MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
}
-static boolean playfield_area_changed = FALSE;
-
void DrawLevelEd()
{
int fade_mask = REDRAW_FIELD;
InitZoomLevelSettings();
- playfield_area_changed = DrawingAreaChanged();
-
OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
#if DEBUG
DrawEditModeWindow();
- fade_mask = (playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
-
- if (CheckIfRedrawGlobalBorderIsNeeded())
- fade_mask = REDRAW_ALL;
-
FadeIn(fade_mask);
/* copy actual editor door content to door double buffer for OpenDoor() */
game_status = GAME_MODE_MAIN;
- DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
+ DrawMainMenu();
}
else
{