improved layout of 'info' tab of element settings for custom font sizes
[rocksndiamonds.git] / src / editor.c
index 6414dbd4b5619682cb9771fe62c231819d7d9597..ca104b8d9b16dd6e74e4c88537cb10ae24a27e55 100644 (file)
 */
 
 /* values for the control window */
-#define ED_CTRL1_BUTTONS_HORIZ         4
+#define ED_CTRL1_BUTTONS_HORIZ         4       /* toolbox */
 #define ED_CTRL1_BUTTONS_VERT          4
-#define ED_CTRL2_BUTTONS_HORIZ         3
+#define ED_CTRL2_BUTTONS_HORIZ         3       /* level */
 #define ED_CTRL2_BUTTONS_VERT          2
-#define ED_CTRL3_BUTTONS_HORIZ         3
+#define ED_CTRL3_BUTTONS_HORIZ         3       /* CE and GE */
 #define ED_CTRL3_BUTTONS_VERT          1
-#define ED_CTRL4_BUTTONS_HORIZ         2
+#define ED_CTRL4_BUTTONS_HORIZ         2       /* CE and GE */
 #define ED_CTRL4_BUTTONS_VERT          1
-#define ED_CTRL5_BUTTONS_HORIZ         1
+#define ED_CTRL5_BUTTONS_HORIZ         1       /* properties */
 #define ED_CTRL5_BUTTONS_VERT          1
+#define ED_CTRL6_BUTTONS_HORIZ         3       /* properties */
+#define ED_CTRL6_BUTTONS_VERT          1
+#define ED_CTRL7_BUTTONS_HORIZ         1       /* palette */
+#define ED_CTRL7_BUTTONS_VERT          1
 
 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
 #define ED_NUM_CTRL5_BUTTONS   (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
+#define ED_NUM_CTRL6_BUTTONS   (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
+#define ED_NUM_CTRL7_BUTTONS   (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
-#define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
+#define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
+#define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
+#define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
+#define ED_NUM_CTRL_BUTTONS    ED_NUM_CTRL1_7_BUTTONS
 
 /* values for the element list */
 #define ED_ELEMENTLIST_XPOS            (editor.palette.x)
@@ -79,7 +88,7 @@
 #define IMG_BORDER_2                   IMG_EDITOR_ELEMENT_BORDER_INPUT
 #define ED_ELEMENT_BORDER              (graphic_info[IMG_BORDER_1].border_size)
 #define ED_DRAWINGAREA_BORDER_SIZE     (graphic_info[IMG_BORDER_2].border_size)
-#define ED_DRAWINGAREA_TILE_SIZE       (graphic_info[IMG_BORDER_2].tile_size)
+#define ED_DRAWINGAREA_TILE_SIZE       (editor.drawingarea.tile_size)
 
 /* values for checkbutton gadgets */
 #define ED_CHECKBUTTON_XSIZE        (graphic_info[IMG_EDITOR_CHECKBOX].width)
 #define ED_TABBUTTON_XSIZE          (graphic_info[IMG_EDITOR_TABBUTTON].width)
 #define ED_TABBUTTON_YSIZE          (graphic_info[IMG_EDITOR_TABBUTTON].height)
 
-#define ED_LEVEL_SETTINGS_TABS_X       (editor.settings.tabs.x)
-#define ED_LEVEL_SETTINGS_TABS_Y       (editor.settings.tabs.y)
-#define ED_ELEMENT_SETTINGS_TABS_X     (editor.settings.tabs.x)
-#define ED_ELEMENT_SETTINGS_TABS_Y     (editor.settings.tabs.y +       \
+#define ED_SETTINGS_LEVEL_TABS_X       (editor.settings.tabs.x)
+#define ED_SETTINGS_LEVEL_TABS_Y       (editor.settings.tabs.y)
+#define ED_SETTINGS_ELEMENT_TABS_X     (editor.settings.tabs.x)
+#define ED_SETTINGS_ELEMENT_TABS_Y     (editor.settings.tabs.y +       \
                                         editor.settings.tabs.yoffset2)
 
 #define ED_SETTINGS_TABS_XOFFSET       (editor.settings.tabs.draw_xoffset)
 #define ED_SETTINGS_TABS_YOFFSET       (editor.settings.tabs.draw_yoffset)
 
-#define ED_LEVEL_SETTINGS_XSTART       (ED_LEVEL_SETTINGS_TABS_X +     \
+#define ED_LEVEL_TABS_XSTART           (ED_SETTINGS_LEVEL_TABS_X)
+#define ED_LEVEL_TABS_YSTART           (ED_SETTINGS_LEVEL_TABS_Y)
+#define ED_LEVEL_SETTINGS_XSTART       (ED_SETTINGS_LEVEL_TABS_X +     \
                                         ED_SETTINGS_TABS_XOFFSET)
-#define ED_LEVEL_SETTINGS_YSTART       (ED_LEVEL_SETTINGS_TABS_Y +     \
+#define ED_LEVEL_SETTINGS_YSTART       (ED_SETTINGS_LEVEL_TABS_Y +     \
                                         ED_TABBUTTON_YSIZE +           \
                                         ED_GADGET_TINY_DISTANCE +      \
                                         ED_TAB_BAR_HEIGHT +            \
                                         ED_SETTINGS_TABS_YOFFSET +     \
                                         getFontHeight(FONT_TEXT_1) +   \
                                         ED_GADGET_TEXT_DISTANCE)
-#define ED_ELEMENT_SETTINGS_XSTART     (ED_ELEMENT_SETTINGS_TABS_X +   \
+#define ED_ELEMENT_TABS_XSTART         (ED_SETTINGS_ELEMENT_TABS_X)
+#define ED_ELEMENT_TABS_YSTART         (ED_SETTINGS_ELEMENT_TABS_Y)
+#define ED_ELEMENT_SETTINGS_XSTART     (ED_SETTINGS_ELEMENT_TABS_X +   \
                                         ED_SETTINGS_TABS_XOFFSET)
-#define ED_ELEMENT_SETTINGS_YSTART     (ED_ELEMENT_SETTINGS_TABS_Y +   \
+#define ED_ELEMENT_SETTINGS_YSTART     (ED_SETTINGS_ELEMENT_TABS_Y +   \
                                         ED_TABBUTTON_YSIZE +           \
                                         ED_GADGET_TINY_DISTANCE +      \
                                         ED_TAB_BAR_HEIGHT +            \
 #define ED_SETTINGS_YOFFSET            (ED_CHECKBUTTON_YSIZE +         \
                                         ED_GADGET_LINE_DISTANCE)
 
-#define ED_POS_LEVEL_SETTINGS_RANGE    (10000)
-#define ED_POS_LEVEL_SETTINGS_FIRST    (1 * ED_POS_LEVEL_SETTINGS_RANGE)
-#define ED_POS_LEVEL_SETTINGS_LAST     (2 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
-#define ED_POS_ELEMENT_SETTINGS_FIRST  (2 * ED_POS_LEVEL_SETTINGS_RANGE)
-#define ED_POS_ELEMENT_SETTINGS_LAST   (3 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
+#define ED_POS_RANGE                   (10000)
+#define ED_POS_LEVEL_TABS_FIRST                (1 * ED_POS_RANGE)
+#define ED_POS_LEVEL_TABS_LAST         (2 * ED_POS_RANGE - 1)
+#define ED_POS_LEVEL_SETTINGS_FIRST    (2 * ED_POS_RANGE)
+#define ED_POS_LEVEL_SETTINGS_LAST     (3 * ED_POS_RANGE - 1)
+#define ED_POS_ELEMENT_TABS_FIRST      (3 * ED_POS_RANGE)
+#define ED_POS_ELEMENT_TABS_LAST       (4 * ED_POS_RANGE - 1)
+#define ED_POS_ELEMENT_SETTINGS_FIRST  (4 * ED_POS_RANGE)
+#define ED_POS_ELEMENT_SETTINGS_LAST   (5 * ED_POS_RANGE - 1)
+
+#define ED_LEVEL_TABS_XPOS(n)          (ED_POS_LEVEL_TABS_FIRST + (n))
+#define ED_LEVEL_TABS_YPOS(n)          (ED_POS_LEVEL_TABS_FIRST + (n))
 
 #define ED_LEVEL_SETTINGS_XPOS(n)      (ED_POS_LEVEL_SETTINGS_FIRST + (n))
 #define ED_LEVEL_SETTINGS_YPOS(n)      (ED_POS_LEVEL_SETTINGS_FIRST + (n))
 
+#define ED_ELEMENT_TABS_XPOS(n)                (ED_POS_ELEMENT_TABS_FIRST + (n))
+#define ED_ELEMENT_TABS_YPOS(n)                (ED_POS_ELEMENT_TABS_FIRST + (n))
+
 #define ED_ELEMENT_SETTINGS_XPOS(n)    (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
 #define ED_ELEMENT_SETTINGS_YPOS(n)    (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
 
+#define IS_POS_LEVEL_TABS(n)         ((n) >= ED_POS_LEVEL_TABS_FIRST && \
+                                      (n) <= ED_POS_LEVEL_TABS_LAST)
 #define IS_POS_LEVEL_SETTINGS(n)      ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
                                       (n) <= ED_POS_LEVEL_SETTINGS_LAST)
+#define IS_POS_ELEMENT_TABS(n)       ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
+                                      (n) <= ED_POS_ELEMENT_TABS_LAST)
 #define IS_POS_ELEMENT_SETTINGS(n)    ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
                                       (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
 
+#define ED_LEVEL_TABS_LINE(n)          ((n) - ED_POS_LEVEL_TABS_FIRST)
 #define ED_LEVEL_SETTINGS_LINE(n)      ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
+#define ED_ELEMENT_TABS_LINE(n)                ((n) - ED_POS_ELEMENT_TABS_FIRST)
 #define ED_ELEMENT_SETTINGS_LINE(n)    ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
 
+#define ED_LEVEL_TABS_X(n)             (ED_LEVEL_TABS_XSTART + \
+                                        (n) * ED_SETTINGS_TABS_XOFFSET)
+#define ED_LEVEL_TABS_Y(n)             (ED_LEVEL_TABS_YSTART + \
+                                        (n) * ED_SETTINGS_TABS_YOFFSET)
+
 #define ED_LEVEL_SETTINGS_X(n)         (ED_LEVEL_SETTINGS_XSTART +     \
                                         (n) * ED_SETTINGS_XOFFSET)
 #define ED_LEVEL_SETTINGS_Y(n)         (ED_LEVEL_SETTINGS_YSTART +     \
                                         (n) * ED_SETTINGS_YOFFSET)
 
+#define ED_ELEMENT_TABS_X(n)           (ED_ELEMENT_TABS_XSTART +       \
+                                        (n) * ED_SETTINGS_TABS_XOFFSET)
+#define ED_ELEMENT_TABS_Y(n)           (ED_ELEMENT_TABS_YSTART +       \
+                                        (n) * ED_SETTINGS_TABS_YOFFSET)
+
 #define ED_ELEMENT_SETTINGS_X(n)       (ED_ELEMENT_SETTINGS_XSTART +   \
                                         (n) * ED_SETTINGS_XOFFSET)
 #define ED_ELEMENT_SETTINGS_Y(n)       (ED_ELEMENT_SETTINGS_YSTART +   \
                                         (n) * ED_SETTINGS_YOFFSET)
 
+#define ED_POS_TO_LEVEL_TABS_X(n)      \
+  (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
+#define ED_POS_TO_LEVEL_TABS_Y(n)      \
+  (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
+
 #define ED_POS_TO_LEVEL_SETTINGS_X(n)  \
   (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
 #define ED_POS_TO_LEVEL_SETTINGS_Y(n)  \
   (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
 
+#define ED_POS_TO_ELEMENT_TABS_X(n)    \
+  (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
+#define ED_POS_TO_ELEMENT_TABS_Y(n)    \
+  (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
+
 #define ED_POS_TO_ELEMENT_SETTINGS_X(n)        \
   (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n)        \
   (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
 
-#define ED_SETTINGS_X(n)               (IS_POS_LEVEL_SETTINGS(n) ?     \
+#define ED_SETTINGS_X(n)               (IS_POS_LEVEL_TABS(n) ? \
+                                        ED_POS_TO_LEVEL_TABS_X(n) : \
+                                        IS_POS_LEVEL_SETTINGS(n) ?     \
                                         ED_POS_TO_LEVEL_SETTINGS_X(n) : \
+                                        IS_POS_ELEMENT_TABS(n) ?       \
+                                        ED_POS_TO_ELEMENT_TABS_X(n) : \
                                         IS_POS_ELEMENT_SETTINGS(n) ?   \
                                         ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
-#define ED_SETTINGS_Y(n)               (IS_POS_LEVEL_SETTINGS(n) ?     \
+#define ED_SETTINGS_Y(n)               (IS_POS_LEVEL_TABS(n) ? \
+                                        ED_POS_TO_LEVEL_TABS_Y(n) : \
+                                        IS_POS_LEVEL_SETTINGS(n) ?     \
                                         ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
+                                        IS_POS_ELEMENT_TABS(n) ?       \
+                                        ED_POS_TO_ELEMENT_TABS_Y(n) : \
                                         IS_POS_ELEMENT_SETTINGS(n) ?   \
                                         ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
 
-#define ED_TAB_SETTINGS_X(n)           (IS_POS_LEVEL_SETTINGS(n) ?     \
-                                        ED_LEVEL_SETTINGS_TABS_X :     \
-                                        ED_ELEMENT_SETTINGS_TABS_X)
-#define ED_TAB_SETTINGS_Y(n)           (IS_POS_LEVEL_SETTINGS(n) ?     \
-                                        ED_LEVEL_SETTINGS_TABS_Y :     \
-                                        ED_ELEMENT_SETTINGS_TABS_Y)
-
 #define ED_SETTINGS_XOFF(n)            (5 * ((n) % 4) *                \
                                         ED_DRAWINGAREA_TILE_SIZE)
 #define ED_SETTINGS_YOFF(n)            (5 * ((n) / 4) *                \
                                         ED_AREA_YOFFSET_2(3))
 
 /* values for scrolling gadgets for drawing area */
-#define ED_SCROLLBUTTON_XSIZE          16
-#define ED_SCROLLBUTTON_YSIZE          16
+#define ED_SCROLLBUTTON_XSIZE          (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
+#define ED_SCROLLBUTTON_YSIZE          (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
 
 #define ED_SCROLL_UP_XPOS              (SXSIZE - ED_SCROLLBUTTON_XSIZE)
 #define ED_SCROLL_UP_YPOS              (0)
 #define GADGET_ID_CUSTOM_PASTE         (GADGET_ID_TOOLBOX_FIRST + 26)
 
 #define GADGET_ID_PROPERTIES           (GADGET_ID_TOOLBOX_FIRST + 27)
+#define GADGET_ID_ELEMENT_LEFT         (GADGET_ID_TOOLBOX_FIRST + 28)
+#define GADGET_ID_ELEMENT_MIDDLE       (GADGET_ID_TOOLBOX_FIRST + 29)
+#define GADGET_ID_ELEMENT_RIGHT                (GADGET_ID_TOOLBOX_FIRST + 30)
+#define GADGET_ID_PALETTE              (GADGET_ID_TOOLBOX_FIRST + 31)
 
 /* counter gadget identifiers */
-#define GADGET_ID_COUNTER_FIRST                (GADGET_ID_TOOLBOX_FIRST + 28)
+#define GADGET_ID_COUNTER_FIRST                (GADGET_ID_TOOLBOX_FIRST + 32)
 
 #define GADGET_ID_SELECT_LEVEL_DOWN    (GADGET_ID_COUNTER_FIRST + 0)
 #define GADGET_ID_SELECT_LEVEL_TEXT    (GADGET_ID_COUNTER_FIRST + 1)
 #define GADGET_ID_PROPERTIES_CONFIG_1  (GADGET_ID_TEXTBUTTON_FIRST + 4)
 #define GADGET_ID_PROPERTIES_CONFIG_2  (GADGET_ID_TEXTBUTTON_FIRST + 5)
 #define GADGET_ID_PROPERTIES_CHANGE    (GADGET_ID_TEXTBUTTON_FIRST + 6)
-#define GADGET_ID_SAVE_AS_TEMPLATE     (GADGET_ID_TEXTBUTTON_FIRST + 7)
-#define GADGET_ID_ADD_CHANGE_PAGE      (GADGET_ID_TEXTBUTTON_FIRST + 8)
-#define GADGET_ID_DEL_CHANGE_PAGE      (GADGET_ID_TEXTBUTTON_FIRST + 9)
+#define GADGET_ID_SAVE_AS_TEMPLATE_1   (GADGET_ID_TEXTBUTTON_FIRST + 7)
+#define GADGET_ID_SAVE_AS_TEMPLATE_2   (GADGET_ID_TEXTBUTTON_FIRST + 8)
+#define GADGET_ID_ADD_CHANGE_PAGE      (GADGET_ID_TEXTBUTTON_FIRST + 9)
+#define GADGET_ID_DEL_CHANGE_PAGE      (GADGET_ID_TEXTBUTTON_FIRST + 10)
 
 /* graphicbutton identifiers */
-#define GADGET_ID_GRAPHICBUTTON_FIRST  (GADGET_ID_TEXTBUTTON_FIRST + 10)
+#define GADGET_ID_GRAPHICBUTTON_FIRST  (GADGET_ID_TEXTBUTTON_FIRST + 11)
 
 #define GADGET_ID_PREV_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
 #define GADGET_ID_NEXT_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
 #define GADGET_ID_SP_BLOCK_LAST_FIELD  (GADGET_ID_CHECKBUTTON_FIRST + 15)
 #define GADGET_ID_INSTANT_RELOCATION   (GADGET_ID_CHECKBUTTON_FIRST + 16)
 #define GADGET_ID_SHIFTED_RELOCATION   (GADGET_ID_CHECKBUTTON_FIRST + 17)
-#define GADGET_ID_USE_START_ELEMENT    (GADGET_ID_CHECKBUTTON_FIRST + 18)
-#define GADGET_ID_USE_ARTWORK_ELEMENT  (GADGET_ID_CHECKBUTTON_FIRST + 19)
-#define GADGET_ID_USE_EXPLOSION_ELEMENT        (GADGET_ID_CHECKBUTTON_FIRST + 20)
-#define GADGET_ID_INITIAL_GRAVITY      (GADGET_ID_CHECKBUTTON_FIRST + 21)
-#define GADGET_ID_USE_INITIAL_INVENTORY        (GADGET_ID_CHECKBUTTON_FIRST + 22)
-#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
-#define GADGET_ID_CAN_FALL_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 24)
-#define GADGET_ID_CAN_MOVE_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 25)
-#define GADGET_ID_DONT_COLLIDE_WITH    (GADGET_ID_CHECKBUTTON_FIRST + 26)
-#define GADGET_ID_ENVELOPE_AUTOWRAP    (GADGET_ID_CHECKBUTTON_FIRST + 27)
-#define GADGET_ID_ENVELOPE_CENTERED    (GADGET_ID_CHECKBUTTON_FIRST + 28)
-#define GADGET_ID_CUSTOM_INDESTRUCTIBLE        (GADGET_ID_CHECKBUTTON_FIRST + 29)
-#define GADGET_ID_CUSTOM_CAN_EXPLODE   (GADGET_ID_CHECKBUTTON_FIRST + 30)
-#define GADGET_ID_CUSTOM_EXPLODE_FIRE  (GADGET_ID_CHECKBUTTON_FIRST + 31)
-#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
-#define GADGET_ID_CUSTOM_EXPLODE_IMPACT        (GADGET_ID_CHECKBUTTON_FIRST + 33)
-#define GADGET_ID_CUSTOM_WALK_TO_OBJECT        (GADGET_ID_CHECKBUTTON_FIRST + 34)
-#define GADGET_ID_CUSTOM_DEADLY                (GADGET_ID_CHECKBUTTON_FIRST + 35)
-#define GADGET_ID_CUSTOM_CAN_MOVE      (GADGET_ID_CHECKBUTTON_FIRST + 36)
-#define GADGET_ID_CUSTOM_CAN_FALL      (GADGET_ID_CHECKBUTTON_FIRST + 37)
-#define GADGET_ID_CUSTOM_CAN_SMASH     (GADGET_ID_CHECKBUTTON_FIRST + 38)
-#define GADGET_ID_CUSTOM_SLIPPERY      (GADGET_ID_CHECKBUTTON_FIRST + 39)
-#define GADGET_ID_CUSTOM_ACCESSIBLE    (GADGET_ID_CHECKBUTTON_FIRST + 40)
-#define GADGET_ID_CUSTOM_GRAV_REACHABLE        (GADGET_ID_CHECKBUTTON_FIRST + 41)
-#define GADGET_ID_CUSTOM_USE_LAST_VALUE        (GADGET_ID_CHECKBUTTON_FIRST + 42)
-#define GADGET_ID_CUSTOM_USE_GRAPHIC   (GADGET_ID_CHECKBUTTON_FIRST + 43)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE  (GADGET_ID_CHECKBUTTON_FIRST + 44)
-#define GADGET_ID_CUSTOM_CAN_CHANGE    (GADGET_ID_CHECKBUTTON_FIRST + 45)
-#define GADGET_ID_CHANGE_USE_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 46)
-#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
-#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
-#define GADGET_ID_CHANGE_USE_RANDOM    (GADGET_ID_CHECKBUTTON_FIRST + 49)
-#define GADGET_ID_CHANGE_HAS_ACTION    (GADGET_ID_CHECKBUTTON_FIRST + 50)
-#define GADGET_ID_CHANGE_DELAY         (GADGET_ID_CHECKBUTTON_FIRST + 51)
-#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
-#define GADGET_ID_CHANGE_BY_OTHER_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 53)
+#define GADGET_ID_LAZY_RELOCATION      (GADGET_ID_CHECKBUTTON_FIRST + 18)
+#define GADGET_ID_USE_START_ELEMENT    (GADGET_ID_CHECKBUTTON_FIRST + 19)
+#define GADGET_ID_USE_ARTWORK_ELEMENT  (GADGET_ID_CHECKBUTTON_FIRST + 20)
+#define GADGET_ID_USE_EXPLOSION_ELEMENT        (GADGET_ID_CHECKBUTTON_FIRST + 21)
+#define GADGET_ID_INITIAL_GRAVITY      (GADGET_ID_CHECKBUTTON_FIRST + 22)
+#define GADGET_ID_USE_INITIAL_INVENTORY        (GADGET_ID_CHECKBUTTON_FIRST + 23)
+#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
+#define GADGET_ID_CAN_FALL_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 25)
+#define GADGET_ID_CAN_MOVE_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 26)
+#define GADGET_ID_DONT_COLLIDE_WITH    (GADGET_ID_CHECKBUTTON_FIRST + 27)
+#define GADGET_ID_ENVELOPE_AUTOWRAP    (GADGET_ID_CHECKBUTTON_FIRST + 28)
+#define GADGET_ID_ENVELOPE_CENTERED    (GADGET_ID_CHECKBUTTON_FIRST + 29)
+#define GADGET_ID_CUSTOM_INDESTRUCTIBLE        (GADGET_ID_CHECKBUTTON_FIRST + 30)
+#define GADGET_ID_CUSTOM_CAN_EXPLODE   (GADGET_ID_CHECKBUTTON_FIRST + 31)
+#define GADGET_ID_CUSTOM_EXPLODE_FIRE  (GADGET_ID_CHECKBUTTON_FIRST + 32)
+#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
+#define GADGET_ID_CUSTOM_EXPLODE_IMPACT        (GADGET_ID_CHECKBUTTON_FIRST + 34)
+#define GADGET_ID_CUSTOM_WALK_TO_OBJECT        (GADGET_ID_CHECKBUTTON_FIRST + 35)
+#define GADGET_ID_CUSTOM_DEADLY                (GADGET_ID_CHECKBUTTON_FIRST + 36)
+#define GADGET_ID_CUSTOM_CAN_MOVE      (GADGET_ID_CHECKBUTTON_FIRST + 37)
+#define GADGET_ID_CUSTOM_CAN_FALL      (GADGET_ID_CHECKBUTTON_FIRST + 38)
+#define GADGET_ID_CUSTOM_CAN_SMASH     (GADGET_ID_CHECKBUTTON_FIRST + 39)
+#define GADGET_ID_CUSTOM_SLIPPERY      (GADGET_ID_CHECKBUTTON_FIRST + 40)
+#define GADGET_ID_CUSTOM_ACCESSIBLE    (GADGET_ID_CHECKBUTTON_FIRST + 41)
+#define GADGET_ID_CUSTOM_GRAV_REACHABLE        (GADGET_ID_CHECKBUTTON_FIRST + 42)
+#define GADGET_ID_CUSTOM_USE_LAST_VALUE        (GADGET_ID_CHECKBUTTON_FIRST + 43)
+#define GADGET_ID_CUSTOM_USE_GRAPHIC   (GADGET_ID_CHECKBUTTON_FIRST + 44)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_1        (GADGET_ID_CHECKBUTTON_FIRST + 45)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_2        (GADGET_ID_CHECKBUTTON_FIRST + 46)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_3        (GADGET_ID_CHECKBUTTON_FIRST + 47)
+#define GADGET_ID_CUSTOM_CAN_CHANGE    (GADGET_ID_CHECKBUTTON_FIRST + 48)
+#define GADGET_ID_CHANGE_USE_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 49)
+#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 50)
+#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 51)
+#define GADGET_ID_CHANGE_USE_RANDOM    (GADGET_ID_CHECKBUTTON_FIRST + 52)
+#define GADGET_ID_CHANGE_HAS_ACTION    (GADGET_ID_CHECKBUTTON_FIRST + 53)
+#define GADGET_ID_CHANGE_DELAY         (GADGET_ID_CHECKBUTTON_FIRST + 54)
+#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 55)
+#define GADGET_ID_CHANGE_BY_OTHER_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 56)
 
 /* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST    (GADGET_ID_CHECKBUTTON_FIRST + 54)
+#define GADGET_ID_ELEMENTLIST_FIRST    (GADGET_ID_CHECKBUTTON_FIRST + 57)
 #define GADGET_ID_ELEMENTLIST_LAST     (GADGET_ID_ELEMENTLIST_FIRST +  \
                                        ED_NUM_ELEMENTLIST_BUTTONS - 1)
 
 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1   4
 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2   5
 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE     6
-#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE      7
-#define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE       8
-#define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE       9
+#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2    7
+#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1    8
+#define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE       9
+#define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE       10
 
-#define ED_NUM_TEXTBUTTONS                     10
+#define ED_NUM_TEXTBUTTONS                     11
 
-#define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
-#define ED_TEXTBUTTON_ID_LEVELINFO_LAST  ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
+#define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
+#define ED_TAB_BUTTON_ID_LEVELINFO_LAST  ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
 
-#define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
-#define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
+#define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
+#define ED_TAB_BUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
 
 #define ED_TEXTBUTTON_ID_CHANGE_FIRST  ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
 #define ED_TEXTBUTTON_ID_CHANGE_LAST   ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
 
 /* values for checkbutton gadgets */
 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED    0
-#define ED_CHECKBUTTON_ID_STICK_ELEMENT                1
-#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS     2
-#define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE  3
-#define ED_CHECKBUTTON_ID_USE_SPRING_BUG       4
-#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG     5
-#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT  6
-#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE   7
-#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE   8
-#define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN    9
-#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING  10
-#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD     11
-#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD     12
-#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD  13
-#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION   14
-#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION   15
-#define ED_CHECKBUTTON_ID_USE_START_ELEMENT    16
-#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT  17
-#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT        18
-#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY      19
-#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY        20
-#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
-#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID   22
-#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID   23
-#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH    24
-#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP    25
-#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED    26
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC   27
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE  28
-#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE    29
-#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE        30
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE        31
-#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT        32
-#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE        33
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE      34
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL      35
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH     36
-#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY      37
-#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY                38
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE   39
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE  40
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT        42
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE    43
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY         44
-#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
-#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT  46
-#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
-#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT   48
-#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
-#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM    50
-#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION    51
-
-#define ED_NUM_CHECKBUTTONS                    52
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3        1
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2        2
+#define ED_CHECKBUTTON_ID_STICK_ELEMENT                3
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS     4
+#define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE  5
+#define ED_CHECKBUTTON_ID_USE_SPRING_BUG       6
+#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG     7
+#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT  8
+#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE   9
+#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE   10
+#define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN    11
+#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING  12
+#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD     13
+#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD     14
+#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD  15
+#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION   16
+#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION   17
+#define ED_CHECKBUTTON_ID_LAZY_RELOCATION      18
+#define ED_CHECKBUTTON_ID_USE_START_ELEMENT    19
+#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT  20
+#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT        21
+#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY      22
+#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY        23
+#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 24
+#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID   25
+#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID   26
+#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH    27
+#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP    28
+#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED    29
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC   30
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1        31
+#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE    32
+#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE        33
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE        34
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT        35
+#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE        36
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE      37
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL      38
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH     39
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY      40
+#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY                41
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE   42
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE  43
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 44
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT        45
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE    46
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY         47
+#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 48
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT  49
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 50
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT   51
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 52
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM    53
+#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION    54
+
+#define ED_NUM_CHECKBUTTONS                    55
 
 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
-#define ED_CHECKBUTTON_ID_EDITOR_LAST  ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
+#define ED_CHECKBUTTON_ID_EDITOR_LAST  ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
 
 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST        ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
 
 #define ED_NUM_DRAWING_AREAS                   33
 
+#define ED_DRAWING_ID_EDITOR_FIRST     ED_DRAWING_ID_RANDOM_BACKGROUND
+#define ED_DRAWING_ID_EDITOR_LAST      ED_DRAWING_ID_RANDOM_BACKGROUND
+
 
 /*
   -----------------------------------------------------------------------------
 #define ED_MODE_DRAWING                        0
 #define ED_MODE_INFO                   1
 #define ED_MODE_PROPERTIES             2
+#define ED_MODE_PALETTE                        3
 
 /* sub-screens in the global settings section */
 #define ED_MODE_LEVELINFO_LEVEL                ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
@@ -991,7 +1057,7 @@ static struct
 {
   int graphic;
   int gadget_id;
-  struct XY *pos;
+  struct XYTileSize *pos;
   int gadget_type;
   char *infotext;
   char shortcut;
@@ -1003,82 +1069,82 @@ static struct
   /* ---------- toolbox control buttons ------------------------------------ */
 
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_SINGLE,         GADGET_ID_SINGLE_ITEMS,
+    IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE,         GADGET_ID_SINGLE_ITEMS,
     &editor.button.draw_single,                        GD_TYPE_RADIO_BUTTON,
     "draw single items",                       's'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_CONNECTED,      GADGET_ID_CONNECTED_ITEMS,
+    IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED,      GADGET_ID_CONNECTED_ITEMS,
     &editor.button.draw_connected,             GD_TYPE_RADIO_BUTTON,
     "draw connected items",                    'd'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_LINE,           GADGET_ID_LINE,
+    IMG_GFX_EDITOR_BUTTON_DRAW_LINE,           GADGET_ID_LINE,
     &editor.button.draw_line,                  GD_TYPE_RADIO_BUTTON,
     "draw lines",                              'l'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_ARC,            GADGET_ID_ARC,
+    IMG_GFX_EDITOR_BUTTON_DRAW_ARC,            GADGET_ID_ARC,
     &editor.button.draw_arc,                   GD_TYPE_RADIO_BUTTON,
     "draw arcs",                               'a'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_RECTANGLE,      GADGET_ID_RECTANGLE,
+    IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE,      GADGET_ID_RECTANGLE,
     &editor.button.draw_rectangle,             GD_TYPE_RADIO_BUTTON,
     "draw outline rectangles",                 'r'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_FILLED_BOX,     GADGET_ID_FILLED_BOX,
+    IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX,     GADGET_ID_FILLED_BOX,
     &editor.button.draw_filled_box,            GD_TYPE_RADIO_BUTTON,
     "draw filled rectangles",                  'R'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_ROTATE_UP,           GADGET_ID_WRAP_UP,
+    IMG_GFX_EDITOR_BUTTON_ROTATE_UP,           GADGET_ID_WRAP_UP,
     &editor.button.rotate_up,                  GD_TYPE_NORMAL_BUTTON,
     "wrap (rotate) level up",                  0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_TEXT,           GADGET_ID_TEXT,
+    IMG_GFX_EDITOR_BUTTON_DRAW_TEXT,           GADGET_ID_TEXT,
     &editor.button.draw_text,                  GD_TYPE_RADIO_BUTTON,
     "enter text elements",                     't'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_FLOOD_FILL,          GADGET_ID_FLOOD_FILL,
+    IMG_GFX_EDITOR_BUTTON_FLOOD_FILL,          GADGET_ID_FLOOD_FILL,
     &editor.button.flood_fill,                 GD_TYPE_RADIO_BUTTON,
     "flood fill",                              'f'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_ROTATE_LEFT,         GADGET_ID_WRAP_LEFT,
+    IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT,         GADGET_ID_WRAP_LEFT,
     &editor.button.rotate_left,                        GD_TYPE_NORMAL_BUTTON,
     "wrap (rotate) level left",                        0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_ZOOM_LEVEL,          GADGET_ID_ZOOM,
+    IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL,          GADGET_ID_ZOOM,
     &editor.button.zoom_level,                 GD_TYPE_NORMAL_BUTTON,
     "zoom level tile size",                    '+'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_ROTATE_RIGHT,                GADGET_ID_WRAP_RIGHT,
+    IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT,                GADGET_ID_WRAP_RIGHT,
     &editor.button.rotate_right,               GD_TYPE_NORMAL_BUTTON,
     "wrap (rotate) level right",               0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_RANDOM,         GADGET_ID_RANDOM_PLACEMENT,
+    IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM,         GADGET_ID_RANDOM_PLACEMENT,
     &editor.button.draw_random,                        GD_TYPE_NORMAL_BUTTON,
     "random element placement",                        0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_GRAB_BRUSH,          GADGET_ID_GRAB_BRUSH,
+    IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH,          GADGET_ID_GRAB_BRUSH,
     &editor.button.grab_brush,                 GD_TYPE_RADIO_BUTTON,
     "grab brush",                              'b'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_ROTATE_DOWN,         GADGET_ID_WRAP_DOWN,
+    IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN,         GADGET_ID_WRAP_DOWN,
     &editor.button.rotate_down,                        GD_TYPE_NORMAL_BUTTON,
     "wrap (rotate) level down",                        0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_PICK_ELEMENT,                GADGET_ID_PICK_ELEMENT,
+    IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT,                GADGET_ID_PICK_ELEMENT,
     &editor.button.pick_element,               GD_TYPE_RADIO_BUTTON,
     "pick drawing element",                    ','
   },
@@ -1086,32 +1152,32 @@ static struct
   /* ---------- level control buttons -------------------------------------- */
 
   {
-    IMG_EDITOR_BUTTON_GFX_UNDO,                        GADGET_ID_UNDO,
+    IMG_GFX_EDITOR_BUTTON_UNDO,                        GADGET_ID_UNDO,
     &editor.button.undo,                       GD_TYPE_NORMAL_BUTTON,
     "undo/redo last operation",                        'u'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CONF,                        GADGET_ID_INFO,
+    IMG_GFX_EDITOR_BUTTON_CONF,                        GADGET_ID_INFO,
     &editor.button.conf,                       GD_TYPE_NORMAL_BUTTON,
     "properties of level",                     'I'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_SAVE,                        GADGET_ID_SAVE,
+    IMG_GFX_EDITOR_BUTTON_SAVE,                        GADGET_ID_SAVE,
     &editor.button.save,                       GD_TYPE_NORMAL_BUTTON,
     "save level",                              'S'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CLEAR,               GADGET_ID_CLEAR,
+    IMG_GFX_EDITOR_BUTTON_CLEAR,               GADGET_ID_CLEAR,
     &editor.button.clear,                      GD_TYPE_NORMAL_BUTTON,
     "clear level",                             'C'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_TEST,                        GADGET_ID_TEST,
+    IMG_GFX_EDITOR_BUTTON_TEST,                        GADGET_ID_TEST,
     &editor.button.test,                       GD_TYPE_NORMAL_BUTTON,
     "test level",                              'T'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_EXIT,                        GADGET_ID_EXIT,
+    IMG_GFX_EDITOR_BUTTON_EXIT,                        GADGET_ID_EXIT,
     &editor.button.exit,                       GD_TYPE_NORMAL_BUTTON,
     "exit level editor",                       'E'
   },
@@ -1119,27 +1185,27 @@ static struct
   /* ---------- CE and GE control buttons ---------------------------------- */
 
   {
-    IMG_EDITOR_BUTTON_GFX_CE_COPY_FROM,                GADGET_ID_CUSTOM_COPY_FROM,
+    IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM,                GADGET_ID_CUSTOM_COPY_FROM,
     &editor.button.ce_copy_from,               GD_TYPE_RADIO_BUTTON,
     "copy settings from other element",                0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CE_COPY_TO,          GADGET_ID_CUSTOM_COPY_TO,
+    IMG_GFX_EDITOR_BUTTON_CE_COPY_TO,          GADGET_ID_CUSTOM_COPY_TO,
     &editor.button.ce_copy_to,                 GD_TYPE_RADIO_BUTTON,
     "copy settings to other element",          0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CE_SWAP,             GADGET_ID_CUSTOM_EXCHANGE,
+    IMG_GFX_EDITOR_BUTTON_CE_SWAP,             GADGET_ID_CUSTOM_EXCHANGE,
     &editor.button.ce_swap,                    GD_TYPE_RADIO_BUTTON,
     "exchange element with other element",     0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CE_COPY,             GADGET_ID_CUSTOM_COPY,
+    IMG_GFX_EDITOR_BUTTON_CE_COPY,             GADGET_ID_CUSTOM_COPY,
     &editor.button.ce_copy,                    GD_TYPE_NORMAL_BUTTON,
     "copy settings from this element",         0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CE_PASTE,            GADGET_ID_CUSTOM_PASTE,
+    IMG_GFX_EDITOR_BUTTON_CE_PASTE,            GADGET_ID_CUSTOM_PASTE,
     &editor.button.ce_paste,                   GD_TYPE_NORMAL_BUTTON,
     "paste settings to this element",          0
   },
@@ -1147,9 +1213,29 @@ static struct
   /* ---------- palette control buttons ------------------------------------ */
 
   {
-    IMG_EDITOR_BUTTON_GFX_PROPERTIES,          GADGET_ID_PROPERTIES,
+    IMG_GFX_EDITOR_BUTTON_PROPERTIES,          GADGET_ID_PROPERTIES,
     &editor.button.properties,                 GD_TYPE_NORMAL_BUTTON,
     "properties of drawing element",           'p'
+  },
+  {
+    IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT,                GADGET_ID_ELEMENT_LEFT,
+    &editor.button.element_left,               GD_TYPE_NORMAL_BUTTON,
+    "properties of drawing element 1",         '1'
+  },
+  {
+    IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE,      GADGET_ID_ELEMENT_MIDDLE,
+    &editor.button.element_middle,             GD_TYPE_NORMAL_BUTTON,
+    "properties of drawing element 2",         '2'
+  },
+  {
+    IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT,       GADGET_ID_ELEMENT_RIGHT,
+    &editor.button.element_right,              GD_TYPE_NORMAL_BUTTON,
+    "properties of drawing element 3",         '3'
+  },
+  {
+    IMG_GFX_EDITOR_BUTTON_PALETTE,             GADGET_ID_PALETTE,
+    &editor.button.palette,                    GD_TYPE_NORMAL_BUTTON,
+    "show list of elements",                   'e'
   }
 };
 
@@ -2262,7 +2348,7 @@ static struct
   /* ---------- element settings: configure (several elements) ------------- */
 
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(6),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(7),
     GADGET_ID_PLAYER_SPEED,            GADGET_ID_NONE,
     -1,
     options_player_speed,
@@ -2493,68 +2579,87 @@ static struct
   int gadget_id_align;
   int size;
   char *text;
-  char *text_left, *text_right, *infotext;
+  char *text_above, *text_left, *text_right, *infotext;
 } textbutton_info[ED_NUM_TEXTBUTTONS] =
 {
+  /* ---------- level and editor settings (tabs) --------------------------- */
+
   {
-    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(0),
+    ED_LEVEL_TABS_XPOS(0),             ED_LEVEL_TABS_YPOS(0),
     GADGET_ID_LEVELINFO_LEVEL,         GADGET_ID_NONE,
     8,                                 "Level",                        
-    NULL, NULL,                                "Configure level properties"
+    NULL, NULL, NULL,                  "Configure level properties"
   },
   {
     -1,                                        -1,
     GADGET_ID_LEVELINFO_EDITOR,                GADGET_ID_LEVELINFO_LEVEL,
     8,                                 "Editor",                       
-    NULL, NULL,                                "Configure editor properties"
+    NULL, NULL, NULL,                  "Configure editor properties"
   },
+
+  /* ---------- element settings (tabs) ------------------------------------ */
+
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(0),
+    ED_ELEMENT_TABS_XPOS(0),           ED_ELEMENT_TABS_YPOS(0),
     GADGET_ID_PROPERTIES_INFO,         GADGET_ID_NONE,
     8,                                 "Info",                 
-    NULL, NULL,                                "Show information about element"
+    NULL, NULL, NULL,                  "Show information about element"
   },
   {
     -1,                                        -1,
     GADGET_ID_PROPERTIES_CONFIG,       GADGET_ID_PROPERTIES_INFO,
     8,                                 "Config",
-    NULL, NULL,                                "Configure element properties"
+    NULL, NULL, NULL,                  "Configure element properties"
   },
   {
     -1,                                        -1,
     GADGET_ID_PROPERTIES_CONFIG_1,     GADGET_ID_PROPERTIES_INFO,
     8,                                 "Config 1",
-    NULL, NULL,                                "Configure element properties, part 1"
+    NULL, NULL, NULL,                  "Configure element properties, part 1"
   },
   {
     -1,                                        -1,
     GADGET_ID_PROPERTIES_CONFIG_2,     GADGET_ID_PROPERTIES_CONFIG_1,
     8,                                 "Config 2",
-    NULL, NULL,                                "Configure element properties, part 2"
+    NULL, NULL, NULL,                  "Configure element properties, part 2"
   },
   {
     -1,                                        -1,
     GADGET_ID_PROPERTIES_CHANGE,       GADGET_ID_PROPERTIES_CONFIG_2,
     8,                                 "Change",
-    NULL, NULL,                                "Configure custom element change pages"
+    NULL, NULL, NULL,                  "Configure custom element change pages"
   },
+
+  /* ---------- level and editor settings (buttons) ------------------------ */
+
+  {
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(6),
+    GADGET_ID_SAVE_AS_TEMPLATE_2,      GADGET_ID_NONE,
+    -1,                                        "Save",
+    NULL, NULL,                                "this level as level template",
+    "Save current settings as new template"
+  },
+
+  /* ---------- element settings (buttons) --------------------------------- */
+
   {
     -1,                                        -1,
-    GADGET_ID_SAVE_AS_TEMPLATE,                GADGET_ID_CUSTOM_USE_TEMPLATE,
+    GADGET_ID_SAVE_AS_TEMPLATE_1,      GADGET_ID_CUSTOM_USE_TEMPLATE_1,
     -1,                                        "Save",
-    " ", "As Template",                        "Save current settings as new template"
+    NULL, " ",                         "As Template",
+    "Save current settings as new template"
   },
   {
     -1,                                        -1,
     GADGET_ID_ADD_CHANGE_PAGE,         GADGET_ID_PASTE_CHANGE_PAGE,
     -1,                                        "New",
-    NULL, NULL,                                "Add new change page"
+    NULL, NULL, NULL,                  "Add new change page"
   },
   {
     -1,                                        -1,
     GADGET_ID_DEL_CHANGE_PAGE,         GADGET_ID_ADD_CHANGE_PAGE,
     -1,                                        "Delete",
-    NULL, NULL,                                "Delete current change page"
+    NULL, NULL, NULL,                  "Delete current change page"
   },
 };
 
@@ -2580,13 +2685,13 @@ static struct
     NULL, "change page",               "select next change page"
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CP_COPY,
+    IMG_GFX_EDITOR_BUTTON_CP_COPY,
     -1,                                        ED_ELEMENT_SETTINGS_YPOS(14),
     GADGET_ID_COPY_CHANGE_PAGE,                GADGET_ID_NEXT_CHANGE_PAGE,
     " ", NULL,                         "copy settings from this change page"
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CP_PASTE,
+    IMG_GFX_EDITOR_BUTTON_CP_PASTE,
     -1,                                        ED_ELEMENT_SETTINGS_YPOS(14),
     GADGET_ID_PASTE_CHANGE_PAGE,       GADGET_ID_COPY_CHANGE_PAGE,
     NULL, NULL,                                "paste settings to this change page"
@@ -2707,7 +2812,7 @@ static struct
   int gadget_id;
   int gadget_id_align;
   boolean *value;
-  char *text_left, *text_right, *infotext;
+  char *text_above, *text_left, *text_right, *infotext;
 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
 {
   /* ---------- level and editor settings ---------------------------------- */
@@ -2716,9 +2821,23 @@ static struct
     ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(1),
     GADGET_ID_RANDOM_RESTRICTED,       GADGET_ID_NONE,
     &random_placement_background_restricted,
-    NULL,
+    NULL, NULL,
     "restrict random placement to:",   "set random placement restriction"
   },
+  {
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(4),
+    GADGET_ID_CUSTOM_USE_TEMPLATE_3,   GADGET_ID_NONE,
+    &setup.editor.use_template_for_new_levels,
+    "Template for new levels and CE/GE:", NULL,
+    "use template for new levels",     "use template for level properties"
+  },
+  {
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(5),
+    GADGET_ID_CUSTOM_USE_TEMPLATE_2,   GADGET_ID_NONE,
+    &level.use_custom_template,
+    NULL, NULL,
+    "use template for custom elements",        "use template for custom properties"
+  },
 
   /* ---------- element settings: configure (various elements) ------------- */
 
@@ -2726,182 +2845,189 @@ static struct
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(0),
     GADGET_ID_STICK_ELEMENT,           GADGET_ID_NONE,
     &stick_element_properties_window,
-    NULL,
+    NULL, NULL,
     "stick this screen to edit content","stick this screen to edit content"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
     GADGET_ID_EM_SLIPPERY_GEMS,                GADGET_ID_NONE,
     &level.em_slippery_gems,
-    NULL,
+    NULL, NULL,
     "slip down from certain flat walls","use EM/DC style slipping behaviour"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
     GADGET_ID_EM_EXPLODES_BY_FIRE,     GADGET_ID_NONE,
     &level.em_explodes_by_fire,
-    NULL,
+    NULL, NULL,
     "explodes with chain reaction",    "use R'n'D style explosion behaviour"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(2),
     GADGET_ID_USE_SPRING_BUG,          GADGET_ID_NONE,
     &level.use_spring_bug,
-    NULL,
+    NULL, NULL,
     "use spring pushing bug",          "use odd spring pushing behaviour"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
     GADGET_ID_USE_TIME_ORB_BUG,                GADGET_ID_NONE,
     &level.use_time_orb_bug,
-    NULL,
+    NULL, NULL,
     "use time orb bug",                        "use odd time orb behaviour"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(2),
     GADGET_ID_RANDOM_BALL_CONTENT,     GADGET_ID_NONE,
     &level.ball_random,
-    NULL,
+    NULL, NULL,
     "create single random element",    "only create one element from content"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
     GADGET_ID_INITIAL_BALL_STATE,      GADGET_ID_NONE,
     &level.ball_state_initial,
-    NULL,
+    NULL, NULL,
     "magic ball initially activated",  "activate magic ball after level start"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(0),
     GADGET_ID_GROW_INTO_DIGGABLE,      GADGET_ID_NONE,
     &level.grow_into_diggable,
-    NULL,
+    NULL, NULL,
     "can grow into anything diggable", "grow into more than just sand"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(0),
     GADGET_ID_AUTO_EXIT_SOKOBAN,       GADGET_ID_NONE,
     &level.auto_exit_sokoban,
-    NULL,
+    NULL, NULL,
     "exit level if all fields solved", "automatically finish Sokoban levels"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(8),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(9),
     GADGET_ID_CONTINUOUS_SNAPPING,     GADGET_ID_NONE,
     &level.continuous_snapping,
-    NULL,
+    NULL, NULL,
     "continuous snapping",             "use snapping without releasing key"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(7),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(8),
     GADGET_ID_BLOCK_SNAP_FIELD,                GADGET_ID_NONE,
     &level.block_snap_field,
-    NULL,
+    NULL, NULL,
     "block snapped field when snapping", "use snapping delay to show animation"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(2),
     GADGET_ID_BLOCK_LAST_FIELD,                GADGET_ID_NONE,
     &level.block_last_field,
-    NULL,
+    NULL, NULL,
     "block last field when moving",    "player blocks last field when moving"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(2),
     GADGET_ID_SP_BLOCK_LAST_FIELD,     GADGET_ID_NONE,
     &level.sp_block_last_field,
-    NULL,
+    NULL, NULL,
     "block last field when moving",    "player blocks last field when moving"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(3),
     GADGET_ID_INSTANT_RELOCATION,      GADGET_ID_NONE,
     &level.instant_relocation,
-    NULL,
+    NULL, NULL,
     "no scrolling when relocating",    "player gets relocated without delay"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(4),
     GADGET_ID_SHIFTED_RELOCATION,      GADGET_ID_NONE,
     &level.shifted_relocation,
-    NULL,
+    NULL, NULL,
     "no centering when relocating",    "level not centered after relocation"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(9),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(5),
+    GADGET_ID_LAZY_RELOCATION,         GADGET_ID_NONE,
+    &level.lazy_relocation,
+    NULL, NULL,
+    "only redraw off-screen relocation","no redraw if relocation target visible"
+  },
+  {
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(10),
     GADGET_ID_USE_START_ELEMENT,       GADGET_ID_NONE,
     &level.use_start_element[0],
-    NULL,
+    NULL, NULL,
     "use level start element:",               "start level at this element's position"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(10),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(11),
     GADGET_ID_USE_ARTWORK_ELEMENT,     GADGET_ID_NONE,
     &level.use_artwork_element[0],
-    NULL,
+    NULL, NULL,
     "use artwork from element:",       "use player artwork from other element"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(11),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(12),
     GADGET_ID_USE_EXPLOSION_ELEMENT,   GADGET_ID_NONE,
     &level.use_explosion_element[0],
-    NULL,
+    NULL, NULL,
     "use explosion from element:",     "use explosion properties from element"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(12),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(13),
     GADGET_ID_INITIAL_GRAVITY,         GADGET_ID_NONE,
     &level.initial_player_gravity[0],
-    NULL,
+    NULL, NULL,
     "use initial gravity",             "set initial player gravity"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
     GADGET_ID_USE_INITIAL_INVENTORY,   GADGET_ID_NONE,
     &level.use_initial_inventory[0],
-    NULL,
+    NULL, NULL,
     "use initial inventory:",          "use collected elements on level start"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(5),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(6),
     GADGET_ID_CAN_PASS_TO_WALKABLE,    GADGET_ID_NONE,
     &level.can_pass_to_walkable,
-    NULL,
+    NULL, NULL,
     "can pass to walkable element",    "player can pass to empty or walkable"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
     GADGET_ID_CAN_FALL_INTO_ACID,      GADGET_ID_NONE,
     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
-    NULL,
+    NULL, NULL,
     "can fall into acid (with gravity)","player can fall into acid pool"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(0),
     GADGET_ID_CAN_MOVE_INTO_ACID,      GADGET_ID_NONE,
     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
-    NULL,
+    NULL, NULL,
     "can move into acid",              "element can move into acid pool"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
     GADGET_ID_DONT_COLLIDE_WITH,       GADGET_ID_NONE,
     &custom_element_properties[EP_DONT_COLLIDE_WITH],
-    NULL,
+    NULL, NULL,
     "deadly when colliding with",      "element is deadly when hitting player"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
     GADGET_ID_ENVELOPE_AUTOWRAP,       GADGET_ID_NONE,
     &level.envelope[0].autowrap,
-    NULL,
+    NULL, NULL,
     "auto-wrap",                       "automatically wrap envelope text"
   },
   {
     -1,                                        ED_ELEMENT_SETTINGS_YPOS(1),
     GADGET_ID_ENVELOPE_CENTERED,       GADGET_ID_ENVELOPE_AUTOWRAP,
     &level.envelope[0].centered,
-    " ",
+    NULL, " ",
     "centered",                                "automatically center envelope text"
   },
 
@@ -2911,49 +3037,49 @@ static struct
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
     GADGET_ID_CUSTOM_USE_GRAPHIC,      GADGET_ID_NONE,
     &custom_element.use_gfx_element,
-    NULL,
+    NULL, NULL,
     "use graphic of element:",         "use existing element graphic"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(14),
-    GADGET_ID_CUSTOM_USE_TEMPLATE,     GADGET_ID_NONE,
+    GADGET_ID_CUSTOM_USE_TEMPLATE_1,   GADGET_ID_NONE,
     &level.use_custom_template,
-    NULL,
+    NULL, NULL,
     "use template",                    "use template for custom properties"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(2),
     GADGET_ID_CUSTOM_ACCESSIBLE,       GADGET_ID_NONE,
     &custom_element_properties[EP_ACCESSIBLE],
-    NULL,
+    NULL, NULL,
     NULL,                              "player can walk to or pass this field"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(9),
     GADGET_ID_CUSTOM_GRAV_REACHABLE,   GADGET_ID_NONE,
     &custom_element_properties[EP_GRAVITY_REACHABLE],
-    NULL,
+    NULL, NULL,
     "reachable despite gravity",       "player can walk/dig despite gravity"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(11),
     GADGET_ID_CUSTOM_USE_LAST_VALUE,   GADGET_ID_NONE,
     &custom_element.use_last_ce_value,
-    NULL,
+    NULL, NULL,
     "use last CE value after change",  "use last CE value after change"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(4),
     GADGET_ID_CUSTOM_WALK_TO_OBJECT,   GADGET_ID_NONE,
     &custom_element_properties[EP_WALK_TO_OBJECT],
-    NULL,
+    NULL, NULL,
     NULL,                              "player can dig/collect/push element"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(8),
     GADGET_ID_CUSTOM_INDESTRUCTIBLE,   GADGET_ID_NONE,
     &custom_element_properties[EP_INDESTRUCTIBLE],
-    NULL,
+    NULL, NULL,
     "indestructible",                  "element is indestructible"
   },
 
@@ -2963,63 +3089,63 @@ static struct
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
     GADGET_ID_CUSTOM_CAN_MOVE,         GADGET_ID_NONE,
     &custom_element_properties[EP_CAN_MOVE],
-    NULL,
+    NULL, NULL,
     NULL,                              "element can move with some pattern"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(7),
     GADGET_ID_CUSTOM_CAN_FALL,         GADGET_ID_NONE,
     &custom_element_properties[EP_CAN_FALL],
-    NULL,
+    NULL, NULL,
     "can fall",                                "element can fall down"
   },
   {
     -1,                                        ED_ELEMENT_SETTINGS_YPOS(7),
     GADGET_ID_CUSTOM_CAN_SMASH,                GADGET_ID_CUSTOM_CAN_FALL,
     &custom_element_properties[EP_CAN_SMASH],
-    " ",
+    NULL, " ",
     NULL,                              "element can smash other elements"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(8),
     GADGET_ID_CUSTOM_SLIPPERY,         GADGET_ID_NONE,
     &custom_element_properties[EP_SLIPPERY],
-    NULL,
+    NULL, NULL,
     NULL,                              "other elements can fall down from it"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(9),
     GADGET_ID_CUSTOM_DEADLY,           GADGET_ID_NONE,
     &custom_element_properties[EP_DEADLY],
-    NULL,
+    NULL, NULL,
     NULL,                              "element can kill the player"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(10),
     GADGET_ID_CUSTOM_CAN_EXPLODE,      GADGET_ID_NONE,
     &custom_element_properties[EP_CAN_EXPLODE],
-    NULL,
+    NULL, NULL,
     NULL,                              "element can explode"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(1),       ED_ELEMENT_SETTINGS_YPOS(11),
     GADGET_ID_CUSTOM_EXPLODE_FIRE,     GADGET_ID_NONE,
     &custom_element_properties[EP_EXPLODES_BY_FIRE],
-    NULL,
+    NULL, NULL,
     "by fire",                         "element can explode by fire/explosion"
   },
   {
     -1,                                        ED_ELEMENT_SETTINGS_YPOS(11),
     GADGET_ID_CUSTOM_EXPLODE_SMASH,    GADGET_ID_CUSTOM_EXPLODE_FIRE,
     &custom_element_properties[EP_EXPLODES_SMASHED],
-    " ",
+    NULL, " ",
     "smashed",                         "element can explode when smashed"
   },
   {
     -1,                                        ED_ELEMENT_SETTINGS_YPOS(11),
     GADGET_ID_CUSTOM_EXPLODE_IMPACT,   GADGET_ID_CUSTOM_EXPLODE_SMASH,
     &custom_element_properties[EP_EXPLODES_IMPACT],
-    " ",
+    NULL, " ",
     "impact",                          "element can explode on impact"
   },
 
@@ -3029,63 +3155,63 @@ static struct
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
     GADGET_ID_CUSTOM_CAN_CHANGE,       GADGET_ID_NONE,
     &custom_element_change.can_change,
-    NULL,
+    NULL, NULL,
     "element changes to:",             "change element on specified condition"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(1),       ED_ELEMENT_SETTINGS_YPOS(2),
     GADGET_ID_CHANGE_DELAY,            GADGET_ID_NONE,
     &custom_element_change_events[CE_DELAY],
-    NULL,
+    NULL, NULL,
     NULL,                              "element changes after delay"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(1),       ED_ELEMENT_SETTINGS_YPOS(4),
     GADGET_ID_CHANGE_BY_DIRECT_ACT,    GADGET_ID_NONE,
     &custom_element_change_events[CE_BY_DIRECT_ACTION],
-    NULL,
+    NULL, NULL,
     NULL,                              "element changes by direct action"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(1),       ED_ELEMENT_SETTINGS_YPOS(5),
     GADGET_ID_CHANGE_BY_OTHER_ACT,     GADGET_ID_NONE,
     &custom_element_change_events[CE_BY_OTHER_ACTION],
-    NULL,
+    NULL, NULL,
     NULL,                              "element changes by other element"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(1),       ED_ELEMENT_SETTINGS_YPOS(8),
     GADGET_ID_CHANGE_USE_EXPLOSION,    GADGET_ID_NONE,
     &custom_element_change.explode,
-    NULL,
+    NULL, NULL,
     "explode instead of change",       "element explodes instead of change"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(1),       ED_ELEMENT_SETTINGS_YPOS(9),
     GADGET_ID_CHANGE_USE_CONTENT,      GADGET_ID_NONE,
     &custom_element_change.use_target_content,
-    NULL,
+    NULL, NULL,
     "use extended change target:",     "element changes to more elements"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(2),       ED_ELEMENT_SETTINGS_YPOS(11),
     GADGET_ID_CHANGE_ONLY_COMPLETE,    GADGET_ID_NONE,
     &custom_element_change.only_if_complete,
-    NULL,
+    NULL, NULL,
     "replace all or nothing",          "only replace when all can be changed"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(2),       ED_ELEMENT_SETTINGS_YPOS(12),
     GADGET_ID_CHANGE_USE_RANDOM,       GADGET_ID_NONE,
     &custom_element_change.use_random_replace,
-    NULL,
+    NULL, NULL,
     NULL,                              "use percentage for random replace"
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(13),
     GADGET_ID_CHANGE_HAS_ACTION,       GADGET_ID_NONE,
     &custom_element_change.has_action,
-    NULL,
+    NULL, NULL,
     NULL,                              "execute action on specified condition"
   },
 };
@@ -3253,7 +3379,7 @@ static struct
   /* ---------- level start element ---------------------------------------- */
 
   {
-    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(9),
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(10),
     0,                                 ED_AREA_1X1_SETTINGS_YOFF,
     GADGET_ID_START_ELEMENT,           GADGET_ID_USE_START_ELEMENT,
     &level.start_element[0],           1, 1,
@@ -3263,7 +3389,7 @@ static struct
   /* ---------- player artwork element ------------------------------------- */
 
   {
-    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(10),
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(11),
     0,                                 ED_AREA_1X1_SETTINGS_YOFF,
     GADGET_ID_ARTWORK_ELEMENT,         GADGET_ID_USE_ARTWORK_ELEMENT,
     &level.artwork_element[0],         1, 1,
@@ -3273,7 +3399,7 @@ static struct
   /* ---------- player explosion element ----------------------------------- */
 
   {
-    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(11),
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(12),
     0,                                 ED_AREA_1X1_SETTINGS_YOFF,
     GADGET_ID_EXPLOSION_ELEMENT,       GADGET_ID_USE_EXPLOSION_ELEMENT,
     &level.explosion_element[0],       1, 1,
@@ -3425,6 +3551,15 @@ static int new_element3 = EL_SAND;
                                (button) == 2 ? new_element2 : \
                                (button) == 3 ? new_element3 : EL_EMPTY)
 
+#define BUTTON_TILE_SIZE(x)    ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
+
+static int use_permanent_palette = TRUE;
+
+#define PX             (use_permanent_palette ? DX : SX)
+#define PY             (use_permanent_palette ? DY : SY)
+#define PXSIZE         (use_permanent_palette ? DXSIZE : SXSIZE)
+#define PYSIZE         (use_permanent_palette ? DYSIZE : SYSIZE)
+
 /* forward declaration for internal use */
 static void ModifyEditorCounterValue(int, int);
 static void ModifyEditorCounterLimits(int, int, int);
@@ -3437,6 +3572,7 @@ static void RedrawDrawingElements();
 static void DrawDrawingWindow();
 static void DrawLevelInfoWindow();
 static void DrawPropertiesWindow();
+static void DrawPaletteWindow();
 static void UpdateCustomElementGraphicGadgets();
 static boolean checkPropertiesConfig(int);
 static void CopyLevelToUndoBuffer(int);
@@ -3452,6 +3588,7 @@ static void HandleCheckbuttons(struct GadgetInfo *);
 static void HandleControlButtons(struct GadgetInfo *);
 static void HandleDrawingAreaInfo(struct GadgetInfo *);
 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
+static boolean AskToCopyAndModifyLevelTemplate();
 
 static int num_editor_gadgets = 0;     /* dynamically determined */
 
@@ -4772,7 +4909,6 @@ static boolean use_el_empty = FALSE;
 static int *editor_elements = NULL;    /* dynamically allocated */
 static int num_editor_elements = 0;    /* dynamically determined */
 
-static boolean setup_editor_show_always = TRUE;
 static boolean setup_editor_cascade_never = FALSE;
 
 static int editor_hl_unused[] = { EL_EMPTY };
@@ -4795,67 +4931,67 @@ static struct
 editor_elements_info[] =
 {
   {
-    &setup_editor_show_always,
+    &setup.editor.el_classic,
     &setup_editor_cascade_never,
     &editor_hl_unused_ptr,             &num_editor_hl_unused,
     &editor_el_players_ptr,            &num_editor_el_players
   },
   {
-    &setup.editor.el_boulderdash,
+    &setup.editor.el_classic,
     &setup.editor_cascade.el_bd,
     &editor_hl_boulderdash_ptr,                &num_editor_hl_boulderdash,
     &editor_el_boulderdash_ptr,                &num_editor_el_boulderdash
   },
   {
-    &setup.editor.el_emerald_mine,
+    &setup.editor.el_classic,
     &setup.editor_cascade.el_em,
     &editor_hl_emerald_mine_ptr,       &num_editor_hl_emerald_mine,
     &editor_el_emerald_mine_ptr,       &num_editor_el_emerald_mine
   },
   {
-    &setup.editor.el_emerald_mine_club,
+    &setup.editor.el_classic,
     &setup.editor_cascade.el_emc,
     &editor_hl_emerald_mine_club_ptr,  &num_editor_hl_emerald_mine_club,
     &editor_el_emerald_mine_club_ptr,  &num_editor_el_emerald_mine_club
   },
   {
-    &setup.editor.el_more,
+    &setup.editor.el_classic,
     &setup.editor_cascade.el_rnd,
     &editor_hl_rnd_ptr,                        &num_editor_hl_rnd,
     &editor_el_rnd_ptr,                        &num_editor_el_rnd
   },
   {
-    &setup.editor.el_sokoban,
+    &setup.editor.el_classic,
     &setup.editor_cascade.el_sb,
     &editor_hl_sokoban_ptr,            &num_editor_hl_sokoban,
     &editor_el_sokoban_ptr,            &num_editor_el_sokoban
   },
   {
-    &setup.editor.el_supaplex,
+    &setup.editor.el_classic,
     &setup.editor_cascade.el_sp,
     &editor_hl_supaplex_ptr,           &num_editor_hl_supaplex,
     &editor_el_supaplex_ptr,           &num_editor_el_supaplex
   },
   {
-    &setup.editor.el_diamond_caves,
+    &setup.editor.el_classic,
     &setup.editor_cascade.el_dc,
     &editor_hl_diamond_caves_ptr,      &num_editor_hl_diamond_caves,
     &editor_el_diamond_caves_ptr,      &num_editor_el_diamond_caves
   },
   {
-    &setup.editor.el_dx_boulderdash,
+    &setup.editor.el_classic,
     &setup.editor_cascade.el_dx,
     &editor_hl_dx_boulderdash_ptr,     &num_editor_hl_dx_boulderdash,
     &editor_el_dx_boulderdash_ptr,     &num_editor_el_dx_boulderdash
   },
   {
-    &setup.editor.el_chars,
+    &setup.editor.el_classic,
     &setup.editor_cascade.el_chars,
     &editor_hl_chars_ptr,              &num_editor_hl_chars,
     &editor_el_chars_ptr,              &num_editor_el_chars
   },
   {
-    &setup.editor.el_steel_chars,
+    &setup.editor.el_classic,
     &setup.editor_cascade.el_steel_chars,
     &editor_hl_steel_chars_ptr,                &num_editor_hl_steel_chars,
     &editor_el_steel_chars_ptr,                &num_editor_el_steel_chars
@@ -5394,13 +5530,10 @@ static void ScrollEditorLevel(int from_x, int from_y, int scroll)
   BackToFront();
 }
 
-void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
+void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
+                           int *x, int *y)
 {
-  int graphic = el2edimg(element);
-  int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
-                  MINI_TILESIZE);
-
-  getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
+  getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
 }
 
 static void CreateControlButtons()
@@ -5414,8 +5547,12 @@ static void CreateControlButtons()
     int id = controlbutton_info[i].gadget_id;
     int type = controlbutton_info[i].gadget_type;
     int graphic = controlbutton_info[i].graphic;
-    struct XY *pos = controlbutton_info[i].pos;
+    struct XYTileSize *pos = controlbutton_info[i].pos;
     struct GraphicInfo *gd = &graphic_info[graphic];
+    Bitmap *deco_bitmap = NULL;
+    int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
+    int tile_size = 0, deco_shift = 0;
+    boolean deco_masked = FALSE;
     int gd_x1 = gd->src_x;
     int gd_y1 = gd->src_y;
     int gd_x2 = gd->src_x + gd->pressed_xoffset;
@@ -5449,11 +5586,40 @@ static void CreateControlButtons()
        event_mask = GD_EVENT_RELEASED;
     }
 
-    if (id == GADGET_ID_PROPERTIES)
+    if (id == GADGET_ID_PROPERTIES ||
+       id == GADGET_ID_PALETTE)
     {
       x += DX;
       y += DY;
     }
+    else if (id == GADGET_ID_ELEMENT_LEFT ||
+            id == GADGET_ID_ELEMENT_MIDDLE ||
+            id == GADGET_ID_ELEMENT_RIGHT)
+    {
+      x += DX;
+      y += DY;
+
+      int element = (id == GADGET_ID_ELEMENT_LEFT   ? new_element1 :
+                    id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
+                    id == GADGET_ID_ELEMENT_RIGHT  ? new_element3 : EL_EMPTY);
+
+      tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
+                                  editor.button.element_left.tile_size :
+                                  id == GADGET_ID_ELEMENT_MIDDLE ?
+                                  editor.button.element_middle.tile_size :
+                                  id == GADGET_ID_ELEMENT_RIGHT ?
+                                  editor.button.element_right.tile_size : 0);
+
+      // make sure that decoration does not overlap gadget border
+      tile_size = MIN(tile_size, MIN(gd->width, gd->height));
+
+      getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
+
+      deco_xpos = (gd->width  - tile_size) / 2;
+      deco_ypos = (gd->height - tile_size) / 2;
+      deco_shift = 1;
+      deco_masked = gd->draw_masked;
+    }
     else
     {
       x += EX;
@@ -5475,6 +5641,11 @@ static void CreateControlButtons()
                      GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
                      GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
                      GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
+                     GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
+                     GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
+                     GDI_DECORATION_SIZE, tile_size, tile_size,
+                     GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
+                     GDI_DECORATION_MASKED, deco_masked,
                      GDI_EVENT_MASK, event_mask,
                      GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                      GDI_CALLBACK_ACTION, HandleControlButtons,
@@ -5520,8 +5691,8 @@ static void CreateControlButtons()
     if (id == GADGET_ID_SCROLL_LIST_UP ||
        id == GADGET_ID_SCROLL_LIST_DOWN)
     {
-      x += DX;
-      y += DY;
+      x += PX;
+      y += PY;
     }
     else
     {
@@ -5566,14 +5737,14 @@ static void CreateControlButtons()
     int gd_y2 = gd->src_y + gd->pressed_yoffset;
     int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
     int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
-    int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width;
-    int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height;
+    int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
+    int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
     int element = editor_elements[i];
-    int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
-                    MINI_TILESIZE);
+    int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
     unsigned int event_mask = GD_EVENT_RELEASED;
 
-    getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
+    getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
+
     deco_xpos = (gd->width  - tile_size) / 2;
     deco_ypos = (gd->height - tile_size) / 2;
 
@@ -5641,8 +5812,8 @@ static void CreateCounterButtons()
       if (i == ED_COUNTER_ID_SELECT_LEVEL)
       {
        graphic = (j == 0 ?
-                  IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
-                  IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
+                  IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
+                  IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
 
        event_mask |= GD_EVENT_RELEASED;
 
@@ -5710,7 +5881,7 @@ static void CreateCounterButtons()
 
        if (i == ED_COUNTER_ID_SELECT_LEVEL)
        {
-         graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
+         graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
 
          font_type = FONT_LEVEL_NUMBER;
          font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
@@ -6046,8 +6217,8 @@ static void CreateTextbuttonGadgets()
     struct GadgetInfo *gi;
     unsigned int event_mask;
     char infotext[MAX_OUTPUT_LINESIZE + 1];
-    int x = SX + ED_TAB_SETTINGS_X(textbutton_info[i].x);
-    int y = SY + ED_TAB_SETTINGS_Y(textbutton_info[i].y);
+    int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
+    int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
 
     if (textbutton_info[i].size == -1) /* dynamically determine size */
       textbutton_info[i].size = strlen(textbutton_info[i].text);
@@ -6188,17 +6359,17 @@ static void CreateScrollbarGadgets()
   scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
 
   scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
-    DX + ED_SCROLL2_VERTICAL_XPOS;
+    PX + ED_SCROLL2_VERTICAL_XPOS;
   scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
-    DY + ED_SCROLL2_VERTICAL_YPOS;
+    PY + ED_SCROLL2_VERTICAL_YPOS;
   scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
     ED_SCROLL2_VERTICAL_XSIZE;
   scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
     ED_SCROLL2_VERTICAL_YSIZE;
-  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
-  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
-  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width  = DXSIZE;
-  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width  = PXSIZE;
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
 
   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
   {
@@ -6394,10 +6565,8 @@ static void CreateRadiobuttonGadgets()
 
 void CreateLevelEditorGadgets()
 {
-  int old_game_status = game_status;
-
-  /* setting 'game_status' is needed to get the right fonts for the editor */
-  game_status = GAME_MODE_EDITOR;
+  /* force EDITOR font inside level editor */
+  SetFontStatus(GAME_MODE_EDITOR);
 
   /* these values are not constant, but can change at runtime */
   ed_fieldx = MAX_ED_FIELDX - 1;
@@ -6415,6 +6584,8 @@ void CreateLevelEditorGadgets()
   editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
   editor_el_empty_ptr = editor_el_empty;
 
+  use_permanent_palette = !editor.palette.show_as_separate_screen;
+
   ReinitializeElementList();
 
   CreateControlButtons();
@@ -6431,7 +6602,7 @@ void CreateLevelEditorGadgets()
   CreateTextbuttonGadgets();
   CreateDrawingAreas();
 
-  game_status = old_game_status;
+  ResetFontStatus();
 }
 
 void FreeLevelEditorGadgets()
@@ -6520,15 +6691,19 @@ static void MapControlButtons()
   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
     MapGadget(level_editor_gadget[i]);
 
-  /* map toolbox buttons (element properties button) */
-  MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
+  /* map toolbox buttons (element properties buttons) */
+  for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
+    MapGadget(level_editor_gadget[i]);
 
-  /* map buttons to select elements */
-  for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
-    MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
-  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
-  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
-  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
+  if (use_permanent_palette)
+  {
+    /* map buttons to select elements */
+    for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
+      MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
+    MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
+    MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
+    MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
+  }
 
   /* map buttons to select level */
   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
@@ -6637,9 +6812,12 @@ static void MapTextbuttonGadget(int id)
   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+  int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
   int yoffset = (gi->height - font_height) / 2;
   int x_left = gi->x - xoffset_left;
   int x_right = gi->x + gi->width + xoffset_right;
+  int y_above = gi->y - yoffset_above;
+  int x = gi->x;
   int y = gi->y + yoffset;
 
   /* only show button to delete change pages when more than minimum pages */
@@ -6647,6 +6825,9 @@ static void MapTextbuttonGadget(int id)
       custom_element.num_change_pages == MIN_CHANGE_PAGES)
     return;
 
+  if (textbutton_info[id].text_above)
+    DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
+
   if (textbutton_info[id].text_left)
     DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
 
@@ -6709,7 +6890,10 @@ static void MapCheckbuttonGadget(int id)
   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+  int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
   int yoffset = (gi->height - font_height) / 2;
+  int y_above = gi->y - yoffset_above;
+  int x = gi->x;
   int x_left, x_right, y;      /* set after gadget position was modified */
 
   /* set position for gadgets with dynamically determined position */
@@ -6721,6 +6905,9 @@ static void MapCheckbuttonGadget(int id)
   x_right = gi->x + gi->width + xoffset_right;
   y = gi->y + yoffset;
 
+  if (checkbutton_info[id].text_above)
+    DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
+
   if (checkbutton_info[id].text_left)
     DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
 
@@ -6877,10 +7064,19 @@ static void DrawEditModeWindow()
     DrawLevelInfoWindow();
   else if (edit_mode == ED_MODE_PROPERTIES)
     DrawPropertiesWindow();
+  else if (edit_mode == ED_MODE_PALETTE)
+    DrawPaletteWindow();
   else /* edit_mode == ED_MODE_DRAWING */
     DrawDrawingWindow();
 }
 
+static void ChangeEditModeWindow(int new_edit_mode)
+{
+  edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
+
+  DrawEditModeWindow();
+}
+
 static boolean LevelChanged()
 {
   boolean field_changed = FALSE;
@@ -7179,6 +7375,8 @@ static void replace_custom_element_in_playfield(int element_from,
 static boolean CopyCustomElement(int element_old, int element_new,
                                 int copy_mode)
 {
+  int copy_mode_orig = copy_mode;
+
   if (copy_mode == GADGET_ID_CUSTOM_COPY)
   {
     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
@@ -7210,6 +7408,13 @@ static boolean CopyCustomElement(int element_old, int element_new,
     level.changed = TRUE;
   }
 
+  /* when modifying custom/group element, ask for copying level template */
+  if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
+  {
+    if (!AskToCopyAndModifyLevelTemplate())
+      return FALSE;
+  }
+
   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
   {
     copy_custom_element_settings(element_new, element_old);
@@ -7415,6 +7620,29 @@ static void CopyElementPropertiesToEditor(int element)
     CopyClassicElementPropertiesToEditor(element);
 }
 
+static boolean AskToCopyAndModifyLevelTemplate()
+{
+  if (Request("Copy and modify settings from level template?", REQ_ASK))
+  {
+    level.use_custom_template = FALSE;
+
+    ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
+                GDI_CHECKED, FALSE, GDI_END);
+    ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
+                GDI_CHECKED, FALSE, GDI_END);
+
+    return TRUE;
+  }
+  else
+  {
+    LoadLevelTemplate(-1);     /* this resets all element modifications ... */
+
+    DrawEditModeWindow();      /* ... and copies them to 'custom_element' */
+
+    return FALSE;
+  }
+}
+
 static void CopyCustomElementPropertiesToGame(int element)
 {
   int i;
@@ -7425,20 +7653,7 @@ static void CopyCustomElementPropertiesToGame(int element)
   level.changed = TRUE;
 
   if (level.use_custom_template)
-  {
-    if (Request("Copy and modify level template?", REQ_ASK))
-    {
-      level.use_custom_template = FALSE;
-      ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
-                  GDI_CHECKED, FALSE, GDI_END);
-    }
-    else
-    {
-      LoadLevelTemplate(-1);   /* this resets all element modifications ... */
-
-      DrawEditModeWindow();    /* ... and copies them to 'custom_element' */
-    }
-  }
+    AskToCopyAndModifyLevelTemplate();
 
   element_info[element] = custom_element;
   *element_info[element].change = custom_element_change;
@@ -7549,12 +7764,15 @@ static void CopyCustomElementPropertiesToGame(int element)
 
 static void CopyGroupElementPropertiesToGame(int element)
 {
-  element_info[element] = custom_element;
-  *element_info[element].group = group_element_info;
-
   /* mark that this group element has been modified */
-  element_info[element].modified_settings = TRUE;
+  custom_element.modified_settings = TRUE;
   level.changed = TRUE;
+
+  if (level.use_custom_template)
+    AskToCopyAndModifyLevelTemplate();
+
+  element_info[element] = custom_element;
+  *element_info[element].group = group_element_info;
 }
 
 static void CopyClassicElementPropertiesToGame(int element)
@@ -7612,48 +7830,24 @@ void InitZoomLevelSettings()
   MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
 }
 
-static boolean playfield_area_changed = FALSE;
-
 void DrawLevelEd()
 {
   int fade_mask = REDRAW_FIELD;
 
-  StopAnimation();
-
-  CloseDoor(DOOR_CLOSE_ALL);
+  FadeSoundsAndMusic();
 
-#if 1
-  /* needed if different viewport properties defined for editor */
-  ChangeViewportPropertiesIfNeeded();
-#endif
-
-  if (CheckIfRedrawGlobalBorderIsNeeded())
+  if (CheckIfGlobalBorderHasChanged())
     fade_mask = REDRAW_ALL;
 
-#if 0
-  printf("::: %d\n", (fade_mask == REDRAW_ALL ? 1 : 0));
-#endif
-
   FadeOut(fade_mask);
 
-#if 0
-  /* needed after playing if editor playfield area has different size */
-  ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
-#endif
-
-#if 0
   /* needed if different viewport properties defined for editor */
   ChangeViewportPropertiesIfNeeded();
-#endif
 
-#if 1
   ClearField();
-#endif
 
   InitZoomLevelSettings();
 
-  playfield_area_changed = DrawingAreaChanged();
-
   OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
 
 #if DEBUG
@@ -7686,7 +7880,9 @@ void DrawLevelEd()
   BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
             graphic_info[IMG_BACKGROUND_PALETTE].src_x,
             graphic_info[IMG_BACKGROUND_PALETTE].src_y,
-            DXSIZE, DYSIZE, DX, DY);
+            MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
+            MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
+            DX, DY);
 
   /* draw bigger door */
   DrawSpecialEditorDoor();
@@ -7695,7 +7891,9 @@ void DrawLevelEd()
   BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
             graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
             graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
-            EXSIZE, EYSIZE, EX, EY);
+            MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
+            MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
+            EX, EY);
 
   // redraw_mask |= REDRAW_ALL;
 
@@ -7712,10 +7910,7 @@ void DrawLevelEd()
 
   DrawEditModeWindow();
 
-  fade_mask = (playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
-
-  if (CheckIfRedrawGlobalBorderIsNeeded())
-    fade_mask = REDRAW_ALL;
+  DrawMaskedBorder(fade_mask);
 
   FadeIn(fade_mask);
 
@@ -7923,16 +8118,20 @@ static void ModifyEditorElementList()
 {
   int i;
 
+  if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
+    return;
+
   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
   {
     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
     struct GadgetDesign *gd = &gi->deco.design;
     int element = editor_elements[element_shift + i];
+    int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
 
     UnmapGadget(gi);
 
-    getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
+    getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
 
     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
 
@@ -7940,12 +8139,28 @@ static void ModifyEditorElementList()
   }
 }
 
-static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
+static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
 {
   int graphic = el2edimg(element);
-  int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
+  int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
+
+  if (pos->x == -1 &&
+      pos->y == -1)
+    return;
+
+  DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
+}
+
+static void ModifyDrawingElementButton(int element, int id)
+{
+  struct GadgetInfo *gi = level_editor_gadget[id];
+  Bitmap *deco_bitmap;
+  int deco_x, deco_y;
+  int tile_size = gi->deco.width;
 
-  DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
+  getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
+
+  ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
 }
 
 static void PickDrawingElement(int button, int element)
@@ -7953,12 +8168,13 @@ static void PickDrawingElement(int button, int element)
   struct
   {
     int *new_element;
-    struct EditorPaletteElementInfo *e;
+    struct XYTileSize *pos;
+    int id;
   } de, drawing_elements[] =
   {
-    { &new_element1,   &editor.palette.element_left    },
-    { &new_element2,   &editor.palette.element_middle  },
-    { &new_element3,   &editor.palette.element_right   },
+    { &new_element1, &editor.palette.element_left,   GADGET_ID_ELEMENT_LEFT   },
+    { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
+    { &new_element3, &editor.palette.element_right,  GADGET_ID_ELEMENT_RIGHT  },
   };
 
   if (button < 1 || button > 3)
@@ -7966,7 +8182,10 @@ static void PickDrawingElement(int button, int element)
 
   de = drawing_elements[button - 1];
 
-  DrawDrawingElement((*de.new_element = element), de.e);
+  *de.new_element = element;   // update global drawing element variable
+
+  DrawDrawingElementGraphic(element, de.pos);
+  ModifyDrawingElementButton(element, de.id);
 
   redraw_mask |= REDRAW_DOOR_1;
 }
@@ -8019,8 +8238,8 @@ static void DrawLevelInfoTabulatorGadgets()
   int gd_x = gd->x + gd_gi1->border.width / 2;
   int gd_y = gd->y + gd_gi1->height - 1;
   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
-  int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
-  int id_last  = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
+  int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
+  int id_last  = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
   int i;
 
   for (i = id_first; i <= id_last; i++)
@@ -8133,6 +8352,9 @@ static void DrawLevelInfoEditor()
 
   /* draw drawing area */
   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
+
+  /* draw textbutton gadgets */
+  MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
 }
 
 static void DrawLevelInfoWindow()
@@ -8376,41 +8598,22 @@ static void DrawEnvelopeTextArea(int envelope_nr)
   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
 }
 
-static boolean PrintInfoText(char *text, int font_nr, int start_line)
+static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
 {
-  int font_height = getFontHeight(font_nr);
-  int pad_x = ED_ELEMENT_SETTINGS_X(0);
-  int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
-  int sx = SX + pad_x;
-  int sy = SY + pad_y;
-  int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
-
-  if (start_line >= max_lines_per_screen)
-    return FALSE;
-
-  DrawText(sx, sy + start_line * font_height, text, font_nr);
-
-  return TRUE;
+  DrawText(SX + xpos, SY + ypos, text, font_nr);
 }
 
-static int PrintElementDescriptionFromFile(char *filename, int start_line)
+static int PrintElementDescriptionFromFile(char *filename, int font_nr,
+                                          int xpos, int ypos)
 {
-  int font_nr = FONT_TEXT_2;
   int font_width = getFontWidth(font_nr);
   int font_height = getFontHeight(font_nr);
-  int pad_x = ED_ELEMENT_SETTINGS_X(0);
-  int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
-  int sx = SX + pad_x;
-  int sy = SY + pad_y + start_line * font_height;
-  int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
-  int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
-  int max_lines_drawable = max_lines_per_screen - start_line;
-
-  if (start_line >= max_lines_per_screen)
-    return FALSE;
+  int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
+  int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
 
-  return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
-                     max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
+  return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
+                     max_chars_per_line, -1, max_lines_drawable, 0, -1,
+                     TRUE, FALSE, FALSE);
 }
 
 static void DrawPropertiesInfo()
@@ -8476,23 +8679,34 @@ static void DrawPropertiesInfo()
   char *filename = getElementDescriptionFilename(properties_element);
   char *percentage_text = "In this level: ";
   char *properties_text = "Standard properties: ";
+  char *description_text = "Description:";
+  char *no_description_text = "No description available.";
+  char *none_text = "None";
   float percentage;
   int num_elements_in_level;
   int num_standard_properties = 0;
   int font1_nr = FONT_TEXT_1;
   int font2_nr = FONT_TEXT_2;
   int font1_width = getFontWidth(font1_nr);
+  int font1_height = getFontHeight(font1_nr);
   int font2_height = getFontHeight(font2_nr);
-  int pad_x = ED_ELEMENT_SETTINGS_X(0);
-  int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
-  int screen_line = 0;
+  int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
+  int font2_yoffset = (font1_height - font2_height) / 2;
+  int percentage_text_len = strlen(percentage_text) * font1_width;
+  int properties_text_len = strlen(properties_text) * font1_width;
+  int xpos = ED_ELEMENT_SETTINGS_X(0);
+  int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
   int i, x, y;
 
   if (setup.editor.show_element_token)
   {
-    DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
+    int font3_nr = FONT_TEXT_3;
+    int font3_height = getFontHeight(font3_nr);
+
+    DrawTextF(xpos, ypos, font3_nr,
              "[%s]", element_info[properties_element].token_name);
-    screen_line++;
+
+    ypos += 2 * font3_height;
   }
 
   /* ----- print number of elements / percentage of this element in level */
@@ -8504,40 +8718,53 @@ static void DrawPropertiesInfo()
        num_elements_in_level++;
   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
 
-  DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
-           percentage_text);
-  DrawTextF(pad_x + strlen(percentage_text) * font1_width,
-           pad_y + screen_line++ * font2_height, font2_nr,
-           "%d (%.2f%%)", num_elements_in_level, percentage);
+  DrawTextS(xpos, ypos, font1_nr, percentage_text);
+
+  if (num_elements_in_level > 0)
+    DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
+             "%d (%.2f %%)", num_elements_in_level, percentage);
+  else
+    DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
+             none_text);
 
-  screen_line++;
+  ypos += 2 * MAX(font1_height, font2_height);
 
   /* ----- print standard properties of this element */
 
-  DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
-           properties_text);
+  DrawTextS(xpos, ypos, font1_nr, properties_text);
+
+  ypos += line1_height;
 
   for (i = 0; properties[i].value != -1; i++)
   {
     if (!HAS_PROPERTY(properties_element, properties[i].value))
       continue;
 
-    DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
-             properties[i].text);
+    DrawTextS(xpos, ypos, font2_nr, properties[i].text);
+
+    ypos += font2_height;
+
     num_standard_properties++;
   }
 
   if (num_standard_properties == 0)
-    DrawTextS(pad_x + strlen(properties_text) * font1_width,
-             pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
+  {
+    DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
+             font2_nr, none_text);
 
-  screen_line++;
+    ypos -= (line1_height - font1_height);
+  }
+
+  ypos += MAX(font1_height, font2_height);
 
   /* ----- print special description of this element */
 
-  PrintInfoText("Description:", FONT_TEXT_1, screen_line);
-  if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
-    PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
+  PrintInfoText(description_text, font1_nr, xpos, ypos);
+
+  ypos += line1_height;
+
+  if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
+    PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
 }
 
 #define TEXT_COLLECTING                "Score for collecting"
@@ -8700,7 +8927,11 @@ static void DrawPropertiesConfig()
 
   if (!checkPropertiesConfig(properties_element))
   {
-    PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
+    int xpos = ED_ELEMENT_SETTINGS_X(0);
+    int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
+
+    PrintInfoText("No configuration options available.",
+                 FONT_TEXT_1, xpos, ypos);
 
     return;
   }
@@ -8804,6 +9035,7 @@ static void DrawPropertiesConfig()
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
+      MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
@@ -8929,7 +9161,7 @@ static void DrawPropertiesConfig()
        MapSelectboxGadget(i);
 
       /* draw textbutton gadgets */
-      MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
+      MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
 
       /* draw text input gadgets */
       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
@@ -8969,7 +9201,7 @@ static void DrawPropertiesConfig()
 
     /* draw checkbutton gadgets */
     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
-    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
+    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
 
     /* draw counter gadgets */
     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
@@ -8978,7 +9210,7 @@ static void DrawPropertiesConfig()
     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
 
     /* draw textbutton gadgets */
-    MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
+    MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
 
     /* draw drawing area gadgets */
     DrawGroupElementArea(properties_element);
@@ -9187,13 +9419,28 @@ static void DrawPropertiesWindow()
     DrawPropertiesConfig();
 }
 
+static void DrawPaletteWindow()
+{
+  int i;
+
+  UnmapLevelEditorFieldGadgets();
+
+  SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
+  ClearField();
+
+  /* map buttons to select elements */
+  for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
+    MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
+  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
+  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
+  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
+}
+
 static void UpdateCustomElementGraphicGadgets()
 {
-  struct ElementInfo *ei = &element_info[properties_element];
   int i;
 
-  ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
-                    properties_element);
+  InitElementPropertiesGfxElement();
 
   ModifyEditorElementList();
   RedrawDrawingElements();
@@ -10825,6 +11072,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
 {
   static boolean started_inside_drawing_area = FALSE;
   int id = gi->custom_id;
+  int type_id = gi->custom_type_id;
   boolean button_press_event;
   boolean button_release_event;
   boolean inside_drawing_area = !gi->event.off_borders;
@@ -10934,9 +11182,8 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
          SetElementButton(lx, ly, new_element, button);
        }
       }
-      else
+      else if (!button_release_event)
       {
-       int type_id = gi->custom_type_id;
        int pos = sx * drawingarea_info[type_id].area_ysize + sy;
 
        if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
@@ -10948,7 +11195,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
          DrawFixedGraphicExt(drawto,
                              gi->x + sx * TILEX,
                              gi->y + sy * TILEY,
-                             el2img(new_element), 0);
+                             el2edimg(new_element), 0);
 
        if (id == GADGET_ID_CUSTOM_GRAPHIC)
          new_element = GFX_ELEMENT(new_element);
@@ -11063,17 +11310,22 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
        PickDrawingElement(button, Feld[lx][ly]);
       else
       {
-       int type_id = gi->custom_type_id;
        int pos = sx * drawingarea_info[type_id].area_ysize + sy;
 
        PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
       }
 
-      break;
-
     default:
       break;
   }
+
+  /* do not mark level as modified for certain non-level-changing gadgets */
+  if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
+       type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
+      actual_drawing_function == GADGET_ID_PICK_ELEMENT)
+    return;
+
+  level.changed = TRUE;
 }
 
 static void HandleCounterButtons(struct GadgetInfo *gi)
@@ -11170,6 +11422,11 @@ static void HandleCounterButtons(struct GadgetInfo *gi)
        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
     CopyElementPropertiesToGame(properties_element);
 
+  /* do not mark level as modified for certain non-level-changing gadgets */
+  if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
+      counter_id <= ED_COUNTER_ID_EDITOR_LAST)
+    return;
+
   level.changed = TRUE;
 }
 
@@ -11240,24 +11497,24 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
   int type_id = gi->custom_type_id;
   int i;
 
-  if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
-      type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
+  if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
+      type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
   {
     edit_mode_levelinfo = gi->custom_type_id;
 
     DrawLevelInfoWindow();
   }
-  else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
-          type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
+  else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
+          type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
   {
     edit_mode_properties = gi->custom_type_id;
 
     DrawPropertiesWindow();
   }
-  else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
+  else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
+          type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
   {
-    char *template_filename = getDefaultLevelFilename(-1);
-    boolean new_template = !fileExists(template_filename);
+    boolean new_template = !fileExists(getLocalLevelTemplateFilename());
 
     /* backup original "level.field" (needed to track playfield changes) */
     CopyPlayfield(level.field, FieldBackup);
@@ -11280,6 +11537,10 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
   {
     struct ElementInfo *ei = &element_info[properties_element];
 
+    /* when modifying custom element, ask for copying level template */
+    if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
+      return;
+
     setElementChangePages(ei, ei->num_change_pages + 1);
 
     /* set new change page to be new current change page */
@@ -11297,6 +11558,10 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
   {
     struct ElementInfo *ei = &element_info[properties_element];
 
+    /* when modifying custom element, ask for copying level template */
+    if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
+      return;
+
     /* copy all change pages after change page to be deleted */
     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
       ei->change_page[i] = ei->change_page[i + 1];
@@ -11336,10 +11601,16 @@ static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
     int current_change_page = ei->current_change_page;
 
     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
+    {
       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
        ei->change_page[current_change_page];
+    }
     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
     {
+      /* when modifying custom element, ask for copying level template */
+      if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
+       return;
+
       ei->change_page[current_change_page] =
        element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
 
@@ -11352,8 +11623,15 @@ static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
 
 static void HandleRadiobuttons(struct GadgetInfo *gi)
 {
-  *radiobutton_info[gi->custom_type_id].value =
-    radiobutton_info[gi->custom_type_id].checked_value;
+  int type_id = gi->custom_type_id;
+
+  *radiobutton_info[type_id].value =
+    radiobutton_info[type_id].checked_value;
+
+  /* do not mark level as modified for certain non-level-changing gadgets */
+  if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
+      type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
+    return;
 
   level.changed = TRUE;
 }
@@ -11371,7 +11649,7 @@ static void HandleCheckbuttons(struct GadgetInfo *gi)
         type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
        (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
         type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
-       type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
+       type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
   {
     CopyElementPropertiesToGame(properties_element);
   }
@@ -11380,24 +11658,89 @@ static void HandleCheckbuttons(struct GadgetInfo *gi)
   {
     UpdateCustomElementGraphicGadgets();
   }
-  else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
+  else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
+          type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
   {
-    char *template_filename = getDefaultLevelFilename(-1);
+    boolean template_related_changes_found = FALSE;
+    int i;
+
+    /* check if any custom or group elements have been changed */
+    for (i = 0; i < NUM_FILE_ELEMENTS; i++)
+      if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
+         element_info[i].modified_settings)
+       template_related_changes_found = TRUE;
 
-    if (level.use_custom_template && !fileExists(template_filename))
+    if (level.use_custom_template &&
+       !fileExists(getGlobalLevelTemplateFilename()))
     {
       Request("No level template found!", REQ_CONFIRM);
 
       level.use_custom_template = FALSE;
+
       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
 
       return;
     }
 
+    if (level.use_custom_template &&
+       template_related_changes_found &&
+       !Request("Discard changes and use level template?", REQ_ASK))
+    {
+      level.use_custom_template = FALSE;
+
+      ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
+
+      return;
+    }
+
+    if (!level.use_custom_template &&
+       Request("Copy settings from level template?", REQ_ASK))
+    {
+      return;
+    }
+
     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
 
     DrawEditModeWindow();
   }
+  else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
+  {
+    if (setup.editor.use_template_for_new_levels &&
+       !fileExists(getGlobalLevelTemplateFilename()))
+    {
+      Request("No level template found!", REQ_CONFIRM);
+
+      return;
+    }
+
+    if (setup.editor.use_template_for_new_levels &&
+       level.changed &&
+       !Request("Discard level and load template?", REQ_ASK))
+    {
+      return;
+    }
+
+    if (!setup.editor.use_template_for_new_levels &&
+       level.changed &&
+       !Request("Discard level and use empty level?", REQ_ASK))
+    {
+      return;
+    }
+
+    LoadLevel(level_nr);
+    LoadScore(level_nr);
+
+    TapeErase();
+
+    ResetUndoBuffer();
+    DrawEditModeWindow();
+  }
+
+  /* do not mark level as modified for certain non-level-changing gadgets */
+  if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
+       type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
+      type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
+    return;
 
   level.changed = TRUE;
 }
@@ -11407,10 +11750,12 @@ static void HandleControlButtons(struct GadgetInfo *gi)
   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
   static int last_edit_mode = ED_MODE_DRAWING;
   static int last_custom_copy_mode = -1;
+  static int last_button = 0;
   int id = gi->custom_id;
   int button = gi->event.button;
   int step = BUTTON_STEPSIZE(button);
   int new_element = BUTTON_ELEMENT(button);
+  int last_properties_element = properties_element;
   int x, y;
 
   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
@@ -11422,15 +11767,21 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       edit_mode != ED_MODE_DRAWING &&
       drawing_function != GADGET_ID_PICK_ELEMENT &&
       !(GetKeyModState() & KMOD_Control))
-  {
-    DrawDrawingWindow();
-    edit_mode = ED_MODE_DRAWING;
-  }
+    ChangeEditModeWindow(ED_MODE_DRAWING);
 
   /* element copy mode active, but no element button pressed => deactivate */
   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
     last_custom_copy_mode = -1;
 
+  /* when showing palette on element buttons, change element of button used */
+  if (editor.palette.show_on_element_buttons &&
+      id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
+  {
+    last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
+
+    id = GADGET_ID_PALETTE;
+  }
+
   switch (id)
   {
     case GADGET_ID_SCROLL_LEFT:
@@ -11550,26 +11901,52 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       break;
 
     case GADGET_ID_PROPERTIES:
+      // always switch off element properties when they are already displayed
+      last_properties_element = new_element;
+    case GADGET_ID_ELEMENT_LEFT:
+    case GADGET_ID_ELEMENT_MIDDLE:
+    case GADGET_ID_ELEMENT_RIGHT:
+      properties_element = (id == GADGET_ID_ELEMENT_LEFT   ? new_element1 :
+                           id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
+                           id == GADGET_ID_ELEMENT_RIGHT  ? new_element3 :
+                           new_element);
+
       if (edit_mode != ED_MODE_PROPERTIES)
       {
-       properties_element = new_element;
-       DrawPropertiesWindow();
-       edit_mode = ED_MODE_PROPERTIES;
+       last_edit_mode = edit_mode;
+
+       ChangeEditModeWindow(ED_MODE_PROPERTIES);
 
        last_level_drawing_function = drawing_function;
        ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
                      MB_LEFTBUTTON);
       }
+      else if (properties_element != last_properties_element)
+      {
+       DrawEditModeWindow();
+      }
       else
       {
-       DrawDrawingWindow();
-       edit_mode = ED_MODE_DRAWING;
+       ChangeEditModeWindow(last_edit_mode);
 
        ClickOnGadget(level_editor_gadget[last_level_drawing_function],
                      MB_LEFTBUTTON);
       }
       break;
 
+    case GADGET_ID_PALETTE:
+      if (edit_mode != ED_MODE_PALETTE)
+      {
+       last_edit_mode = edit_mode;
+
+       ChangeEditModeWindow(ED_MODE_PALETTE);
+      }
+      else
+      {
+       ChangeEditModeWindow(last_edit_mode);
+      }
+      break;
+
     case GADGET_ID_WRAP_LEFT:
       WrapLevel(-step, 0);
       break;
@@ -11656,10 +12033,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
 
       if (edit_mode != ED_MODE_DRAWING)
-      {
-       DrawDrawingWindow();
-       edit_mode = ED_MODE_DRAWING;
-      }
+       ChangeEditModeWindow(ED_MODE_DRAWING);
 
       if (button == 1)
       {
@@ -11696,24 +12070,18 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       if (edit_mode != ED_MODE_INFO)
       {
        last_edit_mode = edit_mode;
-       edit_mode = ED_MODE_INFO;
 
-       DrawLevelInfoWindow();
+       ChangeEditModeWindow(ED_MODE_INFO);
       }
       else
       {
-       edit_mode = last_edit_mode;
-
-       DrawEditModeWindow();
+       ChangeEditModeWindow(last_edit_mode);
       }
       break;
 
     case GADGET_ID_CLEAR:
       if (edit_mode != ED_MODE_DRAWING)
-      {
-       DrawDrawingWindow();
-       edit_mode = ED_MODE_DRAWING;
-      }
+       ChangeEditModeWindow(ED_MODE_DRAWING);
 
       for (x = 0; x < MAX_LEV_FIELDX; x++) 
        for (y = 0; y < MAX_LEV_FIELDY; y++) 
@@ -11854,6 +12222,10 @@ static void HandleControlButtons(struct GadgetInfo *gi)
          break;
        }
 
+       /* change element of button used to show palette */
+       if (editor.palette.show_on_element_buttons)
+         button = last_button;
+
        PickDrawingElement(button, new_element);
 
        if (!stick_element_properties_window &&
@@ -11868,6 +12240,9 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        if (drawing_function == GADGET_ID_PICK_ELEMENT)
          ClickOnGadget(level_editor_gadget[last_drawing_function],
                        MB_LEFTBUTTON);
+
+       if (!use_permanent_palette)
+         ChangeEditModeWindow(last_edit_mode);
       }
 #ifdef DEBUG
       else if (gi->event.type == GD_EVENT_PRESSED)
@@ -11904,6 +12279,7 @@ void HandleLevelEditorKeyInput(Key key)
   {
     int id = GADGET_ID_NONE;
     int new_element_shift = element_shift;
+    int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
     int i;
 
     switch (key)
@@ -11920,13 +12296,23 @@ void HandleLevelEditorKeyInput(Key key)
       case KSYM_Down:
        id = GADGET_ID_SCROLL_DOWN;
        break;
+
       case KSYM_Page_Up:
-       id = GADGET_ID_SCROLL_LIST_UP;
-       button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
-       break;
       case KSYM_Page_Down:
-       id = GADGET_ID_SCROLL_LIST_DOWN;
-       button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
+       step *= (key == KSYM_Page_Up ? -1 : +1);
+        element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
+
+        if (element_shift < 0)
+          element_shift = 0;
+        if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
+          element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
+
+        ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
+                     GDI_SCROLLBAR_ITEM_POSITION,
+                     element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
+
+       ModifyEditorElementList();
+
        break;
 
       case KSYM_Home:
@@ -11988,10 +12374,13 @@ void HandleLevelEditorKeyInput(Key key)
        {
          HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
        }
+        else if (edit_mode == ED_MODE_PALETTE)
+       {
+         HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
+       }
        else            /* should never happen */
        {
-         DrawDrawingWindow();
-         edit_mode = ED_MODE_DRAWING;
+         ChangeEditModeWindow(ED_MODE_DRAWING);
        }
 
         break;
@@ -12002,19 +12391,22 @@ void HandleLevelEditorKeyInput(Key key)
 
     if (id != GADGET_ID_NONE)
       ClickOnGadget(level_editor_gadget[id], button);
-    else if (letter >= '1' && letter <= '3')
-      ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
-    else if (letter == '?')
-      ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
+    else if (letter == '1' || letter == '?')
+      ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
+    else if (letter == '2')
+      ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
+    else if (letter == '3')
+      ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
     else if (letter == '.')
       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
     else if (letter == 'U')
       ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
-    else if (key == KSYM_KP_Subtract || letter == '-')
+    else if (letter == '-' || key == KSYM_KP_Subtract)
       ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
-    else if (key == KSYM_KP_0 || letter == '0')
+    else if (letter == '0' || key == KSYM_KP_0)
       ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
-    else if (key == KSYM_KP_Add)
+    else if (letter == '+' || key == KSYM_KP_Add ||
+            letter == '=')     // ("Shift-=" is "+" on US keyboards)
       ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
     else if (key == KSYM_Return ||
             key == KSYM_space ||
@@ -12069,7 +12461,7 @@ void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
   char shortcut[MAX_OUTPUT_LINESIZE + 1];
   int max_infotext_len = getMaxInfoTextLength();
 
-  if (gi == NULL || gi->info_text == NULL)
+  if (gi == NULL || strlen(gi->info_text) == 0)
     return;
 
   strncpy(infotext, gi->info_text, max_infotext_len);
@@ -12284,14 +12676,33 @@ void RequestExitLevelEditor(boolean ask_if_level_has_changed,
       Request("Level has changed! Exit without saving?",
              REQ_ASK | REQ_STAY_OPEN))
   {
-    SetDoorState(DOOR_CLOSE_2);
+    struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
+    struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
+
+    /* draw normal door */
+    UndrawSpecialEditorDoor();
+
+    // close editor doors if viewport definition is the same as in main menu
+    if (vp_door_1->x      == DX     &&
+       vp_door_1->y      == DY     &&
+       vp_door_1->width  == DXSIZE &&
+       vp_door_1->height == DYSIZE &&
+       vp_door_2->x      == VX     &&
+       vp_door_2->y      == VY     &&
+       vp_door_2->width  == VXSIZE &&
+       vp_door_2->height == VYSIZE)
+      CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
+    else
+      SetDoorState(DOOR_CLOSE_2);
+
+    BackToFront();
 
     if (quick_quit)
       FadeSkipNextFadeIn();
 
-    game_status = GAME_MODE_MAIN;
+    SetGameStatus(GAME_MODE_MAIN);
 
-    DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
+    DrawMainMenu();
   }
   else
   {