fixed bug with asking to 'discard changes and use level template' if there were no...
[rocksndiamonds.git] / src / editor.c
index acfc186d8c7845f5cb144c1da4509791d2453092..51ac61b211851e76e42e70c09e7c91661510d0b2 100644 (file)
 */
 
 /* values for the control window */
-#define ED_CTRL1_BUTTONS_HORIZ         4
+#define ED_CTRL1_BUTTONS_HORIZ         4       /* toolbox */
 #define ED_CTRL1_BUTTONS_VERT          4
-#define ED_CTRL2_BUTTONS_HORIZ         3
+#define ED_CTRL2_BUTTONS_HORIZ         3       /* level */
 #define ED_CTRL2_BUTTONS_VERT          2
-#define ED_CTRL3_BUTTONS_HORIZ         3
+#define ED_CTRL3_BUTTONS_HORIZ         3       /* CE and GE */
 #define ED_CTRL3_BUTTONS_VERT          1
-#define ED_CTRL4_BUTTONS_HORIZ         2
+#define ED_CTRL4_BUTTONS_HORIZ         2       /* CE and GE */
 #define ED_CTRL4_BUTTONS_VERT          1
-#define ED_CTRL5_BUTTONS_HORIZ         1
+#define ED_CTRL5_BUTTONS_HORIZ         1       /* properties */
 #define ED_CTRL5_BUTTONS_VERT          1
+#define ED_CTRL6_BUTTONS_HORIZ         3       /* properties */
+#define ED_CTRL6_BUTTONS_VERT          1
+#define ED_CTRL7_BUTTONS_HORIZ         1       /* palette */
+#define ED_CTRL7_BUTTONS_VERT          1
 
 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
 #define ED_NUM_CTRL5_BUTTONS   (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
+#define ED_NUM_CTRL6_BUTTONS   (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
+#define ED_NUM_CTRL7_BUTTONS   (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
-#define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
+#define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
+#define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
+#define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
+#define ED_NUM_CTRL_BUTTONS    ED_NUM_CTRL1_7_BUTTONS
 
 /* values for the element list */
 #define ED_ELEMENTLIST_XPOS            (editor.palette.x)
                                         ED_ELEMENTLIST_BUTTONS_VERT)
 
 /* standard distances */
-#define ED_BORDER_SIZE                 3
-#define ED_BORDER_AREA_YSIZE           1
-
-#define ED_GADGET_DISTANCE             2
-#define ED_GADGET_TEXT_DISTANCE                (2 * ED_GADGET_DISTANCE)
-#define ED_GADGET_LINE_DISTANCE                (2 * ED_GADGET_DISTANCE)
+#define ED_GADGET_NORMAL_DISTANCE      (editor.gadget.normal_spacing)
+#define ED_GADGET_SMALL_DISTANCE       (editor.gadget.small_spacing)
+#define ED_GADGET_TINY_DISTANCE                (editor.gadget.tiny_spacing)
+#define ED_GADGET_LINE_DISTANCE                (editor.gadget.line_spacing)
+#define ED_GADGET_TEXT_DISTANCE                (editor.gadget.text_spacing)
+#define ED_TAB_BAR_HEIGHT              (editor.gadget.separator_line.height)
 #define ED_DRAWINGAREA_TEXT_DISTANCE   (ED_GADGET_TEXT_DISTANCE +      \
-                                        MINI_TILEX / 2)
-
-/* values for the settings windows */
-#define ED_SETTINGS1_YPOS              MINI_TILEY
+                                        ED_DRAWINGAREA_BORDER_SIZE)
+#define ED_GADGET_SPACE_DISTANCE       (getFontWidth(FONT_TEXT_1))
 
-#define ED_ELEMENT_SETTINGS_ELEM_XPOS  (2 * MINI_TILEX)
-#define ED_ELEMENT_SETTINGS_ELEM_YPOS  (4 * MINI_TILEY + MINI_TILEY / 2)
+/* values for drawingarea gadgets */
+#define IMG_BORDER_1                   IMG_EDITOR_ELEMENT_BORDER
+#define IMG_BORDER_2                   IMG_EDITOR_ELEMENT_BORDER_INPUT
+#define ED_ELEMENT_BORDER              (graphic_info[IMG_BORDER_1].border_size)
+#define ED_DRAWINGAREA_BORDER_SIZE     (graphic_info[IMG_BORDER_2].border_size)
+#define ED_DRAWINGAREA_TILE_SIZE       (editor.drawingarea.tile_size)
 
 /* values for checkbutton gadgets */
 #define ED_CHECKBUTTON_XSIZE        (graphic_info[IMG_EDITOR_CHECKBOX].width)
 #define ED_TABBUTTON_XSIZE          (graphic_info[IMG_EDITOR_TABBUTTON].width)
 #define ED_TABBUTTON_YSIZE          (graphic_info[IMG_EDITOR_TABBUTTON].height)
 
-#define ED_TAB_BAR_HEIGHT              ED_GADGET_DISTANCE
-
-#define ED_LEVEL_SETTINGS_BASE_XSTART  (3 * MINI_TILEX / 2)
-#define ED_LEVEL_SETTINGS_BASE_YSTART  (9 * MINI_TILEY / 2)
-#define ED_ELEMENT_SETTINGS_BASE_XSTART        (3 * MINI_TILEX / 2)
-#define ED_ELEMENT_SETTINGS_BASE_YSTART        (9 * MINI_TILEY)
-
-#define ED_LEVEL_SETTINGS_XSTART       (ED_LEVEL_SETTINGS_BASE_XSTART)
-#define ED_LEVEL_SETTINGS_YSTART       (ED_LEVEL_SETTINGS_BASE_YSTART + \
-                                        ED_TABBUTTON_YSIZE +            \
-                                        ED_TAB_BAR_HEIGHT +             \
-                                        ED_GADGET_DISTANCE +            \
-                                        getFontHeight(FONT_TEXT_1) +    \
-                                        ED_GADGET_DISTANCE)
-#define ED_ELEMENT_SETTINGS_XSTART     (ED_ELEMENT_SETTINGS_BASE_XSTART)
-#define ED_ELEMENT_SETTINGS_YSTART     (ED_ELEMENT_SETTINGS_BASE_YSTART + \
-                                        getFontHeight(FONT_INPUT_2) +     \
-                                        ED_GADGET_DISTANCE)
+#define ED_LEVEL_SETTINGS_TABS_X       (editor.settings.tabs.x)
+#define ED_LEVEL_SETTINGS_TABS_Y       (editor.settings.tabs.y)
+#define ED_ELEMENT_SETTINGS_TABS_X     (editor.settings.tabs.x)
+#define ED_ELEMENT_SETTINGS_TABS_Y     (editor.settings.tabs.y +       \
+                                        editor.settings.tabs.yoffset2)
+
+#define ED_SETTINGS_TABS_XOFFSET       (editor.settings.tabs.draw_xoffset)
+#define ED_SETTINGS_TABS_YOFFSET       (editor.settings.tabs.draw_yoffset)
+
+#define ED_LEVEL_SETTINGS_XSTART       (ED_LEVEL_SETTINGS_TABS_X +     \
+                                        ED_SETTINGS_TABS_XOFFSET)
+#define ED_LEVEL_SETTINGS_YSTART       (ED_LEVEL_SETTINGS_TABS_Y +     \
+                                        ED_TABBUTTON_YSIZE +           \
+                                        ED_GADGET_TINY_DISTANCE +      \
+                                        ED_TAB_BAR_HEIGHT +            \
+                                        ED_SETTINGS_TABS_YOFFSET +     \
+                                        getFontHeight(FONT_TEXT_1) +   \
+                                        ED_GADGET_TEXT_DISTANCE)
+#define ED_ELEMENT_SETTINGS_XSTART     (ED_ELEMENT_SETTINGS_TABS_X +   \
+                                        ED_SETTINGS_TABS_XOFFSET)
+#define ED_ELEMENT_SETTINGS_YSTART     (ED_ELEMENT_SETTINGS_TABS_Y +   \
+                                        ED_TABBUTTON_YSIZE +           \
+                                        ED_GADGET_TINY_DISTANCE +      \
+                                        ED_TAB_BAR_HEIGHT +            \
+                                        ED_SETTINGS_TABS_YOFFSET)
 
 #define ED_SETTINGS_XOFFSET            (ED_CHECKBUTTON_XSIZE +         \
                                         ED_GADGET_TEXT_DISTANCE)
                                         IS_POS_ELEMENT_SETTINGS(n) ?   \
                                         ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
 
-#define ED_AREA_XOFFSET                       (0)
-#define ED_AREA_YOFFSET                       ((ED_CHECKBUTTON_YSIZE - MINI_TILEY) / 2)
-
-#define ED_AREA_SETTINGS_X(i)          (ED_SETTINGS_X((i).x) + (i).xoffset + \
-                                        ((i).x != 0 ? ED_AREA_XOFFSET : 0))
-#define ED_AREA_SETTINGS_Y(i)          (ED_SETTINGS_Y((i).y) + (i).yoffset + \
-                                        ((i).y != 0 ? ED_AREA_YOFFSET : 0))
-
-#define ED_LEVEL_SETTINGS_TABS_XPOS    (ED_LEVEL_SETTINGS_BASE_XSTART)
-#define ED_LEVEL_SETTINGS_TABS_YPOS    (4 * MINI_TILEY)
-#define ED_ELEMENT_SETTINGS_TABS_XPOS  (ED_ELEMENT_SETTINGS_BASE_XSTART)
-#define ED_ELEMENT_SETTINGS_TABS_YPOS  (8 * MINI_TILEY)
+#define ED_TAB_SETTINGS_X(n)           (IS_POS_LEVEL_SETTINGS(n) ?     \
+                                        ED_LEVEL_SETTINGS_TABS_X :     \
+                                        ED_ELEMENT_SETTINGS_TABS_X)
+#define ED_TAB_SETTINGS_Y(n)           (IS_POS_LEVEL_SETTINGS(n) ?     \
+                                        ED_LEVEL_SETTINGS_TABS_Y :     \
+                                        ED_ELEMENT_SETTINGS_TABS_Y)
+
+#define ED_SETTINGS_XOFF(n)            (5 * ((n) % 4) *                \
+                                        ED_DRAWINGAREA_TILE_SIZE)
+#define ED_SETTINGS_YOFF(n)            (5 * ((n) / 4) *                \
+                                        ED_DRAWINGAREA_TILE_SIZE)
+
+#define ED_AREA_XOFFSET_1(n)           ((n) != 0 ?                     \
+                                        ED_DRAWINGAREA_BORDER_SIZE : 0)
+#define ED_AREA_YOFFSET_1(n)           ((n) != 0 ?                     \
+                                        (ED_CHECKBUTTON_YSIZE -        \
+                                         ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
+
+#define ED_AREA_XOFFSET_2(n)     (0)
+#define ED_AREA_YOFFSET_2(n)     ((n) == 3 ?                   \
+                                  ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
+
+#define ED_AREA_SETTINGS_X(i)     (ED_SETTINGS_X((i).x) +              \
+                                   ED_SETTINGS_XOFF((i).xoffset) +     \
+                                   ED_AREA_XOFFSET_1((i).x) -          \
+                                   ED_AREA_XOFFSET_2((i).area_xsize))
+#define ED_AREA_SETTINGS_Y(i)     (ED_SETTINGS_Y((i).y) +              \
+                                   ED_SETTINGS_YOFF((i).yoffset) +     \
+                                   ED_AREA_YOFFSET_1((i).y) -          \
+                                   ED_AREA_YOFFSET_2((i).area_ysize))
 
 /* values for element content drawing areas */
 #define ED_AREA_1X1_LSETTINGS_XPOS(n)  ED_LEVEL_SETTINGS_XPOS(n)
 #define ED_AREA_3X3_SETTINGS_XPOS(n)   ED_ELEMENT_SETTINGS_XPOS(n)
 #define ED_AREA_3X3_SETTINGS_YPOS(n)   ED_ELEMENT_SETTINGS_YPOS(n)
 #define ED_AREA_3X3_SETTINGS_XOFF      (0)
-#define ED_AREA_3X3_SETTINGS_YOFF      (-MINI_TILEY)
+#define ED_AREA_3X3_SETTINGS_YOFF      (0)
 
 /* element content */
-#define ED_AREA_ELEMENT_CONTENT_XOFF(n)        (MINI_TILEX / 2 +               \
-                                        5 * ((n) % 4) * MINI_TILEX)
-#define ED_AREA_ELEMENT_CONTENT_YOFF(n)        (MINI_TILEY / 2 +               \
-                                        6 * ((n) / 4) * MINI_TILEY)
+#define ED_AREA_ELEMENT_CONTENT_XOFF(n)        (n)
+#define ED_AREA_ELEMENT_CONTENT_YOFF(n)        (n)
+
 /* yamyam content */
 #define ED_XPOS_YAM                    0
-#define ED_YPOS_YAM                    4
+#define ED_YPOS_YAM                    5
 #define ED_AREA_YAMYAM_CONTENT_XPOS    ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
 #define ED_AREA_YAMYAM_CONTENT_YPOS    ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
 #define ED_AREA_YAMYAM_CONTENT_X(n)    (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
-                                        ED_AREA_YAMYAM_CONTENT_XOFF(n))
+                                        ED_SETTINGS_XOFF(n))
 #define ED_AREA_YAMYAM_CONTENT_Y(n)    (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
-                                        ED_AREA_YAMYAM_CONTENT_YOFF(n))
+                                        ED_SETTINGS_YOFF(n) +          \
+                                        ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
+                                        ED_AREA_YOFFSET_2(3))
 
 /* magic ball content */
 #define ED_XPOS_BALL                   0
-#define ED_YPOS_BALL                   5
+#define ED_YPOS_BALL                   6
 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS        ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS        ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
 #define ED_AREA_MAGIC_BALL_CONTENT_X(n)        (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
-                                        ED_AREA_MAGIC_BALL_CONTENT_XOFF(n))
+                                        ED_SETTINGS_XOFF(n))
 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n)        (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
-                                        ED_AREA_MAGIC_BALL_CONTENT_YOFF(n))
+                                        ED_SETTINGS_YOFF(n) +          \
+                                        ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
+                                        ED_AREA_YOFFSET_2(3))
 
 /* values for scrolling gadgets for drawing area */
-#define ED_SCROLLBUTTON_XSIZE          16
-#define ED_SCROLLBUTTON_YSIZE          16
+#define ED_SCROLLBUTTON_XSIZE          (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
+#define ED_SCROLLBUTTON_YSIZE          (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
 
 #define ED_SCROLL_UP_XPOS              (SXSIZE - ED_SCROLLBUTTON_XSIZE)
 #define ED_SCROLL_UP_YPOS              (0)
                                         2 * ED_SCROLLBUTTON2_YSIZE)
 
 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
-#define INFOTEXT_FONT                  FONT_TEXT_2
-#define INFOTEXT_XSIZE                 SXSIZE
-#define INFOTEXT_YSIZE                 getFontHeight(INFOTEXT_FONT)
-#define INFOTEXT_YSIZE_FULL            (INFOTEXT_YSIZE + ED_GADGET_DISTANCE)
-#define INFOTEXT_XPOS                  SX
-#define INFOTEXT_YPOS                  (SY + SYSIZE - INFOTEXT_YSIZE)
+#define INFOTEXT_FONT          FONT_TEXT_2
+#define INFOTEXT_XSIZE         SXSIZE
+#define INFOTEXT_YSIZE         getFontHeight(INFOTEXT_FONT)
+#define INFOTEXT_YSIZE_FULL    (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
+#define INFOTEXT_XPOS          SX
+#define INFOTEXT_YPOS          (SY + SYSIZE - INFOTEXT_YSIZE)
 
 
 /*
 #define GADGET_ID_CUSTOM_PASTE         (GADGET_ID_TOOLBOX_FIRST + 26)
 
 #define GADGET_ID_PROPERTIES           (GADGET_ID_TOOLBOX_FIRST + 27)
+#define GADGET_ID_ELEMENT_LEFT         (GADGET_ID_TOOLBOX_FIRST + 28)
+#define GADGET_ID_ELEMENT_MIDDLE       (GADGET_ID_TOOLBOX_FIRST + 29)
+#define GADGET_ID_ELEMENT_RIGHT                (GADGET_ID_TOOLBOX_FIRST + 30)
+#define GADGET_ID_PALETTE              (GADGET_ID_TOOLBOX_FIRST + 31)
 
 /* counter gadget identifiers */
-#define GADGET_ID_COUNTER_FIRST                (GADGET_ID_TOOLBOX_FIRST + 28)
+#define GADGET_ID_COUNTER_FIRST                (GADGET_ID_TOOLBOX_FIRST + 32)
 
 #define GADGET_ID_SELECT_LEVEL_DOWN    (GADGET_ID_COUNTER_FIRST + 0)
 #define GADGET_ID_SELECT_LEVEL_TEXT    (GADGET_ID_COUNTER_FIRST + 1)
 #define GADGET_ID_SP_BLOCK_LAST_FIELD  (GADGET_ID_CHECKBUTTON_FIRST + 15)
 #define GADGET_ID_INSTANT_RELOCATION   (GADGET_ID_CHECKBUTTON_FIRST + 16)
 #define GADGET_ID_SHIFTED_RELOCATION   (GADGET_ID_CHECKBUTTON_FIRST + 17)
-#define GADGET_ID_USE_START_ELEMENT    (GADGET_ID_CHECKBUTTON_FIRST + 18)
-#define GADGET_ID_USE_ARTWORK_ELEMENT  (GADGET_ID_CHECKBUTTON_FIRST + 19)
-#define GADGET_ID_USE_EXPLOSION_ELEMENT        (GADGET_ID_CHECKBUTTON_FIRST + 20)
-#define GADGET_ID_INITIAL_GRAVITY      (GADGET_ID_CHECKBUTTON_FIRST + 21)
-#define GADGET_ID_USE_INITIAL_INVENTORY        (GADGET_ID_CHECKBUTTON_FIRST + 22)
-#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
-#define GADGET_ID_CAN_FALL_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 24)
-#define GADGET_ID_CAN_MOVE_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 25)
-#define GADGET_ID_DONT_COLLIDE_WITH    (GADGET_ID_CHECKBUTTON_FIRST + 26)
-#define GADGET_ID_ENVELOPE_AUTOWRAP    (GADGET_ID_CHECKBUTTON_FIRST + 27)
-#define GADGET_ID_ENVELOPE_CENTERED    (GADGET_ID_CHECKBUTTON_FIRST + 28)
-#define GADGET_ID_CUSTOM_INDESTRUCTIBLE        (GADGET_ID_CHECKBUTTON_FIRST + 29)
-#define GADGET_ID_CUSTOM_CAN_EXPLODE   (GADGET_ID_CHECKBUTTON_FIRST + 30)
-#define GADGET_ID_CUSTOM_EXPLODE_FIRE  (GADGET_ID_CHECKBUTTON_FIRST + 31)
-#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
-#define GADGET_ID_CUSTOM_EXPLODE_IMPACT        (GADGET_ID_CHECKBUTTON_FIRST + 33)
-#define GADGET_ID_CUSTOM_WALK_TO_OBJECT        (GADGET_ID_CHECKBUTTON_FIRST + 34)
-#define GADGET_ID_CUSTOM_DEADLY                (GADGET_ID_CHECKBUTTON_FIRST + 35)
-#define GADGET_ID_CUSTOM_CAN_MOVE      (GADGET_ID_CHECKBUTTON_FIRST + 36)
-#define GADGET_ID_CUSTOM_CAN_FALL      (GADGET_ID_CHECKBUTTON_FIRST + 37)
-#define GADGET_ID_CUSTOM_CAN_SMASH     (GADGET_ID_CHECKBUTTON_FIRST + 38)
-#define GADGET_ID_CUSTOM_SLIPPERY      (GADGET_ID_CHECKBUTTON_FIRST + 39)
-#define GADGET_ID_CUSTOM_ACCESSIBLE    (GADGET_ID_CHECKBUTTON_FIRST + 40)
-#define GADGET_ID_CUSTOM_GRAV_REACHABLE        (GADGET_ID_CHECKBUTTON_FIRST + 41)
-#define GADGET_ID_CUSTOM_USE_LAST_VALUE        (GADGET_ID_CHECKBUTTON_FIRST + 42)
-#define GADGET_ID_CUSTOM_USE_GRAPHIC   (GADGET_ID_CHECKBUTTON_FIRST + 43)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE  (GADGET_ID_CHECKBUTTON_FIRST + 44)
-#define GADGET_ID_CUSTOM_CAN_CHANGE    (GADGET_ID_CHECKBUTTON_FIRST + 45)
-#define GADGET_ID_CHANGE_USE_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 46)
-#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
-#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
-#define GADGET_ID_CHANGE_USE_RANDOM    (GADGET_ID_CHECKBUTTON_FIRST + 49)
-#define GADGET_ID_CHANGE_HAS_ACTION    (GADGET_ID_CHECKBUTTON_FIRST + 50)
-#define GADGET_ID_CHANGE_DELAY         (GADGET_ID_CHECKBUTTON_FIRST + 51)
-#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
-#define GADGET_ID_CHANGE_BY_OTHER_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 53)
+#define GADGET_ID_LAZY_RELOCATION      (GADGET_ID_CHECKBUTTON_FIRST + 18)
+#define GADGET_ID_USE_START_ELEMENT    (GADGET_ID_CHECKBUTTON_FIRST + 19)
+#define GADGET_ID_USE_ARTWORK_ELEMENT  (GADGET_ID_CHECKBUTTON_FIRST + 20)
+#define GADGET_ID_USE_EXPLOSION_ELEMENT        (GADGET_ID_CHECKBUTTON_FIRST + 21)
+#define GADGET_ID_INITIAL_GRAVITY      (GADGET_ID_CHECKBUTTON_FIRST + 22)
+#define GADGET_ID_USE_INITIAL_INVENTORY        (GADGET_ID_CHECKBUTTON_FIRST + 23)
+#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
+#define GADGET_ID_CAN_FALL_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 25)
+#define GADGET_ID_CAN_MOVE_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 26)
+#define GADGET_ID_DONT_COLLIDE_WITH    (GADGET_ID_CHECKBUTTON_FIRST + 27)
+#define GADGET_ID_ENVELOPE_AUTOWRAP    (GADGET_ID_CHECKBUTTON_FIRST + 28)
+#define GADGET_ID_ENVELOPE_CENTERED    (GADGET_ID_CHECKBUTTON_FIRST + 29)
+#define GADGET_ID_CUSTOM_INDESTRUCTIBLE        (GADGET_ID_CHECKBUTTON_FIRST + 30)
+#define GADGET_ID_CUSTOM_CAN_EXPLODE   (GADGET_ID_CHECKBUTTON_FIRST + 31)
+#define GADGET_ID_CUSTOM_EXPLODE_FIRE  (GADGET_ID_CHECKBUTTON_FIRST + 32)
+#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
+#define GADGET_ID_CUSTOM_EXPLODE_IMPACT        (GADGET_ID_CHECKBUTTON_FIRST + 34)
+#define GADGET_ID_CUSTOM_WALK_TO_OBJECT        (GADGET_ID_CHECKBUTTON_FIRST + 35)
+#define GADGET_ID_CUSTOM_DEADLY                (GADGET_ID_CHECKBUTTON_FIRST + 36)
+#define GADGET_ID_CUSTOM_CAN_MOVE      (GADGET_ID_CHECKBUTTON_FIRST + 37)
+#define GADGET_ID_CUSTOM_CAN_FALL      (GADGET_ID_CHECKBUTTON_FIRST + 38)
+#define GADGET_ID_CUSTOM_CAN_SMASH     (GADGET_ID_CHECKBUTTON_FIRST + 39)
+#define GADGET_ID_CUSTOM_SLIPPERY      (GADGET_ID_CHECKBUTTON_FIRST + 40)
+#define GADGET_ID_CUSTOM_ACCESSIBLE    (GADGET_ID_CHECKBUTTON_FIRST + 41)
+#define GADGET_ID_CUSTOM_GRAV_REACHABLE        (GADGET_ID_CHECKBUTTON_FIRST + 42)
+#define GADGET_ID_CUSTOM_USE_LAST_VALUE        (GADGET_ID_CHECKBUTTON_FIRST + 43)
+#define GADGET_ID_CUSTOM_USE_GRAPHIC   (GADGET_ID_CHECKBUTTON_FIRST + 44)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE  (GADGET_ID_CHECKBUTTON_FIRST + 45)
+#define GADGET_ID_CUSTOM_CAN_CHANGE    (GADGET_ID_CHECKBUTTON_FIRST + 46)
+#define GADGET_ID_CHANGE_USE_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
+#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 48)
+#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 49)
+#define GADGET_ID_CHANGE_USE_RANDOM    (GADGET_ID_CHECKBUTTON_FIRST + 50)
+#define GADGET_ID_CHANGE_HAS_ACTION    (GADGET_ID_CHECKBUTTON_FIRST + 51)
+#define GADGET_ID_CHANGE_DELAY         (GADGET_ID_CHECKBUTTON_FIRST + 52)
+#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
+#define GADGET_ID_CHANGE_BY_OTHER_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 54)
 
 /* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST    (GADGET_ID_CHECKBUTTON_FIRST + 54)
+#define GADGET_ID_ELEMENTLIST_FIRST    (GADGET_ID_CHECKBUTTON_FIRST + 55)
 #define GADGET_ID_ELEMENTLIST_LAST     (GADGET_ID_ELEMENTLIST_FIRST +  \
                                        ED_NUM_ELEMENTLIST_BUTTONS - 1)
 
 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD  13
 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION   14
 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION   15
-#define ED_CHECKBUTTON_ID_USE_START_ELEMENT    16
-#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT  17
-#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT        18
-#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY      19
-#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY        20
-#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
-#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID   22
-#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID   23
-#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH    24
-#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP    25
-#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED    26
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC   27
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE  28
-#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE    29
-#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE        30
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE        31
-#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT        32
-#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE        33
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE      34
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL      35
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH     36
-#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY      37
-#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY                38
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE   39
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE  40
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT        42
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE    43
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY         44
-#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
-#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT  46
-#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
-#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT   48
-#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
-#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM    50
-#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION    51
-
-#define ED_NUM_CHECKBUTTONS                    52
+#define ED_CHECKBUTTON_ID_LAZY_RELOCATION      16
+#define ED_CHECKBUTTON_ID_USE_START_ELEMENT    17
+#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT  18
+#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT        19
+#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY      20
+#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY        21
+#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 22
+#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID   23
+#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID   24
+#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH    25
+#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP    26
+#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED    27
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC   28
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE  29
+#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE    30
+#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE        31
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE        32
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT        33
+#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE        34
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE      35
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL      36
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH     37
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY      38
+#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY                39
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE   40
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE  41
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 42
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT        43
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE    44
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY         45
+#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 46
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT  47
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 48
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT   49
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 50
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM    51
+#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION    52
+
+#define ED_NUM_CHECKBUTTONS                    53
 
 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
 #define ED_CHECKBUTTON_ID_EDITOR_LAST  ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
 #define ED_MODE_DRAWING                        0
 #define ED_MODE_INFO                   1
 #define ED_MODE_PROPERTIES             2
+#define ED_MODE_PALETTE                        3
 
 /* sub-screens in the global settings section */
 #define ED_MODE_LEVELINFO_LEVEL                ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
@@ -961,7 +1007,7 @@ static struct
 {
   int graphic;
   int gadget_id;
-  struct XY *pos;
+  struct XYTileSize *pos;
   int gadget_type;
   char *infotext;
   char shortcut;
@@ -973,82 +1019,82 @@ static struct
   /* ---------- toolbox control buttons ------------------------------------ */
 
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_SINGLE,         GADGET_ID_SINGLE_ITEMS,
+    IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE,         GADGET_ID_SINGLE_ITEMS,
     &editor.button.draw_single,                        GD_TYPE_RADIO_BUTTON,
     "draw single items",                       's'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_CONNECTED,      GADGET_ID_CONNECTED_ITEMS,
+    IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED,      GADGET_ID_CONNECTED_ITEMS,
     &editor.button.draw_connected,             GD_TYPE_RADIO_BUTTON,
     "draw connected items",                    'd'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_LINE,           GADGET_ID_LINE,
+    IMG_GFX_EDITOR_BUTTON_DRAW_LINE,           GADGET_ID_LINE,
     &editor.button.draw_line,                  GD_TYPE_RADIO_BUTTON,
     "draw lines",                              'l'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_ARC,            GADGET_ID_ARC,
+    IMG_GFX_EDITOR_BUTTON_DRAW_ARC,            GADGET_ID_ARC,
     &editor.button.draw_arc,                   GD_TYPE_RADIO_BUTTON,
     "draw arcs",                               'a'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_RECTANGLE,      GADGET_ID_RECTANGLE,
+    IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE,      GADGET_ID_RECTANGLE,
     &editor.button.draw_rectangle,             GD_TYPE_RADIO_BUTTON,
     "draw outline rectangles",                 'r'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_FILLED_BOX,     GADGET_ID_FILLED_BOX,
+    IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX,     GADGET_ID_FILLED_BOX,
     &editor.button.draw_filled_box,            GD_TYPE_RADIO_BUTTON,
     "draw filled rectangles",                  'R'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_ROTATE_UP,           GADGET_ID_WRAP_UP,
+    IMG_GFX_EDITOR_BUTTON_ROTATE_UP,           GADGET_ID_WRAP_UP,
     &editor.button.rotate_up,                  GD_TYPE_NORMAL_BUTTON,
     "wrap (rotate) level up",                  0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_TEXT,           GADGET_ID_TEXT,
+    IMG_GFX_EDITOR_BUTTON_DRAW_TEXT,           GADGET_ID_TEXT,
     &editor.button.draw_text,                  GD_TYPE_RADIO_BUTTON,
     "enter text elements",                     't'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_FLOOD_FILL,          GADGET_ID_FLOOD_FILL,
+    IMG_GFX_EDITOR_BUTTON_FLOOD_FILL,          GADGET_ID_FLOOD_FILL,
     &editor.button.flood_fill,                 GD_TYPE_RADIO_BUTTON,
     "flood fill",                              'f'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_ROTATE_LEFT,         GADGET_ID_WRAP_LEFT,
+    IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT,         GADGET_ID_WRAP_LEFT,
     &editor.button.rotate_left,                        GD_TYPE_NORMAL_BUTTON,
     "wrap (rotate) level left",                        0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_ZOOM_LEVEL,          GADGET_ID_ZOOM,
+    IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL,          GADGET_ID_ZOOM,
     &editor.button.zoom_level,                 GD_TYPE_NORMAL_BUTTON,
-    "zoom level tile size",                    '-'
+    "zoom level tile size",                    '+'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_ROTATE_RIGHT,                GADGET_ID_WRAP_RIGHT,
+    IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT,                GADGET_ID_WRAP_RIGHT,
     &editor.button.rotate_right,               GD_TYPE_NORMAL_BUTTON,
     "wrap (rotate) level right",               0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_DRAW_RANDOM,         GADGET_ID_RANDOM_PLACEMENT,
+    IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM,         GADGET_ID_RANDOM_PLACEMENT,
     &editor.button.draw_random,                        GD_TYPE_NORMAL_BUTTON,
     "random element placement",                        0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_GRAB_BRUSH,          GADGET_ID_GRAB_BRUSH,
+    IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH,          GADGET_ID_GRAB_BRUSH,
     &editor.button.grab_brush,                 GD_TYPE_RADIO_BUTTON,
     "grab brush",                              'b'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_ROTATE_DOWN,         GADGET_ID_WRAP_DOWN,
+    IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN,         GADGET_ID_WRAP_DOWN,
     &editor.button.rotate_down,                        GD_TYPE_NORMAL_BUTTON,
     "wrap (rotate) level down",                        0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_PICK_ELEMENT,                GADGET_ID_PICK_ELEMENT,
+    IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT,                GADGET_ID_PICK_ELEMENT,
     &editor.button.pick_element,               GD_TYPE_RADIO_BUTTON,
     "pick drawing element",                    ','
   },
@@ -1056,32 +1102,32 @@ static struct
   /* ---------- level control buttons -------------------------------------- */
 
   {
-    IMG_EDITOR_BUTTON_GFX_UNDO,                        GADGET_ID_UNDO,
+    IMG_GFX_EDITOR_BUTTON_UNDO,                        GADGET_ID_UNDO,
     &editor.button.undo,                       GD_TYPE_NORMAL_BUTTON,
     "undo/redo last operation",                        'u'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CONF,                        GADGET_ID_INFO,
+    IMG_GFX_EDITOR_BUTTON_CONF,                        GADGET_ID_INFO,
     &editor.button.conf,                       GD_TYPE_NORMAL_BUTTON,
     "properties of level",                     'I'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_SAVE,                        GADGET_ID_SAVE,
+    IMG_GFX_EDITOR_BUTTON_SAVE,                        GADGET_ID_SAVE,
     &editor.button.save,                       GD_TYPE_NORMAL_BUTTON,
     "save level",                              'S'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CLEAR,               GADGET_ID_CLEAR,
+    IMG_GFX_EDITOR_BUTTON_CLEAR,               GADGET_ID_CLEAR,
     &editor.button.clear,                      GD_TYPE_NORMAL_BUTTON,
     "clear level",                             'C'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_TEST,                        GADGET_ID_TEST,
+    IMG_GFX_EDITOR_BUTTON_TEST,                        GADGET_ID_TEST,
     &editor.button.test,                       GD_TYPE_NORMAL_BUTTON,
     "test level",                              'T'
   },
   {
-    IMG_EDITOR_BUTTON_GFX_EXIT,                        GADGET_ID_EXIT,
+    IMG_GFX_EDITOR_BUTTON_EXIT,                        GADGET_ID_EXIT,
     &editor.button.exit,                       GD_TYPE_NORMAL_BUTTON,
     "exit level editor",                       'E'
   },
@@ -1089,27 +1135,27 @@ static struct
   /* ---------- CE and GE control buttons ---------------------------------- */
 
   {
-    IMG_EDITOR_BUTTON_GFX_CE_COPY_FROM,                GADGET_ID_CUSTOM_COPY_FROM,
+    IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM,                GADGET_ID_CUSTOM_COPY_FROM,
     &editor.button.ce_copy_from,               GD_TYPE_RADIO_BUTTON,
     "copy settings from other element",                0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CE_COPY_TO,          GADGET_ID_CUSTOM_COPY_TO,
+    IMG_GFX_EDITOR_BUTTON_CE_COPY_TO,          GADGET_ID_CUSTOM_COPY_TO,
     &editor.button.ce_copy_to,                 GD_TYPE_RADIO_BUTTON,
     "copy settings to other element",          0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CE_SWAP,             GADGET_ID_CUSTOM_EXCHANGE,
+    IMG_GFX_EDITOR_BUTTON_CE_SWAP,             GADGET_ID_CUSTOM_EXCHANGE,
     &editor.button.ce_swap,                    GD_TYPE_RADIO_BUTTON,
     "exchange element with other element",     0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CE_COPY,             GADGET_ID_CUSTOM_COPY,
+    IMG_GFX_EDITOR_BUTTON_CE_COPY,             GADGET_ID_CUSTOM_COPY,
     &editor.button.ce_copy,                    GD_TYPE_NORMAL_BUTTON,
     "copy settings from this element",         0
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CE_PASTE,            GADGET_ID_CUSTOM_PASTE,
+    IMG_GFX_EDITOR_BUTTON_CE_PASTE,            GADGET_ID_CUSTOM_PASTE,
     &editor.button.ce_paste,                   GD_TYPE_NORMAL_BUTTON,
     "paste settings to this element",          0
   },
@@ -1117,9 +1163,29 @@ static struct
   /* ---------- palette control buttons ------------------------------------ */
 
   {
-    IMG_EDITOR_BUTTON_GFX_PROPERTIES,          GADGET_ID_PROPERTIES,
+    IMG_GFX_EDITOR_BUTTON_PROPERTIES,          GADGET_ID_PROPERTIES,
     &editor.button.properties,                 GD_TYPE_NORMAL_BUTTON,
     "properties of drawing element",           'p'
+  },
+  {
+    IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT,                GADGET_ID_ELEMENT_LEFT,
+    &editor.button.element_left,               GD_TYPE_NORMAL_BUTTON,
+    "properties of drawing element 1",         '1'
+  },
+  {
+    IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE,      GADGET_ID_ELEMENT_MIDDLE,
+    &editor.button.element_middle,             GD_TYPE_NORMAL_BUTTON,
+    "properties of drawing element 2",         '2'
+  },
+  {
+    IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT,       GADGET_ID_ELEMENT_RIGHT,
+    &editor.button.element_right,              GD_TYPE_NORMAL_BUTTON,
+    "properties of drawing element 3",         '3'
+  },
+  {
+    IMG_GFX_EDITOR_BUTTON_PALETTE,             GADGET_ID_PALETTE,
+    &editor.button.palette,                    GD_TYPE_NORMAL_BUTTON,
+    "show list of elements",                   'e'
   }
 };
 
@@ -2232,7 +2298,7 @@ static struct
   /* ---------- element settings: configure (several elements) ------------- */
 
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(6),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(7),
     GADGET_ID_PLAYER_SPEED,            GADGET_ID_NONE,
     -1,
     options_player_speed,
@@ -2467,7 +2533,7 @@ static struct
 } textbutton_info[ED_NUM_TEXTBUTTONS] =
 {
   {
-    ED_LEVEL_SETTINGS_TABS_XPOS,       ED_LEVEL_SETTINGS_TABS_YPOS,
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(0),
     GADGET_ID_LEVELINFO_LEVEL,         GADGET_ID_NONE,
     8,                                 "Level",                        
     NULL, NULL,                                "Configure level properties"
@@ -2479,7 +2545,7 @@ static struct
     NULL, NULL,                                "Configure editor properties"
   },
   {
-    ED_ELEMENT_SETTINGS_TABS_XPOS,     ED_ELEMENT_SETTINGS_TABS_YPOS,
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(0),
     GADGET_ID_PROPERTIES_INFO,         GADGET_ID_NONE,
     8,                                 "Info",                 
     NULL, NULL,                                "Show information about element"
@@ -2550,13 +2616,13 @@ static struct
     NULL, "change page",               "select next change page"
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CP_COPY,
+    IMG_GFX_EDITOR_BUTTON_CP_COPY,
     -1,                                        ED_ELEMENT_SETTINGS_YPOS(14),
     GADGET_ID_COPY_CHANGE_PAGE,                GADGET_ID_NEXT_CHANGE_PAGE,
     " ", NULL,                         "copy settings from this change page"
   },
   {
-    IMG_EDITOR_BUTTON_GFX_CP_PASTE,
+    IMG_GFX_EDITOR_BUTTON_CP_PASTE,
     -1,                                        ED_ELEMENT_SETTINGS_YPOS(14),
     GADGET_ID_PASTE_CHANGE_PAGE,       GADGET_ID_COPY_CHANGE_PAGE,
     NULL, NULL,                                "paste settings to this change page"
@@ -2756,14 +2822,14 @@ static struct
     "exit level if all fields solved", "automatically finish Sokoban levels"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(8),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(9),
     GADGET_ID_CONTINUOUS_SNAPPING,     GADGET_ID_NONE,
     &level.continuous_snapping,
     NULL,
     "continuous snapping",             "use snapping without releasing key"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(7),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(8),
     GADGET_ID_BLOCK_SNAP_FIELD,                GADGET_ID_NONE,
     &level.block_snap_field,
     NULL,
@@ -2798,28 +2864,35 @@ static struct
     "no centering when relocating",    "level not centered after relocation"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(9),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(5),
+    GADGET_ID_LAZY_RELOCATION,         GADGET_ID_NONE,
+    &level.lazy_relocation,
+    NULL,
+    "only redraw off-screen relocation","no redraw if relocation target visible"
+  },
+  {
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(10),
     GADGET_ID_USE_START_ELEMENT,       GADGET_ID_NONE,
     &level.use_start_element[0],
     NULL,
     "use level start element:",               "start level at this element's position"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(10),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(11),
     GADGET_ID_USE_ARTWORK_ELEMENT,     GADGET_ID_NONE,
     &level.use_artwork_element[0],
     NULL,
     "use artwork from element:",       "use player artwork from other element"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(11),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(12),
     GADGET_ID_USE_EXPLOSION_ELEMENT,   GADGET_ID_NONE,
     &level.use_explosion_element[0],
     NULL,
     "use explosion from element:",     "use explosion properties from element"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(12),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(13),
     GADGET_ID_INITIAL_GRAVITY,         GADGET_ID_NONE,
     &level.initial_player_gravity[0],
     NULL,
@@ -2833,7 +2906,7 @@ static struct
     "use initial inventory:",          "use collected elements on level start"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(5),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(6),
     GADGET_ID_CAN_PASS_TO_WALKABLE,    GADGET_ID_NONE,
     &level.can_pass_to_walkable,
     NULL,
@@ -3223,7 +3296,7 @@ static struct
   /* ---------- level start element ---------------------------------------- */
 
   {
-    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(9),
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(10),
     0,                                 ED_AREA_1X1_SETTINGS_YOFF,
     GADGET_ID_START_ELEMENT,           GADGET_ID_USE_START_ELEMENT,
     &level.start_element[0],           1, 1,
@@ -3233,7 +3306,7 @@ static struct
   /* ---------- player artwork element ------------------------------------- */
 
   {
-    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(10),
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(11),
     0,                                 ED_AREA_1X1_SETTINGS_YOFF,
     GADGET_ID_ARTWORK_ELEMENT,         GADGET_ID_USE_ARTWORK_ELEMENT,
     &level.artwork_element[0],         1, 1,
@@ -3243,7 +3316,7 @@ static struct
   /* ---------- player explosion element ----------------------------------- */
 
   {
-    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(11),
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(12),
     0,                                 ED_AREA_1X1_SETTINGS_YOFF,
     GADGET_ID_EXPLOSION_ELEMENT,       GADGET_ID_USE_EXPLOSION_ELEMENT,
     &level.explosion_element[0],       1, 1,
@@ -3383,9 +3456,6 @@ static int level_xpos = -1, level_ypos = -1;
 /* actual tile size used to display playfield drawing area */
 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
 
-/* actual tile size used to display config drawing areas */
-static int ed_config_tilesize = DEFAULT_EDITOR_TILESIZE;
-
 #define IN_ED_FIELD(x,y)       IN_FIELD(x, y, ed_fieldx, ed_fieldy)
 
 /* drawing elements on the three mouse buttons */
@@ -3397,10 +3467,15 @@ static int new_element3 = EL_SAND;
 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
                                (button) == 2 ? new_element2 : \
                                (button) == 3 ? new_element3 : EL_EMPTY)
-#define BUTTON_STEPSIZE(button) ((button) == 1 ?  1 : \
-                                (button) == 2 ?  5 : \
-                                (button) == 3 ? 10 : \
-                                (button))
+
+#define BUTTON_TILE_SIZE(x)    ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
+
+static int use_permanent_palette = TRUE;
+
+#define PX             (use_permanent_palette ? DX : SX)
+#define PY             (use_permanent_palette ? DY : SY)
+#define PXSIZE         (use_permanent_palette ? DXSIZE : SXSIZE)
+#define PYSIZE         (use_permanent_palette ? DYSIZE : SYSIZE)
 
 /* forward declaration for internal use */
 static void ModifyEditorCounterValue(int, int);
@@ -3414,6 +3489,7 @@ static void RedrawDrawingElements();
 static void DrawDrawingWindow();
 static void DrawLevelInfoWindow();
 static void DrawPropertiesWindow();
+static void DrawPaletteWindow();
 static void UpdateCustomElementGraphicGadgets();
 static boolean checkPropertiesConfig(int);
 static void CopyLevelToUndoBuffer(int);
@@ -3429,6 +3505,7 @@ static void HandleCheckbuttons(struct GadgetInfo *);
 static void HandleControlButtons(struct GadgetInfo *);
 static void HandleDrawingAreaInfo(struct GadgetInfo *);
 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
+static boolean AskToCopyAndModifyLevelTemplate();
 
 static int num_editor_gadgets = 0;     /* dynamically determined */
 
@@ -5194,9 +5271,9 @@ void PrintEditorElementList()
       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
       char *headline = element_info[cascade_element_show].editor_description;
 
-      printf_line_with_prefix("# ", "-", 77);
-      printf("# %s\n", headline);
-      printf_line_with_prefix("# ", "-", 77);
+      PrintLineWithPrefix("# ", "-", 77);
+      Print("# %s\n", headline);
+      PrintLineWithPrefix("# ", "-", 77);
     }
 
     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
@@ -5206,21 +5283,21 @@ void PrintEditorElementList()
       if (IS_EDITOR_CASCADE(element))
        element = EL_CHAR_MINUS;
 
-      printf("# %s\n", element_info[element].token_name);
+      Print("# %s\n", element_info[element].token_name);
     }
 
     if (j > 0)
-      printf("#\n");
+      Print("#\n");
 
     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
     {
       int element = (*editor_elements_info[i].element_list)[j];
 
-      printf("# %s\n", element_info[element].token_name);
+      Print("# %s\n", element_info[element].token_name);
     }
 
     if (j > 0)
-      printf("#\n");
+      Print("#\n");
   }
 }
 
@@ -5268,6 +5345,7 @@ static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
   int border_size = g->border_size;
   int border_xpos = g->width  - border_size;
   int border_ypos = g->height - border_size;
+  int tilesize = ED_DRAWINGAREA_TILE_SIZE;
   int i;
 
   BlitBitmap(src_bitmap, drawto, src_x, src_y,
@@ -5283,24 +5361,24 @@ static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
             border_size, border_size,
             dest_x + width, dest_y + height);
 
-  for (i = 0; i < width / MINI_TILEX; i++)
+  for (i = 0; i < width / tilesize; i++)
   {
     BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
-              MINI_TILEX, border_size,
-              dest_x + i * MINI_TILEX, dest_y - border_size);
+              tilesize, border_size,
+              dest_x + i * tilesize, dest_y - border_size);
     BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
-              MINI_TILEX, border_size,
-              dest_x + i * MINI_TILEX, dest_y + height);
+              tilesize, border_size,
+              dest_x + i * tilesize, dest_y + height);
   }
 
-  for (i = 0; i < height / MINI_TILEY; i++)
+  for (i = 0; i < height / tilesize; i++)
   {
     BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
-              border_size, MINI_TILEY,
-              dest_x - border_size, dest_y + i * MINI_TILEY);
+              border_size, tilesize,
+              dest_x - border_size, dest_y + i * tilesize);
     BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
-              border_size, MINI_TILEY,
-              dest_x + width, dest_y + i * MINI_TILEY);
+              border_size, tilesize,
+              dest_x + width, dest_y + i * tilesize);
   }
 
   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
@@ -5329,13 +5407,14 @@ static void DrawDrawingArea(int id)
   int *value = drawingarea_info[id].value;
   int area_xsize = drawingarea_info[id].area_xsize;
   int area_ysize = drawingarea_info[id].area_ysize;
+  int tilesize = ED_DRAWINGAREA_TILE_SIZE;
 
   for (x = 0; x < area_xsize; x++)
     for (y = 0; y < area_ysize; y++)
-      DrawMiniGraphicExt(drawto,
-                        gi->x + x * MINI_TILEX,
-                        gi->y + y * MINI_TILEY,
-                        el2edimg(value[x * area_ysize + y]));
+      DrawSizedGraphicExt(drawto,
+                         gi->x + x * tilesize,
+                         gi->y + y * tilesize,
+                         el2edimg(value[x * area_ysize + y]), 0, tilesize);
 }
 
 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
@@ -5369,13 +5448,10 @@ static void ScrollEditorLevel(int from_x, int from_y, int scroll)
   BackToFront();
 }
 
-void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
+void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
+                           int *x, int *y)
 {
-  int graphic = el2edimg(element);
-  int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
-                  MINI_TILESIZE);
-
-  getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
+  getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
 }
 
 static void CreateControlButtons()
@@ -5389,8 +5465,12 @@ static void CreateControlButtons()
     int id = controlbutton_info[i].gadget_id;
     int type = controlbutton_info[i].gadget_type;
     int graphic = controlbutton_info[i].graphic;
-    struct XY *pos = controlbutton_info[i].pos;
+    struct XYTileSize *pos = controlbutton_info[i].pos;
     struct GraphicInfo *gd = &graphic_info[graphic];
+    Bitmap *deco_bitmap = NULL;
+    int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
+    int tile_size = 0, deco_shift = 0;
+    boolean deco_masked = FALSE;
     int gd_x1 = gd->src_x;
     int gd_y1 = gd->src_y;
     int gd_x2 = gd->src_x + gd->pressed_xoffset;
@@ -5424,10 +5504,39 @@ static void CreateControlButtons()
        event_mask = GD_EVENT_RELEASED;
     }
 
-    if (id == GADGET_ID_PROPERTIES)
+    if (id == GADGET_ID_PROPERTIES ||
+       id == GADGET_ID_PALETTE)
+    {
+      x += DX;
+      y += DY;
+    }
+    else if (id == GADGET_ID_ELEMENT_LEFT ||
+            id == GADGET_ID_ELEMENT_MIDDLE ||
+            id == GADGET_ID_ELEMENT_RIGHT)
     {
       x += DX;
       y += DY;
+
+      int element = (id == GADGET_ID_ELEMENT_LEFT   ? new_element1 :
+                    id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
+                    id == GADGET_ID_ELEMENT_RIGHT  ? new_element3 : EL_EMPTY);
+
+      tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
+                                  editor.button.element_left.tile_size :
+                                  id == GADGET_ID_ELEMENT_MIDDLE ?
+                                  editor.button.element_middle.tile_size :
+                                  id == GADGET_ID_ELEMENT_RIGHT ?
+                                  editor.button.element_right.tile_size : 0);
+
+      // make sure that decoration does not overlap gadget border
+      tile_size = MIN(tile_size, MIN(gd->width, gd->height));
+
+      getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
+
+      deco_xpos = (gd->width  - tile_size) / 2;
+      deco_ypos = (gd->height - tile_size) / 2;
+      deco_shift = 1;
+      deco_masked = gd->draw_masked;
     }
     else
     {
@@ -5450,6 +5559,11 @@ static void CreateControlButtons()
                      GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
                      GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
                      GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
+                     GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
+                     GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
+                     GDI_DECORATION_SIZE, tile_size, tile_size,
+                     GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
+                     GDI_DECORATION_MASKED, deco_masked,
                      GDI_EVENT_MASK, event_mask,
                      GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                      GDI_CALLBACK_ACTION, HandleControlButtons,
@@ -5495,8 +5609,8 @@ static void CreateControlButtons()
     if (id == GADGET_ID_SCROLL_LIST_UP ||
        id == GADGET_ID_SCROLL_LIST_DOWN)
     {
-      x += DX;
-      y += DY;
+      x += PX;
+      y += PY;
     }
     else
     {
@@ -5541,14 +5655,14 @@ static void CreateControlButtons()
     int gd_y2 = gd->src_y + gd->pressed_yoffset;
     int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
     int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
-    int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width;
-    int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height;
+    int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
+    int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
     int element = editor_elements[i];
-    int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
-                    MINI_TILESIZE);
+    int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
     unsigned int event_mask = GD_EVENT_RELEASED;
 
-    getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
+    getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
+
     deco_xpos = (gd->width  - tile_size) / 2;
     deco_ypos = (gd->height - tile_size) / 2;
 
@@ -5616,8 +5730,8 @@ static void CreateCounterButtons()
       if (i == ED_COUNTER_ID_SELECT_LEVEL)
       {
        graphic = (j == 0 ?
-                  IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
-                  IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
+                  IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
+                  IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
 
        event_mask |= GD_EVENT_RELEASED;
 
@@ -5672,7 +5786,7 @@ static void CreateCounterButtons()
       right_gadget_border[id] =
        getRightGadgetBorder(gi, counterbutton_info[i].text_right);
 
-      x += gi->width + ED_GADGET_DISTANCE;     /* text count button */
+      x += gi->width + ED_GADGET_SMALL_DISTANCE;       /* text count button */
 
       if (j == 0)
       {
@@ -5685,7 +5799,7 @@ static void CreateCounterButtons()
 
        if (i == ED_COUNTER_ID_SELECT_LEVEL)
        {
-         graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
+         graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
 
          font_type = FONT_LEVEL_NUMBER;
          font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
@@ -5733,7 +5847,7 @@ static void CreateCounterButtons()
        right_gadget_border[id] =
          getRightGadgetBorder(gi, counterbutton_info[i].text_right);
 
-       x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
+       x += gi->width + ED_GADGET_SMALL_DISTANCE;      /* up count button */
       }
     }
   }
@@ -5757,7 +5871,7 @@ static void CreateDrawingAreas()
     int area_xsize = drawingarea_info[i].area_xsize;
     int area_ysize = drawingarea_info[i].area_ysize;
     int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
-                    ed_tilesize : ed_config_tilesize);
+                    ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
 
     event_mask =
       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
@@ -5817,11 +5931,15 @@ static void CreateTextInputGadgets()
       int border_size = gd->border_size;
       int font_nr = FONT_INPUT_1;
       int font_height = getFontHeight(font_nr);
-      int xoffset = TILEX + element_border + 3 * border_size;
-      int yoffset = (TILEY - font_height) / 2;
-
-      x = ED_ELEMENT_SETTINGS_ELEM_XPOS + xoffset - border_size;
-      y = ED_ELEMENT_SETTINGS_ELEM_YPOS + yoffset - border_size;
+      int xoffset = element_border + TILEX + element_border + 3 * border_size;
+      int yoffset = element_border + (TILEY - font_height) / 2;
+
+      x = (editor.settings.element_name.x != -1 ?
+          editor.settings.element_name.x :
+          editor.settings.element_graphic.x + xoffset) - border_size;
+      y = (editor.settings.element_name.y != -1 ?
+          editor.settings.element_name.y :
+          editor.settings.element_graphic.y + yoffset) - border_size;
     }
     else
     {
@@ -6004,7 +6122,7 @@ static void CreateTextbuttonGadgets()
     int graphic =
       (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
     int gadget_distance =
-      (is_tab_button ? ED_GADGET_DISTANCE : ED_GADGET_TEXT_DISTANCE);
+      (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
     struct GraphicInfo *gd = &graphic_info[graphic];
     int gd_x1 = gd->src_x;
     int gd_y1 = gd->src_y;
@@ -6017,8 +6135,8 @@ static void CreateTextbuttonGadgets()
     struct GadgetInfo *gi;
     unsigned int event_mask;
     char infotext[MAX_OUTPUT_LINESIZE + 1];
-    int x = SX + textbutton_info[i].x;
-    int y = SY + textbutton_info[i].y;
+    int x = SX + ED_TAB_SETTINGS_X(textbutton_info[i].x);
+    int y = SY + ED_TAB_SETTINGS_Y(textbutton_info[i].y);
 
     if (textbutton_info[i].size == -1) /* dynamically determine size */
       textbutton_info[i].size = strlen(textbutton_info[i].text);
@@ -6159,25 +6277,27 @@ static void CreateScrollbarGadgets()
   scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
 
   scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
-    DX + ED_SCROLL2_VERTICAL_XPOS;
+    PX + ED_SCROLL2_VERTICAL_XPOS;
   scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
-    DY + ED_SCROLL2_VERTICAL_YPOS;
+    PY + ED_SCROLL2_VERTICAL_YPOS;
   scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
     ED_SCROLL2_VERTICAL_XSIZE;
   scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
     ED_SCROLL2_VERTICAL_YSIZE;
-  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
-  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
-  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width  = DXSIZE;
-  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width  = PXSIZE;
+  scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
 
   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
   {
     int id = scrollbar_info[i].gadget_id;
     int graphic = scrollbar_info[i].graphic;
     struct GraphicInfo *gd = &graphic_info[graphic];
-    Bitmap *gd_bitmap = gd->bitmap;
-    int gd_x1, gd_x2, gd_y1, gd_y2;
+    int gd_x1 = gd->src_x;
+    int gd_y1 = gd->src_y;
+    int gd_x2 = gd->src_x + gd->pressed_xoffset;
+    int gd_y2 = gd->src_y + gd->pressed_yoffset;
     struct GadgetInfo *gi;
     int items_max, items_visible, item_position;
     unsigned int event_mask;
@@ -6206,11 +6326,6 @@ static void CreateScrollbarGadgets()
 
     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
 
-    gd_x1 = gd->src_x;
-    gd_y1 = gd->src_y;
-    gd_x2 = gd->src_x + gd->pressed_xoffset;
-    gd_y2 = gd->src_y + gd->pressed_yoffset;
-
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_CUSTOM_TYPE_ID, i,
                      GDI_INFO_TEXT, scrollbar_info[i].infotext,
@@ -6227,9 +6342,9 @@ static void CreateScrollbarGadgets()
                      GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
                      GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
                      GDI_STATE, GD_BUTTON_UNPRESSED,
-                     GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
-                     GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
-                     GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+                     GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
+                     GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
+                     GDI_BORDER_SIZE, gd->border_size, gd->border_size,
                      GDI_EVENT_MASK, event_mask,
                      GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                      GDI_CALLBACK_ACTION, HandleControlButtons,
@@ -6368,10 +6483,8 @@ static void CreateRadiobuttonGadgets()
 
 void CreateLevelEditorGadgets()
 {
-  int old_game_status = game_status;
-
-  /* setting 'game_status' is needed to get the right fonts for the editor */
-  game_status = GAME_MODE_EDITOR;
+  /* force EDITOR font inside level editor */
+  SetFontStatus(GAME_MODE_EDITOR);
 
   /* these values are not constant, but can change at runtime */
   ed_fieldx = MAX_ED_FIELDX - 1;
@@ -6389,6 +6502,8 @@ void CreateLevelEditorGadgets()
   editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
   editor_el_empty_ptr = editor_el_empty;
 
+  use_permanent_palette = !editor.palette.show_as_separate_screen;
+
   ReinitializeElementList();
 
   CreateControlButtons();
@@ -6405,7 +6520,7 @@ void CreateLevelEditorGadgets()
   CreateTextbuttonGadgets();
   CreateDrawingAreas();
 
-  game_status = old_game_status;
+  ResetFontStatus();
 }
 
 void FreeLevelEditorGadgets()
@@ -6494,15 +6609,19 @@ static void MapControlButtons()
   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
     MapGadget(level_editor_gadget[i]);
 
-  /* map toolbox buttons (element properties button) */
-  MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
+  /* map toolbox buttons (element properties buttons) */
+  for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
+    MapGadget(level_editor_gadget[i]);
 
-  /* map buttons to select elements */
-  for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
-    MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
-  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
-  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
-  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
+  if (use_permanent_palette)
+  {
+    /* map buttons to select elements */
+    for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
+      MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
+    MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
+    MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
+    MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
+  }
 
   /* map buttons to select level */
   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
@@ -6538,7 +6657,8 @@ static void MapDrawingArea(int id)
   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
   {
     DrawElementBorder(gi->x, gi->y,
-                     area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
+                     area_xsize * ED_DRAWINGAREA_TILE_SIZE,
+                     area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
 
     DrawDrawingArea(id);
   }
@@ -6850,10 +6970,19 @@ static void DrawEditModeWindow()
     DrawLevelInfoWindow();
   else if (edit_mode == ED_MODE_PROPERTIES)
     DrawPropertiesWindow();
+  else if (edit_mode == ED_MODE_PALETTE)
+    DrawPaletteWindow();
   else /* edit_mode == ED_MODE_DRAWING */
     DrawDrawingWindow();
 }
 
+static void ChangeEditModeWindow(int new_edit_mode)
+{
+  edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
+
+  DrawEditModeWindow();
+}
+
 static boolean LevelChanged()
 {
   boolean field_changed = FALSE;
@@ -7152,6 +7281,8 @@ static void replace_custom_element_in_playfield(int element_from,
 static boolean CopyCustomElement(int element_old, int element_new,
                                 int copy_mode)
 {
+  int copy_mode_orig = copy_mode;
+
   if (copy_mode == GADGET_ID_CUSTOM_COPY)
   {
     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
@@ -7183,6 +7314,13 @@ static boolean CopyCustomElement(int element_old, int element_new,
     level.changed = TRUE;
   }
 
+  /* when modifying custom/group element, ask for copying level template */
+  if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
+  {
+    if (!AskToCopyAndModifyLevelTemplate())
+      return FALSE;
+  }
+
   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
   {
     copy_custom_element_settings(element_new, element_old);
@@ -7388,6 +7526,27 @@ static void CopyElementPropertiesToEditor(int element)
     CopyClassicElementPropertiesToEditor(element);
 }
 
+static boolean AskToCopyAndModifyLevelTemplate()
+{
+  if (Request("Copy and modify level template?", REQ_ASK))
+  {
+    level.use_custom_template = FALSE;
+
+    ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
+                GDI_CHECKED, FALSE, GDI_END);
+
+    return TRUE;
+  }
+  else
+  {
+    LoadLevelTemplate(-1);     /* this resets all element modifications ... */
+
+    DrawEditModeWindow();      /* ... and copies them to 'custom_element' */
+
+    return FALSE;
+  }
+}
+
 static void CopyCustomElementPropertiesToGame(int element)
 {
   int i;
@@ -7398,20 +7557,7 @@ static void CopyCustomElementPropertiesToGame(int element)
   level.changed = TRUE;
 
   if (level.use_custom_template)
-  {
-    if (Request("Copy and modify level template?", REQ_ASK))
-    {
-      level.use_custom_template = FALSE;
-      ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
-                  GDI_CHECKED, FALSE, GDI_END);
-    }
-    else
-    {
-      LoadLevelTemplate(-1);   /* this resets all element modifications ... */
-
-      DrawEditModeWindow();    /* ... and copies them to 'custom_element' */
-    }
-  }
+    AskToCopyAndModifyLevelTemplate();
 
   element_info[element] = custom_element;
   *element_info[element].change = custom_element_change;
@@ -7522,12 +7668,15 @@ static void CopyCustomElementPropertiesToGame(int element)
 
 static void CopyGroupElementPropertiesToGame(int element)
 {
-  element_info[element] = custom_element;
-  *element_info[element].group = group_element_info;
-
   /* mark that this group element has been modified */
-  element_info[element].modified_settings = TRUE;
+  custom_element.modified_settings = TRUE;
   level.changed = TRUE;
+
+  if (level.use_custom_template)
+    AskToCopyAndModifyLevelTemplate();
+
+  element_info[element] = custom_element;
+  *element_info[element].group = group_element_info;
 }
 
 static void CopyClassicElementPropertiesToGame(int element)
@@ -7585,25 +7734,23 @@ void InitZoomLevelSettings()
   MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
 }
 
-static boolean playfield_area_changed = FALSE;
-
 void DrawLevelEd()
 {
-  StopAnimation();
+  int fade_mask = REDRAW_FIELD;
 
-  CloseDoor(DOOR_CLOSE_ALL);
+  FadeSoundsAndMusic();
 
-  FadeOut(REDRAW_FIELD);
+  if (CheckIfGlobalBorderHasChanged())
+    fade_mask = REDRAW_ALL;
 
-  /* needed after playing if editor playfield area has different size */
-  ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+  FadeOut(fade_mask);
 
   /* needed if different viewport properties defined for editor */
   ChangeViewportPropertiesIfNeeded();
 
-  InitZoomLevelSettings();
+  ClearField();
 
-  playfield_area_changed = DrawingAreaChanged();
+  InitZoomLevelSettings();
 
   OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
 
@@ -7637,7 +7784,9 @@ void DrawLevelEd()
   BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
             graphic_info[IMG_BACKGROUND_PALETTE].src_x,
             graphic_info[IMG_BACKGROUND_PALETTE].src_y,
-            DXSIZE, DYSIZE, DX, DY);
+            MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
+            MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
+            DX, DY);
 
   /* draw bigger door */
   DrawSpecialEditorDoor();
@@ -7646,7 +7795,9 @@ void DrawLevelEd()
   BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
             graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
             graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
-            EXSIZE, EYSIZE, EX, EY);
+            MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
+            MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
+            EX, EY);
 
   // redraw_mask |= REDRAW_ALL;
 
@@ -7663,7 +7814,9 @@ void DrawLevelEd()
 
   DrawEditModeWindow();
 
-  FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
+  DrawMaskedBorder(fade_mask);
+
+  FadeIn(fade_mask);
 
   /* copy actual editor door content to door double buffer for OpenDoor() */
   BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
@@ -7827,7 +7980,8 @@ static void ModifyEditorCounterLimits(int counter_id, int min, int max)
     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
 
     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
-    ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
+    ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
+                GDI_END);
   }
 }
 
@@ -7868,16 +8022,20 @@ static void ModifyEditorElementList()
 {
   int i;
 
+  if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
+    return;
+
   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
   {
     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
     struct GadgetDesign *gd = &gi->deco.design;
     int element = editor_elements[element_shift + i];
+    int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
 
     UnmapGadget(gi);
 
-    getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
+    getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
 
     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
 
@@ -7885,12 +8043,28 @@ static void ModifyEditorElementList()
   }
 }
 
-static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
+static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
 {
   int graphic = el2edimg(element);
-  int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
+  int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
+
+  if (pos->x == -1 &&
+      pos->y == -1)
+    return;
 
-  DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
+  DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
+}
+
+static void ModifyDrawingElementButton(int element, int id)
+{
+  struct GadgetInfo *gi = level_editor_gadget[id];
+  Bitmap *deco_bitmap;
+  int deco_x, deco_y;
+  int tile_size = gi->deco.width;
+
+  getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
+
+  ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
 }
 
 static void PickDrawingElement(int button, int element)
@@ -7898,12 +8072,13 @@ static void PickDrawingElement(int button, int element)
   struct
   {
     int *new_element;
-    struct EditorPaletteElementInfo *e;
+    struct XYTileSize *pos;
+    int id;
   } de, drawing_elements[] =
   {
-    { &new_element1,   &editor.palette.element_left    },
-    { &new_element2,   &editor.palette.element_middle  },
-    { &new_element3,   &editor.palette.element_right   },
+    { &new_element1, &editor.palette.element_left,   GADGET_ID_ELEMENT_LEFT   },
+    { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
+    { &new_element3, &editor.palette.element_right,  GADGET_ID_ELEMENT_RIGHT  },
   };
 
   if (button < 1 || button > 3)
@@ -7911,7 +8086,10 @@ static void PickDrawingElement(int button, int element)
 
   de = drawing_elements[button - 1];
 
-  DrawDrawingElement((*de.new_element = element), de.e);
+  *de.new_element = element;   // update global drawing element variable
+
+  DrawDrawingElementGraphic(element, de.pos);
+  ModifyDrawingElementButton(element, de.id);
 
   redraw_mask |= REDRAW_DOOR_1;
 }
@@ -7979,7 +8157,8 @@ static void DrawLevelInfoTabulatorGadgets()
 
     /* draw solid line below inactive tabulator buttons */
     if (!active && tab_color != BLACK_PIXEL)   /* black => transparent */
-      FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
+      FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
+                   ED_GADGET_TINY_DISTANCE, tab_color);
 
     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
     MapTextbuttonGadget(i);
@@ -7987,7 +8166,8 @@ static void DrawLevelInfoTabulatorGadgets()
 
   /* draw little border line below tabulator buttons */
   if (tab_color != BLACK_PIXEL)                        /* black => transparent */
-    FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
+    FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
+                 ED_GADGET_TINY_DISTANCE,
                  getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
 }
 
@@ -8027,7 +8207,8 @@ static void DrawPropertiesTabulatorGadgets()
 
     /* draw solid line below inactive tabulator buttons */
     if (!active && tab_color != BLACK_PIXEL)   /* black => transparent */
-      FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
+      FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
+                   ED_GADGET_TINY_DISTANCE, tab_color);
 
     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
     MapTextbuttonGadget(i);
@@ -8035,7 +8216,8 @@ static void DrawPropertiesTabulatorGadgets()
 
   /* draw little border line below tabulator buttons */
   if (tab_color != BLACK_PIXEL)                        /* black => transparent */
-    FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
+    FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
+                 ED_GADGET_TINY_DISTANCE,
                  getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
 }
 
@@ -8078,6 +8260,12 @@ static void DrawLevelInfoEditor()
 
 static void DrawLevelInfoWindow()
 {
+  char *text = "Global Settings";
+  int font_nr = FONT_TITLE_1;
+  struct MenuPosInfo *pos = &editor.settings.headline;
+  int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
+  int sy = SY + pos->y;
+
   stick_element_properties_window = FALSE;
 
   UnmapLevelEditorFieldGadgets();
@@ -8085,7 +8273,7 @@ static void DrawLevelInfoWindow()
   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
   ClearField();
 
-  DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
+  DrawText(sx, sy, text, font_nr);
 
   DrawLevelInfoTabulatorGadgets();
 
@@ -8102,7 +8290,7 @@ static void DrawCustomContentArea()
   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
-  int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
+  int xoffset = ED_GADGET_SPACE_DISTANCE;
 
   /* add distance for potential left text (without drawing area border) */
   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
@@ -8119,20 +8307,32 @@ static void DrawCustomChangeContentArea()
   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
-  int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
+  int xoffset = ED_GADGET_SPACE_DISTANCE;
 
   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
 
   MapDrawingArea(id);
 }
 
+static void RemoveElementContentArea(int id, int font_height)
+{
+  int border_size = ED_DRAWINGAREA_BORDER_SIZE;
+
+  DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
+                SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
+                3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
+                3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
+                ED_GADGET_TEXT_DISTANCE + font_height);
+}
+
 static void DrawYamYamContentAreas()
 {
   int font_nr = FONT_TEXT_1;
   int font_height = getFontHeight(font_nr);
-  int yoffset = font_height + ED_GADGET_DISTANCE;
-  int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * MINI_TILEX;
-  int y = SY + ED_AREA_YAMYAM_CONTENT_Y(0) + ED_BORDER_AREA_YSIZE;
+  int tilesize = ED_DRAWINGAREA_TILE_SIZE;
+  int yoffset = (tilesize - font_height) / 2;
+  int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
+  int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
   int i;
 
   /* display counter to choose number of element content areas */
@@ -8148,32 +8348,26 @@ static void DrawYamYamContentAreas()
     }
     else
     {
-      int font_height = getFontHeight(FONT_TEXT_1);
-
       UnmapDrawingArea(id);
 
       /* delete content areas in case of reducing number of them */
-      DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id])
-                    - MINI_TILEX / 2,
-                    SY + ED_AREA_SETTINGS_Y(drawingarea_info[id])
-                    - MINI_TILEY / 2,
-                    4 * MINI_TILEX,
-                    4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
+      RemoveElementContentArea(id, font_height);
     }
   }
 
-  DrawText(x, y + 0 * yoffset, "content", font_nr);
-  DrawText(x, y + 1 * yoffset, "when",    font_nr);
-  DrawText(x, y + 2 * yoffset, "smashed", font_nr);
+  DrawText(x, y + 0 * tilesize, "content", font_nr);
+  DrawText(x, y + 1 * tilesize, "when",    font_nr);
+  DrawText(x, y + 2 * tilesize, "smashed", font_nr);
 }
 
 static void DrawMagicBallContentAreas()
 {
   int font_nr = FONT_TEXT_1;
   int font_height = getFontHeight(font_nr);
-  int yoffset = font_height + ED_GADGET_DISTANCE;
-  int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * MINI_TILEX;
-  int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(0) + ED_BORDER_AREA_YSIZE;
+  int tilesize = ED_DRAWINGAREA_TILE_SIZE;
+  int yoffset = (tilesize - font_height) / 2;
+  int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
+  int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
   int i;
 
   /* display counter to choose number of element content areas */
@@ -8189,31 +8383,25 @@ static void DrawMagicBallContentAreas()
     }
     else
     {
-      int font_height = getFontHeight(FONT_TEXT_1);
-
       UnmapDrawingArea(id);
 
       /* delete content areas in case of reducing number of them */
-      DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id])
-                    - MINI_TILEX / 2,
-                    SY + ED_AREA_SETTINGS_Y(drawingarea_info[id])
-                    - MINI_TILEY / 2,
-                    4 * MINI_TILEX,
-                    4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
+      RemoveElementContentArea(id, font_height);
     }
   }
 
-  DrawText(x, y + 0 * yoffset, "generated", font_nr);
-  DrawText(x, y + 1 * yoffset, "when",      font_nr);
-  DrawText(x, y + 2 * yoffset, "active",    font_nr);
+  DrawText(x, y + 0 * tilesize, "generated", font_nr);
+  DrawText(x, y + 1 * tilesize, "when",      font_nr);
+  DrawText(x, y + 2 * tilesize, "active",    font_nr);
 }
 
 static void DrawAndroidElementArea(int element)
 {
-  int num_elements = level.num_android_clone_elements;
   int id = ED_DRAWING_ID_ANDROID_CONTENT;
-  int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - MINI_TILEX / 2;
-  int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - MINI_TILEY / 2;
+  int num_elements = level.num_android_clone_elements;
+  int border_size = ED_DRAWINGAREA_BORDER_SIZE;
+  int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
+  int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
   int xsize = MAX_ANDROID_ELEMENTS;
   int ysize = 1;
 
@@ -8228,16 +8416,18 @@ static void DrawAndroidElementArea(int element)
   ModifyEditorDrawingArea(id, num_elements, 1);
 
   /* delete content areas in case of reducing number of them */
-  DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
+  DrawBackground(sx, sy,
+                xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
+                ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
 
   MapDrawingArea(id);
 }
 
 static void DrawGroupElementArea(int element)
 {
-  int num_elements = group_element_info.num_elements;
   int id = ED_DRAWING_ID_GROUP_CONTENT;
-  int border_size = graphic_info[IMG_EDITOR_ELEMENT_BORDER_INPUT].border_size;
+  int num_elements = group_element_info.num_elements;
+  int border_size = ED_DRAWINGAREA_BORDER_SIZE;
   int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
   int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
   int xsize = MAX_ELEMENTS_IN_GROUP;
@@ -8252,19 +8442,20 @@ static void DrawGroupElementArea(int element)
 
   /* delete content areas in case of reducing number of them */
   DrawBackground(sx, sy,
-                xsize * MINI_TILEX + 2 * border_size,
-                ysize * MINI_TILEY + 2 * border_size);
+                xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
+                ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
 
   MapDrawingArea(id);
 }
 
 static void DrawPlayerInitialInventoryArea(int element)
 {
+  int id = ED_DRAWING_ID_INVENTORY_CONTENT;
   int player_nr = GET_PLAYER_NR(element);
   int num_elements = level.initial_inventory_size[player_nr];
-  int id = ED_DRAWING_ID_INVENTORY_CONTENT;
-  int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - MINI_TILEX / 2;
-  int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - MINI_TILEY / 2;
+  int border_size = ED_DRAWINGAREA_BORDER_SIZE;
+  int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
+  int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
   int xsize = MAX_INITIAL_INVENTORY_SIZE;
   int ysize = 1;
 
@@ -8282,7 +8473,9 @@ static void DrawPlayerInitialInventoryArea(int element)
   ModifyEditorDrawingArea(id, num_elements, 1);
 
   /* delete content areas in case of reducing number of them */
-  DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
+  DrawBackground(sx, sy,
+                xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
+                ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
 
   MapDrawingArea(id);
 }
@@ -8310,7 +8503,7 @@ static boolean PrintInfoText(char *text, int font_nr, int start_line)
 {
   int font_height = getFontHeight(font_nr);
   int pad_x = ED_ELEMENT_SETTINGS_X(0);
-  int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_BORDER_SIZE;
+  int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
   int sx = SX + pad_x;
   int sy = SY + pad_y;
   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
@@ -8329,7 +8522,7 @@ static int PrintElementDescriptionFromFile(char *filename, int start_line)
   int font_width = getFontWidth(font_nr);
   int font_height = getFontHeight(font_nr);
   int pad_x = ED_ELEMENT_SETTINGS_X(0);
-  int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_BORDER_SIZE;
+  int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
   int sx = SX + pad_x;
   int sy = SY + pad_y + start_line * font_height;
   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
@@ -8414,7 +8607,7 @@ static void DrawPropertiesInfo()
   int font1_width = getFontWidth(font1_nr);
   int font2_height = getFontHeight(font2_nr);
   int pad_x = ED_ELEMENT_SETTINGS_X(0);
-  int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_BORDER_SIZE;
+  int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
   int screen_line = 0;
   int i, x, y;
 
@@ -8734,6 +8927,7 @@ static void DrawPropertiesConfig()
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
+      MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
@@ -8934,7 +9128,8 @@ static void DrawPropertiesConfig()
     if (tab_color != BLACK_PIXEL)              /* black => transparent */
       FillRectangle(drawto,
                    SX + ED_ELEMENT_SETTINGS_X(0),
-                   SY + ED_ELEMENT_SETTINGS_Y(14) - MINI_TILEY / 2,
+                   SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
+                   ED_TAB_BAR_HEIGHT,
                    getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
   }
 }
@@ -9049,6 +9244,25 @@ static void DrawEditorElementName(int x, int y, int font_nr)
 
 static void DrawPropertiesWindow()
 {
+  struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
+  int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
+  int border_size = gd->border_size;
+  int font_nr = FONT_TEXT_1;
+  int font_height = getFontHeight(font_nr);
+  int xoffset = TILEX + element_border + 3 * border_size;
+  int yoffset = (TILEY - font_height) / 2;
+  int x1 = editor.settings.element_graphic.x + element_border;
+  int y1 = editor.settings.element_graphic.y + element_border;
+  int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
+           editor.settings.element_name.x);
+  int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
+           editor.settings.element_name.y);
+  char *text = "Element Settings";
+  int font2_nr = FONT_TITLE_1;
+  struct MenuPosInfo *pos = &editor.settings.headline;
+  int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
+  int sy = SY + pos->y;
+
   stick_element_properties_window = FALSE;
 
   /* make sure that previous properties edit mode exists for this element */
@@ -9079,23 +9293,13 @@ static void DrawPropertiesWindow()
   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
   ClearField();
 
-  DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
+  DrawText(sx, sy, text, font2_nr);
 
   FrameCounter = 0;    /* restart animation frame counter */
 
-  struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
-  int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
-  int border_size = gd->border_size;
-  int font_nr = FONT_TEXT_1;
-  int font_height = getFontHeight(font_nr);
-  int x = ED_ELEMENT_SETTINGS_ELEM_XPOS;
-  int y = ED_ELEMENT_SETTINGS_ELEM_YPOS;
-  int xoffset = TILEX + element_border + 3 * border_size;
-  int yoffset = (TILEY - font_height) / 2;
-
-  DrawElementBorder(SX + x, SY + y, TILEX, TILEY, FALSE);
-  DrawEditorElementAnimation(SX + x, SY + y);
-  DrawEditorElementName(x + xoffset, y + yoffset, font_nr);
+  DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
+  DrawEditorElementAnimation(SX + x1, SY + y1);
+  DrawEditorElementName(x2, y2, font_nr);
 
   DrawPropertiesTabulatorGadgets();
 
@@ -9107,13 +9311,28 @@ static void DrawPropertiesWindow()
     DrawPropertiesConfig();
 }
 
+static void DrawPaletteWindow()
+{
+  int i;
+
+  UnmapLevelEditorFieldGadgets();
+
+  SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
+  ClearField();
+
+  /* map buttons to select elements */
+  for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
+    MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
+  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
+  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
+  MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
+}
+
 static void UpdateCustomElementGraphicGadgets()
 {
-  struct ElementInfo *ei = &element_info[properties_element];
   int i;
 
-  ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
-                    properties_element);
+  InitElementPropertiesGfxElement();
 
   ModifyEditorElementList();
   RedrawDrawingElements();
@@ -10854,7 +11073,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
          SetElementButton(lx, ly, new_element, button);
        }
       }
-      else
+      else if (!button_release_event)
       {
        int type_id = gi->custom_type_id;
        int pos = sx * drawingarea_info[type_id].area_ysize + sy;
@@ -10868,7 +11087,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
          DrawFixedGraphicExt(drawto,
                              gi->x + sx * TILEX,
                              gi->y + sy * TILEY,
-                             el2img(new_element), 0);
+                             el2edimg(new_element), 0);
 
        if (id == GADGET_ID_CUSTOM_GRAPHIC)
          new_element = GFX_ELEMENT(new_element);
@@ -11176,8 +11395,7 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
   }
   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
   {
-    char *template_filename = getDefaultLevelFilename(-1);
-    boolean new_template = !fileExists(template_filename);
+    boolean new_template = !fileExists(getLocalLevelTemplateFilename());
 
     /* backup original "level.field" (needed to track playfield changes) */
     CopyPlayfield(level.field, FieldBackup);
@@ -11200,6 +11418,10 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
   {
     struct ElementInfo *ei = &element_info[properties_element];
 
+    /* when modifying custom element, ask for copying level template */
+    if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
+      return;
+
     setElementChangePages(ei, ei->num_change_pages + 1);
 
     /* set new change page to be new current change page */
@@ -11217,6 +11439,10 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
   {
     struct ElementInfo *ei = &element_info[properties_element];
 
+    /* when modifying custom element, ask for copying level template */
+    if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
+      return;
+
     /* copy all change pages after change page to be deleted */
     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
       ei->change_page[i] = ei->change_page[i + 1];
@@ -11256,10 +11482,16 @@ static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
     int current_change_page = ei->current_change_page;
 
     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
+    {
       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
        ei->change_page[current_change_page];
+    }
     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
     {
+      /* when modifying custom element, ask for copying level template */
+      if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
+       return;
+
       ei->change_page[current_change_page] =
        element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
 
@@ -11302,13 +11534,33 @@ static void HandleCheckbuttons(struct GadgetInfo *gi)
   }
   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
   {
-    char *template_filename = getDefaultLevelFilename(-1);
+    boolean template_related_changes_found = FALSE;
+    int i;
+
+    /* check if any custom or group elements have been changed */
+    for (i = 0; i < NUM_FILE_ELEMENTS; i++)
+      if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
+         element_info[i].modified_settings)
+       template_related_changes_found = TRUE;
 
-    if (level.use_custom_template && !fileExists(template_filename))
+    if (level.use_custom_template &&
+       !fileExists(getGlobalLevelTemplateFilename()))
     {
       Request("No level template found!", REQ_CONFIRM);
 
       level.use_custom_template = FALSE;
+
+      ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
+
+      return;
+    }
+
+    if (level.use_custom_template &&
+       template_related_changes_found &&
+       !Request("Discard changes and use level template?", REQ_ASK))
+    {
+      level.use_custom_template = FALSE;
+
       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
 
       return;
@@ -11327,10 +11579,12 @@ static void HandleControlButtons(struct GadgetInfo *gi)
   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
   static int last_edit_mode = ED_MODE_DRAWING;
   static int last_custom_copy_mode = -1;
+  static int last_button = 0;
   int id = gi->custom_id;
   int button = gi->event.button;
   int step = BUTTON_STEPSIZE(button);
   int new_element = BUTTON_ELEMENT(button);
+  int last_properties_element = properties_element;
   int x, y;
 
   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
@@ -11342,15 +11596,21 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       edit_mode != ED_MODE_DRAWING &&
       drawing_function != GADGET_ID_PICK_ELEMENT &&
       !(GetKeyModState() & KMOD_Control))
-  {
-    DrawDrawingWindow();
-    edit_mode = ED_MODE_DRAWING;
-  }
+    ChangeEditModeWindow(ED_MODE_DRAWING);
 
   /* element copy mode active, but no element button pressed => deactivate */
   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
     last_custom_copy_mode = -1;
 
+  /* when showing palette on element buttons, change element of button used */
+  if (editor.palette.show_on_element_buttons &&
+      id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
+  {
+    last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
+
+    id = GADGET_ID_PALETTE;
+  }
+
   switch (id)
   {
     case GADGET_ID_SCROLL_LEFT:
@@ -11431,12 +11691,18 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
     case GADGET_ID_SCROLL_HORIZONTAL:
       level_xpos = gi->event.item_position - 1;
+
       DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+      BackToFront();
+
       break;
 
     case GADGET_ID_SCROLL_VERTICAL:
       level_ypos = gi->event.item_position - 1;
+
       DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+      BackToFront();
+
       break;
 
     case GADGET_ID_SCROLL_LIST_UP:
@@ -11464,26 +11730,52 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       break;
 
     case GADGET_ID_PROPERTIES:
+      // always switch off element properties when they are already displayed
+      last_properties_element = new_element;
+    case GADGET_ID_ELEMENT_LEFT:
+    case GADGET_ID_ELEMENT_MIDDLE:
+    case GADGET_ID_ELEMENT_RIGHT:
+      properties_element = (id == GADGET_ID_ELEMENT_LEFT   ? new_element1 :
+                           id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
+                           id == GADGET_ID_ELEMENT_RIGHT  ? new_element3 :
+                           new_element);
+
       if (edit_mode != ED_MODE_PROPERTIES)
       {
-       properties_element = new_element;
-       DrawPropertiesWindow();
-       edit_mode = ED_MODE_PROPERTIES;
+       last_edit_mode = edit_mode;
+
+       ChangeEditModeWindow(ED_MODE_PROPERTIES);
 
        last_level_drawing_function = drawing_function;
        ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
                      MB_LEFTBUTTON);
       }
+      else if (properties_element != last_properties_element)
+      {
+       DrawEditModeWindow();
+      }
       else
       {
-       DrawDrawingWindow();
-       edit_mode = ED_MODE_DRAWING;
+       ChangeEditModeWindow(last_edit_mode);
 
        ClickOnGadget(level_editor_gadget[last_level_drawing_function],
                      MB_LEFTBUTTON);
       }
       break;
 
+    case GADGET_ID_PALETTE:
+      if (edit_mode != ED_MODE_PALETTE)
+      {
+       last_edit_mode = edit_mode;
+
+       ChangeEditModeWindow(ED_MODE_PALETTE);
+      }
+      else
+      {
+       ChangeEditModeWindow(last_edit_mode);
+      }
+      break;
+
     case GADGET_ID_WRAP_LEFT:
       WrapLevel(-step, 0);
       break;
@@ -11570,10 +11862,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
 
       if (edit_mode != ED_MODE_DRAWING)
-      {
-       DrawDrawingWindow();
-       edit_mode = ED_MODE_DRAWING;
-      }
+       ChangeEditModeWindow(ED_MODE_DRAWING);
 
       if (button == 1)
       {
@@ -11610,24 +11899,18 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       if (edit_mode != ED_MODE_INFO)
       {
        last_edit_mode = edit_mode;
-       edit_mode = ED_MODE_INFO;
 
-       DrawLevelInfoWindow();
+       ChangeEditModeWindow(ED_MODE_INFO);
       }
       else
       {
-       edit_mode = last_edit_mode;
-
-       DrawEditModeWindow();
+       ChangeEditModeWindow(last_edit_mode);
       }
       break;
 
     case GADGET_ID_CLEAR:
       if (edit_mode != ED_MODE_DRAWING)
-      {
-       DrawDrawingWindow();
-       edit_mode = ED_MODE_DRAWING;
-      }
+       ChangeEditModeWindow(ED_MODE_DRAWING);
 
       for (x = 0; x < MAX_LEV_FIELDX; x++) 
        for (y = 0; y < MAX_LEV_FIELDY; y++) 
@@ -11768,6 +12051,10 @@ static void HandleControlButtons(struct GadgetInfo *gi)
          break;
        }
 
+       /* change element of button used to show palette */
+       if (editor.palette.show_on_element_buttons)
+         button = last_button;
+
        PickDrawingElement(button, new_element);
 
        if (!stick_element_properties_window &&
@@ -11782,6 +12069,9 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        if (drawing_function == GADGET_ID_PICK_ELEMENT)
          ClickOnGadget(level_editor_gadget[last_drawing_function],
                        MB_LEFTBUTTON);
+
+       if (!use_permanent_palette)
+         ChangeEditModeWindow(last_edit_mode);
       }
 #ifdef DEBUG
       else if (gi->event.type == GD_EVENT_PRESSED)
@@ -11818,6 +12108,7 @@ void HandleLevelEditorKeyInput(Key key)
   {
     int id = GADGET_ID_NONE;
     int new_element_shift = element_shift;
+    int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
     int i;
 
     switch (key)
@@ -11834,13 +12125,23 @@ void HandleLevelEditorKeyInput(Key key)
       case KSYM_Down:
        id = GADGET_ID_SCROLL_DOWN;
        break;
+
       case KSYM_Page_Up:
-       id = GADGET_ID_SCROLL_LIST_UP;
-       button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
-       break;
       case KSYM_Page_Down:
-       id = GADGET_ID_SCROLL_LIST_DOWN;
-       button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
+       step *= (key == KSYM_Page_Up ? -1 : +1);
+        element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
+
+        if (element_shift < 0)
+          element_shift = 0;
+        if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
+          element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
+
+        ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
+                     GDI_SCROLLBAR_ITEM_POSITION,
+                     element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
+
+       ModifyEditorElementList();
+
        break;
 
       case KSYM_Home:
@@ -11902,10 +12203,13 @@ void HandleLevelEditorKeyInput(Key key)
        {
          HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
        }
+        else if (edit_mode == ED_MODE_PALETTE)
+       {
+         HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
+       }
        else            /* should never happen */
        {
-         DrawDrawingWindow();
-         edit_mode = ED_MODE_DRAWING;
+         ChangeEditModeWindow(ED_MODE_DRAWING);
        }
 
         break;
@@ -11916,20 +12220,23 @@ void HandleLevelEditorKeyInput(Key key)
 
     if (id != GADGET_ID_NONE)
       ClickOnGadget(level_editor_gadget[id], button);
-    else if (letter >= '1' && letter <= '3')
-      ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
-    else if (letter == '?')
-      ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
+    else if (letter == '1' || letter == '?')
+      ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
+    else if (letter == '2')
+      ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
+    else if (letter == '3')
+      ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
     else if (letter == '.')
       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
     else if (letter == 'U')
       ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
-    else if (key == KSYM_KP_Subtract)
-      ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
-    else if (key == KSYM_KP_0 || letter == '0')
-      ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
-    else if (key == KSYM_KP_Add || letter == '+')
+    else if (letter == '-' || key == KSYM_KP_Subtract)
       ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
+    else if (letter == '0' || key == KSYM_KP_0)
+      ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
+    else if (letter == '+' || key == KSYM_KP_Add ||
+            letter == '=')     // ("Shift-=" is "+" on US keyboards)
+      ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
     else if (key == KSYM_Return ||
             key == KSYM_space ||
             key == setup.shortcut.toggle_pause)
@@ -11944,9 +12251,11 @@ void HandleLevelEditorKeyInput(Key key)
 
 void HandleLevelEditorIdle()
 {
+  int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
+  int x = editor.settings.element_graphic.x + element_border;
+  int y = editor.settings.element_graphic.y + element_border;
   static unsigned int action_delay = 0;
   unsigned int action_delay_value = GameFrameDelay;
-  int xpos = 1, ypos = 2;
   int i;
 
   if (edit_mode != ED_MODE_PROPERTIES)
@@ -11963,11 +12272,9 @@ void HandleLevelEditorIdle()
       return;
   }
 
-  DrawEditorElementAnimation(SX + xpos * TILEX,
-                            SY + ypos * TILEY + MINI_TILEY / 2);
+  DrawEditorElementAnimation(SX + x, SY + y);
 
-  MarkTileDirty(xpos, ypos);
-  MarkTileDirty(xpos, ypos + 1);
+  redraw_mask |= REDRAW_FIELD;
 
   FrameCounter++;      /* increase animation frame counter */
 }
@@ -11983,7 +12290,7 @@ void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
   char shortcut[MAX_OUTPUT_LINESIZE + 1];
   int max_infotext_len = getMaxInfoTextLength();
 
-  if (gi == NULL || gi->info_text == NULL)
+  if (gi == NULL || strlen(gi->info_text) == 0)
     return;
 
   strncpy(infotext, gi->info_text, max_infotext_len);
@@ -12198,14 +12505,33 @@ void RequestExitLevelEditor(boolean ask_if_level_has_changed,
       Request("Level has changed! Exit without saving?",
              REQ_ASK | REQ_STAY_OPEN))
   {
-    SetDoorState(DOOR_CLOSE_2);
+    struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
+    struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
+
+    /* draw normal door */
+    UndrawSpecialEditorDoor();
+
+    // close editor doors if viewport definition is the same as in main menu
+    if (vp_door_1->x      == DX     &&
+       vp_door_1->y      == DY     &&
+       vp_door_1->width  == DXSIZE &&
+       vp_door_1->height == DYSIZE &&
+       vp_door_2->x      == VX     &&
+       vp_door_2->y      == VY     &&
+       vp_door_2->width  == VXSIZE &&
+       vp_door_2->height == VYSIZE)
+      CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
+    else
+      SetDoorState(DOOR_CLOSE_2);
+
+    BackToFront();
 
     if (quick_quit)
       FadeSkipNextFadeIn();
 
-    game_status = GAME_MODE_MAIN;
+    SetGameStatus(GAME_MODE_MAIN);
 
-    DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
+    DrawMainMenu();
   }
   else
   {