#define GADGET_ID_CHANGE_SIDES (GADGET_ID_SELECTBOX_FIRST + 14)
#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 15)
#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 16)
+#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 17)
/* textbutton identifiers */
-#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 17)
+#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 18)
#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
#define ED_SELECTBOX_ID_CHANGE_SIDES 14
#define ED_SELECTBOX_ID_CHANGE_POWER 15
#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 16
+#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 17
-#define ED_NUM_SELECTBOX 17
+#define ED_NUM_SELECTBOX 18
#define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
#define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
static struct ValueTextInfo options_move_leave_type[] =
{
{ LEAVE_TYPE_UNLIMITED, "leave behind" },
- { LEAVE_TYPE_LIMITED, "change to" },
+ { LEAVE_TYPE_LIMITED, "change it to" },
{ -1, NULL }
};
{ -1, NULL }
};
+static struct ValueTextInfo options_group_choice_mode[] =
+{
+ { ANIM_RANDOM, "random" },
+ { ANIM_LOOP, "loop" },
+ { ANIM_LINEAR, "linear" },
+ { ANIM_PINGPONG, "pingpong" },
+ { ANIM_PINGPONG2, "pingpong 2" },
+ { -1, NULL }
+};
+
static struct
{
int x, y;
&custom_element.current_change_page,
NULL, NULL, "element config page"
},
+
+ /* ---------- element settings: configure (group elements) --------------- */
+
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
+ GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
+ -1,
+ options_group_choice_mode,
+ &group_element_info.choice_mode,
+ "choice type:", NULL, "type of group element choice"
+ },
};
static struct
/* draw counter gadgets */
MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
+ /* draw selectbox gadgets */
+ MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
+
/* draw drawing area gadgets */
DrawGroupElementArea(properties_element);
else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
(type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
- type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
+ type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
+ (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
CopyElementPropertiesToGame(properties_element);
}