fixed gadget display bug in editor (door 1 area) after test playing
[rocksndiamonds.git] / src / editor.c
index d939c15437b1fee82f806c0b48ad7a945640d61d..bba88fbe7e506b44f68dc552e7aee2e55219290e 100644 (file)
@@ -1,15 +1,13 @@
-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
-*----------------------------------------------------------*
-* (c) 1995-2006 Artsoft Entertainment                      *
-*               Holger Schemel                             *
-*               Detmolder Strasse 189                      *
-*               33604 Bielefeld                            *
-*               Germany                                    *
-*               e-mail: info@artsoft.org                   *
-*----------------------------------------------------------*
-* editor.c                                                 *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+//                         Holger Schemel
+//                 info@artsoft.org
+//                 http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// editor.c
+// ============================================================================
 
 #include <math.h>
 
   -----------------------------------------------------------------------------
 */
 
-/* positions in the level editor */
-#define ED_WIN_MB_LEFT_XPOS            6
-#define ED_WIN_MB_LEFT_YPOS            258
-#define ED_WIN_MB_MIDDLE_XPOS          42
-#define ED_WIN_MB_MIDDLE_YPOS          ED_WIN_MB_LEFT_YPOS
-#define ED_WIN_MB_RIGHT_XPOS           78
-#define ED_WIN_MB_RIGHT_YPOS           ED_WIN_MB_LEFT_YPOS
-
 /* values for the control window */
 #define ED_CTRL_NO_BUTTONS_GFX_XPOS    6
 #define ED_CTRL_NO_BUTTONS_GFX_YPOS    286
@@ -51,6 +41,8 @@
 #define ED_CTRL4_BUTTONS_GFX_YPOS      214
 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS  142
 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS  302
+#define ED_CTRL5_BUTTONS_GFX_XPOS      5
+#define ED_CTRL5_BUTTONS_GFX_YPOS      110
 
 #define ED_CTRL1_BUTTON_XSIZE          22
 #define ED_CTRL1_BUTTON_YSIZE          22
 #define ED_CTRL4_BUTTON_YSIZE          22
 #define ED_CTRL4_BUTTONS_XPOS          6
 #define ED_CTRL4_BUTTONS_YPOS          6
+#define ED_CTRL5_BUTTON_XSIZE          90
+#define ED_CTRL5_BUTTON_YSIZE          20
+#define ED_CTRL5_BUTTONS_XPOS          5
+#define ED_CTRL5_BUTTONS_YPOS          230
 
 #define ED_CTRL1_BUTTONS_HORIZ         4
 #define ED_CTRL1_BUTTONS_VERT          4
 #define ED_CTRL3_BUTTONS_VERT          1
 #define ED_CTRL4_BUTTONS_HORIZ         2
 #define ED_CTRL4_BUTTONS_VERT          1
+#define ED_CTRL5_BUTTONS_HORIZ         1
+#define ED_CTRL5_BUTTONS_VERT          1
 
 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
+#define ED_NUM_CTRL5_BUTTONS   (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
-#define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + \
-                               ED_NUM_CTRL2_BUTTONS +  \
-                               ED_NUM_CTRL3_BUTTONS +  \
-                               ED_NUM_CTRL4_BUTTONS)
+#define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
+#define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
 
 /* values for the element list */
-#define ED_ELEMENTLIST_XPOS            5
-#define ED_ELEMENTLIST_YPOS            30
-#define ED_ELEMENTLIST_XSIZE           20
-#define ED_ELEMENTLIST_YSIZE           20
-#define ED_ELEMENTLIST_BUTTONS_HORIZ   4
-#define ED_ELEMENTLIST_BUTTONS_VERT    11
+#define ED_ELEMENTLIST_XPOS            (editor.palette.x)
+#define ED_ELEMENTLIST_YPOS            (editor.palette.y)
+#define ED_ELEMENTLIST_XSIZE           (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
+#define ED_ELEMENTLIST_YSIZE           (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
+#define ED_ELEMENTLIST_BUTTONS_HORIZ   (editor.palette.cols)
+#define ED_ELEMENTLIST_BUTTONS_VERT    (editor.palette.rows)
 #define ED_NUM_ELEMENTLIST_BUTTONS     (ED_ELEMENTLIST_BUTTONS_HORIZ * \
                                         ED_ELEMENTLIST_BUTTONS_VERT)
 
 #define ED_SCROLLBAR2_XPOS             50
 #define ED_SCROLLBAR2_YPOS             20
 
-#define ED_SCROLLBUTTON2_XSIZE         10
-#define ED_SCROLLBUTTON2_YSIZE         10
+#define ED_SCROLLBUTTON2_XSIZE         (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
+#define ED_SCROLLBUTTON2_YSIZE         (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
 
-#define ED_SCROLL2_UP_XPOS             85
-#define ED_SCROLL2_UP_YPOS             30
+#define ED_SCROLL2_UP_XPOS             (ED_ELEMENTLIST_XPOS +          \
+                                        ED_ELEMENTLIST_BUTTONS_HORIZ * \
+                                        ED_ELEMENTLIST_XSIZE)
+#define ED_SCROLL2_UP_YPOS             ED_ELEMENTLIST_YPOS
 #define ED_SCROLL2_DOWN_XPOS           ED_SCROLL2_UP_XPOS
 #define ED_SCROLL2_DOWN_YPOS           (ED_SCROLL2_UP_YPOS +           \
                                         ED_ELEMENTLIST_BUTTONS_VERT *  \
 #define ED_WIN_COUNT_YPOS              ED_BUTTON_COUNT_YPOS
 #define ED_WIN_COUNT_XSIZE             52
 #define ED_WIN_COUNT_YSIZE             ED_BUTTON_COUNT_YSIZE
-#define ED_WIN_COUNT2_XPOS             27
-#define ED_WIN_COUNT2_YPOS             3
-#define ED_WIN_COUNT2_XSIZE            46
-#define ED_WIN_COUNT2_YSIZE            ED_BUTTON_COUNT_YSIZE
 
 #define ED_BUTTON_MINUS_XPOS           2
 #define ED_BUTTON_MINUS_YPOS           ED_BUTTON_COUNT_YPOS
 #define GADGET_ID_TEXT                 (GADGET_ID_TOOLBOX_FIRST + 7)
 #define GADGET_ID_FLOOD_FILL           (GADGET_ID_TOOLBOX_FIRST + 8)
 #define GADGET_ID_WRAP_LEFT            (GADGET_ID_TOOLBOX_FIRST + 9)
-#define GADGET_ID_PROPERTIES           (GADGET_ID_TOOLBOX_FIRST + 10)
+#define GADGET_ID_ZOOM                 (GADGET_ID_TOOLBOX_FIRST + 10)
 #define GADGET_ID_WRAP_RIGHT           (GADGET_ID_TOOLBOX_FIRST + 11)
 #define GADGET_ID_RANDOM_PLACEMENT     (GADGET_ID_TOOLBOX_FIRST + 12)
 #define GADGET_ID_GRAB_BRUSH           (GADGET_ID_TOOLBOX_FIRST + 13)
 #define GADGET_ID_CUSTOM_COPY          (GADGET_ID_TOOLBOX_FIRST + 25)
 #define GADGET_ID_CUSTOM_PASTE         (GADGET_ID_TOOLBOX_FIRST + 26)
 
+#define GADGET_ID_PROPERTIES           (GADGET_ID_TOOLBOX_FIRST + 27)
+
 /* counter gadget identifiers */
-#define GADGET_ID_COUNTER_FIRST                (GADGET_ID_TOOLBOX_FIRST + 27)
+#define GADGET_ID_COUNTER_FIRST                (GADGET_ID_TOOLBOX_FIRST + 28)
 
 #define GADGET_ID_SELECT_LEVEL_DOWN    (GADGET_ID_COUNTER_FIRST + 0)
 #define GADGET_ID_SELECT_LEVEL_TEXT    (GADGET_ID_COUNTER_FIRST + 1)
 #define RANDOM_USE_QUANTITY            1
 
 /* maximal size of level editor drawing area */
-#if NEW_TILESIZE
-#define MAX_ED_FIELDX          (SCR_FIELDX)
-#define MAX_ED_FIELDY          (SCR_FIELDY - 1)
-#else
-#define MAX_ED_FIELDX          (2 * SCR_FIELDX)
-#define MAX_ED_FIELDY          (2 * SCR_FIELDY - 1)
-#endif
+#define MAX_ED_FIELDX                  (SCR_FIELDX)
+#define MAX_ED_FIELDY                  (SCR_FIELDY - 1)
 
 
 /*
@@ -1005,7 +997,7 @@ static struct
   { 't',       "enter text elements"                   },
   { 'f',       "flood fill"                            },
   { '\0',      "wrap (rotate) level left"              },
-  { '?',       "properties of drawing element"         },
+  { 'z',       "zoom level tile size"                  },
   { '\0',      "wrap (rotate) level right"             },
   { '\0',      "random element placement"              },
   { 'b',       "grab brush"                            },
@@ -1025,6 +1017,8 @@ static struct
 
   { '\0',      "copy settings from this element"       },
   { '\0',      "paste settings to this element"        },
+
+  { 'p',       "properties of drawing element"         },
 };
 
 static int random_placement_value = 10;
@@ -1052,11 +1046,7 @@ static struct
   /* ---------- current level number --------------------------------------- */
 
   {
-#if 1
     -1, -1,    /* these values are not constant, but can change at runtime */
-#else
-    DX + 5 - SX,                       DY + 3 - SY,
-#endif
     1,                                 100,
     GADGET_ID_SELECT_LEVEL_DOWN,       GADGET_ID_SELECT_LEVEL_UP,
     GADGET_ID_SELECT_LEVEL_TEXT,       GADGET_ID_NONE,
@@ -2475,61 +2465,43 @@ static struct
 
 static struct
 {
-  int gd_x, gd_y;
   int x, y;
+} scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
+
+static struct
+{
+  int graphic;
   int gadget_id;
   char *infotext;
 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
 {
   {
-    ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
-#if 1
-    -1, -1,    /* these values are not constant, but can change at runtime */
-#else
-    ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
-#endif
+    IMG_EDITOR_PLAYFIELD_SCROLL_UP,
     GADGET_ID_SCROLL_UP,
     "scroll level editing area up"
   },
   {
-    ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
-#if 1
-    -1, -1,    /* these values are not constant, but can change at runtime */
-#else
-    ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
-#endif
+    IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
     GADGET_ID_SCROLL_DOWN,
     "scroll level editing area down"
   },
   {
-    ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
-#if 1
-    -1, -1,    /* these values are not constant, but can change at runtime */
-#else
-    ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
-#endif
+    IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
     GADGET_ID_SCROLL_LEFT,
     "scroll level editing area left"
   },
   {
-    ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
-#if 1
-    -1, -1,    /* these values are not constant, but can change at runtime */
-#else
-    ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
-#endif
+    IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
     GADGET_ID_SCROLL_RIGHT,
     "scroll level editing area right"
   },
   {
-    ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
-    ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
+    IMG_EDITOR_PALETTE_SCROLL_UP,
     GADGET_ID_SCROLL_LIST_UP,
     "scroll element list up ('Page Up')"
   },
   {
-    ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
-    ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
+    IMG_EDITOR_PALETTE_SCROLL_DOWN,
     GADGET_ID_SCROLL_LIST_DOWN,
     "scroll element list down ('Page Down')"
   },
@@ -2537,69 +2509,41 @@ static struct
 
 static struct
 {
-  int gd_x, gd_y;
   int x, y;
   int width, height;
   int wheel_x, wheel_y;
   int wheel_width, wheel_height;
+} scrollbar_pos[ED_NUM_SCROLLBARS];
+
+static struct
+{
+  int graphic;
   int type;
   int gadget_id;
   char *infotext;
 } scrollbar_info[ED_NUM_SCROLLBARS] =
 {
   {
-    ED_SCROLLBAR_XPOS,                 ED_SCROLLBAR_YPOS,
-#if 1
-    -1, -1,    /* these values are not constant, but can change at runtime */
-    -1, -1,    /* these values are not constant, but can change at runtime */
-    -1, -1,    /* these values are not constant, but can change at runtime */
-    -1, -1,    /* these values are not constant, but can change at runtime */
-#else
-    SX + ED_SCROLL_HORIZONTAL_XPOS,    SY + ED_SCROLL_HORIZONTAL_YPOS,
-    ED_SCROLL_HORIZONTAL_XSIZE,                ED_SCROLL_HORIZONTAL_YSIZE,
-    SX,                                        SY,
-    SXSIZE,                            SYSIZE,
-#endif
+    IMG_EDITOR_PLAYFIELD_SCROLLBAR,
     GD_TYPE_SCROLLBAR_HORIZONTAL,
     GADGET_ID_SCROLL_HORIZONTAL,
     "scroll level editing area horizontally"
   },
   {
-    ED_SCROLLBAR_XPOS,                 ED_SCROLLBAR_YPOS,
-#if 1
-    -1, -1,    /* these values are not constant, but can change at runtime */
-    -1, -1,    /* these values are not constant, but can change at runtime */
-    -1, -1,    /* these values are not constant, but can change at runtime */
-    -1, -1,    /* these values are not constant, but can change at runtime */
-#else
-    SX + ED_SCROLL_VERTICAL_XPOS,      SY + ED_SCROLL_VERTICAL_YPOS,
-    ED_SCROLL_VERTICAL_XSIZE,          ED_SCROLL_VERTICAL_YSIZE,
-    SX,                                        SY,
-    SXSIZE,                            SYSIZE,
-#endif
+    IMG_EDITOR_PLAYFIELD_SCROLLBAR,
     GD_TYPE_SCROLLBAR_VERTICAL,
     GADGET_ID_SCROLL_VERTICAL,
     "scroll level editing area vertically"
   },
   {
-    ED_SCROLLBAR2_XPOS,                        ED_SCROLLBAR2_YPOS,
-#if 1
-    -1, -1,    /* these values are not constant, but can change at runtime */
-    ED_SCROLL2_VERTICAL_XSIZE,         ED_SCROLL2_VERTICAL_YSIZE,
-    -1, -1,    /* these values are not constant, but can change at runtime */
-    -1, -1,    /* these values are not constant, but can change at runtime */
-#else
-    DX + ED_SCROLL2_VERTICAL_XPOS,     DY + ED_SCROLL2_VERTICAL_YPOS,
-    ED_SCROLL2_VERTICAL_XSIZE,         ED_SCROLL2_VERTICAL_YSIZE,
-    DX,                                        DY,
-    DXSIZE,                            DYSIZE,
-#endif
+    IMG_EDITOR_PALETTE_SCROLLBAR,
     GD_TYPE_SCROLLBAR_VERTICAL,
     GADGET_ID_SCROLL_LIST_VERTICAL,
     "scroll element list vertically"
   }
 };
 
+
 static struct
 {
   int x, y;
@@ -2837,15 +2781,8 @@ static struct
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
     GADGET_ID_CUSTOM_USE_GRAPHIC,      GADGET_ID_NONE,
     &custom_element.use_gfx_element,
-
-    /* !!! add separate "use existing element sound" !!! */
-#if 0
-    NULL,
-    "use graphic/sound of element:",   "use existing graphic and sound"
-#else
     NULL,
     "use graphic of element:",         "use existing element graphic"
-#endif
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(2),
@@ -3039,11 +2976,7 @@ static struct
     0,                                 0,
     GADGET_ID_DRAWING_LEVEL,           GADGET_ID_NONE,
     NULL,
-#if 1
     -1, -1,    /* these values are not constant, but can change at runtime */
-#else
-    MAX_ED_FIELDX, MAX_ED_FIELDY,
-#endif
     NULL, NULL, NULL,                  NULL
   },
 
@@ -3305,20 +3238,12 @@ static struct
 */
 
 /* actual size of level editor drawing area */
-#if 1
 static int ed_fieldx, ed_fieldy;
-#else
-static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
-#endif
 
 /* actual position of level editor drawing area in level playfield */
 static int level_xpos = -1, level_ypos = -1;
 
-#if 1
 #define IN_ED_FIELD(x,y)       IN_FIELD(x, y, ed_fieldx, ed_fieldy)
-#else
-#define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
-#endif
 
 /* drawing elements on the three mouse buttons */
 static int new_element1 = EL_WALL;
@@ -3359,8 +3284,10 @@ static void HandleControlButtons(struct GadgetInfo *);
 static void HandleDrawingAreaInfo(struct GadgetInfo *);
 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
 
-static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
-static int right_gadget_border[NUM_EDITOR_GADGETS];
+static int num_editor_gadgets = 0;     /* dynamically determined */
+
+static struct GadgetInfo **level_editor_gadget = NULL;
+static int *right_gadget_border = NULL;
 
 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
@@ -4071,13 +3998,13 @@ static int editor_el_chars[] =
   EL_CHAR('^'),
   EL_CHAR('_'),
 
-  EL_CHAR('©'),
-  EL_CHAR('Ä'),
-  EL_CHAR('Ö'),
-  EL_CHAR('Ü'),
+  EL_CHAR(CHAR_BYTE_COPYRIGHT),
+  EL_CHAR(CHAR_BYTE_UMLAUT_A),
+  EL_CHAR(CHAR_BYTE_UMLAUT_O),
+  EL_CHAR(CHAR_BYTE_UMLAUT_U),
 
-  EL_CHAR('°'),
-  EL_CHAR('®'),
+  EL_CHAR(CHAR_BYTE_DEGREE),
+  EL_CHAR(CHAR_BYTE_REGISTERED),
   EL_CHAR(FONT_ASCII_CURSOR),
   EL_CHAR(FONT_ASCII_BUTTON),
 
@@ -4181,13 +4108,13 @@ static int editor_el_steel_chars[] =
   EL_STEEL_CHAR('^'),
   EL_STEEL_CHAR('_'),
 
-  EL_STEEL_CHAR('©'),
-  EL_STEEL_CHAR('Ä'),
-  EL_STEEL_CHAR('Ö'),
-  EL_STEEL_CHAR('Ü'),
+  EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
+  EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
+  EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
+  EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
 
-  EL_STEEL_CHAR('°'),
-  EL_STEEL_CHAR('®'),
+  EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
+  EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
   EL_STEEL_CHAR(FONT_ASCII_CURSOR),
   EL_STEEL_CHAR(FONT_ASCII_BUTTON),
 
@@ -4662,11 +4589,11 @@ static int *editor_el_dynamic_ptr = NULL;
 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
 static int num_editor_el_dynamic = 0;
 
-static int editor_hl_empty[] = { };
-static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
+static int editor_hl_empty[] = { EL_EMPTY };
+static int *editor_el_empty = NULL;    /* dynamically allocated */
 
 static int *editor_hl_empty_ptr = editor_hl_empty;
-static int *editor_el_empty_ptr = editor_el_empty;
+static int *editor_el_empty_ptr = NULL;
 static int num_editor_hl_empty = 0;
 static int num_editor_el_empty = 0;    /* dynamically determined, if needed */
 
@@ -5227,6 +5154,15 @@ static void ScrollMiniLevel(int from_x, int from_y, int scroll)
   BackToFront();
 }
 
+void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
+{
+  int graphic = el2edimg(element);
+  int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
+                  MINI_TILESIZE);
+
+  getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
+}
+
 static void CreateControlButtons()
 {
   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
@@ -5241,6 +5177,7 @@ static void CreateControlButtons()
     int width, height;
     int gd_xoffset, gd_yoffset;
     int gd_x1, gd_x2, gd_y1, gd_y2;
+    int gd_x1a, gd_x2a, gd_y1a, gd_y2a;
     int button_type;
     int radio_button_nr;
     boolean checked;
@@ -5324,7 +5261,7 @@ static void CreateControlButtons()
       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
     }
-    else
+    else if (id < ED_NUM_CTRL1_4_BUTTONS)
     {
       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
@@ -5339,6 +5276,41 @@ static void CreateControlButtons()
       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
       gd_y2 = 0;       /* no alternative graphic for these buttons */
     }
+    else
+    {
+      gd_xoffset = DX - EX + ED_CTRL5_BUTTONS_XPOS;
+      gd_yoffset = DY - EY + ED_CTRL5_BUTTONS_YPOS;
+      width  = ED_CTRL5_BUTTON_XSIZE;
+      height = ED_CTRL5_BUTTON_YSIZE;
+
+      gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL5_BUTTONS_GFX_XPOS;
+      gd_x2 = 0;       /* no alternative graphic for these buttons */
+      gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL5_BUTTONS_GFX_YPOS;
+      gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL5_BUTTONS_GFX_YPOS - height;
+    }
+
+    if (id < ED_NUM_CTRL1_4_BUTTONS)
+    {
+      gd_x1a = gd_x1;
+      gd_y1a = gd_y2;
+      gd_x2a = gd_x2;
+      gd_y2a = gd_y2;
+      gd_x1 = gd_x1;
+      gd_y1 = gd_y1;
+      gd_x2 = gd_x2;
+      gd_y2 = gd_y1;
+    }
+    else
+    {
+      gd_x1a = 0;
+      gd_y1a = 0;
+      gd_x2a = 0;
+      gd_y2a = 0;
+      gd_x1 = gd_x1;
+      gd_y1 = gd_y1;
+      gd_x2 = gd_x1;
+      gd_y2 = gd_y2;
+    }
 
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_CUSTOM_TYPE_ID, i,
@@ -5352,9 +5324,9 @@ static void CreateControlButtons()
                      GDI_RADIO_NR, radio_button_nr,
                      GDI_CHECKED, checked,
                      GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
-                     GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
-                     GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
-                     GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
+                     GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
+                     GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1a, gd_y1a,
+                     GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2a, gd_y2a,
                      GDI_EVENT_MASK, event_mask,
                      GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                      GDI_CALLBACK_ACTION, HandleControlButtons,
@@ -5367,24 +5339,30 @@ static void CreateControlButtons()
   }
 
   /* these values are not constant, but can change at runtime */
-  scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_UP].x    = ED_SCROLL_UP_XPOS;
-  scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_UP].y    = ED_SCROLL_UP_YPOS;
-  scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].x  = ED_SCROLL_DOWN_XPOS;
-  scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y  = ED_SCROLL_DOWN_YPOS;
-  scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_LEFT].x  = ED_SCROLL_LEFT_XPOS;
-  scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_LEFT].y  = ED_SCROLL_LEFT_YPOS;
-  scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
-  scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
+  scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x    = ED_SCROLL_UP_XPOS;
+  scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y    = ED_SCROLL_UP_YPOS;
+  scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x  = ED_SCROLL_DOWN_XPOS;
+  scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y  = ED_SCROLL_DOWN_YPOS;
+  scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x  = ED_SCROLL_LEFT_XPOS;
+  scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y  = ED_SCROLL_LEFT_YPOS;
+  scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
+  scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
+  scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x    = ED_SCROLL2_UP_XPOS;
+  scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y    = ED_SCROLL2_UP_YPOS;
+  scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x  = ED_SCROLL2_DOWN_XPOS;
+  scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y  = ED_SCROLL2_DOWN_YPOS;
 
   /* create buttons for scrolling of drawing area and element list */
   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
   {
     int id = scrollbutton_info[i].gadget_id;
+    int graphic = scrollbutton_info[i].graphic;
+    struct GraphicInfo *gd = &graphic_info[graphic];
     int x, y, width, height;
     int gd_x1, gd_x2, gd_y1, gd_y2;
 
-    x = scrollbutton_info[i].x;
-    y = scrollbutton_info[i].y;
+    x = scrollbutton_pos[i].x;
+    y = scrollbutton_pos[i].y;
 
     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
 
@@ -5393,23 +5371,23 @@ static void CreateControlButtons()
     {
       x += DX;
       y += DY;
-      width = ED_SCROLLBUTTON2_XSIZE;
-      height = ED_SCROLLBUTTON2_YSIZE;
-      gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
-      gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
-      gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
-      gd_y2 = gd_y1;
+      width  = gd->width;
+      height = gd->height;
+      gd_x1 = gd->src_x;
+      gd_y1 = gd->src_y;
+      gd_x2 = gd->src_x + gd->pressed_xoffset;
+      gd_y2 = gd->src_y + gd->pressed_yoffset;
     }
     else
     {
       x += SX;
       y += SY;
-      width = ED_SCROLLBUTTON_XSIZE;
-      height = ED_SCROLLBUTTON_YSIZE;
-      gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
-      gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
-      gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
-      gd_y2 = gd_y1;
+      width  = gd->width;
+      height = gd->height;
+      gd_x1 = gd->src_x;
+      gd_y1 = gd->src_y;
+      gd_x2 = gd->src_x + gd->pressed_xoffset;
+      gd_y2 = gd->src_y + gd->pressed_yoffset;
     }
 
     gi = CreateGadget(GDI_CUSTOM_ID, id,
@@ -5437,42 +5415,46 @@ static void CreateControlButtons()
   /* create buttons for element list */
   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
   {
+    struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_PALETTE_BUTTON];
     Bitmap *deco_bitmap;
     int deco_x, deco_y, deco_xpos, deco_ypos;
     int gd_xoffset, gd_yoffset;
-    int gd_x1, gd_x2, gd_y;
+    int gd_x1, gd_y1, gd_x2, gd_y2;
     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
     int element = editor_elements[i];
+    int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
+                    MINI_TILESIZE);
 
     event_mask = GD_EVENT_RELEASED;
 
-    gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
-    gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
+    gd_xoffset = ED_ELEMENTLIST_XPOS + x * gd->width;
+    gd_yoffset = ED_ELEMENTLIST_YPOS + y * gd->height;
 
-    gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
-    gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
-    gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
+    gd_x1 = gd->src_x;
+    gd_y1 = gd->src_y;
+    gd_x2 = gd->src_x + gd->pressed_xoffset;
+    gd_y2 = gd->src_y + gd->pressed_yoffset;
 
-    getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
-    deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
-    deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
+    getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
+    deco_xpos = (gd->width  - tile_size) / 2;
+    deco_ypos = (gd->height - tile_size) / 2;
 
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_CUSTOM_TYPE_ID, i,
                      GDI_INFO_TEXT, getElementInfoText(element),
                      GDI_X, DX + gd_xoffset,
                      GDI_Y, DY + gd_yoffset,
-                     GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
-                     GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
+                     GDI_WIDTH, gd->width,
+                     GDI_HEIGHT, gd->height,
                      GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
                      GDI_STATE, GD_BUTTON_UNPRESSED,
-                     GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
-                     GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+                     GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
+                     GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
                      GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
                      GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
-                     GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
+                     GDI_DECORATION_SIZE, tile_size, tile_size,
                      GDI_DECORATION_SHIFTING, 1, 1,
                      GDI_EVENT_MASK, event_mask,
                      GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
@@ -5491,10 +5473,6 @@ static void CreateCounterButtons()
   int max_infotext_len = getMaxInfoTextLength();
   int i;
 
-  /* these values are not constant, but can change at runtime */
-  counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].x = DX + 5 - SX;
-  counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].y = DY + 3 - SY;
-
   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
   {
     int j;
@@ -5518,7 +5496,7 @@ static void CreateCounterButtons()
                counterbutton_info[i].gadget_id_down :
                counterbutton_info[i].gadget_id_up);
       int gd_xoffset;
-      int gd_x, gd_x1, gd_x2, gd_y;
+      int gd_x, gd_y, gd_x1, gd_x2, gd_y1, gd_y2;
       int x_size, y_size;
       unsigned int event_mask;
       char infotext[max_infotext_len + 1];
@@ -5527,28 +5505,40 @@ static void CreateCounterButtons()
 
       if (i == ED_COUNTER_ID_SELECT_LEVEL)
       {
-       int sid = (j == 0 ?
-                  ED_SCROLLBUTTON_ID_AREA_LEFT :
-                  ED_SCROLLBUTTON_ID_AREA_RIGHT);
+       int graphic = (j == 0 ?
+                      IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
+                      IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
+       struct GraphicInfo *gd = &graphic_info[graphic];
+
+       gd_bitmap = gd->bitmap;
 
        event_mask |= GD_EVENT_RELEASED;
 
-       if (j == 1)
-         x += 2 * ED_GADGET_DISTANCE;
-       y += ED_GADGET_DISTANCE;
+       if (j == 0)
+       {
+         x = DX + editor.button.prev_level.x;
+         y = DY + editor.button.prev_level.y;
+       }
+       else
+       {
+         x = DX + editor.button.next_level.x;
+         y = DY + editor.button.next_level.y;
+       }
 
-       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
-       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
-       gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
-       x_size = ED_SCROLLBUTTON_XSIZE;
-       y_size = ED_SCROLLBUTTON_YSIZE;
+       gd_x1 = gd->src_x;
+       gd_y1 = gd->src_y;
+       gd_x2 = gd->src_x + gd->pressed_xoffset;
+       gd_y2 = gd->src_y + gd->pressed_yoffset;
+       x_size = gd->width;
+       y_size = gd->height;
       }
       else
       {
        gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
        gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
        gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
-       gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
+       gd_y1 = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
+       gd_y2 = gd_y1;
        x_size = ED_BUTTON_COUNT_XSIZE;
        y_size = ED_BUTTON_COUNT_YSIZE;
       }
@@ -5565,8 +5555,8 @@ static void CreateCounterButtons()
                        GDI_HEIGHT, y_size,
                        GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
                        GDI_STATE, GD_BUTTON_UNPRESSED,
-                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
-                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
                        GDI_EVENT_MASK, event_mask,
                        GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                        GDI_CALLBACK_ACTION, HandleCounterButtons,
@@ -5586,24 +5576,28 @@ static void CreateCounterButtons()
        int font_type = FONT_INPUT_1;
        int font_type_active = FONT_INPUT_1_ACTIVE;
        int gd_width = ED_WIN_COUNT_XSIZE;
+       int border_size = ED_BORDER_SIZE;
 
        id = counterbutton_info[i].gadget_id_text;
        event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
 
        if (i == ED_COUNTER_ID_SELECT_LEVEL)
        {
+         int graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
+         struct GraphicInfo *gd = &graphic_info[graphic];
+
+         gd_bitmap = gd->bitmap;
+
+         x = DX + editor.input.level_number.x;
+         y = DY + editor.input.level_number.y;
+
+         gd_x = gd->src_x;
+         gd_y = gd->src_y;
+         gd_width = gd->width;
+         border_size = gd->border_size;
+
          font_type = FONT_LEVEL_NUMBER;
-#if 1
          font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
-#else
-         font_type_active = FONT_LEVEL_NUMBER;
-#endif
-         x += 2 * ED_GADGET_DISTANCE;
-         y -= ED_GADGET_DISTANCE;
-
-         gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
-         gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
-         gd_width = ED_WIN_COUNT2_XSIZE;
        }
        else
        {
@@ -5625,7 +5619,7 @@ static void CreateCounterButtons()
                          GDI_TEXT_FONT_ACTIVE, font_type_active,
                          GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
                          GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
-                         GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+                         GDI_BORDER_SIZE, border_size, border_size,
                          GDI_DESIGN_WIDTH, gd_width,
                          GDI_EVENT_MASK, event_mask,
                          GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
@@ -5849,9 +5843,11 @@ static void CreateSelectboxGadgets()
                      GDI_Y, y,
                      GDI_TYPE, GD_TYPE_SELECTBOX,
                      GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
+                     GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
                      GDI_TEXT_SIZE, selectbox_info[i].size,
                      GDI_TEXT_FONT, FONT_INPUT_1,
                      GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
+                     GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
                      GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
                      GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
                      GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
@@ -6021,45 +6017,51 @@ static void CreateScrollbarGadgets()
   int i;
 
   /* these values are not constant, but can change at runtime */
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
     SX + ED_SCROLL_HORIZONTAL_XPOS;
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
     SY + ED_SCROLL_HORIZONTAL_YPOS;
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
     ED_SCROLL_HORIZONTAL_XSIZE;
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
     ED_SCROLL_HORIZONTAL_YSIZE;
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x      = SX;
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y      = SY;
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width  = SXSIZE;
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x      = SX;
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y      = SY;
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width  = SXSIZE;
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
 
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
     SX + ED_SCROLL_VERTICAL_XPOS;
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
     SY + ED_SCROLL_VERTICAL_YPOS;
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
     ED_SCROLL_VERTICAL_XSIZE;
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
     ED_SCROLL_VERTICAL_YSIZE;
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x      = SX;
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y      = SY;
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width  = SXSIZE;
-  scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x      = SX;
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y      = SY;
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width  = SXSIZE;
+  scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
 
-  scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
     DX + ED_SCROLL2_VERTICAL_XPOS;
-  scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
     DY + ED_SCROLL2_VERTICAL_YPOS;
-  scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
-  scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
-  scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width  = DXSIZE;
-  scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
+    ED_SCROLL2_VERTICAL_XSIZE;
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
+    ED_SCROLL2_VERTICAL_YSIZE;
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width  = DXSIZE;
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
 
   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
   {
     int id = scrollbar_info[i].gadget_id;
-    Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+    int graphic = scrollbar_info[i].graphic;
+    struct GraphicInfo *gd = &graphic_info[graphic];
+    Bitmap *gd_bitmap = gd->bitmap;
     int gd_x1, gd_x2, gd_y1, gd_y2;
     struct GadgetInfo *gi;
     int items_max, items_visible, item_position;
@@ -6089,27 +6091,26 @@ static void CreateScrollbarGadgets()
 
     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
 
-    gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
-    gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
-                     scrollbar_info[i].height : scrollbar_info[i].width));
-    gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
-    gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
+    gd_x1 = gd->src_x;
+    gd_y1 = gd->src_y;
+    gd_x2 = gd->src_x + gd->pressed_xoffset;
+    gd_y2 = gd->src_y + gd->pressed_yoffset;
 
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_CUSTOM_TYPE_ID, i,
                      GDI_INFO_TEXT, scrollbar_info[i].infotext,
-                     GDI_X, scrollbar_info[i].x,
-                     GDI_Y, scrollbar_info[i].y,
-                     GDI_WIDTH, scrollbar_info[i].width,
-                     GDI_HEIGHT, scrollbar_info[i].height,
+                     GDI_X, scrollbar_pos[i].x,
+                     GDI_Y, scrollbar_pos[i].y,
+                     GDI_WIDTH, scrollbar_pos[i].width,
+                     GDI_HEIGHT, scrollbar_pos[i].height,
                      GDI_TYPE, scrollbar_info[i].type,
                      GDI_SCROLLBAR_ITEMS_MAX, items_max,
                      GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
                      GDI_SCROLLBAR_ITEM_POSITION, item_position,
-                     GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
-                     GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
-                     GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
-                     GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
+                     GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
+                     GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
+                     GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
+                     GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
                      GDI_STATE, GD_BUTTON_UNPRESSED,
                      GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
                      GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
@@ -6262,6 +6263,18 @@ void CreateLevelEditorGadgets()
   ed_fieldx = MAX_ED_FIELDX - 1;
   ed_fieldy = MAX_ED_FIELDY - 1;
 
+  num_editor_gadgets = NUM_EDITOR_GADGETS;
+
+  // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
+
+  level_editor_gadget =
+    checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
+  right_gadget_border =
+    checked_calloc(num_editor_gadgets * sizeof(int));
+
+  editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
+  editor_el_empty_ptr = editor_el_empty;
+
   ReinitializeElementList();
 
   CreateControlButtons();
@@ -6285,12 +6298,19 @@ void FreeLevelEditorGadgets()
 {
   int i;
 
-  for (i = 0; i < NUM_EDITOR_GADGETS; i++)
+  // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
+
+  for (i = 0; i < num_editor_gadgets; i++)
   {
     FreeGadget(level_editor_gadget[i]);
 
     level_editor_gadget[i] = NULL;
   }
+
+  checked_free(level_editor_gadget);
+  checked_free(right_gadget_border);
+
+  checked_free(editor_el_empty);
 }
 
 static void MapCounterButtons(int id)
@@ -6355,6 +6375,9 @@ static void MapControlButtons()
   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
     MapGadget(level_editor_gadget[i]);
 
+  /* map toolbox buttons (element properties button) */
+  MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
+
   /* map buttons to select elements */
   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
@@ -6618,7 +6641,6 @@ static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
   {
     if (i != GADGET_ID_SINGLE_ITEMS &&
-       i != GADGET_ID_PROPERTIES &&
        i != GADGET_ID_PICK_ELEMENT)
     {
       struct GadgetInfo *gi = level_editor_gadget[i];
@@ -6655,12 +6677,13 @@ static void UnmapDrawingArea(int id)
   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
 }
 
-static void UnmapLevelEditorWindowGadgets()
+static void UnmapLevelEditorFieldGadgets()
 {
   int i;
 
-  for (i = 0; i < NUM_EDITOR_GADGETS; i++)
-    if (level_editor_gadget[i]->x < SX + SXSIZE)
+  for (i = 0; i < num_editor_gadgets; i++)
+    if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
+                         level_editor_gadget[i]->y))
       UnmapGadget(level_editor_gadget[i]);
 }
 
@@ -6668,7 +6691,7 @@ void UnmapLevelEditorGadgets()
 {
   int i;
 
-  for (i = 0; i < NUM_EDITOR_GADGETS; i++)
+  for (i = 0; i < num_editor_gadgets; i++)
     UnmapGadget(level_editor_gadget[i]);
 }
 
@@ -6699,13 +6722,6 @@ static boolean LevelChanged()
   boolean field_changed = FALSE;
   int x, y;
 
-#if 1
-  /* changed read-only levels can now be saved in personal level set */
-#else
-  if (leveldir_current->readonly)
-    return FALSE;
-#endif
-
   for (y = 0; y < lev_fieldy; y++) 
     for (x = 0; x < lev_fieldx; x++)
       if (Feld[x][y] != level.field[x][y])
@@ -7407,22 +7423,25 @@ void CheckElementDescriptions()
       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
 }
 
+static boolean playfield_area_changed = FALSE;
+
 void DrawLevelEd()
 {
   StopAnimation();
 
   CloseDoor(DOOR_CLOSE_ALL);
 
-#if 1
   FadeOut(REDRAW_FIELD);
-#endif
 
-#if 1
+  /* needed after playing if editor playfield area has different size */
+  ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+
   /* needed if different viewport properties defined for editor */
   ChangeViewportPropertiesIfNeeded();
-#endif
 
-  OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
+  playfield_area_changed = DrawingAreaChanged();
+
+  OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
 
 #if DEBUG
   CheckElementDescriptions();
@@ -7447,13 +7466,14 @@ void DrawLevelEd()
     level_ypos = -1;
   }
 
-  /* copy default editor door content to main double buffer */
-  BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
-            DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
+  /* needed for gadgets drawn on background (like palette scrollbar) */
+  SetDoorBackgroundImage(IMG_UNDEFINED);
 
-#if 0
-  printf("::: %d, %d  /  %d, %d\n", VX, VY, EX, EY);
-#endif
+  /* copy default editor door content to main double buffer */
+  BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
+            graphic_info[IMG_BACKGROUND_PALETTE].src_x,
+            graphic_info[IMG_BACKGROUND_PALETTE].src_y,
+            DXSIZE, DYSIZE, DX, DY);
 
   /* draw bigger door */
   DrawSpecialEditorDoor();
@@ -7462,46 +7482,25 @@ void DrawLevelEd()
   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
             DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
 
-  redraw_mask |= REDRAW_ALL;
+  // redraw_mask |= REDRAW_ALL;
 
-#if 1
   FreeLevelEditorGadgets();
   CreateLevelEditorGadgets();
-#endif
 
   ReinitializeElementList();           /* update dynamic level element list */
   ReinitializeElementListButtons();    /* custom element may look different */
 
   InitElementPropertiesGfxElement();
 
-#if 1
   UnmapAllGadgets();
-#else
-  UnmapTapeButtons();
-#endif
   MapControlButtons();
 
-#if 0
-  FadeOut(REDRAW_FIELD);
-#endif
-
   DrawEditModeWindow();
 
-#if 1
-  FadeIn(REDRAW_FIELD);
-#endif
+  FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
 
   /* copy actual editor door content to door double buffer for OpenDoor() */
-  BlitBitmap(drawto, bitmap_db_door,
-            DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
-
-#if 1
-  /* draw new control window (with border) to window */
-  redraw_mask |= REDRAW_ALL;
-  BackToFront();
-#endif
-
-  OpenDoor(DOOR_OPEN_1);
+  BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
 }
 
 static void AdjustDrawingAreaGadgets()
@@ -7547,14 +7546,14 @@ static void AdjustDrawingAreaGadgets()
   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
 
-  x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
-  y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
+  x = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
+  y = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
 
   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
 
-  width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
-  height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
+  width  = scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
+  height = scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
 
   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
               GDI_WIDTH, width,
@@ -7704,39 +7703,41 @@ static void ModifyEditorElementList()
 
     UnmapGadget(gi);
 
-    getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
+    getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
+
     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
 
     MapGadget(gi);
   }
 }
 
+static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
+{
+  int graphic = el2edimg(element);
+  int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
+
+  DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
+}
+
 static void PickDrawingElement(int button, int element)
 {
+  struct
+  {
+    int *new_element;
+    struct EditorPaletteElementInfo *e;
+  } de, drawing_elements[] =
+  {
+    { &new_element1,   &editor.palette.element_left    },
+    { &new_element2,   &editor.palette.element_middle  },
+    { &new_element3,   &editor.palette.element_right   },
+  };
+
   if (button < 1 || button > 3)
     return;
 
-  if (button == 1)
-  {
-    new_element1 = element;
-    DrawMiniGraphicExt(drawto,
-                      DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
-                      el2edimg(new_element1));
-  }
-  else if (button == 2)
-  {
-    new_element2 = element;
-    DrawMiniGraphicExt(drawto,
-                      DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
-                      el2edimg(new_element2));
-  }
-  else
-  {
-    new_element3 = element;
-    DrawMiniGraphicExt(drawto,
-                      DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
-                      el2edimg(new_element3));
-  }
+  de = drawing_elements[button - 1];
+
+  DrawDrawingElement((*de.new_element = element), de.e);
 
   redraw_mask |= REDRAW_DOOR_1;
 }
@@ -7755,7 +7756,7 @@ static void DrawDrawingWindow()
   SetMainBackgroundImage(IMG_UNDEFINED);
   ClearField();
 
-  UnmapLevelEditorWindowGadgets();
+  UnmapLevelEditorFieldGadgets();
   UnmapLevelEditorToolboxCustomGadgets();
 
   AdjustDrawingAreaGadgets();
@@ -7786,10 +7787,6 @@ static void DrawLevelInfoTabulatorGadgets()
   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
   int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
   int id_last  = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
-#if 1
-#else
-  int max_tabs = 2;
-#endif
   int i;
 
   for (i = id_first; i <= id_last; i++)
@@ -7809,19 +7806,11 @@ static void DrawLevelInfoTabulatorGadgets()
     MapTextbuttonGadget(i);
   }
 
-#if 1
   /* draw little border line below tabulator buttons */
   if (tab_color != BLACK_PIXEL)                        /* black => transparent */
     FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
                  getTabulatorBarWidth(), ED_GADGET_DISTANCE,
                  tab_color);
-#else
-  /* draw little border line below tabulator buttons */
-  if (tab_color != BLACK_PIXEL)                        /* black => transparent */
-    FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
-                 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
-                 ED_GADGET_DISTANCE, tab_color);
-#endif
 }
 
 static void DrawPropertiesTabulatorGadgets()
@@ -7833,10 +7822,6 @@ static void DrawPropertiesTabulatorGadgets()
   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
-#if 1
-#else
-  int max_tabs = 4;
-#endif
   int i;
 
   /* draw two config tabulators for player elements */
@@ -7870,19 +7855,11 @@ static void DrawPropertiesTabulatorGadgets()
     MapTextbuttonGadget(i);
   }
 
-#if 1
   /* draw little border line below tabulator buttons */
   if (tab_color != BLACK_PIXEL)                        /* black => transparent */
     FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
                  getTabulatorBarWidth(), ED_GADGET_DISTANCE,
                  tab_color);
-#else
-  /* draw little border line below tabulator buttons */
-  if (tab_color != BLACK_PIXEL)                        /* black => transparent */
-    FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
-                 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
-                 ED_GADGET_DISTANCE, tab_color);
-#endif
 }
 
 static void DrawLevelInfoLevel()
@@ -7926,24 +7903,12 @@ static void DrawLevelInfoWindow()
 {
   stick_element_properties_window = FALSE;
 
-  UnmapLevelEditorWindowGadgets();
+  UnmapLevelEditorFieldGadgets();
 
   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
   ClearField();
 
-#if 1
-#if 1
   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
-#else
-  DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
-  DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
-#endif
-#else
-  DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
-          "Level Settings", FONT_TITLE_1);
-  DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
-          "Editor Settings", FONT_TITLE_1);
-#endif
 
   DrawLevelInfoTabulatorGadgets();
 
@@ -8179,9 +8144,13 @@ static int PrintElementDescriptionFromFile(char *filename, int start_line)
   int sy = SY + pad_y + start_line * font_height;
   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
+  int max_lines_drawable = max_lines_per_screen - start_line;
+
+  if (start_line >= max_lines_per_screen)
+    return FALSE;
 
   return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
-                     max_lines_per_screen, 0, -1, TRUE, FALSE, FALSE);
+                     max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
 }
 
 static void DrawPropertiesInfo()
@@ -8245,8 +8214,8 @@ static void DrawPropertiesInfo()
     { -1,                      NULL                                    }
   };
   char *filename = getElementDescriptionFilename(properties_element);
-  char *percentage_text = "In this level:";
-  char *properties_text = "Standard properties:";
+  char *percentage_text = "In this level: ";
+  char *properties_text = "Standard properties: ";
   float percentage;
   int num_elements_in_level;
   int num_standard_properties = 0;
@@ -8892,7 +8861,7 @@ static void DrawPropertiesWindow()
 
   CopyElementPropertiesToEditor(properties_element);
 
-  UnmapLevelEditorWindowGadgets();
+  UnmapLevelEditorFieldGadgets();
   UnmapLevelEditorToolboxDrawingGadgets();
   UnmapLevelEditorToolboxCustomGadgets();
 
@@ -8903,12 +8872,7 @@ static void DrawPropertiesWindow()
   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
   ClearField();
 
-#if 1
   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
-#else
-  DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
-          "Element Settings", FONT_TITLE_1);
-#endif
 
   FrameCounter = 0;    /* restart animation frame counter */
 
@@ -10132,11 +10096,7 @@ static void SelectArea(int from_x, int from_y, int to_x, int to_y,
 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
                         int button, int mode)
 {
-#if 1
   static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-#else
-  static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
-#endif
   static int brush_width, brush_height;
   static int last_cursor_x = -1, last_cursor_y = -1;
   static boolean delete_old_brush;
@@ -10167,7 +10127,10 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
        else if (element >= NUM_FILE_ELEMENTS)
          element_mapped = EL_UNKNOWN;
 
-       printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
+       // dump brush as level sketch text for the R'n'D forum:
+       // - large tiles: `xxx (0x60 ASCII)
+       // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
+       printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
       }
 
       printf("\n");
@@ -10318,9 +10281,6 @@ static int DrawLevelText(int sx, int sy, char letter, int mode)
 {
   static short delete_buffer[MAX_LEV_FIELDX];
   static int start_sx;
-#if 0
-  static int start_sy;
-#endif
   static int last_sx, last_sy;
   static boolean typing = FALSE;
   int letter_element = EL_CHAR_ASCII0 + letter;
@@ -10329,11 +10289,11 @@ static int DrawLevelText(int sx, int sy, char letter, int mode)
   /* map lower case letters to upper case and convert special characters */
   if (letter >= 'a' && letter <= 'z')
     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
-  else if (letter == 'ä' || letter == 'Ä')
+  else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
     letter_element = EL_CHAR_AUMLAUT;
-  else if (letter == 'ö' || letter == 'Ö')
+  else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
     letter_element = EL_CHAR_OUMLAUT;
-  else if (letter == 'ü' || letter == 'Ü')
+  else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
     letter_element = EL_CHAR_UUMLAUT;
   else if (letter == '^')
     letter_element = EL_CHAR_COPYRIGHT;
@@ -10363,9 +10323,6 @@ static int DrawLevelText(int sx, int sy, char letter, int mode)
 
       typing = TRUE;
       start_sx = sx;
-#if 0
-      start_sy = sy;
-#endif
       last_sx = sx;
       last_sy = sy;
       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
@@ -10381,6 +10338,10 @@ static int DrawLevelText(int sx, int sy, char letter, int mode)
     case TEXT_WRITECHAR:
       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
       {
+       if (new_element1 >= EL_STEEL_CHAR_START &&
+           new_element1 <= EL_STEEL_CHAR_END)
+         letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
+
        delete_buffer[sx - start_sx] = Feld[lx][ly];
        Feld[lx][ly] = letter_element;
 
@@ -10497,9 +10458,7 @@ static void RandomPlacement(int new_element)
   int num_percentage, num_elements;
   int x, y;
 
-#if 1
   ResetIntelliDraw();
-#endif
 
   /* determine number of free positions for randomly placing the new element */
   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
@@ -10524,11 +10483,7 @@ static void RandomPlacement(int new_element)
     for (x = 0; x < lev_fieldx; x++)
       for (y = 0; y < lev_fieldy; y++)
        if (free_position[x][y])
-#if 1
          SetElement(x, y, new_element);
-#else
-         Feld[x][y] = new_element;
-#endif
   }
   else
   {
@@ -10541,11 +10496,7 @@ static void RandomPlacement(int new_element)
       if (free_position[x][y])
       {
        free_position[x][y] = FALSE;
-#if 1
        SetElement(x, y, new_element);
-#else
-       Feld[x][y] = new_element;
-#endif
        num_elements--;
       }
     }
@@ -10664,10 +10615,6 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
          if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
              !inside_drawing_area)
            DeleteBrushFromCursor();
-
-#if 0
-         ResetIntelliDraw();
-#endif
        }
 
        if (!button || button_release_event)
@@ -10675,50 +10622,20 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
 
        if (draw_with_brush)
        {
-#if 0
-         if (!button_release_event)
-#endif
-           CopyBrushToLevel(sx, sy, button);
+         CopyBrushToLevel(sx, sy, button);
        }
-#if 1
        else
-#else
-       else if (new_element != Feld[lx][ly])
-#endif
        {
          if (new_element == EL_PLAYER_1)
          {
            /* remove player at old position */
            for (y = 0; y < lev_fieldy; y++)
-           {
              for (x = 0; x < lev_fieldx; x++)
-             {
                if (Feld[x][y] == EL_PLAYER_1)
-               {
-#if 1
                  SetElement(x, y, EL_EMPTY);
-#else
-                 Feld[x][y] = EL_EMPTY;
-#if 1
-                 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
-                   DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
-#else
-                 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
-                     y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
-                   DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
-#endif
-#endif
-               }
-             }
-           }
          }
 
-#if 1
          SetElementButton(lx, ly, new_element, button);
-#else
-         Feld[lx][ly] = new_element;
-         DrawMiniElement(sx, sy, new_element);
-#endif
        }
       }
       else
@@ -10976,14 +10893,9 @@ static void HandleTextAreaGadgets(struct GadgetInfo *gi)
 {
   int type_id = gi->custom_type_id;
 
-#if 1
   strncpy(textarea_info[type_id].value, gi->textarea.value,
          MAX_ENVELOPE_TEXT_LEN);
   textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
-#else
-  /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
-  strcpy(textarea_info[type_id].value, gi->textarea.value);
-#endif
 
   level.changed = TRUE;
 }
@@ -11206,7 +11118,6 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
   if (id < ED_NUM_CTRL1_BUTTONS &&
       id != GADGET_ID_SINGLE_ITEMS &&
-      id != GADGET_ID_PROPERTIES &&
       id != GADGET_ID_PICK_ELEMENT &&
       edit_mode != ED_MODE_DRAWING &&
       drawing_function != GADGET_ID_PICK_ELEMENT &&
@@ -11332,6 +11243,27 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
       break;
 
+    case GADGET_ID_PROPERTIES:
+      if (edit_mode != ED_MODE_PROPERTIES)
+      {
+       properties_element = new_element;
+       DrawPropertiesWindow();
+       edit_mode = ED_MODE_PROPERTIES;
+
+       last_level_drawing_function = drawing_function;
+       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
+                     MB_LEFTBUTTON);
+      }
+      else
+      {
+       DrawDrawingWindow();
+       edit_mode = ED_MODE_DRAWING;
+
+       ClickOnGadget(level_editor_gadget[last_level_drawing_function],
+                     MB_LEFTBUTTON);
+      }
+      break;
+
     case GADGET_ID_WRAP_LEFT:
       WrapLevel(-step, 0);
       break;
@@ -11368,25 +11300,8 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       RandomPlacement(new_element);
       break;
 
-    case GADGET_ID_PROPERTIES:
-      if (edit_mode != ED_MODE_PROPERTIES)
-      {
-       properties_element = new_element;
-       DrawPropertiesWindow();
-       edit_mode = ED_MODE_PROPERTIES;
-
-       last_level_drawing_function = drawing_function;
-       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
-                     MB_LEFTBUTTON);
-      }
-      else
-      {
-       DrawDrawingWindow();
-       edit_mode = ED_MODE_DRAWING;
-
-       ClickOnGadget(level_editor_gadget[last_level_drawing_function],
-                     MB_LEFTBUTTON);
-      }
+    case GADGET_ID_ZOOM:
+      printf("::: zoom button pressed with mouse button %d\n", button);
       break;
 
     case GADGET_ID_CUSTOM_COPY_FROM:
@@ -11527,11 +11442,10 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
       CloseDoor(DOOR_CLOSE_ALL);
 
-      BackToFront();           /* force redraw of undrawn special door */
+      /* needed before playing if editor playfield area has different size */
+      ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
 
-#if 0
-      DrawCompleteVideoDisplay();
-#endif
+      // redraw_mask = REDRAW_ALL;
 
       level_editor_test_game = TRUE;
 
@@ -11743,6 +11657,10 @@ void HandleLevelEditorKeyInput(Key key)
 
     if (id != GADGET_ID_NONE)
       ClickOnGadget(level_editor_gadget[id], button);
+    else if (letter >= '1' && letter <= '3')
+      ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
+    else if (letter == '?')
+      ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
     else if (letter == '.')
       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
     else if (key == KSYM_Return ||
@@ -12009,27 +11927,21 @@ void RequestExitLevelEditor(boolean ask_if_level_has_changed,
       Request("Level has changed! Exit without saving?",
              REQ_ASK | REQ_STAY_OPEN))
   {
-    CloseDoor(DOOR_CLOSE_1);
     SetDoorState(DOOR_CLOSE_2);
 
-#if 1
     if (quick_quit)
       FadeSkipNextFadeIn();
-#else
-    if (quick_quit)
-      fading = fading_none;
-#endif
 
     game_status = GAME_MODE_MAIN;
-#if 1
-    DrawAndFadeInMainMenu(REDRAW_FIELD);
-#else
-    DrawMainMenu();
-#endif
+
+    DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
   }
   else
   {
-    CloseDoor(DOOR_CLOSE_1);
-    OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
+    if (!global.use_envelope_request)
+    {
+      CloseDoor(DOOR_CLOSE_1);
+      OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
+    }
   }
 }