+    for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+      if (editor_elements_info[i].last_setup_value !=
+         *editor_elements_info[i].setup_value)
+       initialization_needed = TRUE;
+
+  if (!initialization_needed)
+    return;
+
+  FreeLevelEditorGadgets();
+  CreateLevelEditorGadgets();
+
+  /* store current setup values for next invocation of this function */
+  for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+    editor_elements_info[i].last_setup_value =
+      *editor_elements_info[i].setup_value;
+
+  initialization_needed = FALSE;
+}
 
 static char *getElementInfoText(int element)
 {
   char *info_text = "unknown";
 
-  if (element < NUM_LEVEL_ELEMENTS)
+  if (element < NUM_FILE_ELEMENTS &&
+      element_info[element].editor_description != NULL)
     info_text = element_info[element].editor_description;
   else
     Error(ERR_WARN, "no element description for element %d", element);
@@ -1313,7 +1606,7 @@ static void ScrollMiniLevel(int from_x, int from_y, int scroll)
 
 static void CreateControlButtons()
 {
-  Bitmap *gd_bitmap = pix[PIX_DOOR];
+  Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
   struct GadgetInfo *gi;
   unsigned long event_mask;
   int i;
@@ -1480,6 +1773,7 @@ static void CreateControlButtons()
     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
+    int element = editor_elements[i];
 
     event_mask = GD_EVENT_RELEASED;
 
@@ -1490,14 +1784,13 @@ static void CreateControlButtons()
     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
 
-    getMiniGraphicSource(el2gfx(editor_element[i]),
-                        &deco_bitmap, &deco_x, &deco_y);
+    getMiniGraphicSource(el2img(element), &deco_bitmap, &deco_x, &deco_y);
     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
 
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_CUSTOM_TYPE_ID, i,
-                     GDI_INFO_TEXT, getElementInfoText(editor_element[i]),
+                     GDI_INFO_TEXT, getElementInfoText(element),
                      GDI_X, DX + gd_xoffset,
                      GDI_Y, DY + gd_yoffset,
                      GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
@@ -1534,7 +1827,7 @@ static void CreateCounterButtons()
 
     for (j=0; j<2; j++)
     {
-      Bitmap *gd_bitmap = pix[PIX_DOOR];
+      Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
       struct GadgetInfo *gi;
       int id = (j == 0 ?
                counterbutton_info[i].gadget_id_down :
@@ -1756,7 +2049,7 @@ static void CreateTextInputGadgets()
 
   for (i=0; i<ED_NUM_TEXTINPUT; i++)
   {
-    Bitmap *gd_bitmap = pix[PIX_DOOR];
+    Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
     int gd_x, gd_y;
     struct GadgetInfo *gi;
     unsigned long event_mask;
@@ -1803,7 +2096,7 @@ static void CreateScrollbarGadgets()
   for (i=0; i<ED_NUM_SCROLLBARS; i++)
   {
     int id = scrollbar_info[i].gadget_id;
-    Bitmap *gd_bitmap = pix[PIX_DOOR];
+    Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
     int gd_x1, gd_x2, gd_y1, gd_y2;
     struct GadgetInfo *gi;
     int items_max, items_visible, item_position;
@@ -1811,7 +2104,7 @@ static void CreateScrollbarGadgets()
 
     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
     {
-      items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
+      items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
       item_position = 0;
     }
@@ -1868,7 +2161,7 @@ static void CreateScrollbarGadgets()
 
 static void CreateCheckbuttonGadgets()
 {
-  Bitmap *gd_bitmap = pix[PIX_DOOR];
+  Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
   struct GadgetInfo *gi;
   unsigned long event_mask;
   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
@@ -1951,6 +2244,8 @@ static void CreateCheckbuttonGadgets()
 
 void CreateLevelEditorGadgets()
 {
+  ReinitializeElementList();
+
   CreateControlButtons();
   CreateCounterButtons();
   CreateDrawingAreas();
@@ -1959,6 +2254,14 @@ void CreateLevelEditorGadgets()
   CreateCheckbuttonGadgets();
 }
 
+void FreeLevelEditorGadgets()
+{
+  int i;
+
+  for (i=0; i<NUM_EDITOR_GADGETS; i++)
+    FreeGadget(level_editor_gadget[i]);
+}
+
 static void MapCounterButtons(int id)
 {
   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
@@ -2101,8 +2404,7 @@ static boolean LevelContainsPlayer()
 
   for(y=0; y<lev_fieldy; y++) 
     for(x=0; x<lev_fieldx; x++)
-      if (Feld[x][y] == EL_SPIELFIGUR ||
-         Feld[x][y] == EL_SPIELER1 ||
+      if (Feld[x][y] == EL_PLAYER1 ||
          Feld[x][y] == EL_SP_MURPHY) 
        player_found = TRUE;
 
@@ -2138,33 +2440,36 @@ void DrawLevelEd()
   }
 
   /* copy default editor door content to main double buffer */
-  BlitBitmap(pix[PIX_DOOR], drawto,
+  BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
             DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
 
   /* draw mouse button brush elements */
   DrawMiniGraphicExt(drawto,
                     DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
-                    el2gfx(new_element1));
+                    el2img(new_element1));
   DrawMiniGraphicExt(drawto,
                     DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
-                    el2gfx(new_element2));
+                    el2img(new_element2));
   DrawMiniGraphicExt(drawto,
                     DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
-                    el2gfx(new_element3));
+                    el2img(new_element3));
 
   /* draw bigger door */
   DrawSpecialEditorDoor();
 
   /* draw new control window */
-  BlitBitmap(pix[PIX_DOOR], drawto,
+  BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
             DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
 
   redraw_mask |= REDRAW_ALL;
 
+  ReinitializeElementListButtons();    /* only needed after setup changes */
+
+  UnmapTapeButtons();
   MapControlButtons();
 
   /* copy actual editor door content to door double buffer for OpenDoor() */
-  BlitBitmap(drawto, pix[PIX_DB_DOOR],
+  BlitBitmap(drawto, bitmap_db_door,
             DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
 
   DrawEditModeWindow();
@@ -2323,21 +2628,21 @@ static void PickDrawingElement(int button, int element)
     new_element1 = element;
     DrawMiniGraphicExt(drawto,
                       DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
-                      el2gfx(new_element1));
+                      el2img(new_element1));
   }
   else if (button == 2)
   {
     new_element2 = element;
     DrawMiniGraphicExt(drawto,
                       DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
-                      el2gfx(new_element2));
+                      el2img(new_element2));
   }
   else
   {
     new_element3 = element;
     DrawMiniGraphicExt(drawto,
                       DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
-                      el2gfx(new_element3));
+                      el2img(new_element3));
   }
 
   redraw_mask |= REDRAW_DOOR_1;
@@ -2368,7 +2673,7 @@ static void DrawRandomPlacementBackgroundArea()
   /* draw decorative border for the object */
   for (y=0; y<2; y++)
     for (x=0; x<2; x++)
-      DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
+      DrawMiniElement(area_x + x, area_y + y, EL_SAND);
 
   ClearRectangle(drawto,
                 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
@@ -2490,7 +2795,7 @@ static void DrawAmoebaContentArea()
   /* draw decorative border for the object */
   for (y=0; y<2; y++)
     for (x=0; x<2; x++)
-      DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
+      DrawMiniElement(area_x + x, area_y + y, EL_SAND);
 
   ClearRectangle(drawto,
                 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
@@ -2548,7 +2853,7 @@ static void DrawElementContentAreas()
     for (y=0; y<4; y++)
       for (x=0; x<4; x++)
        DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
-                       EL_ERDREICH);
+                       EL_SAND);
 
     ClearRectangle(drawto,
                   area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
@@ -2584,6 +2889,43 @@ static void DrawElementContentAreas()
     MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
 }
 
+#if 0
+static void DrawPropertiesElement(int xstart, int ystart, int element)
+{
+  int x, y;
+
+  /* draw some decorative border for the object */
+  for (y=0; y<3; y++)
+    for (x=0; x<3; x++)
+      DrawMiniElement(xstart + x , ystart + y, EL_SAND);
+
+  ClearRectangle(drawto,
+                SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
+                SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
+                TILEX + 2, TILEY + 2);
+
+  /* copy border to the right location */
+  BlitBitmap(drawto, drawto,
+            SX + xstart * MINI_TILEX,
+            SY + ystart * MINI_TILEY,
+            2 * TILEX, 2 * TILEY,
+            SX + xstart * MINI_TILEX - MINI_TILEX/2,
+            SY + ystart * MINI_TILEY - MINI_TILEY/2);
+
+  DrawGraphicAnimation(xstart / 2, ystart / 2, el2img(element));
+
+  /* copy the whole stuff to the definitive location */
+  BlitBitmap(drawto, drawto,
+            SX + xstart * MINI_TILEX - MINI_TILEX/2,
+            SY + ystart * MINI_TILEY - MINI_TILEY,
+            2 * TILEX, 2 * TILEY,
+            SX + xstart * MINI_TILEX - MINI_TILEX/2,
+            SY + ystart * MINI_TILEY - MINI_TILEY/2);
+
+  FrameCounter++;      /* increase animation frame counter */
+}
+#endif
+
 #define TEXT_COLLECTING                "Score for collecting"
 #define TEXT_SMASHING          "Score for smashing"
 #define TEXT_CRACKING          "Score for cracking"
@@ -2610,51 +2952,51 @@ static void DrawPropertiesWindow()
     char *text;
   } elements_with_counter[] =
   {
-    { EL_EDELSTEIN,    &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
-    { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
-    { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN],    TEXT_COLLECTING },
-    { EL_EDELSTEIN_ROT,        &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
-    { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN],    TEXT_COLLECTING },
-    { EL_DIAMANT,      &level.score[SC_DIAMANT],       TEXT_COLLECTING },
-    { EL_KAEFER_RIGHT, &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_KAEFER_UP,    &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_KAEFER_LEFT,  &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_KAEFER_DOWN,  &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_BUTTERFLY_RIGHT,&level.score[SC_KAEFER],      TEXT_SMASHING },
-    { EL_BUTTERFLY_UP, &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_BUTTERFLY_LEFT,&level.score[SC_KAEFER],       TEXT_SMASHING },
-    { EL_BUTTERFLY_DOWN,&level.score[SC_KAEFER],       TEXT_SMASHING },
-    { EL_FLIEGER_RIGHT,        &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FLIEGER_UP,   &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FLIEGER_LEFT, &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FLIEGER_DOWN, &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FIREFLY_RIGHT,        &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FIREFLY_UP,   &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FIREFLY_LEFT, &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FIREFLY_DOWN, &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_MAMPFER,      &level.score[SC_MAMPFER],       TEXT_SMASHING },
-    { EL_MAMPFER2,     &level.score[SC_MAMPFER],       TEXT_SMASHING },
+    { EL_EMERALD,      &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
+    { EL_BD_DIAMOND,   &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
+    { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN],    TEXT_COLLECTING },
+    { EL_EMERALD_RED,  &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
+    { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN],    TEXT_COLLECTING },
+    { EL_DIAMOND,      &level.score[SC_DIAMANT],       TEXT_COLLECTING },
+    { EL_BUG_RIGHT,    &level.score[SC_KAEFER],        TEXT_SMASHING },
+    { EL_BUG_UP,       &level.score[SC_KAEFER],        TEXT_SMASHING },
+    { EL_BUG_LEFT,     &level.score[SC_KAEFER],        TEXT_SMASHING },
+    { EL_BUG_DOWN,     &level.score[SC_KAEFER],        TEXT_SMASHING },
+    { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER],   TEXT_SMASHING },
+    { EL_BD_BUTTERFLY_UP,   &level.score[SC_KAEFER],   TEXT_SMASHING },
+    { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER],   TEXT_SMASHING },
+    { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER],   TEXT_SMASHING },
+    { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER],     TEXT_SMASHING },
+    { EL_SPACESHIP_UP,  &level.score[SC_FLIEGER],      TEXT_SMASHING },
+    { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER],     TEXT_SMASHING },
+    { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER],     TEXT_SMASHING },
+    { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER],    TEXT_SMASHING },
+    { EL_BD_FIREFLY_UP,          &level.score[SC_FLIEGER],     TEXT_SMASHING },
+    { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER],    TEXT_SMASHING },
+    { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER],    TEXT_SMASHING },
+    { EL_YAMYAM,       &level.score[SC_MAMPFER],       TEXT_SMASHING },
+    { EL_DARK_YAMYAM,  &level.score[SC_MAMPFER],       TEXT_SMASHING },
     { EL_ROBOT,                &level.score[SC_ROBOT],         TEXT_SMASHING },
     { EL_PACMAN_RIGHT, &level.score[SC_PACMAN],        TEXT_SMASHING },
     { EL_PACMAN_UP,    &level.score[SC_PACMAN],        TEXT_SMASHING },
     { EL_PACMAN_LEFT,  &level.score[SC_PACMAN],        TEXT_SMASHING },
     { EL_PACMAN_DOWN,  &level.score[SC_PACMAN],        TEXT_SMASHING },
-    { EL_KOKOSNUSS,    &level.score[SC_KOKOSNUSS],     TEXT_CRACKING },
-    { EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT],   TEXT_COLLECTING },
-    { EL_SCHLUESSEL1,  &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_SCHLUESSEL2,  &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_SCHLUESSEL3,  &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_SCHLUESSEL4,  &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_EM_KEY_1_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_EM_KEY_2_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_EM_KEY_3_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_EM_KEY_4_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_AMOEBE_NASS,  &level.amoeba_speed,            TEXT_SPEED },
-    { EL_AMOEBE_NORM,  &level.amoeba_speed,            TEXT_SPEED },
-    { EL_AMOEBE_VOLL,  &level.amoeba_speed,            TEXT_SPEED },
-    { EL_AMOEBE_BD,    &level.amoeba_speed,            TEXT_SPEED },
-    { EL_MAGIC_WALL_OFF,&level.time_magic_wall,                TEXT_DURATION },
-    { EL_ABLENK_AUS,   &level.time_wheel,              TEXT_DURATION },
+    { EL_NUT,          &level.score[SC_KOKOSNUSS],     TEXT_CRACKING },
+    { EL_DYNAMITE      ,&level.score[SC_DYNAMIT],      TEXT_COLLECTING },
+    { EL_KEY1,         &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_KEY2,         &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_KEY3,         &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_KEY4,         &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY1_FILE, &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY2_FILE, &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY3_FILE, &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY4_FILE, &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_AMOEBA_WET,   &level.amoeba_speed,            TEXT_SPEED },
+    { EL_AMOEBA_DRY,   &level.amoeba_speed,            TEXT_SPEED },
+    { EL_AMOEBA_FULL,  &level.amoeba_speed,            TEXT_SPEED },
+    { EL_BD_AMOEBA,    &level.amoeba_speed,            TEXT_SPEED },
+    { EL_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION },
+    { EL_ROBOT_WHEEL,  &level.time_wheel,              TEXT_DURATION },
     { -1, NULL, NULL }
   };
 
@@ -2664,10 +3006,11 @@ static void DrawPropertiesWindow()
   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
           "Element Settings", FS_BIG, FC_YELLOW);
 
+#if 1
   /* draw some decorative border for the object */
   for (y=0; y<3; y++)
     for (x=0; x<3; x++)
-      DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
+      DrawMiniElement(xstart + x , ystart + y, EL_SAND);
 
   ClearRectangle(drawto,
                 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
@@ -2682,7 +3025,11 @@ static void DrawPropertiesWindow()
             SX + xstart * MINI_TILEX - MINI_TILEX/2,
             SY + ystart * MINI_TILEY - MINI_TILEY/2);
 
-  DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
+#if 0
+  DrawGraphic(xstart / 2, ystart / 2, el2img(properties_element), 0);
+#else
+  DrawGraphicAnimation(xstart / 2, ystart / 2, el2img(properties_element));
+#endif
 
   /* copy the whole stuff to the definitive location */
   BlitBitmap(drawto, drawto,
@@ -2692,6 +3039,15 @@ static void DrawPropertiesWindow()
             SX + xstart * MINI_TILEX - MINI_TILEX/2,
             SY + ystart * MINI_TILEY - MINI_TILEY/2);
 
+  FrameCounter = 0;    /* restart animation frame counter */
+
+#else
+
+  FrameCounter = 0;    /* restart animation frame counter */
+  DrawPropertiesElement(xstart, ystart, properties_element);
+
+#endif
+
   DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
            font_color, getElementInfoText(properties_element));
 
@@ -3143,7 +3499,7 @@ static int DrawLevelText(int sx, int sy, char letter, int mode)
   else if (letter == 'ü' || letter == 'Ü')
     letter_element = EL_CHAR_UE;
   else if (letter == '^')
-    letter_element = EL_CHAR_COPY;
+    letter_element = EL_CHAR_COPYRIGHT;
   else
     letter_element = EL_CHAR_ASCII0 + letter;
 
@@ -3447,20 +3803,20 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
        }
        else if (new_element != Feld[lx][ly])
        {
-         if (new_element == EL_SPIELFIGUR)
+         if (new_element == EL_PLAYER1)
          {
            /* remove player at old position */
            for(y=0; y<lev_fieldy; y++)
            {
              for(x=0; x<lev_fieldx; x++)
              {
-               if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
+               if (Feld[x][y] == EL_PLAYER1)
                {
-                 Feld[x][y] = EL_LEERRAUM;
+                 Feld[x][y] = EL_EMPTY;
                  if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
                      y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
                    DrawMiniElement(x - level_xpos, y - level_ypos,
-                                   EL_LEERRAUM);
+                                   EL_EMPTY);
                }
              }
            }
@@ -3475,11 +3831,11 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
        DrawMiniGraphicExt(drawto,
                           gi->x + sx * MINI_TILEX,
                           gi->y + sy * MINI_TILEY,
-                          el2gfx(new_element));
+                          el2img(new_element));
        DrawMiniGraphicExt(window,
                           gi->x + sx * MINI_TILEX,
                           gi->y + sy * MINI_TILEY,
-                          el2gfx(new_element));
+                          el2img(new_element));
 
        if (id == GADGET_ID_AMOEBA_CONTENT)
          level.amoeba_content = new_element;
@@ -3785,8 +4141,8 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
        if (element_shift < 0)
          element_shift = 0;
-       if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
-         element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
+       if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
+         element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
 
        ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
                     GDI_SCROLLBAR_ITEM_POSITION,
@@ -3798,10 +4154,10 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
        struct GadgetDesign *gd = &gi->deco.design;
-       int element = editor_element[element_shift + i];
+       int element = editor_elements[element_shift + i];
 
        UnmapGadget(gi);
-       getMiniGraphicSource(el2gfx(element), &gd->bitmap, &gd->x, &gd->y);
+       getMiniGraphicSource(el2img(element), &gd->bitmap, &gd->x, &gd->y);
        ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
        MapGadget(gi);
       }
@@ -3889,7 +4245,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
     case GADGET_ID_CLEAR:
       for(x=0; x<MAX_LEV_FIELDX; x++) 
        for(y=0; y<MAX_LEV_FIELDY; y++) 
-         Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
+         Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
 
       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
@@ -3958,7 +4314,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
          id <= GADGET_ID_ELEMENTLIST_LAST)
       {
        int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
-       int new_element = editor_element[element_position + element_shift];
+       int new_element = editor_elements[element_position + element_shift];
 
        PickDrawingElement(button, new_element);
 
@@ -4062,6 +4418,32 @@ void HandleLevelEditorKeyInput(Key key)
   }
 }
 
+void HandleLevelEditorIdle()
+{
+  static unsigned long action_delay = 0;
+  unsigned long action_delay_value = GameFrameDelay;
+  int xpos = 1, ypos = 2;
+
+  if (edit_mode != ED_MODE_PROPERTIES)
+    return;
+
+  if (!DelayReached(&action_delay, action_delay_value))
+    return;
+
+  FY += MINI_TILEY / 2;
+#if 1
+  DrawGraphicAnimation(xpos, ypos, el2img(properties_element));
+#else
+  DrawGraphicAnimation(xpos, ypos, el_dir_act2img(properties_element,
+                                                 MV_NO_MOVING,
+                                                 ...));
+#endif
+  FY -= MINI_TILEY / 2;
+  MarkTileDirty(xpos, ypos + 1);
+
+  FrameCounter++;      /* increase animation frame counter */
+}
+
 void ClearEditorGadgetInfoText()
 {
   ClearRectangle(drawto,
@@ -4259,7 +4641,7 @@ void RequestExitLevelEditor(boolean ask_if_level_has_changed)
   else
   {
     CloseDoor(DOOR_CLOSE_1);
-    BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR],
+    BlitBitmap(bitmap_db_door, bitmap_db_door,
               DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
               DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
     OpenDoor(DOOR_OPEN_1);