rnd-20031207-1-src
[rocksndiamonds.git] / src / editor.c
index 11259a9c91bce9de21ab547924e3c26e0a188ea8..843eb19b3146e8a9db1797f020c8561cb44f537c 100644 (file)
@@ -1071,8 +1071,10 @@ static struct ValueTextInfo options_move_pattern[] =
   { MV_TURNING_LEFT,           "turning left"                  },
   { MV_TURNING_RIGHT,          "turning right"                 },
   { MV_WHEN_PUSHED,            "when pushed"                   },
+#if 0
   { MV_MAZE_RUNNER,            "maze runner style"             },
   { MV_MAZE_HUNTER,            "maze hunter style"             },
+#endif
   { -1,                                NULL                            }
 };
 
@@ -1148,8 +1150,12 @@ static struct ValueTextInfo options_change_direct_action[] =
   { CE_LEFT_BY_PLAYER,         "left by player ..."            },
   { CE_DROPPED_BY_PLAYER,      "dropped by player"             },
   { CE_SWITCHED,               "switched ..."                  },
+#if 0
   { CE_COLLISION_ACTIVE,       "hitting something ..."         },
   { CE_COLLISION_PASSIVE,      "hit by something ..."          },
+#else
+  { CE_COLLISION_ACTIVE,       "collision ..."                 },
+#endif
   { CE_IMPACT,                 "impact (on something)"         },
   { CE_SMASHED,                        "smashed (from above)"          },
   { -1,                                NULL                            }
@@ -1166,8 +1172,10 @@ static struct ValueTextInfo options_change_other_action[] =
   { CE_OTHER_GETS_COLLECTED,   "player collects"               },
   { CE_OTHER_GETS_DROPPED,     "player drops"                  },
   { CE_OTHER_IS_TOUCHING,      "touching ..."                  },
+#if 0
   { CE_OTHER_IS_COLL_ACTIVE,   "hitting ..."                   },
   { CE_OTHER_IS_COLL_PASSIVE,  "hit by ..."                    },
+#endif
   { CE_OTHER_IS_SWITCHING,     "switch of ..."                 },
   { CE_OTHER_IS_CHANGING,      "change of"                     },
   { CE_OTHER_IS_EXPLODING,     "explosion of"                  },