#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 13)
#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 14)
#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 15)
-#define GADGET_ID_CHANGE_SIDES (GADGET_ID_SELECTBOX_FIRST + 16)
-#define GADGET_ID_CHANGE_PLAYERS (GADGET_ID_SELECTBOX_FIRST + 17)
-#define GADGET_ID_CHANGE_PAGES (GADGET_ID_SELECTBOX_FIRST + 18)
+#define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 16)
+#define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 17)
+#define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 18)
#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 19)
#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 20)
#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 21)
#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 13
#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 14
#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 15
-#define ED_SELECTBOX_ID_CHANGE_SIDES 16
-#define ED_SELECTBOX_ID_CHANGE_PLAYERS 17
-#define ED_SELECTBOX_ID_CHANGE_PAGES 18
+#define ED_SELECTBOX_ID_CHANGE_SIDE 16
+#define ED_SELECTBOX_ID_CHANGE_PLAYER 17
+#define ED_SELECTBOX_ID_CHANGE_PAGE 18
#define ED_SELECTBOX_ID_CHANGE_POWER 19
#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 20
#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 21
{
{ EP_WALKABLE, "walkable" },
{ EP_PASSABLE, "passable" },
+
{ -1, NULL }
};
{ EP_ACCESSIBLE_OVER, "over" },
{ EP_ACCESSIBLE_INSIDE, "inside" },
{ EP_ACCESSIBLE_UNDER, "under" },
+
{ -1, NULL }
};
{
{ 0, "unprotected" },
{ 1, "protected" },
+
{ -1, NULL }
};
{ MV_VERTICAL | MV_LEFT, "vertical + left" },
{ MV_VERTICAL | MV_RIGHT, "vertical + right" },
{ MV_ALL_DIRECTIONS, "all directions" },
+
{ -1, NULL }
};
{ EP_COLLECTIBLE_ONLY, "collectible" },
{ EP_DROPPABLE, "collectible & droppable" },
{ EP_PUSHABLE, "pushable" },
+
{ -1, NULL }
};
{ MV_WHEN_DROPPED, "when dropped" },
{ MV_MAZE_RUNNER, "maze runner style" },
{ MV_MAZE_HUNTER, "maze hunter style" },
+
{ -1, NULL }
};
{ MV_START_DOWN, "down" },
{ MV_START_RANDOM, "random" },
{ MV_START_PREVIOUS, "previous" },
+
{ -1, NULL }
};
{ 4, "normal" },
{ 8, "fast" },
{ 16, "very fast" },
+
{ -1, NULL }
};
{
{ LEAVE_TYPE_UNLIMITED, "leave behind" },
{ LEAVE_TYPE_LIMITED, "change it to" },
+
{ -1, NULL }
};
{ EP_CAN_SMASH_ENEMIES, "enemies" },
#endif
{ EP_CAN_SMASH_EVERYTHING, "everything" },
+
{ -1, NULL }
};
{ SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
{ SLIPPERY_ONLY_LEFT, "only left" },
{ SLIPPERY_ONLY_RIGHT, "only right" },
+
{ -1, NULL }
};
{ EP_DONT_RUN_INTO, "running into" },
{ EP_DONT_COLLIDE_WITH, "colliding with" },
{ EP_DONT_TOUCH, "touching" },
+
{ -1, NULL }
};
{ EP_CAN_EXPLODE_DYNA, "can explode 3+3" },
{ EP_CAN_EXPLODE_1X1, "can explode 1x1" },
{ EP_INDESTRUCTIBLE, "indestructible" },
+
{ -1, NULL }
};
{
{ 1, "frames" },
{ FRAMES_PER_SECOND, "seconds" },
+
{ -1, NULL }
};
#endif
{ CE_IMPACT, "impact (on something)" },
{ CE_SMASHED, "smashed (from above)" },
+
{ -1, NULL }
};
{ CE_OTHER_GETS_HIT, "hit by ..." },
#endif
{ CE_OTHER_IS_SWITCHING, "switch of ..." },
- { CE_OTHER_IS_CHANGING, "change of" },
+ { CE_OTHER_IS_CHANGING, "change by page of" },
{ CE_OTHER_IS_EXPLODING, "explosion of" },
+
{ -1, NULL }
};
-static struct ValueTextInfo options_change_sides[] =
+static struct ValueTextInfo options_change_trigger_side[] =
{
{ CH_SIDE_LEFT, "left" },
{ CH_SIDE_RIGHT, "right" },
{ CH_SIDE_LEFT_RIGHT, "left/right" },
{ CH_SIDE_TOP_BOTTOM, "top/bottom" },
{ CH_SIDE_ANY, "any" },
+
{ -1, NULL }
};
static struct ValueTextInfo options_change_trigger_player[] =
{
- { 0, "any" },
- { 1, "1" },
- { 2, "2" },
- { 3, "3" },
- { 4, "4" },
+ { CH_PLAYER_1, "1" },
+ { CH_PLAYER_2, "2" },
+ { CH_PLAYER_3, "3" },
+ { CH_PLAYER_4, "4" },
+ { CH_PLAYER_ANY, "any" },
+
{ -1, NULL }
};
static struct ValueTextInfo options_change_trigger_page[] =
{
- { 0, "any" },
- { 1, "1" },
- { 2, "2" },
- { 3, "3" },
- { 4, "4" },
- { 5, "5" },
- { 6, "6" },
- { 7, "7" },
- { 8, "8" },
- { 9, "9" },
- { 10, "10" },
- { 11, "11" },
- { 12, "12" },
- { 13, "13" },
- { 14, "14" },
- { 15, "15" },
- { 16, "16" },
- { 17, "17" },
- { 18, "18" },
- { 19, "19" },
- { 20, "20" },
- { 21, "21" },
- { 22, "22" },
- { 23, "23" },
- { 24, "24" },
- { 25, "25" },
- { 26, "26" },
- { 27, "27" },
- { 28, "28" },
- { 29, "29" },
- { 30, "30" },
- { 31, "31" },
- { 32, "32" },
+ { (1 << 0), "1" },
+ { (1 << 1), "2" },
+ { (1 << 2), "3" },
+ { (1 << 3), "4" },
+ { (1 << 4), "5" },
+ { (1 << 5), "6" },
+ { (1 << 6), "7" },
+ { (1 << 7), "8" },
+ { (1 << 8), "9" },
+ { (1 << 9), "10" },
+ { (1 << 10), "11" },
+ { (1 << 11), "12" },
+ { (1 << 12), "13" },
+ { (1 << 13), "14" },
+ { (1 << 14), "15" },
+ { (1 << 15), "16" },
+ { (1 << 16), "17" },
+ { (1 << 17), "18" },
+ { (1 << 18), "19" },
+ { (1 << 19), "20" },
+ { (1 << 20), "21" },
+ { (1 << 21), "22" },
+ { (1 << 22), "23" },
+ { (1 << 23), "24" },
+ { (1 << 24), "25" },
+ { (1 << 25), "26" },
+ { (1 << 26), "27" },
+ { (1 << 27), "28" },
+ { (1 << 28), "29" },
+ { (1 << 29), "30" },
+ { (1 << 30), "31" },
+ { (1 << 31), "32" },
+ { CH_PAGE_ANY, "any" },
+
{ -1, NULL }
};
{ CP_NON_DESTRUCTIVE, "empty" },
{ CP_HALF_DESTRUCTIVE, "diggable" },
{ CP_FULL_DESTRUCTIVE, "destructible" },
+
{ -1, NULL }
};
{ ANIM_LINEAR, "linear" },
{ ANIM_PINGPONG, "pingpong" },
{ ANIM_PINGPONG2, "pingpong 2" },
+
{ -1, NULL }
};
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
- GADGET_ID_CHANGE_SIDES, GADGET_ID_NONE,
+ GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
-1,
- options_change_sides,
- &custom_element_change.sides,
+ options_change_trigger_side,
+ &custom_element_change.trigger_side,
"... at", "side", "element side that causes change"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
- GADGET_ID_CHANGE_PLAYERS, GADGET_ID_NONE,
+ GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
-1,
options_change_trigger_player,
&custom_element_change.trigger_player,
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
- GADGET_ID_CHANGE_PAGES, GADGET_ID_CHANGE_PLAYERS,
+ GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
-1,
options_change_trigger_page,
&custom_element_change.trigger_page,
change_to->can_change = change_from->can_change;
- change_to->sides = change_from->sides;
+ change_to->trigger_side = change_from->trigger_side;
}
#endif