GDI_TYPE, GD_TYPE_TEXT_BUTTON,
GDI_TEXT_VALUE, textbutton_info[i].text,
GDI_TEXT_SIZE, textbutton_info[i].size,
- GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
- GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
+ GDI_TEXT_FONT, FONT_INPUT_2,
+ GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
case GADGET_ID_ZOOM:
// zoom level editor tile size in or out (or reset to default size)
- ed_tilesize = (button == 1 ? ed_tilesize / 2 :
+ ed_tilesize = (button == 1 ? ed_tilesize * 2 :
button == 2 ? DEFAULT_EDITOR_TILESIZE :
- button == 3 ? ed_tilesize * 2 : ed_tilesize);
+ button == 3 ? ed_tilesize / 2 : ed_tilesize);
// limit zoom level by upper and lower bound
ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);