- { CE_TOUCHED_BY_PLAYER, "player touches it" },
- { CE_PRESSED_BY_PLAYER, "player presses it" },
- { CE_PUSHED_BY_PLAYER, "player pushes it" },
- { CE_DROPPED_BY_PLAYER, "player drops it" },
+ { CE_TOUCHED_BY_PLAYER, "touched by player" },
+ { CE_PRESSED_BY_PLAYER, "pressed by player" },
+ { CE_PUSHED_BY_PLAYER, "pushed by player" },
+ { CE_DROPPED_BY_PLAYER, "dropped by player" },