int properties = Properties1[element];
custom_element_properties[i].indestructible =
- ((properties & EP_BIT_MASSIVE) != 0 ? TRUE : FALSE);
+ ((properties & EP_BIT_INDESTRUCTIBLE) != 0 ? TRUE : FALSE);
custom_element_properties[i].can_fall =
((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
Properties1[element] = EP_BITMASK_DEFAULT;
if (custom_element_properties[i].indestructible)
- Properties1[element] |= EP_BIT_MASSIVE;
+ Properties1[element] |= EP_BIT_INDESTRUCTIBLE;
else
- Properties1[element] &= ~EP_BIT_MASSIVE;
+ Properties1[element] &= ~EP_BIT_INDESTRUCTIBLE;
if (custom_element_properties[i].can_fall)
Properties1[element] |= EP_BIT_CAN_FALL;