GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
&level.score[SC_TIME_BONUS],
- "score for each 10 sec/steps left:", NULL, NULL
+ "score for each second/step left:", NULL, NULL
},
{
ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
{ CA_ARG_NUMBER_CE_SCORE, "CE score" },
{ CA_ARG_NUMBER_CE_VALUE, "CE value" },
{ CA_ARG_UNDEFINED, " " },
+ { CA_ARG_NUMBER_LEVEL_TIME, "time" },
+ { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
+ { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
+ { CA_ARG_UNDEFINED, " " },
{ CA_ARG_ELEMENT_HEADLINE, "[CE value" },
{ CA_ARG_ELEMENT_HEADLINE, " of" },
{ CA_ARG_ELEMENT_HEADLINE, " element]" },
{ EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
{ EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
{ EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
- { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
+ { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
{ EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },