rnd-20020526-1-src
[rocksndiamonds.git] / src / editor.c
index 6003fc91245c9eb892cddbf5bfc51894c39453a4..871aa1645a8a7d25db21e5e0379bf80bc3aa5f08 100644 (file)
@@ -1,14 +1,14 @@
 /***********************************************************
-*  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
+* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
 *----------------------------------------------------------*
-*  (c) 1995-98 Artsoft Entertainment                       *
-*              Holger Schemel                              *
-*              Oststrasse 11a                              *
-*              33604 Bielefeld                             *
-*              phone: ++49 +521 290471                     *
-*              email: aeglos@valinor.owl.de                *
+* (c) 1995-2001 Artsoft Entertainment                      *
+*               Holger Schemel                             *
+*               Detmolder Strasse 189                      *
+*               33604 Bielefeld                            *
+*               Germany                                    *
+*               e-mail: info@artsoft.org                   *
 *----------------------------------------------------------*
-*  editor.c                                                *
+* editor.c                                                 *
 ***********************************************************/
 
 #include <math.h>
 #define GADGET_ID_DOUBLE_SPEED         73
 #define GADGET_ID_GRAVITY              74
 #define GADGET_ID_STICK_ELEMENT                75
+#define GADGET_ID_EM_SLIPPERY_GEMS     76
 
 /* another drawing area for random placement */
-#define GADGET_ID_RANDOM_BACKGROUND    76
+#define GADGET_ID_RANDOM_BACKGROUND    77
 
 /* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST    77
-#define GADGET_ID_ELEMENTLIST_LAST     (77 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
+#define GADGET_ID_ELEMENTLIST_FIRST    78
+#define GADGET_ID_ELEMENTLIST_LAST     (78 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
 
 #define NUM_EDITOR_GADGETS             (GADGET_ID_ELEMENTLIST_LAST + 1)
 
 #define ED_CHECKBUTTON_ID_GRAVITY              1
 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED    2
 #define ED_CHECKBUTTON_ID_STICK_ELEMENT                3
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS     4
 
-#define ED_NUM_CHECKBUTTONS                    4
+#define ED_NUM_CHECKBUTTONS                    5
 
 #define ED_CHECKBUTTON_ID_LEVEL_FIRST  ED_CHECKBUTTON_ID_DOUBLE_SPEED
 #define ED_CHECKBUTTON_ID_LEVEL_LAST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
@@ -670,6 +672,12 @@ static struct
     GADGET_ID_STICK_ELEMENT,
     &stick_element_properties_window,
     "stick window to edit content",    "stick window to edit content"
+  },
+  {
+    ED_SETTINGS_XPOS,                  ED_COUNTER_YPOS(4),
+    GADGET_ID_EM_SLIPPERY_GEMS,
+    &level.em_slippery_gems,
+    "slip down from certain flat walls","use EM style slipping behaviour"
   }
 };
 
@@ -1265,8 +1273,8 @@ static char *getElementInfoText(int element)
 {
   char *info_text = "unknown";
 
-  if (element < num_element_info)
-    info_text = element_info[element];
+  if (element < NUM_LEVEL_ELEMENTS)
+    info_text = element_info[element].editor_description;
   else
     Error(ERR_WARN, "no element description for element %d", element);
 
@@ -2732,6 +2740,19 @@ static void DrawPropertiesWindow()
     else
       DrawElementContentAreas();
   }
+
+  if (IS_GEM(properties_element))
+  {
+    /* draw checkbutton gadget */
+    i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
+    x = checkbutton_info[i].x + xoffset_right2;
+    y = checkbutton_info[i].y + yoffset_right2;
+
+    DrawTextF(x, y, font_color, checkbutton_info[i].text);
+    ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+                GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+    MapCheckbuttonGadget(i);
+  }
 }
 
 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
@@ -3925,27 +3946,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       break;
 
     case GADGET_ID_EXIT:
-      if (!LevelChanged() ||
-         Request("Level has changed! Exit without saving ?",
-                 REQ_ASK | REQ_STAY_OPEN))
-      {
-       CloseDoor(DOOR_CLOSE_1);
-
-       /*
-       CloseDoor(DOOR_CLOSE_ALL);
-       */
-
-       game_status = MAINMENU;
-       DrawMainMenu();
-      }
-      else
-      {
-       CloseDoor(DOOR_CLOSE_1);
-       BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR],
-                  DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
-                  DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
-       OpenDoor(DOOR_OPEN_1);
-      }
+      RequestExitLevelEditor(TRUE);    /* if level has changed, ask user */
       break;
 
     default:
@@ -3997,10 +3998,12 @@ void HandleLevelEditorKeyInput(Key key)
       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
     else if (key == KSYM_Return)
       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
+    else if (key == KSYM_Escape)
+      DrawLevelText(0, 0, 0, TEXT_END);
   }
   else if (button_status == MB_RELEASED)
   {
-    int i, id;
+    int i, id = GADGET_ID_NONE;
 
     switch (key)
     {
@@ -4025,8 +4028,19 @@ void HandleLevelEditorKeyInput(Key key)
        button = MB_RIGHTBUTTON;
        break;
 
+      case KSYM_Escape:
+        if (edit_mode == ED_MODE_DRAWING)
+       {
+         RequestExitLevelEditor(setup.ask_on_escape);
+       }
+        else
+       {
+         DrawDrawingWindow();
+         edit_mode = ED_MODE_DRAWING;
+       }
+        break;
+
       default:
-       id = GADGET_ID_NONE;
        break;
     }
 
@@ -4034,7 +4048,7 @@ void HandleLevelEditorKeyInput(Key key)
       ClickOnGadget(level_editor_gadget[id], button);
     else if (letter == '.')
       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
-    else if (key == KSYM_space || key == KSYM_Return)
+    else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
     else
       for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
@@ -4062,6 +4076,9 @@ void HandleEditorGadgetInfoText(void *ptr)
 
   ClearEditorGadgetInfoText();
 
+  if (gi->event.type == GD_EVENT_INFO_LEAVING)
+    return;
+
   /* misuse this function to delete brush cursor, if needed */
   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
     DeleteBrushFromCursor();
@@ -4109,6 +4126,9 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
 
   ClearEditorGadgetInfoText();
 
+  if (gi->event.type == GD_EVENT_INFO_LEAVING)
+    return;
+
   /* make sure to stay inside drawing area boundaries */
   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
@@ -4217,3 +4237,27 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
              "Content area %d position: %d, %d",
              id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
 }
+
+void RequestExitLevelEditor(boolean ask_if_level_has_changed)
+{
+  if (!ask_if_level_has_changed ||
+      !LevelChanged() ||
+      Request("Level has changed! Exit without saving ?",
+             REQ_ASK | REQ_STAY_OPEN))
+  {
+    CloseDoor(DOOR_CLOSE_1);
+    /*
+    CloseDoor(DOOR_CLOSE_ALL);
+    */
+    game_status = MAINMENU;
+    DrawMainMenu();
+  }
+  else
+  {
+    CloseDoor(DOOR_CLOSE_1);
+    BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR],
+              DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
+              DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+    OpenDoor(DOOR_OPEN_1);
+  }
+}