rnd-19990126-2
[rocksndiamonds.git] / src / editor.c
index 65c9f33f2b9b8ecc2b15162ab399b318a0958b8f..dcb2f6e67f69e1ba8b85c820627dc5fe1ec09b7a 100644 (file)
 #define ED_CTRL2_BUTTON_XSIZE          30
 #define ED_CTRL2_BUTTON_YSIZE          20
 #define ED_CTRL2_BUTTONS_XPOS          5
-#define ED_CTRL2_BUTTONS_YPOS          100
+#define ED_CTRL2_BUTTONS_YPOS          99
 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
 
+/* values for the element list */
+#define ED_ELEMENTLIST_UP_XPOS         35
+#define ED_ELEMENTLIST_UP_YPOS         5
+#define ED_ELEMENTLIST_UP_ALT_YPOS     140
+#define ED_ELEMENTLIST_DOWN_XPOS       35
+#define ED_ELEMENTLIST_DOWN_YPOS       250
+#define ED_ELEMENTLIST_DOWN_ALT_YPOS   165
+#define ED_ELEMENTLIST_UPDOWN_XSIZE    30
+#define ED_ELEMENTLIST_UPDOWN_YSIZE    25
+#define ED_ELEMENTLIST_XPOS            6
+#define ED_ELEMENTLIST_YPOS            30
+#define ED_ELEMENTLIST_ALT_YPOS                190
+#define ED_ELEMENTLIST_XSIZE           22
+#define ED_ELEMENTLIST_YSIZE           22
+#define ED_ELEMENTLIST_BUTTONS_HORIZ   4
+#define ED_ELEMENTLIST_BUTTONS_VERT    10
+#define ED_NUM_ELEMENTLIST_BUTTONS     (ED_ELEMENTLIST_BUTTONS_HORIZ * \
+                                        ED_ELEMENTLIST_BUTTONS_VERT)
+
 /* values for element properties window */
 #define ED_PROPERTIES_XPOS             (TILEX - MINI_TILEX/2)
 
 #define ED_SCROLL_LEFT_YPOS            (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
 #define ED_SCROLL_RIGHT_XPOS           (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
 #define ED_SCROLL_RIGHT_YPOS           ED_SCROLL_LEFT_YPOS
-#define ED_SCROLL_VERTICAL_XPOS                ED_SCROLL_UP_XPOS
-#define ED_SCROLL_VERTICAL_YPOS          (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
-#define ED_SCROLL_VERTICAL_XSIZE       ED_SCROLLBUTTON_XSIZE
-#define ED_SCROLL_VERTICAL_YSIZE       (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
 #define ED_SCROLL_HORIZONTAL_YPOS      ED_SCROLL_LEFT_YPOS
 #define ED_SCROLL_HORIZONTAL_XSIZE     (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
 #define ED_SCROLL_HORIZONTAL_YSIZE     ED_SCROLLBUTTON_YSIZE
+#define ED_SCROLL_VERTICAL_XPOS                ED_SCROLL_UP_XPOS
+#define ED_SCROLL_VERTICAL_YPOS          (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
+#define ED_SCROLL_VERTICAL_XSIZE       ED_SCROLLBUTTON_XSIZE
+#define ED_SCROLL_VERTICAL_YSIZE       (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
 
 /* control button identifiers */
-#define ED_CTRL_ID_NONE                        -1
-
-#define ED_CTRL_ID_SINGLE_ITEMS                0
-#define ED_CTRL_ID_CONNECTED_ITEMS     1
-#define ED_CTRL_ID_LINE                        2
-#define ED_CTRL_ID_ARC                 3
-#define ED_CTRL_ID_RECTANGLE           4
-#define ED_CTRL_ID_FILLED_BOX          5
-#define ED_CTRL_ID_WRAP_UP             6
-#define ED_CTRL_ID_TEXT                        7
-#define ED_CTRL_ID_FLOOD_FILL          8
-#define ED_CTRL_ID_WRAP_LEFT           9
-#define ED_CTRL_ID_PROPERTIES          10
-#define ED_CTRL_ID_WRAP_RIGHT          11
-#define ED_CTRL_ID_RANDOM_PLACEMENT    12
-#define ED_CTRL_ID_GRAB_BRUSH          13
-#define ED_CTRL_ID_WRAP_DOWN           14
-#define ED_CTRL_ID_PICK_ELEMENT                15
-#define ED_CTRL_ID_UNDO                        16
-#define ED_CTRL_ID_INFO                        17
-#define ED_CTRL_ID_SAVE                        18
-#define ED_CTRL_ID_CLEAR               19
-#define ED_CTRL_ID_TEST                        20
-#define ED_CTRL_ID_EXIT                        21
+#define GADGET_ID_NONE                 -1
+
+#define GADGET_ID_SINGLE_ITEMS         0
+#define GADGET_ID_CONNECTED_ITEMS      1
+#define GADGET_ID_LINE                 2
+#define GADGET_ID_ARC                  3
+#define GADGET_ID_RECTANGLE            4
+#define GADGET_ID_FILLED_BOX           5
+#define GADGET_ID_WRAP_UP              6
+#define GADGET_ID_TEXT                 7
+#define GADGET_ID_FLOOD_FILL           8
+#define GADGET_ID_WRAP_LEFT            9
+#define GADGET_ID_PROPERTIES           10
+#define GADGET_ID_WRAP_RIGHT           11
+#define GADGET_ID_RANDOM_PLACEMENT     12
+#define GADGET_ID_GRAB_BRUSH           13
+#define GADGET_ID_WRAP_DOWN            14
+#define GADGET_ID_PICK_ELEMENT         15
+#define GADGET_ID_UNDO                 16
+#define GADGET_ID_INFO                 17
+#define GADGET_ID_SAVE                 18
+#define GADGET_ID_CLEAR                        19
+#define GADGET_ID_TEST                 20
+#define GADGET_ID_EXIT                 21
 
 /* counter button identifiers */
-#define ED_CTRL_ID_ELEM_SCORE_DOWN     22
-#define ED_CTRL_ID_ELEM_SCORE_TEXT     23
-#define ED_CTRL_ID_ELEM_SCORE_UP       24
-#define ED_CTRL_ID_ELEM_CONTENT_DOWN   25
-#define ED_CTRL_ID_ELEM_CONTENT_TEXT   26
-#define ED_CTRL_ID_ELEM_CONTENT_UP     27
-#define ED_CTRL_ID_LEVEL_XSIZE_DOWN    28
-#define ED_CTRL_ID_LEVEL_XSIZE_TEXT    29
-#define ED_CTRL_ID_LEVEL_XSIZE_UP      30
-#define ED_CTRL_ID_LEVEL_YSIZE_DOWN    31
-#define ED_CTRL_ID_LEVEL_YSIZE_TEXT    32
-#define ED_CTRL_ID_LEVEL_YSIZE_UP      33
-#define ED_CTRL_ID_LEVEL_RANDOM_DOWN   34
-#define ED_CTRL_ID_LEVEL_RANDOM_TEXT   35
-#define ED_CTRL_ID_LEVEL_RANDOM_UP     36
-#define ED_CTRL_ID_LEVEL_COLLECT_DOWN  37
-#define ED_CTRL_ID_LEVEL_COLLECT_TEXT  38
-#define ED_CTRL_ID_LEVEL_COLLECT_UP    39
-#define ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN        40
-#define ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT        41
-#define ED_CTRL_ID_LEVEL_TIMELIMIT_UP  42
-#define ED_CTRL_ID_LEVEL_TIMESCORE_DOWN        43
-#define ED_CTRL_ID_LEVEL_TIMESCORE_TEXT        44
-#define ED_CTRL_ID_LEVEL_TIMESCORE_UP  45
+#define GADGET_ID_ELEM_SCORE_DOWN      22
+#define GADGET_ID_ELEM_SCORE_TEXT      23
+#define GADGET_ID_ELEM_SCORE_UP                24
+#define GADGET_ID_ELEM_CONTENT_DOWN    25
+#define GADGET_ID_ELEM_CONTENT_TEXT    26
+#define GADGET_ID_ELEM_CONTENT_UP      27
+#define GADGET_ID_LEVEL_XSIZE_DOWN     28
+#define GADGET_ID_LEVEL_XSIZE_TEXT     29
+#define GADGET_ID_LEVEL_XSIZE_UP       30
+#define GADGET_ID_LEVEL_YSIZE_DOWN     31
+#define GADGET_ID_LEVEL_YSIZE_TEXT     32
+#define GADGET_ID_LEVEL_YSIZE_UP       33
+#define GADGET_ID_LEVEL_RANDOM_DOWN    34
+#define GADGET_ID_LEVEL_RANDOM_TEXT    35
+#define GADGET_ID_LEVEL_RANDOM_UP      36
+#define GADGET_ID_LEVEL_COLLECT_DOWN   37
+#define GADGET_ID_LEVEL_COLLECT_TEXT   38
+#define GADGET_ID_LEVEL_COLLECT_UP     39
+#define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
+#define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
+#define GADGET_ID_LEVEL_TIMELIMIT_UP   42
+#define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
+#define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
+#define GADGET_ID_LEVEL_TIMESCORE_UP   45
 
 /* drawing area identifiers */
-#define ED_CTRL_ID_DRAWING_LEVEL       46
-#define ED_CTRL_ID_ELEM_CONTENT_0      47
-#define ED_CTRL_ID_ELEM_CONTENT_1      48
-#define ED_CTRL_ID_ELEM_CONTENT_2      49
-#define ED_CTRL_ID_ELEM_CONTENT_3      50
-#define ED_CTRL_ID_ELEM_CONTENT_4      51
-#define ED_CTRL_ID_ELEM_CONTENT_5      52
-#define ED_CTRL_ID_ELEM_CONTENT_6      53
-#define ED_CTRL_ID_ELEM_CONTENT_7      54
-#define ED_CTRL_ID_AMOEBA_CONTENT      55
+#define GADGET_ID_DRAWING_LEVEL        46
+#define GADGET_ID_ELEM_CONTENT_0       47
+#define GADGET_ID_ELEM_CONTENT_1       48
+#define GADGET_ID_ELEM_CONTENT_2       49
+#define GADGET_ID_ELEM_CONTENT_3       50
+#define GADGET_ID_ELEM_CONTENT_4       51
+#define GADGET_ID_ELEM_CONTENT_5       52
+#define GADGET_ID_ELEM_CONTENT_6       53
+#define GADGET_ID_ELEM_CONTENT_7       54
+#define GADGET_ID_AMOEBA_CONTENT       55
 
 /* text input identifiers */
-#define ED_CTRL_ID_LEVEL_NAME          56
-#define ED_CTRL_ID_LEVEL_AUTHOR                57
+#define GADGET_ID_LEVEL_NAME           56
+#define GADGET_ID_LEVEL_AUTHOR         57
 
 /* gadgets for scrolling of drawing area */
-#define ED_CTRL_ID_SCROLL_UP           58
-#define ED_CTRL_ID_SCROLL_DOWN         59
-#define ED_CTRL_ID_SCROLL_LEFT         60
-#define ED_CTRL_ID_SCROLL_RIGHT                61
-#define ED_CTRL_ID_SCROLL_VERTICAL     62
-#define ED_CTRL_ID_SCROLL_HORIZONTAL   63
+#define GADGET_ID_SCROLL_UP            58
+#define GADGET_ID_SCROLL_DOWN          59
+#define GADGET_ID_SCROLL_LEFT          60
+#define GADGET_ID_SCROLL_RIGHT         61
+#define GADGET_ID_SCROLL_HORIZONTAL    62
+#define GADGET_ID_SCROLL_VERTICAL      63
 
-#define ED_NUM_GADGETS                 64
+/* gadgets for scrolling element list */
+#define GADGET_ID_ELEMENTLIST_UP       64
+#define GADGET_ID_ELEMENTLIST_DOWN     65
+
+/* gadgets for buttons in element list */
+#define GADGET_ID_ELEMENTLIST_FIRST    66
+#define GADGET_ID_ELEMENTLIST_LAST     105
+
+#define NUM_EDITOR_GADGETS             106
 
 /* values for counter gadgets */
 #define ED_COUNTER_ID_ELEM_SCORE       0
 #define ED_COUNTER_ID_LEVEL_TIMELIMIT  6
 #define ED_COUNTER_ID_LEVEL_TIMESCORE  7
 
+#define ED_NUM_COUNTERBUTTONS          8
+
+/* values for scrollbutton gadgets */
+#define ED_SCROLLBUTTON_AREA_UP                0
+#define ED_SCROLLBUTTON_AREA_DOWN      1
+#define ED_SCROLLBUTTON_AREA_LEFT      2
+#define ED_SCROLLBUTTON_AREA_RIGHT     3
+#define ED_SCROLLBUTTON_LIST_UP                4
+#define ED_SCROLLBUTTON_LIST_DOWN      5
+
+#define ED_NUM_SCROLLBUTTONS           6
+
+/* values for scrollbar gadgets */
+#define ED_SCROLLBAR_HORIZONTAL                0
+#define ED_SCROLLBAR_VERTICAL          1
+
+#define ED_NUM_SCROLLBARS              2
+
 /* values for text input gadgets */
 #define ED_TEXTINPUT_ID_LEVEL_NAME     0
 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR   1
 
-#define ED_NUM_COUNTERBUTTONS          8
-#define ED_NUM_SCROLLBUTTONS           4
-#define ED_NUM_SCROLLBARS              2
 #define ED_NUM_TEXTINPUT               2
 
 /* values for CopyLevelToUndoBuffer() */
@@ -292,64 +334,64 @@ static struct
   {
     ED_COUNT_ELEM_SCORE_XPOS,          ED_COUNT_ELEM_SCORE_YPOS,
     MIN_SCORE,                         MAX_SCORE,
-    ED_CTRL_ID_ELEM_SCORE_DOWN,                ED_CTRL_ID_ELEM_SCORE_UP,
-    ED_CTRL_ID_ELEM_SCORE_TEXT,
+    GADGET_ID_ELEM_SCORE_DOWN,         GADGET_ID_ELEM_SCORE_UP,
+    GADGET_ID_ELEM_SCORE_TEXT,
     &gadget_elem_score_value,
     "element score"
   },
   {
     ED_COUNT_ELEM_CONTENT_XPOS,                ED_COUNT_ELEM_CONTENT_YPOS,
     MIN_ELEM_CONTENT,                  MAX_ELEM_CONTENT,
-    ED_CTRL_ID_ELEM_CONTENT_DOWN,      ED_CTRL_ID_ELEM_CONTENT_UP,
-    ED_CTRL_ID_ELEM_CONTENT_TEXT,
+    GADGET_ID_ELEM_CONTENT_DOWN,       GADGET_ID_ELEM_CONTENT_UP,
+    GADGET_ID_ELEM_CONTENT_TEXT,
     &gadget_elem_content_value,
     "element content"
   },
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(0),
     MIN_LEV_FIELDX,                    MAX_LEV_FIELDX,
-    ED_CTRL_ID_LEVEL_XSIZE_DOWN,       ED_CTRL_ID_LEVEL_XSIZE_UP,
-    ED_CTRL_ID_LEVEL_XSIZE_TEXT,
+    GADGET_ID_LEVEL_XSIZE_DOWN,                GADGET_ID_LEVEL_XSIZE_UP,
+    GADGET_ID_LEVEL_XSIZE_TEXT,
     &gadget_level_xsize_value,
     "playfield width"
   },
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(1),
     MIN_LEV_FIELDY,                    MAX_LEV_FIELDY,
-    ED_CTRL_ID_LEVEL_YSIZE_DOWN,       ED_CTRL_ID_LEVEL_YSIZE_UP,
-    ED_CTRL_ID_LEVEL_YSIZE_TEXT,
+    GADGET_ID_LEVEL_YSIZE_DOWN,                GADGET_ID_LEVEL_YSIZE_UP,
+    GADGET_ID_LEVEL_YSIZE_TEXT,
     &gadget_level_ysize_value,
     "playfield height"
   },
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(2),
     0,                                 100,
-    ED_CTRL_ID_LEVEL_RANDOM_DOWN,      ED_CTRL_ID_LEVEL_RANDOM_UP,
-    ED_CTRL_ID_LEVEL_RANDOM_TEXT,
+    GADGET_ID_LEVEL_RANDOM_DOWN,       GADGET_ID_LEVEL_RANDOM_UP,
+    GADGET_ID_LEVEL_RANDOM_TEXT,
     &gadget_level_random_value,
     "number of random elements"
   },
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(3),
     0,                                 999,
-    ED_CTRL_ID_LEVEL_COLLECT_DOWN,     ED_CTRL_ID_LEVEL_COLLECT_UP,
-    ED_CTRL_ID_LEVEL_COLLECT_TEXT,
+    GADGET_ID_LEVEL_COLLECT_DOWN,      GADGET_ID_LEVEL_COLLECT_UP,
+    GADGET_ID_LEVEL_COLLECT_TEXT,
     &gadget_level_collect_value,
     "number of emeralds to collect"
   },
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(4),
     0,                                 999,
-    ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN,   ED_CTRL_ID_LEVEL_TIMELIMIT_UP,
-    ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT,
+    GADGET_ID_LEVEL_TIMELIMIT_DOWN,    GADGET_ID_LEVEL_TIMELIMIT_UP,
+    GADGET_ID_LEVEL_TIMELIMIT_TEXT,
     &gadget_level_timelimit_value,
     "time available to solve level"
   },
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(5),
     0,                                 255,
-    ED_CTRL_ID_LEVEL_TIMESCORE_DOWN,   ED_CTRL_ID_LEVEL_TIMESCORE_UP,
-    ED_CTRL_ID_LEVEL_TIMESCORE_TEXT,
+    GADGET_ID_LEVEL_TIMESCORE_DOWN,    GADGET_ID_LEVEL_TIMESCORE_UP,
+    GADGET_ID_LEVEL_TIMESCORE_TEXT,
     &gadget_level_timescore_value,
     "score for each 10 seconds left"
   },
@@ -365,13 +407,13 @@ static struct
 {
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(6),
-    ED_CTRL_ID_LEVEL_NAME,
+    GADGET_ID_LEVEL_NAME,
     level.name,
     "Level Title"
   },
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(7),
-    ED_CTRL_ID_LEVEL_AUTHOR,
+    GADGET_ID_LEVEL_AUTHOR,
     level.author,
     "Level Author"
   }
@@ -387,23 +429,39 @@ static struct
 {
   {
     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
-    ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,      ED_CTRL_ID_SCROLL_UP,
+    ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
+    GADGET_ID_SCROLL_UP,
     "scroll level editing area up"
   },
   {
     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
-    ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,    ED_CTRL_ID_SCROLL_DOWN,
+    ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
+    GADGET_ID_SCROLL_DOWN,
     "scroll level editing area down"
   },
   {
     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
-    ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,    ED_CTRL_ID_SCROLL_LEFT,
+    ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
+    GADGET_ID_SCROLL_LEFT,
     "scroll level editing area left"
   },
   {
     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
-    ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,   ED_CTRL_ID_SCROLL_RIGHT,
+    ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
+    GADGET_ID_SCROLL_RIGHT,
     "scroll level editing area right"
+  },
+  {
+    ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS,
+    ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS,
+    GADGET_ID_ELEMENTLIST_UP,
+    "scroll element list up"
+  },
+  {
+    ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS,
+    ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS,
+    GADGET_ID_ELEMENTLIST_DOWN,
+    "scroll element list down"
   }
 };
 
@@ -414,27 +472,44 @@ static struct
   int width, height;
   int type;
   int gadget_id;
-  char *text;
+  char *infotext;
 } scrollbar_info[ED_NUM_SCROLLBARS] =
 {
-  {
-    ED_SCROLLBAR_XPOS,         ED_SCROLLBAR_YPOS,
-    ED_SCROLL_VERTICAL_XPOS,   ED_SCROLL_VERTICAL_YPOS,
-    ED_SCROLL_VERTICAL_XSIZE,  ED_SCROLL_VERTICAL_YSIZE,
-    GD_TYPE_SCROLLBAR_VERTICAL,
-    ED_CTRL_ID_SCROLL_VERTICAL,
-    "scroll level editing area vertically"
-  },
   {
     ED_SCROLLBAR_XPOS,         ED_SCROLLBAR_YPOS,
     ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
     ED_SCROLL_HORIZONTAL_XSIZE,        ED_SCROLL_HORIZONTAL_YSIZE,
     GD_TYPE_SCROLLBAR_HORIZONTAL,
-    ED_CTRL_ID_SCROLL_HORIZONTAL,
+    GADGET_ID_SCROLL_HORIZONTAL,
     "scroll level editing area horizontally"
   },
+  {
+    ED_SCROLLBAR_XPOS,         ED_SCROLLBAR_YPOS,
+    ED_SCROLL_VERTICAL_XPOS,   ED_SCROLL_VERTICAL_YPOS,
+    ED_SCROLL_VERTICAL_XSIZE,  ED_SCROLL_VERTICAL_YSIZE,
+    GD_TYPE_SCROLLBAR_VERTICAL,
+    GADGET_ID_SCROLL_VERTICAL,
+    "scroll level editing area vertically"
+  },
 };
 
+/* maximal size of level editor drawing area */
+#define MAX_ED_FIELDX          (2 * SCR_FIELDX)
+#define MAX_ED_FIELDY          (2 * SCR_FIELDY - 1)
+
+/*
+#define ED_FIELDX      (2 * SCR_FIELDX - 1)
+#define ED_FIELDY      (2 * SCR_FIELDY - 2)
+*/
+
+/* actual size of level editor drawing area */
+static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
+
+/* actual position of level editor drawing area in level playfield */
+static int level_xpos = -1, level_ypos = -1;
+
+#define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldx)
+
 /* forward declaration for internal use */
 static void DrawDrawingWindow();
 static void DrawLevelInfoWindow();
@@ -446,11 +521,10 @@ static void HandleDrawingAreas(struct GadgetInfo *);
 static void HandleDrawingAreaInfo(struct GadgetInfo *);
 static void HandleTextInputGadgets(struct GadgetInfo *);
 
-static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS];
-static boolean level_editor_gadgets_created = FALSE;
+static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
 
-static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
-static int last_drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
+static int drawing_function = GADGET_ID_SINGLE_ITEMS;
+static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
 static boolean draw_with_brush = FALSE;
 static int properties_element = 0;
 
@@ -468,9 +542,7 @@ static int random_placement_method = RANDOM_USE_PERCENTAGE;
 static int random_placement_method = RANDOM_USE_NUM_OBJECTS;
 #endif
 
-static int level_xpos, level_ypos;
 static int edit_mode;
-static boolean name_typing;
 static int new_element1 = EL_MAUERWERK;
 static int new_element2 = EL_LEERRAUM;
 static int new_element3 = EL_ERDREICH;
@@ -661,10 +733,10 @@ int editor_element[] =
   EL_MAUER_Y,
   EL_MAUER_XY,
 
+  EL_INVISIBLE_STEEL,
+  EL_UNSICHTBAR,
   EL_SPEED_PILL,
   EL_LEERRAUM,
-  EL_LEERRAUM,
-  EL_LEERRAUM,
 
   EL_CHAR_A + ('S' - 'A'),
   EL_CHAR_A + ('O' - 'A'),
@@ -854,20 +926,20 @@ static void ScrollMiniLevel(int from_x, int from_y, int scroll)
   XCopyArea(display, drawto, drawto, gc,
            SX + (dx == -1 ? MINI_TILEX : 0),
            SY + (dy == -1 ? MINI_TILEY : 0),
-           (ED_FIELDX * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
-           (ED_FIELDY * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
+           (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
+           (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
            SX + (dx == +1 ? MINI_TILEX : 0),
            SY + (dy == +1 ? MINI_TILEY : 0));
   if (dx)
   {
-    x = (dx == 1 ? 0 : ED_FIELDX - 1);
-    for(y=0; y<ED_FIELDY; y++)
+    x = (dx == 1 ? 0 : ed_fieldx - 1);
+    for(y=0; y<ed_fieldy; y++)
       DrawMiniElementOrWall(x, y, from_x, from_y);
   }
   else if (dy)
   {
-    y = (dy == 1 ? 0 : ED_FIELDY - 1);
-    for(x=0; x<ED_FIELDX; x++)
+    y = (dy == 1 ? 0 : ed_fieldy - 1);
+    for(x=0; x<ed_fieldx; x++)
       DrawMiniElementOrWall(x, y, from_x, from_y);
   }
 
@@ -875,14 +947,6 @@ static void ScrollMiniLevel(int from_x, int from_y, int scroll)
   BackToFront();
 }
 
-void InitLevelEditorGadgets()
-{
-  int i;
-
-  for (i=0; i<ED_NUM_GADGETS; i++)
-    level_editor_gadget[i] = NULL;
-}
-
 static void CreateControlButtons()
 {
   Pixmap gd_pixmap = pix[PIX_DOOR];
@@ -899,34 +963,34 @@ static void CreateControlButtons()
     int gd_x1, gd_x2, gd_y1, gd_y2;
     int button_type;
     int radio_button_nr;
-    boolean radio_button_pressed;
-
-    if (id == ED_CTRL_ID_SINGLE_ITEMS ||
-       id == ED_CTRL_ID_CONNECTED_ITEMS ||
-       id == ED_CTRL_ID_LINE ||
-       id == ED_CTRL_ID_ARC ||
-       id == ED_CTRL_ID_TEXT ||
-       id == ED_CTRL_ID_RECTANGLE ||
-       id == ED_CTRL_ID_FILLED_BOX ||
-       id == ED_CTRL_ID_FLOOD_FILL ||
-       id == ED_CTRL_ID_GRAB_BRUSH ||
-       id == ED_CTRL_ID_PICK_ELEMENT)
+    boolean checked;
+
+    if (id == GADGET_ID_SINGLE_ITEMS ||
+       id == GADGET_ID_CONNECTED_ITEMS ||
+       id == GADGET_ID_LINE ||
+       id == GADGET_ID_ARC ||
+       id == GADGET_ID_TEXT ||
+       id == GADGET_ID_RECTANGLE ||
+       id == GADGET_ID_FILLED_BOX ||
+       id == GADGET_ID_FLOOD_FILL ||
+       id == GADGET_ID_GRAB_BRUSH ||
+       id == GADGET_ID_PICK_ELEMENT)
     {
       button_type = GD_TYPE_RADIO_BUTTON;
       radio_button_nr = 1;
-      radio_button_pressed = (id == drawing_function ? TRUE : FALSE);
+      checked = (id == drawing_function ? TRUE : FALSE);
       event_mask = GD_EVENT_PRESSED;
     }
     else
     {
       button_type = GD_TYPE_NORMAL_BUTTON;
       radio_button_nr = 0;
-      radio_button_pressed = FALSE;
+      checked = FALSE;
 
-      if (id == ED_CTRL_ID_WRAP_LEFT ||
-         id == ED_CTRL_ID_WRAP_RIGHT ||
-         id == ED_CTRL_ID_WRAP_UP ||
-         id == ED_CTRL_ID_WRAP_DOWN)
+      if (id == GADGET_ID_WRAP_LEFT ||
+         id == GADGET_ID_WRAP_RIGHT ||
+         id == GADGET_ID_WRAP_UP ||
+         id == GADGET_ID_WRAP_DOWN)
        event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
       else
        event_mask = GD_EVENT_RELEASED;
@@ -967,7 +1031,7 @@ static void CreateControlButtons()
                      GDI_TYPE, button_type,
                      GDI_STATE, GD_BUTTON_UNPRESSED,
                      GDI_RADIO_NR, radio_button_nr,
-                     GDI_RADIO_PRESSED, radio_button_pressed,
+                     GDI_CHECKED, checked,
                      GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
                      GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
                      GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
@@ -982,28 +1046,101 @@ static void CreateControlButtons()
     level_editor_gadget[id] = gi;
   }
 
-  /* create buttons for scrolling of drawing area */
+  /* create buttons for scrolling of drawing area and element list */
   for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
   {
     int id = scrollbutton_info[i].gadget_id;
-    int gd_x1, gd_x2, gd_y;
+    int x, y, width, height;
+    int gd_x1, gd_x2, gd_y1, gd_y2;
+
+    x = scrollbutton_info[i].x;
+    y = scrollbutton_info[i].y;
 
     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
 
-    gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
-    gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
-    gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
+    if (id == GADGET_ID_ELEMENTLIST_UP ||
+       id == GADGET_ID_ELEMENTLIST_DOWN)
+    {
+      x += DX;
+      y += DY;
+      width = ED_ELEMENTLIST_UPDOWN_XSIZE;
+      height = ED_ELEMENTLIST_UPDOWN_YSIZE;
+      gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
+      gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].y;
+      gd_x2 = gd_x1;
+      gd_y2 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
+    }
+    else
+    {
+      x += SX;
+      y += SY;
+      width = ED_SCROLLBUTTON_XSIZE;
+      height = ED_SCROLLBUTTON_YSIZE;
+      gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
+      gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
+      gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
+      gd_y2 = gd_y1;
+   }
 
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_INFO_TEXT, scrollbutton_info[i].infotext,
-                     GDI_X, SX + scrollbutton_info[i].x,
-                     GDI_Y, SY + scrollbutton_info[i].y,
-                     GDI_WIDTH, ED_SCROLLBUTTON_XSIZE,
-                     GDI_HEIGHT, ED_SCROLLBUTTON_YSIZE,
+                     GDI_X, x,
+                     GDI_Y, y,
+                     GDI_WIDTH, width,
+                     GDI_HEIGHT, height,
+                     GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+                     GDI_STATE, GD_BUTTON_UNPRESSED,
+                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
+                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
+                     GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_ACTION, HandleControlButtons,
+                     GDI_END);
+
+    if (gi == NULL)
+      Error(ERR_EXIT, "cannot create gadget");
+
+    level_editor_gadget[id] = gi;
+  }
+
+  /* create buttons for element list */
+  for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+  {
+    Pixmap deco_pixmap;
+    int deco_x, deco_y, deco_xpos, deco_ypos;
+    int gd_xoffset, gd_yoffset;
+    int gd_x, gd_y1, gd_y2;
+    int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
+    int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
+    int id = GADGET_ID_ELEMENTLIST_FIRST + i;
+
+    event_mask = GD_EVENT_RELEASED;
+
+    gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
+    gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
+
+    gd_x = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
+    gd_y1 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
+    gd_y2 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_ALT_YPOS;
+
+    getMiniGraphicSource(el2gfx(editor_element[i]),
+                        &deco_pixmap, &deco_x, &deco_y);
+    deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
+    deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
+
+    gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_INFO_TEXT, "choose element",
+                     GDI_X, DX + gd_xoffset,
+                     GDI_Y, DY + gd_yoffset,
+                     GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
+                     GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
                      GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
                      GDI_STATE, GD_BUTTON_UNPRESSED,
-                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
-                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
+                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y1,
+                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y2,
+                     GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
+                     GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
+                     GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
+                     GDI_DECORATION_SHIFTING, 1, 1,
                      GDI_EVENT_MASK, event_mask,
                      GDI_CALLBACK_ACTION, HandleControlButtons,
                      GDI_END);
@@ -1113,12 +1250,12 @@ static void CreateDrawingAreas()
     GD_EVENT_OFF_BORDERS;
 
   /* one for the level drawing area ... */
-  id = ED_CTRL_ID_DRAWING_LEVEL;
+  id = GADGET_ID_DRAWING_LEVEL;
   gi = CreateGadget(GDI_CUSTOM_ID, id,
                    GDI_X, SX,
                    GDI_Y, SY,
                    GDI_TYPE, GD_TYPE_DRAWING_AREA,
-                   GDI_AREA_SIZE, ED_FIELDX, ED_FIELDY,
+                   GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
                    GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
                    GDI_EVENT_MASK, event_mask,
                    GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
@@ -1136,7 +1273,7 @@ static void CreateDrawingAreas()
     int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
     int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
 
-    id = ED_CTRL_ID_ELEM_CONTENT_0 + i;
+    id = GADGET_ID_ELEM_CONTENT_0 + i;
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_X, gx,
                      GDI_Y, gy,
@@ -1156,7 +1293,7 @@ static void CreateDrawingAreas()
   }
 
   /* ... and one for the amoeba content */
-  id = ED_CTRL_ID_AMOEBA_CONTENT;
+  id = GADGET_ID_AMOEBA_CONTENT;
   gi = CreateGadget(GDI_CUSTOM_ID, id,
                    GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
                    GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
@@ -1186,7 +1323,7 @@ static void CreateTextInputGadgets()
     struct GadgetInfo *gi;
     unsigned long event_mask;
     char infotext[1024];
-    int id = ED_CTRL_ID_LEVEL_NAME + i;
+    int id = GADGET_ID_LEVEL_NAME + i;
 
     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
 
@@ -1232,14 +1369,14 @@ static void CreateScrollbarGadgets()
 
     if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
     {
-      items_max = MAX(lev_fieldx + 2, ED_FIELDX);
-      items_visible = ED_FIELDX;
+      items_max = MAX(lev_fieldx + 2, ed_fieldx);
+      items_visible = ed_fieldx;
       item_position = 0;
     }
     else
     {
-      items_max = MAX(lev_fieldy + 2, ED_FIELDY);
-      items_visible = ED_FIELDY;
+      items_max = MAX(lev_fieldy + 2, ed_fieldy);
+      items_visible = ed_fieldy;
       item_position = 0;
     }
 
@@ -1251,7 +1388,7 @@ static void CreateScrollbarGadgets()
     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
 
     gi = CreateGadget(GDI_CUSTOM_ID, id,
-                     GDI_INFO_TEXT, scrollbar_info[i].text,
+                     GDI_INFO_TEXT, scrollbar_info[i].infotext,
                      GDI_X, SX + scrollbar_info[i].x,
                      GDI_Y, SY + scrollbar_info[i].y,
                      GDI_WIDTH, scrollbar_info[i].width,
@@ -1275,18 +1412,13 @@ static void CreateScrollbarGadgets()
   }
 }
 
-static void CreateLevelEditorGadgets()
+void CreateLevelEditorGadgets()
 {
-  if (level_editor_gadgets_created)
-    return;
-
   CreateControlButtons();
   CreateCounterButtons();
   CreateDrawingAreas();
   CreateTextInputGadgets();
   CreateScrollbarGadgets();
-
-  level_editor_gadgets_created = TRUE;
 }
 
 static void MapControlButtons()
@@ -1295,6 +1427,8 @@ static void MapControlButtons()
 
   for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
     MapGadget(level_editor_gadget[i]);
+  for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+    MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
 }
 
 static void MapCounterButtons(int id)
@@ -1316,15 +1450,31 @@ static void MapTextInputGadget(int id)
 
 static void MapMainDrawingArea()
 {
+  boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
+  boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
   int i;
 
   for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
+  {
+    if (((i == ED_SCROLLBUTTON_AREA_LEFT || i == ED_SCROLLBUTTON_AREA_RIGHT) &&
+        no_horizontal_scrollbar) ||
+       ((i == ED_SCROLLBUTTON_AREA_UP || i == ED_SCROLLBUTTON_AREA_DOWN) &&
+        no_vertical_scrollbar))
+      continue;
+
     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
+  }
 
   for (i=0; i<ED_NUM_SCROLLBARS; i++)
+  {
+    if ((i == ED_SCROLLBAR_HORIZONTAL && no_horizontal_scrollbar) ||
+       (i == ED_SCROLLBAR_VERTICAL && no_vertical_scrollbar))
+      continue;
+
     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
+  }
 
-  MapDrawingArea(ED_CTRL_ID_DRAWING_LEVEL);
+  MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
 }
 
 static void UnmapDrawingArea(int id)
@@ -1336,15 +1486,16 @@ void UnmapLevelEditorWindowGadgets()
 {
   int i;
 
-  for (i=ED_NUM_CTRL_BUTTONS; i<ED_NUM_GADGETS; i++)
-    UnmapGadget(level_editor_gadget[i]);
+  for (i=0; i<NUM_EDITOR_GADGETS; i++)
+    if (level_editor_gadget[i]->x < DX)
+      UnmapGadget(level_editor_gadget[i]);
 }
 
 void UnmapLevelEditorGadgets()
 {
   int i;
 
-  for (i=0; i<ED_NUM_GADGETS; i++)
+  for (i=0; i<NUM_EDITOR_GADGETS; i++)
     UnmapGadget(level_editor_gadget[i]);
 }
 
@@ -1353,7 +1504,6 @@ void DrawLevelEd()
   int i, x, y, graphic;
 
   edit_mode = ED_MODE_DRAWING;
-  name_typing = FALSE;
 
   CloseDoor(DOOR_CLOSE_ALL);
 
@@ -1381,7 +1531,7 @@ void DrawLevelEd()
   }
 
   /*
-  DrawMiniLevel(level_xpos, level_ypos);
+  DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
   FadeToFront();
   */
 
@@ -1461,10 +1611,7 @@ void DrawLevelEd()
 
   OpenDoor(DOOR_OPEN_1);
 
-  if (!level_editor_gadgets_created)
-    CreateLevelEditorGadgets();
-  else
-    strcpy(level_editor_gadget[ED_CTRL_ID_LEVEL_NAME]->text.value, level.name);
+  strcpy(level_editor_gadget[GADGET_ID_LEVEL_NAME]->text.value, level.name);
 
   MapControlButtons();
 
@@ -1480,7 +1627,11 @@ void DrawLevelEd()
   */
 }
 
-void DrawControlWindow()
+
+
+#if 0
+
+static void DrawControlWindow()
 {
   int i,x,y;
 
@@ -1639,62 +1790,129 @@ void DrawControlWindow()
           int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
 }
 
-void AdjustLevelScrollPosition()
+#endif
+
+
+
+static void AdjustDrawingAreaGadgets()
+{
+  int ed_xsize = lev_fieldx + 2;
+  int ed_ysize = lev_fieldy + 2;
+  int max_ed_fieldx = MAX_ED_FIELDX;
+  int max_ed_fieldy = MAX_ED_FIELDY;
+  boolean horizontal_scrollbar_needed;
+  boolean vertical_scrollbar_needed;
+  int x, y, width, height;
+  int xoffset, yoffset;
+
+  /* check if we need any scrollbars */
+  horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
+  vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
+
+  /* check if we have a smaller editor field because of scrollbars */
+  if (horizontal_scrollbar_needed)
+    max_ed_fieldy = MAX_ED_FIELDY - 1;
+  if (vertical_scrollbar_needed)
+    max_ed_fieldx = MAX_ED_FIELDX - 1;
+
+  /* check again if we now need more scrollbars because of less space */
+  horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
+  vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
+
+  /* check if editor field gets even smaller after adding new scrollbars */
+  if (horizontal_scrollbar_needed)
+    max_ed_fieldy = MAX_ED_FIELDY - 1;
+  if (vertical_scrollbar_needed)
+    max_ed_fieldx = MAX_ED_FIELDX - 1;
+
+  ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
+  ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
+
+  ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
+              GDI_WIDTH, ed_fieldx * MINI_TILEX,
+              GDI_HEIGHT, ed_fieldy * MINI_TILEY,
+              GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
+              GDI_END);
+
+  xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
+  yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
+
+  x = SX + scrollbutton_info[ED_SCROLLBUTTON_AREA_RIGHT].x + xoffset;
+  y = SX + scrollbutton_info[ED_SCROLLBUTTON_AREA_DOWN].y + yoffset;
+
+  ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
+  ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
+
+  width = scrollbar_info[ED_SCROLLBAR_HORIZONTAL].width + xoffset;
+  height = scrollbar_info[ED_SCROLLBAR_VERTICAL].height + yoffset;
+
+  ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
+              GDI_WIDTH, width,
+              GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
+              GDI_END);
+  ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
+              GDI_HEIGHT, height,
+              GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
+              GDI_END);
+}
+
+static void AdjustLevelScrollPosition()
 {
   if (level_xpos < -1)
     level_xpos = -1;
-  if (level_xpos > lev_fieldx - ED_FIELDX + 1)
-    level_xpos = lev_fieldx - ED_FIELDX + 1;
-  if (lev_fieldx < ED_FIELDX - 2)
+  if (level_xpos > lev_fieldx - ed_fieldx + 1)
+    level_xpos = lev_fieldx - ed_fieldx + 1;
+  if (lev_fieldx < ed_fieldx - 2)
     level_xpos = -1;
 
   if (level_ypos < -1)
     level_ypos = -1;
-  if (level_ypos > lev_fieldy - ED_FIELDY + 1)
-    level_ypos = lev_fieldy - ED_FIELDY + 1;
-  if (lev_fieldy < ED_FIELDY - 2)
+  if (level_ypos > lev_fieldy - ed_fieldy + 1)
+    level_ypos = lev_fieldy - ed_fieldy + 1;
+  if (lev_fieldy < ed_fieldy - 2)
     level_ypos = -1;
 }
 
-void AdjustEditorScrollbar(int id)
+static void AdjustEditorScrollbar(int id)
 {
   struct GadgetInfo *gi = level_editor_gadget[id];
   int items_max, items_visible, item_position;
 
-  if (id == ED_CTRL_ID_SCROLL_HORIZONTAL)
+  if (id == GADGET_ID_SCROLL_HORIZONTAL)
   {
-    items_max = MAX(lev_fieldx + 2, ED_FIELDX);
-    items_visible = ED_FIELDX;
+    items_max = MAX(lev_fieldx + 2, ed_fieldx);
+    items_visible = ed_fieldx;
     item_position = level_xpos + 1;
   }
   else
   {
-    items_max = MAX(lev_fieldy + 2, ED_FIELDY);
-    items_visible = ED_FIELDY;
+    items_max = MAX(lev_fieldy + 2, ed_fieldy);
+    items_visible = ed_fieldy;
     item_position = level_ypos + 1;
   }
 
   if (item_position > items_max - items_visible)
     item_position = items_max - items_visible;
 
-  AdjustScrollbar(gi, items_max, item_position);
+  ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
+              GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
 }
 
-void ModifyEditorTextInput(int textinput_id, char *new_text)
+static void ModifyEditorTextInput(int textinput_id, char *new_text)
 {
   int gadget_id = textinput_info[textinput_id].gadget_id;
   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
 
-  ModifyTextInputTextValue(gi, new_text);
+  ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
 }
 
-void ModifyEditorCounter(int counter_id, int new_value)
+static void ModifyEditorCounter(int counter_id, int new_value)
 {
   int *counter_value = *counterbutton_info[counter_id].counter_value;
   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
 
-  ModifyTextInputNumberValue(gi, new_value);
+  ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
 
   if (counter_value != NULL)
     *counter_value = gi->text.number_value;
@@ -1733,669 +1951,6 @@ static void PickDrawingElement(int button, int element)
   redraw_mask |= REDRAW_DOOR_1;
 }
 
-void LevelEd(int mx, int my, int button)
-{
-  static int last_button = 0;
-
-  /*
-  static int in_field_pressed = FALSE;
-  */
-
-  static boolean use_floodfill = FALSE;
-
-
-  /*
-  int x = (mx-SX)/MINI_TILEX; 
-  int y = (my-SY)/MINI_TILEY; 
-  */
-
-  /*
-  HandlePressedControlButtons();
-  HandleDrawingFunctions(mx, my, button);
-  */
-
-  if (use_floodfill)           /********** FLOOD FILL **********/
-  {
-
-
-#if 0
-
-    if (button)
-    {
-      if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
-      {
-       int from_x, from_y;
-       int fill_element;
-
-       if (x>lev_fieldx || y>lev_fieldy ||
-           (x==0 && level_xpos<0) ||
-           (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) ||
-           (y==0 && level_ypos<0) ||
-           (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY))
-         return;
-
-       from_x = x+level_xpos;
-       from_y = y+level_ypos;
-       fill_element = (button==1 ? new_element1 :
-                       button==2 ? new_element2 :
-                       button==3 ? new_element3 : 0);
-
-       FloodFill(from_x,from_y,fill_element);
-       DrawMiniLevel(level_xpos,level_ypos);
-      }
-
-      use_floodfill = FALSE;
-      CloseDoor(DOOR_CLOSE_1);
-      OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
-    }
-    return;
-
-#endif
-
-
-
-  }
-  else                         /********** EDIT/CTRL-FENSTER **********/
-  {
-    static unsigned long choice_delay = 0;
-    int choice = CheckElemButtons(mx,my,button);
-    int elem_pos = choice-ED_BUTTON_ELEM;
-
-    if (((choice == ED_BUTTON_EUP && element_shift>0) ||
-        (choice == ED_BUTTON_EDOWN &&
-         element_shift<elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)) &&
-       DelayReached(&choice_delay, GADGET_FRAME_DELAY))
-    {
-      int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
-      int i;
-
-#if 0
-      step = (button==1 ? MAX_ELEM_X : button==2 ? 5*MAX_ELEM_X :
-             elements_in_list);
-      element_shift += (choice==ED_BUTTON_EUP ? -step : step);
-#else
-      step = step * MAX_ELEM_X * (choice == ED_BUTTON_EUP ? -1 : +1);
-      element_shift += step;
-#endif
-
-      if (element_shift<0)
-       element_shift = 0;
-      if (element_shift>elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)
-       element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y;
-      if (element_shift % MAX_ELEM_X)
-       element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X);
-
-      for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
-       DrawElemButton(i+2,ED_BUTTON_RELEASED);
-    }
-    else if (elem_pos>=0 && elem_pos<MAX_ELEM_X*MAX_ELEM_Y)
-    {
-      int new_element;
-
-      if (elem_pos+element_shift < elements_in_list)
-       new_element = editor_element[elem_pos+element_shift];
-      else
-       new_element = EL_LEERRAUM;
-
-      PickDrawingElement(last_button, new_element);
-
-      if (!HAS_CONTENT(properties_element))
-      {
-       properties_element = new_element;
-       if (edit_mode == ED_MODE_PROPERTIES)
-         DrawPropertiesWindow();
-      }
-    }
-  
-    if (edit_mode == ED_MODE_DRAWING)  /********** EDIT-FENSTER **********/
-    {
-
-
-
-#if 0
-
-      switch(CheckEditButtons(mx,my,button))
-      {
-       case ED_BUTTON_CTRL:
-         CloseDoor(DOOR_CLOSE_2);
-         DrawControlWindow();
-         XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
-                   DOOR_GFX_PAGEX4,DOOR_GFX_PAGEY1+80,
-                   VXSIZE,VYSIZE,
-                   DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
-         OpenDoor(DOOR_OPEN_2);
-         edit_mode = ED_MODE_INFO;
-         break;
-       case ED_BUTTON_FILL:
-         Request("Caution ! Flood fill mode ! Choose area !",REQ_OPEN);
-         use_floodfill = TRUE;
-         return;
-         break;
-       case ED_BUTTON_LEFT:
-         if (level_xpos>=0)
-         {
-           if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
-             break;
-           if (lev_fieldx<ED_FIELDX-2)
-             break;
-
-           level_xpos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
-           if (level_xpos<-1)
-             level_xpos = -1;
-           if (button==1)
-             ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_RIGHT);
-           else
-             DrawMiniLevel(level_xpos,level_ypos);
-         }
-         break;
-       case ED_BUTTON_RIGHT:
-         if (level_xpos<=lev_fieldx-ED_FIELDX)
-         {
-           if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
-             break;
-           if (lev_fieldx<ED_FIELDX-2)
-             break;
-
-           level_xpos += (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
-           if (level_xpos>lev_fieldx-ED_FIELDX+1)
-             level_xpos = lev_fieldx-ED_FIELDX+1;
-           if (button==1)
-             ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT);
-           else
-             DrawMiniLevel(level_xpos,level_ypos);
-         }
-         break;
-       case ED_BUTTON_UP:
-         if (level_ypos>=0)
-         {
-           if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
-             break;
-           if (lev_fieldy<ED_FIELDY-2)
-             break;
-
-           level_ypos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
-           if (level_ypos<-1)
-             level_ypos = -1;
-           if (button==1)
-             ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_DOWN);
-           else
-             DrawMiniLevel(level_xpos,level_ypos);
-         }
-         break;
-       case ED_BUTTON_DOWN:
-         if (level_ypos<=lev_fieldy-ED_FIELDY)
-         {
-           if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
-             break;
-           if (lev_fieldy<ED_FIELDY-2)
-             break;
-
-           level_ypos += (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
-           if (level_ypos>lev_fieldy-ED_FIELDY+1)
-             level_ypos = lev_fieldy-ED_FIELDY+1;
-           if (button==1)
-             ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP);
-           else
-             DrawMiniLevel(level_xpos,level_ypos);
-         }
-         break;
-       default:
-         break;
-      }
-
-#endif
-
-
-
-#if 0
-
-      if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
-      {
-       int new_element;
-
-       if (button && !motion_status)
-         in_field_pressed = TRUE;
-
-       if (!button || !in_field_pressed || button<1 || button>3 ||
-           (y==0 && level_ypos<0) ||
-           (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY) ||
-           (x==0 && level_xpos<0) ||
-           (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) ||
-           x>lev_fieldx || y>lev_fieldy)
-         return;
-
-       new_element = (button==1 ? new_element1 :
-                      button==2 ? new_element2 :
-                      button==3 ? new_element3 : 0);
-
-       if (new_element != Feld[x+level_xpos][y+level_ypos])
-       {
-         if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */
-         {
-           int x,y;
-
-           for(x=0;x<lev_fieldx;x++) for(y=0;y<lev_fieldy;y++)
-           {
-             if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
-             {
-               Feld[x][y] = EL_LEERRAUM;
-               if (x-level_xpos>=0 && x-level_xpos<ED_FIELDX &&
-                   y-level_ypos>=0 && y-level_ypos<ED_FIELDY)
-                 DrawMiniElement(x-level_xpos,y-level_ypos,EL_LEERRAUM);
-             }
-           }
-         }
-
-         Feld[x+level_xpos][y+level_ypos] = new_element;
-         DrawMiniElement(x,y,new_element);
-       }
-      }
-      else if (!motion_status) /* Mauszeiger nicht im Level-Feld */
-       in_field_pressed = FALSE;
-
-#endif
-
-
-
-    }
-    else if (edit_mode == ED_MODE_INFO)/********** KONTROLL-FENSTER **********/
-    {
-
-
-#if 0
-
-      int choice = CheckCountButtons(mx,my,button);
-      int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0);
-
-      if (choice >= 0 && choice < 36 &&
-         DelayReached(&choice_delay, GADGET_FRAME_DELAY))
-      {
-       if (!(choice % 2))
-         step = -step;
-
-       choice /= 2;
-
-       if (choice<11)
-       {
-         level.score[choice] += step;
-         if (level.score[choice]<0)
-           level.score[choice] = 0;
-         else if (level.score[choice]>255)
-           level.score[choice] = 255;
-       }
-       else if (choice==11)
-       {
-         level.tempo_amoebe += step;
-         if (level.tempo_amoebe<0)
-           level.tempo_amoebe = 0;
-         else if (level.tempo_amoebe>255)
-           level.tempo_amoebe = 255;
-       }
-       else if (choice==12)
-       {
-         level.dauer_sieb += step;
-         if (level.dauer_sieb<0)
-           level.dauer_sieb = 0;
-         else if (level.dauer_sieb>255)
-           level.dauer_sieb = 255;
-       }
-       else if (choice==13)
-       {
-         level.dauer_ablenk += step;
-         if (level.dauer_ablenk<0)
-           level.dauer_ablenk = 0;
-         else if (level.dauer_ablenk>255)
-           level.dauer_ablenk = 255;
-       }
-       else if (choice==14)
-       {
-         level.edelsteine += step;
-         if (level.edelsteine<0)
-           level.edelsteine = 0;
-         else if (level.edelsteine>999)
-           level.edelsteine = 999;
-       }
-       else if (choice==15)
-       {
-         level.time += step;
-         if (level.time<0)
-           level.time = 0;
-         else if (level.time>999)
-           level.time = 999;
-       }
-       else if (choice==16)
-       {
-         lev_fieldx += step;
-         if (lev_fieldx<MIN_LEV_FIELDX)
-           lev_fieldx = MIN_LEV_FIELDX;
-         else if (lev_fieldx>MAX_LEV_FIELDX)
-           lev_fieldx = MAX_LEV_FIELDX;
-         level.fieldx = lev_fieldx;
-       }
-       else if (choice==17)
-       {
-         lev_fieldy += step;
-         if (lev_fieldy<MIN_LEV_FIELDY)
-           lev_fieldy = MIN_LEV_FIELDY;
-         else if (lev_fieldy>MAX_LEV_FIELDY)
-           lev_fieldy = MAX_LEV_FIELDY;
-         level.fieldy = lev_fieldy;
-       }
-
-       if (choice<11)
-         DrawText(ED_COUNT_VALUE_XPOS,
-                  ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
-                  int2str(level.score[choice],3),FS_SMALL,FC_YELLOW);
-       else if (choice==11)
-         DrawText(ED_COUNT_VALUE_XPOS,
-                  ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
-                  int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
-       else if (choice==12)
-         DrawText(ED_COUNT_VALUE_XPOS,
-                  ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
-                  int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
-       else if (choice==13)
-         DrawText(ED_COUNT_VALUE_XPOS,
-                  ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
-                  int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
-       else if (choice==14)
-         DrawText(ED_COUNT_VALUE_XPOS,
-                  ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
-                  int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
-       else if (choice==15)
-         DrawText(ED_COUNT_VALUE_XPOS,
-                  ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
-                  int2str(level.time,3),FS_SMALL,FC_YELLOW);
-       else if (choice==16)
-         DrawText(ED_SIZE_VALUE_XPOS,
-                  ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
-                  int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
-       else if (choice==17)
-         DrawText(ED_SIZE_VALUE_XPOS,
-                  ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
-                  int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
-
-       redraw_mask &= ~REDRAW_FIELD;
-       if (choice<16)
-         XCopyArea(display,drawto,window,gc,
-                   ED_COUNT_VALUE_XPOS,
-                   ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
-                   3*FONT2_XSIZE,FONT2_YSIZE,
-                   ED_COUNT_VALUE_XPOS,
-                   ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE);
-       else
-         XCopyArea(display,drawto,window,gc,
-                   ED_SIZE_VALUE_XPOS,
-                   ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE,
-                   3*FONT2_XSIZE,FONT2_YSIZE,
-                   ED_SIZE_VALUE_XPOS,
-                   ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE);
-       XFlush(display);
-      }
-
-      switch(CheckCtrlButtons(mx,my,button))
-      {
-       case ED_BUTTON_EDIT:
-         CloseDoor(DOOR_CLOSE_2);
-         AdjustLevelScrollPosition();
-         DrawMiniLevel(level_xpos,level_ypos);
-         XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
-                   DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
-                   VXSIZE,VYSIZE,
-                   DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
-         OpenDoor(DOOR_OPEN_2);
-         edit_mode = ED_MODE_DRAWING;
-         break;
-       case ED_BUTTON_CLEAR:
-         if (Request("Are you sure to clear this level ?",REQ_ASK))
-         {
-           for(x=0;x<MAX_LEV_FIELDX;x++) 
-             for(y=0;y<MAX_LEV_FIELDY;y++) 
-               Feld[x][y] = EL_ERDREICH;
-           DrawMiniLevel(level_xpos,level_ypos);
-         }
-         break;
-       case ED_BUTTON_UNDO:
-         if (leveldir[leveldir_nr].readonly ||
-             Request("Exit without saving ?",REQ_ASK | REQ_STAY_OPEN))
-         {
-           CloseDoor(DOOR_CLOSE_ALL);
-           game_status=MAINMENU;
-           DrawMainMenu();
-         }
-         else
-         {
-           CloseDoor(DOOR_CLOSE_1);
-           OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
-         }
-         break;
-       case ED_BUTTON_EXIT:
-         {
-           int figur_vorhanden = FALSE;
-
-           if (leveldir[leveldir_nr].readonly)
-           {
-             Request("This level is read only !",REQ_CONFIRM);
-             break;
-           }
-
-           for(y=0;y<lev_fieldy;y++) 
-             for(x=0;x<lev_fieldx;x++)
-               if (Feld[x][y] == EL_SPIELFIGUR ||
-                   Feld[x][y] == EL_SPIELER1 ||
-                   Feld[x][y] == EL_SP_MURPHY) 
-                 figur_vorhanden = TRUE;
-
-           if (!figur_vorhanden)
-             Request("No Level without Gregor Mc Duffin please !",
-                        REQ_CONFIRM);
-           else
-           {
-             if (Request("Save this level and kill the old ?",
-                            REQ_ASK | REQ_STAY_OPEN))
-             {
-               for(x=0;x<lev_fieldx;x++)
-                 for(y=0;y<lev_fieldy;y++) 
-                   Ur[x][y]=Feld[x][y];
-               SaveLevel(level_nr);
-             }
-             CloseDoor(DOOR_CLOSE_ALL);
-             game_status=MAINMENU;
-             DrawMainMenu();
-           }
-         }
-         break;
-       default:
-         break;
-      }
-
-      if (mx>=ED_COUNT_GADGET_XPOS &&
-         mx<ED_COUNT_GADGET_XPOS+31*FONT2_XSIZE+10 &&
-         my>=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE &&
-         my<ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE+ED_WIN_COUNT_YSIZE)
-      {
-       if (!name_typing)
-       {
-         name_typing = TRUE;
-         DrawText(ED_COUNT_GADGET_XPOS+5,
-                  ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-                  level.name,FS_SMALL,FC_GREEN);
-         DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
-                  ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-                  "<",FS_SMALL,FC_RED);
-       }
-      }
-      else
-      {
-       if (name_typing)
-       {
-         name_typing = FALSE;
-         DrawText(ED_COUNT_GADGET_XPOS+5,
-                  ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-                  level.name,FS_SMALL,FC_YELLOW);
-         DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
-                  ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-                  " ",FS_SMALL,FC_RED);
-       }
-      }
-
-      if (mx>=SX+29*MINI_TILEX && mx<SX+30*MINI_TILEX &&
-         my>=SY+26*MINI_TILEY && my<SY+27*MINI_TILEY)
-      {
-       int new_element;
-
-       if (!button || button<1 || button>3)
-         return;
-
-       new_element = (button==1 ? new_element1 :
-                      button==2 ? new_element2 :
-                      button==3 ? new_element3 : 0);
-
-       if (new_element != level.amoebe_inhalt)
-       {
-         level.amoebe_inhalt = new_element;
-         DrawMiniElement(29,26,new_element);
-       }
-      }
-
-      if (mx>=SX+1*MINI_TILEX && mx<SX+(1+4*5)*MINI_TILEX &&
-         my>=SY+2*MINI_TILEY && my<SY+(2+3)*MINI_TILEY)
-      {
-       int x = (mx-SX-1*MINI_TILEX)/MINI_TILEX;
-       int y = (my-SY-2*MINI_TILEY)/MINI_TILEY;
-       int i = x/5;
-       int new_element;
-
-       x = x-i*5;
-       if (i>=0 && i<43 && x>=0 && x<3 && y>=0 && y<3)
-       {
-         if (button && !motion_status)
-           in_field_pressed = TRUE;
-
-         if (!button || !in_field_pressed || button<1 || button>3)
-           return;
-
-         new_element = (button==1 ? new_element1 :
-                        button==2 ? new_element2 :
-                        button==3 ? new_element3 : 0);
-
-         if (new_element != level.mampfer_inhalt[i][x][y])
-         {
-           level.mampfer_inhalt[i][x][y] = new_element;
-           DrawMiniElement(1+5*i+x,2+y,new_element);
-         }
-       }
-       else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */
-         in_field_pressed = FALSE;
-      }
-      else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */
-       in_field_pressed = FALSE;
-
-#endif
-
-
-
-    }
-  }
-
-  last_button = button;
-
-  BackToFront();
-}
-
-void LevelNameTyping(KeySym key)
-{
-  unsigned char ascii = 0;
-  int len = strlen(level.name);
-
-  if (!name_typing)
-    return;
-
-  if (key>=XK_A && key<=XK_Z)
-    ascii = 'A'+(char)(key-XK_A);
-  else if (key>=XK_a && key<=XK_z)
-    ascii = 'a'+(char)(key-XK_a);
-  else if (key>=XK_0 && key<=XK_9)
-    ascii = '0'+(char)(key-XK_0);
-#ifdef XK_LATIN1
-  else if (key>=XK_space && key<=XK_at)
-    ascii = ' '+(char)(key-XK_space);
-  else if (key==XK_Adiaeresis)
-    ascii = 'Ä';
-  else if (key==XK_Odiaeresis)
-    ascii = 'Ö';
-  else if (key==XK_Udiaeresis)
-    ascii = 'Ãœ';
-  else if (key==XK_adiaeresis)
-    ascii = 'ä';
-  else if (key==XK_odiaeresis)
-    ascii = 'ö';
-  else if (key==XK_udiaeresis)
-    ascii = 'ü';
-  else if (key==XK_underscore)
-    ascii = '_';
-#endif
-
-  if (ascii && len<MAX_LEVEL_NAME_LEN-2)
-  {
-    level.name[len] = ascii;
-    level.name[len+1] = 0;
-    len++;
-
-    DrawTextExt(drawto,gc,
-               ED_COUNT_GADGET_XPOS+5,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               level.name,FS_SMALL,FC_GREEN);
-    DrawTextExt(window,gc,
-               ED_COUNT_GADGET_XPOS+5,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               level.name,FS_SMALL,FC_GREEN);
-    DrawTextExt(drawto,gc,
-               ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               "<",FS_SMALL,FC_RED);
-    DrawTextExt(window,gc,
-               ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               "<",FS_SMALL,FC_RED);
-  }
-  else if ((key==XK_Delete || key==XK_BackSpace) && len>0)
-  {
-    level.name[len-1] = 0;
-    len--;
-
-    DrawTextExt(drawto,gc,
-               ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               "< ",FS_SMALL,FC_GREEN);
-    DrawTextExt(window,gc,
-               ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               "< ",FS_SMALL,FC_GREEN);
-  }
-  else if (key==XK_Return)
-  {
-    DrawTextExt(drawto,gc,
-               ED_COUNT_GADGET_XPOS+5,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               level.name,FS_SMALL,FC_YELLOW);
-    DrawTextExt(window,gc,
-               ED_COUNT_GADGET_XPOS+5,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               level.name,FS_SMALL,FC_YELLOW);
-    DrawTextExt(drawto,gc,
-               ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               " ",FS_SMALL,FC_YELLOW);
-    DrawTextExt(window,gc,
-               ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               " ",FS_SMALL,FC_YELLOW);
-
-    name_typing = FALSE;
-  }
-}
-
 static void DrawCounterValueField(int counter_id, int value)
 {
   int x = SX + counterbutton_info[counter_id].x + ED_WIN_COUNT_XPOS;
@@ -2415,10 +1970,11 @@ static void DrawDrawingWindow()
 {
   ClearWindow();
   UnmapLevelEditorWindowGadgets();
+  AdjustDrawingAreaGadgets();
   AdjustLevelScrollPosition();
-  AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_HORIZONTAL);
-  AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_VERTICAL);
-  DrawMiniLevel(level_xpos, level_ypos);
+  AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
+  AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
+  DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
   MapMainDrawingArea();
 }
 
@@ -2485,7 +2041,7 @@ static void DrawElementContentAreas()
        ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
 
   for (i=0; i<MAX_ELEM_CONTENT; i++)
-    UnmapDrawingArea(ED_CTRL_ID_ELEM_CONTENT_0 + i);
+    UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
 
   /* display counter to choose number of element content areas */
   gadget_elem_content_value = num_areas;
@@ -2541,7 +2097,7 @@ static void DrawElementContentAreas()
   }
 
   for (i=0; i<*num_areas; i++)
-    MapDrawingArea(ED_CTRL_ID_ELEM_CONTENT_0 + i);
+    MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
 }
 
 static void DrawAmoebaContentArea()
@@ -2573,7 +2129,7 @@ static void DrawAmoebaContentArea()
 
   DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
 
-  MapDrawingArea(ED_CTRL_ID_AMOEBA_CONTENT);
+  MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
 }
 
 #define TEXT_COLLECTING                "Score for collecting"
@@ -2931,7 +2487,7 @@ static void SelectArea(int from_x, int from_y, int to_x, int to_y,
 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
                         int button, int mode)
 {
-  static short brush_buffer[ED_FIELDX][ED_FIELDY];
+  static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
   static int brush_width, brush_height;
   static int last_cursor_x = -1, last_cursor_y = -1;
   static boolean delete_old_brush;
@@ -3168,9 +2724,9 @@ static void DrawLevelText(int sx, int sy, char letter, int mode)
        delete_buffer[sx - start_sx] = Feld[lx][ly];
        Feld[lx][ly] = letter_element;
 
-       if (sx + 1 < ED_FIELDX && lx + 1 < lev_fieldx)
+       if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
          DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
-       else if (sy + 1 < ED_FIELDY && ly + 1 < lev_fieldy)
+       else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
          DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
        else
          DrawLevelText(0, 0, 0, TEXT_END);
@@ -3187,7 +2743,7 @@ static void DrawLevelText(int sx, int sy, char letter, int mode)
       break;
 
     case TEXT_NEWLINE:
-      if (sy + 1 < ED_FIELDY - 1 && ly + 1 < lev_fieldy - 1)
+      if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
        DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
       else
        DrawLevelText(0, 0, 0, TEXT_END);
@@ -3290,7 +2846,7 @@ static void RandomPlacement(int button)
     }
   }
 
-  DrawMiniLevel(level_xpos, level_ypos);
+  DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
 }
 
@@ -3309,7 +2865,7 @@ void WrapLevel(int dx, int dy)
       Feld[x][y] =
        FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
 
-  DrawMiniLevel(level_xpos, level_ypos);
+  DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
 }
 
@@ -3317,10 +2873,10 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
 {
   static boolean started_inside_drawing_area = FALSE;
   int id = gi->custom_id;
-  boolean inside_drawing_area = !gi->event.off_borders;
   boolean button_press_event;
   boolean button_release_event;
-  boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL);
+  boolean inside_drawing_area = !gi->event.off_borders;
+  boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
   int new_element;
   int button = gi->event.button;
   int sx = gi->event.x, sy = gi->event.y;
@@ -3352,6 +2908,9 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
     lx = sx + level_xpos;
     ly = sy + level_ypos;
 
+    if (!IN_LEV_FIELD(lx, ly))
+      inside_drawing_area = FALSE;
+
     /* make sure to stay inside level field boundaries */
     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
@@ -3381,12 +2940,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
 #endif
 
 
-  if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
+  if (!draw_level && drawing_function != GADGET_ID_SINGLE_ITEMS)
     return;
 
   switch (drawing_function)
   {
-    case ED_CTRL_ID_SINGLE_ITEMS:
+    case GADGET_ID_SINGLE_ITEMS:
       if (draw_level)
       {
        if (button_release_event)
@@ -3418,8 +2977,8 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
                if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
                {
                  Feld[x][y] = EL_LEERRAUM;
-                 if (x - level_xpos >= 0 && x - level_xpos < ED_FIELDX &&
-                     y - level_ypos >= 0 && y - level_ypos < ED_FIELDY)
+                 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
+                     y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
                    DrawMiniElement(x - level_xpos, y - level_ypos,
                                    EL_LEERRAUM);
                }
@@ -3442,16 +3001,16 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
                           gi->y + sy * MINI_TILEY,
                           el2gfx(new_element));
 
-       if (id == ED_CTRL_ID_AMOEBA_CONTENT)
+       if (id == GADGET_ID_AMOEBA_CONTENT)
          level.amoebe_inhalt = new_element;
-       else if (id >= ED_CTRL_ID_ELEM_CONTENT_0 &&
-                id <= ED_CTRL_ID_ELEM_CONTENT_7)
-         level.mampfer_inhalt[id - ED_CTRL_ID_ELEM_CONTENT_0][sx][sy] =
+       else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
+                id <= GADGET_ID_ELEM_CONTENT_7)
+         level.mampfer_inhalt[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
            new_element;
       }
       break;
 
-    case ED_CTRL_ID_CONNECTED_ITEMS:
+    case GADGET_ID_CONNECTED_ITEMS:
       {
        static int last_sx = -1;
        static int last_sy = -1;
@@ -3470,12 +3029,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_LINE:
-    case ED_CTRL_ID_ARC:
-    case ED_CTRL_ID_RECTANGLE:
-    case ED_CTRL_ID_FILLED_BOX:
-    case ED_CTRL_ID_GRAB_BRUSH:
-    case ED_CTRL_ID_TEXT:
+    case GADGET_ID_LINE:
+    case GADGET_ID_ARC:
+    case GADGET_ID_RECTANGLE:
+    case GADGET_ID_FILLED_BOX:
+    case GADGET_ID_GRAB_BRUSH:
+    case GADGET_ID_TEXT:
       {
        static int last_sx = -1;
        static int last_sy = -1;
@@ -3483,17 +3042,17 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
        static int start_sy = -1;
        void (*draw_func)(int, int, int, int, int, boolean);
 
-       if (drawing_function == ED_CTRL_ID_LINE)
+       if (drawing_function == GADGET_ID_LINE)
          draw_func = DrawLine;
-       else if (drawing_function == ED_CTRL_ID_ARC)
+       else if (drawing_function == GADGET_ID_ARC)
          draw_func = DrawArc;
-       else if (drawing_function == ED_CTRL_ID_RECTANGLE)
+       else if (drawing_function == GADGET_ID_RECTANGLE)
          draw_func = DrawRectangle;
-       else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
+       else if (drawing_function == GADGET_ID_FILLED_BOX)
          draw_func = DrawFilledBox;
-       else if (drawing_function == ED_CTRL_ID_GRAB_BRUSH)
+       else if (drawing_function == GADGET_ID_GRAB_BRUSH)
          draw_func = SelectArea;
-       else /* (drawing_function == ED_CTRL_ID_TEXT) */
+       else /* (drawing_function == GADGET_ID_TEXT) */
          draw_func = SetTextCursor;
 
        if (button_press_event)
@@ -3502,20 +3061,20 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
          start_sx = last_sx = sx;
          start_sy = last_sy = sy;
 
-         if (drawing_function == ED_CTRL_ID_TEXT)
+         if (drawing_function == GADGET_ID_TEXT)
            DrawLevelText(0, 0, 0, TEXT_END);
        }
        else if (button_release_event)
        {
          draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
-         if (drawing_function == ED_CTRL_ID_GRAB_BRUSH)
+         if (drawing_function == GADGET_ID_GRAB_BRUSH)
          {
            CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
            CopyBrushToCursor(sx, sy);
-           ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]);
+           ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS]);
            draw_with_brush = TRUE;
          }
-         else if (drawing_function == ED_CTRL_ID_TEXT)
+         else if (drawing_function == GADGET_ID_TEXT)
            DrawLevelText(sx, sy, 0, TEXT_INIT);
          else
            CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
@@ -3530,34 +3089,16 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
       }
       break;
 
-
-
-#if 0
-    case ED_CTRL_ID_TEXT:
-      /*
-      DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
-      DrawAreaBorder(sx, sy, sx, sy);
-      last_sx = sx;
-      last_sy = sy;
-      */
-
-      if (button_press_event)
-       DrawLevelText(sx, sy, 0, TEXT_INIT);
-      break;
-#endif
-
-
-
-    case ED_CTRL_ID_FLOOD_FILL:
+    case GADGET_ID_FLOOD_FILL:
       if (button_press_event && Feld[lx][ly] != new_element)
       {
        FloodFill(lx, ly, new_element);
-       DrawMiniLevel(level_xpos, level_ypos);
+       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
        CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
       }
       break;
 
-    case ED_CTRL_ID_PICK_ELEMENT:
+    case GADGET_ID_PICK_ELEMENT:
       if (button_press_event)
        PickDrawingElement(button, Feld[lx][ly]);
       if (button_release_event)
@@ -3577,89 +3118,89 @@ static void HandleCounterButtons(struct GadgetInfo *gi)
 
   switch (id)
   {
-    case ED_CTRL_ID_ELEM_SCORE_DOWN:
-    case ED_CTRL_ID_ELEM_SCORE_UP:
-      step *= (id == ED_CTRL_ID_ELEM_SCORE_DOWN ? -1 : 1);
+    case GADGET_ID_ELEM_SCORE_DOWN:
+    case GADGET_ID_ELEM_SCORE_UP:
+      step *= (id == GADGET_ID_ELEM_SCORE_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE,
                          *gadget_elem_score_value + step);
       break;
-    case ED_CTRL_ID_ELEM_SCORE_TEXT:
+    case GADGET_ID_ELEM_SCORE_TEXT:
       *gadget_elem_score_value = gi->text.number_value;
       break;
 
-    case ED_CTRL_ID_ELEM_CONTENT_DOWN:
-    case ED_CTRL_ID_ELEM_CONTENT_UP:
-      step *= (id == ED_CTRL_ID_ELEM_CONTENT_DOWN ? -1 : 1);
+    case GADGET_ID_ELEM_CONTENT_DOWN:
+    case GADGET_ID_ELEM_CONTENT_UP:
+      step *= (id == GADGET_ID_ELEM_CONTENT_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT,
                          *gadget_elem_content_value + step);
       DrawElementContentAreas();
       break;
-    case ED_CTRL_ID_ELEM_CONTENT_TEXT:
+    case GADGET_ID_ELEM_CONTENT_TEXT:
       *gadget_elem_content_value = gi->text.number_value;
       DrawElementContentAreas();
       break;
 
-    case ED_CTRL_ID_LEVEL_XSIZE_DOWN:
-    case ED_CTRL_ID_LEVEL_XSIZE_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_XSIZE_DOWN:
+    case GADGET_ID_LEVEL_XSIZE_UP:
+      step *= (id == GADGET_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE,
                          *gadget_level_xsize_value + step);
       level.fieldx = lev_fieldx;
       break;
-    case ED_CTRL_ID_LEVEL_XSIZE_TEXT:
+    case GADGET_ID_LEVEL_XSIZE_TEXT:
       *gadget_level_xsize_value = gi->text.number_value;
       level.fieldx = lev_fieldx;
       break;
 
-    case ED_CTRL_ID_LEVEL_YSIZE_DOWN:
-    case ED_CTRL_ID_LEVEL_YSIZE_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_YSIZE_DOWN:
+    case GADGET_ID_LEVEL_YSIZE_UP:
+      step *= (id == GADGET_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE,
                          *gadget_level_ysize_value + step);
       level.fieldy = lev_fieldy;
       break;
-    case ED_CTRL_ID_LEVEL_YSIZE_TEXT:
+    case GADGET_ID_LEVEL_YSIZE_TEXT:
       *gadget_level_ysize_value = gi->text.number_value;
       level.fieldy = lev_fieldy;
       break;
 
-    case ED_CTRL_ID_LEVEL_RANDOM_DOWN:
-    case ED_CTRL_ID_LEVEL_RANDOM_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_RANDOM_DOWN:
+    case GADGET_ID_LEVEL_RANDOM_UP:
+      step *= (id == GADGET_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM,
                          *gadget_level_random_value + step);
       break;
-    case ED_CTRL_ID_LEVEL_RANDOM_TEXT:
+    case GADGET_ID_LEVEL_RANDOM_TEXT:
       *gadget_level_random_value = gi->text.number_value;
       break;
 
-    case ED_CTRL_ID_LEVEL_COLLECT_DOWN:
-    case ED_CTRL_ID_LEVEL_COLLECT_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_COLLECT_DOWN:
+    case GADGET_ID_LEVEL_COLLECT_UP:
+      step *= (id == GADGET_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT,
                          *gadget_level_collect_value + step);
       break;
-    case ED_CTRL_ID_LEVEL_COLLECT_TEXT:
+    case GADGET_ID_LEVEL_COLLECT_TEXT:
       *gadget_level_collect_value = gi->text.number_value;
       break;
 
-    case ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN:
-    case ED_CTRL_ID_LEVEL_TIMELIMIT_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_TIMELIMIT_DOWN:
+    case GADGET_ID_LEVEL_TIMELIMIT_UP:
+      step *= (id == GADGET_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT,
                          *gadget_level_timelimit_value + step);
       break;
-    case ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT:
+    case GADGET_ID_LEVEL_TIMELIMIT_TEXT:
       *gadget_level_timelimit_value = gi->text.number_value;
       break;
 
-    case ED_CTRL_ID_LEVEL_TIMESCORE_DOWN:
-    case ED_CTRL_ID_LEVEL_TIMESCORE_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_TIMESCORE_DOWN:
+    case GADGET_ID_LEVEL_TIMESCORE_UP:
+      step *= (id == GADGET_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE,
                          *gadget_level_timescore_value + step);
       break;
-    case ED_CTRL_ID_LEVEL_TIMESCORE_TEXT:
+    case GADGET_ID_LEVEL_TIMESCORE_TEXT:
       *gadget_level_timescore_value = gi->text.number_value;
       break;
 
@@ -3674,11 +3215,11 @@ static void HandleTextInputGadgets(struct GadgetInfo *gi)
 
   switch (id)
   {
-    case ED_CTRL_ID_LEVEL_NAME:
+    case GADGET_ID_LEVEL_NAME:
       strcpy(level.name, gi->text.value);
       break;
 
-    case ED_CTRL_ID_LEVEL_AUTHOR:
+    case GADGET_ID_LEVEL_AUTHOR:
       strcpy(level.author, gi->text.value);
       break;
 
@@ -3695,16 +3236,16 @@ static void HandleControlButtons(struct GadgetInfo *gi)
   int new_element;
   int player_present = FALSE;
   int level_changed = FALSE;
-  int x, y;
+  int i, x, y;
 
   new_element = (button == 1 ? new_element1 :
                 button == 2 ? new_element2 :
                 button == 3 ? new_element3 : 0);
 
-  if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
+  if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
     DrawLevelText(0, 0, 0, TEXT_END);
 
-  if (id < ED_NUM_CTRL1_BUTTONS && id != ED_CTRL_ID_PROPERTIES &&
+  if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
       edit_mode != ED_MODE_DRAWING)
   {
     DrawDrawingWindow();
@@ -3713,14 +3254,13 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
   switch (id)
   {
-    case ED_CTRL_ID_SCROLL_LEFT:
+    case GADGET_ID_SCROLL_LEFT:
       if (level_xpos >= 0)
       {
-       int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL;
+       int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
-       struct GadgetScrollbar *gs = &gi->scrollbar;
 
-       if (lev_fieldx < ED_FIELDX - 2)
+       if (lev_fieldx < ed_fieldx - 2)
          break;
 
        level_xpos -= step;
@@ -3729,42 +3269,40 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        if (button == 1)
          ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
        else
-         DrawMiniLevel(level_xpos, level_ypos);
+         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
 
-       AdjustScrollbar(gi, gs->items_max, level_xpos + 1);
+       ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
       }
       break;
 
-    case ED_CTRL_ID_SCROLL_RIGHT:
-      if (level_xpos <= lev_fieldx - ED_FIELDX)
+    case GADGET_ID_SCROLL_RIGHT:
+      if (level_xpos <= lev_fieldx - ed_fieldx)
       {
-       int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL;
+       int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
-       struct GadgetScrollbar *gs = &gi->scrollbar;
 
-       if (lev_fieldx < ED_FIELDX - 2)
+       if (lev_fieldx < ed_fieldx - 2)
          break;
 
        level_xpos += step;
-       if (level_xpos > lev_fieldx - ED_FIELDX + 1)
-         level_xpos = lev_fieldx - ED_FIELDX + 1;
+       if (level_xpos > lev_fieldx - ed_fieldx + 1)
+         level_xpos = lev_fieldx - ed_fieldx + 1;
        if (button == 1)
          ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
        else
-         DrawMiniLevel(level_xpos, level_ypos);
+         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
 
-       AdjustScrollbar(gi, gs->items_max, level_xpos + 1);
+       ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
       }
       break;
 
-    case ED_CTRL_ID_SCROLL_UP:
+    case GADGET_ID_SCROLL_UP:
       if (level_ypos >= 0)
       {
-       int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL;
+       int gadget_id = GADGET_ID_SCROLL_VERTICAL;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
-       struct GadgetScrollbar *gs = &gi->scrollbar;
 
-       if (lev_fieldy < ED_FIELDY - 2)
+       if (lev_fieldy < ed_fieldy - 2)
          break;
 
        level_ypos -= step;
@@ -3773,80 +3311,102 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        if (button == 1)
          ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
        else
-         DrawMiniLevel(level_xpos, level_ypos);
+         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
 
-       AdjustScrollbar(gi, gs->items_max, level_ypos + 1);
+       ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
       }
       break;
 
-    case ED_CTRL_ID_SCROLL_DOWN:
-      if (level_ypos <= lev_fieldy - ED_FIELDY)
+    case GADGET_ID_SCROLL_DOWN:
+      if (level_ypos <= lev_fieldy - ed_fieldy)
       {
-       int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL;
+       int gadget_id = GADGET_ID_SCROLL_VERTICAL;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
-       struct GadgetScrollbar *gs = &gi->scrollbar;
 
-       if (lev_fieldy < ED_FIELDY - 2)
+       if (lev_fieldy < ed_fieldy - 2)
          break;
 
        level_ypos += step;
-       if (level_ypos > lev_fieldy - ED_FIELDY + 1)
-         level_ypos = lev_fieldy - ED_FIELDY + 1;
+       if (level_ypos > lev_fieldy - ed_fieldy + 1)
+         level_ypos = lev_fieldy - ed_fieldy + 1;
        if (button == 1)
          ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
        else
-         DrawMiniLevel(level_xpos, level_ypos);
+         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
 
-       AdjustScrollbar(gi, gs->items_max, level_ypos + 1);
+       ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
       }
       break;
 
-    case ED_CTRL_ID_SCROLL_HORIZONTAL:
+    case GADGET_ID_SCROLL_HORIZONTAL:
       level_xpos = gi->event.item_position - 1;
-      DrawMiniLevel(level_xpos, level_ypos);
+      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
       break;
 
-    case ED_CTRL_ID_SCROLL_VERTICAL:
+    case GADGET_ID_SCROLL_VERTICAL:
       level_ypos = gi->event.item_position - 1;
-      DrawMiniLevel(level_xpos, level_ypos);
+      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+      break;
+
+    case GADGET_ID_ELEMENTLIST_UP:
+    case GADGET_ID_ELEMENTLIST_DOWN:
+      step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1);
+      element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
+
+      if (element_shift < 0)
+       element_shift = 0;
+      if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
+       element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
+
+      for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+      {
+       int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
+       struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+       struct GadgetDesign *design = &gi->deco.design;
+
+       UnmapGadget(gi);
+       getMiniGraphicSource(el2gfx(editor_element[element_shift + i]),
+                            &design->pixmap, &design->x, &design->y);
+       MapGadget(gi);
+      }
       break;
 
-    case ED_CTRL_ID_WRAP_LEFT:
+    case GADGET_ID_WRAP_LEFT:
       WrapLevel(-step, 0);
       break;
 
-    case ED_CTRL_ID_WRAP_RIGHT:
+    case GADGET_ID_WRAP_RIGHT:
       WrapLevel(step, 0);
       break;
 
-    case ED_CTRL_ID_WRAP_UP:
+    case GADGET_ID_WRAP_UP:
       WrapLevel(0, -step);
       break;
 
-    case ED_CTRL_ID_WRAP_DOWN:
+    case GADGET_ID_WRAP_DOWN:
       WrapLevel(0, step);
       break;
 
-    case ED_CTRL_ID_SINGLE_ITEMS:
-    case ED_CTRL_ID_CONNECTED_ITEMS:
-    case ED_CTRL_ID_LINE:
-    case ED_CTRL_ID_ARC:
-    case ED_CTRL_ID_TEXT:
-    case ED_CTRL_ID_RECTANGLE:
-    case ED_CTRL_ID_FILLED_BOX:
-    case ED_CTRL_ID_FLOOD_FILL:
-    case ED_CTRL_ID_GRAB_BRUSH:
-    case ED_CTRL_ID_PICK_ELEMENT:
+    case GADGET_ID_SINGLE_ITEMS:
+    case GADGET_ID_CONNECTED_ITEMS:
+    case GADGET_ID_LINE:
+    case GADGET_ID_ARC:
+    case GADGET_ID_TEXT:
+    case GADGET_ID_RECTANGLE:
+    case GADGET_ID_FILLED_BOX:
+    case GADGET_ID_FLOOD_FILL:
+    case GADGET_ID_GRAB_BRUSH:
+    case GADGET_ID_PICK_ELEMENT:
       last_drawing_function = drawing_function;
       drawing_function = id;
       draw_with_brush = FALSE;
       break;
 
-    case ED_CTRL_ID_RANDOM_PLACEMENT:
+    case GADGET_ID_RANDOM_PLACEMENT:
       RandomPlacement(button);
       break;
 
-    case ED_CTRL_ID_PROPERTIES:
+    case GADGET_ID_PROPERTIES:
       if (edit_mode != ED_MODE_PROPERTIES)
       {
        properties_element = new_element;
@@ -3860,7 +3420,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_UNDO:
+    case GADGET_ID_UNDO:
       if (undo_buffer_steps == 0)
       {
        Request("Undo buffer empty !", REQ_CONFIRM);
@@ -3874,10 +3434,10 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       for(x=0; x<lev_fieldx; x++)
        for(y=0; y<lev_fieldy; y++)
          Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
-      DrawMiniLevel(level_xpos,level_ypos);
+      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
       break;
 
-    case ED_CTRL_ID_INFO:
+    case GADGET_ID_INFO:
       if (edit_mode != ED_MODE_INFO)
       {
        DrawLevelInfoWindow();
@@ -3890,16 +3450,16 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_CLEAR:
+    case GADGET_ID_CLEAR:
       for(x=0; x<MAX_LEV_FIELDX; x++) 
        for(y=0; y<MAX_LEV_FIELDY; y++) 
          Feld[x][y] = new_element3;
-      CopyLevelToUndoBuffer(ED_CTRL_ID_CLEAR);
+      CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
 
-      DrawMiniLevel(level_xpos, level_ypos);
+      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
       break;
 
-    case ED_CTRL_ID_SAVE:
+    case GADGET_ID_SAVE:
       if (leveldir[leveldir_nr].readonly)
       {
        Request("This level is read only !", REQ_CONFIRM);
@@ -3938,7 +3498,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_TEST:
+    case GADGET_ID_TEST:
       for(y=0; y<lev_fieldy; y++) 
        for(x=0; x<lev_fieldx; x++)
          if (Feld[x][y] == EL_SPIELFIGUR ||
@@ -3981,7 +3541,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_EXIT:
+    case GADGET_ID_EXIT:
       for(y=0; y<lev_fieldy; y++) 
        for(x=0; x<lev_fieldx; x++)
          if (Feld[x][y] != Ur[x][y])
@@ -4018,8 +3578,23 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       break;
 
     default:
+      if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
+         id <= GADGET_ID_ELEMENTLIST_LAST)
+      {
+       int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
+       int new_element = editor_element[element_position + element_shift];
+
+       PickDrawingElement(button, new_element);
+
+       if (!HAS_CONTENT(properties_element))
+       {
+         properties_element = new_element;
+         if (edit_mode == ED_MODE_PROPERTIES)
+           DrawPropertiesWindow();
+       }
+      }
 #ifdef DEBUG
-      if (gi->event.type == GD_EVENT_PRESSED)
+      else if (gi->event.type == GD_EVENT_PRESSED)
        printf("default: HandleControlButtons: GD_EVENT_PRESSED\n");
       else if (gi->event.type == GD_EVENT_RELEASED)
        printf("default: HandleControlButtons: GD_EVENT_RELEASED\n");
@@ -4038,7 +3613,7 @@ void HandleLevelEditorKeyInput(KeySym key)
   {
     char letter = getCharFromKeySym(key);
 
-    if (drawing_function == ED_CTRL_ID_TEXT)
+    if (drawing_function == GADGET_ID_TEXT)
     {
       if (letter)
        DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
@@ -4054,27 +3629,27 @@ void HandleLevelEditorKeyInput(KeySym key)
       switch (key)
       {
         case XK_Left:
-         id = ED_CTRL_ID_SCROLL_LEFT;
+         id = GADGET_ID_SCROLL_LEFT;
          break;
         case XK_Right:
-         id = ED_CTRL_ID_SCROLL_RIGHT;
+         id = GADGET_ID_SCROLL_RIGHT;
          break;
         case XK_Up:
-         id = ED_CTRL_ID_SCROLL_UP;
+         id = GADGET_ID_SCROLL_UP;
          break;
         case XK_Down:
-         id = ED_CTRL_ID_SCROLL_DOWN;
+         id = GADGET_ID_SCROLL_DOWN;
          break;
 
         default:
-         id = ED_CTRL_ID_NONE;
+         id = GADGET_ID_NONE;
          break;
       }
 
-      if (id != ED_CTRL_ID_NONE)
+      if (id != GADGET_ID_NONE)
        ClickOnGadget(level_editor_gadget[id]);
       else if (letter == '.')
-       ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]);
+       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS]);
       else
        for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
          if (letter && letter == control_info[i].shortcut)
@@ -4116,7 +3691,7 @@ void HandleEditorGadgetInfoText(void *ptr)
     {
       sprintf(shortcut, " ('%s%c')",
              (key >= 'A' && key <= 'Z' ? "Shift-" :
-              gi->custom_id == ED_CTRL_ID_SINGLE_ITEMS ? ".' or '" : ""),
+              gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
              key);
 
       if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
@@ -4139,7 +3714,7 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
 
   ClearEditorGadgetInfoText();
 
-  if (id == ED_CTRL_ID_DRAWING_LEVEL)
+  if (id == GADGET_ID_DRAWING_LEVEL)
   {
     if (button_status)
     {
@@ -4178,34 +3753,34 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
 
        switch (drawing_function)
        {
-         case ED_CTRL_ID_SINGLE_ITEMS:
+         case GADGET_ID_SINGLE_ITEMS:
            infotext = "Drawing single items";
            break;
-         case ED_CTRL_ID_CONNECTED_ITEMS:
+         case GADGET_ID_CONNECTED_ITEMS:
            infotext = "Drawing connected items";
            break;
-         case ED_CTRL_ID_LINE:
+         case GADGET_ID_LINE:
            infotext = "Drawing line";
            break;
-         case ED_CTRL_ID_ARC:
+         case GADGET_ID_ARC:
            infotext = "Drawing arc";
            break;
-         case ED_CTRL_ID_TEXT:
+         case GADGET_ID_TEXT:
            infotext = "Setting text cursor";
            break;
-         case ED_CTRL_ID_RECTANGLE:
+         case GADGET_ID_RECTANGLE:
            infotext = "Drawing rectangle";
            break;
-         case ED_CTRL_ID_FILLED_BOX:
+         case GADGET_ID_FILLED_BOX:
            infotext = "Drawing filled box";
            break;
-         case ED_CTRL_ID_FLOOD_FILL:
+         case GADGET_ID_FLOOD_FILL:
            infotext = "Flood fill";
            break;
-         case ED_CTRL_ID_GRAB_BRUSH:
+         case GADGET_ID_GRAB_BRUSH:
            infotext = "Grabbing brush";
            break;
-         case ED_CTRL_ID_PICK_ELEMENT:
+         case GADGET_ID_PICK_ELEMENT:
            infotext = "Picking element";
            break;
 
@@ -4233,11 +3808,11 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
        DeleteBrushFromCursor();
     }
   }
-  else if (id == ED_CTRL_ID_AMOEBA_CONTENT)
+  else if (id == GADGET_ID_AMOEBA_CONTENT)
     DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
              "Amoeba content");
   else
     DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
              "Cruncher %d content: %d, %d",
-             id - ED_CTRL_ID_ELEM_CONTENT_0 + 1, sx, sy);
+             id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
 }