added message 'level solved' after solving a level
[rocksndiamonds.git] / src / editor.c
index 9184cc7cd62f4b9a2721ec3d290a07cc79210158..bcb57abc861ad5ced43efcc88e490ac57850fa26 100644 (file)
@@ -3749,7 +3749,6 @@ static void AdjustElementListScrollbar();
 static void RedrawDrawingElements();
 static void DrawDrawingWindowExt(boolean);
 static void DrawDrawingWindow();
-static void DrawDrawingWindow_PlayfieldOnly();
 static void DrawLevelInfoWindow();
 static void DrawPropertiesWindow();
 static void DrawPaletteWindow();
@@ -3874,12 +3873,12 @@ static int editor_el_emerald_mine[] =
   EL_NUT,
   EL_BOMB,
 
-  EL_WALL_EMERALD,
-  EL_WALL_DIAMOND,
-  EL_DYNAMITE,
-  EL_DYNAMITE_ACTIVE,
+  EL_EM_DYNAMITE,
+  EL_EM_DYNAMITE_ACTIVE,
+  EL_EM_EXIT_CLOSED,
+  EL_EM_EXIT_OPEN,
 
-  EL_YAMYAM,
+  EL_YAMYAM_UP,
   EL_BUG_UP,
   EL_SPACESHIP_UP,
   EL_ROBOT,
@@ -3918,11 +3917,6 @@ static int editor_el_emerald_mine[] =
   EL_EM_GATE_2_GRAY,
   EL_EM_GATE_3_GRAY,
   EL_EM_GATE_4_GRAY,
-
-  EL_EM_EXIT_CLOSED,
-  EL_EM_EXIT_OPEN,
-  EL_EM_STEEL_EXIT_CLOSED,
-  EL_EM_STEEL_EXIT_OPEN,
 };
 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
@@ -3996,8 +3990,8 @@ static int editor_el_emerald_mine_club[] =
 
   EL_EMC_LENSES,
   EL_EMC_MAGNIFIER,
-  EL_EM_DYNAMITE,
-  EL_EM_DYNAMITE_ACTIVE,
+  EL_EMPTY,
+  EL_EMPTY,
 
   EL_BALLOON,
   EL_YAMYAM_UP,
@@ -4029,6 +4023,11 @@ static int editor_hl_rnd[] =
 
 static int editor_el_rnd[] =
 {
+  EL_DYNAMITE,                 /* RND */
+  EL_DYNAMITE_ACTIVE,          /* RND */
+  EL_EMPTY,
+  EL_EMPTY,
+
   EL_KEY_1,
   EL_KEY_2,
   EL_KEY_3,
@@ -4072,7 +4071,7 @@ static int editor_el_rnd[] =
   EL_PACMAN_LEFT,
   EL_DARK_YAMYAM,
   EL_PACMAN_RIGHT,
-  EL_EMPTY,
+  EL_YAMYAM,                   /* RND */
 
   EL_BLACK_ORB,
   EL_PACMAN_DOWN,
@@ -4219,6 +4218,11 @@ static int editor_hl_diamond_caves[] =
 
 static int editor_el_diamond_caves[] =
 {
+  EL_EM_STEEL_EXIT_CLOSED,     /* DC2 */
+  EL_EM_STEEL_EXIT_OPEN,       /* DC2 */
+  EL_WALL_EMERALD,             /* DC2 */
+  EL_WALL_DIAMOND,             /* DC2 */
+
   EL_PEARL,
   EL_CRYSTAL,
   EL_WALL_PEARL,
@@ -7559,10 +7563,13 @@ static void ResetUndoBuffer()
   level.changed = FALSE;
 }
 
-static void DrawEditModeWindow()
+static void DrawEditModeWindowExt(boolean remap_toolbox_gadgets)
 {
-  ModifyEditorElementList();
-  RedrawDrawingElements();
+  if (remap_toolbox_gadgets)
+  {
+    ModifyEditorElementList();
+    RedrawDrawingElements();
+  }
 
   if (edit_mode == ED_MODE_INFO)
     DrawLevelInfoWindow();
@@ -7571,7 +7578,17 @@ static void DrawEditModeWindow()
   else if (edit_mode == ED_MODE_PALETTE)
     DrawPaletteWindow();
   else /* edit_mode == ED_MODE_DRAWING */
-    DrawDrawingWindow();
+    DrawDrawingWindowExt(remap_toolbox_gadgets);
+}
+
+static void DrawEditModeWindow()
+{
+  DrawEditModeWindowExt(TRUE);
+}
+
+static void DrawEditModeWindow_PlayfieldOnly()
+{
+  DrawEditModeWindowExt(FALSE);
 }
 
 static void ChangeEditModeWindow(int new_edit_mode)
@@ -8302,7 +8319,9 @@ static int getMaxEdFieldY(boolean has_scrollbar)
 
 void InitZoomLevelSettings(int zoom_tilesize)
 {
-  if (zoom_tilesize == -1)
+  static int last_game_engine_type = GAME_ENGINE_TYPE_UNKNOWN;
+
+  if (zoom_tilesize == -1 && level.game_engine_type != last_game_engine_type)
   {
     ed_tilesize = setup.auto_setup.editor_zoom_tilesize;
     ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
@@ -8314,6 +8333,8 @@ void InitZoomLevelSettings(int zoom_tilesize)
     }
   }
 
+  last_game_engine_type = level.game_engine_type;
+
   // limit zoom tilesize by upper and lower bound
   ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
 
@@ -8496,7 +8517,7 @@ void DrawLevelEd()
 
   UnmapAllGadgets();
 
-  DrawDrawingWindow_PlayfieldOnly();
+  DrawEditModeWindow_PlayfieldOnly();
 
   DrawMaskedBorder(fade_mask);
 
@@ -8843,11 +8864,6 @@ static void DrawDrawingWindow()
   DrawDrawingWindowExt(TRUE);
 }
 
-static void DrawDrawingWindow_PlayfieldOnly()
-{
-  DrawDrawingWindowExt(FALSE);
-}
-
 static int getTabulatorBarWidth()
 {
   struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];