EL_LEERRAUM,
EL_MOLE_DOWN,
- EL_LEERRAUM,
- EL_LEERRAUM,
+ EL_BALLOON,
+ EL_BALLOON_SEND_ANY,
+
+ EL_BALLOON_SEND_LEFT,
+ EL_BALLOON_SEND_RIGHT,
+ EL_BALLOON_SEND_UP,
+ EL_BALLOON_SEND_DOWN,
EL_SONDE,
EL_MAUER_X,
EL_SPEED_PILL,
EL_BLACK_ORB,
+ EL_EMC_STEEL_WALL_1,
+ EL_EMC_WALL_1,
+ EL_EMC_WALL_2,
+ EL_EMC_WALL_3,
+
+ EL_EMC_WALL_4,
+ EL_EMC_WALL_5,
+ EL_EMC_WALL_6,
+ EL_EMC_WALL_7,
+
+
EL_CHAR('S'),
EL_CHAR('O'),
EL_CHAR('K'),
EL_SWITCHGATE_SWITCH_1,
EL_ENVELOPE,
+ EL_TIMEGATE_CLOSED,
+ EL_TIMEGATE_OPEN,
+ EL_TIMEGATE_SWITCH_OFF,
+ EL_LEERRAUM,
+
EL_LANDMINE,
EL_SAND_INVISIBLE,
EL_STEEL_SLANTED,
EL_LIGHT_SWITCH_OFF,
EL_LIGHT_SWITCH_ON,
- EL_FORCE_FIELD_PASSIVE,
+ EL_SHIELD_PASSIVE,
+ EL_SHIELD_ACTIVE,
EL_EXTRA_TIME,
EL_LEERRAUM,
- EL_FORCE_FIELD_ACTIVE,
/*
EL_CHAR('D'),
/* map buttons to select level */
counter_id = ED_COUNTER_ID_SELECT_LEVEL;
ModifyEditorCounterLimits(counter_id,
- leveldir[leveldir_nr].first_level,
- leveldir[leveldir_nr].last_level);
+ leveldir_current->first_level,
+ leveldir_current->last_level);
ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
MapCounterButtons(counter_id);
}
break;
case GADGET_ID_SAVE:
- if (leveldir[leveldir_nr].readonly)
+ if (leveldir_current->readonly)
{
Request("This level is read only !", REQ_CONFIRM);
break;