finally fixed some internal ISO-8859-1 character encodings
[rocksndiamonds.git] / src / editor.c
index 466231ecca0be9c014b7c74a6641940955d2d79c..cc1232f8dabbeab772d20f6d200b90273a1de409 100644 (file)
@@ -10074,6 +10074,9 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
        else if (element >= NUM_FILE_ELEMENTS)
          element_mapped = EL_UNKNOWN;
 
+       // dump brush as level sketch text for the R'n'D forum:
+       // - large tiles: `xxx (0x60 ASCII)
+       // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
        printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
       }