rnd-20030118-2-src
[rocksndiamonds.git] / src / editor.c
index cd81ccbd5946670048632a1beba2ae4f3206a22c..688a63b7945d8650c328f2582e849a07d26e2fd1 100644 (file)
@@ -1606,7 +1606,7 @@ static void ScrollMiniLevel(int from_x, int from_y, int scroll)
 
 static void CreateControlButtons()
 {
-  Bitmap *gd_bitmap = new_graphic_info[IMG_GLOBAL_DOOR].bitmap;
+  Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
   struct GadgetInfo *gi;
   unsigned long event_mask;
   int i;
@@ -1827,7 +1827,7 @@ static void CreateCounterButtons()
 
     for (j=0; j<2; j++)
     {
-      Bitmap *gd_bitmap = new_graphic_info[IMG_GLOBAL_DOOR].bitmap;
+      Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
       struct GadgetInfo *gi;
       int id = (j == 0 ?
                counterbutton_info[i].gadget_id_down :
@@ -2049,7 +2049,7 @@ static void CreateTextInputGadgets()
 
   for (i=0; i<ED_NUM_TEXTINPUT; i++)
   {
-    Bitmap *gd_bitmap = new_graphic_info[IMG_GLOBAL_DOOR].bitmap;
+    Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
     int gd_x, gd_y;
     struct GadgetInfo *gi;
     unsigned long event_mask;
@@ -2096,7 +2096,7 @@ static void CreateScrollbarGadgets()
   for (i=0; i<ED_NUM_SCROLLBARS; i++)
   {
     int id = scrollbar_info[i].gadget_id;
-    Bitmap *gd_bitmap = new_graphic_info[IMG_GLOBAL_DOOR].bitmap;
+    Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
     int gd_x1, gd_x2, gd_y1, gd_y2;
     struct GadgetInfo *gi;
     int items_max, items_visible, item_position;
@@ -2161,7 +2161,7 @@ static void CreateScrollbarGadgets()
 
 static void CreateCheckbuttonGadgets()
 {
-  Bitmap *gd_bitmap = new_graphic_info[IMG_GLOBAL_DOOR].bitmap;
+  Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
   struct GadgetInfo *gi;
   unsigned long event_mask;
   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
@@ -2440,7 +2440,7 @@ void DrawLevelEd()
   }
 
   /* copy default editor door content to main double buffer */
-  BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
+  BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
             DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
 
   /* draw mouse button brush elements */
@@ -2458,7 +2458,7 @@ void DrawLevelEd()
   DrawSpecialEditorDoor();
 
   /* draw new control window */
-  BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
+  BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
             DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
 
   redraw_mask |= REDRAW_ALL;
@@ -2650,7 +2650,7 @@ static void PickDrawingElement(int button, int element)
 
 static void DrawDrawingWindow()
 {
-  SetMainBackgroundBitmap(NULL);
+  SetMainBackgroundImage(IMG_UNDEFINED);
   ClearWindow();
   UnmapLevelEditorWindowGadgets();
 
@@ -2710,7 +2710,7 @@ static void DrawLevelInfoWindow()
   int font_color = FC_GREEN;
   int i, x, y;
 
-  SetMainBackgroundBitmap(new_graphic_info[IMG_BACKGROUND_DEFAULT].bitmap);
+  SetMainBackgroundImage(IMG_BACKGROUND_EDITOR_SETTINGS_LEVEL);
   ClearWindow();
   UnmapLevelEditorWindowGadgets();
 
@@ -2943,7 +2943,7 @@ static void DrawPropertiesWindow()
     { -1, NULL, NULL }
   };
 
-  SetMainBackgroundBitmap(new_graphic_info[IMG_BACKGROUND_DEFAULT].bitmap);
+  SetMainBackgroundImage(IMG_BACKGROUND_EDITOR_SETTINGS_ELEMENT);
   ClearWindow();
   UnmapLevelEditorWindowGadgets();
 
@@ -2956,7 +2956,7 @@ static void DrawPropertiesWindow()
   DrawGraphicAnimationExt(drawto,
                          SX + xstart * MINI_TILEX,
                          SY + ystart * MINI_TILEY + MINI_TILEY / 2,
-                         el2img(properties_element), NO_MASKING);
+                         el2img(properties_element), -1, NO_MASKING);
 
   FrameCounter = 0;    /* restart animation frame counter */
 
@@ -4347,7 +4347,7 @@ void HandleLevelEditorIdle()
   DrawGraphicAnimationExt(drawto,
                          SX + xpos * TILEX,
                          SY + ypos * TILEY + MINI_TILEY / 2,
-                         el2img(properties_element), NO_MASKING);
+                         el2img(properties_element), -1, NO_MASKING);
 
 #else
   DrawGraphicAnimationExt(drawto,
@@ -4355,7 +4355,7 @@ void HandleLevelEditorIdle()
                          SY + ypos * TILEY + MINI_TILEY / 2,
                          el_dir_act2img(properties_element,
                                         MV_NO_MOVING,
-                                        ...));
+                                        ...), -1, NO_MASKING);
 #endif
 
   MarkTileDirty(xpos, ypos);