rnd-20060805-5-src
[rocksndiamonds.git] / src / editor.c
index 2e317c3d21440addc0cc9f800045fd7330195aa6..04c6a46c074c195602a6f778cb0b15f1902c8e5a 100644 (file)
 #define GADGET_ID_RANDOM_PERCENTAGE    (GADGET_ID_CHECKBUTTON_FIRST + 0)
 #define GADGET_ID_RANDOM_QUANTITY      (GADGET_ID_CHECKBUTTON_FIRST + 1)
 #define GADGET_ID_RANDOM_RESTRICTED    (GADGET_ID_CHECKBUTTON_FIRST + 2)
-#define GADGET_ID_INITIAL_GRAVITY      (GADGET_ID_CHECKBUTTON_FIRST + 3)
-#define GADGET_ID_STICK_ELEMENT                (GADGET_ID_CHECKBUTTON_FIRST + 4)
-#define GADGET_ID_EM_SLIPPERY_GEMS     (GADGET_ID_CHECKBUTTON_FIRST + 5)
-#define GADGET_ID_USE_SPRING_BUG       (GADGET_ID_CHECKBUTTON_FIRST + 6)
-#define GADGET_ID_USE_TIME_ORB_BUG     (GADGET_ID_CHECKBUTTON_FIRST + 7)
-#define GADGET_ID_RANDOM_BALL_CONTENT  (GADGET_ID_CHECKBUTTON_FIRST + 8)
-#define GADGET_ID_INITIAL_BALL_STATE   (GADGET_ID_CHECKBUTTON_FIRST + 9)
-#define GADGET_ID_GROW_INTO_DIGGABLE   (GADGET_ID_CHECKBUTTON_FIRST + 10)
+#define GADGET_ID_STICK_ELEMENT                (GADGET_ID_CHECKBUTTON_FIRST + 3)
+#define GADGET_ID_EM_SLIPPERY_GEMS     (GADGET_ID_CHECKBUTTON_FIRST + 4)
+#define GADGET_ID_USE_SPRING_BUG       (GADGET_ID_CHECKBUTTON_FIRST + 5)
+#define GADGET_ID_USE_TIME_ORB_BUG     (GADGET_ID_CHECKBUTTON_FIRST + 6)
+#define GADGET_ID_RANDOM_BALL_CONTENT  (GADGET_ID_CHECKBUTTON_FIRST + 7)
+#define GADGET_ID_INITIAL_BALL_STATE   (GADGET_ID_CHECKBUTTON_FIRST + 8)
+#define GADGET_ID_GROW_INTO_DIGGABLE   (GADGET_ID_CHECKBUTTON_FIRST + 9)
+#define GADGET_ID_CONTINUOUS_SNAPPING  (GADGET_ID_CHECKBUTTON_FIRST + 10)
 #define GADGET_ID_BLOCK_SNAP_FIELD     (GADGET_ID_CHECKBUTTON_FIRST + 11)
 #define GADGET_ID_BLOCK_LAST_FIELD     (GADGET_ID_CHECKBUTTON_FIRST + 12)
 #define GADGET_ID_SP_BLOCK_LAST_FIELD  (GADGET_ID_CHECKBUTTON_FIRST + 13)
 #define GADGET_ID_USE_START_ELEMENT    (GADGET_ID_CHECKBUTTON_FIRST + 15)
 #define GADGET_ID_USE_ARTWORK_ELEMENT  (GADGET_ID_CHECKBUTTON_FIRST + 16)
 #define GADGET_ID_USE_EXPLOSION_ELEMENT        (GADGET_ID_CHECKBUTTON_FIRST + 17)
-#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 18)
-#define GADGET_ID_CAN_FALL_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 19)
-#define GADGET_ID_CAN_MOVE_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 20)
-#define GADGET_ID_DONT_COLLIDE_WITH    (GADGET_ID_CHECKBUTTON_FIRST + 21)
-#define GADGET_ID_CUSTOM_INDESTRUCTIBLE        (GADGET_ID_CHECKBUTTON_FIRST + 22)
-#define GADGET_ID_CUSTOM_CAN_EXPLODE   (GADGET_ID_CHECKBUTTON_FIRST + 23)
-#define GADGET_ID_CUSTOM_EXPLODE_FIRE  (GADGET_ID_CHECKBUTTON_FIRST + 24)
-#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 25)
-#define GADGET_ID_CUSTOM_EXPLODE_IMPACT        (GADGET_ID_CHECKBUTTON_FIRST + 26)
-#define GADGET_ID_CUSTOM_WALK_TO_OBJECT        (GADGET_ID_CHECKBUTTON_FIRST + 27)
-#define GADGET_ID_CUSTOM_DEADLY                (GADGET_ID_CHECKBUTTON_FIRST + 28)
-#define GADGET_ID_CUSTOM_CAN_MOVE      (GADGET_ID_CHECKBUTTON_FIRST + 29)
-#define GADGET_ID_CUSTOM_CAN_FALL      (GADGET_ID_CHECKBUTTON_FIRST + 30)
-#define GADGET_ID_CUSTOM_CAN_SMASH     (GADGET_ID_CHECKBUTTON_FIRST + 31)
-#define GADGET_ID_CUSTOM_SLIPPERY      (GADGET_ID_CHECKBUTTON_FIRST + 32)
-#define GADGET_ID_CUSTOM_ACCESSIBLE    (GADGET_ID_CHECKBUTTON_FIRST + 33)
-#define GADGET_ID_CUSTOM_GRAV_REACHABLE        (GADGET_ID_CHECKBUTTON_FIRST + 34)
-#define GADGET_ID_CUSTOM_USE_LAST_VALUE        (GADGET_ID_CHECKBUTTON_FIRST + 35)
-#define GADGET_ID_CUSTOM_USE_GRAPHIC   (GADGET_ID_CHECKBUTTON_FIRST + 36)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE  (GADGET_ID_CHECKBUTTON_FIRST + 37)
-#define GADGET_ID_CUSTOM_CAN_CHANGE    (GADGET_ID_CHECKBUTTON_FIRST + 38)
-#define GADGET_ID_CHANGE_USE_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 39)
-#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 40)
-#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 41)
-#define GADGET_ID_CHANGE_USE_RANDOM    (GADGET_ID_CHECKBUTTON_FIRST + 42)
-#define GADGET_ID_CHANGE_HAS_ACTION    (GADGET_ID_CHECKBUTTON_FIRST + 43)
-#define GADGET_ID_CHANGE_DELAY         (GADGET_ID_CHECKBUTTON_FIRST + 44)
-#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 45)
-#define GADGET_ID_CHANGE_BY_OTHER_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
+#define GADGET_ID_INITIAL_GRAVITY      (GADGET_ID_CHECKBUTTON_FIRST + 18)
+#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
+#define GADGET_ID_CAN_FALL_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 20)
+#define GADGET_ID_CAN_MOVE_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 21)
+#define GADGET_ID_DONT_COLLIDE_WITH    (GADGET_ID_CHECKBUTTON_FIRST + 22)
+#define GADGET_ID_CUSTOM_INDESTRUCTIBLE        (GADGET_ID_CHECKBUTTON_FIRST + 23)
+#define GADGET_ID_CUSTOM_CAN_EXPLODE   (GADGET_ID_CHECKBUTTON_FIRST + 24)
+#define GADGET_ID_CUSTOM_EXPLODE_FIRE  (GADGET_ID_CHECKBUTTON_FIRST + 25)
+#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 26)
+#define GADGET_ID_CUSTOM_EXPLODE_IMPACT        (GADGET_ID_CHECKBUTTON_FIRST + 27)
+#define GADGET_ID_CUSTOM_WALK_TO_OBJECT        (GADGET_ID_CHECKBUTTON_FIRST + 28)
+#define GADGET_ID_CUSTOM_DEADLY                (GADGET_ID_CHECKBUTTON_FIRST + 29)
+#define GADGET_ID_CUSTOM_CAN_MOVE      (GADGET_ID_CHECKBUTTON_FIRST + 30)
+#define GADGET_ID_CUSTOM_CAN_FALL      (GADGET_ID_CHECKBUTTON_FIRST + 31)
+#define GADGET_ID_CUSTOM_CAN_SMASH     (GADGET_ID_CHECKBUTTON_FIRST + 32)
+#define GADGET_ID_CUSTOM_SLIPPERY      (GADGET_ID_CHECKBUTTON_FIRST + 33)
+#define GADGET_ID_CUSTOM_ACCESSIBLE    (GADGET_ID_CHECKBUTTON_FIRST + 34)
+#define GADGET_ID_CUSTOM_GRAV_REACHABLE        (GADGET_ID_CHECKBUTTON_FIRST + 35)
+#define GADGET_ID_CUSTOM_USE_LAST_VALUE        (GADGET_ID_CHECKBUTTON_FIRST + 36)
+#define GADGET_ID_CUSTOM_USE_GRAPHIC   (GADGET_ID_CHECKBUTTON_FIRST + 37)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE  (GADGET_ID_CHECKBUTTON_FIRST + 38)
+#define GADGET_ID_CUSTOM_CAN_CHANGE    (GADGET_ID_CHECKBUTTON_FIRST + 39)
+#define GADGET_ID_CHANGE_USE_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 40)
+#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 41)
+#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 42)
+#define GADGET_ID_CHANGE_USE_RANDOM    (GADGET_ID_CHECKBUTTON_FIRST + 43)
+#define GADGET_ID_CHANGE_HAS_ACTION    (GADGET_ID_CHECKBUTTON_FIRST + 44)
+#define GADGET_ID_CHANGE_DELAY         (GADGET_ID_CHECKBUTTON_FIRST + 45)
+#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
+#define GADGET_ID_CHANGE_BY_OTHER_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 47)
 
 /* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST    (GADGET_ID_CHECKBUTTON_FIRST + 47)
+#define GADGET_ID_ELEMENTLIST_FIRST    (GADGET_ID_CHECKBUTTON_FIRST + 48)
 #define GADGET_ID_ELEMENTLIST_LAST     (GADGET_ID_ELEMENTLIST_FIRST +  \
                                        ED_NUM_ELEMENTLIST_BUTTONS - 1)
 
 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
 
 /* values for checkbutton gadgets */
-#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY      0
-#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED    1
-#define ED_CHECKBUTTON_ID_STICK_ELEMENT                2
-#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS     3
-#define ED_CHECKBUTTON_ID_USE_SPRING_BUG       4
-#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG     5
-#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT  6
-#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE   7
-#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE   8
+#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED    0
+#define ED_CHECKBUTTON_ID_STICK_ELEMENT                1
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS     2
+#define ED_CHECKBUTTON_ID_USE_SPRING_BUG       3
+#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG     4
+#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT  5
+#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE   6
+#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE   7
+#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING  8
 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD     9
 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD     10
 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD  11
 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT    13
 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT  14
 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT        15
-#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 16
-#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID   17
-#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID   18
-#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH    19
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC   20
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE  21
-#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE    22
-#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE        23
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE        24
-#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT        25
-#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE        26
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE      27
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL      28
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH     29
-#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY      30
-#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY                31
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE   32
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE  33
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 34
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT        35
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE    36
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY         37
-#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 38
-#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT  39
-#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 40
-#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT   41
-#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 42
-#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM    43
-#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION    44
-
-#define ED_NUM_CHECKBUTTONS                    45
-
-#define ED_CHECKBUTTON_ID_LEVEL_FIRST  ED_CHECKBUTTON_ID_INITIAL_GRAVITY
+#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY      16
+#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
+#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID   18
+#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID   19
+#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH    20
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC   21
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE  22
+#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE    23
+#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE        24
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE        25
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT        26
+#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE        27
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE      28
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL      29
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH     30
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY      31
+#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY                32
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE   33
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE  34
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 35
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT        36
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE    37
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY         38
+#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 39
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT  40
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 41
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT   42
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 43
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM    44
+#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION    45
+
+#define ED_NUM_CHECKBUTTONS                    46
+
+#define ED_CHECKBUTTON_ID_LEVEL_FIRST  ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
 #define ED_CHECKBUTTON_ID_LEVEL_LAST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
 
 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST        ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
@@ -1024,7 +1026,7 @@ static struct
     NULL,                              " ", "height",
   },
   {
-    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(6),
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(5),
     0,                                 999,
     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,    GADGET_ID_LEVEL_GEMSLIMIT_UP,
     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,    GADGET_ID_NONE,
@@ -1032,7 +1034,7 @@ static struct
     NULL, "number of gems to collect:",        NULL
   },
   {
-    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(8),
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(7),
     0,                                 9999,
     GADGET_ID_LEVEL_TIMELIMIT_DOWN,    GADGET_ID_LEVEL_TIMELIMIT_UP,
     GADGET_ID_LEVEL_TIMELIMIT_TEXT,    GADGET_ID_NONE,
@@ -1040,7 +1042,7 @@ static struct
     "time or step limit to solve level:", NULL, NULL
   },
   {
-    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(10),
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(9),
     0,                                 255,
     GADGET_ID_LEVEL_TIMESCORE_DOWN,    GADGET_ID_LEVEL_TIMESCORE_UP,
     GADGET_ID_LEVEL_TIMESCORE_TEXT,    GADGET_ID_NONE,
@@ -1547,7 +1549,12 @@ static struct ValueTextInfo options_change_direct_action[] =
 #endif
   { CE_IMPACT,                 "impact (on something)"         },
   { CE_SMASHED,                        "smashed (from above)"          },
+#if 0
+  { CE_VALUE_CHANGES,          "CE value changes"              },
+  { CE_SCORE_CHANGES,          "CE score changes"              },
+#endif
   { CE_VALUE_GETS_ZERO,                "CE value gets 0"               },
+  { CE_SCORE_GETS_ZERO,                "CE score gets 0"               },
 
   { -1,                                NULL                            }
 };
@@ -1573,7 +1580,10 @@ static struct ValueTextInfo options_change_other_action[] =
   { CE_EXPLOSION_OF_X,         "explosion of"                  },
   { CE_MOVE_OF_X,              "move of"                       },
   { CE_CREATION_OF_X,          "creation of"                   },
+  { CE_VALUE_CHANGES_OF_X,     "CE value changes of"           },
+  { CE_SCORE_CHANGES_OF_X,     "CE score changes of"           },
   { CE_VALUE_GETS_ZERO_OF_X,   "CE value gets 0 of"            },
+  { CE_SCORE_GETS_ZERO_OF_X,   "CE score gets 0 of"            },
 
   { -1,                                NULL                            }
 };
@@ -1663,7 +1673,6 @@ static struct ValueTextInfo options_action_type[] =
   { CA_SET_LEVEL_TIME,         "set time"                      },
   { CA_SET_LEVEL_SCORE,                "set score"                     },
   { CA_SET_LEVEL_GEMS,         "set needed gems"               },
-  { CA_SET_LEVEL_GRAVITY,      "set gravity"                   },
   { CA_SET_LEVEL_WIND,         "set wind dir."                 },
   { CA_UNDEFINED,              " "                             },
   { CA_HEADLINE_PLAYER_ACTIONS,        "[player actions]"              },
@@ -1673,11 +1682,12 @@ static struct ValueTextInfo options_action_type[] =
   { CA_SET_PLAYER_KEYS,                "set keys"                      },
   { CA_SET_PLAYER_SPEED,       "set speed"                     },
   { CA_SET_PLAYER_SHIELD,      "set shield"                    },
+  { CA_SET_PLAYER_GRAVITY,     "set gravity"                   },
   { CA_SET_PLAYER_ARTWORK,     "set artwork"                   },
   { CA_UNDEFINED,              " "                             },
   { CA_HEADLINE_CE_ACTIONS,    "[CE actions]"                  },
-  { CA_SET_CE_SCORE,           "set CE score"                  },
   { CA_SET_CE_VALUE,           "set CE value"                  },
+  { CA_SET_CE_SCORE,           "set CE score"                  },
   { CA_UNDEFINED,              " "                             },
   { CA_HEADLINE_ENGINE_ACTIONS,        "[engine actions]"              },
   { CA_SET_ENGINE_SCAN_MODE,   "set scan mode"                 },
@@ -1687,7 +1697,7 @@ static struct ValueTextInfo options_action_type[] =
 
 static struct ValueTextInfo options_action_mode_none[] =
 {
-  { CA_ARG_UNDEFINED,          " "                             },
+  { CA_MODE_UNDEFINED,         " "                             },
 
   { -1,                                NULL                            }
 };
@@ -1757,19 +1767,21 @@ static struct ValueTextInfo options_action_arg_number[] =
   { CA_ARG_UNDEFINED,          " "                             },
   { CA_ARG_NUMBER_RESET,       "reset"                         },
   { CA_ARG_UNDEFINED,          " "                             },
-  { CA_ARG_NUMBER_CE_DELAY,    "CE delay"                      },
-  { CA_ARG_NUMBER_CE_SCORE,    "CE score"                      },
   { CA_ARG_NUMBER_CE_VALUE,    "CE value"                      },
+  { CA_ARG_NUMBER_CE_SCORE,    "CE score"                      },
+  { CA_ARG_NUMBER_CE_DELAY,    "CE delay"                      },
   { CA_ARG_UNDEFINED,          " "                             },
   { CA_ARG_NUMBER_LEVEL_TIME,  "time"                          },
   { CA_ARG_NUMBER_LEVEL_GEMS,  "gems"                          },
   { CA_ARG_NUMBER_LEVEL_SCORE, "score"                         },
   { CA_ARG_UNDEFINED,          " "                             },
-  { CA_ARG_ELEMENT_CV_HEADLINE,        "[CE value"                     },
-  { CA_ARG_ELEMENT_CV_HEADLINE,        " of"                           },
-  { CA_ARG_ELEMENT_CV_HEADLINE,        " element]"                     },
+  { CA_ARG_ELEMENT_CV_HEADLINE,        "[CE value]"                    },
   { CA_ARG_ELEMENT_CV_TARGET,  "target"                        },
   { CA_ARG_ELEMENT_CV_TRIGGER, "trigger"                       },
+  { CA_ARG_UNDEFINED,          " "                             },
+  { CA_ARG_ELEMENT_CS_HEADLINE,        "[CE score]"                    },
+  { CA_ARG_ELEMENT_CS_TARGET,  "target"                        },
+  { CA_ARG_ELEMENT_CS_TRIGGER, "trigger"                       },
 
   { -1,                                NULL                            }
 };
@@ -1792,20 +1804,22 @@ static struct ValueTextInfo options_action_arg_value[] =
   { CA_ARG_UNDEFINED,          " "                             },
   { CA_ARG_NUMBER_RESET,       "reset"                         },
   { CA_ARG_UNDEFINED,          " "                             },
-  { CA_ARG_NUMBER_CE_DELAY,    "CE delay"                      },
-  { CA_ARG_NUMBER_CE_SCORE,    "CE score"                      },
   { CA_ARG_NUMBER_CE_VALUE,    "CE value"                      },
+  { CA_ARG_NUMBER_CE_SCORE,    "CE score"                      },
+  { CA_ARG_NUMBER_CE_DELAY,    "CE delay"                      },
   { CA_ARG_UNDEFINED,          " "                             },
   { CA_ARG_NUMBER_LEVEL_TIME,  "time"                          },
   { CA_ARG_NUMBER_LEVEL_GEMS,  "gems"                          },
   { CA_ARG_NUMBER_LEVEL_SCORE, "score"                         },
   { CA_ARG_UNDEFINED,          " "                             },
-  { CA_ARG_ELEMENT_CV_HEADLINE,        "[CE value"                     },
-  { CA_ARG_ELEMENT_CV_HEADLINE,        " of"                           },
-  { CA_ARG_ELEMENT_CV_HEADLINE,        " element]"                     },
+  { CA_ARG_ELEMENT_CV_HEADLINE,        "[CE value]"                    },
   { CA_ARG_ELEMENT_CV_TARGET,  "target"                        },
   { CA_ARG_ELEMENT_CV_TRIGGER, "trigger"                       },
   { CA_ARG_UNDEFINED,          " "                             },
+  { CA_ARG_ELEMENT_CS_HEADLINE,        "[CE score]"                    },
+  { CA_ARG_ELEMENT_CS_TARGET,  "target"                        },
+  { CA_ARG_ELEMENT_CS_TRIGGER, "trigger"                       },
+  { CA_ARG_UNDEFINED,          " "                             },
   { CA_ARG_ELEMENT_NR_HEADLINE,        "[element]"                     },
   { CA_ARG_ELEMENT_NR_TARGET,  "target"                        },
   { CA_ARG_ELEMENT_NR_TRIGGER, "trigger"                       },
@@ -1962,14 +1976,14 @@ action_arg_options[] =
   { CA_SET_LEVEL_TIME,         3,      options_action_arg_number,      },
   { CA_SET_LEVEL_GEMS,         3,      options_action_arg_number,      },
   { CA_SET_LEVEL_SCORE,                3,      options_action_arg_number,      },
-  { CA_SET_LEVEL_GRAVITY,      1,      options_action_arg_gravity,     },
   { CA_SET_LEVEL_WIND,         1,      options_action_arg_direction,   },
   { CA_SET_PLAYER_KEYS,                2,      options_action_arg_key,         },
   { CA_SET_PLAYER_SPEED,       1,      options_action_arg_speed,       },
   { CA_SET_PLAYER_SHIELD,      1,      options_action_arg_shield,      },
+  { CA_SET_PLAYER_GRAVITY,     1,      options_action_arg_gravity,     },
   { CA_SET_PLAYER_ARTWORK,     1,      options_action_arg_artwork,     },
-  { CA_SET_CE_SCORE,           3,      options_action_arg_value,       },
   { CA_SET_CE_VALUE,           3,      options_action_arg_value,       },
+  { CA_SET_CE_SCORE,           3,      options_action_arg_value,       },
   { CA_SET_ENGINE_SCAN_MODE,   1,      options_action_arg_scan_mode,   },
 
   { -1,                                FALSE,  NULL                            }
@@ -1989,7 +2003,7 @@ static struct
   /* ---------- level and editor settings ---------------------------------- */
 
   {
-    -1,                                        ED_LEVEL_SETTINGS_YPOS(8),
+    -1,                                        ED_LEVEL_SETTINGS_YPOS(7),
     GADGET_ID_TIME_OR_STEPS,           GADGET_ID_LEVEL_TIMELIMIT_UP,
     -1,
     options_time_or_steps,
@@ -1997,7 +2011,7 @@ static struct
     NULL, "(0 => no limit)",           "time or step limit"
   },
   {
-    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(5),
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(11),
     GADGET_ID_GAME_ENGINE_TYPE,                GADGET_ID_NONE,
     -1,
     options_game_engine_type,
@@ -2005,7 +2019,7 @@ static struct
     "game engine:", NULL,              "game engine"
   },
   {
-    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(12),
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(10),
     GADGET_ID_WIND_DIRECTION,          GADGET_ID_NONE,
     -1,
     options_wind_direction,
@@ -2020,7 +2034,7 @@ static struct
     GADGET_ID_PLAYER_SPEED,            GADGET_ID_NONE,
     -1,
     options_player_speed,
-    &level.initial_player_stepsize,
+    &level.initial_player_stepsize[0],
     "initial player speed:", NULL,     "initial player speed"
   },
 
@@ -2388,6 +2402,8 @@ static struct
   int gd_x, gd_y;
   int x, y;
   int width, height;
+  int wheel_x, wheel_y;
+  int wheel_width, wheel_height;
   int type;
   int gadget_id;
   char *infotext;
@@ -2397,6 +2413,8 @@ static struct
     ED_SCROLLBAR_XPOS,                 ED_SCROLLBAR_YPOS,
     SX + ED_SCROLL_HORIZONTAL_XPOS,    SY + ED_SCROLL_HORIZONTAL_YPOS,
     ED_SCROLL_HORIZONTAL_XSIZE,                ED_SCROLL_HORIZONTAL_YSIZE,
+    0,                                 0,
+    SX + SXSIZE + SX,                  WIN_YSIZE,
     GD_TYPE_SCROLLBAR_HORIZONTAL,
     GADGET_ID_SCROLL_HORIZONTAL,
     "scroll level editing area horizontally"
@@ -2405,6 +2423,8 @@ static struct
     ED_SCROLLBAR_XPOS,                 ED_SCROLLBAR_YPOS,
     SX + ED_SCROLL_VERTICAL_XPOS,      SY + ED_SCROLL_VERTICAL_YPOS,
     ED_SCROLL_VERTICAL_XSIZE,          ED_SCROLL_VERTICAL_YSIZE,
+    0,                                 0,
+    SX + SXSIZE + SX,                  WIN_YSIZE,
     GD_TYPE_SCROLLBAR_VERTICAL,
     GADGET_ID_SCROLL_VERTICAL,
     "scroll level editing area vertically"
@@ -2413,6 +2433,8 @@ static struct
     ED_SCROLLBAR2_XPOS,                        ED_SCROLLBAR2_YPOS,
     DX + ED_SCROLL2_VERTICAL_XPOS,     DY + ED_SCROLL2_VERTICAL_YPOS,
     ED_SCROLL2_VERTICAL_XSIZE,         ED_SCROLL2_VERTICAL_YSIZE,
+    SX + SXSIZE + SX,                  0,
+    WIN_XSIZE - (SX + SXSIZE + SX),    WIN_YSIZE,
     GD_TYPE_SCROLLBAR_VERTICAL,
     GADGET_ID_SCROLL_LIST_VERTICAL,
     "scroll element list vertically"
@@ -2457,13 +2479,6 @@ static struct
 {
   /* ---------- level and editor settings ---------------------------------- */
 
-  {
-    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(11),
-    GADGET_ID_INITIAL_GRAVITY,         GADGET_ID_NONE,
-    &level.initial_gravity,
-    NULL,
-    "initial gravity",                 "set initial level gravity"
-  },
   {
     ED_LEVEL_SETTINGS_XPOS(0),         ED_COUNTER2_YPOS(9) - MINI_TILEY,
     GADGET_ID_RANDOM_RESTRICTED,       GADGET_ID_NONE,
@@ -2523,6 +2538,13 @@ static struct
     NULL,
     "can grow into anything diggable", "grow into more than just sand"
   },
+  {
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(7),
+    GADGET_ID_CONTINUOUS_SNAPPING,     GADGET_ID_NONE,
+    &level.continuous_snapping,
+    NULL,
+    "continuos snapping",              "use snapping without releasing key"
+  },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(6),
     GADGET_ID_BLOCK_SNAP_FIELD,                GADGET_ID_NONE,
@@ -2552,26 +2574,33 @@ static struct
     "no scrolling when relocating",    "player gets relocated without delay"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(7),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(8),
     GADGET_ID_USE_START_ELEMENT,       GADGET_ID_NONE,
     &level.use_start_element[0],
     NULL,
     "use level start element:",               "start level at this element's position"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(8),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(9),
     GADGET_ID_USE_ARTWORK_ELEMENT,     GADGET_ID_NONE,
     &level.use_artwork_element[0],
     NULL,
     "use artwork from element:",       "use player artwork from other element"
   },
   {
-    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(9),
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(10),
     GADGET_ID_USE_EXPLOSION_ELEMENT,   GADGET_ID_NONE,
     &level.use_explosion_element[0],
     NULL,
     "use explosion from element:",     "use explosion properties from element"
   },
+  {
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(11),
+    GADGET_ID_INITIAL_GRAVITY,         GADGET_ID_NONE,
+    &level.initial_player_gravity[0],
+    NULL,
+    "use initial gravity",             "set initial player gravity"
+  },
   {
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(4),
     GADGET_ID_CAN_PASS_TO_WALKABLE,    GADGET_ID_NONE,
@@ -2909,7 +2938,7 @@ static struct
   /* ---------- level start element ---------------------------------------- */
 
   {
-    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(7),
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(8),
     GADGET_ID_START_ELEMENT,           GADGET_ID_USE_START_ELEMENT,
     &level.start_element[0],           1, 1,
     NULL, NULL, NULL,                  "level start element"
@@ -2918,7 +2947,7 @@ static struct
   /* ---------- player artwork element ------------------------------------- */
 
   {
-    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(8),
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(9),
     GADGET_ID_ARTWORK_ELEMENT,         GADGET_ID_USE_ARTWORK_ELEMENT,
     &level.artwork_element[0],         1, 1,
     NULL, NULL, NULL,                  "element for player artwork"
@@ -2927,7 +2956,7 @@ static struct
   /* ---------- player explosion element ----------------------------------- */
 
   {
-    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(9),
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(10),
     GADGET_ID_EXPLOSION_ELEMENT,       GADGET_ID_USE_EXPLOSION_ELEMENT,
     &level.explosion_element[0],       1, 1,
     NULL, NULL, NULL,                  "element for player explosion"
@@ -2984,7 +3013,7 @@ static struct
   /* ---------- custom change content (extended change target) ------------- */
 
   {
-    -1,                                        ED_AREA_3X3_SETTINGS_YPOS(10),
+    -1,                                        ED_AREA_3X3_SETTINGS_YPOS(9),
     GADGET_ID_CUSTOM_CHANGE_CONTENT,   GADGET_ID_NONE, /* align three rows */
     &custom_element_change.target_content.e[0][0], 3, 3,
     NULL, NULL, NULL,                  "new extended elements after change"
@@ -3090,6 +3119,16 @@ static int edit_mode_properties;
 
 static int element_shift = 0;
 
+static int editor_el_players[] =
+{
+  EL_PLAYER_1,
+  EL_PLAYER_2,
+  EL_PLAYER_3,
+  EL_PLAYER_4
+};
+static int *editor_el_players_ptr = editor_el_players;
+static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
+
 static int editor_hl_boulderdash[] =
 {
   EL_INTERNAL_CASCADE_BD_ACTIVE,
@@ -3117,6 +3156,34 @@ static int editor_hl_boulderdash[] =
 
 static int editor_el_boulderdash[] =
 {
+#if 1
+  EL_EMPTY,
+  EL_SAND,
+  EL_BD_ROCK,
+  EL_BD_DIAMOND,
+
+  EL_STEELWALL,
+  EL_BD_WALL,
+  EL_BD_EXPANDABLE_WALL,
+  EL_BD_MAGIC_WALL,
+
+  EL_BD_AMOEBA,
+  EL_BD_BUTTERFLY_UP,
+  EL_BD_FIREFLY_UP,
+  EL_EXIT_CLOSED,
+
+  EL_BD_BUTTERFLY_LEFT,
+  EL_BD_FIREFLY_LEFT,
+  EL_BD_BUTTERFLY_RIGHT,
+  EL_BD_FIREFLY_RIGHT,
+
+  EL_EMPTY,
+  EL_BD_BUTTERFLY_DOWN,
+  EL_BD_FIREFLY_DOWN,
+  EL_EXIT_OPEN,
+
+#else
+
   EL_PLAYER_1,
   EL_EMPTY,
   EL_SAND,
@@ -3140,7 +3207,8 @@ static int editor_el_boulderdash[] =
   EL_BD_AMOEBA,
   EL_BD_BUTTERFLY_DOWN,
   EL_BD_FIREFLY_DOWN,
-  EL_EMPTY,
+  EL_BD_EXPANDABLE_WALL,
+#endif
 };
 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
@@ -3174,13 +3242,71 @@ static int editor_hl_emerald_mine[] =
 
 static int editor_el_emerald_mine[] =
 {
-  EL_PLAYER_1,
-  EL_PLAYER_2,
-  EL_PLAYER_3,
-  EL_PLAYER_4,
+#if 1
+  EL_SAND,
+  EL_ROCK,
+  EL_QUICKSAND_EMPTY,
+  EL_QUICKSAND_FULL,
+
+  EL_STEELWALL,
+  EL_WALL,
+  EL_WALL_SLIPPERY,
+  EL_MAGIC_WALL,
+
+  EL_EMERALD,
+  EL_DIAMOND,
+  EL_NUT,
+  EL_BOMB,
+
+  EL_WALL_EMERALD,
+  EL_WALL_DIAMOND,
+  EL_DYNAMITE,
+  EL_DYNAMITE_ACTIVE,
+
+  EL_YAMYAM,
+  EL_BUG_UP,
+  EL_SPACESHIP_UP,
+  EL_ROBOT,
+
+  EL_BUG_LEFT,
+  EL_SPACESHIP_LEFT,
+  EL_BUG_RIGHT,
+  EL_SPACESHIP_RIGHT,
+
+  EL_ROBOT_WHEEL,
+  EL_BUG_DOWN,
+  EL_SPACESHIP_DOWN,
+  EL_INVISIBLE_WALL,
+
+  EL_ACID_POOL_TOPLEFT,
+  EL_ACID,
+  EL_ACID_POOL_TOPRIGHT,
+  EL_AMOEBA_DROP,
+
+  EL_ACID_POOL_BOTTOMLEFT,
+  EL_ACID_POOL_BOTTOM,
+  EL_ACID_POOL_BOTTOMRIGHT,
+  EL_AMOEBA_WET,
+
+  EL_EM_KEY_1,
+  EL_EM_KEY_2,
+  EL_EM_KEY_3,
+  EL_EM_KEY_4,
+
+  EL_EM_GATE_1,
+  EL_EM_GATE_2,
+  EL_EM_GATE_3,
+  EL_EM_GATE_4,
+
+  EL_EM_GATE_1_GRAY,
+  EL_EM_GATE_2_GRAY,
+  EL_EM_GATE_3_GRAY,
+  EL_EM_GATE_4_GRAY,
+
+#else
 
   EL_PLAYER_1,
-  EL_EMPTY,
+  EL_PLAYER_2,
   EL_SAND,
   EL_ROCK,
 
@@ -3248,6 +3374,7 @@ static int editor_el_emerald_mine[] =
   EL_EM_GATE_2_GRAY,
   EL_EM_GATE_3_GRAY,
   EL_EM_GATE_4_GRAY,
+#endif
 };
 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
@@ -3286,6 +3413,84 @@ static int editor_hl_emerald_mine_club[] =
 
 static int editor_el_emerald_mine_club[] =
 {
+#if 1
+  EL_EMC_KEY_5,
+  EL_EMC_KEY_6,
+  EL_EMC_KEY_7,
+  EL_EMC_KEY_8,
+
+  EL_EMC_GATE_5,
+  EL_EMC_GATE_6,
+  EL_EMC_GATE_7,
+  EL_EMC_GATE_8,
+
+  EL_EMC_GATE_5_GRAY,
+  EL_EMC_GATE_6_GRAY,
+  EL_EMC_GATE_7_GRAY,
+  EL_EMC_GATE_8_GRAY,
+
+  EL_EMC_STEELWALL_1,
+  EL_EMC_STEELWALL_2,
+  EL_EMC_STEELWALL_3,
+  EL_EMC_STEELWALL_4,
+
+  EL_EMC_WALL_13,
+  EL_EMC_WALL_14,
+  EL_EMC_WALL_15,
+  EL_EMC_WALL_16,
+
+  EL_EMC_WALL_SLIPPERY_1,
+  EL_EMC_WALL_SLIPPERY_2,
+  EL_EMC_WALL_SLIPPERY_3,
+  EL_EMC_WALL_SLIPPERY_4,
+
+  EL_EMC_WALL_1,
+  EL_EMC_WALL_2,
+  EL_EMC_WALL_3,
+  EL_EMC_WALL_4,
+
+  EL_EMC_WALL_5,
+  EL_EMC_WALL_6,
+  EL_EMC_WALL_7,
+  EL_EMC_WALL_8,
+
+  EL_EMC_WALL_9,
+  EL_EMC_WALL_10,
+  EL_EMC_WALL_11,
+  EL_EMC_WALL_12,
+
+  EL_EMC_GRASS,
+  EL_EMC_FAKE_GRASS,
+  EL_EMC_PLANT,
+  EL_EMC_DRIPPER,
+
+  EL_EMC_MAGIC_BALL,
+  EL_EMC_MAGIC_BALL_SWITCH,
+  EL_SPRING,
+  EL_EMC_SPRING_BUMPER,
+
+  EL_EMC_LENSES,
+  EL_EMC_MAGNIFIER,
+  EL_EM_DYNAMITE,
+  EL_EM_DYNAMITE_ACTIVE,
+
+  EL_BALLOON,
+  EL_YAMYAM_UP,
+  EL_BALLOON_SWITCH_UP,
+  EL_BALLOON_SWITCH_ANY,
+
+  EL_YAMYAM_LEFT,
+  EL_BALLOON_SWITCH_LEFT,
+  EL_YAMYAM_RIGHT,
+  EL_BALLOON_SWITCH_RIGHT,
+
+  EL_EMC_ANDROID,
+  EL_YAMYAM_DOWN,
+  EL_BALLOON_SWITCH_DOWN,
+  EL_BALLOON_SWITCH_NONE,
+
+#else
+
   EL_EMC_KEY_5,
   EL_EMC_KEY_6,
   EL_EMC_KEY_7,
@@ -3360,13 +3565,19 @@ static int editor_el_emerald_mine_club[] =
   EL_EM_DYNAMITE_ACTIVE,
   EL_EMPTY,
   EL_EMPTY,
+
+  EL_YAMYAM_LEFT,
+  EL_YAMYAM_RIGHT,
+  EL_YAMYAM_UP,
+  EL_YAMYAM_DOWN,
+#endif
 };
 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
 
-static int editor_hl_more[] =
+static int editor_hl_rnd[] =
 {
   EL_INTERNAL_CASCADE_RND_ACTIVE,
   EL_CHAR('R'),
@@ -3381,8 +3592,9 @@ static int editor_hl_more[] =
 #endif
 };
 
-static int editor_el_more[] =
+static int editor_el_rnd[] =
 {
+#if 1
   EL_KEY_1,
   EL_KEY_2,
   EL_KEY_3,
@@ -3403,7 +3615,94 @@ static int editor_el_more[] =
   EL_ARROW_UP,
   EL_ARROW_DOWN,
 
+  EL_AMOEBA_DEAD,
+  EL_AMOEBA_DRY,
   EL_AMOEBA_FULL,
+  EL_GAME_OF_LIFE,
+
+  EL_EMERALD_YELLOW,
+  EL_EMERALD_RED,
+  EL_EMERALD_PURPLE,
+  EL_BIOMAZE,
+
+  EL_WALL_EMERALD_YELLOW,
+  EL_WALL_EMERALD_RED,
+  EL_WALL_EMERALD_PURPLE,
+  EL_WALL_BD_DIAMOND,
+
+  EL_SPEED_PILL,
+  EL_PACMAN_UP,
+  EL_TIME_ORB_FULL,
+  EL_TIME_ORB_EMPTY,
+
+  EL_PACMAN_LEFT,
+  EL_DARK_YAMYAM,
+  EL_PACMAN_RIGHT,
+  EL_EMPTY,
+
+  EL_BLACK_ORB,
+  EL_PACMAN_DOWN,
+  EL_LAMP,
+  EL_LAMP_ACTIVE,
+
+  EL_DYNABOMB_INCREASE_NUMBER,
+  EL_DYNABOMB_INCREASE_SIZE,
+  EL_DYNABOMB_INCREASE_POWER,
+  EL_STONEBLOCK,
+
+  EL_MOLE,
+  EL_PENGUIN,
+  EL_PIG,
+  EL_DRAGON,
+
+  EL_BUG,
+  EL_MOLE_UP,
+  EL_BD_BUTTERFLY,
+  EL_BD_FIREFLY,
+
+  EL_MOLE_LEFT,
+  EL_SATELLITE,
+  EL_MOLE_RIGHT,
+  EL_PACMAN,
+
+  EL_SPACESHIP,
+  EL_MOLE_DOWN,
+  EL_INVISIBLE_STEELWALL,
+  EL_INVISIBLE_WALL,
+
+  EL_EXPANDABLE_WALL,
+  EL_EXPANDABLE_WALL_HORIZONTAL,
+  EL_EXPANDABLE_WALL_VERTICAL,
+  EL_EXPANDABLE_WALL_ANY,
+
+#else
+
+  EL_KEY_1,
+  EL_KEY_2,
+  EL_KEY_3,
+  EL_KEY_4,
+
+  EL_GATE_1,
+  EL_GATE_2,
+  EL_GATE_3,
+  EL_GATE_4,
+
+  EL_GATE_1_GRAY,
+  EL_GATE_2_GRAY,
+  EL_GATE_3_GRAY,
+  EL_GATE_4_GRAY,
+
+  EL_ARROW_LEFT,
+  EL_ARROW_RIGHT,
+  EL_ARROW_UP,
+  EL_ARROW_DOWN,
+
+  EL_AMOEBA_DEAD,
+  EL_AMOEBA_DRY,
+  EL_AMOEBA_FULL,
+  EL_EMPTY,
+
+  EL_EMPTY,
   EL_EMERALD_YELLOW,
   EL_EMERALD_RED,
   EL_EMERALD_PURPLE,
@@ -3462,11 +3761,12 @@ static int editor_el_more[] =
   EL_INVISIBLE_WALL,
   EL_SPEED_PILL,
   EL_BLACK_ORB,
+#endif
 };
-static int *editor_hl_more_ptr = editor_hl_more;
-static int *editor_el_more_ptr = editor_el_more;
-static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
-static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
+static int *editor_hl_rnd_ptr = editor_hl_rnd;
+static int *editor_el_rnd_ptr = editor_el_rnd;
+static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
+static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
 
 static int editor_hl_sokoban[] =
 {
@@ -3500,28 +3800,81 @@ static int *editor_el_sokoban_ptr = editor_el_sokoban;
 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
 
-static int editor_hl_supaplex[] =
-{
-  EL_INTERNAL_CASCADE_SP_ACTIVE,
-  EL_CHAR('S'),
-  EL_CHAR('P'),
-  EL_EMPTY,
+static int editor_hl_supaplex[] =
+{
+  EL_INTERNAL_CASCADE_SP_ACTIVE,
+  EL_CHAR('S'),
+  EL_CHAR('P'),
+  EL_EMPTY,
+
+#if 0
+  EL_CHAR('S'),
+  EL_CHAR('U'),
+  EL_CHAR('P'),
+  EL_CHAR('A'),
+
+  EL_CHAR('P'),
+  EL_CHAR('L'),
+  EL_CHAR('E'),
+  EL_CHAR('X'),
+#endif
+};
+
+static int editor_el_supaplex[] =
+{
+#if 1
+  EL_SP_MURPHY,
+  EL_EMPTY,
+  EL_SP_BASE,
+  EL_SP_BUGGY_BASE,
+
+  EL_SP_INFOTRON,
+  EL_SP_ZONK,
+  EL_SP_SNIKSNAK,
+  EL_SP_ELECTRON,
+
+  EL_SP_DISK_RED,
+  EL_SP_DISK_ORANGE,
+  EL_SP_DISK_YELLOW,
+  EL_SP_TERMINAL,
+
+  EL_SP_EXIT_CLOSED,
+  EL_SP_PORT_HORIZONTAL,
+  EL_SP_PORT_VERTICAL,
+  EL_SP_PORT_ANY,
+
+  EL_SP_PORT_LEFT,
+  EL_SP_PORT_RIGHT,
+  EL_SP_PORT_UP,
+  EL_SP_PORT_DOWN,
+
+  EL_SP_GRAVITY_PORT_LEFT,
+  EL_SP_GRAVITY_PORT_RIGHT,
+  EL_SP_GRAVITY_PORT_UP,
+  EL_SP_GRAVITY_PORT_DOWN,
+
+  EL_SP_HARDWARE_GRAY,
+  EL_SP_HARDWARE_GREEN,
+  EL_SP_HARDWARE_BLUE,
+  EL_SP_HARDWARE_RED,
+
+  EL_SP_HARDWARE_BASE_1,
+  EL_SP_HARDWARE_BASE_2,
+  EL_SP_HARDWARE_BASE_3,
+  EL_SP_HARDWARE_BASE_4,
+
+  EL_SP_HARDWARE_BASE_5,
+  EL_SP_HARDWARE_BASE_6,
+  EL_SP_HARDWARE_YELLOW,
+  EL_SP_CHIP_TOP,
 
-#if 0
-  EL_CHAR('S'),
-  EL_CHAR('U'),
-  EL_CHAR('P'),
-  EL_CHAR('A'),
+  EL_SP_CHIP_SINGLE,
+  EL_SP_CHIP_LEFT,
+  EL_SP_CHIP_RIGHT,
+  EL_SP_CHIP_BOTTOM,
 
-  EL_CHAR('P'),
-  EL_CHAR('L'),
-  EL_CHAR('E'),
-  EL_CHAR('X'),
-#endif
-};
+#else
 
-static int editor_el_supaplex[] =
-{
 #if 1
   EL_EMPTY,
 #else
@@ -3575,6 +3928,7 @@ static int editor_el_supaplex[] =
   EL_SP_HARDWARE_BASE_6,
   EL_SP_CHIP_TOP,
   EL_SP_CHIP_BOTTOM,
+#endif
 };
 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
 static int *editor_el_supaplex_ptr = editor_el_supaplex;
@@ -3613,6 +3967,7 @@ static int editor_hl_diamond_caves[] =
 
 static int editor_el_diamond_caves[] =
 {
+#if 1
   EL_PEARL,
   EL_CRYSTAL,
   EL_WALL_PEARL,
@@ -3648,9 +4003,29 @@ static int editor_el_diamond_caves[] =
   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
 
-  EL_SWITCHGATE_OPEN,
   EL_SWITCHGATE_CLOSED,
+  EL_SWITCHGATE_OPEN,
   EL_SWITCHGATE_SWITCH_UP,
+  EL_SWITCHGATE_SWITCH_DOWN,
+
+  EL_TIMEGATE_CLOSED,
+  EL_TIMEGATE_OPEN,
+  EL_TIMEGATE_SWITCH,
+  EL_EMPTY,
+
+  EL_SIGN_EXCLAMATION,
+  EL_SIGN_STOP,
+  EL_LIGHT_SWITCH,
+  EL_LIGHT_SWITCH_ACTIVE,
+
+  EL_STEELWALL_SLIPPERY,
+  EL_INVISIBLE_SAND,
+  EL_LANDMINE,
+  EL_EMPTY,
+
+  EL_SHIELD_NORMAL,
+  EL_SHIELD_DEADLY,
+  EL_EXTRA_TIME,
   EL_EMPTY,
 
   EL_ENVELOPE_1,
@@ -3658,6 +4033,53 @@ static int editor_el_diamond_caves[] =
   EL_ENVELOPE_3,
   EL_ENVELOPE_4,
 
+#else
+
+  EL_PEARL,
+  EL_CRYSTAL,
+  EL_WALL_PEARL,
+  EL_WALL_CRYSTAL,
+
+  EL_CONVEYOR_BELT_1_LEFT,
+  EL_CONVEYOR_BELT_1_MIDDLE,
+  EL_CONVEYOR_BELT_1_RIGHT,
+  EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
+
+  EL_CONVEYOR_BELT_2_LEFT,
+  EL_CONVEYOR_BELT_2_MIDDLE,
+  EL_CONVEYOR_BELT_2_RIGHT,
+  EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
+
+  EL_CONVEYOR_BELT_3_LEFT,
+  EL_CONVEYOR_BELT_3_MIDDLE,
+  EL_CONVEYOR_BELT_3_RIGHT,
+  EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
+
+  EL_CONVEYOR_BELT_4_LEFT,
+  EL_CONVEYOR_BELT_4_MIDDLE,
+  EL_CONVEYOR_BELT_4_RIGHT,
+  EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
+
+  EL_CONVEYOR_BELT_1_SWITCH_LEFT,
+  EL_CONVEYOR_BELT_2_SWITCH_LEFT,
+  EL_CONVEYOR_BELT_3_SWITCH_LEFT,
+  EL_CONVEYOR_BELT_4_SWITCH_LEFT,
+
+  EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
+
+  EL_SWITCHGATE_OPEN,
+  EL_SWITCHGATE_CLOSED,
+  EL_SWITCHGATE_SWITCH_UP,
+  EL_SWITCHGATE_SWITCH_DOWN,
+
+  EL_ENVELOPE_1,
+  EL_ENVELOPE_2,
+  EL_ENVELOPE_3,
+  EL_ENVELOPE_4,
+
   EL_TIMEGATE_CLOSED,
   EL_TIMEGATE_OPEN,
   EL_TIMEGATE_SWITCH,
@@ -3677,6 +4099,8 @@ static int editor_el_diamond_caves[] =
   EL_SHIELD_DEADLY,
   EL_EXTRA_TIME,
   EL_EMPTY,
+
+#endif
 };
 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
@@ -4202,12 +4626,7 @@ static int editor_el_custom[] =
   EL_CUSTOM_START + 252,
   EL_CUSTOM_START + 253,
   EL_CUSTOM_START + 254,
-  EL_CUSTOM_START + 255,
-
-  EL_TRIGGER_PLAYER,
-  EL_TRIGGER_ELEMENT,
-  EL_TRIGGER_CE_VALUE,
-  EL_EMPTY
+  EL_CUSTOM_START + 255
 };
 static int *editor_hl_custom_ptr = editor_hl_custom;
 static int *editor_el_custom_ptr = editor_el_custom;
@@ -4291,6 +4710,51 @@ static int *editor_el_group_ptr = editor_el_group;
 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
 
+static int editor_hl_reference[] =
+{
+  EL_INTERNAL_CASCADE_REF_ACTIVE,
+  EL_CHAR('R'),
+  EL_CHAR('E'),
+  EL_CHAR('F')
+};
+
+static int editor_el_reference[] =
+{
+  EL_TRIGGER_PLAYER,
+  EL_TRIGGER_ELEMENT,
+  EL_TRIGGER_CE_VALUE,
+  EL_TRIGGER_CE_SCORE,
+
+  EL_SELF,
+  EL_ANY_ELEMENT,
+  EL_CURRENT_CE_VALUE,
+  EL_CURRENT_CE_SCORE,
+
+  EL_LAST_CE_8,
+  EL_LAST_CE_7,
+  EL_LAST_CE_6,
+  EL_LAST_CE_5,
+
+  EL_LAST_CE_4,
+  EL_LAST_CE_3,
+  EL_LAST_CE_2,
+  EL_LAST_CE_1,
+
+  EL_NEXT_CE_1,
+  EL_NEXT_CE_2,
+  EL_NEXT_CE_3,
+  EL_NEXT_CE_4,
+
+  EL_NEXT_CE_5,
+  EL_NEXT_CE_6,
+  EL_NEXT_CE_7,
+  EL_NEXT_CE_8,
+};
+static int *editor_hl_reference_ptr = editor_hl_reference;
+static int *editor_el_reference_ptr = editor_el_reference;
+static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
+static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
+
 static int editor_hl_user_defined[] =
 {
   EL_INTERNAL_CASCADE_USER_ACTIVE,
@@ -4347,6 +4811,13 @@ static boolean use_el_empty = FALSE;
 static int *editor_elements = NULL;    /* dynamically allocated */
 static int num_editor_elements = 0;    /* dynamically determined */
 
+static boolean setup_editor_show_always = TRUE;
+static boolean setup_editor_cascade_never = FALSE;
+
+static int editor_hl_unused[] = { EL_EMPTY };
+static int *editor_hl_unused_ptr = editor_hl_unused;
+static int num_editor_hl_unused = 0;
+
 static struct
 {
   boolean *setup_value;
@@ -4362,6 +4833,12 @@ static struct
 }
 editor_elements_info[] =
 {
+  {
+    &setup_editor_show_always,
+    &setup_editor_cascade_never,
+    &editor_hl_unused_ptr,             &num_editor_hl_unused,
+    &editor_el_players_ptr,            &num_editor_el_players
+  },
   {
     &setup.editor.el_boulderdash,
     &setup.editor_cascade.el_bd,
@@ -4383,8 +4860,8 @@ editor_elements_info[] =
   {
     &setup.editor.el_more,
     &setup.editor_cascade.el_rnd,
-    &editor_hl_more_ptr,               &num_editor_hl_more,
-    &editor_el_more_ptr,               &num_editor_el_more
+    &editor_hl_rnd_ptr,                        &num_editor_hl_rnd,
+    &editor_el_rnd_ptr,                        &num_editor_el_rnd
   },
   {
     &setup.editor.el_sokoban,
@@ -4428,6 +4905,12 @@ editor_elements_info[] =
     &editor_hl_group_ptr,              &num_editor_hl_group,
     &editor_el_group_ptr,              &num_editor_el_group
   },
+  {
+    &setup.editor.el_custom,
+    &setup.editor_cascade.el_ref,
+    &editor_hl_reference_ptr,          &num_editor_hl_reference,
+    &editor_el_reference_ptr,          &num_editor_el_reference
+  },
   {
     &setup.editor.el_user_defined,
     &setup.editor_cascade.el_user,
@@ -4511,6 +4994,32 @@ static char *getElementInfoText(int element)
   return info_text;
 }
 
+char *getElementDescriptionFilename(int element)
+{
+  char *docs_dir = options.docs_directory;
+  char *elements_subdir = "elements";
+  static char *filename = NULL;
+  char basename[MAX_FILENAME_LEN];
+
+  checked_free(filename);
+
+  /* 1st try: look for element description file for exactly this element */
+  sprintf(basename, "%s.txt", element_info[element].token_name);
+  filename = getPath3(docs_dir, elements_subdir, basename);
+  if (fileExists(filename))
+    return filename;
+
+  free(filename);
+
+  /* 2nd try: look for element description file for this element's class */
+  sprintf(basename, "%s.txt", element_info[element].class_name);
+  filename = getPath3(docs_dir, elements_subdir, basename);
+  if (fileExists(filename))
+    return filename;
+
+  return NULL;
+}
+
 static void InitDynamicEditorElementList(int **elements, int *num_elements)
 {
   boolean element_found[NUM_FILE_ELEMENTS];
@@ -4607,7 +5116,7 @@ static void ReinitializeElementList()
       if (element >= NUM_FILE_ELEMENTS)
        Error(ERR_WARN, "editor element %d is runtime element", element);
 
-      if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
+      if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
        Error(ERR_WARN, "no element description for element %d", element);
     }
   }
@@ -5659,6 +6168,10 @@ static void CreateScrollbarGadgets()
                      GDI_SCROLLBAR_ITEMS_MAX, items_max,
                      GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
                      GDI_SCROLLBAR_ITEM_POSITION, item_position,
+                     GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
+                     GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
+                     GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
+                     GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
                      GDI_STATE, GD_BUTTON_UNPRESSED,
                      GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
                      GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
@@ -6315,12 +6828,22 @@ static void setSelectboxSpecialActionVariablesIfNeeded()
       /* only change if corresponding selectbox has changed */
       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
          action_arg_modes[mode])
+#if 0
+       custom_element_change.action_mode =
+         (action_arg_modes[mode])[0].value;
+#else
        custom_element_change.action_mode = -1;
+#endif
 
       /* only change if corresponding selectbox has changed */
       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
          action_arg_options[i].options)
+#if 0
+       custom_element_change.action_arg =
+         action_arg_options[i].options[0].value;
+#else
        custom_element_change.action_arg = -1;
+#endif
 
       break;
     }
@@ -6352,6 +6875,18 @@ static void setSelectboxSpecialActionOptions()
   }
 }
 
+#if 1
+
+static void copy_custom_element_settings(int element_from, int element_to)
+{
+  struct ElementInfo *ei_from = &element_info[element_from];
+  struct ElementInfo *ei_to = &element_info[element_to];
+
+  copyElementInfo(ei_from, ei_to);
+}
+
+#else
+
 static void copy_custom_element_settings(int element_from, int element_to)
 {
   struct ElementInfo *ei_from = &element_info[element_from];
@@ -6364,10 +6899,11 @@ static void copy_custom_element_settings(int element_from, int element_to)
 
   /* ---------- copy element base properties ---------- */
 #if 1
-  ei_to->properties[EP_BITFIELD_BASE] = ei_from->properties[EP_BITFIELD_BASE];
+  ei_to->properties[EP_BITFIELD_BASE_NR] =
+    ei_from->properties[EP_BITFIELD_BASE_NR];
 #else
-  Properties[element_to][EP_BITFIELD_BASE] =
-    Properties[element_from][EP_BITFIELD_BASE];
+  Properties[element_to][EP_BITFIELD_BASE_NR] =
+    Properties[element_from][EP_BITFIELD_BASE_NR];
 #endif
 
   /* ---------- copy custom property values ---------- */
@@ -6401,14 +6937,14 @@ static void copy_custom_element_settings(int element_from, int element_to)
 
   ei_to->slippery_type = ei_from->slippery_type;
 
-  for (y = 0; y < 3; y++)
-    for (x = 0; x < 3; x++)
-      ei_to->content.e[x][y] = ei_from->content.e[x][y];
-
   ei_to->explosion_type = ei_from->explosion_type;
   ei_to->explosion_delay = ei_from->explosion_delay;
   ei_to->ignition_delay = ei_from->ignition_delay;
 
+  for (y = 0; y < 3; y++)
+    for (x = 0; x < 3; x++)
+      ei_to->content.e[x][y] = ei_from->content.e[x][y];
+
   /* ---------- reinitialize and copy change pages ---------- */
 
   ei_to->num_change_pages = ei_from->num_change_pages;
@@ -6416,7 +6952,7 @@ static void copy_custom_element_settings(int element_from, int element_to)
 
   setElementChangePages(ei_to, ei_to->num_change_pages);
 
-  for (i=0; i < ei_to->num_change_pages; i++)
+  for (i = 0; i < ei_to->num_change_pages; i++)
     ei_to->change_page[i] = ei_from->change_page[i];
 
   /* ---------- copy group element info ---------- */
@@ -6426,6 +6962,7 @@ static void copy_custom_element_settings(int element_from, int element_to)
   /* mark this custom element as modified */
   ei_to->modified_settings = TRUE;
 }
+#endif
 
 static void replace_custom_element_in_settings(int element_from,
                                               int element_to)
@@ -6651,7 +7188,10 @@ static void CopyCustomElementPropertiesToEditor(int element)
      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
+     HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
+     HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
+     HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
      custom_element_change.direct_action);
 
   /* set "change by other element action" selectbox help value */
@@ -6675,7 +7215,10 @@ static void CopyCustomElementPropertiesToEditor(int element)
      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
+     HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
+     HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
+     HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
      custom_element_change.other_action);
 }
 
@@ -6792,7 +7335,10 @@ static void CopyCustomElementPropertiesToGame(int element)
   custom_element_change_events[CE_BLOCKED] = FALSE;
   custom_element_change_events[CE_IMPACT] = FALSE;
   custom_element_change_events[CE_SMASHED] = FALSE;
+  custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
+  custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
+  custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
   custom_element_change_events[custom_element_change.direct_action] =
     custom_element_change_events[CE_BY_DIRECT_ACTION];
 
@@ -6816,7 +7362,10 @@ static void CopyCustomElementPropertiesToGame(int element)
   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
+  custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
+  custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
+  custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
   custom_element_change_events[custom_element_change.other_action] =
     custom_element_change_events[CE_BY_OTHER_ACTION];
 
@@ -6862,11 +7411,24 @@ static void CopyElementPropertiesToGame(int element)
     CopyClassicElementPropertiesToGame(element);
 }
 
+void CheckElementDescriptions()
+{
+  int i;
+
+  for (i = 0; i < NUM_FILE_ELEMENTS; i++)
+    if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
+      Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
+}
+
 void DrawLevelEd()
 {
   CloseDoor(DOOR_CLOSE_ALL);
   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
 
+#if DEBUG
+  CheckElementDescriptions();
+#endif
+
   if (level_editor_test_game)
   {
     CopyPlayfield(level.field, Feld);
@@ -7381,7 +7943,7 @@ static void DrawEnvelopeTextArea(int envelope_nr)
   DrawBackground(gi->x, gi->y, gi->width, gi->height);
 
   if (envelope_nr != -1)
-    textarea_info[id].value = level.envelope_text[envelope_nr];
+    textarea_info[id].value = level.envelope[envelope_nr].text;
 
   ModifyGadget(gi, GDI_AREA_SIZE,
               *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
@@ -7391,32 +7953,6 @@ static void DrawEnvelopeTextArea(int envelope_nr)
   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
 }
 
-char *getElementDescriptionFilename(int element)
-{
-  char *docs_dir = options.docs_directory;
-  char *elements_subdir = "elements";
-  static char *filename = NULL;
-  char basename[MAX_FILENAME_LEN];
-
-  checked_free(filename);
-
-  /* 1st try: look for element description file for exactly this element */
-  sprintf(basename, "%s.txt", element_info[element].token_name);
-  filename = getPath3(docs_dir, elements_subdir, basename);
-  if (fileExists(filename))
-    return filename;
-
-  free(filename);
-
-  /* 2nd try: look for element description file for this element's class */
-  sprintf(basename, "%s.txt", element_info[element].class_name);
-  filename = getPath3(docs_dir, elements_subdir, basename);
-  if (fileExists(filename))
-    return filename;
-
-  return NULL;
-}
-
 static boolean PrintInfoText(char *text, int font_nr, int start_line)
 {
   int font_height = getFontHeight(font_nr);
@@ -7568,6 +8104,16 @@ static void DrawPropertiesInfo()
   int screen_line = 0;
   int i, x, y;
 
+#if 1
+  if (setup.editor.show_element_token)
+  {
+    DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
+             "[%s]", element_info[properties_element].token_name);
+    screen_line++;
+  }
+
+#else
+
 #if DEBUG
   if (IS_CUSTOM_ELEMENT(properties_element))
   {
@@ -7581,6 +8127,7 @@ static void DrawPropertiesInfo()
              "[Group Element %d]", properties_element - EL_GROUP_START + 1);
     screen_line++;
   }
+#endif
 #endif
 
   /* ----- print number of elements / percentage of this element in level */
@@ -7682,6 +8229,10 @@ static struct
   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],    TEXT_SMASHING   },
   { EL_SP_SNIKSNAK,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
   { EL_YAMYAM,         &level.score[SC_YAMYAM],        TEXT_SMASHING   },
+  { EL_YAMYAM_LEFT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
+  { EL_YAMYAM_RIGHT,   &level.score[SC_YAMYAM],        TEXT_SMASHING   },
+  { EL_YAMYAM_UP,      &level.score[SC_YAMYAM],        TEXT_SMASHING   },
+  { EL_YAMYAM_DOWN,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
   { EL_DARK_YAMYAM,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
   { EL_ROBOT,          &level.score[SC_ROBOT],         TEXT_SMASHING   },
   { EL_PACMAN,         &level.score[SC_PACMAN],        TEXT_SMASHING   },
@@ -7721,6 +8272,7 @@ static struct
 
 #if 1
   { EL_TIMEGATE_SWITCH,        &level.time_timegate,           TEXT_DURATION   },
+  { EL_LIGHT_SWITCH,   &level.time_light,              TEXT_DURATION   },
   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,         TEXT_DURATION   },
   { EL_SHIELD_NORMAL,  &level.shield_normal_time,      TEXT_DURATION   },
   { EL_SHIELD_DEADLY,  &level.shield_deadly_time,      TEXT_DURATION   },
@@ -7832,7 +8384,11 @@ static void DrawPropertiesConfig()
 
     if (IS_AMOEBOID(properties_element))
       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
-    else if (properties_element == EL_YAMYAM)
+    else if (properties_element == EL_YAMYAM ||
+            properties_element == EL_YAMYAM_LEFT ||
+            properties_element == EL_YAMYAM_RIGHT ||
+            properties_element == EL_YAMYAM_UP ||
+            properties_element == EL_YAMYAM_DOWN)
       DrawYamYamContentAreas();
     else if (properties_element == EL_EMC_MAGIC_BALL)
     {
@@ -7850,6 +8406,7 @@ static void DrawPropertiesConfig()
     int player_nr = GET_PLAYER_NR(properties_element);
 
     /* these properties can be set for every player individually */
+
     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
       &level.start_element[player_nr];
     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
@@ -7857,23 +8414,29 @@ static void DrawPropertiesConfig()
     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
       &level.explosion_element[player_nr];
 
-    /* these properties can be set for every player individually */
     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
       &level.use_start_element[player_nr];
     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
       &level.use_artwork_element[player_nr];
     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
       &level.use_explosion_element[player_nr];
+    checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
+      &level.initial_player_gravity[player_nr];
+
+    selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
+      &level.initial_player_stepsize[player_nr];
 
     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
                         ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
                         ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
+    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
+    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
 
     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
@@ -7929,8 +8492,8 @@ static void DrawPropertiesConfig()
     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
     int envelope_nr = properties_element - EL_ENVELOPE_1;
 
-    counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
-    counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
+    counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
+    counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
 
     /* display counter to choose size of envelope text area */
     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
@@ -8751,11 +9314,20 @@ static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
     DrawAreaBorder(sx, sy, sx, sy);
 }
 
+static void CheckLevelBorderElement(boolean redraw_playfield)
+{
+  int last_border_element = BorderElement;
+
+  SetBorderElement();
+
+  if (redraw_playfield && BorderElement != last_border_element)
+    DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+}
+
 static void CopyLevelToUndoBuffer(int mode)
 {
   static boolean accumulated_undo = FALSE;
   boolean new_undo_buffer_position = TRUE;
-  int last_border_element;
   int x, y;
 
   switch (mode)
@@ -8788,10 +9360,7 @@ static void CopyLevelToUndoBuffer(int mode)
       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
 
   /* check if drawing operation forces change of border style */
-  last_border_element = BorderElement;
-  SetBorderElement();
-  if (BorderElement != last_border_element)
-    DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+  CheckLevelBorderElement(TRUE);
 
   level.changed = TRUE;
 }
@@ -9677,7 +10246,12 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       for (x = 0; x < lev_fieldx; x++)
        for (y = 0; y < lev_fieldy; y++)
          Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
-      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
+
+      /* check if undo operation forces change of border style */
+      CheckLevelBorderElement(FALSE);
+
+      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
       break;
 
     case GADGET_ID_INFO:
@@ -9871,7 +10445,9 @@ void HandleLevelEditorKeyInput(Key key)
   }
   else if (button_status == MB_RELEASED)
   {
-    int i, id = GADGET_ID_NONE;
+    int id = GADGET_ID_NONE;
+    int new_element_shift = element_shift;
+    int i;
 
     switch (key)
     {
@@ -9909,6 +10485,39 @@ void HandleLevelEditorKeyInput(Key key)
 
        break;
 
+      case KSYM_Insert:
+      case KSYM_Delete:
+
+       /* this is needed to prevent interference with running "True X-Mouse" */
+       if (GetKeyModStateFromEvents() & KMOD_Control)
+         break;
+
+       /* check for last or next editor cascade block in element list */
+       for (i = 0; i < num_editor_elements; i++)
+       {
+         if ((key == KSYM_Insert && i == element_shift) ||
+             (key == KSYM_Delete && new_element_shift > element_shift))
+           break;
+
+         /* jump to next cascade block (or to start of element list) */
+         if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
+           new_element_shift = i;
+       }
+
+       if (i < num_editor_elements)
+         element_shift = new_element_shift;
+
+       if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
+         element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
+
+       ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
+                    GDI_SCROLLBAR_ITEM_POSITION,
+                    element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
+
+       ModifyEditorElementList();
+
+       break;
+
       case KSYM_Escape:
         if (edit_mode == ED_MODE_DRAWING)
        {
@@ -9927,6 +10536,7 @@ void HandleLevelEditorKeyInput(Key key)
          DrawDrawingWindow();
          edit_mode = ED_MODE_DRAWING;
        }
+
         break;
 
       default: