rnd-20041001-1-src
[rocksndiamonds.git] / src / editor.c
index 89363f8fcdfe23ee9967ad29ec3effed27b374cd..c33f98736a21eb974b92ac2cdaa5c114893982e1 100644 (file)
 #define GADGET_ID_SELECTBOX_FIRST      (GADGET_ID_TEXT_AREA_FIRST + 1)
 
 #define GADGET_ID_TIME_OR_STEPS                (GADGET_ID_SELECTBOX_FIRST + 0)
-#define GADGET_ID_CUSTOM_WALK_TO_ACTION        (GADGET_ID_SELECTBOX_FIRST + 1)
-#define GADGET_ID_CUSTOM_EXPLOSION_TYPE        (GADGET_ID_SELECTBOX_FIRST + 2)
-#define GADGET_ID_CUSTOM_DEADLINESS    (GADGET_ID_SELECTBOX_FIRST + 3)
-#define GADGET_ID_CUSTOM_MOVE_PATTERN  (GADGET_ID_SELECTBOX_FIRST + 4)
-#define GADGET_ID_CUSTOM_MOVE_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 5)
-#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 6)
-#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
-#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 8)
-#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
-#define GADGET_ID_CUSTOM_ACCESS_TYPE   (GADGET_ID_SELECTBOX_FIRST + 10)
-#define GADGET_ID_CUSTOM_ACCESS_LAYER  (GADGET_ID_SELECTBOX_FIRST + 11)
-#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 12)
-#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 13)
-#define GADGET_ID_CHANGE_TIME_UNITS    (GADGET_ID_SELECTBOX_FIRST + 14)
-#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 15)
-#define GADGET_ID_CHANGE_OTHER_ACTION  (GADGET_ID_SELECTBOX_FIRST + 16)
-#define GADGET_ID_CHANGE_SIDE          (GADGET_ID_SELECTBOX_FIRST + 17)
-#define GADGET_ID_CHANGE_PLAYER                (GADGET_ID_SELECTBOX_FIRST + 18)
-#define GADGET_ID_CHANGE_PAGE          (GADGET_ID_SELECTBOX_FIRST + 19)
-#define GADGET_ID_CHANGE_REPLACE_WHEN  (GADGET_ID_SELECTBOX_FIRST + 20)
-#define GADGET_ID_SELECT_CHANGE_PAGE   (GADGET_ID_SELECTBOX_FIRST + 21)
-#define GADGET_ID_GROUP_CHOICE_MODE    (GADGET_ID_SELECTBOX_FIRST + 22)
+#define GADGET_ID_GAME_ENGINE_TYPE     (GADGET_ID_SELECTBOX_FIRST + 1)
+#define GADGET_ID_CUSTOM_WALK_TO_ACTION        (GADGET_ID_SELECTBOX_FIRST + 2)
+#define GADGET_ID_CUSTOM_EXPLOSION_TYPE        (GADGET_ID_SELECTBOX_FIRST + 3)
+#define GADGET_ID_CUSTOM_DEADLINESS    (GADGET_ID_SELECTBOX_FIRST + 4)
+#define GADGET_ID_CUSTOM_MOVE_PATTERN  (GADGET_ID_SELECTBOX_FIRST + 5)
+#define GADGET_ID_CUSTOM_MOVE_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 6)
+#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 7)
+#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
+#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 9)
+#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
+#define GADGET_ID_CUSTOM_ACCESS_TYPE   (GADGET_ID_SELECTBOX_FIRST + 11)
+#define GADGET_ID_CUSTOM_ACCESS_LAYER  (GADGET_ID_SELECTBOX_FIRST + 12)
+#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 13)
+#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 14)
+#define GADGET_ID_CHANGE_TIME_UNITS    (GADGET_ID_SELECTBOX_FIRST + 15)
+#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 16)
+#define GADGET_ID_CHANGE_OTHER_ACTION  (GADGET_ID_SELECTBOX_FIRST + 17)
+#define GADGET_ID_CHANGE_SIDE          (GADGET_ID_SELECTBOX_FIRST + 18)
+#define GADGET_ID_CHANGE_PLAYER                (GADGET_ID_SELECTBOX_FIRST + 19)
+#define GADGET_ID_CHANGE_PAGE          (GADGET_ID_SELECTBOX_FIRST + 20)
+#define GADGET_ID_CHANGE_REPLACE_WHEN  (GADGET_ID_SELECTBOX_FIRST + 21)
+#define GADGET_ID_SELECT_CHANGE_PAGE   (GADGET_ID_SELECTBOX_FIRST + 22)
+#define GADGET_ID_GROUP_CHOICE_MODE    (GADGET_ID_SELECTBOX_FIRST + 23)
 
 /* textbutton identifiers */
-#define GADGET_ID_TEXTBUTTON_FIRST     (GADGET_ID_SELECTBOX_FIRST + 23)
+#define GADGET_ID_TEXTBUTTON_FIRST     (GADGET_ID_SELECTBOX_FIRST + 24)
 
 #define GADGET_ID_PROPERTIES_INFO      (GADGET_ID_TEXTBUTTON_FIRST + 0)
 #define GADGET_ID_PROPERTIES_CONFIG    (GADGET_ID_TEXTBUTTON_FIRST + 1)
 
 /* values for selectbox gadgets */
 #define ED_SELECTBOX_ID_TIME_OR_STEPS          0
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE     1
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER    2
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED        3
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION        4
-#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION  5
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN    6
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION  7
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE   8
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 9
-#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS   10
-#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE   11
-#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS      12
-#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE  13
-#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS      14
-#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION   15
-#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION    16
-#define ED_SELECTBOX_ID_CHANGE_SIDE            17
-#define ED_SELECTBOX_ID_CHANGE_PLAYER          18
-#define ED_SELECTBOX_ID_CHANGE_PAGE            19
-#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN    20
-#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE     21
-#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE      22
-
-#define ED_NUM_SELECTBOX                       23
+#define ED_SELECTBOX_ID_GAME_ENGINE_TYPE       1
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE     2
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER    3
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED        4
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION        5
+#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION  6
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN    7
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION  8
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE   9
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 10
+#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS   11
+#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE   12
+#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS      13
+#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE  14
+#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS      15
+#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION   16
+#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION    17
+#define ED_SELECTBOX_ID_CHANGE_SIDE            18
+#define ED_SELECTBOX_ID_CHANGE_PLAYER          19
+#define ED_SELECTBOX_ID_CHANGE_PAGE            20
+#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN    21
+#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE     22
+#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE      23
+
+#define ED_NUM_SELECTBOX                       24
 
 #define ED_SELECTBOX_ID_LEVEL_FIRST    ED_SELECTBOX_ID_TIME_OR_STEPS
-#define ED_SELECTBOX_ID_LEVEL_LAST     ED_SELECTBOX_ID_TIME_OR_STEPS
+#define ED_SELECTBOX_ID_LEVEL_LAST     ED_SELECTBOX_ID_GAME_ENGINE_TYPE
 
 #define ED_SELECTBOX_ID_CUSTOM1_FIRST  ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
 #define ED_SELECTBOX_ID_CUSTOM1_LAST   ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
@@ -1174,6 +1176,14 @@ static struct ValueTextInfo options_time_or_steps[] =
   { -1,                                NULL                            }
 };
 
+static struct ValueTextInfo options_game_engine_type[] =
+{
+  { GAME_ENGINE_TYPE_RND,      "RND"                           },
+  { GAME_ENGINE_TYPE_EM,       "EM"                            },
+
+  { -1,                                NULL                            }
+};
+
 static struct ValueTextInfo options_access_type[] =
 {
   { EP_WALKABLE,               "walkable"                      },
@@ -1358,9 +1368,11 @@ static struct ValueTextInfo options_change_direct_action[] =
 #else
   { CE_HITTING_SOMETHING,      "collision"                     },
 #endif
-#if 1
+
+#if 0
   { CE_BLOCKED,                        "blocked"                       },
 #endif
+
   { CE_IMPACT,                 "impact (on something)"         },
   { CE_SMASHED,                        "smashed (from above)"          },
 
@@ -1502,6 +1514,14 @@ static struct
     &level.use_step_counter,
     NULL, "(0 => no limit)",           "time or step limit"
   },
+  {
+    ED_SETTINGS_XPOS(0),               ED_COUNTER_YPOS(6) + 8,
+    GADGET_ID_GAME_ENGINE_TYPE,                GADGET_ID_NONE,
+    -1,
+    options_game_engine_type,
+    &level.game_engine_type,
+    "game engine:", NULL,              "game engine"
+  },
 
   /* ---------- element settings: configure 1 (custom elements) ----------- */
 
@@ -2039,7 +2059,13 @@ static struct
     ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(1),
     GADGET_ID_CUSTOM_USE_GRAPHIC,      GADGET_ID_NONE,
     &custom_element.use_gfx_element,
+
+    /* !!! add separate "use existing element sound" !!! */
+#if 0
     NULL, "use graphic/sound of element:", "use existing graphic and sound"
+#else
+    NULL, "use graphic of element:",   "use existing element graphic"
+#endif
   },
   {
     ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(2),
@@ -2569,6 +2595,105 @@ static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
 
+static int editor_hl_emerald_mine_club[] =
+{
+  EL_CHAR('E'),
+  EL_CHAR('M'),
+  EL_CHAR('E'),
+  EL_CHAR('-'),
+
+  EL_CHAR('R'),
+  EL_CHAR('A'),
+  EL_CHAR('L'),
+  EL_CHAR('D'),
+
+  EL_CHAR('M'),
+  EL_CHAR('I'),
+  EL_CHAR('N'),
+  EL_CHAR('E'),
+
+  EL_CHAR('C'),
+  EL_CHAR('L'),
+  EL_CHAR('U'),
+  EL_CHAR('B'),
+};
+
+static int editor_el_emerald_mine_club[] =
+{
+  EL_EMC_KEY_5,
+  EL_EMC_KEY_6,
+  EL_EMC_KEY_7,
+  EL_EMC_KEY_8,
+
+  EL_EMC_GATE_5,
+  EL_EMC_GATE_6,
+  EL_EMC_GATE_7,
+  EL_EMC_GATE_8,
+
+  EL_EMC_GATE_5_GRAY,
+  EL_EMC_GATE_6_GRAY,
+  EL_EMC_GATE_7_GRAY,
+  EL_EMC_GATE_8_GRAY,
+
+  EL_EMC_STEELWALL_1,
+  EL_EMC_STEELWALL_2,
+  EL_EMC_STEELWALL_3,
+  EL_EMC_STEELWALL_4,
+
+  EL_EMC_WALL_13,
+  EL_EMC_WALL_14,
+  EL_EMC_WALL_15,
+  EL_EMC_WALL_16,
+
+  EL_EMC_WALL_SLIPPERY_1,
+  EL_EMC_WALL_SLIPPERY_2,
+  EL_EMC_WALL_SLIPPERY_3,
+  EL_EMC_WALL_SLIPPERY_4,
+
+  EL_EMC_WALL_1,
+  EL_EMC_WALL_2,
+  EL_EMC_WALL_3,
+  EL_EMC_WALL_4,
+
+  EL_EMC_WALL_5,
+  EL_EMC_WALL_6,
+  EL_EMC_WALL_7,
+  EL_EMC_WALL_8,
+
+  EL_EMC_WALL_9,
+  EL_EMC_WALL_10,
+  EL_EMC_WALL_11,
+  EL_EMC_WALL_12,
+
+  EL_EMC_ANDROID,
+  EL_BALLOON,
+  EL_BALLOON_SWITCH_ANY,
+  EL_BALLOON_SWITCH_NONE,
+
+  EL_BALLOON_SWITCH_LEFT,
+  EL_BALLOON_SWITCH_RIGHT,
+  EL_BALLOON_SWITCH_UP,
+  EL_BALLOON_SWITCH_DOWN,
+
+  EL_EMC_GRASS,
+  EL_EMC_PLANT,
+  EL_EMC_LENSES,
+  EL_EMC_MAGNIFIER,
+
+  EL_EMC_MAGIC_BALL,
+  EL_EMC_MAGIC_BALL_SWITCH,
+  EL_SPRING,
+  EL_EMC_BUMPER,
+
+#if 0
+  EL_EMC_LEVEL_BORDER,
+#endif
+};
+static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
+static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
+static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
+static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
+
 static int editor_hl_more[] =
 {
   EL_CHAR('M'),
@@ -2646,13 +2771,8 @@ static int editor_el_more[] =
 
   EL_SPACESHIP,
   EL_MOLE_DOWN,
-  EL_BALLOON,
-  EL_BALLOON_SWITCH_ANY,
-
-  EL_BALLOON_SWITCH_LEFT,
-  EL_BALLOON_SWITCH_RIGHT,
-  EL_BALLOON_SWITCH_UP,
-  EL_BALLOON_SWITCH_DOWN,
+  EL_EMPTY,
+  EL_EMPTY,
 
   EL_SATELLITE,
   EL_EXPANDABLE_WALL_HORIZONTAL,
@@ -2663,16 +2783,6 @@ static int editor_el_more[] =
   EL_INVISIBLE_WALL,
   EL_SPEED_PILL,
   EL_BLACK_ORB,
-
-  EL_EMC_STEELWALL_1,
-  EL_EMC_WALL_1,
-  EL_EMC_WALL_2,
-  EL_EMC_WALL_3,
-
-  EL_EMC_WALL_4,
-  EL_EMC_WALL_5,
-  EL_EMC_WALL_6,
-  EL_EMC_WALL_7,
 };
 static int *editor_hl_more_ptr = editor_hl_more;
 static int *editor_el_more_ptr = editor_el_more;
@@ -2898,7 +3008,7 @@ static int editor_hl_dx_boulderdash[] =
 
 static int editor_el_dx_boulderdash[] =
 {
-  EL_SPRING,
+  EL_EMPTY,
   EL_TUBE_RIGHT_DOWN,
   EL_TUBE_HORIZONTAL_DOWN,
   EL_TUBE_LEFT_DOWN,
@@ -3546,6 +3656,11 @@ editor_elements_info[] =
     &editor_hl_emerald_mine_ptr,       &num_editor_hl_emerald_mine,
     &editor_el_emerald_mine_ptr,       &num_editor_el_emerald_mine
   },
+  {
+    &setup.editor.el_emerald_mine_club,
+    &editor_hl_emerald_mine_club_ptr,  &num_editor_hl_emerald_mine_club,
+    &editor_el_emerald_mine_club_ptr,  &num_editor_el_emerald_mine_club
+  },
   {
     &setup.editor.el_more,
     &editor_hl_more_ptr,               &num_editor_hl_more,
@@ -5505,6 +5620,8 @@ static void ResetUndoBuffer()
   undo_buffer_position = -1;
   undo_buffer_steps = -1;
   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+
+  level.changed = FALSE;
 }
 
 static void DrawEditModeWindow()
@@ -5522,15 +5639,18 @@ static void DrawEditModeWindow()
 
 static boolean LevelChanged()
 {
-  boolean level_changed = FALSE;
+  boolean field_changed = FALSE;
   int x, y;
 
+  if (leveldir_current->readonly)
+    return FALSE;
+
   for (y = 0; y < lev_fieldy; y++) 
     for (x = 0; x < lev_fieldx; x++)
       if (Feld[x][y] != level.field[x][y])
-       level_changed = TRUE;
+       field_changed = TRUE;
 
-  return level_changed;
+  return (level.changed || field_changed);
 }
 
 static boolean LevelContainsPlayer()
@@ -5538,6 +5658,8 @@ static boolean LevelContainsPlayer()
   boolean player_found = FALSE;
   int x, y;
 
+  return TRUE;         /* !!! CURRENTLY DEACTIVATED !!! */
+
   for (y = 0; y < lev_fieldy; y++) 
     for (x = 0; x < lev_fieldx; x++)
       if (Feld[x][y] == EL_PLAYER_1 ||
@@ -5737,6 +5859,8 @@ static boolean CopyCustomElement(int element_old, int element_new,
     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
                   EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
+
+    level.changed = TRUE;
   }
   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
   {
@@ -5750,6 +5874,10 @@ static boolean CopyCustomElement(int element_old, int element_new,
 
     return FALSE;
   }
+  else
+  {
+    level.changed = TRUE;
+  }
 
   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
   {
@@ -5995,6 +6123,7 @@ static void CopyCustomElementPropertiesToGame(int element)
 
   /* mark that this custom element has been modified */
   custom_element.modified_settings = TRUE;
+  level.changed = TRUE;
 
   if (level.use_custom_template)
   {
@@ -6152,6 +6281,7 @@ static void CopyGroupElementPropertiesToGame(int element)
 
   /* mark that this group element has been modified */
   element_info[element].modified_settings = TRUE;
+  level.changed = TRUE;
 }
 
 static void CopyClassicElementPropertiesToGame(int element)
@@ -7899,6 +8029,8 @@ static int DrawLevelText(int sx, int sy, char letter, int mode)
          DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
        else
          DrawLevelText(0, 0, 0, TEXT_END);
+
+       level.changed = TRUE;
       }
       break;
 
@@ -7987,56 +8119,56 @@ static void CopyLevelToUndoBuffer(int mode)
   SetBorderElement();
   if (BorderElement != last_border_element)
     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+  level.changed = TRUE;
 }
 
 static void RandomPlacement(int new_element)
 {
   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-  int num_free_positions;
-  int num_percentage;
-  int num_elements;
+  int num_free_positions = 0;
+  int num_percentage, num_elements;
   int x, y;
 
-  /* determine number of free positions for the new elements */
-  /* (maybe this statement should be formatted a bit more readable...) */
-  num_free_positions = 0;
-  for (x = 0; x < lev_fieldx; x++)
-    for (y = 0; y < lev_fieldy; y++)
-      if ((free_position[x][y] =
-          ((random_placement_background_restricted &&
-            Feld[x][y] == random_placement_background_element) ||
-           (!random_placement_background_restricted &&
-            Feld[x][y] != new_element))) == TRUE)
-       num_free_positions++;
+  /* determine number of free positions for randomly placing the new element */
+  for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
+  {
+    free_position[x][y] =
+      (random_placement_background_restricted ?
+       Feld[x][y] == random_placement_background_element :
+       Feld[x][y] != new_element);
+
+    if (free_position[x][y])
+      num_free_positions++;
+  }
 
   /* determine number of new elements to place there */
   num_percentage = num_free_positions * random_placement_value / 100;
   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
                  num_percentage : random_placement_value);
 
-  /* if not more free positions than elements to place, fill whole level */
-  if (num_elements >= num_free_positions)
+  /* if less free positions than elements to place, fill all these positions */
+  if (num_free_positions < num_elements)
   {
     for (x = 0; x < lev_fieldx; x++)
       for (y = 0; y < lev_fieldy; y++)
-       Feld[x][y] = new_element;
-
-    DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
-    CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
-    return;
+       if (free_position[x][y])
+         Feld[x][y] = new_element;
   }
-
-  while (num_elements > 0)
+  else
   {
-    x = RND(lev_fieldx);
-    y = RND(lev_fieldy);
-
-    /* don't place element at the same position twice */
-    if (free_position[x][y])
+    while (num_elements > 0)
     {
-      free_position[x][y] = FALSE;
-      Feld[x][y] = new_element;
-      num_elements--;
+      x = RND(lev_fieldx);
+      y = RND(lev_fieldy);
+
+      /* don't place element at the same position twice */
+      if (free_position[x][y])
+      {
+       free_position[x][y] = FALSE;
+       Feld[x][y] = new_element;
+       num_elements--;
+      }
     }
   }
 
@@ -8409,6 +8541,7 @@ static void HandleCounterButtons(struct GadgetInfo *gi)
     {
       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
        ModifyEditorCounter(counter_id, *counter_value);
+
       return;
     }
   }
@@ -8418,6 +8551,16 @@ static void HandleCounterButtons(struct GadgetInfo *gi)
   else
     ModifyEditorCounter(counter_id, *counter_value + step);
 
+  if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
+  {
+      LoadLevel(level_nr);
+      TapeErase();
+      ResetUndoBuffer();
+      DrawEditModeWindow();
+
+      return;
+  }
+
   switch (counter_id)
   {
     case ED_COUNTER_ID_ELEMENT_CONTENT:
@@ -8440,13 +8583,6 @@ static void HandleCounterButtons(struct GadgetInfo *gi)
       lev_fieldy = level.fieldy;
       break;
 
-    case ED_COUNTER_ID_SELECT_LEVEL:
-      LoadLevel(level_nr);
-      TapeErase();
-      ResetUndoBuffer();
-      DrawEditModeWindow();
-      break;
-
     default:
       break;
   }
@@ -8456,6 +8592,8 @@ static void HandleCounterButtons(struct GadgetInfo *gi)
       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
     CopyElementPropertiesToGame(properties_element);
+
+  level.changed = TRUE;
 }
 
 static void HandleTextInputGadgets(struct GadgetInfo *gi)
@@ -8470,6 +8608,8 @@ static void HandleTextInputGadgets(struct GadgetInfo *gi)
 
     ModifyEditorElementList(); /* update changed button info text */
   }
+
+  level.changed = TRUE;
 }
 
 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
@@ -8477,6 +8617,8 @@ static void HandleTextAreaGadgets(struct GadgetInfo *gi)
   int type_id = gi->custom_type_id;
 
   strcpy(textarea_info[type_id].value, gi->textarea.value);
+
+  level.changed = TRUE;
 }
 
 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
@@ -8497,7 +8639,11 @@ static void HandleSelectboxGadgets(struct GadgetInfo *gi)
           (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
            type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
           (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
+  {
     CopyElementPropertiesToGame(properties_element);
+
+    level.changed = TRUE;
+  }
 }
 
 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
@@ -8538,6 +8684,8 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
     setElementChangeInfoToDefaults(ei->change);
 
     DrawPropertiesWindow();
+
+    level.changed = TRUE;
   }
   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
           custom_element.num_change_pages > MIN_CHANGE_PAGES)
@@ -8551,6 +8699,8 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
     setElementChangePages(ei, ei->num_change_pages - 1);
 
     DrawPropertiesWindow();
+
+    level.changed = TRUE;
   }
 }
 
@@ -8584,9 +8734,13 @@ static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
        ei->change_page[current_change_page];
     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
+    {
       ei->change_page[current_change_page] =
        element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
 
+      level.changed = TRUE;
+    }
+
     DrawPropertiesWindow();
   }
 }
@@ -8595,6 +8749,8 @@ static void HandleRadiobuttons(struct GadgetInfo *gi)
 {
   *radiobutton_info[gi->custom_type_id].value =
     radiobutton_info[gi->custom_type_id].checked_value;
+
+  level.changed = TRUE;
 }
 
 static void HandleCheckbuttons(struct GadgetInfo *gi)
@@ -8637,6 +8793,8 @@ static void HandleCheckbuttons(struct GadgetInfo *gi)
 
     DrawEditModeWindow();
   }
+
+  level.changed = TRUE;
 }
 
 static void HandleControlButtons(struct GadgetInfo *gi)
@@ -8902,6 +9060,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       for (x = 0; x < MAX_LEV_FIELDX; x++) 
        for (y = 0; y < MAX_LEV_FIELDY; y++) 
          Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
+
       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
 
       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
@@ -8914,7 +9073,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        break;
       }
 
-      if (!LevelContainsPlayer)
+      if (!LevelContainsPlayer())
        Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
       else
       {
@@ -8931,11 +9090,13 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
        if (new_level)
          Request("Level saved !", REQ_CONFIRM);
+
+       level.changed = FALSE;
       }
       break;
 
     case GADGET_ID_TEST:
-      if (!LevelContainsPlayer)
+      if (!LevelContainsPlayer())
        Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
       else
       {
@@ -8945,6 +9106,8 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        CopyPlayfield(level.field, FieldBackup);
        CopyPlayfield(Feld, level.field);
 
+       CopyNativeLevel_RND_to_Native(&level);
+
        UnmapLevelEditorGadgets();
        UndrawSpecialEditorDoor();
 
@@ -9397,9 +9560,6 @@ void RequestExitLevelEditor(boolean ask_if_level_has_changed)
   else
   {
     CloseDoor(DOOR_CLOSE_1);
-    BlitBitmap(bitmap_db_door, bitmap_db_door,
-              DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
-              DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
-    OpenDoor(DOOR_OPEN_1);
+    OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
   }
 }