- { CE_COLLISION, "collision ..." },
- { CE_IMPACT, "impact" },
- { CE_SMASHED, "smashed" },
+ { CE_COLLISION_ACTIVE, "hitting something ..." },
+ { CE_COLLISION_PASSIVE, "hit by something ..." },
+ { CE_IMPACT, "impact (on something)" },
+ { CE_SMASHED, "smashed (from above)" },