return info_text;
}
+char *getElementDescriptionFilename(int element)
+{
+ char *docs_dir = options.docs_directory;
+ char *elements_subdir = "elements";
+ static char *filename = NULL;
+ char basename[MAX_FILENAME_LEN];
+
+ checked_free(filename);
+
+ /* 1st try: look for element description file for exactly this element */
+ sprintf(basename, "%s.txt", element_info[element].token_name);
+ filename = getPath3(docs_dir, elements_subdir, basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* 2nd try: look for element description file for this element's class */
+ sprintf(basename, "%s.txt", element_info[element].class_name);
+ filename = getPath3(docs_dir, elements_subdir, basename);
+ if (fileExists(filename))
+ return filename;
+
+ return NULL;
+}
+
static void InitDynamicEditorElementList(int **elements, int *num_elements)
{
boolean element_found[NUM_FILE_ELEMENTS];
CopyClassicElementPropertiesToGame(element);
}
+void CheckElementDescriptions()
+{
+ int i;
+
+ for (i = 0; i < NUM_FILE_ELEMENTS; i++)
+ if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
+ Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
+}
+
void DrawLevelEd()
{
CloseDoor(DOOR_CLOSE_ALL);
OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
+#if DEBUG
+ CheckElementDescriptions();
+#endif
+
if (level_editor_test_game)
{
CopyPlayfield(level.field, Feld);
MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
}
-char *getElementDescriptionFilename(int element)
-{
- char *docs_dir = options.docs_directory;
- char *elements_subdir = "elements";
- static char *filename = NULL;
- char basename[MAX_FILENAME_LEN];
-
- checked_free(filename);
-
- /* 1st try: look for element description file for exactly this element */
- sprintf(basename, "%s.txt", element_info[element].token_name);
- filename = getPath3(docs_dir, elements_subdir, basename);
- if (fileExists(filename))
- return filename;
-
- free(filename);
-
- /* 2nd try: look for element description file for this element's class */
- sprintf(basename, "%s.txt", element_info[element].class_name);
- filename = getPath3(docs_dir, elements_subdir, basename);
- if (fileExists(filename))
- return filename;
-
- return NULL;
-}
-
static boolean PrintInfoText(char *text, int font_nr, int start_line)
{
int font_height = getFontHeight(font_nr);