FadeSoundsAndMusic();
- if (CheckIfGlobalBorderHasChanged())
+ if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
fade_mask = REDRAW_ALL;
FadeOut(fade_mask);
InitZoomLevelSettings(-1);
InitLevelSetInfo();
- OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
+ SetDoorState(DOOR_OPEN_1 | DOOR_OPEN_2);
#if DEBUG
CheckElementDescriptions();