fixed order of some drawing operations to be related to correct screen
[rocksndiamonds.git] / src / editor.c
index 4705b53c874e0b252049170f6676c948fb3b35de..212e1f1016258e1acc996f9818ac1867ffcd1883 100644 (file)
@@ -7625,8 +7625,6 @@ void DrawLevelEd()
 {
   int fade_mask = REDRAW_FIELD;
 
-  CloseDoor(DOOR_CLOSE_ALL);
-
   /* needed if different viewport properties defined for editor */
   ChangeViewportPropertiesIfNeeded();