rnd-20000718-1-src
[rocksndiamonds.git] / src / editor.c
index 28d086354f5e5e4860dd9e87d8a7847ef027195d..91e10699148bb92ef47d048fe84fa2f129c7347a 100644 (file)
@@ -11,6 +11,8 @@
 *  editor.c                                                *
 ***********************************************************/
 
+#include <math.h>
+
 #include "editor.h"
 #include "screens.h"
 #include "tools.h"
 #include "buttons.h"
 #include "files.h"
 #include "game.h"
+#include "tape.h"
 
 /* positions in the level editor */
-#define ED_WIN_MB_LEFT_XPOS    7
-#define ED_WIN_MB_LEFT_YPOS    6
-#define ED_WIN_LEVELNR_XPOS    77
-#define ED_WIN_LEVELNR_YPOS    7
-#define ED_WIN_MB_MIDDLE_XPOS  7
-#define ED_WIN_MB_MIDDLE_YPOS  258
-#define ED_WIN_MB_RIGHT_XPOS   77
-#define ED_WIN_MB_RIGHT_YPOS   258
+#define ED_WIN_MB_LEFT_XPOS            6
+#define ED_WIN_MB_LEFT_YPOS            258
+#define ED_WIN_MB_MIDDLE_XPOS          42
+#define ED_WIN_MB_MIDDLE_YPOS          ED_WIN_MB_LEFT_YPOS
+#define ED_WIN_MB_RIGHT_XPOS           78
+#define ED_WIN_MB_RIGHT_YPOS           ED_WIN_MB_LEFT_YPOS
 
 /* other constants for the editor */
-#define ED_SCROLL_NO           0
-#define ED_SCROLL_LEFT         1
-#define ED_SCROLL_RIGHT                2
-#define ED_SCROLL_UP           4
-#define ED_SCROLL_DOWN         8
+#define ED_SCROLL_NO                   0
+#define ED_SCROLL_LEFT                 1
+#define ED_SCROLL_RIGHT                        2
+#define ED_SCROLL_UP                   4
+#define ED_SCROLL_DOWN                 8
 
 /* screens in the level editor */
-#define ED_MODE_DRAWING                0
-#define ED_MODE_INFO           1
-#define ED_MODE_PROPERTIES     2
+#define ED_MODE_DRAWING                        0
+#define ED_MODE_INFO                   1
+#define ED_MODE_PROPERTIES             2
 
 /* how many steps can be cancelled */
-#define NUM_UNDO_STEPS         (10 + 1)
+#define NUM_UNDO_STEPS                 (10 + 1)
 
-/* values for random placement */
-#define RANDOM_USE_PERCENTAGE  0
-#define RANDOM_USE_NUM_OBJECTS 1
+/* values for elements with score */
+#define MIN_SCORE                      0
+#define MAX_SCORE                      255
 
 /* values for the control window */
 #define ED_CTRL_BUTTONS_GFX_YPOS       236
 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS   142
 
-#define ED_CTRL1_BUTTONS_HORIZ 4
-#define ED_CTRL1_BUTTONS_VERT  4
-#define ED_CTRL1_BUTTON_XSIZE  22
-#define ED_CTRL1_BUTTON_YSIZE  22
-#define ED_CTRL1_BUTTONS_XPOS  6
-#define ED_CTRL1_BUTTONS_YPOS  6
-#define ED_CTRL2_BUTTONS_HORIZ 3
-#define ED_CTRL2_BUTTONS_VERT  2
-#define ED_CTRL2_BUTTON_XSIZE  30
-#define ED_CTRL2_BUTTON_YSIZE  20
-#define ED_CTRL2_BUTTONS_XPOS  5
-#define ED_CTRL2_BUTTONS_YPOS  100
+#define ED_CTRL1_BUTTONS_HORIZ         4
+#define ED_CTRL1_BUTTONS_VERT          4
+#define ED_CTRL1_BUTTON_XSIZE          22
+#define ED_CTRL1_BUTTON_YSIZE          22
+#define ED_CTRL1_BUTTONS_XPOS          6
+#define ED_CTRL1_BUTTONS_YPOS          6
+#define ED_CTRL2_BUTTONS_HORIZ         3
+#define ED_CTRL2_BUTTONS_VERT          2
+#define ED_CTRL2_BUTTON_XSIZE          30
+#define ED_CTRL2_BUTTON_YSIZE          20
+#define ED_CTRL2_BUTTONS_XPOS          5
+#define ED_CTRL2_BUTTONS_YPOS          99
 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
 
+/* values for the element list */
+#define ED_ELEMENTLIST_XPOS            5
+#define ED_ELEMENTLIST_YPOS            30
+#define ED_ELEMENTLIST_XSIZE           20
+#define ED_ELEMENTLIST_YSIZE           20
+#define ED_ELEMENTLIST_BUTTONS_HORIZ   4
+#define ED_ELEMENTLIST_BUTTONS_VERT    11
+#define ED_NUM_ELEMENTLIST_BUTTONS     (ED_ELEMENTLIST_BUTTONS_HORIZ * \
+                                        ED_ELEMENTLIST_BUTTONS_VERT)
+
+/* values for the setting windows */
+#define ED_SETTINGS_XPOS               (MINI_TILEX + 8)
+#define ED_SETTINGS2_XPOS              MINI_TILEX
+#define ED_SETTINGS_YPOS               MINI_TILEY
+#define ED_SETTINGS2_YPOS              (ED_SETTINGS_YPOS + 12 * TILEY - 2)
+
 /* values for counter gadgets */
-#define ED_COUNT_VALUE_XOFFSET 5
-#define ED_COUNT_VALUE_YOFFSET 3
-#define ED_COUNT_SCORE_XPOS    (TILEX)
-#define ED_COUNT_SCORE_YPOS    (14 * MINI_TILEY)
-#define ED_COUNT_ELEMCONT_XPOS (TILEX)
-#define ED_COUNT_ELEMCONT_YPOS (17 * MINI_TILEY)
+#define ED_COUNT_ELEM_SCORE_XPOS       ED_SETTINGS_XPOS
+#define ED_COUNT_ELEM_SCORE_YPOS       (14 * MINI_TILEY)
+#define ED_COUNT_ELEM_CONTENT_XPOS     ED_SETTINGS_XPOS
+#define ED_COUNT_ELEM_CONTENT_YPOS     (19 * MINI_TILEY)
+
+#define ED_COUNTER_YSTART              (ED_SETTINGS_YPOS + 2 * TILEY)
+#define ED_COUNTER_YDISTANCE           (3 * MINI_TILEY)
+#define ED_COUNTER_YPOS(n)             (ED_COUNTER_YSTART + \
+                                        n * ED_COUNTER_YDISTANCE)
+#define ED_COUNTER2_YPOS(n)            (ED_COUNTER_YSTART + \
+                                        n * ED_COUNTER_YDISTANCE - 2)
+/* standard distances */
+#define ED_BORDER_SIZE                 3
+#define ED_GADGET_DISTANCE             2
 
 /* values for element content drawing areas */
-#define ED_AREA_ELEMCONT_XPOS  (TILEX)
-#define ED_AREA_ELEMCONT_YPOS  (10 * TILEY)
-
-/* control button identifiers */
-#define ED_CTRL_ID_SINGLE_ITEMS                0
-#define ED_CTRL_ID_CONNECTED_ITEMS     1
-#define ED_CTRL_ID_LINE                        2
-#define ED_CTRL_ID_TEXT                        3
-#define ED_CTRL_ID_RECTANGLE           4
-#define ED_CTRL_ID_FILLED_BOX          5
-#define ED_CTRL_ID_WRAP_UP             6
-#define ED_CTRL_ID_PROPERTIES          7
-#define ED_CTRL_ID_FLOOD_FILL          8
-#define ED_CTRL_ID_WRAP_LEFT           9
-#define ED_CTRL_ID_UNUSED1             10
-#define ED_CTRL_ID_WRAP_RIGHT          11
-#define ED_CTRL_ID_RANDOM_PLACEMENT    12
-#define ED_CTRL_ID_BRUSH               13
-#define ED_CTRL_ID_WRAP_DOWN           14
-#define ED_CTRL_ID_UNUSED2             15
-#define ED_CTRL_ID_UNDO                        16
-#define ED_CTRL_ID_INFO                        17
-#define ED_CTRL_ID_SAVE                        18
-#define ED_CTRL_ID_CLEAR               19
-#define ED_CTRL_ID_TEST                        20
-#define ED_CTRL_ID_EXIT                        21
+#define ED_AREA_ELEM_CONTENT_XPOS      ( 2 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT_YPOS      (22 * MINI_TILEY)
+
+/* values for random placement background drawing area */
+#define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
+#define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
+
+/* values for scrolling gadgets for drawing area */
+#define ED_SCROLLBUTTON_XPOS           24
+#define ED_SCROLLBUTTON_YPOS           0
+#define ED_SCROLLBAR_XPOS              24
+#define ED_SCROLLBAR_YPOS              64
+
+#define ED_SCROLLBUTTON_XSIZE          16
+#define ED_SCROLLBUTTON_YSIZE          16
+
+#define ED_SCROLL_UP_XPOS              (SXSIZE - ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_UP_YPOS              (0)
+#define ED_SCROLL_DOWN_XPOS            ED_SCROLL_UP_XPOS
+#define ED_SCROLL_DOWN_YPOS            (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
+#define ED_SCROLL_LEFT_XPOS            (0)
+#define ED_SCROLL_LEFT_YPOS            (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
+#define ED_SCROLL_RIGHT_XPOS           (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_RIGHT_YPOS           ED_SCROLL_LEFT_YPOS
+#define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_HORIZONTAL_YPOS      ED_SCROLL_LEFT_YPOS
+#define ED_SCROLL_HORIZONTAL_XSIZE     (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_HORIZONTAL_YSIZE     ED_SCROLLBUTTON_YSIZE
+#define ED_SCROLL_VERTICAL_XPOS                ED_SCROLL_UP_XPOS
+#define ED_SCROLL_VERTICAL_YPOS          (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
+#define ED_SCROLL_VERTICAL_XSIZE       ED_SCROLLBUTTON_XSIZE
+#define ED_SCROLL_VERTICAL_YSIZE       (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
+
+/* values for scrolling gadgets for element list */
+#define ED_SCROLLBUTTON2_XPOS          50
+#define ED_SCROLLBUTTON2_YPOS          0
+#define ED_SCROLLBAR2_XPOS             50
+#define ED_SCROLLBAR2_YPOS             20
+
+#define ED_SCROLLBUTTON2_XSIZE         10
+#define ED_SCROLLBUTTON2_YSIZE         10
+
+#define ED_SCROLL2_UP_XPOS             85
+#define ED_SCROLL2_UP_YPOS             30
+#define ED_SCROLL2_DOWN_XPOS           ED_SCROLL2_UP_XPOS
+#define ED_SCROLL2_DOWN_YPOS           (ED_SCROLL2_UP_YPOS + \
+                                        ED_ELEMENTLIST_BUTTONS_VERT * \
+                                        ED_ELEMENTLIST_YSIZE - \
+                                        ED_SCROLLBUTTON2_YSIZE)
+#define ED_SCROLL2_VERTICAL_XPOS       ED_SCROLL2_UP_XPOS
+#define ED_SCROLL2_VERTICAL_YPOS       (ED_SCROLL2_UP_YPOS + \
+                                        ED_SCROLLBUTTON2_YSIZE)
+#define ED_SCROLL2_VERTICAL_XSIZE      ED_SCROLLBUTTON2_XSIZE
+#define ED_SCROLL2_VERTICAL_YSIZE      (ED_ELEMENTLIST_BUTTONS_VERT * \
+                                        ED_ELEMENTLIST_YSIZE - \
+                                        2 * ED_SCROLLBUTTON2_YSIZE)
+
+/* values for checkbutton gadgets */
+#define ED_CHECKBUTTON_XSIZE           ED_BUTTON_COUNT_XSIZE
+#define ED_CHECKBUTTON_YSIZE           ED_BUTTON_COUNT_YSIZE
+#define ED_CHECKBUTTON_UNCHECKED_XPOS  ED_BUTTON_MINUS_XPOS
+#define ED_CHECKBUTTON_CHECKED_XPOS    ED_BUTTON_PLUS_XPOS
+#define ED_CHECKBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 22)
+#define ED_RADIOBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 44)
+#define ED_STICKYBUTTON_YPOS           (ED_BUTTON_MINUS_YPOS + 66)
+
+/* some positions in the editor control window */
+#define ED_BUTTON_ELEM_XPOS    6
+#define ED_BUTTON_ELEM_YPOS    30
+#define ED_BUTTON_ELEM_XSIZE   22
+#define ED_BUTTON_ELEM_YSIZE   22
+
+/* some values for text input and counter gadgets */
+#define ED_BUTTON_COUNT_YPOS   60
+#define ED_BUTTON_COUNT_XSIZE  20
+#define ED_BUTTON_COUNT_YSIZE  20
+#define ED_WIN_COUNT_XPOS      (2 + ED_BUTTON_COUNT_XSIZE + 2)
+#define ED_WIN_COUNT_YPOS      ED_BUTTON_COUNT_YPOS
+#define ED_WIN_COUNT_XSIZE     52
+#define ED_WIN_COUNT_YSIZE     ED_BUTTON_COUNT_YSIZE
+#define ED_WIN_COUNT2_XPOS     27
+#define ED_WIN_COUNT2_YPOS     3
+#define ED_WIN_COUNT2_XSIZE    46
+#define ED_WIN_COUNT2_YSIZE    ED_BUTTON_COUNT_YSIZE
+
+#define ED_BUTTON_MINUS_XPOS   2
+#define ED_BUTTON_MINUS_YPOS   ED_BUTTON_COUNT_YPOS
+#define ED_BUTTON_MINUS_XSIZE  ED_BUTTON_COUNT_XSIZE
+#define ED_BUTTON_MINUS_YSIZE  ED_BUTTON_COUNT_YSIZE
+#define ED_BUTTON_PLUS_XPOS    (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
+#define ED_BUTTON_PLUS_YPOS    ED_BUTTON_COUNT_YPOS
+#define ED_BUTTON_PLUS_XSIZE   ED_BUTTON_COUNT_XSIZE
+#define ED_BUTTON_PLUS_YSIZE   ED_BUTTON_COUNT_YSIZE
+
+/* editor gadget identifiers */
+
+/* drawing toolbox buttons */
+#define GADGET_ID_NONE                 -1
+#define GADGET_ID_SINGLE_ITEMS         0
+#define GADGET_ID_CONNECTED_ITEMS      1
+#define GADGET_ID_LINE                 2
+#define GADGET_ID_ARC                  3
+#define GADGET_ID_RECTANGLE            4
+#define GADGET_ID_FILLED_BOX           5
+#define GADGET_ID_WRAP_UP              6
+#define GADGET_ID_TEXT                 7
+#define GADGET_ID_FLOOD_FILL           8
+#define GADGET_ID_WRAP_LEFT            9
+#define GADGET_ID_PROPERTIES           10
+#define GADGET_ID_WRAP_RIGHT           11
+#define GADGET_ID_RANDOM_PLACEMENT     12
+#define GADGET_ID_GRAB_BRUSH           13
+#define GADGET_ID_WRAP_DOWN            14
+#define GADGET_ID_PICK_ELEMENT         15
+#define GADGET_ID_UNDO                 16
+#define GADGET_ID_INFO                 17
+#define GADGET_ID_SAVE                 18
+#define GADGET_ID_CLEAR                        19
+#define GADGET_ID_TEST                 20
+#define GADGET_ID_EXIT                 21
 
 /* counter button identifiers */
-#define ED_CTRL_ID_SCORE_DOWN          22
-#define ED_CTRL_ID_SCORE_UP            23
-#define ED_CTRL_ID_ELEMCONT_DOWN       24
-#define ED_CTRL_ID_ELEMCONT_UP         25
+#define GADGET_ID_ELEM_SCORE_DOWN      22
+#define GADGET_ID_ELEM_SCORE_TEXT      23
+#define GADGET_ID_ELEM_SCORE_UP                24
+#define GADGET_ID_ELEM_CONTENT_DOWN    25
+#define GADGET_ID_ELEM_CONTENT_TEXT    26
+#define GADGET_ID_ELEM_CONTENT_UP      27
+#define GADGET_ID_LEVEL_XSIZE_DOWN     28
+#define GADGET_ID_LEVEL_XSIZE_TEXT     29
+#define GADGET_ID_LEVEL_XSIZE_UP       30
+#define GADGET_ID_LEVEL_YSIZE_DOWN     31
+#define GADGET_ID_LEVEL_YSIZE_TEXT     32
+#define GADGET_ID_LEVEL_YSIZE_UP       33
+#define GADGET_ID_LEVEL_RANDOM_DOWN    34
+#define GADGET_ID_LEVEL_RANDOM_TEXT    35
+#define GADGET_ID_LEVEL_RANDOM_UP      36
+#define GADGET_ID_LEVEL_COLLECT_DOWN   37
+#define GADGET_ID_LEVEL_COLLECT_TEXT   38
+#define GADGET_ID_LEVEL_COLLECT_UP     39
+#define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
+#define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
+#define GADGET_ID_LEVEL_TIMELIMIT_UP   42
+#define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
+#define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
+#define GADGET_ID_LEVEL_TIMESCORE_UP   45
+#define GADGET_ID_SELECT_LEVEL_DOWN    46
+#define GADGET_ID_SELECT_LEVEL_TEXT    47
+#define GADGET_ID_SELECT_LEVEL_UP      48
 
 /* drawing area identifiers */
-#define ED_CTRL_ID_DRAWING_LEVEL       26
-#define ED_CTRL_ID_ELEMCONT_0          27
-#define ED_CTRL_ID_ELEMCONT_7          34
-
-#define ED_NUM_GADGETS                 35
+#define GADGET_ID_DRAWING_LEVEL                49
+#define GADGET_ID_ELEM_CONTENT_0       50
+#define GADGET_ID_ELEM_CONTENT_1       51
+#define GADGET_ID_ELEM_CONTENT_2       52
+#define GADGET_ID_ELEM_CONTENT_3       53
+#define GADGET_ID_ELEM_CONTENT_4       54
+#define GADGET_ID_ELEM_CONTENT_5       55
+#define GADGET_ID_ELEM_CONTENT_6       56
+#define GADGET_ID_ELEM_CONTENT_7       57
+#define GADGET_ID_AMOEBA_CONTENT       58
+
+/* text input identifiers */
+#define GADGET_ID_LEVEL_NAME           59
+#define GADGET_ID_LEVEL_AUTHOR         60
+
+/* gadgets for scrolling of drawing area */
+#define GADGET_ID_SCROLL_UP            61
+#define GADGET_ID_SCROLL_DOWN          62
+#define GADGET_ID_SCROLL_LEFT          63
+#define GADGET_ID_SCROLL_RIGHT         64
+#define GADGET_ID_SCROLL_HORIZONTAL    65
+#define GADGET_ID_SCROLL_VERTICAL      66
+
+/* gadgets for scrolling element list */
+#define GADGET_ID_SCROLL_LIST_UP       67
+#define GADGET_ID_SCROLL_LIST_DOWN     68
+#define GADGET_ID_SCROLL_LIST_VERTICAL 69
+
+/* buttons for level settings */
+#define GADGET_ID_RANDOM_PERCENTAGE    70
+#define GADGET_ID_RANDOM_QUANTITY      71
+#define GADGET_ID_RANDOM_RESTRICTED    72
+#define GADGET_ID_DOUBLE_SPEED         73
+#define GADGET_ID_GRAVITY              74
+#define GADGET_ID_STICK_ELEMENT                75
+
+/* another drawing area for random placement */
+#define GADGET_ID_RANDOM_BACKGROUND    76
+
+/* gadgets for buttons in element list */
+#define GADGET_ID_ELEMENTLIST_FIRST    77
+#define GADGET_ID_ELEMENTLIST_LAST     (77 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
+
+#define NUM_EDITOR_GADGETS             (GADGET_ID_ELEMENTLIST_LAST + 1)
+
+/* radio button numbers */
+#define RADIO_NR_NONE                  0
+#define RADIO_NR_DRAWING_TOOLBOX       1
+#define RADIO_NR_RANDOM_ELEMENTS       2
 
 /* values for counter gadgets */
-#define ED_COUNTER_SCORE               0
-#define ED_COUNTER_ELEMCONT            1
+#define ED_COUNTER_ID_ELEM_SCORE       0
+#define ED_COUNTER_ID_ELEM_CONTENT     1
+#define ED_COUNTER_ID_LEVEL_XSIZE      2
+#define ED_COUNTER_ID_LEVEL_YSIZE      3
+#define ED_COUNTER_ID_LEVEL_COLLECT    4
+#define ED_COUNTER_ID_LEVEL_TIMELIMIT  5
+#define ED_COUNTER_ID_LEVEL_TIMESCORE  6
+#define ED_COUNTER_ID_LEVEL_RANDOM     7
+#define ED_COUNTER_ID_SELECT_LEVEL     8
+
+#define ED_NUM_COUNTERBUTTONS          9
+
+#define ED_COUNTER_ID_LEVEL_FIRST      ED_COUNTER_ID_LEVEL_XSIZE
+#define ED_COUNTER_ID_LEVEL_LAST       ED_COUNTER_ID_LEVEL_RANDOM
+
+/* values for scrollbutton gadgets */
+#define ED_SCROLLBUTTON_ID_AREA_UP     0
+#define ED_SCROLLBUTTON_ID_AREA_DOWN   1
+#define ED_SCROLLBUTTON_ID_AREA_LEFT   2
+#define ED_SCROLLBUTTON_ID_AREA_RIGHT  3
+#define ED_SCROLLBUTTON_ID_LIST_UP     4
+#define ED_SCROLLBUTTON_ID_LIST_DOWN   5
+
+#define ED_NUM_SCROLLBUTTONS           6
+
+#define ED_SCROLLBUTTON_ID_AREA_FIRST  ED_SCROLLBUTTON_ID_AREA_UP
+#define ED_SCROLLBUTTON_ID_AREA_LAST   ED_SCROLLBUTTON_ID_AREA_RIGHT
+
+/* values for scrollbar gadgets */
+#define ED_SCROLLBAR_ID_AREA_HORIZONTAL        0
+#define ED_SCROLLBAR_ID_AREA_VERTICAL  1
+#define ED_SCROLLBAR_ID_LIST_VERTICAL  2
+
+#define ED_NUM_SCROLLBARS              3
+
+#define ED_SCROLLBAR_ID_AREA_FIRST     ED_SCROLLBAR_ID_AREA_HORIZONTAL
+#define ED_SCROLLBAR_ID_AREA_LAST      ED_SCROLLBAR_ID_AREA_VERTICAL
+
+/* values for text input gadgets */
+#define ED_TEXTINPUT_ID_LEVEL_NAME     0
+#define ED_TEXTINPUT_ID_LEVEL_AUTHOR   1
+
+#define ED_NUM_TEXTINPUT               2
+
+#define ED_TEXTINPUT_ID_LEVEL_FIRST    ED_TEXTINPUT_ID_LEVEL_NAME
+#define ED_TEXTINPUT_ID_LEVEL_LAST     ED_TEXTINPUT_ID_LEVEL_AUTHOR
+
+/* values for checkbutton gadgets */
+#define ED_CHECKBUTTON_ID_DOUBLE_SPEED         0
+#define ED_CHECKBUTTON_ID_GRAVITY              1
+#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED    2
+#define ED_CHECKBUTTON_ID_STICK_ELEMENT                3
+
+#define ED_NUM_CHECKBUTTONS                    4
+
+#define ED_CHECKBUTTON_ID_LEVEL_FIRST  ED_CHECKBUTTON_ID_DOUBLE_SPEED
+#define ED_CHECKBUTTON_ID_LEVEL_LAST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
+
+/* values for radiobutton gadgets */
+#define ED_RADIOBUTTON_ID_PERCENTAGE   0
+#define ED_RADIOBUTTON_ID_QUANTITY     1
+
+#define ED_NUM_RADIOBUTTONS            2
+
+#define ED_RADIOBUTTON_ID_LEVEL_FIRST  ED_RADIOBUTTON_ID_PERCENTAGE
+#define ED_RADIOBUTTON_ID_LEVEL_LAST   ED_RADIOBUTTON_ID_QUANTITY
+
+/* values for CopyLevelToUndoBuffer() */
+#define UNDO_IMMEDIATE                 0
+#define UNDO_ACCUMULATE                        1
+
+/* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
+#define INFOTEXT_XPOS                  SX
+#define INFOTEXT_YPOS                  (SY + SYSIZE - MINI_TILEX + 2)
+#define INFOTEXT_XSIZE                 SXSIZE
+#define INFOTEXT_YSIZE                 MINI_TILEX
+#define MAX_INFOTEXT_LEN               (SXSIZE / FONT2_XSIZE)
+
+static struct
+{
+  char shortcut;
+  char *text;
+} control_info[ED_NUM_CTRL_BUTTONS] =
+{
+  { 's', "draw single items" },
+  { 'd', "draw connected items" },
+  { 'l', "draw lines" },
+  { 'a', "draw arcs" },
+  { 'r', "draw outline rectangles" },
+  { 'R', "draw filled rectangles" },
+  { '\0', "wrap (rotate) level up" },
+  { 't', "enter text elements" },
+  { 'f', "flood fill" },
+  { '\0', "wrap (rotate) level left" },
+  { '?', "properties of drawing element" },
+  { '\0', "wrap (rotate) level right" },
+  { '\0', "random element placement" },
+  { 'b', "grab brush" },
+  { '\0', "wrap (rotate) level down" },
+  { ',', "pick drawing element" },
+  { 'U', "undo last operation" },
+  { 'I', "level properties" },
+  { 'S', "save level" },
+  { 'C', "clear level" },
+  { 'T', "test level" },
+  { 'E', "exit level editor" }
+};
+
+/* values for random placement */
+#define RANDOM_USE_PERCENTAGE          0
+#define RANDOM_USE_QUANTITY            1
+
+static int random_placement_value = 10;
+static int random_placement_method = RANDOM_USE_QUANTITY;
+static int random_placement_background_element = EL_ERDREICH;
+static boolean random_placement_background_restricted = FALSE;
+static boolean stick_element_properties_window = FALSE;
+
+static struct
+{
+  int x, y;
+  int min_value, max_value;
+  int gadget_id_down, gadget_id_up;
+  int gadget_id_text;
+  int *value;
+  char *infotext_above, *infotext_right;
+} counterbutton_info[ED_NUM_COUNTERBUTTONS] =
+{
+  {
+    ED_COUNT_ELEM_SCORE_XPOS,          ED_COUNT_ELEM_SCORE_YPOS,
+    MIN_SCORE,                         MAX_SCORE,
+    GADGET_ID_ELEM_SCORE_DOWN,         GADGET_ID_ELEM_SCORE_UP,
+    GADGET_ID_ELEM_SCORE_TEXT,
+    NULL,                              /* will be set when used */
+    "element score",                   NULL
+  },
+  {
+    ED_COUNT_ELEM_CONTENT_XPOS,                ED_COUNT_ELEM_CONTENT_YPOS,
+    MIN_ELEMENT_CONTENTS,              MAX_ELEMENT_CONTENTS,
+    GADGET_ID_ELEM_CONTENT_DOWN,       GADGET_ID_ELEM_CONTENT_UP,
+    GADGET_ID_ELEM_CONTENT_TEXT,
+    &level.num_yam_contents,
+    "element content",                 NULL
+  },
+  {
+    ED_SETTINGS_XPOS,                  ED_COUNTER_YPOS(2),
+    MIN_LEV_FIELDX,                    MAX_LEV_FIELDX,
+    GADGET_ID_LEVEL_XSIZE_DOWN,                GADGET_ID_LEVEL_XSIZE_UP,
+    GADGET_ID_LEVEL_XSIZE_TEXT,
+    &level.fieldx,
+    "playfield size",                  "width",
+  },
+  {
+    ED_SETTINGS_XPOS + 2 * DXSIZE,     ED_COUNTER_YPOS(2),
+    MIN_LEV_FIELDY,                    MAX_LEV_FIELDY,
+    GADGET_ID_LEVEL_YSIZE_DOWN,                GADGET_ID_LEVEL_YSIZE_UP,
+    GADGET_ID_LEVEL_YSIZE_TEXT,
+    &level.fieldy,
+    NULL,                              "height",
+  },
+  {
+    ED_SETTINGS_XPOS,                  ED_COUNTER_YPOS(3),
+    0,                                 999,
+    GADGET_ID_LEVEL_COLLECT_DOWN,      GADGET_ID_LEVEL_COLLECT_UP,
+    GADGET_ID_LEVEL_COLLECT_TEXT,
+    &level.gems_needed,
+    "number of emeralds to collect",   NULL
+  },
+  {
+    ED_SETTINGS_XPOS,                  ED_COUNTER_YPOS(4),
+    0,                                 999,
+    GADGET_ID_LEVEL_TIMELIMIT_DOWN,    GADGET_ID_LEVEL_TIMELIMIT_UP,
+    GADGET_ID_LEVEL_TIMELIMIT_TEXT,
+    &level.time,
+    "time available to solve level",   "(0 => no time limit)"
+  },
+  {
+    ED_SETTINGS_XPOS,                  ED_COUNTER_YPOS(5),
+    0,                                 255,
+    GADGET_ID_LEVEL_TIMESCORE_DOWN,    GADGET_ID_LEVEL_TIMESCORE_UP,
+    GADGET_ID_LEVEL_TIMESCORE_TEXT,
+    &level.score[SC_ZEITBONUS],
+    "score for each 10 seconds left",  NULL
+  },
+  {
+    ED_SETTINGS_XPOS,                  ED_COUNTER2_YPOS(8),
+    1,                                 100,
+    GADGET_ID_LEVEL_RANDOM_DOWN,       GADGET_ID_LEVEL_RANDOM_UP,
+    GADGET_ID_LEVEL_RANDOM_TEXT,
+    &random_placement_value,
+    "random element placement",                "in"
+  },
+  {
+    DX + 5 - SX,                       DY + 3 - SY,
+    1,                                 100,
+    GADGET_ID_SELECT_LEVEL_DOWN,       GADGET_ID_SELECT_LEVEL_UP,
+    GADGET_ID_SELECT_LEVEL_TEXT,
+    &level_nr,
+    NULL,                              NULL
+  }
+};
+
+static struct
+{
+  int x, y;
+  int gadget_id;
+  int size;
+  char *value;
+  char *infotext;
+} textinput_info[ED_NUM_TEXTINPUT] =
+{
+  {
+    ED_SETTINGS_XPOS,                  ED_COUNTER_YPOS(0),
+    GADGET_ID_LEVEL_NAME,
+    MAX_LEVEL_NAME_LEN,
+    level.name,
+    "Title"
+  },
+  {
+    ED_SETTINGS_XPOS,                  ED_COUNTER_YPOS(1),
+    GADGET_ID_LEVEL_AUTHOR,
+    MAX_LEVEL_AUTHOR_LEN,
+    level.author,
+    "Author"
+  }
+};
+
+static struct
+{
+  int xpos, ypos;
+  int x, y;
+  int gadget_id;
+  char *infotext;
+} scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
+{
+  {
+    ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
+    ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
+    GADGET_ID_SCROLL_UP,
+    "scroll level editing area up"
+  },
+  {
+    ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
+    ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
+    GADGET_ID_SCROLL_DOWN,
+    "scroll level editing area down"
+  },
+  {
+    ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
+    ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
+    GADGET_ID_SCROLL_LEFT,
+    "scroll level editing area left"
+  },
+  {
+    ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
+    ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
+    GADGET_ID_SCROLL_RIGHT,
+    "scroll level editing area right"
+  },
+  {
+    ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
+    ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
+    GADGET_ID_SCROLL_LIST_UP,
+    "scroll element list up ('Page Up')"
+  },
+  {
+    ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
+    ED_SCROLL2_DOWN_XPOS,    ED_SCROLL2_DOWN_YPOS,
+    GADGET_ID_SCROLL_LIST_DOWN,
+    "scroll element list down ('Page Down')"
+  }
+};
+
+static struct
+{
+  int xpos, ypos;
+  int x, y;
+  int width, height;
+  int type;
+  int gadget_id;
+  char *infotext;
+} scrollbar_info[ED_NUM_SCROLLBARS] =
+{
+  {
+    ED_SCROLLBAR_XPOS,                 ED_SCROLLBAR_YPOS,
+    SX + ED_SCROLL_HORIZONTAL_XPOS,    SY + ED_SCROLL_HORIZONTAL_YPOS,
+    ED_SCROLL_HORIZONTAL_XSIZE,                ED_SCROLL_HORIZONTAL_YSIZE,
+    GD_TYPE_SCROLLBAR_HORIZONTAL,
+    GADGET_ID_SCROLL_HORIZONTAL,
+    "scroll level editing area horizontally"
+  },
+  {
+    ED_SCROLLBAR_XPOS,                 ED_SCROLLBAR_YPOS,
+    SX + ED_SCROLL_VERTICAL_XPOS,      SY + ED_SCROLL_VERTICAL_YPOS,
+    ED_SCROLL_VERTICAL_XSIZE,          ED_SCROLL_VERTICAL_YSIZE,
+    GD_TYPE_SCROLLBAR_VERTICAL,
+    GADGET_ID_SCROLL_VERTICAL,
+    "scroll level editing area vertically"
+  },
+  {
+    ED_SCROLLBAR2_XPOS,                        ED_SCROLLBAR2_YPOS,
+    DX + ED_SCROLL2_VERTICAL_XPOS,     DY + ED_SCROLL2_VERTICAL_YPOS,
+    ED_SCROLL2_VERTICAL_XSIZE,         ED_SCROLL2_VERTICAL_YSIZE,
+    GD_TYPE_SCROLLBAR_VERTICAL,
+    GADGET_ID_SCROLL_LIST_VERTICAL,
+    "scroll element list vertically"
+  }
+};
 
-#define ED_NUM_COUNTERS                        2
+static struct
+{
+  int x, y;
+  int gadget_id;
+  int radio_button_nr;
+  int *value;
+  int checked_value;
+  char *text, *infotext;
+} radiobutton_info[ED_NUM_RADIOBUTTONS] =
+{
+  {
+    ED_SETTINGS_XPOS + 160,            ED_COUNTER2_YPOS(8),
+    GADGET_ID_RANDOM_PERCENTAGE,
+    RADIO_NR_RANDOM_ELEMENTS,
+    &random_placement_method,          RANDOM_USE_PERCENTAGE,
+    "percentage",                      "use percentage for random elements"
+  },
+  {
+    ED_SETTINGS_XPOS + 340,            ED_COUNTER2_YPOS(8),
+    GADGET_ID_RANDOM_QUANTITY,
+    RADIO_NR_RANDOM_ELEMENTS,
+    &random_placement_method,          RANDOM_USE_QUANTITY,
+    "quantity",                                "use quantity for random elements"
+  }
+};
 
 static struct
 {
   int x, y;
   int gadget_id;
-} counter_info[ED_NUM_COUNTERS] =
+  boolean *value;
+  char *text, *infotext;
+} checkbutton_info[ED_NUM_CHECKBUTTONS] =
 {
-  { ED_COUNT_SCORE_XPOS,       ED_COUNT_SCORE_YPOS,
-    ED_CTRL_ID_SCORE_DOWN },
-  { ED_COUNT_ELEMCONT_XPOS,    ED_COUNT_ELEMCONT_YPOS,
-    ED_CTRL_ID_ELEMCONT_DOWN }
+  {
+    ED_SETTINGS_XPOS,                  ED_COUNTER_YPOS(6) - MINI_TILEY,
+    GADGET_ID_DOUBLE_SPEED,
+    &level.double_speed,
+    "double speed movement",           "set movement speed of player"
+  },
+  {
+    ED_SETTINGS_XPOS + 340,            ED_COUNTER_YPOS(6) - MINI_TILEY,
+    GADGET_ID_GRAVITY,
+    &level.gravity,
+    "gravity",                         "set level gravity"
+  },
+  {
+    ED_SETTINGS_XPOS,                  ED_COUNTER2_YPOS(9) - MINI_TILEY,
+    GADGET_ID_RANDOM_RESTRICTED,
+    &random_placement_background_restricted,
+    "restrict random placement to",    "set random placement restriction"
+  },
+  {
+    ED_SETTINGS_XPOS,                  ED_COUNTER_YPOS(4),
+    GADGET_ID_STICK_ELEMENT,
+    &stick_element_properties_window,
+    "stick window to edit content",    "stick window to edit content"
+  }
 };
 
+/* maximal size of level editor drawing area */
+#define MAX_ED_FIELDX          (2 * SCR_FIELDX)
+#define MAX_ED_FIELDY          (2 * SCR_FIELDY - 1)
+
+/* actual size of level editor drawing area */
+static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
+
+/* actual position of level editor drawing area in level playfield */
+static int level_xpos = -1, level_ypos = -1;
+
+#define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
+
+/* drawing elements on the three mouse buttons */
+static int new_element1 = EL_MAUERWERK;
+static int new_element2 = EL_LEERRAUM;
+static int new_element3 = EL_ERDREICH;
+
+#define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
+                               button == 2 ? new_element2 : \
+                               button == 3 ? new_element3 : EL_LEERRAUM)
+#define BUTTON_STEPSIZE(button) (button == 1 ? 1 : button == 2 ? 5 : 10)
+
 /* forward declaration for internal use */
+static void ModifyEditorCounter(int, int);
+static void ModifyEditorCounterLimits(int, int, int);
 static void DrawDrawingWindow();
-static void DrawPropertiesWindow(int);
-static void CopyLevelToUndoBuffer();
+static void DrawLevelInfoWindow();
+static void DrawPropertiesWindow();
+static void CopyLevelToUndoBuffer(int);
 static void HandleDrawingAreas(struct GadgetInfo *);
 static void HandleCounterButtons(struct GadgetInfo *);
+static void HandleTextInputGadgets(struct GadgetInfo *);
+static void HandleRadiobuttons(struct GadgetInfo *);
+static void HandleCheckbuttons(struct GadgetInfo *);
 static void HandleControlButtons(struct GadgetInfo *);
+static void HandleDrawingAreaInfo(struct GadgetInfo *);
 
-static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS];
-static boolean level_editor_gadgets_created = FALSE;
+static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
 
-static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
+static int drawing_function = GADGET_ID_SINGLE_ITEMS;
+static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
+static boolean draw_with_brush = FALSE;
+static int properties_element = 0;
 
-static short ElementContent[8][3][3];
-static short OrigBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
+static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 static int undo_buffer_position = 0;
 static int undo_buffer_steps = 0;
 
-static int random_placement_percentage = 10;
-static int random_placement_num_objects = 10;
-#if 0
-static int random_placement_method = RANDOM_USE_PERCENTAGE;
-#else
-static int random_placement_method = RANDOM_USE_NUM_OBJECTS;
-#endif
+static int edit_mode;
 
-/* pointer to score value */
-static int *gadget_score_value;
-static int *gadget_areas_value;
+static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
 
-static int level_xpos,level_ypos;
-static int edit_mode;
-static boolean name_typing;
-static int new_element1 = EL_MAUERWERK;
-static int new_element2 = EL_LEERRAUM;
-static int new_element3 = EL_ERDREICH;
+int element_shift = 0;
 
-int element_shift;
 int editor_element[] =
 {
-  EL_CHAR_A + ('B' - 'A'),
-  EL_CHAR_A + ('O' - 'A'),
-  EL_CHAR_A + ('U' - 'A'),
-  EL_CHAR_A + ('L' - 'A'),
+  EL_CHAR('B'),
+  EL_CHAR('O'),
+  EL_CHAR('U'),
+  EL_CHAR('L'),
 
-  EL_CHAR_MINUS,
-  EL_CHAR_A + ('D' - 'A'),
-  EL_CHAR_A + ('E' - 'A'),
-  EL_CHAR_A + ('R' - 'A'),
+  EL_CHAR('-'),
+  EL_CHAR('D'),
+  EL_CHAR('E'),
+  EL_CHAR('R'),
 
-  EL_CHAR_A + ('D' - 'A'),
-  EL_CHAR_A + ('A' - 'A'),
-  EL_CHAR_A + ('S' - 'A'),
-  EL_CHAR_A + ('H' - 'A'),
+  EL_CHAR('D'),
+  EL_CHAR('A'),
+  EL_CHAR('S'),
+  EL_CHAR('H'),
 
   EL_SPIELFIGUR,
   EL_LEERRAUM,
   EL_ERDREICH,
   EL_BETON,
 
-  EL_FELSBODEN,
-  EL_SIEB2_LEER,
+  EL_BD_WALL,
+  EL_MAGIC_WALL_BD_OFF,
   EL_AUSGANG_ZU,
   EL_AUSGANG_AUF,
 
   EL_EDELSTEIN_BD,
-  EL_BUTTERFLY_O,
-  EL_FIREFLY_O,
-  EL_FELSBROCKEN,
+  EL_BUTTERFLY_UP,
+  EL_FIREFLY_UP,
+  EL_BD_ROCK,
 
-  EL_BUTTERFLY_L,
-  EL_FIREFLY_L,
-  EL_BUTTERFLY_R,
-  EL_FIREFLY_R,
+  EL_BUTTERFLY_LEFT,
+  EL_FIREFLY_LEFT,
+  EL_BUTTERFLY_RIGHT,
+  EL_FIREFLY_RIGHT,
 
   EL_AMOEBE_BD,
-  EL_BUTTERFLY_U,
-  EL_FIREFLY_U,
+  EL_BUTTERFLY_DOWN,
+  EL_FIREFLY_DOWN,
   EL_LEERRAUM,
 
-  EL_CHAR_A + ('E' - 'A'),
-  EL_CHAR_A + ('M' - 'A'),
-  EL_CHAR_A + ('E' - 'A'),
-  EL_CHAR_MINUS,
+  EL_CHAR('E'),
+  EL_CHAR('M'),
+  EL_CHAR('E'),
+  EL_CHAR('-'),
 
-  EL_CHAR_A + ('R' - 'A'),
-  EL_CHAR_A + ('A' - 'A'),
-  EL_CHAR_A + ('L' - 'A'),
-  EL_CHAR_A + ('D' - 'A'),
+  EL_CHAR('R'),
+  EL_CHAR('A'),
+  EL_CHAR('L'),
+  EL_CHAR('D'),
 
-  EL_CHAR_A + ('M' - 'A'),
-  EL_CHAR_A + ('I' - 'A'),
-  EL_CHAR_A + ('N' - 'A'),
-  EL_CHAR_A + ('E' - 'A'),
+  EL_CHAR('M'),
+  EL_CHAR('I'),
+  EL_CHAR('N'),
+  EL_CHAR('E'),
 
   EL_SPIELER1,
   EL_SPIELER2,
@@ -244,7 +799,7 @@ int editor_element[] =
   EL_BETON,
   EL_MAUERWERK,
   EL_FELSBODEN,
-  EL_SIEB_LEER,
+  EL_MAGIC_WALL_OFF,
 
   EL_EDELSTEIN,
   EL_DIAMANT,
@@ -256,24 +811,24 @@ int editor_element[] =
   EL_MORAST_LEER,
   EL_MORAST_VOLL,
 
-  EL_DYNAMIT_AUS,
-  EL_DYNAMIT,
+  EL_DYNAMITE_INACTIVE,
+  EL_DYNAMITE_ACTIVE,
   EL_AUSGANG_ZU,
   EL_AUSGANG_AUF,
 
   EL_MAMPFER,
-  EL_KAEFER_O,
-  EL_FLIEGER_O,
+  EL_KAEFER_UP,
+  EL_FLIEGER_UP,
   EL_ROBOT,
 
-  EL_KAEFER_L,
-  EL_FLIEGER_L,
-  EL_KAEFER_R,
-  EL_FLIEGER_R,
+  EL_KAEFER_LEFT,
+  EL_FLIEGER_LEFT,
+  EL_KAEFER_RIGHT,
+  EL_FLIEGER_RIGHT,
 
   EL_ABLENK_AUS,
-  EL_KAEFER_U,
-  EL_FLIEGER_U,
+  EL_KAEFER_DOWN,
+  EL_FLIEGER_DOWN,
   EL_UNSICHTBAR,
 
   EL_BADEWANNE1,
@@ -291,6 +846,26 @@ int editor_element[] =
   EL_AMOEBE_NASS,
   EL_AMOEBE_NORM,
 
+  EL_EM_KEY_1_FILE,
+  EL_EM_KEY_2_FILE,
+  EL_EM_KEY_3_FILE,
+  EL_EM_KEY_4_FILE,
+
+  EL_EM_GATE_1,
+  EL_EM_GATE_2,
+  EL_EM_GATE_3,
+  EL_EM_GATE_4,
+
+  EL_EM_GATE_1X,
+  EL_EM_GATE_2X,
+  EL_EM_GATE_3X,
+  EL_EM_GATE_4X,
+
+  EL_CHAR('M'),
+  EL_CHAR('O'),
+  EL_CHAR('R'),
+  EL_CHAR('E'),
+
   EL_SCHLUESSEL1,
   EL_SCHLUESSEL2,
   EL_SCHLUESSEL3,
@@ -306,15 +881,10 @@ int editor_element[] =
   EL_PFORTE3X,
   EL_PFORTE4X,
 
-  EL_CHAR_A + ('M' - 'A'),
-  EL_CHAR_A + ('O' - 'A'),
-  EL_CHAR_A + ('R' - 'A'),
-  EL_CHAR_A + ('E' - 'A'),
-
-  EL_PFEIL_L,
-  EL_PFEIL_R,
-  EL_PFEIL_O,
-  EL_PFEIL_U,
+  EL_PFEIL_LEFT,
+  EL_PFEIL_RIGHT,
+  EL_PFEIL_UP,
+  EL_PFEIL_DOWN,
 
   EL_AMOEBE_VOLL,
   EL_EDELSTEIN_GELB,
@@ -327,17 +897,17 @@ int editor_element[] =
   EL_ERZ_EDEL_LILA,
 
   EL_LIFE,
-  EL_PACMAN_O,
+  EL_PACMAN_UP,
   EL_ZEIT_VOLL,
   EL_ZEIT_LEER,
 
-  EL_PACMAN_L,
+  EL_PACMAN_LEFT,
   EL_MAMPFER2,
-  EL_PACMAN_R,
+  EL_PACMAN_RIGHT,
   EL_MAUER_LEBT,
 
   EL_LIFE_ASYNC,
-  EL_PACMAN_U,
+  EL_PACMAN_DOWN,
   EL_BIRNE_AUS,
   EL_BIRNE_EIN,
 
@@ -346,205 +916,425 @@ int editor_element[] =
   EL_DYNABOMB_XL,
   EL_BADEWANNE,
 
-  EL_MAULWURF,
+  EL_MOLE,
   EL_PINGUIN,
   EL_SCHWEIN,
   EL_DRACHE,
 
+  EL_LEERRAUM,
+  EL_MOLE_UP,
+  EL_LEERRAUM,
+  EL_LEERRAUM,
+
+  EL_MOLE_LEFT,
+  EL_LEERRAUM,
+  EL_MOLE_RIGHT,
+  EL_LEERRAUM,
+
+  EL_LEERRAUM,
+  EL_MOLE_DOWN,
+  EL_BALLOON,
+  EL_BALLOON_SEND_ANY,
+
+  EL_BALLOON_SEND_LEFT,
+  EL_BALLOON_SEND_RIGHT,
+  EL_BALLOON_SEND_UP,
+  EL_BALLOON_SEND_DOWN,
+
   EL_SONDE,
   EL_MAUER_X,
   EL_MAUER_Y,
   EL_MAUER_XY,
 
-  EL_CHAR_A + ('S' - 'A'),
-  EL_CHAR_A + ('O' - 'A'),
-  EL_CHAR_A + ('K' - 'A'),
-  EL_CHAR_A + ('O' - 'A'),
+  EL_INVISIBLE_STEEL,
+  EL_UNSICHTBAR,
+  EL_SPEED_PILL,
+  EL_BLACK_ORB,
+
+  EL_EMC_STEEL_WALL_1,
+  EL_EMC_WALL_1,
+  EL_EMC_WALL_2,
+  EL_EMC_WALL_3,
 
-  EL_CHAR_MINUS,
-  EL_CHAR_A + ('B' - 'A'),
-  EL_CHAR_A + ('A' - 'A'),
-  EL_CHAR_A + ('N' - 'A'),
+  EL_EMC_WALL_4,
+  EL_EMC_WALL_5,
+  EL_EMC_WALL_6,
+  EL_EMC_WALL_7,
+
+
+  EL_CHAR('S'),
+  EL_CHAR('O'),
+  EL_CHAR('K'),
+  EL_CHAR('O'),
+
+  EL_CHAR('-'),
+  EL_CHAR('B'),
+  EL_CHAR('A'),
+  EL_CHAR('N'),
 
   EL_SOKOBAN_OBJEKT,
   EL_SOKOBAN_FELD_LEER,
   EL_SOKOBAN_FELD_VOLL,
   EL_BETON,
 
-/*
-  EL_CHAR_A + ('D' - 'A'),
-  EL_CHAR_A + ('Y' - 'A'),
-  EL_CHAR_A + ('N' - 'A'),
-  EL_CHAR_A + ('A' - 'A'),
+  EL_CHAR('S'),
+  EL_CHAR('U'),
+  EL_CHAR('P'),
+  EL_CHAR('A'),
+
+  EL_CHAR('P'),
+  EL_CHAR('L'),
+  EL_CHAR('E'),
+  EL_CHAR('X'),
+
+  EL_SP_EMPTY,
+  EL_SP_ZONK,
+  EL_SP_BASE,
+  EL_SP_MURPHY,
+
+  EL_SP_INFOTRON,
+  EL_SP_CHIP_SINGLE,
+  EL_SP_HARD_GRAY,
+  EL_SP_EXIT,
+
+  EL_SP_DISK_ORANGE,
+  EL_SP_PORT1_RIGHT,
+  EL_SP_PORT1_DOWN,
+  EL_SP_PORT1_LEFT,
+
+  EL_SP_PORT1_UP,
+  EL_SP_PORT2_RIGHT,
+  EL_SP_PORT2_DOWN,
+  EL_SP_PORT2_LEFT,
+
+  EL_SP_PORT2_UP,
+  EL_SP_SNIKSNAK,
+  EL_SP_DISK_YELLOW,
+  EL_SP_TERMINAL,
+
+  EL_SP_DISK_RED,
+  EL_SP_PORT_Y,
+  EL_SP_PORT_X,
+  EL_SP_PORT_XY,
+
+  EL_SP_ELECTRON,
+  EL_SP_BUG,
+  EL_SP_CHIP_LEFT,
+  EL_SP_CHIP_RIGHT,
+
+  EL_SP_HARD_BASE1,
+  EL_SP_HARD_GREEN,
+  EL_SP_HARD_BLUE,
+  EL_SP_HARD_RED,
+
+  EL_SP_HARD_YELLOW,
+  EL_SP_HARD_BASE2,
+  EL_SP_HARD_BASE3,
+  EL_SP_HARD_BASE4,
+
+  EL_SP_HARD_BASE5,
+  EL_SP_HARD_BASE6,
+  EL_SP_CHIP_UPPER,
+  EL_SP_CHIP_LOWER,
+
+  EL_CHAR('D'),
+  EL_CHAR('I'),
+  EL_CHAR('A'),
+  EL_CHAR('-'),
+
+  EL_CHAR('M'),
+  EL_CHAR('O'),
+  EL_CHAR('N'),
+  EL_CHAR('D'),
+
+  EL_CHAR('C'),
+  EL_CHAR('A'),
+  EL_CHAR('V'),
+  EL_CHAR('E'),
+
+  EL_CHAR('S'),
+  EL_CHAR(' '),
+  EL_CHAR('I'),
+  EL_CHAR('I'),
+
+  EL_PEARL,
+  EL_CRYSTAL,
+  EL_WALL_PEARL,
+  EL_WALL_CRYSTAL,
+
+  EL_BELT1_LEFT,
+  EL_BELT1_MIDDLE,
+  EL_BELT1_RIGHT,
+  EL_BELT1_SWITCH_MIDDLE,
+
+  EL_BELT2_LEFT,
+  EL_BELT2_MIDDLE,
+  EL_BELT2_RIGHT,
+  EL_BELT2_SWITCH_MIDDLE,
+
+  EL_BELT3_LEFT,
+  EL_BELT3_MIDDLE,
+  EL_BELT3_RIGHT,
+  EL_BELT3_SWITCH_MIDDLE,
+
+  EL_BELT4_LEFT,
+  EL_BELT4_MIDDLE,
+  EL_BELT4_RIGHT,
+  EL_BELT4_SWITCH_MIDDLE,
+
+  EL_BELT1_SWITCH_LEFT,
+  EL_BELT2_SWITCH_LEFT,
+  EL_BELT3_SWITCH_LEFT,
+  EL_BELT4_SWITCH_LEFT,
+
+  EL_BELT1_SWITCH_RIGHT,
+  EL_BELT2_SWITCH_RIGHT,
+  EL_BELT3_SWITCH_RIGHT,
+  EL_BELT4_SWITCH_RIGHT,
+
+  EL_SWITCHGATE_OPEN,
+  EL_SWITCHGATE_CLOSED,
+  EL_SWITCHGATE_SWITCH_1,
+  EL_ENVELOPE,
+
+  EL_TIMEGATE_CLOSED,
+  EL_TIMEGATE_OPEN,
+  EL_TIMEGATE_SWITCH_OFF,
+  EL_LEERRAUM,
 
-  EL_CHAR_A + ('B' - 'A'),
-  EL_CHAR_A + ('L' - 'A'),
-  EL_CHAR_A + ('A' - 'A'),
-  EL_CHAR_A + ('S' - 'A'),
+  EL_LANDMINE,
+  EL_SAND_INVISIBLE,
+  EL_STEEL_SLANTED,
+  EL_LEERRAUM,
 
-  EL_CHAR_MINUS,
-  EL_CHAR_A + ('T' - 'A'),
-  EL_CHAR_A + ('E' - 'A'),
-  EL_CHAR_A + ('R' - 'A'),
-*/
+  EL_SIGN_EXCLAMATION,
+  EL_SIGN_STOP,
+  EL_LIGHT_SWITCH_OFF,
+  EL_LIGHT_SWITCH_ON,
 
+  EL_SHIELD_PASSIVE,
+  EL_SHIELD_ACTIVE,
+  EL_EXTRA_TIME,
   EL_LEERRAUM,
-  EL_LEERRAUM,
+
+  EL_CHAR('D'),
+  EL_CHAR('X'),
+  EL_CHAR('-'),
+  EL_CHAR(' '),
+
+  EL_CHAR('B'),
+  EL_CHAR('O'),
+  EL_CHAR('U'),
+  EL_CHAR('L'),
+
+  EL_CHAR('-'),
+  EL_CHAR('D'),
+  EL_CHAR('E'),
+  EL_CHAR('R'),
+
+  EL_CHAR('D'),
+  EL_CHAR('A'),
+  EL_CHAR('S'),
+  EL_CHAR('H'),
+
+  EL_SPRING,
+  EL_TUBE_RIGHT_DOWN,
+  EL_TUBE_HORIZ_DOWN,
+  EL_TUBE_LEFT_DOWN,
+
+  EL_TUBE_HORIZONTAL,
+  EL_TUBE_VERT_RIGHT,
+  EL_TUBE_CROSS,
+  EL_TUBE_VERT_LEFT,
+
+  EL_TUBE_VERTICAL,
+  EL_TUBE_RIGHT_UP,
+  EL_TUBE_HORIZ_UP,
+  EL_TUBE_LEFT_UP,
+
+  EL_TRAP_INACTIVE,
+  EL_DX_SUPABOMB,
   EL_LEERRAUM,
   EL_LEERRAUM,
 
-  EL_CHAR_AUSRUF,
-  EL_CHAR_ZOLL,
-  EL_CHAR_DOLLAR,
-  EL_CHAR_PROZ,
+  /*
+  EL_CHAR('D'),
+  EL_CHAR('Y'),
+  EL_CHAR('N'),
+  EL_CHAR('A'),
 
-  EL_CHAR_APOSTR,
-  EL_CHAR_KLAMM1,
-  EL_CHAR_KLAMM2,
-  EL_CHAR_PLUS,
+  EL_CHAR('B'),
+  EL_CHAR('L'),
+  EL_CHAR('A'),
+  EL_CHAR('S'),
 
-  EL_CHAR_KOMMA,
   EL_CHAR_MINUS,
-  EL_CHAR_PUNKT,
-  EL_CHAR_SLASH,
-
-  EL_CHAR_0 + 0,
-  EL_CHAR_0 + 1,
-  EL_CHAR_0 + 2,
-  EL_CHAR_0 + 3,
-
-  EL_CHAR_0 + 4,
-  EL_CHAR_0 + 5,
-  EL_CHAR_0 + 6,
-  EL_CHAR_0 + 7,
-
-  EL_CHAR_0 + 8,
-  EL_CHAR_0 + 9,
-  EL_CHAR_DOPPEL,
-  EL_CHAR_SEMIKL,
-
-  EL_CHAR_LT,
-  EL_CHAR_GLEICH,
-  EL_CHAR_GT,
-  EL_CHAR_FRAGE,
-
-  EL_CHAR_AT,
-  EL_CHAR_A + 0,
-  EL_CHAR_A + 1,
-  EL_CHAR_A + 2,
-
-  EL_CHAR_A + 3,
-  EL_CHAR_A + 4,
-  EL_CHAR_A + 5,
-  EL_CHAR_A + 6,
-
-  EL_CHAR_A + 7,
-  EL_CHAR_A + 8,
-  EL_CHAR_A + 9,
-  EL_CHAR_A + 10,
-
-  EL_CHAR_A + 11,
-  EL_CHAR_A + 12,
-  EL_CHAR_A + 13,
-  EL_CHAR_A + 14,
-
-  EL_CHAR_A + 15,
-  EL_CHAR_A + 16,
-  EL_CHAR_A + 17,
-  EL_CHAR_A + 18,
-
-  EL_CHAR_A + 19,
-  EL_CHAR_A + 20,
-  EL_CHAR_A + 21,
-  EL_CHAR_A + 22,
-
-  EL_CHAR_A + 23,
-  EL_CHAR_A + 24,
-  EL_CHAR_A + 25,
-  EL_CHAR_AE,
-
-  EL_CHAR_OE,
-  EL_CHAR_UE,
-  EL_CHAR_COPY
+  EL_CHAR('T'),
+  EL_CHAR('E'),
+  EL_CHAR('R'),
+  */
+
+  EL_LEERRAUM,
+  EL_LEERRAUM,
+  EL_LEERRAUM,
+  EL_LEERRAUM,
+
+  EL_CHAR(' '),
+  EL_CHAR('!'),
+  EL_CHAR('"'),
+  EL_CHAR('#'),
+
+  EL_CHAR('$'),
+  EL_CHAR('%'),
+  EL_CHAR('&'),
+  EL_CHAR('\''),
+
+  EL_CHAR('('),
+  EL_CHAR(')'),
+  EL_CHAR('*'),
+  EL_CHAR('+'),
+
+  EL_CHAR(','),
+  EL_CHAR('-'),
+  EL_CHAR('.'),
+  EL_CHAR('/'),
+
+  EL_CHAR('0'),
+  EL_CHAR('1'),
+  EL_CHAR('2'),
+  EL_CHAR('3'),
+
+  EL_CHAR('4'),
+  EL_CHAR('5'),
+  EL_CHAR('6'),
+  EL_CHAR('7'),
+
+  EL_CHAR('8'),
+  EL_CHAR('9'),
+  EL_CHAR(':'),
+  EL_CHAR(';'),
+
+  EL_CHAR('<'),
+  EL_CHAR('='),
+  EL_CHAR('>'),
+  EL_CHAR('?'),
+
+  EL_CHAR('@'),
+  EL_CHAR('A'),
+  EL_CHAR('B'),
+  EL_CHAR('C'),
+
+  EL_CHAR('D'),
+  EL_CHAR('E'),
+  EL_CHAR('F'),
+  EL_CHAR('G'),
+
+  EL_CHAR('H'),
+  EL_CHAR('I'),
+  EL_CHAR('J'),
+  EL_CHAR('K'),
+
+  EL_CHAR('L'),
+  EL_CHAR('M'),
+  EL_CHAR('N'),
+  EL_CHAR('O'),
+
+  EL_CHAR('P'),
+  EL_CHAR('Q'),
+  EL_CHAR('R'),
+  EL_CHAR('S'),
+
+  EL_CHAR('T'),
+  EL_CHAR('U'),
+  EL_CHAR('V'),
+  EL_CHAR('W'),
+
+  EL_CHAR('X'),
+  EL_CHAR('Y'),
+  EL_CHAR('Z'),
+  EL_CHAR('Ä'),
+
+  EL_CHAR('Ö'),
+  EL_CHAR('Ü'),
+  EL_CHAR('^'),
+  EL_CHAR(' ')
 };
 int elements_in_list = sizeof(editor_element)/sizeof(int);
 
 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
 {
   int x,y;
-  int dx = (scroll==ED_SCROLL_LEFT ? -1 : scroll==ED_SCROLL_RIGHT ? 1 : 0);
-  int dy = (scroll==ED_SCROLL_UP   ? -1 : scroll==ED_SCROLL_DOWN  ? 1 : 0);
+  int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
+  int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
 
-  XCopyArea(display,drawto,drawto,gc,
-           SX+MINI_TILEX*(dx==-1),SY+MINI_TILEY*(dy==-1),
-           SXSIZE-MINI_TILEX*ABS(dx),SYSIZE-MINI_TILEY*ABS(dy),
-           SX+MINI_TILEX*(dx==+1),SY+MINI_TILEY*(dy==+1));
+  XCopyArea(display, drawto, drawto, gc,
+           SX + (dx == -1 ? MINI_TILEX : 0),
+           SY + (dy == -1 ? MINI_TILEY : 0),
+           (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
+           (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
+           SX + (dx == +1 ? MINI_TILEX : 0),
+           SY + (dy == +1 ? MINI_TILEY : 0));
   if (dx)
   {
-    x = (dx==1 ? 0 : 2*SCR_FIELDX-1);
-    for(y=0;y<2*SCR_FIELDY;y++)
-      DrawMiniElementOrWall(x,y,from_x,from_y);
+    x = (dx == 1 ? 0 : ed_fieldx - 1);
+    for(y=0; y<ed_fieldy; y++)
+      DrawMiniElementOrWall(x, y, from_x, from_y);
   }
   else if (dy)
   {
-    y = (dy==1 ? 0 : 2*SCR_FIELDY-1);
-    for(x=0;x<2*SCR_FIELDX;x++)
-      DrawMiniElementOrWall(x,y,from_x,from_y);
+    y = (dy == 1 ? 0 : ed_fieldy - 1);
+    for(x=0; x<ed_fieldx; x++)
+      DrawMiniElementOrWall(x, y, from_x, from_y);
   }
 
   redraw_mask |= REDRAW_FIELD;
   BackToFront();
 }
 
-void InitLevelEditorGadgets()
-{
-  int i;
-
-  for (i=0; i<ED_NUM_GADGETS; i++)
-    level_editor_gadget[i] = NULL;
-}
-
 static void CreateControlButtons()
 {
+  Pixmap gd_pixmap = pix[PIX_DOOR];
+  struct GadgetInfo *gi;
+  unsigned long event_mask;
   int i;
 
+  /* create toolbox buttons */
   for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
   {
-    Pixmap gd_pixmap = pix[PIX_DOOR];
-    struct GadgetInfo *gi;
+    int id = i;
+    int width, height;
     int gd_xoffset, gd_yoffset;
     int gd_x1, gd_x2, gd_y1, gd_y2;
-    int width, height;
     int button_type;
     int radio_button_nr;
-    boolean radio_button_pressed;
-    unsigned long event_mask;
-    int id = i;
-
-    if (id == ED_CTRL_ID_SINGLE_ITEMS ||
-       id == ED_CTRL_ID_CONNECTED_ITEMS ||
-       id == ED_CTRL_ID_LINE ||
-       id == ED_CTRL_ID_TEXT ||
-       id == ED_CTRL_ID_RECTANGLE ||
-       id == ED_CTRL_ID_FILLED_BOX ||
-       id == ED_CTRL_ID_FLOOD_FILL ||
-       id == ED_CTRL_ID_BRUSH)
+    boolean checked;
+
+    if (id == GADGET_ID_SINGLE_ITEMS ||
+       id == GADGET_ID_CONNECTED_ITEMS ||
+       id == GADGET_ID_LINE ||
+       id == GADGET_ID_ARC ||
+       id == GADGET_ID_TEXT ||
+       id == GADGET_ID_RECTANGLE ||
+       id == GADGET_ID_FILLED_BOX ||
+       id == GADGET_ID_FLOOD_FILL ||
+       id == GADGET_ID_GRAB_BRUSH ||
+       id == GADGET_ID_PICK_ELEMENT)
     {
       button_type = GD_TYPE_RADIO_BUTTON;
-      radio_button_nr = 1;
-      radio_button_pressed = (id == drawing_function ? TRUE : FALSE);
+      radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
+      checked = (id == drawing_function ? TRUE : FALSE);
       event_mask = GD_EVENT_PRESSED;
     }
     else
     {
       button_type = GD_TYPE_NORMAL_BUTTON;
-      radio_button_nr = 0;
-      radio_button_pressed = FALSE;
+      radio_button_nr = RADIO_NR_NONE;
+      checked = FALSE;
 
-      if (id == ED_CTRL_ID_WRAP_LEFT ||
-         id == ED_CTRL_ID_WRAP_RIGHT ||
-         id == ED_CTRL_ID_WRAP_UP ||
-         id == ED_CTRL_ID_WRAP_DOWN)
+      if (id == GADGET_ID_WRAP_LEFT ||
+         id == GADGET_ID_WRAP_RIGHT ||
+         id == GADGET_ID_WRAP_UP ||
+         id == GADGET_ID_WRAP_DOWN)
        event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
       else
        event_mask = GD_EVENT_RELEASED;
@@ -577,6 +1367,8 @@ static void CreateControlButtons()
     gd_y2  = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
 
     gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_CUSTOM_TYPE_ID, i,
+                     GDI_INFO_TEXT, control_info[i].text,
                      GDI_X, EX + gd_xoffset,
                      GDI_Y, EY + gd_yoffset,
                      GDI_WIDTH, width,
@@ -584,13 +1376,120 @@ static void CreateControlButtons()
                      GDI_TYPE, button_type,
                      GDI_STATE, GD_BUTTON_UNPRESSED,
                      GDI_RADIO_NR, radio_button_nr,
-                     GDI_RADIO_PRESSED, radio_button_pressed,
+                     GDI_CHECKED, checked,
                      GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
                      GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
                      GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
                      GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
                      GDI_EVENT_MASK, event_mask,
-                     GDI_CALLBACK, HandleControlButtons,
+                     GDI_CALLBACK_ACTION, HandleControlButtons,
+                     GDI_END);
+
+    if (gi == NULL)
+      Error(ERR_EXIT, "cannot create gadget");
+
+    level_editor_gadget[id] = gi;
+  }
+
+  /* create buttons for scrolling of drawing area and element list */
+  for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
+  {
+    int id = scrollbutton_info[i].gadget_id;
+    int x, y, width, height;
+    int gd_x1, gd_x2, gd_y1, gd_y2;
+
+    x = scrollbutton_info[i].x;
+    y = scrollbutton_info[i].y;
+
+    event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+
+    if (id == GADGET_ID_SCROLL_LIST_UP ||
+       id == GADGET_ID_SCROLL_LIST_DOWN)
+    {
+      x += DX;
+      y += DY;
+      width = ED_SCROLLBUTTON2_XSIZE;
+      height = ED_SCROLLBUTTON2_YSIZE;
+      gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
+      gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
+      gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
+      gd_y2 = gd_y1;
+    }
+    else
+    {
+      x += SX;
+      y += SY;
+      width = ED_SCROLLBUTTON_XSIZE;
+      height = ED_SCROLLBUTTON_YSIZE;
+      gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
+      gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
+      gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
+      gd_y2 = gd_y1;
+    }
+
+    gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_CUSTOM_TYPE_ID, i,
+                     GDI_INFO_TEXT, scrollbutton_info[i].infotext,
+                     GDI_X, x,
+                     GDI_Y, y,
+                     GDI_WIDTH, width,
+                     GDI_HEIGHT, height,
+                     GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+                     GDI_STATE, GD_BUTTON_UNPRESSED,
+                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
+                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
+                     GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_ACTION, HandleControlButtons,
+                     GDI_END);
+
+    if (gi == NULL)
+      Error(ERR_EXIT, "cannot create gadget");
+
+    level_editor_gadget[id] = gi;
+  }
+
+  /* create buttons for element list */
+  for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+  {
+    Pixmap deco_pixmap;
+    int deco_x, deco_y, deco_xpos, deco_ypos;
+    int gd_xoffset, gd_yoffset;
+    int gd_x1, gd_x2, gd_y;
+    int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
+    int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
+    int id = GADGET_ID_ELEMENTLIST_FIRST + i;
+
+    event_mask = GD_EVENT_RELEASED;
+
+    gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
+    gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
+
+    gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
+    gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
+    gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
+
+    getMiniGraphicSource(el2gfx(editor_element[i]),
+                        &deco_pixmap, &deco_x, &deco_y);
+    deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
+    deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
+
+    gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_CUSTOM_TYPE_ID, i,
+                     GDI_INFO_TEXT, element_info[editor_element[i]],
+                     GDI_X, DX + gd_xoffset,
+                     GDI_Y, DY + gd_yoffset,
+                     GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
+                     GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
+                     GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+                     GDI_STATE, GD_BUTTON_UNPRESSED,
+                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
+                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
+                     GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
+                     GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
+                     GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
+                     GDI_DECORATION_SHIFTING, 1, 1,
+                     GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_ACTION, HandleControlButtons,
                      GDI_END);
 
     if (gi == NULL)
@@ -602,43 +1501,131 @@ static void CreateControlButtons()
 
 static void CreateCounterButtons()
 {
-  int i, j;
+  int i;
 
-  for (i=0; i<ED_NUM_COUNTERS; i++)
+  for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
   {
+    int j;
+    int xpos = SX + counterbutton_info[i].x;   /* xpos of down count button */
+    int ypos = SY + counterbutton_info[i].y;
+
     for (j=0; j<2; j++)
     {
       Pixmap gd_pixmap = pix[PIX_DOOR];
       struct GadgetInfo *gi;
+      int id = (j == 0 ?
+               counterbutton_info[i].gadget_id_down :
+               counterbutton_info[i].gadget_id_up);
       int gd_xoffset;
-      int gd_x1, gd_x2, gd_y;
-      int id = counter_info[i].gadget_id + j;
+      int gd_x, gd_x1, gd_x2, gd_y;
+      int x_size, y_size;
       unsigned long event_mask;
+      char infotext[MAX_INFOTEXT_LEN + 1];
 
       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
 
-      gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
-      gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
-      gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
-      gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
+      if (i == ED_COUNTER_ID_SELECT_LEVEL)
+      {
+       int sid = (j == 0 ?
+                  ED_SCROLLBUTTON_ID_AREA_LEFT :
+                  ED_SCROLLBUTTON_ID_AREA_RIGHT);
+
+       event_mask |= GD_EVENT_RELEASED;
+
+       if (j == 1)
+         xpos += 2 * ED_GADGET_DISTANCE;
+       ypos += ED_GADGET_DISTANCE;
+
+       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
+       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
+       gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
+       x_size = ED_SCROLLBUTTON_XSIZE;
+       y_size = ED_SCROLLBUTTON_YSIZE;
+      }
+      else
+      {
+       gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
+       gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
+       gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
+       gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
+       x_size = ED_BUTTON_COUNT_XSIZE;
+       y_size = ED_BUTTON_COUNT_YSIZE;
+      }
+
+      sprintf(infotext, "%s counter value by 1, 5 or 10",
+             (j == 0 ? "decrease" : "increase"));
 
       gi = CreateGadget(GDI_CUSTOM_ID, id,
-                       GDI_X, SX + counter_info[i].x + gd_xoffset,
-                       GDI_Y, SY + counter_info[i].y,
-                       GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
-                       GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
+                       GDI_CUSTOM_TYPE_ID, i,
+                       GDI_INFO_TEXT, infotext,
+                       GDI_X, xpos,
+                       GDI_Y, ypos,
+                       GDI_WIDTH, x_size,
+                       GDI_HEIGHT, y_size,
                        GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
                        GDI_STATE, GD_BUTTON_UNPRESSED,
                        GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
                        GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
                        GDI_EVENT_MASK, event_mask,
-                       GDI_CALLBACK, HandleCounterButtons,
+                       GDI_CALLBACK_ACTION, HandleCounterButtons,
                        GDI_END);
 
       if (gi == NULL)
        Error(ERR_EXIT, "cannot create gadget");
 
       level_editor_gadget[id] = gi;
+      xpos += gi->width + ED_GADGET_DISTANCE;  /* xpos of text count button */
+
+      if (j == 0)
+      {
+       int font_type = FC_YELLOW;
+       int gd_width = ED_WIN_COUNT_XSIZE;
+
+       id = counterbutton_info[i].gadget_id_text;
+       event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+       if (i == ED_COUNTER_ID_SELECT_LEVEL)
+       {
+         font_type = FC_SPECIAL3;
+
+         xpos += 2 * ED_GADGET_DISTANCE;
+         ypos -= ED_GADGET_DISTANCE;
+
+         gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
+         gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
+         gd_width = ED_WIN_COUNT2_XSIZE;
+       }
+       else
+       {
+         gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
+         gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
+       }
+
+       gi = CreateGadget(GDI_CUSTOM_ID, id,
+                         GDI_CUSTOM_TYPE_ID, i,
+                         GDI_INFO_TEXT, "enter counter value",
+                         GDI_X, xpos,
+                         GDI_Y, ypos,
+                         GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
+                         GDI_NUMBER_VALUE, 0,
+                         GDI_NUMBER_MIN, counterbutton_info[i].min_value,
+                         GDI_NUMBER_MAX, counterbutton_info[i].max_value,
+                         GDI_TEXT_SIZE, 3,
+                         GDI_TEXT_FONT, font_type,
+                         GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
+                         GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
+                         GDI_BORDER_SIZE, ED_BORDER_SIZE,
+                         GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
+                         GDI_EVENT_MASK, event_mask,
+                         GDI_CALLBACK_ACTION, HandleCounterButtons,
+                         GDI_END);
+
+       if (gi == NULL)
+         Error(ERR_EXIT, "cannot create gadget");
+
+       level_editor_gadget[id] = gi;
+       xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
+      }
     }
   }
 }
@@ -647,22 +1634,24 @@ static void CreateDrawingAreas()
 {
   struct GadgetInfo *gi;
   unsigned long event_mask;
-  int id = ED_CTRL_ID_DRAWING_LEVEL;
+  int id;
   int i;
 
   event_mask =
     GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
     GD_EVENT_OFF_BORDERS;
 
+  /* one for the level drawing area ... */
+  id = GADGET_ID_DRAWING_LEVEL;
   gi = CreateGadget(GDI_CUSTOM_ID, id,
                    GDI_X, SX,
                    GDI_Y, SY,
-                   GDI_WIDTH, SXSIZE,
-                   GDI_HEIGHT, SYSIZE,
                    GDI_TYPE, GD_TYPE_DRAWING_AREA,
+                   GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
                    GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
                    GDI_EVENT_MASK, event_mask,
-                   GDI_CALLBACK, HandleDrawingAreas,
+                   GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+                   GDI_CALLBACK_ACTION, HandleDrawingAreas,
                    GDI_END);
 
   if (gi == NULL)
@@ -670,13 +1659,15 @@ static void CreateDrawingAreas()
 
   level_editor_gadget[id] = gi;
 
-  for (i=0; i<8; i++)
+  /* ... up to eight areas for element content ... */
+  for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
   {
-    int id = ED_CTRL_ID_ELEMCONT_0 + i;
-    int gx = SX + ED_AREA_ELEMCONT_XPOS + 5 * (i % 4) * MINI_TILEX;
-    int gy = SX + ED_AREA_ELEMCONT_YPOS + 6 * (i / 4) * MINI_TILEY;
+    int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
+    int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
 
+    id = GADGET_ID_ELEM_CONTENT_0 + i;
     gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_CUSTOM_TYPE_ID, i,
                      GDI_X, gx,
                      GDI_Y, gy,
                      GDI_WIDTH, 3 * MINI_TILEX,
@@ -684,7 +1675,8 @@ static void CreateDrawingAreas()
                      GDI_TYPE, GD_TYPE_DRAWING_AREA,
                      GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
                      GDI_EVENT_MASK, event_mask,
-                     GDI_CALLBACK, HandleDrawingAreas,
+                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
                      GDI_END);
 
     if (gi == NULL)
@@ -692,34 +1684,282 @@ static void CreateDrawingAreas()
 
     level_editor_gadget[id] = gi;
   }
-}
-
-static void CreateLevelEditorGadgets()
-{
-  if (level_editor_gadgets_created)
-    return;
 
-  CreateControlButtons();
-  CreateCounterButtons();
-  CreateDrawingAreas();
+  /* ... one for the amoeba content */
+  id = GADGET_ID_AMOEBA_CONTENT;
+  gi = CreateGadget(GDI_CUSTOM_ID, id,
+                   GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
+                   GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
+                   GDI_WIDTH, MINI_TILEX,
+                   GDI_HEIGHT, MINI_TILEY,
+                   GDI_TYPE, GD_TYPE_DRAWING_AREA,
+                   GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+                   GDI_EVENT_MASK, event_mask,
+                   GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+                   GDI_CALLBACK_ACTION, HandleDrawingAreas,
+                   GDI_END);
 
-  level_editor_gadgets_created = TRUE;
-}
+  if (gi == NULL)
+    Error(ERR_EXIT, "cannot create gadget");
 
-static void MapControlButtons()
-{
-  int i;
+  level_editor_gadget[id] = gi;
 
-  for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
-    MapGadget(level_editor_gadget[i]);
-}
+  /* ... and one for random placement background restrictions */
 
-static void MapCounterButtons(int id)
+  id = GADGET_ID_RANDOM_BACKGROUND;
+  gi = CreateGadget(GDI_CUSTOM_ID, id,
+                   GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
+                   GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
+                   GDI_WIDTH, MINI_TILEX,
+                   GDI_HEIGHT, MINI_TILEY,
+                   GDI_TYPE, GD_TYPE_DRAWING_AREA,
+                   GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+                   GDI_EVENT_MASK, event_mask,
+                   GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+                   GDI_CALLBACK_ACTION, HandleDrawingAreas,
+                   GDI_END);
+
+  if (gi == NULL)
+    Error(ERR_EXIT, "cannot create gadget");
+
+  level_editor_gadget[id] = gi;
+}
+
+static void CreateTextInputGadgets()
 {
   int i;
 
-  for (i=0; i<2; i++)
-    MapGadget(level_editor_gadget[counter_info[id].gadget_id + i]);
+  for (i=0; i<ED_NUM_TEXTINPUT; i++)
+  {
+    Pixmap gd_pixmap = pix[PIX_DOOR];
+    int gd_x, gd_y;
+    struct GadgetInfo *gi;
+    unsigned long event_mask;
+    char infotext[1024];
+    int id = textinput_info[i].gadget_id;
+
+    event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+    gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
+    gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
+
+    sprintf(infotext, "Enter %s", textinput_info[i].infotext);
+    infotext[MAX_INFOTEXT_LEN] = '\0';
+
+    gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_CUSTOM_TYPE_ID, i,
+                     GDI_INFO_TEXT, infotext,
+                     GDI_X, SX + textinput_info[i].x,
+                     GDI_Y, SY + textinput_info[i].y,
+                     GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
+                     GDI_TEXT_VALUE, textinput_info[i].value,
+                     GDI_TEXT_SIZE, textinput_info[i].size,
+                     GDI_TEXT_FONT, FC_YELLOW,
+                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
+                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
+                     GDI_BORDER_SIZE, ED_BORDER_SIZE,
+                     GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
+                     GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_ACTION, HandleTextInputGadgets,
+                     GDI_END);
+
+    if (gi == NULL)
+      Error(ERR_EXIT, "cannot create gadget");
+
+    level_editor_gadget[id] = gi;
+  }
+}
+
+static void CreateScrollbarGadgets()
+{
+  int i;
+
+  for (i=0; i<ED_NUM_SCROLLBARS; i++)
+  {
+    int id = scrollbar_info[i].gadget_id;
+    Pixmap gd_pixmap = pix[PIX_DOOR];
+    int gd_x1, gd_x2, gd_y1, gd_y2;
+    struct GadgetInfo *gi;
+    int items_max, items_visible, item_position;
+    unsigned long event_mask;
+
+    if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
+    {
+      items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
+      items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
+      item_position = 0;
+    }
+    else       /* drawing area scrollbars */
+    {
+      if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
+      {
+       items_max = MAX(lev_fieldx + 2, ed_fieldx);
+       items_visible = ed_fieldx;
+       item_position = 0;
+      }
+      else
+      {
+       items_max = MAX(lev_fieldy + 2, ed_fieldy);
+       items_visible = ed_fieldy;
+       item_position = 0;
+      }
+    }
+
+    event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
+
+    gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
+    gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
+                     scrollbar_info[i].height : scrollbar_info[i].width));
+    gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
+    gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
+
+    gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_CUSTOM_TYPE_ID, i,
+                     GDI_INFO_TEXT, scrollbar_info[i].infotext,
+                     GDI_X, scrollbar_info[i].x,
+                     GDI_Y, scrollbar_info[i].y,
+                     GDI_WIDTH, scrollbar_info[i].width,
+                     GDI_HEIGHT, scrollbar_info[i].height,
+                     GDI_TYPE, scrollbar_info[i].type,
+                     GDI_SCROLLBAR_ITEMS_MAX, items_max,
+                     GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
+                     GDI_SCROLLBAR_ITEM_POSITION, item_position,
+                     GDI_STATE, GD_BUTTON_UNPRESSED,
+                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
+                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
+                     GDI_BORDER_SIZE, ED_BORDER_SIZE,
+                     GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_ACTION, HandleControlButtons,
+                     GDI_END);
+
+    if (gi == NULL)
+      Error(ERR_EXIT, "cannot create gadget");
+
+    level_editor_gadget[id] = gi;
+  }
+}
+
+static void CreateCheckbuttonGadgets()
+{
+  Pixmap gd_pixmap = pix[PIX_DOOR];
+  struct GadgetInfo *gi;
+  unsigned long event_mask;
+  int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
+  boolean checked;
+  int i;
+
+  event_mask = GD_EVENT_PRESSED;
+
+  gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
+  gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
+  gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
+  gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
+  gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
+
+  for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
+  {
+    int id = radiobutton_info[i].gadget_id;
+
+    checked =
+      (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
+
+    gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_CUSTOM_TYPE_ID, i,
+                     GDI_INFO_TEXT, radiobutton_info[i].infotext,
+                     GDI_X, SX + radiobutton_info[i].x,
+                     GDI_Y, SY + radiobutton_info[i].y,
+                     GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
+                     GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
+                     GDI_TYPE, GD_TYPE_RADIO_BUTTON,
+                     GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
+                     GDI_CHECKED, checked,
+                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
+                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
+                     GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
+                     GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
+                     GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_ACTION, HandleRadiobuttons,
+                     GDI_END);
+
+    if (gi == NULL)
+      Error(ERR_EXIT, "cannot create gadget");
+
+    level_editor_gadget[id] = gi;
+  }
+
+  for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
+  {
+    int id = checkbutton_info[i].gadget_id;
+
+    if (id == GADGET_ID_STICK_ELEMENT)
+      gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
+    else
+      gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
+
+    gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_CUSTOM_TYPE_ID, i,
+                     GDI_INFO_TEXT, checkbutton_info[i].infotext,
+                     GDI_X, SX + checkbutton_info[i].x,
+                     GDI_Y, SY + checkbutton_info[i].y,
+                     GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
+                     GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
+                     GDI_TYPE, GD_TYPE_CHECK_BUTTON,
+                     GDI_CHECKED, *checkbutton_info[i].value,
+                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
+                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
+                     GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
+                     GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
+                     GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_ACTION, HandleCheckbuttons,
+                     GDI_END);
+
+    if (gi == NULL)
+      Error(ERR_EXIT, "cannot create gadget");
+
+    level_editor_gadget[id] = gi;
+  }
+}
+
+void CreateLevelEditorGadgets()
+{
+  CreateControlButtons();
+  CreateCounterButtons();
+  CreateDrawingAreas();
+  CreateTextInputGadgets();
+  CreateScrollbarGadgets();
+  CreateCheckbuttonGadgets();
+}
+
+static void MapCounterButtons(int id)
+{
+  MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
+  MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
+  MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
+}
+
+static void MapControlButtons()
+{
+  int counter_id;
+  int i;
+
+  /* map toolbox buttons */
+  for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
+    MapGadget(level_editor_gadget[i]);
+
+  /* map buttons to select elements */
+  for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+    MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
+  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
+  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
+  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
+
+  /* map buttons to select level */
+  counter_id = ED_COUNTER_ID_SELECT_LEVEL;
+  ModifyEditorCounterLimits(counter_id,
+                           leveldir_current->first_level,
+                           leveldir_current->last_level);
+  ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
+  MapCounterButtons(counter_id);
 }
 
 static void MapDrawingArea(int id)
@@ -727,9 +1967,50 @@ static void MapDrawingArea(int id)
   MapGadget(level_editor_gadget[id]);
 }
 
+static void MapTextInputGadget(int id)
+{
+  MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
+}
+
+static void MapRadiobuttonGadget(int id)
+{
+  MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
+}
+
+static void MapCheckbuttonGadget(int id)
+{
+  MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
+}
+
 static void MapMainDrawingArea()
 {
-  MapDrawingArea(ED_CTRL_ID_DRAWING_LEVEL);
+  boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
+  boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
+  int i;
+
+  for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
+  {
+    if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
+         i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
+        no_horizontal_scrollbar) ||
+       ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
+         i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
+        no_vertical_scrollbar))
+      continue;
+
+    MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
+  }
+
+  for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
+  {
+    if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
+       (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
+      continue;
+
+    MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
+  }
+
+  MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
 }
 
 static void UnmapDrawingArea(int id)
@@ -741,117 +2022,109 @@ void UnmapLevelEditorWindowGadgets()
 {
   int i;
 
-  for (i=ED_NUM_CTRL_BUTTONS; i<ED_NUM_GADGETS; i++)
-    UnmapGadget(level_editor_gadget[i]);
+  for (i=0; i<NUM_EDITOR_GADGETS; i++)
+    if (level_editor_gadget[i]->x < SX + SXSIZE)
+      UnmapGadget(level_editor_gadget[i]);
 }
 
 void UnmapLevelEditorGadgets()
 {
   int i;
 
-  for (i=0; i<ED_NUM_GADGETS; i++)
+  for (i=0; i<NUM_EDITOR_GADGETS; i++)
     UnmapGadget(level_editor_gadget[i]);
 }
 
-void DrawLevelEd()
+static void ResetUndoBuffer()
 {
-  int i, x, y, graphic;
+  undo_buffer_position = -1;
+  undo_buffer_steps = -1;
+  CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+}
 
-  level_xpos=-1;
-  level_ypos=-1;
-  edit_mode = ED_MODE_DRAWING;
-  name_typing = FALSE;
-  element_shift = 0;
+static void DrawEditModeWindow()
+{
+  if (edit_mode == ED_MODE_INFO)
+    DrawLevelInfoWindow();
+  else if (edit_mode == ED_MODE_PROPERTIES)
+    DrawPropertiesWindow();
+  else /* edit_mode == ED_MODE_DRAWING */
+    DrawDrawingWindow();
+}
 
+static boolean LevelChanged()
+{
+  boolean level_changed = FALSE;
+  int x, y;
+
+  for(y=0; y<lev_fieldy; y++) 
+    for(x=0; x<lev_fieldx; x++)
+      if (Feld[x][y] != Ur[x][y])
+       level_changed = TRUE;
+
+  return level_changed;
+}
+
+static boolean LevelContainsPlayer()
+{
+  boolean player_found = FALSE;
+  int x, y;
+
+  for(y=0; y<lev_fieldy; y++) 
+    for(x=0; x<lev_fieldx; x++)
+      if (Feld[x][y] == EL_SPIELFIGUR ||
+         Feld[x][y] == EL_SPIELER1 ||
+         Feld[x][y] == EL_SP_MURPHY) 
+       player_found = TRUE;
+
+  return player_found;
+}
+
+void DrawLevelEd()
+{
   CloseDoor(DOOR_CLOSE_ALL);
+  OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
 
   if (level_editor_test_game)
   {
+    int x, y;
+
     for(x=0; x<lev_fieldx; x++)
       for(y=0; y<lev_fieldy; y++)
        Feld[x][y] = Ur[x][y];
 
     for(x=0; x<lev_fieldx; x++)
       for(y=0; y<lev_fieldy; y++)
-       Ur[x][y] = OrigBackup[x][y];
+       Ur[x][y] = FieldBackup[x][y];
 
     level_editor_test_game = FALSE;
   }
   else
   {
-    undo_buffer_position = -1;
-    undo_buffer_steps = -1;
-    CopyLevelToUndoBuffer();
-  }
-
-  DrawMiniLevel(level_xpos,level_ypos);
-  FadeToFront();
+    edit_mode = ED_MODE_DRAWING;
 
-  XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
-           DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
-           DXSIZE,DYSIZE,
-           DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
-  XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
-           DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
-           DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
-           4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
-           DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
-           DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
-
-  for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
-  {
-    if (i < elements_in_list)
-      graphic = el2gfx(editor_element[i]);
-    else
-      graphic = GFX_LEERRAUM;
-
-    DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
-                      DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 + 
-                      (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
-                      DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
-                      (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
-                      graphic);
+    ResetUndoBuffer();
+    level_xpos = -1;
+    level_ypos = -1;
   }
 
-  DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
-                    DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
-                    DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
+  /* copy default editor door content to main double buffer */
+  XCopyArea(display, pix[PIX_DOOR], drawto, gc,
+           DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
+
+  /* draw mouse button brush elements */
+  DrawMiniGraphicExt(drawto, gc,
+                    DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
                     el2gfx(new_element1));
-  DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
-                    DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
-                    DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
+  DrawMiniGraphicExt(drawto, gc,
+                    DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
                     el2gfx(new_element2));
-  DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
-                    DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
-                    DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
+  DrawMiniGraphicExt(drawto, gc,
+                    DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
                     el2gfx(new_element3));
-  DrawTextExt(pix[PIX_DB_DOOR],gc,
-             DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
-             DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
-             int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
-  XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
-           DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
-           DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
-           7,FONT3_YSIZE,
-           DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
-           DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
-  XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
-           DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
-           DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
-           7,FONT3_YSIZE,
-           DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
-           DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
-
-  XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
-           DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
-           VXSIZE,VYSIZE,
-           DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
 
   /* draw bigger door */
-  XCopyArea(display, pix[PIX_DOOR], drawto, gc,
-           DOOR_GFX_PAGEX7, 0,
-           108, 64,
-           EX - 4, EY - 12);
+  DrawSpecialEditorDoor();
 
   /* draw new control window */
   XCopyArea(display, pix[PIX_DOOR], drawto, gc,
@@ -861,1067 +2134,585 @@ void DrawLevelEd()
 
   redraw_mask |= REDRAW_ALL;
 
-  OpenDoor(DOOR_OPEN_1);
+  MapControlButtons();
 
-  if (!level_editor_gadgets_created)
-    CreateLevelEditorGadgets();
+  /* copy actual editor door content to door double buffer for OpenDoor() */
+  XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
+           DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
 
-  MapControlButtons();
-  MapMainDrawingArea();
+  DrawEditModeWindow();
 
   /*
-  OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
+  FadeToFront();
   */
-}
 
-void DrawControlWindow()
-{
-  int i,x,y;
 
-  ClearWindow();
-  UnmapLevelEditorWindowGadgets();
-
-  /* Inhalt der Mampfer */
-  DrawText(ED_COUNT_GADGET_XPOS+1,SY+6,
-          "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW);
-  for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++)
-  {
-    DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH);
-    XFillRectangle(display,drawto,gc,
-                  SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1,
-                  SY+(2)*MINI_TILEY+MINI_TILEY/2-1,
-                  3*MINI_TILEX+2,3*MINI_TILEY+2);
-  }
-  XCopyArea(display,drawto,drawto,gc,
-           SX+1*MINI_TILEX,SY+2*MINI_TILEY,
-           4*5*MINI_TILEX,5*MINI_TILEY,
-           SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2);
-  for(i=0;i<4;i++)
-  {
-    for(y=0;y<3;y++) for(x=0;x<3;x++)
-      DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]);
+  OpenDoor(DOOR_OPEN_1);
 
-    DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1,
-            SY+2*MINI_TILEY+(4)*MINI_TILEY-4,
-            int2str(i+1,1),FS_SMALL,FC_YELLOW);
-  }
+  /*
+  OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
+  */
+}
 
-  /* Inhalt der Amöbe */
-  for(y=0;y<2;y++) for(x=0;x<2;x++)
-  {
-    DrawMiniElement(29+x,26+y,EL_ERDREICH);
-    XFillRectangle(display,drawto,gc,
-                  SX+29*MINI_TILEX+MINI_TILEX/2-1,
-                  SY+26*MINI_TILEY+MINI_TILEY/2-1,
-                  MINI_TILEX+2,MINI_TILEY+2);
-  }
-  XCopyArea(display,drawto,drawto,gc,
-           SX+29*MINI_TILEX,SY+26*MINI_TILEY,
-           3*MINI_TILEX,3*MINI_TILEY,
-           SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2);
-  DrawMiniElement(29,26,level.amoebe_inhalt);
-
-  for(i=0;i<11+3+2;i++)
-  {
-    XCopyArea(display,pix[PIX_DOOR],drawto,gc,
-             DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
-             DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
-             DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
-             ED_COUNT_GADGET_XPOS,
-             ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE);
-
-    if (i<11)
-      DrawText(ED_COUNT_VALUE_XPOS,
-              ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE,
-              int2str(level.score[i],3),FS_SMALL,FC_YELLOW);
-    else if (i==11)
-      DrawText(ED_COUNT_VALUE_XPOS,
-              ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
-              int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
-    else if (i==12)
-      DrawText(ED_COUNT_VALUE_XPOS,
-              ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
-              int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
-    else if (i==13)
-      DrawText(ED_COUNT_VALUE_XPOS,
-              ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
-              int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
-    else if (i==14)
-      DrawText(ED_COUNT_VALUE_XPOS,
-              ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
-              int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
-    else if (i==15)
-      DrawText(ED_COUNT_VALUE_XPOS,
-              ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
-              int2str(level.time,3),FS_SMALL,FC_YELLOW);
-  }
+static void AdjustDrawingAreaGadgets()
+{
+  int ed_xsize = lev_fieldx + 2;
+  int ed_ysize = lev_fieldy + 2;
+  int max_ed_fieldx = MAX_ED_FIELDX;
+  int max_ed_fieldy = MAX_ED_FIELDY;
+  boolean horizontal_scrollbar_needed;
+  boolean vertical_scrollbar_needed;
+  int x, y, width, height;
+  int xoffset, yoffset;
+
+  /* check if we need any scrollbars */
+  horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
+  vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
+
+  /* check if we have a smaller editor field because of scrollbars */
+  if (horizontal_scrollbar_needed)
+    max_ed_fieldy = MAX_ED_FIELDY - 1;
+  if (vertical_scrollbar_needed)
+    max_ed_fieldx = MAX_ED_FIELDX - 1;
+
+  /* check again if we now need more scrollbars because of less space */
+  horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
+  vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
+
+  /* check if editor field gets even smaller after adding new scrollbars */
+  if (horizontal_scrollbar_needed)
+    max_ed_fieldy = MAX_ED_FIELDY - 1;
+  if (vertical_scrollbar_needed)
+    max_ed_fieldx = MAX_ED_FIELDX - 1;
+
+  ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
+  ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
+
+  ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
+              GDI_WIDTH, ed_fieldx * MINI_TILEX,
+              GDI_HEIGHT, ed_fieldy * MINI_TILEY,
+              GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
+              GDI_END);
+
+  xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
+  yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
+
+  x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
+  y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
+
+  ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
+  ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
+
+  width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
+  height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
+
+  ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
+              GDI_WIDTH, width,
+              GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
+              GDI_END);
+  ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
+              GDI_HEIGHT, height,
+              GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
+              GDI_END);
+}
 
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE,
-          "Score for Emerald",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE,
-          "Score for Diamond",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE,
-          "Score for smashing a Bug",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE,
-          "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE,
-          "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE,
-          "Score for smashing an Alien",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE,
-          "Score for smashing a Pacman",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE,
-          "Score for cracking a nut",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE,
-          "Score for dynamite",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE,
-          "Score for key",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE,
-          "Score for each 10 seconds left",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE,
-          "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE,
-          "Time for magic wall",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE,
-          "Time for wheel",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE,
-          "Emeralds needed in this level",FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE,
-          "Time available for this level",FS_SMALL,FC_YELLOW);
-
-  XCopyArea(display,pix[PIX_DOOR],drawto,gc,
-           DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS,
-           DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
-           ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE,
-           ED_COUNT_GADGET_XPOS,
-           ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
-  for(i=1;i<31;i++)
-    XCopyArea(display,pix[PIX_DOOR],drawto,gc,
-             DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE,
-             DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
-             ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE,
-             ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE,
-             ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
-  DrawText(ED_COUNT_GADGET_XPOS+5,
-          ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-          level.name,FS_SMALL,FC_YELLOW);
-  DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5,
-          ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-          "Title",FS_SMALL,FC_YELLOW);
-
-  DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18,
-          "Playfield size:",FS_SMALL,FC_YELLOW);
-  XCopyArea(display,pix[PIX_DOOR],drawto,gc,
-           DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
-           DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
-           DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
-           ED_SIZE_GADGET_XPOS,
-           ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE);
-  XCopyArea(display,pix[PIX_DOOR],drawto,gc,
-           DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
-           DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
-           DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
-           ED_SIZE_GADGET_XPOS,
-           ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE);
-  DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE,
-          "Width",FS_SMALL,FC_YELLOW);
-  DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE,
-          "Height",FS_SMALL,FC_YELLOW);
-  DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
-          int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
-  DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
-          int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
-}
-
-void AdjustLevelScrollPosition()
+static void AdjustLevelScrollPosition()
 {
   if (level_xpos < -1)
     level_xpos = -1;
-  if (level_xpos > lev_fieldx - 2*SCR_FIELDX + 1)
-    level_xpos = lev_fieldx - 2*SCR_FIELDX + 1;
-  if (lev_fieldx < 2*SCR_FIELDX - 2)
+  if (level_xpos > lev_fieldx - ed_fieldx + 1)
+    level_xpos = lev_fieldx - ed_fieldx + 1;
+  if (lev_fieldx < ed_fieldx - 2)
     level_xpos = -1;
 
   if (level_ypos < -1)
     level_ypos = -1;
-  if (level_ypos > lev_fieldy - 2*SCR_FIELDY + 1)
-    level_ypos = lev_fieldy - 2*SCR_FIELDY + 1;
-  if (lev_fieldy < 2*SCR_FIELDY - 2)
+  if (level_ypos > lev_fieldy - ed_fieldy + 1)
+    level_ypos = lev_fieldy - ed_fieldy + 1;
+  if (lev_fieldy < ed_fieldy - 2)
     level_ypos = -1;
 }
 
-void LevelEd(int mx, int my, int button)
+static void AdjustEditorScrollbar(int id)
 {
-  static int last_button = 0;
-  static int in_field_pressed = FALSE;
-  static boolean use_floodfill = FALSE;
-
-
-  /*
-  int x = (mx-SX)/MINI_TILEX; 
-  int y = (my-SY)/MINI_TILEY; 
-  */
-
-  /*
-  HandlePressedControlButtons();
-  HandleDrawingFunctions(mx, my, button);
-  */
+  struct GadgetInfo *gi = level_editor_gadget[id];
+  int items_max, items_visible, item_position;
 
-  if (use_floodfill)           /********** FLOOD FILL **********/
+  if (id == GADGET_ID_SCROLL_HORIZONTAL)
   {
-
-
-#if 0
-
-    if (button)
-    {
-      if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
-      {
-       int from_x, from_y;
-       int fill_element;
-
-       if (x>lev_fieldx || y>lev_fieldy ||
-           (x==0 && level_xpos<0) ||
-           (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) ||
-           (y==0 && level_ypos<0) ||
-           (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY))
-         return;
-
-       from_x = x+level_xpos;
-       from_y = y+level_ypos;
-       fill_element = (button==1 ? new_element1 :
-                       button==2 ? new_element2 :
-                       button==3 ? new_element3 : 0);
-
-       FloodFill(from_x,from_y,fill_element);
-       DrawMiniLevel(level_xpos,level_ypos);
-      }
-
-      use_floodfill = FALSE;
-      CloseDoor(DOOR_CLOSE_1);
-      OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
-    }
-    return;
-
-#endif
-
-
-
+    items_max = MAX(lev_fieldx + 2, ed_fieldx);
+    items_visible = ed_fieldx;
+    item_position = level_xpos + 1;
   }
-  else                         /********** EDIT/CTRL-FENSTER **********/
+  else
   {
-    static unsigned long choice_delay = 0;
-    int choice = CheckElemButtons(mx,my,button);
-    int elem_pos = choice-ED_BUTTON_ELEM;
+    items_max = MAX(lev_fieldy + 2, ed_fieldy);
+    items_visible = ed_fieldy;
+    item_position = level_ypos + 1;
+  }
 
-    if (((choice == ED_BUTTON_EUP && element_shift>0) ||
-        (choice == ED_BUTTON_EDOWN &&
-         element_shift<elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)) &&
-       DelayReached(&choice_delay, GADGET_FRAME_DELAY))
-    {
-      int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
-      int i;
+  if (item_position > items_max - items_visible)
+    item_position = items_max - items_visible;
 
-#if 0
-      step = (button==1 ? MAX_ELEM_X : button==2 ? 5*MAX_ELEM_X :
-             elements_in_list);
-      element_shift += (choice==ED_BUTTON_EUP ? -step : step);
-#else
-      step = step * MAX_ELEM_X * (choice == ED_BUTTON_EUP ? -1 : +1);
-      element_shift += step;
-#endif
+  ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
+              GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
+}
 
-      if (element_shift<0)
-       element_shift = 0;
-      if (element_shift>elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)
-       element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y;
-      if (element_shift % MAX_ELEM_X)
-       element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X);
+static void ModifyEditorTextInput(int textinput_id, char *new_text)
+{
+  int gadget_id = textinput_info[textinput_id].gadget_id;
+  struct GadgetInfo *gi = level_editor_gadget[gadget_id];
 
-      for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
-       DrawElemButton(i+2,ED_BUTTON_RELEASED);
-    }
-    else if (elem_pos>=0 && elem_pos<MAX_ELEM_X*MAX_ELEM_Y)
-    {
-      int new_element;
+  ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
+}
 
-      if (elem_pos+element_shift < elements_in_list)
-       new_element = editor_element[elem_pos+element_shift];
-      else
-       new_element = EL_LEERRAUM;
-
-      if (last_button==1)
-       new_element1 = new_element;
-      else if (last_button==2)
-       new_element2 = new_element;
-      else if (last_button==3)
-       new_element3 = new_element;
-
-      DrawMiniGraphicExt(drawto,gc,
-                        DX+ED_WIN_MB_LEFT_XPOS,
-                        DY+ED_WIN_MB_LEFT_YPOS,
-                        el2gfx(new_element1));
-      DrawMiniGraphicExt(drawto,gc,
-                        DX+ED_WIN_MB_MIDDLE_XPOS,
-                        DY+ED_WIN_MB_MIDDLE_YPOS,
-                        el2gfx(new_element2));
-      DrawMiniGraphicExt(drawto,gc,
-                        DX+ED_WIN_MB_RIGHT_XPOS,
-                        DY+ED_WIN_MB_RIGHT_YPOS,
-                        el2gfx(new_element3));
-      redraw_mask |= REDRAW_DOOR_1;
-
-      if (edit_mode == ED_MODE_PROPERTIES)
-       DrawPropertiesWindow(new_element);
-    }
-  
-    if (edit_mode == ED_MODE_DRAWING)  /********** EDIT-FENSTER **********/
-    {
+static void ModifyEditorCounter(int counter_id, int new_value)
+{
+  int *counter_value = counterbutton_info[counter_id].value;
+  int gadget_id = counterbutton_info[counter_id].gadget_id_text;
+  struct GadgetInfo *gi = level_editor_gadget[gadget_id];
 
+  ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
 
+  if (counter_value != NULL)
+    *counter_value = gi->text.number_value;
+}
 
-#if 0
+static void ModifyEditorCounterLimits(int counter_id, int min, int max)
+{
+  int gadget_id = counterbutton_info[counter_id].gadget_id_text;
+  struct GadgetInfo *gi = level_editor_gadget[gadget_id];
 
-      switch(CheckEditButtons(mx,my,button))
-      {
-       case ED_BUTTON_CTRL:
-         CloseDoor(DOOR_CLOSE_2);
-         DrawControlWindow();
-         XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
-                   DOOR_GFX_PAGEX4,DOOR_GFX_PAGEY1+80,
-                   VXSIZE,VYSIZE,
-                   DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
-         OpenDoor(DOOR_OPEN_2);
-         edit_mode = ED_MODE_INFO;
-         break;
-       case ED_BUTTON_FILL:
-         Request("Caution ! Flood fill mode ! Choose area !",REQ_OPEN);
-         use_floodfill = TRUE;
-         return;
-         break;
-       case ED_BUTTON_LEFT:
-         if (level_xpos>=0)
-         {
-           if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
-             break;
-           if (lev_fieldx<2*SCR_FIELDX-2)
-             break;
-
-           level_xpos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
-           if (level_xpos<-1)
-             level_xpos = -1;
-           if (button==1)
-             ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_RIGHT);
-           else
-             DrawMiniLevel(level_xpos,level_ypos);
-         }
-         break;
-       case ED_BUTTON_RIGHT:
-         if (level_xpos<=lev_fieldx-2*SCR_FIELDX)
-         {
-           if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
-             break;
-           if (lev_fieldx<2*SCR_FIELDX-2)
-             break;
-
-           level_xpos += (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
-           if (level_xpos>lev_fieldx-2*SCR_FIELDX+1)
-             level_xpos = lev_fieldx-2*SCR_FIELDX+1;
-           if (button==1)
-             ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT);
-           else
-             DrawMiniLevel(level_xpos,level_ypos);
-         }
-         break;
-       case ED_BUTTON_UP:
-         if (level_ypos>=0)
-         {
-           if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
-             break;
-           if (lev_fieldy<2*SCR_FIELDY-2)
-             break;
-
-           level_ypos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
-           if (level_ypos<-1)
-             level_ypos = -1;
-           if (button==1)
-             ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_DOWN);
-           else
-             DrawMiniLevel(level_xpos,level_ypos);
-         }
-         break;
-       case ED_BUTTON_DOWN:
-         if (level_ypos<=lev_fieldy-2*SCR_FIELDY)
-         {
-           if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
-             break;
-           if (lev_fieldy<2*SCR_FIELDY-2)
-             break;
-
-           level_ypos += (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
-           if (level_ypos>lev_fieldy-2*SCR_FIELDY+1)
-             level_ypos = lev_fieldy-2*SCR_FIELDY+1;
-           if (button==1)
-             ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP);
-           else
-             DrawMiniLevel(level_xpos,level_ypos);
-         }
-         break;
-       default:
-         break;
-      }
+  ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
+}
 
-#endif
+static void PickDrawingElement(int button, int element)
+{
+  if (button < 1 || button > 3)
+    return;
 
+  if (button == 1)
+  {
+    new_element1 = element;
+    DrawMiniGraphicExt(drawto, gc,
+                      DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
+                      el2gfx(new_element1));
+  }
+  else if (button == 2)
+  {
+    new_element2 = element;
+    DrawMiniGraphicExt(drawto, gc,
+                      DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
+                      el2gfx(new_element2));
+  }
+  else
+  {
+    new_element3 = element;
+    DrawMiniGraphicExt(drawto, gc,
+                      DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
+                      el2gfx(new_element3));
+  }
 
+  redraw_mask |= REDRAW_DOOR_1;
+}
 
-#if 0
+static void DrawDrawingWindow()
+{
+  ClearWindow();
+  UnmapLevelEditorWindowGadgets();
+  AdjustDrawingAreaGadgets();
+  AdjustLevelScrollPosition();
+  AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
+  AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
+  DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+  MapMainDrawingArea();
+}
 
-      if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
-      {
-       int new_element;
+static void DrawRandomPlacementBackgroundArea()
+{
+  int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
+  int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
+  int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
+  int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
+  int x, y;
 
-       if (button && !motion_status)
-         in_field_pressed = TRUE;
+  ElementContent[0][0][0] = random_placement_background_element;
 
-       if (!button || !in_field_pressed || button<1 || button>3 ||
-           (y==0 && level_ypos<0) ||
-           (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY) ||
-           (x==0 && level_xpos<0) ||
-           (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) ||
-           x>lev_fieldx || y>lev_fieldy)
-         return;
+  /* draw decorative border for the object */
+  for (y=0; y<2; y++)
+    for (x=0; x<2; x++)
+      DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
 
-       new_element = (button==1 ? new_element1 :
-                      button==2 ? new_element2 :
-                      button==3 ? new_element3 : 0);
+  XFillRectangle(display, drawto, gc,
+                area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
+                MINI_TILEX + 2, MINI_TILEY + 2);
 
-       if (new_element != Feld[x+level_xpos][y+level_ypos])
-       {
-         if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */
-         {
-           int x,y;
+  /* copy border to the right location */
+  XCopyArea(display, drawto, drawto, gc,
+           area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
+           area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
 
-           for(x=0;x<lev_fieldx;x++) for(y=0;y<lev_fieldy;y++)
-           {
-             if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
-             {
-               Feld[x][y] = EL_LEERRAUM;
-               if (x-level_xpos>=0 && x-level_xpos<2*SCR_FIELDX &&
-                   y-level_ypos>=0 && y-level_ypos<2*SCR_FIELDY)
-                 DrawMiniElement(x-level_xpos,y-level_ypos,EL_LEERRAUM);
-             }
-           }
-         }
+  DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
 
-         Feld[x+level_xpos][y+level_ypos] = new_element;
-         DrawMiniElement(x,y,new_element);
-       }
-      }
-      else if (!motion_status) /* Mauszeiger nicht im Level-Feld */
-       in_field_pressed = FALSE;
+  MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
+}
 
-#endif
+static void DrawLevelInfoWindow()
+{
+  char infotext[1024];
+  int xoffset_above = 0;
+  int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
+  int xoffset_right = counter_xsize;
+  int yoffset_right = ED_BORDER_SIZE;
+  int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
+  int yoffset_right2 = ED_BORDER_SIZE;
+  int font_color = FC_GREEN;
+  int i, x, y;
 
+  ClearWindow();
+  UnmapLevelEditorWindowGadgets();
 
+  DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
+          "Level Settings", FS_BIG, FC_YELLOW);
+  DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
+          "Editor Settings", FS_BIG, FC_YELLOW);
 
-    }
-    else if (edit_mode == ED_MODE_INFO)/********** KONTROLL-FENSTER **********/
+  /* draw counter gadgets */
+  for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
+  {
+    if (counterbutton_info[i].infotext_above)
     {
-      int choice = CheckCountButtons(mx,my,button);
-      int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0);
-
-      if (choice >= 0 && choice < 36 &&
-         DelayReached(&choice_delay, GADGET_FRAME_DELAY))
-      {
-       if (!(choice % 2))
-         step = -step;
-
-       choice /= 2;
-
-       if (choice<11)
-       {
-         level.score[choice] += step;
-         if (level.score[choice]<0)
-           level.score[choice] = 0;
-         else if (level.score[choice]>255)
-           level.score[choice] = 255;
-       }
-       else if (choice==11)
-       {
-         level.tempo_amoebe += step;
-         if (level.tempo_amoebe<0)
-           level.tempo_amoebe = 0;
-         else if (level.tempo_amoebe>255)
-           level.tempo_amoebe = 255;
-       }
-       else if (choice==12)
-       {
-         level.dauer_sieb += step;
-         if (level.dauer_sieb<0)
-           level.dauer_sieb = 0;
-         else if (level.dauer_sieb>255)
-           level.dauer_sieb = 255;
-       }
-       else if (choice==13)
-       {
-         level.dauer_ablenk += step;
-         if (level.dauer_ablenk<0)
-           level.dauer_ablenk = 0;
-         else if (level.dauer_ablenk>255)
-           level.dauer_ablenk = 255;
-       }
-       else if (choice==14)
-       {
-         level.edelsteine += step;
-         if (level.edelsteine<0)
-           level.edelsteine = 0;
-         else if (level.edelsteine>999)
-           level.edelsteine = 999;
-       }
-       else if (choice==15)
-       {
-         level.time += step;
-         if (level.time<0)
-           level.time = 0;
-         else if (level.time>999)
-           level.time = 999;
-       }
-       else if (choice==16)
-       {
-         lev_fieldx += step;
-         if (lev_fieldx<MIN_LEV_FIELDX)
-           lev_fieldx = MIN_LEV_FIELDX;
-         else if (lev_fieldx>MAX_LEV_FIELDX)
-           lev_fieldx = MAX_LEV_FIELDX;
-         level.fieldx = lev_fieldx;
-       }
-       else if (choice==17)
-       {
-         lev_fieldy += step;
-         if (lev_fieldy<MIN_LEV_FIELDY)
-           lev_fieldy = MIN_LEV_FIELDY;
-         else if (lev_fieldy>MAX_LEV_FIELDY)
-           lev_fieldy = MAX_LEV_FIELDY;
-         level.fieldy = lev_fieldy;
-       }
-
-       if (choice<11)
-         DrawText(ED_COUNT_VALUE_XPOS,
-                  ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
-                  int2str(level.score[choice],3),FS_SMALL,FC_YELLOW);
-       else if (choice==11)
-         DrawText(ED_COUNT_VALUE_XPOS,
-                  ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
-                  int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
-       else if (choice==12)
-         DrawText(ED_COUNT_VALUE_XPOS,
-                  ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
-                  int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
-       else if (choice==13)
-         DrawText(ED_COUNT_VALUE_XPOS,
-                  ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
-                  int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
-       else if (choice==14)
-         DrawText(ED_COUNT_VALUE_XPOS,
-                  ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
-                  int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
-       else if (choice==15)
-         DrawText(ED_COUNT_VALUE_XPOS,
-                  ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
-                  int2str(level.time,3),FS_SMALL,FC_YELLOW);
-       else if (choice==16)
-         DrawText(ED_SIZE_VALUE_XPOS,
-                  ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
-                  int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
-       else if (choice==17)
-         DrawText(ED_SIZE_VALUE_XPOS,
-                  ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
-                  int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
-
-       redraw_mask &= ~REDRAW_FIELD;
-       if (choice<16)
-         XCopyArea(display,drawto,window,gc,
-                   ED_COUNT_VALUE_XPOS,
-                   ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
-                   3*FONT2_XSIZE,FONT2_YSIZE,
-                   ED_COUNT_VALUE_XPOS,
-                   ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE);
-       else
-         XCopyArea(display,drawto,window,gc,
-                   ED_SIZE_VALUE_XPOS,
-                   ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE,
-                   3*FONT2_XSIZE,FONT2_YSIZE,
-                   ED_SIZE_VALUE_XPOS,
-                   ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE);
-       XFlush(display);
-      }
-
-
-
-#if 0
-
-      switch(CheckCtrlButtons(mx,my,button))
-      {
-       case ED_BUTTON_EDIT:
-         CloseDoor(DOOR_CLOSE_2);
-         AdjustLevelScrollPosition();
-         DrawMiniLevel(level_xpos,level_ypos);
-         XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
-                   DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
-                   VXSIZE,VYSIZE,
-                   DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
-         OpenDoor(DOOR_OPEN_2);
-         edit_mode = ED_MODE_DRAWING;
-         break;
-       case ED_BUTTON_CLEAR:
-         if (Request("Are you sure to clear this level ?",REQ_ASK))
-         {
-           for(x=0;x<MAX_LEV_FIELDX;x++) 
-             for(y=0;y<MAX_LEV_FIELDY;y++) 
-               Feld[x][y] = EL_ERDREICH;
-           DrawMiniLevel(level_xpos,level_ypos);
-         }
-         break;
-       case ED_BUTTON_UNDO:
-         if (leveldir[leveldir_nr].readonly ||
-             Request("Exit without saving ?",REQ_ASK | REQ_STAY_OPEN))
-         {
-           CloseDoor(DOOR_CLOSE_ALL);
-           game_status=MAINMENU;
-           DrawMainMenu();
-         }
-         else
-         {
-           CloseDoor(DOOR_CLOSE_1);
-           OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
-         }
-         break;
-       case ED_BUTTON_EXIT:
-         {
-           int figur_vorhanden = FALSE;
-
-           if (leveldir[leveldir_nr].readonly)
-           {
-             Request("This level is read only !",REQ_CONFIRM);
-             break;
-           }
-
-           for(y=0;y<lev_fieldy;y++) 
-             for(x=0;x<lev_fieldx;x++)
-               if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1) 
-                 figur_vorhanden = TRUE;
-
-           if (!figur_vorhanden)
-             Request("No Level without Gregor Mc Duffin please !",
-                        REQ_CONFIRM);
-           else
-           {
-             if (Request("Save this level and kill the old ?",
-                            REQ_ASK | REQ_STAY_OPEN))
-             {
-               for(x=0;x<lev_fieldx;x++)
-                 for(y=0;y<lev_fieldy;y++) 
-                   Ur[x][y]=Feld[x][y];
-               SaveLevel(level_nr);
-             }
-             CloseDoor(DOOR_CLOSE_ALL);
-             game_status=MAINMENU;
-             DrawMainMenu();
-           }
-         }
-         break;
-       default:
-         break;
-      }
-
-#endif
+      x = counterbutton_info[i].x + xoffset_above;
+      y = counterbutton_info[i].y + yoffset_above;
 
+      sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
+      infotext[MAX_INFOTEXT_LEN] = '\0';
+      DrawTextF(x, y, font_color, infotext);
+    }
 
+    if (counterbutton_info[i].infotext_right)
+    {
+      x = counterbutton_info[i].x + xoffset_right;
+      y = counterbutton_info[i].y + yoffset_right;
 
-      if (mx>=ED_COUNT_GADGET_XPOS &&
-         mx<ED_COUNT_GADGET_XPOS+31*FONT2_XSIZE+10 &&
-         my>=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE &&
-         my<ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE+ED_WIN_COUNT_YSIZE)
-      {
-       if (!name_typing)
-       {
-         name_typing = TRUE;
-         DrawText(ED_COUNT_GADGET_XPOS+5,
-                  ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-                  level.name,FS_SMALL,FC_GREEN);
-         DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
-                  ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-                  "<",FS_SMALL,FC_RED);
-       }
-      }
-      else
-      {
-       if (name_typing)
-       {
-         name_typing = FALSE;
-         DrawText(ED_COUNT_GADGET_XPOS+5,
-                  ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-                  level.name,FS_SMALL,FC_YELLOW);
-         DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
-                  ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-                  " ",FS_SMALL,FC_RED);
-       }
-      }
+      sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
+      infotext[MAX_INFOTEXT_LEN] = '\0';
+      DrawTextF(x, y, font_color, infotext);
+    }
 
-      if (mx>=SX+29*MINI_TILEX && mx<SX+30*MINI_TILEX &&
-         my>=SY+26*MINI_TILEY && my<SY+27*MINI_TILEY)
-      {
-       int new_element;
+    ModifyEditorCounter(i, *counterbutton_info[i].value);
+    MapCounterButtons(i);
+  }
 
-       if (!button || button<1 || button>3)
-         return;
+  /* draw text input gadgets */
+  for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
+  {
+    x = textinput_info[i].x + xoffset_above;
+    y = textinput_info[i].y + yoffset_above;
 
-       new_element = (button==1 ? new_element1 :
-                      button==2 ? new_element2 :
-                      button==3 ? new_element3 : 0);
+    sprintf(infotext, "%s:", textinput_info[i].infotext);
+    infotext[MAX_INFOTEXT_LEN] = '\0';
 
-       if (new_element != level.amoebe_inhalt)
-       {
-         level.amoebe_inhalt = new_element;
-         DrawMiniElement(29,26,new_element);
-       }
-      }
+    DrawTextF(x, y, font_color, infotext);
+    ModifyEditorTextInput(i, textinput_info[i].value);
+    MapTextInputGadget(i);
+  }
 
-      if (mx>=SX+1*MINI_TILEX && mx<SX+(1+4*5)*MINI_TILEX &&
-         my>=SY+2*MINI_TILEY && my<SY+(2+3)*MINI_TILEY)
-      {
-       int x = (mx-SX-1*MINI_TILEX)/MINI_TILEX;
-       int y = (my-SY-2*MINI_TILEY)/MINI_TILEY;
-       int i = x/5;
-       int new_element;
+  /* draw radiobutton gadgets */
+  for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
+  {
+    boolean checked =
+      (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
 
-       x = x-i*5;
-       if (i>=0 && i<43 && x>=0 && x<3 && y>=0 && y<3)
-       {
-         if (button && !motion_status)
-           in_field_pressed = TRUE;
+    x = radiobutton_info[i].x + xoffset_right2;
+    y = radiobutton_info[i].y + yoffset_right2;
 
-         if (!button || !in_field_pressed || button<1 || button>3)
-           return;
+    DrawTextF(x, y, font_color, radiobutton_info[i].text);
+    ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
+                GDI_CHECKED, checked, GDI_END);
+    MapRadiobuttonGadget(i);
+  }
 
-         new_element = (button==1 ? new_element1 :
-                        button==2 ? new_element2 :
-                        button==3 ? new_element3 : 0);
+  /* draw checkbutton gadgets */
+  for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
+  {
+    x = checkbutton_info[i].x + xoffset_right2;
+    y = checkbutton_info[i].y + yoffset_right2;
 
-         if (new_element != level.mampfer_inhalt[i][x][y])
-         {
-           level.mampfer_inhalt[i][x][y] = new_element;
-           DrawMiniElement(1+5*i+x,2+y,new_element);
-         }
-       }
-       else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */
-         in_field_pressed = FALSE;
-      }
-      else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */
-       in_field_pressed = FALSE;
-    }
+    DrawTextF(x, y, font_color, checkbutton_info[i].text);
+    ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+                GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+    MapCheckbuttonGadget(i);
   }
 
-  last_button = button;
-
-  BackToFront();
+  /* draw drawing area */
+  DrawRandomPlacementBackgroundArea();
 }
 
-void LevelNameTyping(KeySym key)
+static void DrawAmoebaContentArea()
 {
-  unsigned char ascii = 0;
-  int len = strlen(level.name);
-
-  if (!name_typing)
-    return;
+  int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
+  int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
+  int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
+  int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
+  int font_color = FC_GREEN;
+  int x, y;
 
-  if (key>=XK_A && key<=XK_Z)
-    ascii = 'A'+(char)(key-XK_A);
-  else if (key>=XK_a && key<=XK_z)
-    ascii = 'a'+(char)(key-XK_a);
-  else if (key>=XK_0 && key<=XK_9)
-    ascii = '0'+(char)(key-XK_0);
-#ifdef XK_LATIN1
-  else if (key>=XK_space && key<=XK_at)
-    ascii = ' '+(char)(key-XK_space);
-  else if (key==XK_Adiaeresis)
-    ascii = 'Ä';
-  else if (key==XK_Odiaeresis)
-    ascii = 'Ö';
-  else if (key==XK_Udiaeresis)
-    ascii = 'Ü';
-  else if (key==XK_adiaeresis)
-    ascii = 'ä';
-  else if (key==XK_odiaeresis)
-    ascii = 'ö';
-  else if (key==XK_udiaeresis)
-    ascii = 'ü';
-  else if (key==XK_underscore)
-    ascii = '_';
-#endif
+  ElementContent[0][0][0] = level.amoeba_content;
 
-  if (ascii && len<MAX_LEVNAMLEN-2)
-  {
-    level.name[len] = ascii;
-    level.name[len+1] = 0;
-    len++;
-
-    DrawTextExt(drawto,gc,
-               ED_COUNT_GADGET_XPOS+5,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               level.name,FS_SMALL,FC_GREEN);
-    DrawTextExt(window,gc,
-               ED_COUNT_GADGET_XPOS+5,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               level.name,FS_SMALL,FC_GREEN);
-    DrawTextExt(drawto,gc,
-               ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               "<",FS_SMALL,FC_RED);
-    DrawTextExt(window,gc,
-               ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               "<",FS_SMALL,FC_RED);
-  }
-  else if ((key==XK_Delete || key==XK_BackSpace) && len>0)
-  {
-    level.name[len-1] = 0;
-    len--;
-
-    DrawTextExt(drawto,gc,
-               ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               "< ",FS_SMALL,FC_GREEN);
-    DrawTextExt(window,gc,
-               ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               "< ",FS_SMALL,FC_GREEN);
-  }
-  else if (key==XK_Return)
-  {
-    DrawTextExt(drawto,gc,
-               ED_COUNT_GADGET_XPOS+5,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               level.name,FS_SMALL,FC_YELLOW);
-    DrawTextExt(window,gc,
-               ED_COUNT_GADGET_XPOS+5,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               level.name,FS_SMALL,FC_YELLOW);
-    DrawTextExt(drawto,gc,
-               ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               " ",FS_SMALL,FC_YELLOW);
-    DrawTextExt(window,gc,
-               ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
-               ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
-               " ",FS_SMALL,FC_YELLOW);
-
-    name_typing = FALSE;
-  }
-}
+  /* draw decorative border for the object */
+  for (y=0; y<2; y++)
+    for (x=0; x<2; x++)
+      DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
 
-static void DrawCounterValueField(int counter_id, int value)
-{
-  int x = SX + counter_info[counter_id].x + ED_WIN_COUNT_XPOS;
-  int y = SY + counter_info[counter_id].y;
+  XFillRectangle(display, drawto, gc,
+                area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
+                MINI_TILEX + 2, MINI_TILEY + 2);
 
-  XCopyArea(display, pix[PIX_DOOR], drawto, gc,
-           DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS,
-           DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS,
-           ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE,
-           x, y);
+  /* copy border to the right location */
+  XCopyArea(display, drawto, drawto, gc,
+           area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
+           area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
 
-  DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
-          int2str(value, 3), FS_SMALL, FC_YELLOW);
-}
+  DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
+          FS_SMALL, font_color);
 
-#define TEXT_COLLECTING                "Score for collecting"
-#define TEXT_SMASHING          "Score for smashing"
-#define TEXT_CRACKING          "Score for cracking"
-#define TEXT_SPEED             "Speed of growth"
-#define TEXT_DURATION          "Duration when activated"
+  DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
 
-static void DrawDrawingWindow()
-{
-  ClearWindow();
-  UnmapLevelEditorWindowGadgets();
-  MapMainDrawingArea();
-  AdjustLevelScrollPosition();
-  DrawMiniLevel(level_xpos, level_ypos);
+  MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
 }
 
 static void DrawElementContentAreas()
 {
-  static int num_areas = 8;
+  int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
+  int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
+  int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
+  int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
+  int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
+  int xoffset_right = counter_xsize;
+  int yoffset_right = ED_BORDER_SIZE;
+  int font_color = FC_GREEN;
   int i, x, y;
 
-  for (i=0; i<8; i++)
-    UnmapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
+  for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
+    for (y=0; y<3; y++)
+      for (x=0; x<3; x++)
+       ElementContent[i][x][y] = level.yam_content[i][x][y];
+
+  for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
+    UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
 
   /* display counter to choose number of element content areas */
-  gadget_areas_value = &num_areas;
-  DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
-  x = counter_info[ED_COUNTER_ELEMCONT].x + DXSIZE;
-  y = counter_info[ED_COUNTER_ELEMCONT].y;
-  DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
-           FC_YELLOW, "number of content areas");
-  MapCounterButtons(ED_COUNTER_ELEMCONT);
+  x = counterbutton_info[counter_id].x + xoffset_right;
+  y = counterbutton_info[counter_id].y + yoffset_right;
+  DrawTextF(x, y, font_color, "number of content areas");
+
+  ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
+  MapCounterButtons(counter_id);
 
+  /* delete content areas in case of reducing number of them */
   XFillRectangle(display, backbuffer, gc,
-                SX, SY + ED_AREA_ELEMCONT_YPOS - MINI_TILEX,
+                SX, area_sy - MINI_TILEX,
                 SXSIZE, 12 * MINI_TILEY);
 
   /* draw some decorative border for the objects */
-  for (i=0; i<num_areas; i++)
+  for (i=0; i<level.num_yam_contents; i++)
   {
     for (y=0; y<4; y++)
       for (x=0; x<4; x++)
-       DrawMiniElement(ED_AREA_ELEMCONT_XPOS / MINI_TILEX + 5 * (i % 4) + x,
-                       ED_AREA_ELEMCONT_YPOS / MINI_TILEY + 6 * (i / 4) + y,
+       DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
                        EL_ERDREICH);
 
     XFillRectangle(display, drawto, gc,
-                  SX + ED_AREA_ELEMCONT_XPOS
-                  + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
-                  SY + ED_AREA_ELEMCONT_YPOS
-                  + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
+                  area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
+                  area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
                   3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
   }
 
   /* copy border to the right location */
   XCopyArea(display, drawto, drawto, gc,
-           SX + ED_AREA_ELEMCONT_XPOS - MINI_TILEX/2,
-           SY + ED_AREA_ELEMCONT_YPOS - MINI_TILEY/2,
-           (5 * 4 + 1) * MINI_TILEX,
-           12 * MINI_TILEY,
-           SX + ED_AREA_ELEMCONT_XPOS - MINI_TILEX,
-           SY + ED_AREA_ELEMCONT_YPOS - MINI_TILEY);
+           area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
+           area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
 
-  for (i=0; i<num_areas; i++)
+  DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
+          "Content", FS_SMALL, font_color);
+  DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
+          "when", FS_SMALL, font_color);
+  DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
+          "smashed", FS_SMALL, font_color);
+
+  for (i=0; i<level.num_yam_contents; i++)
   {
     for (y=0; y<3; y++)
       for (x=0; x<3; x++)
-       DrawMiniElement(ED_AREA_ELEMCONT_XPOS / MINI_TILEX + 5 * (i % 4) + x,
-                       ED_AREA_ELEMCONT_YPOS / MINI_TILEY + 6 * (i / 4) + y,
-                       EL_EDELSTEIN_BD);
-
-    DrawTextF(ED_AREA_ELEMCONT_XPOS
-             + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
-             ED_AREA_ELEMCONT_YPOS
-             + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
-             FC_YELLOW, "%d", i + 1);
+       DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
+                       ElementContent[i][x][y]);
+
+    DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
+             area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
+             font_color, "%d", i + 1);
   }
 
-  for (i=0; i<num_areas; i++)
-    MapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
+  for (i=0; i<level.num_yam_contents; i++)
+    MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
 }
 
-static void DrawPropertiesWindow(int element)
+#define TEXT_COLLECTING                "Score for collecting"
+#define TEXT_SMASHING          "Score for smashing"
+#define TEXT_CRACKING          "Score for cracking"
+#define TEXT_SPEED             "Speed of amoeba growth"
+#define TEXT_DURATION          "Duration when activated"
+
+static void DrawPropertiesWindow()
 {
-  int i, x, y;
+  int counter_id = ED_COUNTER_ID_ELEM_SCORE;
   int num_elements_in_level;
+  float percentage;
+  int xoffset_right = counter_xsize;
+  int yoffset_right = ED_BORDER_SIZE;
+  int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
+  int yoffset_right2 = ED_BORDER_SIZE;
+  int xstart = 2;
+  int ystart = 4;
+  int font_color = FC_GREEN;
+  int i, x, y;
   static struct
   {
     int element;
-    int *counter_value;
+    int *value;
     char *text;
   } elements_with_counter[] =
   {
-    { EL_EDELSTEIN,    &level.score[0],        TEXT_COLLECTING },
-    { EL_EDELSTEIN_BD, &level.score[0],        TEXT_COLLECTING },
-    { EL_EDELSTEIN_GELB,&level.score[0],       TEXT_COLLECTING },
-    { EL_EDELSTEIN_ROT,        &level.score[0],        TEXT_COLLECTING },
-    { EL_EDELSTEIN_LILA,&level.score[0],       TEXT_COLLECTING },
-    { EL_DIAMANT,      &level.score[1],        TEXT_COLLECTING },
-    { EL_KAEFER_R,     &level.score[2],        TEXT_SMASHING },
-    { EL_KAEFER_O,     &level.score[2],        TEXT_SMASHING },
-    { EL_KAEFER_L,     &level.score[2],        TEXT_SMASHING },
-    { EL_KAEFER_U,     &level.score[2],        TEXT_SMASHING },
-    { EL_BUTTERFLY_R,  &level.score[2],        TEXT_SMASHING },
-    { EL_BUTTERFLY_O,  &level.score[2],        TEXT_SMASHING },
-    { EL_BUTTERFLY_L,  &level.score[2],        TEXT_SMASHING },
-    { EL_BUTTERFLY_U,  &level.score[2],        TEXT_SMASHING },
-    { EL_FLIEGER_R,    &level.score[3],        TEXT_SMASHING },
-    { EL_FLIEGER_O,    &level.score[3],        TEXT_SMASHING },
-    { EL_FLIEGER_L,    &level.score[3],        TEXT_SMASHING },
-    { EL_FLIEGER_U,    &level.score[3],        TEXT_SMASHING },
-    { EL_FIREFLY_R,    &level.score[3],        TEXT_SMASHING },
-    { EL_FIREFLY_O,    &level.score[3],        TEXT_SMASHING },
-    { EL_FIREFLY_L,    &level.score[3],        TEXT_SMASHING },
-    { EL_FIREFLY_U,    &level.score[3],        TEXT_SMASHING },
-    { EL_MAMPFER,      &level.score[4],        TEXT_SMASHING },
-    { EL_MAMPFER2,     &level.score[4],        TEXT_SMASHING },
-    { EL_ROBOT,                &level.score[5],        TEXT_SMASHING },
-    { EL_PACMAN_R,     &level.score[6],        TEXT_SMASHING },
-    { EL_PACMAN_O,     &level.score[6],        TEXT_SMASHING },
-    { EL_PACMAN_L,     &level.score[6],        TEXT_SMASHING },
-    { EL_PACMAN_U,     &level.score[6],        TEXT_SMASHING },
-    { EL_KOKOSNUSS,    &level.score[7],        TEXT_CRACKING },
-    { EL_DYNAMIT_AUS,  &level.score[8],        TEXT_COLLECTING },
-    { EL_SCHLUESSEL1,  &level.score[9],        TEXT_COLLECTING },
-    { EL_SCHLUESSEL2,  &level.score[9],        TEXT_COLLECTING },
-    { EL_SCHLUESSEL3,  &level.score[9],        TEXT_COLLECTING },
-    { EL_SCHLUESSEL4,  &level.score[9],        TEXT_COLLECTING },
-    { EL_AMOEBE_NASS,  &level.tempo_amoebe,    TEXT_SPEED },
-    { EL_AMOEBE_NORM,  &level.tempo_amoebe,    TEXT_SPEED },
-    { EL_AMOEBE_VOLL,  &level.tempo_amoebe,    TEXT_SPEED },
-    { EL_AMOEBE_BD,    &level.tempo_amoebe,    TEXT_SPEED },
-    { EL_SIEB_LEER,    &level.dauer_sieb,      TEXT_DURATION },
-    { EL_ABLENK_AUS,   &level.dauer_ablenk,    TEXT_DURATION },
+    { EL_EDELSTEIN,    &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
+    { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
+    { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN],    TEXT_COLLECTING },
+    { EL_EDELSTEIN_ROT,        &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
+    { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN],    TEXT_COLLECTING },
+    { EL_DIAMANT,      &level.score[SC_DIAMANT],       TEXT_COLLECTING },
+    { EL_KAEFER_RIGHT, &level.score[SC_KAEFER],        TEXT_SMASHING },
+    { EL_KAEFER_UP,    &level.score[SC_KAEFER],        TEXT_SMASHING },
+    { EL_KAEFER_LEFT,  &level.score[SC_KAEFER],        TEXT_SMASHING },
+    { EL_KAEFER_DOWN,  &level.score[SC_KAEFER],        TEXT_SMASHING },
+    { EL_BUTTERFLY_RIGHT,&level.score[SC_KAEFER],      TEXT_SMASHING },
+    { EL_BUTTERFLY_UP, &level.score[SC_KAEFER],        TEXT_SMASHING },
+    { EL_BUTTERFLY_LEFT,&level.score[SC_KAEFER],       TEXT_SMASHING },
+    { EL_BUTTERFLY_DOWN,&level.score[SC_KAEFER],       TEXT_SMASHING },
+    { EL_FLIEGER_RIGHT,        &level.score[SC_FLIEGER],       TEXT_SMASHING },
+    { EL_FLIEGER_UP,   &level.score[SC_FLIEGER],       TEXT_SMASHING },
+    { EL_FLIEGER_LEFT, &level.score[SC_FLIEGER],       TEXT_SMASHING },
+    { EL_FLIEGER_DOWN, &level.score[SC_FLIEGER],       TEXT_SMASHING },
+    { EL_FIREFLY_RIGHT,        &level.score[SC_FLIEGER],       TEXT_SMASHING },
+    { EL_FIREFLY_UP,   &level.score[SC_FLIEGER],       TEXT_SMASHING },
+    { EL_FIREFLY_LEFT, &level.score[SC_FLIEGER],       TEXT_SMASHING },
+    { EL_FIREFLY_DOWN, &level.score[SC_FLIEGER],       TEXT_SMASHING },
+    { EL_MAMPFER,      &level.score[SC_MAMPFER],       TEXT_SMASHING },
+    { EL_MAMPFER2,     &level.score[SC_MAMPFER],       TEXT_SMASHING },
+    { EL_ROBOT,                &level.score[SC_ROBOT],         TEXT_SMASHING },
+    { EL_PACMAN_RIGHT, &level.score[SC_PACMAN],        TEXT_SMASHING },
+    { EL_PACMAN_UP,    &level.score[SC_PACMAN],        TEXT_SMASHING },
+    { EL_PACMAN_LEFT,  &level.score[SC_PACMAN],        TEXT_SMASHING },
+    { EL_PACMAN_DOWN,  &level.score[SC_PACMAN],        TEXT_SMASHING },
+    { EL_KOKOSNUSS,    &level.score[SC_KOKOSNUSS],     TEXT_CRACKING },
+    { EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT],   TEXT_COLLECTING },
+    { EL_SCHLUESSEL1,  &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_SCHLUESSEL2,  &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_SCHLUESSEL3,  &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_SCHLUESSEL4,  &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY_1_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY_2_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY_3_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY_4_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_AMOEBE_NASS,  &level.amoeba_speed,            TEXT_SPEED },
+    { EL_AMOEBE_NORM,  &level.amoeba_speed,            TEXT_SPEED },
+    { EL_AMOEBE_VOLL,  &level.amoeba_speed,            TEXT_SPEED },
+    { EL_AMOEBE_BD,    &level.amoeba_speed,            TEXT_SPEED },
+    { EL_MAGIC_WALL_OFF,&level.time_magic_wall,                TEXT_DURATION },
+    { EL_ABLENK_AUS,   &level.time_wheel,              TEXT_DURATION },
     { -1, NULL, NULL }
   };
 
   ClearWindow();
   UnmapLevelEditorWindowGadgets();
 
+  DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
+          "Element Settings", FS_BIG, FC_YELLOW);
+
   /* draw some decorative border for the object */
   for (y=0; y<3; y++)
     for (x=0; x<3; x++)
-      DrawMiniElement(2 + x , 2 + y, EL_ERDREICH);
+      DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
 
   XFillRectangle(display, drawto, gc,
-                SX + TILEX + MINI_TILEX/2 - 1,
-                SY + TILEY + MINI_TILEY/2 - 1,
+                SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
+                SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
                 TILEX + 2, TILEY + 2);
 
   /* copy border to the right location */
   XCopyArea(display, drawto, drawto, gc,
-           SX + TILEX, SY + TILEY,
+           SX + xstart * MINI_TILEX,
+           SY + ystart * MINI_TILEY,
            2 * TILEX, 2 * TILEY,
-           SX + TILEX - MINI_TILEX/2, SY + TILEY - MINI_TILEY/2);
+           SX + xstart * MINI_TILEX - MINI_TILEX/2,
+           SY + ystart * MINI_TILEY - MINI_TILEY/2);
 
-  DrawGraphic(1, 1, el2gfx(element));
-  DrawText(SX + 3*TILEX, SY + 5*TILEY/4, "Element Properties",
-          FS_SMALL, FC_YELLOW);
+  DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
+
+  /* copy the whole stuff to the definitive location */
+  XCopyArea(display, drawto, drawto, gc,
+           SX + xstart * MINI_TILEX - MINI_TILEX/2,
+           SY + ystart * MINI_TILEY - MINI_TILEY,
+           2 * TILEX, 2 * TILEY,
+           SX + xstart * MINI_TILEX - MINI_TILEX/2,
+           SY + ystart * MINI_TILEY - MINI_TILEY/2);
+
+  DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
+           font_color, element_info[properties_element]);
 
   num_elements_in_level = 0;
   for (y=0; y<lev_fieldy; y++) 
     for (x=0; x<lev_fieldx; x++)
-      if (Feld[x][y] == element)
+      if (Feld[x][y] == properties_element)
        num_elements_in_level++;
+  percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
 
-  DrawTextF(TILEX, 5*TILEY, FC_YELLOW, "%d x contained in level",
-           num_elements_in_level);
+  DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
+  DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
+           "%d (%.2f%%)", num_elements_in_level, percentage);
 
   /* check if there are elements where a score can be chosen for */
   for (i=0; elements_with_counter[i].element != -1; i++)
   {
-    if (elements_with_counter[i].element == element)
+    if (elements_with_counter[i].element == properties_element)
     {
-      int x = counter_info[ED_COUNTER_SCORE].x + DXSIZE;
-      int y = counter_info[ED_COUNTER_SCORE].y;
-
-      gadget_score_value = elements_with_counter[i].counter_value;
-      DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
-      DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
-               FC_YELLOW, elements_with_counter[i].text);
-      MapCounterButtons(ED_COUNTER_SCORE);
+      int x = counterbutton_info[counter_id].x + xoffset_right;
+      int y = counterbutton_info[counter_id].y + yoffset_right;
+
+      counterbutton_info[counter_id].value = elements_with_counter[i].value;
+      DrawTextF(x, y, font_color, elements_with_counter[i].text);
+
+      ModifyEditorCounter(counter_id,  *counterbutton_info[counter_id].value);
+      MapCounterButtons(counter_id);
       break;
     }
   }
 
-  DrawElementContentAreas();
+  if (HAS_CONTENT(properties_element))
+  {
+    /* draw stickybutton gadget */
+    i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
+    x = checkbutton_info[i].x + xoffset_right2;
+    y = checkbutton_info[i].y + yoffset_right2;
+
+    DrawTextF(x, y, font_color, checkbutton_info[i].text);
+    ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+                GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+    MapCheckbuttonGadget(i);
+
+    if (IS_AMOEBOID(properties_element))
+      DrawAmoebaContentArea();
+    else
+      DrawElementContentAreas();
+  }
 }
 
 static void swap_numbers(int *i1, int *i2)
@@ -1995,8 +2786,7 @@ static void DrawLine(int from_x, int from_y, int to_x, int to_y,
 
       for (x=0; x<=len_x; x++)
       {
-       int y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
-
+       y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
        DrawLineElement(from_x + x, from_y + y, element, change_level);
       }
     }
@@ -2009,8 +2799,7 @@ static void DrawLine(int from_x, int from_y, int to_x, int to_y,
 
       for (y=0; y<=len_y; y++)
       {
-       int x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
-
+       x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
        DrawLineElement(from_x + x, from_y + y, element, change_level);
       }
     }
@@ -2038,6 +2827,77 @@ static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
     DrawLine(from_x, y, to_x, y, element, change_level);
 }
 
+static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
+                      int element, boolean change_level)
+{
+  int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
+  int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
+  int len_x = ABS(to_x - from_x);
+  int len_y = ABS(to_y - from_y);
+  int radius, x, y;
+
+  radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
+
+  /* not optimal (some points get drawn twice) but simple,
+     and fast enough for the few points we are drawing */
+
+  for (x=0; x<=radius; x++)
+  {
+    int sx, sy, lx, ly;
+
+    y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
+
+    sx = from_x + x * (from_x < to_x2 ? +1 : -1);
+    sy = from_y + y * (from_y < to_y2 ? +1 : -1);
+    lx = sx + level_xpos;
+    ly = sy + level_ypos;
+
+    if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+      DrawLineElement(sx, sy, element, change_level);
+  }
+
+  for (y=0; y<=radius; y++)
+  {
+    int sx, sy, lx, ly;
+
+    x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
+
+    sx = from_x + x * (from_x < to_x2 ? +1 : -1);
+    sy = from_y + y * (from_y < to_y2 ? +1 : -1);
+    lx = sx + level_xpos;
+    ly = sy + level_ypos;
+
+    if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+      DrawLineElement(sx, sy, element, change_level);
+  }
+}
+
+static void DrawArc(int from_x, int from_y, int to_x, int to_y,
+                   int element, boolean change_level)
+{
+  int to_x2 = to_x + (to_x < from_x ? -1 : +1);
+  int to_y2 = to_y + (to_y > from_y ? +1 : -1);
+
+  DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
+}
+
+#define DRAW_CIRCLES_BUTTON_AVAILABLE  0
+#if DRAW_CIRCLES_BUTTON_AVAILABLE
+static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
+                      int element, boolean change_level)
+{
+  int to_x2 = to_x + (to_x < from_x ? -1 : +1);
+  int to_y2 = to_y + (to_y > from_y ? +1 : -1);
+  int mirror_to_x2 = from_x - (to_x2 - from_x);
+  int mirror_to_y2 = from_y - (to_y2 - from_y);
+
+  DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
+  DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
+  DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
+  DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
+}
+#endif
+
 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
 {
   int from_sx, from_sy;
@@ -2080,52 +2940,133 @@ static void SelectArea(int from_x, int from_y, int to_x, int to_y,
 
 /* values for CopyBrushExt() */
 #define CB_AREA_TO_BRUSH       0
-#define CB_BRUSH_TO_LEVEL      1
+#define CB_BRUSH_TO_CURSOR     1
+#define CB_BRUSH_TO_LEVEL      2
+#define CB_DELETE_OLD_CURSOR   3
 
-static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, int mode)
+static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
+                        int button, int mode)
 {
-  static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-  static brush_from_x, brush_from_y;
-  static brush_to_x, brush_to_y;
+  static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
+  static int brush_width, brush_height;
+  static int last_cursor_x = -1, last_cursor_y = -1;
+  static boolean delete_old_brush;
+  int new_element = BUTTON_ELEMENT(button);
   int x, y;
 
-  if (from_x > to_x)
-    swap_numbers(&from_x, &to_x);
-
-  if (from_y > to_y)
-    swap_numbers(&from_y, &to_y);
+  if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
+    return;
 
   if (mode == CB_AREA_TO_BRUSH)
   {
-    for (y=from_y; y<=to_y; y++)
-      for (x=from_x; x<=to_x; x++)
-       brush_buffer[x][y] = Feld[x][y];
+    int from_lx, from_ly;
+
+    if (from_x > to_x)
+      swap_numbers(&from_x, &to_x);
+
+    if (from_y > to_y)
+      swap_numbers(&from_y, &to_y);
+
+    brush_width = to_x - from_x + 1;
+    brush_height = to_y - from_y + 1;
+
+    from_lx = from_x + level_xpos;
+    from_ly = from_y + level_ypos;
+
+    for (y=0; y<brush_height; y++)
+    {
+      for (x=0; x<brush_width; x++)
+      {
+       brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
+
+       if (button != 1)
+         DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
+      }
+    }
+
+    if (button != 1)
+      CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+
+    delete_old_brush = FALSE;
+  }
+  else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
+          mode == CB_BRUSH_TO_LEVEL)
+  {
+    int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
+    int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
+    int cursor_from_x = cursor_x - brush_width / 2;
+    int cursor_from_y = cursor_y - brush_height / 2;
+    int border_from_x = cursor_x, border_from_y = cursor_y;
+    int border_to_x = cursor_x, border_to_y = cursor_y;
+
+    if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
+      CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
+
+    if (!IN_ED_FIELD(cursor_x, cursor_y) ||
+       !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
+    {
+      delete_old_brush = FALSE;
+      return;
+    }
+
+    for (y=0; y<brush_height; y++)
+    {
+      for (x=0; x<brush_width; x++)
+      {
+       int sx = cursor_from_x + x;
+       int sy = cursor_from_y + y;
+       int lx = sx + level_xpos;
+       int ly = sy + level_ypos;
+       boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
+       int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
+                      mode == CB_BRUSH_TO_CURSOR || button == 1 ?
+                      brush_buffer[x][y] : new_element);
+
+       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+       {
+         if (sx < border_from_x)
+           border_from_x = sx;
+         else if (sx > border_to_x)
+           border_to_x = sx;
+         if (sy < border_from_y)
+           border_from_y = sy;
+         else if (sy > border_to_y)
+           border_to_y = sy;
+
+         DrawLineElement(sx, sy, element, change_level);
+       }
+      }
+    }
+
+    if (mode != CB_DELETE_OLD_CURSOR)
+      DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
 
-    brush_from_x = from_x;
-    brush_from_y = from_y;
-    brush_to_x = to_x;
-    brush_to_y = to_y;
-  }
-  else
-  {
-    for (y=brush_from_y; y<=brush_to_y; y++)
-      for (x=brush_from_x; x<=brush_to_x; x++)
-       Feld[x][y] = brush_buffer[x][y];
-    CopyLevelToUndoBuffer();
+    last_cursor_x = cursor_x;
+    last_cursor_y = cursor_y;
+    delete_old_brush = TRUE;
   }
 }
 
-static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y)
+static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
+                           int button)
 {
-  CopyBrushExt(from_x, from_y, to_x, to_y, CB_AREA_TO_BRUSH);
+  CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
 }
 
-#if 0
-static void CopyBrushToLevel()
+static void CopyBrushToLevel(int x, int y, int button)
 {
-  CopyBrushExt(0, 0, 0, 0, CB_BRUSH_TO_LEVEL);
+  CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
+}
+
+static void CopyBrushToCursor(int x, int y)
+{
+  CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
+}
+
+static void DeleteBrushFromCursor()
+{
+  CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
 }
-#endif
 
 static void FloodFill(int from_x, int from_y, int fill_element)
 {
@@ -2159,26 +3100,41 @@ static void FloodFill(int from_x, int from_y, int fill_element)
 }
 
 /* values for DrawLevelText() modes */
-#define TEXT_INIT      0
-#define TEXT_SETCURSOR 1
-#define TEXT_WRITECHAR 2
-#define TEXT_BACKSPACE 3
-#define TEXT_NEWLINE   4
-#define TEXT_END       5
-
-static void DrawLevelText(int sx, int sy, char letter, int mode)
+#define TEXT_INIT              0
+#define TEXT_SETCURSOR         1
+#define TEXT_WRITECHAR         2
+#define TEXT_BACKSPACE         3
+#define TEXT_NEWLINE           4
+#define TEXT_END               5
+#define TEXT_QUERY_TYPING      6
+
+static int DrawLevelText(int sx, int sy, char letter, int mode)
 {
   static short delete_buffer[MAX_LEV_FIELDX];
   static int start_sx, start_sy;
   static int last_sx, last_sy;
   static boolean typing = FALSE;
   int letter_element = EL_CHAR_ASCII0 + letter;
-  int lx, ly;
+  int lx = 0, ly = 0;
+
+  /* map lower case letters to upper case and convert special characters */
+  if (letter >= 'a' && letter <= 'z')
+    letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
+  else if (letter == 'ä' || letter == 'Ä')
+    letter_element = EL_CHAR_AE;
+  else if (letter == 'ö' || letter == 'Ö')
+    letter_element = EL_CHAR_OE;
+  else if (letter == 'ü' || letter == 'Ü')
+    letter_element = EL_CHAR_UE;
+  else if (letter == '^')
+    letter_element = EL_CHAR_COPY;
+  else
+    letter_element = EL_CHAR_ASCII0 + letter;
 
   if (mode != TEXT_INIT)
   {
     if (!typing)
-      return;
+      return FALSE;
 
     if (mode != TEXT_SETCURSOR)
     {
@@ -2215,9 +3171,9 @@ static void DrawLevelText(int sx, int sy, char letter, int mode)
        delete_buffer[sx - start_sx] = Feld[lx][ly];
        Feld[lx][ly] = letter_element;
 
-       if (sx + 1 < 2*SCR_FIELDX && lx + 1 < lev_fieldx)
+       if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
          DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
-       else if (sy + 1 < 2*SCR_FIELDY && ly + 1 < lev_fieldy)
+       else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
          DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
        else
          DrawLevelText(0, 0, 0, TEXT_END);
@@ -2228,119 +3184,215 @@ static void DrawLevelText(int sx, int sy, char letter, int mode)
       if (sx > start_sx)
       {
        Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
-       DrawMiniElement(sx - 1, sy, new_element3);
+       DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
        DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
       }
       break;
 
     case TEXT_NEWLINE:
-      if (sy + 1 < 2*SCR_FIELDY - 1 && ly + 1 < lev_fieldy - 1)
+      if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
        DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
       else
        DrawLevelText(0, 0, 0, TEXT_END);
       break;
 
     case TEXT_END:
-      CopyLevelToUndoBuffer();
+      CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
       DrawMiniElement(sx, sy, Feld[lx][ly]);
       typing = FALSE;
       break;
 
+    case TEXT_QUERY_TYPING:
+      break;
+
     default:
       break;
   }
+
+  return typing;
+}
+
+static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
+                         int element, boolean change_level)
+{
+  int lx = sx + level_xpos;
+  int ly = sy + level_ypos;
+
+  if (element == -1)
+    DrawMiniElement(sx, sy, Feld[lx][ly]);
+  else
+    DrawAreaBorder(sx, sy, sx, sy);
 }
 
-static void CopyLevelToUndoBuffer()
+static void CopyLevelToUndoBuffer(int mode)
 {
+  static boolean accumulated_undo = FALSE;
+  boolean new_undo_buffer_position = TRUE;
+  int last_border_element;
   int x, y;
 
-  undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
+  switch (mode)
+  {
+    case UNDO_IMMEDIATE:
+      accumulated_undo = FALSE;
+      break;
+
+    case UNDO_ACCUMULATE:
+      if (accumulated_undo)
+       new_undo_buffer_position = FALSE;
+      accumulated_undo = TRUE;
+      break;
+
+    default:
+      break;
+  }
+
+  if (new_undo_buffer_position)
+  {
+    /* new position in undo buffer ring */
+    undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
 
-  if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
-    undo_buffer_steps++;
+    if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
+      undo_buffer_steps++;
+  }
 
   for(x=0; x<lev_fieldx; x++)
     for(y=0; y<lev_fieldy; y++)
       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
+
+  /* check if drawing operation forces change of border style */
+  last_border_element = BorderElement;
+  SetBorderElement();
+  if (BorderElement != last_border_element)
+    DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+#if 0
+#ifdef DEBUG
+  printf("level saved to undo buffer\n");
+#endif
+#endif
 }
 
-static void RandomPlacement(int button)
+static void RandomPlacement(int new_element)
 {
-  int new_element;
+  static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+  int num_free_positions;
+  int num_percentage;
+  int num_elements;
   int x, y;
 
-  new_element = (button == 1 ? new_element1 :
-                button == 2 ? new_element2 :
-                button == 3 ? new_element3 : 0);
-
-  if (random_placement_method == RANDOM_USE_PERCENTAGE)
+  /* determine number of free positions for the new elements */
+  /* (maybe this statement should be formatted a bit more readable...) */
+  num_free_positions = 0;
+  for (x=0; x<lev_fieldx; x++)
+    for (y=0; y<lev_fieldy; y++)
+      if ((free_position[x][y] =
+          ((random_placement_background_restricted &&
+            Feld[x][y] == random_placement_background_element) ||
+           (!random_placement_background_restricted &&
+            Feld[x][y] != new_element))) == TRUE)
+       num_free_positions++;
+
+  /* determine number of new elements to place there */
+  num_percentage = num_free_positions * random_placement_value / 100;
+  num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
+                 num_percentage : random_placement_value);
+
+  /* if not more free positions than elements to place, fill whole level */
+  if (num_elements >= num_free_positions)
   {
-    for(x=0; x<lev_fieldx; x++)
-      for(y=0; y<lev_fieldy; y++)
-       if (RND(100) < random_placement_percentage)
-         Feld[x][y] = new_element;
+    for (x=0; x<lev_fieldx; x++)
+      for (y=0; y<lev_fieldy; y++)
+       Feld[x][y] = new_element;
+
+    DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+    CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+    return;
   }
-  else
+
+  while (num_elements > 0)
   {
-    int elements_left = random_placement_num_objects;
+    x = RND(lev_fieldx);
+    y = RND(lev_fieldy);
 
-    while (elements_left > 0)
+    /* don't place element at the same position twice */
+    if (free_position[x][y])
     {
-      x = RND(lev_fieldx);
-      y = RND(lev_fieldy);
-
-      if (Feld[x][y] != new_element)
-      {
-       Feld[x][y] = new_element;
-       elements_left--;
-      }
+      free_position[x][y] = FALSE;
+      Feld[x][y] = new_element;
+      num_elements--;
     }
   }
 
-  DrawMiniLevel(level_xpos, level_ypos);
-  CopyLevelToUndoBuffer();
+  DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+  CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+}
+
+void WrapLevel(int dx, int dy)
+{
+  int wrap_dx = lev_fieldx - dx;
+  int wrap_dy = lev_fieldy - dy;
+  int x, y;
+
+  for(x=0; x<lev_fieldx; x++)
+    for(y=0; y<lev_fieldy; y++)
+      FieldBackup[x][y] = Feld[x][y];
+
+  for(x=0; x<lev_fieldx; x++)
+    for(y=0; y<lev_fieldy; y++)
+      Feld[x][y] =
+       FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
+
+  DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+  CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
 }
 
 static void HandleDrawingAreas(struct GadgetInfo *gi)
 {
   static boolean started_inside_drawing_area = FALSE;
-  static boolean draw_with_brush = FALSE;
-  boolean inside_drawing_area = !gi->event.off_borders;
+  int id = gi->custom_id;
   boolean button_press_event;
   boolean button_release_event;
-  boolean draw_level = (gi->custom_id == ED_CTRL_ID_DRAWING_LEVEL);
-  int new_element;
+  boolean inside_drawing_area = !gi->event.off_borders;
+  boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
+  int actual_drawing_function;
   int button = gi->event.button;
+  int new_element = BUTTON_ELEMENT(button);
   int sx = gi->event.x, sy = gi->event.y;
-  int lx, ly;
+  int min_sx = 0, min_sy = 0;
+  int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
+  int lx = 0, ly = 0;
+  int min_lx = 0, min_ly = 0;
+  int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
   int x, y;
 
-  /*
-  if (edit_mode != ED_MODE_DRAWING)
-    return;
-  */
+  /* handle info callback for each invocation of action callback */
+  gi->callback_info(gi);
 
   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
 
+  /* make sure to stay inside drawing area boundaries */
+  sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
+  sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
+
   if (draw_level)
   {
-    sx = (sx < 0 ? 0 : sx > 2*SCR_FIELDX - 1 ? 2*SCR_FIELDX - 1 : sx);
-    sy = (sy < 0 ? 0 : sy > 2*SCR_FIELDY - 1 ? 2*SCR_FIELDY - 1 : sy);
+    /* get positions inside level field */
     lx = sx + level_xpos;
     ly = sy + level_ypos;
 
-    lx = (lx < 0 ? 0 : lx > lev_fieldx - 1 ? lev_fieldx - 1 : lx);
-    ly = (ly < 0 ? 0 : ly > lev_fieldy - 1 ? lev_fieldy - 1 : ly);
+    if (!IN_LEV_FIELD(lx, ly))
+      inside_drawing_area = FALSE;
+
+    /* make sure to stay inside level field boundaries */
+    lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
+    ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
+
+    /* correct drawing area positions accordingly */
     sx = lx - level_xpos;
     sy = ly - level_ypos;
   }
-  else
-  {
-    sx = (sx < 0 ? 0 : sx > 2 ? 2 : sx);
-    sy = (sy < 0 ? 0 : sy > 2 ? 2 : sy);
-  }
 
   if (button_press_event)
     started_inside_drawing_area = inside_drawing_area;
@@ -2351,25 +3403,33 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
   if (!button && !button_release_event)
     return;
 
-  new_element = (button == 1 ? new_element1 :
-                button == 2 ? new_element2 :
-                button == 3 ? new_element3 : 0);
-
-  if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
-    return;
+  /* automatically switch to 'single item' drawing mode, if needed */
+  actual_drawing_function =
+    (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
 
-  switch (drawing_function)
+  switch (actual_drawing_function)
   {
-    case ED_CTRL_ID_SINGLE_ITEMS:
+    case GADGET_ID_SINGLE_ITEMS:
       if (draw_level)
       {
        if (button_release_event)
-         CopyLevelToUndoBuffer();
+       {
+         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+
+         if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
+             !inside_drawing_area)
+           DeleteBrushFromCursor();
+       }
 
        if (!button)
          break;
 
-       if (new_element != Feld[lx][ly])
+       if (draw_with_brush)
+       {
+         if (!button_release_event)
+           CopyBrushToLevel(sx, sy, button);
+       }
+       else if (new_element != Feld[lx][ly])
        {
          if (new_element == EL_SPIELFIGUR)
          {
@@ -2381,8 +3441,8 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
                if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
                {
                  Feld[x][y] = EL_LEERRAUM;
-                 if (x - level_xpos >= 0 && x - level_xpos < 2*SCR_FIELDX &&
-                     y - level_ypos >= 0 && y - level_ypos < 2*SCR_FIELDY)
+                 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
+                     y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
                    DrawMiniElement(x - level_xpos, y - level_ypos,
                                    EL_LEERRAUM);
                }
@@ -2404,16 +3464,25 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
                           gi->x + sx * MINI_TILEX,
                           gi->y + sy * MINI_TILEY,
                           el2gfx(new_element));
+
+       if (id == GADGET_ID_AMOEBA_CONTENT)
+         level.amoeba_content = new_element;
+       else if (id == GADGET_ID_RANDOM_BACKGROUND)
+         random_placement_background_element = new_element;
+       else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
+                id <= GADGET_ID_ELEM_CONTENT_7)
+         level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
+           new_element;
       }
       break;
 
-    case ED_CTRL_ID_CONNECTED_ITEMS:
+    case GADGET_ID_CONNECTED_ITEMS:
       {
        static int last_sx = -1;
        static int last_sy = -1;
 
        if (button_release_event)
-         CopyLevelToUndoBuffer();
+         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
 
        if (button)
        {
@@ -2426,10 +3495,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_LINE:
-    case ED_CTRL_ID_RECTANGLE:
-    case ED_CTRL_ID_FILLED_BOX:
-    case ED_CTRL_ID_BRUSH:
+    case GADGET_ID_LINE:
+    case GADGET_ID_ARC:
+    case GADGET_ID_RECTANGLE:
+    case GADGET_ID_FILLED_BOX:
+    case GADGET_ID_GRAB_BRUSH:
+    case GADGET_ID_TEXT:
       {
        static int last_sx = -1;
        static int last_sy = -1;
@@ -2437,31 +3508,42 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
        static int start_sy = -1;
        void (*draw_func)(int, int, int, int, int, boolean);
 
-       if (drawing_function == ED_CTRL_ID_LINE)
+       if (drawing_function == GADGET_ID_LINE)
          draw_func = DrawLine;
-       else if (drawing_function == ED_CTRL_ID_RECTANGLE)
+       else if (drawing_function == GADGET_ID_ARC)
+         draw_func = DrawArc;
+       else if (drawing_function == GADGET_ID_RECTANGLE)
          draw_func = DrawRectangle;
-       else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
+       else if (drawing_function == GADGET_ID_FILLED_BOX)
          draw_func = DrawFilledBox;
-       else
+       else if (drawing_function == GADGET_ID_GRAB_BRUSH)
          draw_func = SelectArea;
+       else /* (drawing_function == GADGET_ID_TEXT) */
+         draw_func = SetTextCursor;
 
        if (button_press_event)
        {
          draw_func(sx, sy, sx, sy, new_element, FALSE);
          start_sx = last_sx = sx;
          start_sy = last_sy = sy;
+
+         if (drawing_function == GADGET_ID_TEXT)
+           DrawLevelText(0, 0, 0, TEXT_END);
        }
        else if (button_release_event)
        {
          draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
-         if (drawing_function == ED_CTRL_ID_BRUSH)
+         if (drawing_function == GADGET_ID_GRAB_BRUSH)
          {
-           CopyAreaToBrush(start_sx, start_sy, sx, sy);
+           CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
+           CopyBrushToCursor(sx, sy);
+           ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
            draw_with_brush = TRUE;
          }
+         else if (drawing_function == GADGET_ID_TEXT)
+           DrawLevelText(sx, sy, 0, TEXT_INIT);
          else
-           CopyLevelToUndoBuffer();
+           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
        }
        else if (last_sx != sx || last_sy != sy)
        {
@@ -2473,20 +3555,23 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_TEXT:
-      if (button_press_event)
-       DrawLevelText(sx, sy, 0, TEXT_INIT);
-      break;
-
-    case ED_CTRL_ID_FLOOD_FILL:
+    case GADGET_ID_FLOOD_FILL:
       if (button_press_event && Feld[lx][ly] != new_element)
       {
        FloodFill(lx, ly, new_element);
-       DrawMiniLevel(level_xpos, level_ypos);
-       CopyLevelToUndoBuffer();
+       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
       }
       break;
 
+    case GADGET_ID_PICK_ELEMENT:
+      if (button_release_event)
+       ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
+      else
+       PickDrawingElement(button, Feld[lx][ly]);
+
+      break;
+
     default:
       break;
   }
@@ -2494,58 +3579,88 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
 
 static void HandleCounterButtons(struct GadgetInfo *gi)
 {
-  int id = gi->custom_id;
+  int gadget_id = gi->custom_id;
+  int counter_id = gi->custom_type_id;
   int button = gi->event.button;
-  int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
+  int *counter_value = counterbutton_info[counter_id].value;
+  int step = BUTTON_STEPSIZE(button) *
+    (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
 
-  switch (id)
+  if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
   {
-    case ED_CTRL_ID_SCORE_DOWN:
-    case ED_CTRL_ID_SCORE_UP:
-      *gadget_score_value += (id == ED_CTRL_ID_SCORE_DOWN ? -step : step);
-      if (*gadget_score_value < 0)
-       *gadget_score_value = 0;
-      else if (*gadget_score_value > 255)
-       *gadget_score_value = 255;
+    boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
+    boolean released = (gi->event.type == GD_EVENT_RELEASED);
+    boolean level_changed = LevelChanged();
 
-      DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
-      break;
+    if ((level_changed && pressed) || (!level_changed && released))
+      return;
+
+    if (level_changed && !Request("Level has changed! Discard changes ?",
+                                 REQ_ASK))
+    {
+      if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
+       ModifyEditorCounter(counter_id, *counter_value);
+      return;
+    }
+  }
 
-    case ED_CTRL_ID_ELEMCONT_DOWN:
-    case ED_CTRL_ID_ELEMCONT_UP:
-      *gadget_areas_value += (id == ED_CTRL_ID_ELEMCONT_DOWN ? -step : step);
-      if (*gadget_areas_value < 1)
-       *gadget_areas_value = 1;
-      else if (*gadget_areas_value > 8)
-       *gadget_areas_value = 8;
+  if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
+    *counter_value = gi->text.number_value;
+  else
+    ModifyEditorCounter(counter_id, *counter_value + step);
 
-      DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
+  switch (counter_id)
+  {
+    case ED_COUNTER_ID_ELEM_CONTENT:
       DrawElementContentAreas();
       break;
 
+    case ED_COUNTER_ID_LEVEL_XSIZE:
+    case ED_COUNTER_ID_LEVEL_YSIZE:
+      lev_fieldx = level.fieldx;
+      lev_fieldy = level.fieldy;
+      break;
+
+    case ED_COUNTER_ID_SELECT_LEVEL:
+      LoadLevel(level_nr);
+      ResetUndoBuffer();
+      DrawEditModeWindow();
+      break;
+
     default:
       break;
   }
 }
 
+static void HandleTextInputGadgets(struct GadgetInfo *gi)
+{
+  strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
+}
+
+static void HandleRadiobuttons(struct GadgetInfo *gi)
+{
+  *radiobutton_info[gi->custom_type_id].value =
+    radiobutton_info[gi->custom_type_id].checked_value;
+}
+
+static void HandleCheckbuttons(struct GadgetInfo *gi)
+{
+  *checkbutton_info[gi->custom_type_id].value ^= TRUE;
+}
+
 static void HandleControlButtons(struct GadgetInfo *gi)
 {
   int id = gi->custom_id;
   int button = gi->event.button;
-  int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
-  int new_element;
-  int player_present = FALSE;
-  int level_changed = FALSE;
-  int x, y;
-
-  new_element = (button == 1 ? new_element1 :
-                button == 2 ? new_element2 :
-                button == 3 ? new_element3 : 0);
+  int step = BUTTON_STEPSIZE(button);
+  int new_element = BUTTON_ELEMENT(button);
+  int i, x, y;
 
-  if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
+  if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
     DrawLevelText(0, 0, 0, TEXT_END);
 
-  if (id < ED_NUM_CTRL1_BUTTONS && edit_mode != ED_MODE_DRAWING)
+  if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
+      edit_mode != ED_MODE_DRAWING)
   {
     DrawDrawingWindow();
     edit_mode = ED_MODE_DRAWING;
@@ -2553,53 +3668,48 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
   switch (id)
   {
-    case ED_CTRL_ID_SINGLE_ITEMS:
-    case ED_CTRL_ID_CONNECTED_ITEMS:
-    case ED_CTRL_ID_LINE:
-    case ED_CTRL_ID_TEXT:
-    case ED_CTRL_ID_RECTANGLE:
-    case ED_CTRL_ID_FILLED_BOX:
-    case ED_CTRL_ID_FLOOD_FILL:
-    case ED_CTRL_ID_BRUSH:
-      drawing_function = id;
-      break;
-
-    case ED_CTRL_ID_WRAP_LEFT:
+    case GADGET_ID_SCROLL_LEFT:
       if (level_xpos >= 0)
       {
-       if (lev_fieldx < 2*SCR_FIELDX - 2)
+       if (lev_fieldx < ed_fieldx - 2)
          break;
 
        level_xpos -= step;
-       if (level_xpos <1)
+       if (level_xpos < -1)
          level_xpos = -1;
        if (button == 1)
          ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
        else
-         DrawMiniLevel(level_xpos, level_ypos);
+         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+       ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
+                    GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
       }
       break;
 
-    case ED_CTRL_ID_WRAP_RIGHT:
-      if (level_xpos <= lev_fieldx - 2*SCR_FIELDX)
+    case GADGET_ID_SCROLL_RIGHT:
+      if (level_xpos <= lev_fieldx - ed_fieldx)
       {
-       if (lev_fieldx < 2*SCR_FIELDX - 2)
+       if (lev_fieldx < ed_fieldx - 2)
          break;
 
        level_xpos += step;
-       if (level_xpos > lev_fieldx - 2*SCR_FIELDX + 1)
-         level_xpos = lev_fieldx - 2*SCR_FIELDX + 1;
+       if (level_xpos > lev_fieldx - ed_fieldx + 1)
+         level_xpos = lev_fieldx - ed_fieldx + 1;
        if (button == 1)
          ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
        else
-         DrawMiniLevel(level_xpos, level_ypos);
+         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+       ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
+                    GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
       }
       break;
 
-    case ED_CTRL_ID_WRAP_UP:
+    case GADGET_ID_SCROLL_UP:
       if (level_ypos >= 0)
       {
-       if (lev_fieldy < 2*SCR_FIELDY - 2)
+       if (lev_fieldy < ed_fieldy - 2)
          break;
 
        level_ypos -= step;
@@ -2608,36 +3718,126 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        if (button == 1)
          ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
        else
-         DrawMiniLevel(level_xpos, level_ypos);
+         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+       ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
+                    GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
       }
       break;
 
-    case ED_CTRL_ID_WRAP_DOWN:
-      if (level_ypos <= lev_fieldy - 2*SCR_FIELDY)
+    case GADGET_ID_SCROLL_DOWN:
+      if (level_ypos <= lev_fieldy - ed_fieldy)
       {
-       if (lev_fieldy < 2*SCR_FIELDY - 2)
+       if (lev_fieldy < ed_fieldy - 2)
          break;
 
        level_ypos += step;
-       if (level_ypos > lev_fieldy - 2*SCR_FIELDY + 1)
-         level_ypos = lev_fieldy - 2*SCR_FIELDY + 1;
+       if (level_ypos > lev_fieldy - ed_fieldy + 1)
+         level_ypos = lev_fieldy - ed_fieldy + 1;
        if (button == 1)
          ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
        else
-         DrawMiniLevel(level_xpos, level_ypos);
+         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+       ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
+                    GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
       }
       break;
 
-    case ED_CTRL_ID_PROPERTIES:
-      DrawPropertiesWindow(new_element);
-      edit_mode = ED_MODE_PROPERTIES;
+    case GADGET_ID_SCROLL_HORIZONTAL:
+      level_xpos = gi->event.item_position - 1;
+      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
       break;
 
-    case ED_CTRL_ID_RANDOM_PLACEMENT:
-      RandomPlacement(button);
+    case GADGET_ID_SCROLL_VERTICAL:
+      level_ypos = gi->event.item_position - 1;
+      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
       break;
 
-    case ED_CTRL_ID_UNDO:
+    case GADGET_ID_SCROLL_LIST_UP:
+    case GADGET_ID_SCROLL_LIST_DOWN:
+    case GADGET_ID_SCROLL_LIST_VERTICAL:
+      if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
+       element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
+      else
+      {
+       step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
+       element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
+
+       if (element_shift < 0)
+         element_shift = 0;
+       if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
+         element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
+
+       ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
+                    GDI_SCROLLBAR_ITEM_POSITION,
+                    element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
+      }
+
+      for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+      {
+       int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
+       struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+       struct GadgetDesign *gd = &gi->deco.design;
+       int element = editor_element[element_shift + i];
+
+       UnmapGadget(gi);
+       getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
+       ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
+       MapGadget(gi);
+      }
+      break;
+
+    case GADGET_ID_WRAP_LEFT:
+      WrapLevel(-step, 0);
+      break;
+
+    case GADGET_ID_WRAP_RIGHT:
+      WrapLevel(step, 0);
+      break;
+
+    case GADGET_ID_WRAP_UP:
+      WrapLevel(0, -step);
+      break;
+
+    case GADGET_ID_WRAP_DOWN:
+      WrapLevel(0, step);
+      break;
+
+    case GADGET_ID_SINGLE_ITEMS:
+    case GADGET_ID_CONNECTED_ITEMS:
+    case GADGET_ID_LINE:
+    case GADGET_ID_ARC:
+    case GADGET_ID_TEXT:
+    case GADGET_ID_RECTANGLE:
+    case GADGET_ID_FILLED_BOX:
+    case GADGET_ID_FLOOD_FILL:
+    case GADGET_ID_GRAB_BRUSH:
+    case GADGET_ID_PICK_ELEMENT:
+      last_drawing_function = drawing_function;
+      drawing_function = id;
+      draw_with_brush = FALSE;
+      break;
+
+    case GADGET_ID_RANDOM_PLACEMENT:
+      RandomPlacement(new_element);
+      break;
+
+    case GADGET_ID_PROPERTIES:
+      if (edit_mode != ED_MODE_PROPERTIES)
+      {
+       properties_element = new_element;
+       DrawPropertiesWindow();
+       edit_mode = ED_MODE_PROPERTIES;
+      }
+      else
+      {
+       DrawDrawingWindow();
+       edit_mode = ED_MODE_DRAWING;
+      }
+      break;
+
+    case GADGET_ID_UNDO:
       if (undo_buffer_steps == 0)
       {
        Request("Undo buffer empty !", REQ_CONFIRM);
@@ -2651,56 +3851,39 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       for(x=0; x<lev_fieldx; x++)
        for(y=0; y<lev_fieldy; y++)
          Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
-      DrawMiniLevel(level_xpos,level_ypos);
+      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
       break;
 
-    case ED_CTRL_ID_INFO:
+    case GADGET_ID_INFO:
       if (edit_mode != ED_MODE_INFO)
       {
-       DrawControlWindow();
+       DrawLevelInfoWindow();
        edit_mode = ED_MODE_INFO;
       }
       else
       {
-       AdjustLevelScrollPosition();
-       DrawMiniLevel(level_xpos, level_ypos);
+       DrawDrawingWindow();
        edit_mode = ED_MODE_DRAWING;
       }
       break;
 
-    case ED_CTRL_ID_CLEAR:
+    case GADGET_ID_CLEAR:
       for(x=0; x<MAX_LEV_FIELDX; x++) 
        for(y=0; y<MAX_LEV_FIELDY; y++) 
-         Feld[x][y] = new_element3;
-      CopyLevelToUndoBuffer();
+         Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
+      CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
 
-      DrawMiniLevel(level_xpos, level_ypos);
+      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
       break;
 
-    case ED_CTRL_ID_SAVE:
-      if (leveldir[leveldir_nr].readonly)
+    case GADGET_ID_SAVE:
+      if (leveldir_current->readonly)
       {
        Request("This level is read only !", REQ_CONFIRM);
        break;
       }
 
-      for(y=0; y<lev_fieldy; y++) 
-       for(x=0; x<lev_fieldx; x++)
-         if (Feld[x][y] != Ur[x][y])
-           level_changed = TRUE;
-
-      if (!level_changed)
-      {
-       Request("Level has not changed !", REQ_CONFIRM);
-       break;
-      }
-
-      for(y=0; y<lev_fieldy; y++) 
-       for(x=0; x<lev_fieldx; x++)
-         if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1) 
-           player_present = TRUE;
-
-      if (!player_present)
+      if (!LevelContainsPlayer)
        Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
       else
       {
@@ -2714,37 +3897,38 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_TEST:
-      for(y=0; y<lev_fieldy; y++) 
-       for(x=0; x<lev_fieldx; x++)
-         if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1) 
-           player_present = TRUE;
-
-      if (!player_present)
+    case GADGET_ID_TEST:
+      if (!LevelContainsPlayer)
        Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
       else
       {
        for(x=0; x<lev_fieldx; x++)
          for(y=0; y<lev_fieldy; y++)
-           OrigBackup[x][y] = Ur[x][y];
+           FieldBackup[x][y] = Ur[x][y];
 
        for(x=0; x<lev_fieldx; x++)
          for(y=0; y<lev_fieldy; y++)
            Ur[x][y] = Feld[x][y];
 
+       UnmapLevelEditorGadgets();
+       UndrawSpecialEditorDoor();
+
+       CloseDoor(DOOR_CLOSE_ALL);
+
+       DrawCompleteVideoDisplay();
+
+       if (setup.autorecord)
+         TapeStartRecording();
+
        level_editor_test_game = TRUE;
        game_status = PLAYING;
+
        InitGame();
       }
       break;
 
-    case ED_CTRL_ID_EXIT:
-      for(y=0; y<lev_fieldy; y++) 
-       for(x=0; x<lev_fieldx; x++)
-         if (Feld[x][y] != Ur[x][y])
-           level_changed = TRUE;
-
-      if (!level_changed ||
+    case GADGET_ID_EXIT:
+      if (!LevelChanged() ||
          Request("Level has changed! Exit without saving ?",
                  REQ_ASK | REQ_STAY_OPEN))
       {
@@ -2754,13 +3938,6 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        CloseDoor(DOOR_CLOSE_ALL);
        */
 
-       /* draw smaller door */
-       XCopyArea(display, pix[PIX_DOOR], drawto, gc,
-                 DOOR_GFX_PAGEX7, 64,
-                 108, 64,
-                 EX - 4, EY - 12);
-       redraw_mask |= REDRAW_ALL;
-
        game_status = MAINMENU;
        DrawMainMenu();
       }
@@ -2775,46 +3952,47 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       break;
 
     default:
-      if (gi->event.type == GD_EVENT_PRESSED)
-       printf("default: HandleControlButtons: GD_EVENT_PRESSED\n");
+      if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
+         id <= GADGET_ID_ELEMENTLIST_LAST)
+      {
+       int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
+       int new_element = editor_element[element_position + element_shift];
+
+       PickDrawingElement(button, new_element);
+
+       if (!HAS_CONTENT(properties_element) ||
+           !stick_element_properties_window)
+       {
+         properties_element = new_element;
+         if (edit_mode == ED_MODE_PROPERTIES)
+           DrawPropertiesWindow();
+       }
+
+       if (drawing_function == GADGET_ID_PICK_ELEMENT)
+         ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
+      }
+#ifdef DEBUG
+      else if (gi->event.type == GD_EVENT_PRESSED)
+       printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
       else if (gi->event.type == GD_EVENT_RELEASED)
-       printf("default: HandleControlButtons: GD_EVENT_RELEASED\n");
+       printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
       else if (gi->event.type == GD_EVENT_MOVING)
-       printf("default: HandleControlButtons: GD_EVENT_MOVING\n");
+       printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
       else
-       printf("default: HandleControlButtons: ?\n");
+       printf("default: HandleControlButtons: ? (id == %d)\n", id);
+#endif
       break;
   }
 }
 
 void HandleLevelEditorKeyInput(KeySym key)
 {
-  if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
-  {
-    char *keyname = getKeyNameFromKeySym(key);
-    char letter = 0;
-
-    if (strlen(keyname) == 1)
-      letter = keyname[0];
-    else if (strcmp(keyname, "space") == 0)
-      letter = ' ';
-    else if (strcmp(keyname, "less") == 0)
-      letter = '<';
-    else if (strcmp(keyname, "equal") == 0)
-      letter = '=';
-    else if (strcmp(keyname, "greater") == 0)
-      letter = '>';
-
-    /* map lower case letters to upper case */
-    if (letter >= 'a' && letter <= 'z')
-      letter += (int)('A' - 'a');
-    else if (letter == 'ä')
-      letter = 'Ä';
-    else if (letter == 'ä')
-      letter = 'Ö';
-    else if (letter == 'ä')
-      letter = 'Ü';
+  char letter = getCharFromKeySym(key);
+  int button = MB_LEFT;
 
+  if (drawing_function == GADGET_ID_TEXT &&
+      DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
+  {
     if (letter)
       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
     else if (key == XK_Delete || key == XK_BackSpace)
@@ -2822,4 +4000,219 @@ void HandleLevelEditorKeyInput(KeySym key)
     else if (key == XK_Return)
       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
   }
+  else if (button_status == MB_RELEASED)
+  {
+    int i, id;
+
+    switch (key)
+    {
+      case XK_Left:
+       id = GADGET_ID_SCROLL_LEFT;
+       break;
+      case XK_Right:
+       id = GADGET_ID_SCROLL_RIGHT;
+       break;
+      case XK_Up:
+       id = GADGET_ID_SCROLL_UP;
+       break;
+      case XK_Down:
+       id = GADGET_ID_SCROLL_DOWN;
+       break;
+      case XK_Page_Up:
+       id = GADGET_ID_SCROLL_LIST_UP;
+       button = 3;
+       break;
+      case XK_Page_Down:
+       id = GADGET_ID_SCROLL_LIST_DOWN;
+       button = 3;
+       break;
+
+      default:
+       id = GADGET_ID_NONE;
+       break;
+    }
+
+    if (id != GADGET_ID_NONE)
+      ClickOnGadget(level_editor_gadget[id], button);
+    else if (letter == '.')
+      ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
+    else if (key == XK_space || key == XK_Return)
+      ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
+    else
+      for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
+       if (letter && letter == control_info[i].shortcut)
+         if (!anyTextGadgetActive())
+           ClickOnGadget(level_editor_gadget[i], button);
+  }
+}
+
+void ClearEditorGadgetInfoText()
+{
+  XFillRectangle(display, drawto, gc,
+                INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
+  redraw_mask |= REDRAW_FIELD;
+}
+
+void HandleEditorGadgetInfoText(void *ptr)
+{
+  struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
+  char infotext[MAX_INFOTEXT_LEN + 1];
+  char shortcut[MAX_INFOTEXT_LEN + 1];
+
+  ClearEditorGadgetInfoText();
+
+  /* misuse this function to delete brush cursor, if needed */
+  if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
+    DeleteBrushFromCursor();
+
+  if (gi == NULL || gi->info_text == NULL)
+    return;
+
+  strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
+  infotext[MAX_INFOTEXT_LEN] = '\0';
+
+  if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
+  {
+    int key = control_info[gi->custom_id].shortcut;
+
+    if (key)
+    {
+      if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)     /* special case 1 */
+       sprintf(shortcut, " ('.' or '%c')", key);
+      else if (gi->custom_id == GADGET_ID_TEST)                /* special case 2 */
+       sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
+      else                                             /* normal case */
+       sprintf(shortcut, " ('%s%c')",
+               (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
+
+      if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
+       strcat(infotext, shortcut);
+    }
+  }
+
+  DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
+}
+
+static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
+{
+  static int start_lx, start_ly;
+  char *infotext;
+  int id = gi->custom_id;
+  int sx = gi->event.x;
+  int sy = gi->event.y;
+  int lx = sx + level_xpos;
+  int ly = sy + level_ypos;
+  int min_sx = 0, min_sy = 0;
+  int max_sx = gi->drawing.area_xsize - 1;
+  int max_sy = gi->drawing.area_ysize - 1;
+
+  ClearEditorGadgetInfoText();
+
+  /* make sure to stay inside drawing area boundaries */
+  sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
+  sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
+
+  if (id == GADGET_ID_DRAWING_LEVEL)
+  {
+    if (button_status)
+    {
+      int min_lx = 0, min_ly = 0;
+      int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
+
+      /* get positions inside level field */
+      lx = sx + level_xpos;
+      ly = sy + level_ypos;
+
+      /* make sure to stay inside level field boundaries */
+      lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
+      ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
+
+      /* correct drawing area positions accordingly */
+      sx = lx - level_xpos;
+      sy = ly - level_ypos;
+    }
+
+    if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
+    {
+      if (button_status)       /* if (gi->state == GD_BUTTON_PRESSED) */
+      {
+       if (gi->event.type == GD_EVENT_PRESSED)
+       {
+         start_lx = lx;
+         start_ly = ly;
+       }
+
+       switch (drawing_function)
+       {
+         case GADGET_ID_SINGLE_ITEMS:
+           infotext = "Drawing single items";
+           break;
+         case GADGET_ID_CONNECTED_ITEMS:
+           infotext = "Drawing connected items";
+           break;
+         case GADGET_ID_LINE:
+           infotext = "Drawing line";
+           break;
+         case GADGET_ID_ARC:
+           infotext = "Drawing arc";
+           break;
+         case GADGET_ID_TEXT:
+           infotext = "Setting text cursor";
+           break;
+         case GADGET_ID_RECTANGLE:
+           infotext = "Drawing rectangle";
+           break;
+         case GADGET_ID_FILLED_BOX:
+           infotext = "Drawing filled box";
+           break;
+         case GADGET_ID_FLOOD_FILL:
+           infotext = "Flood fill";
+           break;
+         case GADGET_ID_GRAB_BRUSH:
+           infotext = "Grabbing brush";
+           break;
+         case GADGET_ID_PICK_ELEMENT:
+           infotext = "Picking element";
+           break;
+
+         default:
+           infotext = "Drawing position";
+           break;
+       }
+
+       if (drawing_function == GADGET_ID_PICK_ELEMENT)
+         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+                   "%s: %d, %d", infotext, lx, ly);
+       else
+         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+                   "%s: %d, %d", infotext,
+                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
+      }
+      else if (drawing_function == GADGET_ID_PICK_ELEMENT)
+       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+                 "%s", element_info[Feld[lx][ly]]);
+      else
+       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+                 "Level position: %d, %d", lx, ly);
+    }
+
+    /* misuse this function to draw brush cursor, if needed */
+    if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
+    {
+      if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+       CopyBrushToCursor(sx, sy);
+      else
+       DeleteBrushFromCursor();
+    }
+  }
+  else if (id == GADGET_ID_AMOEBA_CONTENT)
+    DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+             "Amoeba content");
+  else if (id == GADGET_ID_RANDOM_BACKGROUND)
+    DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+             "Random placement background");
+  else
+    DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+             "Content area %d position: %d, %d",
+             id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
 }