void CreateLevelEditorGadgets()
{
+ int old_game_status = game_status;
+
+ /* setting 'game_status' is needed to get the right fonts for the editor */
+ game_status = LEVELED;
+
ReinitializeElementList();
CreateControlButtons();
CreateSelectboxGadgets();
CreateScrollbarGadgets();
CreateCheckbuttonGadgets();
+
+ game_status = old_game_status;
}
void FreeLevelEditorGadgets()