#define RANDOM_USE_PERCENTAGE 0
#define RANDOM_USE_NUM_OBJECTS 1
+/* values for elements with score */
+#define MIN_SCORE 0
+#define MAX_SCORE 255
+
/* values for elements with content */
+#define MIN_ELEMCONT 1
#define MAX_ELEMCONT 8
/* values for the control window */
#define ED_COUNT_ELEMCONT_XPOS ED_PROPERTIES_XPOS
#define ED_COUNT_ELEMCONT_YPOS (17 * MINI_TILEY)
+/* standard distances */
+#define ED_BORDER_SIZE 3
+#define ED_GADGET_DISTANCE 2
+
/* values for element content drawing areas */
#define ED_AREA_ELEMCONT_XPOS (TILEX)
#define ED_AREA_ELEMCONT_YPOS (10 * TILEY)
#define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
/* control button identifiers */
+#define ED_CTRL_ID_NONE -1
+
#define ED_CTRL_ID_SINGLE_ITEMS 0
#define ED_CTRL_ID_CONNECTED_ITEMS 1
#define ED_CTRL_ID_LINE 2
#define ED_CTRL_ID_UNUSED1 10
#define ED_CTRL_ID_WRAP_RIGHT 11
#define ED_CTRL_ID_RANDOM_PLACEMENT 12
-#define ED_CTRL_ID_BRUSH 13
+#define ED_CTRL_ID_GRAB_BRUSH 13
#define ED_CTRL_ID_WRAP_DOWN 14
#define ED_CTRL_ID_PICK_ELEMENT 15
#define ED_CTRL_ID_UNDO 16
/* counter button identifiers */
#define ED_CTRL_ID_SCORE_DOWN 22
-#define ED_CTRL_ID_SCORE_UP 23
-#define ED_CTRL_ID_ELEMCONT_DOWN 24
-#define ED_CTRL_ID_ELEMCONT_UP 25
+#define ED_CTRL_ID_SCORE_TEXT 23
+#define ED_CTRL_ID_SCORE_UP 24
+#define ED_CTRL_ID_ELEMCONT_DOWN 25
+#define ED_CTRL_ID_ELEMCONT_TEXT 26
+#define ED_CTRL_ID_ELEMCONT_UP 27
/* drawing area identifiers */
-#define ED_CTRL_ID_DRAWING_LEVEL 26
-#define ED_CTRL_ID_ELEMCONT_0 27
-#define ED_CTRL_ID_ELEMCONT_7 34
-#define ED_CTRL_ID_AMOEBA_CONTENT 35
+#define ED_CTRL_ID_DRAWING_LEVEL 28
+#define ED_CTRL_ID_ELEMCONT_0 29
+#define ED_CTRL_ID_ELEMCONT_1 30
+#define ED_CTRL_ID_ELEMCONT_2 31
+#define ED_CTRL_ID_ELEMCONT_3 32
+#define ED_CTRL_ID_ELEMCONT_4 33
+#define ED_CTRL_ID_ELEMCONT_5 34
+#define ED_CTRL_ID_ELEMCONT_6 35
+#define ED_CTRL_ID_ELEMCONT_7 36
+#define ED_CTRL_ID_AMOEBA_CONTENT 37
/* text input identifiers */
-#define ED_CTRL_ID_LEVEL_NAME 36
+#define ED_CTRL_ID_LEVEL_NAME 38
/* gadgets for scrolling of drawing area */
-#define ED_CTRL_ID_SCROLL_UP 37
-#define ED_CTRL_ID_SCROLL_DOWN 38
-#define ED_CTRL_ID_SCROLL_LEFT 39
-#define ED_CTRL_ID_SCROLL_RIGHT 40
-#define ED_CTRL_ID_SCROLL_VERTICAL 41
-#define ED_CTRL_ID_SCROLL_HORIZONTAL 42
+#define ED_CTRL_ID_SCROLL_UP 39
+#define ED_CTRL_ID_SCROLL_DOWN 40
+#define ED_CTRL_ID_SCROLL_LEFT 41
+#define ED_CTRL_ID_SCROLL_RIGHT 42
+#define ED_CTRL_ID_SCROLL_VERTICAL 43
+#define ED_CTRL_ID_SCROLL_HORIZONTAL 44
-#define ED_NUM_GADGETS 43
+#define ED_NUM_GADGETS 45
/* values for counter gadgets */
-#define ED_COUNTER_SCORE 0
-#define ED_COUNTER_ELEMCONT 1
+#define ED_COUNTER_ID_SCORE 0
+#define ED_COUNTER_ID_ELEMCONT 1
#define ED_NUM_COUNTERBUTTONS 2
#define ED_NUM_SCROLLBUTTONS 4
#define UNDO_IMMEDIATE 0
#define UNDO_ACCUMULATE 1
-static char *control_infotext[ED_NUM_CTRL_BUTTONS] =
-{
- "draw single items",
- "draw connected items",
- "draw lines",
- "enter text elements",
- "draw outline rectangles",
- "draw filled boxes",
- "wrap (rotate) level up",
- "properties of drawing element",
- "flood fill",
- "wrap (rotate) level left",
- "",
- "wrap (rotate) level right",
- "random element placement",
- "grab brush",
- "wrap (rotate) level down",
- "pick drawing element from editing area",
- "undo last operation",
- "level properties",
- "save level",
- "clear level",
- "test level",
- "exit level editor",
+static struct
+{
+ char shortcut;
+ char *text;
+} control_info[ED_NUM_CTRL_BUTTONS] =
+{
+ { 's', "draw single items" },
+ { 'd', "draw connected items" },
+ { 'l', "draw lines" },
+ { 't', "enter text elements" },
+ { 'r', "draw outline rectangles" },
+ { 'R', "draw filled rectangles" },
+ { '\0', "wrap (rotate) level up" },
+ { '?', "properties of drawing element" },
+ { 'f', "flood fill" },
+ { '\0', "wrap (rotate) level left" },
+ { '\0', "" },
+ { '\0', "wrap (rotate) level right" },
+ { '\0', "random element placement" },
+ { 'b', "grab brush" },
+ { '\0', "wrap (rotate) level down" },
+ { ',', "pick drawing element" },
+ { 'U', "undo last operation" },
+ { 'I', "level properties" },
+ { 'S', "save level" },
+ { 'C', "clear level" },
+ { 'T', "test level" },
+ { 'E', "exit level editor" }
};
+/* pointers to counter values */
+static int *gadget_score_value = NULL;
+static int *gadget_areas_value = NULL;
+
static struct
{
int x, y;
- int gadget_id;
+ int **counter_value;
+ int min_value, max_value;
+ int gadget_id_down, gadget_id_up;
+ int gadget_id_text;
} counterbutton_info[ED_NUM_COUNTERBUTTONS] =
{
- { ED_COUNT_SCORE_XPOS, ED_COUNT_SCORE_YPOS, ED_CTRL_ID_SCORE_DOWN },
- { ED_COUNT_ELEMCONT_XPOS, ED_COUNT_ELEMCONT_YPOS, ED_CTRL_ID_ELEMCONT_DOWN }
+ { ED_COUNT_SCORE_XPOS, ED_COUNT_SCORE_YPOS,
+ &gadget_score_value,
+ MIN_SCORE, MAX_SCORE,
+ ED_CTRL_ID_SCORE_DOWN, ED_CTRL_ID_SCORE_UP,
+ ED_CTRL_ID_SCORE_TEXT },
+ { ED_COUNT_ELEMCONT_XPOS, ED_COUNT_ELEMCONT_YPOS,
+ &gadget_areas_value,
+ MIN_ELEMCONT, MAX_ELEMCONT,
+ ED_CTRL_ID_ELEMCONT_DOWN, ED_CTRL_ID_ELEMCONT_UP,
+ ED_CTRL_ID_ELEMCONT_TEXT }
};
static struct
},
};
-
/* forward declaration for internal use */
static void DrawDrawingWindow();
static void DrawPropertiesWindow();
static int random_placement_method = RANDOM_USE_NUM_OBJECTS;
#endif
-/* pointer to score value */
-static int *gadget_score_value;
-static int *gadget_areas_value;
-
static int level_xpos,level_ypos;
static int edit_mode;
static boolean name_typing;
id == ED_CTRL_ID_RECTANGLE ||
id == ED_CTRL_ID_FILLED_BOX ||
id == ED_CTRL_ID_FLOOD_FILL ||
- id == ED_CTRL_ID_BRUSH ||
+ id == ED_CTRL_ID_GRAB_BRUSH ||
id == ED_CTRL_ID_PICK_ELEMENT)
{
button_type = GD_TYPE_RADIO_BUTTON;
gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
gi = CreateGadget(GDI_CUSTOM_ID, id,
- GDI_DESCRIPTION_TEXT, control_infotext[i],
+ GDI_DESCRIPTION_TEXT, control_info[i].text,
GDI_X, EX + gd_xoffset,
GDI_Y, EY + gd_yoffset,
GDI_WIDTH, width,
static void CreateCounterButtons()
{
- int i, j;
+ int i;
for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
{
+ int j;
+ int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
+ int ypos = SY + counterbutton_info[i].y;
+
for (j=0; j<2; j++)
{
Pixmap gd_pixmap = pix[PIX_DOOR];
struct GadgetInfo *gi;
- int id = counterbutton_info[i].gadget_id + j;
+ int id = (j == 0 ?
+ counterbutton_info[i].gadget_id_down :
+ counterbutton_info[i].gadget_id_up);
int gd_xoffset;
- int gd_x1, gd_x2, gd_y;
+ int gd_x, gd_x1, gd_x2, gd_y;
unsigned long event_mask;
event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
gi = CreateGadget(GDI_CUSTOM_ID, id,
- GDI_X, SX + counterbutton_info[i].x + gd_xoffset,
- GDI_Y, SY + counterbutton_info[i].y,
+ GDI_X, xpos,
+ GDI_Y, ypos,
GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
Error(ERR_EXIT, "cannot create gadget");
level_editor_gadget[id] = gi;
+ xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
+
+ if (j == 0)
+ {
+ id = counterbutton_info[i].gadget_id_text;
+ event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+ gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_X, xpos,
+ GDI_Y, ypos,
+ GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
+ GDI_NUMBER_VALUE, 0,
+ GDI_NUMBER_MIN, counterbutton_info[i].min_value,
+ GDI_NUMBER_MAX, counterbutton_info[i].max_value,
+ GDI_TEXT_SIZE, 3,
+ GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
+ GDI_DESIGN_BORDER, ED_BORDER_SIZE,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_ACTION, HandleCounterButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
+ }
}
}
}
unsigned long event_mask;
int id;
+ event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
- event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
/* text input gadget for the level name */
id = ED_CTRL_ID_LEVEL_NAME;
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_X, SX + ED_COUNT_ELEMCONT_XPOS,
GDI_Y, SY + ED_AREA_ELEMCONT_YPOS + 3 * TILEX,
- GDI_TYPE, GD_TYPE_TEXTINPUT,
+ GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
GDI_TEXT_VALUE, level.name,
GDI_TEXT_SIZE, 30,
GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
- GDI_DESIGN_BORDER, 3,
+ GDI_DESIGN_BORDER, ED_BORDER_SIZE,
GDI_EVENT_MASK, event_mask,
GDI_CALLBACK_ACTION, HandleTextInputGadgets,
GDI_END);
GDI_STATE, GD_BUTTON_UNPRESSED,
GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
- GDI_DESIGN_BORDER, 3,
+ GDI_DESIGN_BORDER, ED_BORDER_SIZE,
GDI_EVENT_MASK, event_mask,
GDI_CALLBACK_ACTION, HandleControlButtons,
GDI_END);
MapGadget(level_editor_gadget[i]);
}
-static void MapCounterButtons(int id)
+static void MapCounterButtons(int cnt_id)
{
- int i;
-
- for (i=0; i<2; i++)
- MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id + i]);
+ MapGadget(level_editor_gadget[counterbutton_info[cnt_id].gadget_id_down]);
+ MapGadget(level_editor_gadget[counterbutton_info[cnt_id].gadget_id_text]);
+ MapGadget(level_editor_gadget[counterbutton_info[cnt_id].gadget_id_up]);
}
static void MapDrawingArea(int id)
{
int i, x, y, graphic;
- level_xpos = -1;
- level_ypos = -1;
edit_mode = ED_MODE_DRAWING;
name_typing = FALSE;
}
else
{
+ level_xpos = -1;
+ level_ypos = -1;
undo_buffer_position = -1;
undo_buffer_steps = -1;
CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
if (!level_editor_gadgets_created)
CreateLevelEditorGadgets();
+ else
+ strcpy(level_editor_gadget[ED_CTRL_ID_LEVEL_NAME]->text.value, level.name);
MapControlButtons();
void AdjustEditorScrollbar(int id)
{
struct GadgetInfo *gi = level_editor_gadget[id];
- struct GadgetScrollbar *gs = &gi->scrollbar;
- int items_max, items_visible, item_position = gs->item_position;
+ int items_max, items_visible, item_position;
if (id == ED_CTRL_ID_SCROLL_HORIZONTAL)
{
items_max = lev_fieldx + 2;
items_visible = ED_FIELDX;
+ item_position = level_xpos + 1;
}
else
{
items_max = lev_fieldy + 2;
items_visible = ED_FIELDY;
+ item_position = level_ypos + 1;
}
if (item_position > items_max - items_visible)
AdjustScrollbar(gi, items_max, item_position);
}
+void ModifyEditorTextInput(int gadget_id, char *new_text)
+{
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+
+ ModifyTextInputTextValue(gi, new_text);
+}
+
+void ModifyEditorCounter(int counter_id, int new_value)
+{
+ int *counter_value = *counterbutton_info[counter_id].counter_value;
+ int gadget_id = counterbutton_info[counter_id].gadget_id_text;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+
+ ModifyTextInputNumberValue(gi, new_value);
+
+ if (counter_value != NULL)
+ *counter_value = gi->text.number_value;
+}
+
static void PickDrawingElement(int button, int element)
{
if (button < 1 || button > 3)
/* display counter to choose number of element content areas */
gadget_areas_value = num_areas;
- DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
- x = counterbutton_info[ED_COUNTER_ELEMCONT].x + DXSIZE;
- y = counterbutton_info[ED_COUNTER_ELEMCONT].y;
+ DrawCounterValueField(ED_COUNTER_ID_ELEMCONT, *gadget_areas_value);
+ x = counterbutton_info[ED_COUNTER_ID_ELEMCONT].x + DXSIZE;
+ y = counterbutton_info[ED_COUNTER_ID_ELEMCONT].y;
DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
FC_YELLOW, "number of content areas");
- MapCounterButtons(ED_COUNTER_ELEMCONT);
+ ModifyEditorCounter(ED_COUNTER_ID_ELEMCONT, *gadget_areas_value);
+ MapCounterButtons(ED_COUNTER_ID_ELEMCONT);
/* delete content areas in case of reducing number of them */
XFillRectangle(display, backbuffer, gc,
{
if (elements_with_counter[i].element == properties_element)
{
- int x = counterbutton_info[ED_COUNTER_SCORE].x + DXSIZE;
- int y = counterbutton_info[ED_COUNTER_SCORE].y;
+ int x = counterbutton_info[ED_COUNTER_ID_SCORE].x + DXSIZE;
+ int y = counterbutton_info[ED_COUNTER_ID_SCORE].y;
gadget_score_value = elements_with_counter[i].counter_value;
- DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
+
+ /*
+ DrawCounterValueField(ED_COUNTER_ID_SCORE, *gadget_score_value);
+ */
+
DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
FC_YELLOW, elements_with_counter[i].text);
- MapCounterButtons(ED_COUNTER_SCORE);
+ ModifyEditorCounter(ED_COUNTER_ID_SCORE, *gadget_score_value);
+ MapCounterButtons(ED_COUNTER_ID_SCORE);
break;
}
}
#define CB_BRUSH_TO_LEVEL 2
#define CB_DELETE_OLD_CURSOR 3
-static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, int mode)
+static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
+ int button, int mode)
{
static short brush_buffer[ED_FIELDX][ED_FIELDY];
static int brush_width, brush_height;
static int last_cursor_x = -1, last_cursor_y = -1;
static boolean delete_old_brush;
+ int new_element;
int x, y;
if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
return;
+ new_element = (button == 1 ? new_element1 :
+ button == 2 ? new_element2 :
+ button == 3 ? new_element3 : 0);
+
if (mode == CB_AREA_TO_BRUSH)
{
int from_lx, from_ly;
from_ly = from_y + level_ypos;
for (y=0; y<brush_height; y++)
+ {
for (x=0; x<brush_width; x++)
+ {
brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
+ if (button != 1)
+ DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
+ }
+ }
+
+ if (button != 1)
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+
delete_old_brush = FALSE;
}
else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
int border_to_x = cursor_x, border_to_y = cursor_y;
if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
- CopyBrushExt(0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
+ CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
- if (!IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
+ if (!IN_ED_FIELD(cursor_x, cursor_y) ||
+ !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
{
delete_old_brush = FALSE;
return;
int sy = cursor_from_y + y;
int lx = sx + level_xpos;
int ly = sy + level_ypos;
- int element = (mode == CB_DELETE_OLD_CURSOR ? -1 : brush_buffer[x][y]);
boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
+ int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
+ mode == CB_BRUSH_TO_CURSOR || button == 1 ?
+ brush_buffer[x][y] : new_element);
- if (IN_LEV_FIELD(lx, ly) &&
- sx >=0 && sx < ED_FIELDX && sy >=0 && sy < ED_FIELDY)
+ if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
{
if (sx < border_from_x)
border_from_x = sx;
if (mode != CB_DELETE_OLD_CURSOR)
DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
+ /*
if (mode == CB_BRUSH_TO_LEVEL)
CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+ */
last_cursor_x = cursor_x;
last_cursor_y = cursor_y;
}
}
-static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y)
+static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
+ int button)
{
- CopyBrushExt(from_x, from_y, to_x, to_y, CB_AREA_TO_BRUSH);
+ CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
}
-static void CopyBrushToLevel(int x, int y)
+static void CopyBrushToLevel(int x, int y, int button)
{
- CopyBrushExt(x, y, 0, 0, CB_BRUSH_TO_LEVEL);
+ CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
}
static void CopyBrushToCursor(int x, int y)
{
- CopyBrushExt(x, y, 0, 0, CB_BRUSH_TO_CURSOR);
+ CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
}
static void DeleteBrushFromCursor()
{
- CopyBrushExt(0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
+ CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
}
static void FloodFill(int from_x, int from_y, int fill_element)
int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
int x, y;
+ /* handle info callback for each invocation of action callback */
+ gi->callback_info(gi);
+
/*
if (edit_mode != ED_MODE_DRAWING)
return;
button == 2 ? new_element2 :
button == 3 ? new_element3 : 0);
+
+
+ if (button_release_event)
+ button = 0;
+
+
+
if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
return;
if (draw_level)
{
if (button_release_event)
+ {
CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+ if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
+ !inside_drawing_area)
+ DeleteBrushFromCursor();
+ }
+
if (!button)
break;
- if (new_element != Feld[lx][ly])
+ if (draw_with_brush)
+ CopyBrushToLevel(sx, sy, button);
+ else if (new_element != Feld[lx][ly])
{
if (new_element == EL_SPIELFIGUR)
{
case ED_CTRL_ID_LINE:
case ED_CTRL_ID_RECTANGLE:
case ED_CTRL_ID_FILLED_BOX:
- case ED_CTRL_ID_BRUSH:
+ case ED_CTRL_ID_GRAB_BRUSH:
case ED_CTRL_ID_TEXT:
{
static int last_sx = -1;
draw_func = DrawRectangle;
else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
draw_func = DrawFilledBox;
- else if (drawing_function == ED_CTRL_ID_BRUSH)
+ else if (drawing_function == ED_CTRL_ID_GRAB_BRUSH)
draw_func = SelectArea;
else /* (drawing_function == ED_CTRL_ID_TEXT) */
draw_func = SetTextCursor;
else if (button_release_event)
{
draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
- if (drawing_function == ED_CTRL_ID_BRUSH)
+ if (drawing_function == ED_CTRL_ID_GRAB_BRUSH)
{
- CopyAreaToBrush(start_sx, start_sy, sx, sy);
+ CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
+ CopyBrushToCursor(sx, sy);
+ ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]);
draw_with_brush = TRUE;
}
else if (drawing_function == ED_CTRL_ID_TEXT)
{
case ED_CTRL_ID_SCORE_DOWN:
case ED_CTRL_ID_SCORE_UP:
- *gadget_score_value += (id == ED_CTRL_ID_SCORE_DOWN ? -step : step);
- if (*gadget_score_value < 0)
- *gadget_score_value = 0;
- else if (*gadget_score_value > 255)
- *gadget_score_value = 255;
-
- DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
+ step *= (id == ED_CTRL_ID_SCORE_DOWN ? -1 : 1);
+ ModifyEditorCounter(ED_COUNTER_ID_SCORE, *gadget_score_value + step);
+ break;
+ case ED_CTRL_ID_SCORE_TEXT:
+ *gadget_score_value = gi->text.number_value;
break;
case ED_CTRL_ID_ELEMCONT_DOWN:
case ED_CTRL_ID_ELEMCONT_UP:
- *gadget_areas_value += (id == ED_CTRL_ID_ELEMCONT_DOWN ? -step : step);
- if (*gadget_areas_value < 1)
- *gadget_areas_value = 1;
- else if (*gadget_areas_value > MAX_ELEMCONT)
- *gadget_areas_value = MAX_ELEMCONT;
-
- DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
+ step *= (id == ED_CTRL_ID_ELEMCONT_DOWN ? -1 : 1);
+ ModifyEditorCounter(ED_COUNTER_ID_ELEMCONT, *gadget_areas_value + step);
DrawElementContentAreas();
break;
+ case ED_CTRL_ID_ELEMCONT_TEXT:
+ *gadget_areas_value = gi->text.number_value;
+ DrawElementContentAreas();
+ break;
+
+ default:
+ break;
+ }
+}
+
+static void HandleTextInputGadgets(struct GadgetInfo *gi)
+{
+ int id = gi->custom_id;
+
+ switch (id)
+ {
+ case ED_CTRL_ID_LEVEL_NAME:
+ strcpy(level.name, gi->text.value);
+ break;
default:
break;
case ED_CTRL_ID_RECTANGLE:
case ED_CTRL_ID_FILLED_BOX:
case ED_CTRL_ID_FLOOD_FILL:
- case ED_CTRL_ID_BRUSH:
+ case ED_CTRL_ID_GRAB_BRUSH:
case ED_CTRL_ID_PICK_ELEMENT:
last_drawing_function = drawing_function;
drawing_function = id;
+ draw_with_brush = FALSE;
break;
case ED_CTRL_ID_RANDOM_PLACEMENT:
void HandleLevelEditorKeyInput(KeySym key)
{
- if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
+ if (edit_mode == ED_MODE_DRAWING)
{
char letter = getCharFromKeySym(key);
- if (letter)
- DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
- else if (key == XK_Delete || key == XK_BackSpace)
- DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
- else if (key == XK_Return)
- DrawLevelText(0, 0, 0, TEXT_NEWLINE);
- }
-}
+ if (drawing_function == ED_CTRL_ID_TEXT)
+ {
+ if (letter)
+ DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
+ else if (key == XK_Delete || key == XK_BackSpace)
+ DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
+ else if (key == XK_Return)
+ DrawLevelText(0, 0, 0, TEXT_NEWLINE);
+ }
+ else if (button_status == MB_RELEASED)
+ {
+ int i, id;
-static void HandleTextInputGadgets(struct GadgetInfo *gi)
-{
- int id = gi->custom_id;
+ switch (key)
+ {
+ case XK_Left:
+ id = ED_CTRL_ID_SCROLL_LEFT;
+ break;
+ case XK_Right:
+ id = ED_CTRL_ID_SCROLL_RIGHT;
+ break;
+ case XK_Up:
+ id = ED_CTRL_ID_SCROLL_UP;
+ break;
+ case XK_Down:
+ id = ED_CTRL_ID_SCROLL_DOWN;
+ break;
- switch (id)
- {
- case ED_CTRL_ID_LEVEL_NAME:
- strcpy(level.name, gi->text_value);
- break;
+ default:
+ id = ED_CTRL_ID_NONE;
+ break;
+ }
- default:
- break;
+ if (id != ED_CTRL_ID_NONE)
+ ClickOnGadget(level_editor_gadget[id]);
+ else if (letter == '.')
+ ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]);
+ else
+ for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
+ if (letter && letter == control_info[i].shortcut)
+ ClickOnGadget(level_editor_gadget[i]);
+ }
}
}
{
struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
char infotext[MAX_INFOTEXT_LEN + 1];
+ char shortcut[20];
ClearEditorGadgetInfoText();
strncpy(infotext, gi->description_text, MAX_INFOTEXT_LEN);
infotext[MAX_INFOTEXT_LEN] = '\0';
+ if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
+ {
+ int key = control_info[gi->custom_id].shortcut;
+
+ if (key)
+ {
+ sprintf(shortcut, " ('%s%c')",
+ (key >= 'A' && key <= 'Z' ? "Shift-" :
+ gi->custom_id == ED_CTRL_ID_SINGLE_ITEMS ? ".' or '" : ""),
+ key);
+
+ if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
+ strcat(infotext, shortcut);
+ }
+ }
+
DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
}
static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
{
+ static int start_lx, start_ly;
+ char *infotext;
int id = gi->custom_id;
int sx = gi->event.x;
int sy = gi->event.y;
if (id == ED_CTRL_ID_DRAWING_LEVEL)
{
- if (IN_LEV_FIELD(lx, ly))
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
- "Level: %d, %d (Screen: %d, %d)", lx, ly, sx, sy);
+ if (button_status)
+ {
+ int min_sx = 0, min_sy = 0;
+ int max_sx = gi->drawing.area_xsize - 1;
+ int max_sy = gi->drawing.area_ysize - 1;
+ int min_lx = 0, min_ly = 0;
+ int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
+
+ /* make sure to stay inside drawing area boundaries */
+ sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
+ sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
+
+ /* get positions inside level field */
+ lx = sx + level_xpos;
+ ly = sy + level_ypos;
+
+ /* make sure to stay inside level field boundaries */
+ lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
+ ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
+
+ /* correct drawing area positions accordingly */
+ sx = lx - level_xpos;
+ sy = ly - level_ypos;
+ }
+
+ if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
+ {
+ if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
+ {
+ if (gi->event.type == GD_EVENT_PRESSED)
+ {
+ start_lx = lx;
+ start_ly = ly;
+ }
+
+ switch (drawing_function)
+ {
+ case ED_CTRL_ID_SINGLE_ITEMS:
+ infotext = "Drawing single items";
+ break;
+ case ED_CTRL_ID_CONNECTED_ITEMS:
+ infotext = "Drawing connected items";
+ break;
+ case ED_CTRL_ID_LINE:
+ infotext = "Drawing line";
+ break;
+ case ED_CTRL_ID_TEXT:
+ infotext = "Setting text cursor";
+ break;
+ case ED_CTRL_ID_RECTANGLE:
+ infotext = "Drawing rectangle";
+ break;
+ case ED_CTRL_ID_FILLED_BOX:
+ infotext = "Drawing filled box";
+ break;
+ case ED_CTRL_ID_FLOOD_FILL:
+ infotext = "Flood fill";
+ break;
+ case ED_CTRL_ID_GRAB_BRUSH:
+ infotext = "Grabbing brush";
+ break;
+ case ED_CTRL_ID_PICK_ELEMENT:
+ infotext = "Picking element";
+ break;
+
+ default:
+ infotext = "Drawing position";
+ break;
+ }
+
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ "%s: %d, %d", infotext,
+ ABS(lx - start_lx) + 1,
+ ABS(ly - start_ly) + 1);
+ }
+ else
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ "Level position: %d, %d", lx, ly);
+ }
/* misuse this function to draw brush cursor, if needed */
- if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
- CopyBrushToCursor(sx, sy);
+ if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
+ {
+ if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
+ CopyBrushToCursor(sx, sy);
+ else
+ DeleteBrushFromCursor();
+ }
}
else if (id == ED_CTRL_ID_AMOEBA_CONTENT)
DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,