#define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
#define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
#define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
-#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 3)
-#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
-#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
-#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
-#define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
-#define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
-#define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
-#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
-#define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 11)
-#define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
-#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
-#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
-#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15)
-#define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
-#define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
-#define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
+#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
+#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
+#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5)
+#define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
+#define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7)
+#define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8)
+#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
+#define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10)
+#define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
+#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
+#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
+#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
+#define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 15)
+#define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
+#define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
+#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 18)
#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
#define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
/* values for checkbutton gadgets */
-#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 0
-#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
-#define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
-#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3
-#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
-#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
-#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
-#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
-#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
-#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 9
-#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 10
-#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 11
-#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 12
-#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 13
-#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 14
-#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 15
-#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
+#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
+#define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
+#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3
+#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4
+#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5
+#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6
+#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7
+#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8
+#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
+#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
+#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
+#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
+#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 13
+#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 14
+#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
+#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 16
#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
#define ED_NUM_CHECKBUTTONS 46
-#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_INITIAL_GRAVITY
+#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
#define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
#endif
{ CE_IMPACT, "impact (on something)" },
{ CE_SMASHED, "smashed (from above)" },
+#if 0
+ { CE_VALUE_CHANGES, "CE value changes" },
+ { CE_SCORE_CHANGES, "CE score changes" },
+#endif
{ CE_VALUE_GETS_ZERO, "CE value gets 0" },
{ CE_SCORE_GETS_ZERO, "CE score gets 0" },
{ CE_EXPLOSION_OF_X, "explosion of" },
{ CE_MOVE_OF_X, "move of" },
{ CE_CREATION_OF_X, "creation of" },
+ { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
+ { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
{ CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
{ CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
{ CA_SET_LEVEL_TIME, "set time" },
{ CA_SET_LEVEL_SCORE, "set score" },
{ CA_SET_LEVEL_GEMS, "set needed gems" },
- { CA_SET_LEVEL_GRAVITY, "set gravity" },
{ CA_SET_LEVEL_WIND, "set wind dir." },
{ CA_UNDEFINED, " " },
{ CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
{ CA_SET_PLAYER_KEYS, "set keys" },
{ CA_SET_PLAYER_SPEED, "set speed" },
{ CA_SET_PLAYER_SHIELD, "set shield" },
+ { CA_SET_PLAYER_GRAVITY, "set gravity" },
{ CA_SET_PLAYER_ARTWORK, "set artwork" },
{ CA_UNDEFINED, " " },
{ CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
- { CA_SET_CE_SCORE, "set CE score" },
{ CA_SET_CE_VALUE, "set CE value" },
+ { CA_SET_CE_SCORE, "set CE score" },
{ CA_UNDEFINED, " " },
{ CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
{ CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
{ CA_ARG_UNDEFINED, " " },
{ CA_ARG_NUMBER_RESET, "reset" },
{ CA_ARG_UNDEFINED, " " },
- { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
- { CA_ARG_NUMBER_CE_SCORE, "CE score" },
{ CA_ARG_NUMBER_CE_VALUE, "CE value" },
+ { CA_ARG_NUMBER_CE_SCORE, "CE score" },
+ { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
{ CA_ARG_UNDEFINED, " " },
{ CA_ARG_NUMBER_LEVEL_TIME, "time" },
{ CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
{ CA_ARG_UNDEFINED, " " },
{ CA_ARG_NUMBER_RESET, "reset" },
{ CA_ARG_UNDEFINED, " " },
- { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
- { CA_ARG_NUMBER_CE_SCORE, "CE score" },
{ CA_ARG_NUMBER_CE_VALUE, "CE value" },
+ { CA_ARG_NUMBER_CE_SCORE, "CE score" },
+ { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
{ CA_ARG_UNDEFINED, " " },
{ CA_ARG_NUMBER_LEVEL_TIME, "time" },
{ CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
{ CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
{ CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
{ CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
- { CA_SET_LEVEL_GRAVITY, 1, options_action_arg_gravity, },
{ CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
{ CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
{ CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
{ CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
+ { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
{ CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
- { CA_SET_CE_SCORE, 3, options_action_arg_value, },
{ CA_SET_CE_VALUE, 3, options_action_arg_value, },
+ { CA_SET_CE_SCORE, 3, options_action_arg_value, },
{ CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
{ -1, FALSE, NULL }
GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
-1,
options_player_speed,
- &level.initial_player_stepsize,
+ &level.initial_player_stepsize[0],
"initial player speed:", NULL, "initial player speed"
},
{
/* ---------- level and editor settings ---------------------------------- */
- {
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
- GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
- &level.initial_gravity,
- NULL,
- "initial gravity", "set initial level gravity"
- },
{
ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
NULL,
"use explosion from element:", "use explosion properties from element"
},
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
+ GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
+ &level.initial_player_gravity[0],
+ NULL,
+ "use initial gravity", "set initial player gravity"
+ },
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
/* ---------- custom change content (extended change target) ------------- */
{
- -1, ED_AREA_3X3_SETTINGS_YPOS(10),
+ -1, ED_AREA_3X3_SETTINGS_YPOS(9),
GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
&custom_element_change.target_content.e[0][0], 3, 3,
NULL, NULL, NULL, "new extended elements after change"
HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
+ HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
+ HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
custom_element_change.direct_action);
HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
+ HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
+ HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
custom_element_change.other_action);
custom_element_change_events[CE_BLOCKED] = FALSE;
custom_element_change_events[CE_IMPACT] = FALSE;
custom_element_change_events[CE_SMASHED] = FALSE;
+ custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
+ custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
custom_element_change_events[custom_element_change.direct_action] =
custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
custom_element_change_events[CE_MOVE_OF_X] = FALSE;
custom_element_change_events[CE_CREATION_OF_X] = FALSE;
+ custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
+ custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
custom_element_change_events[custom_element_change.other_action] =
DrawBackground(gi->x, gi->y, gi->width, gi->height);
if (envelope_nr != -1)
- textarea_info[id].value = level.envelope_text[envelope_nr];
+ textarea_info[id].value = level.envelope[envelope_nr].text;
ModifyGadget(gi, GDI_AREA_SIZE,
*counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
int player_nr = GET_PLAYER_NR(properties_element);
/* these properties can be set for every player individually */
+
drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
&level.start_element[player_nr];
drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
&level.explosion_element[player_nr];
- /* these properties can be set for every player individually */
checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
&level.use_start_element[player_nr];
checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
&level.use_artwork_element[player_nr];
checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
&level.use_explosion_element[player_nr];
+ checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
+ &level.initial_player_gravity[player_nr];
+
+ selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
+ &level.initial_player_stepsize[player_nr];
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
int envelope_nr = properties_element - EL_ENVELOPE_1;
- counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
- counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
+ counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
+ counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
/* display counter to choose size of envelope text area */
MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);