fixed bug with mis-using image config option '.tile_size' for screen output
[rocksndiamonds.git] / src / editor.c
index 6509cbbea2be3bc11221ad335ad693412d4a0db8..828ebd7fd9987128d896279f0636d60d51720582 100644 (file)
@@ -79,7 +79,7 @@
 #define IMG_BORDER_2                   IMG_EDITOR_ELEMENT_BORDER_INPUT
 #define ED_ELEMENT_BORDER              (graphic_info[IMG_BORDER_1].border_size)
 #define ED_DRAWINGAREA_BORDER_SIZE     (graphic_info[IMG_BORDER_2].border_size)
-#define ED_DRAWINGAREA_TILE_SIZE       (graphic_info[IMG_BORDER_2].tile_size)
+#define ED_DRAWINGAREA_TILE_SIZE       (editor.drawingarea.tile_size)
 
 /* values for checkbutton gadgets */
 #define ED_CHECKBUTTON_XSIZE        (graphic_info[IMG_EDITOR_CHECKBOX].width)
@@ -10921,7 +10921,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
          DrawFixedGraphicExt(drawto,
                              gi->x + sx * TILEX,
                              gi->y + sy * TILEY,
-                             el2img(new_element), 0);
+                             el2edimg(new_element), 0);
 
        if (id == GADGET_ID_CUSTOM_GRAPHIC)
          new_element = GFX_ELEMENT(new_element);