added checkbox to player settings in editor if first player solves level
[rocksndiamonds.git] / src / editor.c
index ca6fe0b2b83653521a7e9809929faed789a722cf..06420ebcf2a18632a9856b30f1e129e22f8304c2 100644 (file)
 #define GADGET_ID_INITIAL_BALL_STATE   (GADGET_ID_CHECKBUTTON_FIRST + 12)
 #define GADGET_ID_GROW_INTO_DIGGABLE   (GADGET_ID_CHECKBUTTON_FIRST + 13)
 #define GADGET_ID_AUTO_EXIT_SOKOBAN    (GADGET_ID_CHECKBUTTON_FIRST + 14)
-#define GADGET_ID_CONTINUOUS_SNAPPING  (GADGET_ID_CHECKBUTTON_FIRST + 15)
-#define GADGET_ID_BLOCK_SNAP_FIELD     (GADGET_ID_CHECKBUTTON_FIRST + 16)
-#define GADGET_ID_BLOCK_LAST_FIELD     (GADGET_ID_CHECKBUTTON_FIRST + 17)
-#define GADGET_ID_SP_BLOCK_LAST_FIELD  (GADGET_ID_CHECKBUTTON_FIRST + 18)
-#define GADGET_ID_INSTANT_RELOCATION   (GADGET_ID_CHECKBUTTON_FIRST + 19)
-#define GADGET_ID_SHIFTED_RELOCATION   (GADGET_ID_CHECKBUTTON_FIRST + 20)
-#define GADGET_ID_LAZY_RELOCATION      (GADGET_ID_CHECKBUTTON_FIRST + 21)
-#define GADGET_ID_USE_START_ELEMENT    (GADGET_ID_CHECKBUTTON_FIRST + 22)
-#define GADGET_ID_USE_ARTWORK_ELEMENT  (GADGET_ID_CHECKBUTTON_FIRST + 23)
-#define GADGET_ID_USE_EXPLOSION_ELEMENT        (GADGET_ID_CHECKBUTTON_FIRST + 24)
-#define GADGET_ID_INITIAL_GRAVITY      (GADGET_ID_CHECKBUTTON_FIRST + 25)
-#define GADGET_ID_USE_INITIAL_INVENTORY        (GADGET_ID_CHECKBUTTON_FIRST + 26)
-#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 27)
-#define GADGET_ID_CAN_FALL_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 28)
-#define GADGET_ID_CAN_MOVE_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 29)
-#define GADGET_ID_DONT_COLLIDE_WITH    (GADGET_ID_CHECKBUTTON_FIRST + 30)
-#define GADGET_ID_ENVELOPE_AUTOWRAP    (GADGET_ID_CHECKBUTTON_FIRST + 31)
-#define GADGET_ID_ENVELOPE_CENTERED    (GADGET_ID_CHECKBUTTON_FIRST + 32)
-#define GADGET_ID_MM_LASER_RED         (GADGET_ID_CHECKBUTTON_FIRST + 33)
-#define GADGET_ID_MM_LASER_GREEN       (GADGET_ID_CHECKBUTTON_FIRST + 34)
-#define GADGET_ID_MM_LASER_BLUE                (GADGET_ID_CHECKBUTTON_FIRST + 35)
-#define GADGET_ID_DF_LASER_RED         (GADGET_ID_CHECKBUTTON_FIRST + 36)
-#define GADGET_ID_DF_LASER_GREEN       (GADGET_ID_CHECKBUTTON_FIRST + 37)
-#define GADGET_ID_DF_LASER_BLUE                (GADGET_ID_CHECKBUTTON_FIRST + 38)
-#define GADGET_ID_CUSTOM_INDESTRUCTIBLE        (GADGET_ID_CHECKBUTTON_FIRST + 39)
-#define GADGET_ID_CUSTOM_CAN_EXPLODE   (GADGET_ID_CHECKBUTTON_FIRST + 40)
-#define GADGET_ID_CUSTOM_EXPLODE_FIRE  (GADGET_ID_CHECKBUTTON_FIRST + 41)
-#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 42)
-#define GADGET_ID_CUSTOM_EXPLODE_IMPACT        (GADGET_ID_CHECKBUTTON_FIRST + 43)
-#define GADGET_ID_CUSTOM_WALK_TO_OBJECT        (GADGET_ID_CHECKBUTTON_FIRST + 44)
-#define GADGET_ID_CUSTOM_DEADLY                (GADGET_ID_CHECKBUTTON_FIRST + 45)
-#define GADGET_ID_CUSTOM_CAN_MOVE      (GADGET_ID_CHECKBUTTON_FIRST + 46)
-#define GADGET_ID_CUSTOM_CAN_FALL      (GADGET_ID_CHECKBUTTON_FIRST + 47)
-#define GADGET_ID_CUSTOM_CAN_SMASH     (GADGET_ID_CHECKBUTTON_FIRST + 48)
-#define GADGET_ID_CUSTOM_SLIPPERY      (GADGET_ID_CHECKBUTTON_FIRST + 49)
-#define GADGET_ID_CUSTOM_ACCESSIBLE    (GADGET_ID_CHECKBUTTON_FIRST + 50)
-#define GADGET_ID_CUSTOM_GRAV_REACHABLE        (GADGET_ID_CHECKBUTTON_FIRST + 51)
-#define GADGET_ID_CUSTOM_USE_LAST_VALUE        (GADGET_ID_CHECKBUTTON_FIRST + 52)
-#define GADGET_ID_CUSTOM_USE_GRAPHIC   (GADGET_ID_CHECKBUTTON_FIRST + 53)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE_1        (GADGET_ID_CHECKBUTTON_FIRST + 54)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE_2        (GADGET_ID_CHECKBUTTON_FIRST + 55)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE_3        (GADGET_ID_CHECKBUTTON_FIRST + 56)
-#define GADGET_ID_CUSTOM_CAN_CHANGE    (GADGET_ID_CHECKBUTTON_FIRST + 57)
-#define GADGET_ID_CHANGE_USE_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 58)
-#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 59)
-#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 60)
-#define GADGET_ID_CHANGE_USE_RANDOM    (GADGET_ID_CHECKBUTTON_FIRST + 61)
-#define GADGET_ID_CHANGE_HAS_ACTION    (GADGET_ID_CHECKBUTTON_FIRST + 62)
-#define GADGET_ID_CHANGE_DELAY         (GADGET_ID_CHECKBUTTON_FIRST + 63)
-#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 64)
-#define GADGET_ID_CHANGE_BY_OTHER_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 65)
+#define GADGET_ID_SOLVED_BY_ONE_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 15)
+#define GADGET_ID_CONTINUOUS_SNAPPING  (GADGET_ID_CHECKBUTTON_FIRST + 16)
+#define GADGET_ID_BLOCK_SNAP_FIELD     (GADGET_ID_CHECKBUTTON_FIRST + 17)
+#define GADGET_ID_BLOCK_LAST_FIELD     (GADGET_ID_CHECKBUTTON_FIRST + 18)
+#define GADGET_ID_SP_BLOCK_LAST_FIELD  (GADGET_ID_CHECKBUTTON_FIRST + 19)
+#define GADGET_ID_INSTANT_RELOCATION   (GADGET_ID_CHECKBUTTON_FIRST + 20)
+#define GADGET_ID_SHIFTED_RELOCATION   (GADGET_ID_CHECKBUTTON_FIRST + 21)
+#define GADGET_ID_LAZY_RELOCATION      (GADGET_ID_CHECKBUTTON_FIRST + 22)
+#define GADGET_ID_USE_START_ELEMENT    (GADGET_ID_CHECKBUTTON_FIRST + 23)
+#define GADGET_ID_USE_ARTWORK_ELEMENT  (GADGET_ID_CHECKBUTTON_FIRST + 24)
+#define GADGET_ID_USE_EXPLOSION_ELEMENT        (GADGET_ID_CHECKBUTTON_FIRST + 25)
+#define GADGET_ID_INITIAL_GRAVITY      (GADGET_ID_CHECKBUTTON_FIRST + 26)
+#define GADGET_ID_USE_INITIAL_INVENTORY        (GADGET_ID_CHECKBUTTON_FIRST + 27)
+#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 28)
+#define GADGET_ID_CAN_FALL_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 29)
+#define GADGET_ID_CAN_MOVE_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 30)
+#define GADGET_ID_DONT_COLLIDE_WITH    (GADGET_ID_CHECKBUTTON_FIRST + 31)
+#define GADGET_ID_ENVELOPE_AUTOWRAP    (GADGET_ID_CHECKBUTTON_FIRST + 32)
+#define GADGET_ID_ENVELOPE_CENTERED    (GADGET_ID_CHECKBUTTON_FIRST + 33)
+#define GADGET_ID_MM_LASER_RED         (GADGET_ID_CHECKBUTTON_FIRST + 34)
+#define GADGET_ID_MM_LASER_GREEN       (GADGET_ID_CHECKBUTTON_FIRST + 35)
+#define GADGET_ID_MM_LASER_BLUE                (GADGET_ID_CHECKBUTTON_FIRST + 36)
+#define GADGET_ID_DF_LASER_RED         (GADGET_ID_CHECKBUTTON_FIRST + 37)
+#define GADGET_ID_DF_LASER_GREEN       (GADGET_ID_CHECKBUTTON_FIRST + 38)
+#define GADGET_ID_DF_LASER_BLUE                (GADGET_ID_CHECKBUTTON_FIRST + 39)
+#define GADGET_ID_CUSTOM_INDESTRUCTIBLE        (GADGET_ID_CHECKBUTTON_FIRST + 40)
+#define GADGET_ID_CUSTOM_CAN_EXPLODE   (GADGET_ID_CHECKBUTTON_FIRST + 41)
+#define GADGET_ID_CUSTOM_EXPLODE_FIRE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
+#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 43)
+#define GADGET_ID_CUSTOM_EXPLODE_IMPACT        (GADGET_ID_CHECKBUTTON_FIRST + 44)
+#define GADGET_ID_CUSTOM_WALK_TO_OBJECT        (GADGET_ID_CHECKBUTTON_FIRST + 45)
+#define GADGET_ID_CUSTOM_DEADLY                (GADGET_ID_CHECKBUTTON_FIRST + 46)
+#define GADGET_ID_CUSTOM_CAN_MOVE      (GADGET_ID_CHECKBUTTON_FIRST + 47)
+#define GADGET_ID_CUSTOM_CAN_FALL      (GADGET_ID_CHECKBUTTON_FIRST + 48)
+#define GADGET_ID_CUSTOM_CAN_SMASH     (GADGET_ID_CHECKBUTTON_FIRST + 49)
+#define GADGET_ID_CUSTOM_SLIPPERY      (GADGET_ID_CHECKBUTTON_FIRST + 50)
+#define GADGET_ID_CUSTOM_ACCESSIBLE    (GADGET_ID_CHECKBUTTON_FIRST + 51)
+#define GADGET_ID_CUSTOM_GRAV_REACHABLE        (GADGET_ID_CHECKBUTTON_FIRST + 52)
+#define GADGET_ID_CUSTOM_USE_LAST_VALUE        (GADGET_ID_CHECKBUTTON_FIRST + 53)
+#define GADGET_ID_CUSTOM_USE_GRAPHIC   (GADGET_ID_CHECKBUTTON_FIRST + 54)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_1        (GADGET_ID_CHECKBUTTON_FIRST + 55)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_2        (GADGET_ID_CHECKBUTTON_FIRST + 56)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_3        (GADGET_ID_CHECKBUTTON_FIRST + 57)
+#define GADGET_ID_CUSTOM_CAN_CHANGE    (GADGET_ID_CHECKBUTTON_FIRST + 58)
+#define GADGET_ID_CHANGE_USE_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 59)
+#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 60)
+#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 61)
+#define GADGET_ID_CHANGE_USE_RANDOM    (GADGET_ID_CHECKBUTTON_FIRST + 62)
+#define GADGET_ID_CHANGE_HAS_ACTION    (GADGET_ID_CHECKBUTTON_FIRST + 63)
+#define GADGET_ID_CHANGE_DELAY         (GADGET_ID_CHECKBUTTON_FIRST + 64)
+#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 65)
+#define GADGET_ID_CHANGE_BY_OTHER_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 66)
 
 /* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST    (GADGET_ID_CHECKBUTTON_FIRST + 66)
+#define GADGET_ID_ELEMENTLIST_FIRST    (GADGET_ID_CHECKBUTTON_FIRST + 67)
 #define GADGET_ID_ELEMENTLIST_LAST     (GADGET_ID_ELEMENTLIST_FIRST +  \
                                        ED_NUM_ELEMENTLIST_BUTTONS - 1)
 
 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE   12
 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE   13
 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN    14
-#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING  15
-#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD     16
-#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD     17
-#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD  18
-#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION   19
-#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION   20
-#define ED_CHECKBUTTON_ID_LAZY_RELOCATION      21
-#define ED_CHECKBUTTON_ID_USE_START_ELEMENT    22
-#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT  23
-#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT        24
-#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY      25
-#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY        26
-#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 27
-#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID   28
-#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID   29
-#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH    30
-#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP    31
-#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED    32
-#define ED_CHECKBUTTON_ID_MM_LASER_RED         33
-#define ED_CHECKBUTTON_ID_MM_LASER_GREEN       34
-#define ED_CHECKBUTTON_ID_MM_LASER_BLUE                35
-#define ED_CHECKBUTTON_ID_DF_LASER_RED         36
-#define ED_CHECKBUTTON_ID_DF_LASER_GREEN       37
-#define ED_CHECKBUTTON_ID_DF_LASER_BLUE                38
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC   39
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1        40
-#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE    41
-#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE        42
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE        43
-#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT        44
-#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE        45
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE      46
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL      47
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH     48
-#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY      49
-#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY                50
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE   51
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE  52
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 53
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT        54
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE    55
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY         56
-#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 57
-#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT  58
-#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 59
-#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT   60
-#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 61
-#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM    62
-#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION    63
-
-#define ED_NUM_CHECKBUTTONS                    64
+#define ED_CHECKBUTTON_ID_SOLVED_BY_ONE_PLAYER 15
+#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING  16
+#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD     17
+#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD     18
+#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD  19
+#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION   20
+#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION   21
+#define ED_CHECKBUTTON_ID_LAZY_RELOCATION      22
+#define ED_CHECKBUTTON_ID_USE_START_ELEMENT    23
+#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT  24
+#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT        25
+#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY      26
+#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY        27
+#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 28
+#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID   29
+#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID   30
+#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH    31
+#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP    32
+#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED    33
+#define ED_CHECKBUTTON_ID_MM_LASER_RED         34
+#define ED_CHECKBUTTON_ID_MM_LASER_GREEN       35
+#define ED_CHECKBUTTON_ID_MM_LASER_BLUE                36
+#define ED_CHECKBUTTON_ID_DF_LASER_RED         37
+#define ED_CHECKBUTTON_ID_DF_LASER_GREEN       38
+#define ED_CHECKBUTTON_ID_DF_LASER_BLUE                39
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC   40
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1        41
+#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE    42
+#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE        43
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE        44
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT        45
+#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE        46
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE      47
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL      48
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH     49
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY      50
+#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY                51
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE   52
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE  53
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 54
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT        55
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE    56
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY         57
+#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 58
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT  59
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 60
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT   61
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 62
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM    63
+#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION    64
+
+#define ED_NUM_CHECKBUTTONS                    65
 
 #define ED_CHECKBUTTON_ID_LEVEL_FIRST  ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
 #define ED_CHECKBUTTON_ID_LEVEL_LAST   ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
@@ -3039,6 +3041,13 @@ static struct
     NULL, NULL,
     "exit level if all fields solved", "automatically finish Sokoban levels"
   },
+  {
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(14),
+    GADGET_ID_SOLVED_BY_ONE_PLAYER,    GADGET_ID_NONE,
+    &level.solved_by_one_player,
+    NULL, NULL,
+    "only one player must enter exit", "level solved by first player in exit"
+  },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(9),
     GADGET_ID_CONTINUOUS_SNAPPING,     GADGET_ID_NONE,
@@ -3806,7 +3815,7 @@ static int editor_el_players[] =
   EL_PLAYER_4
 };
 static int *editor_el_players_ptr = editor_el_players;
-static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
+static int num_editor_el_players = ARRAY_SIZE(editor_el_players);
 
 static int editor_hl_boulderdash[] =
 {
@@ -3845,8 +3854,8 @@ static int editor_el_boulderdash[] =
 };
 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
-static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
-static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
+static int num_editor_hl_boulderdash = ARRAY_SIZE(editor_hl_boulderdash);
+static int num_editor_el_boulderdash = ARRAY_SIZE(editor_el_boulderdash);
 
 static int editor_hl_emerald_mine[] =
 {
@@ -3920,8 +3929,8 @@ static int editor_el_emerald_mine[] =
 };
 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
-static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
-static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
+static int num_editor_hl_emerald_mine = ARRAY_SIZE(editor_hl_emerald_mine);
+static int num_editor_el_emerald_mine = ARRAY_SIZE(editor_el_emerald_mine);
 
 static int editor_hl_emerald_mine_club[] =
 {
@@ -4010,8 +4019,8 @@ static int editor_el_emerald_mine_club[] =
 };
 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
-static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
-static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
+static int num_editor_hl_emerald_mine_club = ARRAY_SIZE(editor_hl_emerald_mine_club);
+static int num_editor_el_emerald_mine_club = ARRAY_SIZE(editor_el_emerald_mine_club);
 
 static int editor_hl_rnd[] =
 {
@@ -4110,8 +4119,8 @@ static int editor_el_rnd[] =
 };
 static int *editor_hl_rnd_ptr = editor_hl_rnd;
 static int *editor_el_rnd_ptr = editor_el_rnd;
-static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
-static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
+static int num_editor_hl_rnd = ARRAY_SIZE(editor_hl_rnd);
+static int num_editor_el_rnd = ARRAY_SIZE(editor_el_rnd);
 
 static int editor_hl_sokoban[] =
 {
@@ -4130,8 +4139,8 @@ static int editor_el_sokoban[] =
 };
 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
 static int *editor_el_sokoban_ptr = editor_el_sokoban;
-static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
-static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
+static int num_editor_hl_sokoban = ARRAY_SIZE(editor_hl_sokoban);
+static int num_editor_el_sokoban = ARRAY_SIZE(editor_el_sokoban);
 
 static int editor_hl_supaplex[] =
 {
@@ -4205,8 +4214,8 @@ static int editor_el_supaplex[] =
 };
 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
 static int *editor_el_supaplex_ptr = editor_el_supaplex;
-static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
-static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
+static int num_editor_hl_supaplex = ARRAY_SIZE(editor_hl_supaplex);
+static int num_editor_el_supaplex = ARRAY_SIZE(editor_el_supaplex);
 
 static int editor_hl_diamond_caves[] =
 {
@@ -4367,8 +4376,8 @@ static int editor_el_diamond_caves[] =
 };
 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
-static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
-static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
+static int num_editor_hl_diamond_caves = ARRAY_SIZE(editor_hl_diamond_caves);
+static int num_editor_el_diamond_caves = ARRAY_SIZE(editor_el_diamond_caves);
 
 static int editor_hl_dx_boulderdash[] =
 {
@@ -4402,8 +4411,8 @@ static int editor_el_dx_boulderdash[] =
 };
 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
-static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
-static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
+static int num_editor_hl_dx_boulderdash = ARRAY_SIZE(editor_hl_dx_boulderdash);
+static int num_editor_el_dx_boulderdash = ARRAY_SIZE(editor_el_dx_boulderdash);
 
 static int editor_hl_mirror_magic[] =
 {
@@ -4467,8 +4476,8 @@ static int editor_el_mirror_magic[] =
 };
 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
-static int num_editor_hl_mirror_magic = SIZEOF_ARRAY_INT(editor_hl_mirror_magic);
-static int num_editor_el_mirror_magic = SIZEOF_ARRAY_INT(editor_el_mirror_magic);
+static int num_editor_hl_mirror_magic = ARRAY_SIZE(editor_hl_mirror_magic);
+static int num_editor_el_mirror_magic = ARRAY_SIZE(editor_el_mirror_magic);
 
 static int editor_hl_deflektor[] =
 {
@@ -4512,8 +4521,8 @@ static int editor_el_deflektor[] =
 };
 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
 static int *editor_el_deflektor_ptr = editor_el_deflektor;
-static int num_editor_hl_deflektor = SIZEOF_ARRAY_INT(editor_hl_deflektor);
-static int num_editor_el_deflektor = SIZEOF_ARRAY_INT(editor_el_deflektor);
+static int num_editor_hl_deflektor = ARRAY_SIZE(editor_hl_deflektor);
+static int num_editor_el_deflektor = ARRAY_SIZE(editor_el_deflektor);
 
 static int editor_hl_chars[] =
 {
@@ -4622,8 +4631,8 @@ static int editor_el_chars[] =
 };
 static int *editor_hl_chars_ptr = editor_hl_chars;
 static int *editor_el_chars_ptr = editor_el_chars;
-static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
-static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
+static int num_editor_hl_chars = ARRAY_SIZE(editor_hl_chars);
+static int num_editor_el_chars = ARRAY_SIZE(editor_el_chars);
 
 static int editor_hl_steel_chars[] =
 {
@@ -4732,8 +4741,8 @@ static int editor_el_steel_chars[] =
 };
 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
-static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
-static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
+static int num_editor_hl_steel_chars = ARRAY_SIZE(editor_hl_steel_chars);
+static int num_editor_el_steel_chars = ARRAY_SIZE(editor_el_steel_chars);
 
 static int editor_hl_custom[] =
 {
@@ -5067,8 +5076,8 @@ static int editor_el_custom[] =
 };
 static int *editor_hl_custom_ptr = editor_hl_custom;
 static int *editor_el_custom_ptr = editor_el_custom;
-static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
-static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
+static int num_editor_hl_custom = ARRAY_SIZE(editor_hl_custom);
+static int num_editor_el_custom = ARRAY_SIZE(editor_el_custom);
 
 static int editor_hl_group[] =
 {
@@ -5122,8 +5131,8 @@ static int editor_el_group[] =
 };
 static int *editor_hl_group_ptr = editor_hl_group;
 static int *editor_el_group_ptr = editor_el_group;
-static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
-static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
+static int num_editor_hl_group = ARRAY_SIZE(editor_hl_group);
+static int num_editor_el_group = ARRAY_SIZE(editor_el_group);
 
 static int editor_hl_reference[] =
 {
@@ -5167,8 +5176,8 @@ static int editor_el_reference[] =
 };
 static int *editor_hl_reference_ptr = editor_hl_reference;
 static int *editor_el_reference_ptr = editor_el_reference;
-static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
-static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
+static int num_editor_hl_reference = ARRAY_SIZE(editor_hl_reference);
+static int num_editor_el_reference = ARRAY_SIZE(editor_el_reference);
 
 static int editor_hl_user_defined[] =
 {
@@ -5180,7 +5189,7 @@ static int editor_hl_user_defined[] =
 
 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
 static int *editor_el_user_defined_ptr = NULL;
-static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
+static int num_editor_hl_user_defined = ARRAY_SIZE(editor_hl_user_defined);
 static int num_editor_el_user_defined = 0;
 
 static int editor_hl_dynamic[] =
@@ -5193,7 +5202,7 @@ static int editor_hl_dynamic[] =
 
 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
 static int *editor_el_dynamic_ptr = NULL;
-static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
+static int num_editor_hl_dynamic = ARRAY_SIZE(editor_hl_dynamic);
 static int num_editor_el_dynamic = 0;
 
 static int editor_hl_empty[] = { EL_EMPTY };
@@ -9819,6 +9828,7 @@ static void DrawPropertiesConfig()
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
+      MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SOLVED_BY_ONE_PLAYER);
 
       MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
       MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);