rnd-20070310-1-src
[rocksndiamonds.git] / src / editor.c
index 2b4c4ff28cefd684ca554f0ff406ad00afc03da5..009297ae66122de238e2126ce7312d66015739e3 100644 (file)
 
 /* values for elements with score for certain actions */
 #define MIN_SCORE                      0
-#define MAX_SCORE                      255
+#define MAX_SCORE                      999
 
 /* values for elements with count for collecting */
 #define MIN_COLLECT_COUNT              0
-#define MAX_COLLECT_COUNT              255
+#define MAX_COLLECT_COUNT              999
 
 /* values for random placement */
 #define RANDOM_USE_PERCENTAGE          0
@@ -1047,7 +1047,7 @@ static struct
   },
   {
     ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(9),
-    0,                                 255,
+    0,                                 999,
     GADGET_ID_LEVEL_TIMESCORE_DOWN,    GADGET_ID_LEVEL_TIMESCORE_UP,
     GADGET_ID_LEVEL_TIMESCORE_TEXT,    GADGET_ID_NONE,
     &level.score[SC_TIME_BONUS],
@@ -1173,7 +1173,7 @@ static struct
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(1),       ED_ELEMENT_SETTINGS_YPOS(7),
-    0,                                 255,
+    0,                                 999,
     GADGET_ID_PUSH_DELAY_FIX_DOWN,     GADGET_ID_PUSH_DELAY_FIX_UP,
     GADGET_ID_PUSH_DELAY_FIX_TEXT,     GADGET_ID_NONE,
     &custom_element.push_delay_fixed,
@@ -1181,7 +1181,7 @@ static struct
   },
   {
     -1,                                        ED_ELEMENT_SETTINGS_YPOS(7),
-    0,                                 255,
+    0,                                 999,
     GADGET_ID_PUSH_DELAY_RND_DOWN,     GADGET_ID_PUSH_DELAY_RND_UP,
     GADGET_ID_PUSH_DELAY_RND_TEXT,     GADGET_ID_PUSH_DELAY_FIX_UP,
     &custom_element.push_delay_random,
@@ -1189,7 +1189,7 @@ static struct
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(1),       ED_ELEMENT_SETTINGS_YPOS(8),
-    0,                                 255,
+    0,                                 999,
     GADGET_ID_DROP_DELAY_FIX_DOWN,     GADGET_ID_DROP_DELAY_FIX_UP,
     GADGET_ID_DROP_DELAY_FIX_TEXT,     GADGET_ID_NONE,
     &custom_element.drop_delay_fixed,
@@ -1197,7 +1197,7 @@ static struct
   },
   {
     -1,                                        ED_ELEMENT_SETTINGS_YPOS(8),
-    0,                                 255,
+    0,                                 999,
     GADGET_ID_DROP_DELAY_RND_DOWN,     GADGET_ID_DROP_DELAY_RND_UP,
     GADGET_ID_DROP_DELAY_RND_TEXT,     GADGET_ID_DROP_DELAY_FIX_UP,
     &custom_element.drop_delay_random,
@@ -1224,7 +1224,7 @@ static struct
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(1),       ED_ELEMENT_SETTINGS_YPOS(12),
-    0,                                 255,
+    0,                                 999,
     GADGET_ID_EXPLOSION_DELAY_DOWN,    GADGET_ID_EXPLOSION_DELAY_UP,
     GADGET_ID_EXPLOSION_DELAY_TEXT,    GADGET_ID_NONE,
     &custom_element.explosion_delay,
@@ -1232,7 +1232,7 @@ static struct
   },
   {
     ED_ELEMENT_SETTINGS_XPOS(1),       ED_ELEMENT_SETTINGS_YPOS(13),
-    0,                                 255,
+    0,                                 999,
     GADGET_ID_IGNITION_DELAY_DOWN,     GADGET_ID_IGNITION_DELAY_UP,
     GADGET_ID_IGNITION_DELAY_TEXT,     GADGET_ID_NONE,
     &custom_element.ignition_delay,
@@ -8350,7 +8350,7 @@ static void UpdateCustomElementGraphicGadgets()
   }
 }
 
-static int getDirectionFromTube(int element)
+static int getOpenDirectionFromTube(int element)
 {
   switch (element)
   {
@@ -8370,7 +8370,7 @@ static int getDirectionFromTube(int element)
   return MV_NONE;
 }
 
-static int getTubeFromDirection(int direction)
+static int getTubeFromOpenDirection(int direction)
 {
   switch (direction)
   {
@@ -8396,9 +8396,9 @@ static int getTubeFromDirection(int direction)
   return EL_EMPTY;
 }
 
-static int getTubeFromDirectionNotEmpty(int direction, int element_old)
+static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
 {
-  int element_new = getTubeFromDirection(direction);
+  int element_new = getTubeFromOpenDirection(direction);
 
   return (element_new != EL_EMPTY ? element_new : element_old);
 }
@@ -8418,9 +8418,186 @@ static int getBeltFromNrAndOpenDirection(int nr, int direction)
                  direction == MV_RIGHT ? MV_LEFT :
                  direction == MV_HORIZONTAL ? MV_NONE : direction);
 
+  if (direction == MV_NONE)
+    return EL_EMPTY;
+
   return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
 }
 
+static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
+                                                int element_old)
+{
+  int element_new = getBeltFromNrAndOpenDirection(nr, direction);
+
+  return (element_new != EL_EMPTY ? element_new : element_old);
+}
+
+static int getOpenDirectionFromPool(int element)
+{
+  switch (element)
+  {
+    case EL_ACID_POOL_TOPLEFT:         return (MV_DOWN | MV_RIGHT);
+    case EL_ACID_POOL_TOPRIGHT:                return (MV_DOWN | MV_LEFT);
+    case EL_ACID_POOL_BOTTOMLEFT:      return (MV_UP | MV_RIGHT);
+    case EL_ACID_POOL_BOTTOMRIGHT:     return (MV_UP | MV_LEFT);
+    case EL_ACID_POOL_BOTTOM:          return (MV_HORIZONTAL | MV_UP);
+    case EL_ACID:                      return (MV_HORIZONTAL | MV_DOWN);
+  }
+
+  return MV_NONE;
+}
+
+static int getPoolFromOpenDirection(int direction)
+{
+  switch (direction)
+  {
+    case (MV_DOWN | MV_RIGHT):         return EL_ACID_POOL_TOPLEFT;
+    case (MV_DOWN | MV_LEFT):          return EL_ACID_POOL_TOPRIGHT;
+    case (MV_UP | MV_RIGHT):           return EL_ACID_POOL_BOTTOMLEFT;
+    case (MV_UP | MV_LEFT):            return EL_ACID_POOL_BOTTOMRIGHT;
+    case (MV_HORIZONTAL | MV_UP):      return EL_ACID_POOL_BOTTOM;
+    case (MV_HORIZONTAL | MV_DOWN):    return EL_ACID;
+  }
+
+  return EL_EMPTY;
+}
+
+static int getPoolFromOpenDirectionExt(int direction, int help_element)
+{
+  int element = getPoolFromOpenDirection(direction);
+  int help_direction = getOpenDirectionFromPool(help_element);
+
+  if (element == EL_EMPTY)
+  {
+    int help_direction_vertical = help_direction & MV_VERTICAL;
+
+    element = getPoolFromOpenDirection(direction | help_direction_vertical);
+  }
+
+  if (element == EL_EMPTY)
+  {
+    int help_direction_horizontal = help_direction & MV_HORIZONTAL;
+
+    element = getPoolFromOpenDirection(direction | help_direction_horizontal);
+  }
+
+  return element;
+}
+
+static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
+{
+  int element_new = getPoolFromOpenDirectionExt(direction, element_old);
+
+  return (element_new != EL_EMPTY ? element_new : element_old);
+}
+
+static int getOpenDirectionFromPillar(int element)
+{
+  switch (element)
+  {
+    case EL_EMC_WALL_1:                        return (MV_DOWN);
+    case EL_EMC_WALL_2:                        return (MV_VERTICAL);
+    case EL_EMC_WALL_3:                        return (MV_UP);
+  }
+
+  return MV_NONE;
+}
+
+static int getPillarFromOpenDirection(int direction)
+{
+  switch (direction)
+  {
+    case (MV_DOWN):                    return EL_EMC_WALL_1;
+    case (MV_VERTICAL):                        return EL_EMC_WALL_2;
+    case (MV_UP):                      return EL_EMC_WALL_3;
+  }
+
+  return EL_EMPTY;
+}
+
+static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
+{
+  int element_new = getPillarFromOpenDirection(direction);
+
+  return (element_new != EL_EMPTY ? element_new : element_old);
+}
+
+static int getOpenDirectionFromSteel2(int element)
+{
+  switch (element)
+  {
+    case EL_DC_STEELWALL_2_LEFT:       return (MV_RIGHT);
+    case EL_DC_STEELWALL_2_RIGHT:      return (MV_LEFT);
+    case EL_DC_STEELWALL_2_TOP:                return (MV_DOWN);
+    case EL_DC_STEELWALL_2_BOTTOM:     return (MV_UP);
+    case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
+    case EL_DC_STEELWALL_2_VERTICAL:   return (MV_VERTICAL);
+    case EL_DC_STEELWALL_2_MIDDLE:     return (MV_ANY_DIRECTION);
+    case EL_DC_STEELWALL_2_SINGLE:     return (MV_NONE);
+  }
+
+  return MV_NONE;
+}
+
+static int getSteel2FromOpenDirection(int direction)
+{
+  switch (direction)
+  {
+    case (MV_RIGHT):                   return EL_DC_STEELWALL_2_LEFT;
+    case (MV_LEFT):                    return EL_DC_STEELWALL_2_RIGHT;
+    case (MV_DOWN):                    return EL_DC_STEELWALL_2_TOP;
+    case (MV_UP):                      return EL_DC_STEELWALL_2_BOTTOM;
+    case (MV_HORIZONTAL):              return EL_DC_STEELWALL_2_HORIZONTAL;
+    case (MV_VERTICAL):                        return EL_DC_STEELWALL_2_VERTICAL;
+    case (MV_ANY_DIRECTION):           return EL_DC_STEELWALL_2_MIDDLE;
+    case (MV_NONE):                    return EL_DC_STEELWALL_2_SINGLE;
+  }
+
+  return EL_EMPTY;
+}
+
+static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
+{
+  int element_new = getSteel2FromOpenDirection(direction);
+
+  return (element_new != EL_EMPTY ? element_new : element_old);
+}
+
+static int getOpenDirectionFromChip(int element)
+{
+  switch (element)
+  {
+    case EL_SP_CHIP_SINGLE:            return (MV_NONE);
+    case EL_SP_CHIP_LEFT:              return (MV_RIGHT);
+    case EL_SP_CHIP_RIGHT:             return (MV_LEFT);
+    case EL_SP_CHIP_TOP:               return (MV_DOWN);
+    case EL_SP_CHIP_BOTTOM:            return (MV_UP);
+  }
+
+  return MV_NONE;
+}
+
+static int getChipFromOpenDirection(int direction)
+{
+  switch (direction)
+  {
+    case (MV_NONE):                    return EL_SP_CHIP_SINGLE;
+    case (MV_LEFT):                    return EL_SP_CHIP_RIGHT;
+    case (MV_RIGHT):                   return EL_SP_CHIP_LEFT;
+    case (MV_UP):                      return EL_SP_CHIP_BOTTOM;
+    case (MV_DOWN):                    return EL_SP_CHIP_TOP;
+  }
+
+  return EL_EMPTY;
+}
+
+static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
+{
+  int element_new = getChipFromOpenDirection(direction);
+
+  return (element_new != EL_EMPTY ? element_new : element_old);
+}
+
 static int getClosedTube(int x, int y)
 {
   static int xy[4][2] =
@@ -8431,8 +8608,8 @@ static int getClosedTube(int x, int y)
     { 0, +1 }
   };
   int element_old = IntelliDrawBuffer[x][y];
-  int tube_direction_old = getDirectionFromTube(element_old);
-  int tube_direction_new = MV_NONE;
+  int direction_old = getOpenDirectionFromTube(element_old);
+  int direction_new = MV_NONE;
   int i;
 
   for (i = 0; i < NUM_DIRECTIONS; i++)
@@ -8443,28 +8620,30 @@ static int getClosedTube(int x, int y)
     int dir_opposite = MV_DIR_OPPOSITE(dir);
 
     if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
-       (tube_direction_old & dir) &&
-       (getDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
-      tube_direction_new |= dir;
+       (direction_old & dir) &&
+       (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
+      direction_new |= dir;
   }
 
-  return getTubeFromDirectionNotEmpty(tube_direction_new, element_old);
+  return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
 }
 
 static int getClosedBelt(int x, int y)
 {
-  static int xy[2][2] =
+  static int xy[4][2] =
   {
     { -1, 0 },
     { +1, 0 },
+    { 0, -1 },
+    { 0, +1 }
   };
   int element_old = IntelliDrawBuffer[x][y];
-  int belt_nr = getBeltNrFromBeltElement(element_old);
-  int belt_direction_old = getOpenDirectionFromBelt(element_old);
-  int belt_direction_new = MV_NONE;
+  int nr = getBeltNrFromBeltElement(element_old);
+  int direction_old = getOpenDirectionFromBelt(element_old);
+  int direction_new = MV_NONE;
   int i;
 
-  for (i = 0; i < 2; i++)
+  for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
   {
     int xx = x + xy[i][0];
     int yy = y + xy[i][1];
@@ -8472,28 +8651,177 @@ static int getClosedBelt(int x, int y)
     int dir_opposite = MV_DIR_OPPOSITE(dir);
 
     if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
-       (belt_direction_old & dir) &&
+       (direction_old & dir) &&
        (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
-      belt_direction_new |= dir;
+      direction_new |= dir;
+  }
+
+  return getBeltFromNrAndOpenDirection(nr, direction_new);
+}
+
+static int getClosedPool(int x, int y)
+{
+  static int xy[4][2] =
+  {
+    { -1, 0 },
+    { +1, 0 },
+    { 0, -1 },
+    { 0, +1 }
+  };
+  int element_old = IntelliDrawBuffer[x][y];
+  int direction_old = getOpenDirectionFromPool(element_old);
+  int direction_new = MV_NONE;
+  int i;
+
+  for (i = 0; i < NUM_DIRECTIONS; i++)
+  {
+    int xx = x + xy[i][0];
+    int yy = y + xy[i][1];
+    int dir = MV_DIR_FROM_BIT(i);
+    int dir_opposite = MV_DIR_OPPOSITE(dir);
+
+    if (IN_LEV_FIELD(xx, yy) &&
+       IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
+       (direction_old & dir) &&
+       (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
+      direction_new |= dir;
+  }
+
+  return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
+}
+
+static int getClosedPillar(int x, int y)
+{
+  static int xy[4][2] =
+  {
+    { -1, 0 },
+    { +1, 0 },
+    { 0, -1 },
+    { 0, +1 }
+  };
+  int element_old = IntelliDrawBuffer[x][y];
+  int direction_old = getOpenDirectionFromPillar(element_old);
+  int direction_new = MV_NONE;
+  int i;
+
+  for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
+  {
+    int xx = x + xy[i][0];
+    int yy = y + xy[i][1];
+    int dir = MV_DIR_FROM_BIT(i);
+    int dir_opposite = MV_DIR_OPPOSITE(dir);
+
+    if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
+       (direction_old & dir) &&
+       (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
+      direction_new |= dir;
   }
 
-  return getBeltFromNrAndOpenDirection(belt_nr, belt_direction_new);
+  return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
+}
+
+static int getClosedSteel2(int x, int y)
+{
+  static int xy[4][2] =
+  {
+    { -1, 0 },
+    { +1, 0 },
+    { 0, -1 },
+    { 0, +1 }
+  };
+  int element_old = IntelliDrawBuffer[x][y];
+  int direction_old = getOpenDirectionFromSteel2(element_old);
+  int direction_new = MV_NONE;
+  int i;
+
+  for (i = 0; i < NUM_DIRECTIONS; i++)
+  {
+    int xx = x + xy[i][0];
+    int yy = y + xy[i][1];
+    int dir = MV_DIR_FROM_BIT(i);
+    int dir_opposite = MV_DIR_OPPOSITE(dir);
+
+    if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
+       (direction_old & dir) &&
+       (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
+      direction_new |= dir;
+  }
+
+  return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
+}
+
+static int getClosedChip(int x, int y)
+{
+  static int xy[4][2] =
+  {
+    { -1, 0 },
+    { +1, 0 },
+    { 0, -1 },
+    { 0, +1 }
+  };
+  int element_old = IntelliDrawBuffer[x][y];
+  int direction_old = getOpenDirectionFromChip(element_old);
+  int direction_new = MV_NONE;
+  int i;
+
+  for (i = 0; i < NUM_DIRECTIONS; i++)
+  {
+    int xx = x + xy[i][0];
+    int yy = y + xy[i][1];
+    int dir = MV_DIR_FROM_BIT(i);
+    int dir_opposite = MV_DIR_OPPOSITE(dir);
+
+    if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
+       (direction_old & dir) &&
+       (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
+      direction_new |= dir;
+  }
+
+  return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
 }
 
 static void SetElementSimple(int x, int y, int element, boolean change_level)
 {
+  int sx = x - level_xpos;
+  int sy = y - level_ypos;
+
+  IntelliDrawBuffer[x][y] = element;
+
   if (change_level)
     Feld[x][y] = element;
 
-  IntelliDrawBuffer[x][y] = element;
+  if (IN_ED_FIELD(sx, sy))
+    DrawMiniElement(sx, sy, element);
+}
+
+static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
+                                          int x2, int y2, int *element2,
+                                          int (*close_function)(int, int),
+                                          boolean change_level)
+{
+  /* set neighbour elements to newly determined connections */
+  SetElementSimple(x1, y1, *element1, change_level);
+  SetElementSimple(x2, y2, *element2, change_level);
 
-  if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
-    DrawMiniElement(x - level_xpos, y - level_ypos, element);
+  /* remove all open connections of neighbour elements */
+  *element1 = close_function(x1, y1);
+  *element2 = close_function(x2, y2);
+
+  /* set neighbour elements to new, minimized connections */
+  SetElementSimple(x1, y1, *element1, change_level);
+  SetElementSimple(x2, y2, *element2, change_level);
 }
 
 static void SetElementIntelliDraw(int x, int y, int new_element,
-                                 boolean change_level)
+                                 boolean change_level, int button)
 {
+  static int xy[4][2] =
+  {
+    { -1, 0 },
+    { +1, 0 },
+    { 0, -1 },
+    { 0, +1 }
+  };
   static int last_x = -1;
   static int last_y = -1;
   int old_element = IntelliDrawBuffer[x][y];
@@ -8508,21 +8836,13 @@ static void SetElementIntelliDraw(int x, int y, int new_element,
 
   if (IS_TUBE(new_element))
   {
-    static int xy[4][2] =
-    {
-      { -1, 0 },
-      { +1, 0 },
-      { 0, -1 },
-      { 0, +1 }
-    };
-    boolean last_element_is_neighbour = FALSE;
-    int last_element_new;
+    int last_element_new = EL_UNDEFINED;
     int direction = MV_NONE;
     int i;
 
-    /* if existing element is tube, keep all existing tube directions */
+    /* if old element is of same kind, keep all existing directions */
     if (IS_TUBE(old_element))
-      direction |= getDirectionFromTube(old_element);
+      direction |= getOpenDirectionFromTube(old_element);
 
     for (i = 0; i < NUM_DIRECTIONS; i++)
     {
@@ -8535,254 +8855,443 @@ static void SetElementIntelliDraw(int x, int y, int new_element,
        int dir = MV_DIR_FROM_BIT(i);
        int dir_opposite = MV_DIR_OPPOSITE(dir);
        int last_element_old = IntelliDrawBuffer[last_x][last_y];
-       int last_direction_old = getDirectionFromTube(last_element_old);
+       int last_direction_old = getOpenDirectionFromTube(last_element_old);
        int last_direction_new = last_direction_old | dir_opposite;
 
-       last_element_new = getTubeFromDirection(last_direction_new);
-       last_element_is_neighbour = TRUE;
+       last_element_new = getTubeFromOpenDirection(last_direction_new);
 
        direction |= dir;
       }
     }
 
-    new_element = getTubeFromDirectionNotEmpty(direction, new_element);
+    new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
+
+    if (last_element_new != EL_UNDEFINED)
+      MergeAndCloseNeighbourElements(x, y, &new_element,
+                                    last_x, last_y, &last_element_new,
+                                    getClosedTube, change_level);
+  }
+  else if (IS_BELT(new_element))
+  {
+    int belt_nr = getBeltNrFromBeltElement(new_element);
+    int last_element_new = EL_UNDEFINED;
+    int direction = MV_NONE;
+    int i;
+
+    /* if old element is of same kind, keep all existing directions */
+    if (IS_BELT(old_element))
+      direction |= getOpenDirectionFromBelt(old_element);
 
-    /* reduce connections of neighbour tube elements to minimal connections */
-    if (last_element_is_neighbour)
+    for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
     {
-      /* set neighbour tube elements to newly determined tube connections */
-      SetElementSimple(x, y, new_element, change_level);
-      SetElementSimple(last_x, last_y, last_element_new, change_level);
+      int xx = x + xy[i][0];
+      int yy = y + xy[i][1];
 
-      /* remove all open tube connections of neighbour tube elements */
-      new_element = getClosedTube(x, y);
-      last_element_new = getClosedTube(last_x, last_y);
+      if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
+         IS_BELT(IntelliDrawBuffer[last_x][last_y]))
+      {
+       int dir = MV_DIR_FROM_BIT(i);
+       int dir_opposite = MV_DIR_OPPOSITE(dir);
+       int last_element_old = IntelliDrawBuffer[last_x][last_y];
+       int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
+       int last_direction_old = getOpenDirectionFromBelt(last_element_old);
+       int last_direction_new = last_direction_old | dir_opposite;
 
-      /* set neighbour tube elements to new, minimized tube connections */
-      SetElementSimple(x, y, new_element, change_level);
-      SetElementSimple(last_x, last_y, last_element_new, change_level);
+       last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
+                                                        last_direction_new);
+       direction |= dir;
+      }
     }
+
+    new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
+                                                       new_element);
+    if (last_element_new != EL_UNDEFINED)
+      MergeAndCloseNeighbourElements(x, y, &new_element,
+                                    last_x, last_y, &last_element_new,
+                                    getClosedBelt, change_level);
   }
-  else if (IS_ACID_POOL(new_element))
+  else if (IS_ACID_POOL_OR_ACID(new_element))
   {
     int last_element_new = EL_UNDEFINED;
+    int direction = MV_NONE;
+    int i;
 
-    if (IS_ACID_POOL(old_element))
-    {
-      new_element = old_element;
-    }
+    /* if old element is of same kind, keep all existing directions */
+    if (IS_ACID_POOL_OR_ACID(old_element))
+      direction |= getOpenDirectionFromPool(old_element);
 
-    if (last_x == x - 1 && last_y == y && IN_LEV_FIELD(last_x, last_y) &&
-       IS_ACID_POOL(IntelliDrawBuffer[last_x][last_y]))
+    for (i = 0; i < NUM_DIRECTIONS; i++)
     {
-      if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_TOPLEFT)
-      {
-       new_element = EL_ACID_POOL_TOPRIGHT;
-      }
-      else if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_TOPRIGHT)
-      {
-       last_element_new = EL_ACID;
-       new_element = EL_ACID_POOL_TOPRIGHT;
-      }
-      else if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_BOTTOMLEFT)
-      {
-       new_element = EL_ACID_POOL_BOTTOMRIGHT;
-      }
-      else if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_BOTTOMRIGHT)
+      int xx = x + xy[i][0];
+      int yy = y + xy[i][1];
+
+      if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
+         IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
       {
-       last_element_new = EL_ACID_POOL_BOTTOM;
-       new_element = EL_ACID_POOL_BOTTOMRIGHT;
+       int dir = MV_DIR_FROM_BIT(i);
+       int dir_opposite = MV_DIR_OPPOSITE(dir);
+       int last_element_old = IntelliDrawBuffer[last_x][last_y];
+       int last_direction_old = getOpenDirectionFromPool(last_element_old);
+       int last_direction_new = last_direction_old | dir_opposite;
+
+       last_element_new = getPoolFromOpenDirection(last_direction_new);
+
+       direction |= dir;
       }
     }
-    else if (last_x == x + 1 && last_y == y && IN_LEV_FIELD(last_x, last_y) &&
-            IS_ACID_POOL(IntelliDrawBuffer[last_x][last_y]))
+
+    /* special corrections needed for intuitively correct acid pool drawing */
+    if (last_element_new == EL_EMPTY)
+      last_element_new = new_element;
+    else if (last_element_new != EL_UNDEFINED)
+      new_element = last_element_new;
+
+    new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
+
+    if (last_element_new != EL_UNDEFINED)
+      MergeAndCloseNeighbourElements(x, y, &new_element,
+                                    last_x, last_y, &last_element_new,
+                                    getClosedPool, change_level);
+  }
+  else if (IS_EMC_PILLAR(new_element))
+  {
+    int last_element_new = EL_UNDEFINED;
+    int direction = MV_NONE;
+    int i;
+
+    /* if old element is of same kind, keep all existing directions */
+    if (IS_EMC_PILLAR(old_element))
+      direction |= getOpenDirectionFromPillar(old_element);
+
+    for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
     {
-      if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_TOPLEFT)
-      {
-       last_element_new = EL_ACID;
-       new_element = EL_ACID_POOL_TOPLEFT;
-      }
-      else if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_TOPRIGHT)
-      {
-       new_element = EL_ACID_POOL_TOPLEFT;
-      }
-      else if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_BOTTOMLEFT)
-      {
-       last_element_new = EL_ACID_POOL_BOTTOM;
-       new_element = EL_ACID_POOL_BOTTOMLEFT;
-      }
-      else if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_BOTTOMRIGHT)
+      int xx = x + xy[i][0];
+      int yy = y + xy[i][1];
+
+      if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
+         IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
       {
-       new_element = EL_ACID_POOL_BOTTOMLEFT;
+       int dir = MV_DIR_FROM_BIT(i);
+       int dir_opposite = MV_DIR_OPPOSITE(dir);
+       int last_element_old = IntelliDrawBuffer[last_x][last_y];
+       int last_direction_old = getOpenDirectionFromPillar(last_element_old);
+       int last_direction_new = last_direction_old | dir_opposite;
+
+       last_element_new = getPillarFromOpenDirection(last_direction_new);
+
+       direction |= dir;
       }
     }
-    else if (last_x == x && last_y == y - 1 && IN_LEV_FIELD(last_x, last_y) &&
-            IS_ACID_POOL(IntelliDrawBuffer[last_x][last_y]))
+
+    new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
+
+    if (last_element_new != EL_UNDEFINED)
+      MergeAndCloseNeighbourElements(x, y, &new_element,
+                                    last_x, last_y, &last_element_new,
+                                    getClosedPillar, change_level);
+  }
+  else if (IS_DC_STEELWALL_2(new_element))
+  {
+    int last_element_new = EL_UNDEFINED;
+    int direction = MV_NONE;
+    int i;
+
+    /* if old element is of same kind, keep all existing directions */
+    if (IS_DC_STEELWALL_2(old_element))
+      direction |= getOpenDirectionFromSteel2(old_element);
+
+    for (i = 0; i < NUM_DIRECTIONS; i++)
     {
-      if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_TOPLEFT)
-      {
-       new_element = EL_ACID_POOL_BOTTOMLEFT;
-      }
-      else if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_TOPRIGHT)
-      {
-       new_element = EL_ACID_POOL_BOTTOMRIGHT;
-      }
-      else if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_BOTTOMLEFT)
-      {
-       last_element_new = EL_ACID_POOL_TOPLEFT;
-       new_element = EL_ACID_POOL_BOTTOMLEFT;
-      }
-      else if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_BOTTOMRIGHT)
-      {
-       last_element_new = EL_ACID_POOL_TOPRIGHT;
-       new_element = EL_ACID_POOL_BOTTOMRIGHT;
-      }
-      else
+      int xx = x + xy[i][0];
+      int yy = y + xy[i][1];
+
+      if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
+         IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
       {
-       last_element_new = EL_ACID;
-       new_element = EL_ACID_POOL_BOTTOM;
+       int dir = MV_DIR_FROM_BIT(i);
+       int dir_opposite = MV_DIR_OPPOSITE(dir);
+       int last_element_old = IntelliDrawBuffer[last_x][last_y];
+       int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
+       int last_direction_new = last_direction_old | dir_opposite;
+
+       last_element_new = getSteel2FromOpenDirection(last_direction_new);
+
+       direction |= dir;
       }
     }
-    else if (last_x == x && last_y == y + 1 && IN_LEV_FIELD(last_x, last_y) &&
-            IS_ACID_POOL(IntelliDrawBuffer[last_x][last_y]))
+
+    new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
+
+    if (last_element_new != EL_UNDEFINED)
+      MergeAndCloseNeighbourElements(x, y, &new_element,
+                                    last_x, last_y, &last_element_new,
+                                    getClosedSteel2, change_level);
+  }
+  else if (IS_SP_CHIP(new_element))
+  {
+    int last_element_new = EL_UNDEFINED;
+    int direction = MV_NONE;
+    int i;
+
+    /* (do not keep existing directions, regardless of kind of old element) */
+
+    for (i = 0; i < NUM_DIRECTIONS; i++)
     {
-      if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_TOPLEFT)
-      {
-       new_element = EL_ACID_POOL_TOPLEFT;
-      }
-      else if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_TOPRIGHT)
-      {
-       new_element = EL_ACID_POOL_TOPRIGHT;
-      }
-      else if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_BOTTOMLEFT)
-      {
-       new_element = EL_ACID_POOL_TOPLEFT;
-      }
-      else if (IntelliDrawBuffer[last_x][last_y] == EL_ACID_POOL_BOTTOMRIGHT)
-      {
-       new_element = EL_ACID_POOL_TOPRIGHT;
-      }
-      else
+      int xx = x + xy[i][0];
+      int yy = y + xy[i][1];
+
+      if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
+         IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
       {
-       last_element_new = EL_ACID;
-       new_element = EL_ACID;
+       int dir = MV_DIR_FROM_BIT(i);
+       int dir_opposite = MV_DIR_OPPOSITE(dir);
+       int last_element_old = IntelliDrawBuffer[last_x][last_y];
+       int last_direction_old = getOpenDirectionFromChip(last_element_old);
+       int last_direction_new = last_direction_old | dir_opposite;
+
+       if (last_direction_old == MV_NONE)
+       {
+         last_element_new = getChipFromOpenDirection(last_direction_new);
+         direction |= dir;
+       }
+       else if (last_direction_old & (dir | dir_opposite))
+       {
+         direction |= MV_DIR_OPPOSITE(last_direction_old);
+       }
+       else
+       {
+         direction |= MV_DIR_OPPOSITE(dir);
+       }
       }
     }
 
+    new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
+
     if (last_element_new != EL_UNDEFINED)
-      SetElementSimple(last_x, last_y, last_element_new, change_level);
+      MergeAndCloseNeighbourElements(x, y, &new_element,
+                                    last_x, last_y, &last_element_new,
+                                    getClosedChip, change_level);
   }
-  else if (IS_BELT(new_element))
+  else if (IS_SP_HARDWARE_BASE(new_element))
   {
-    int last_element_new = EL_UNDEFINED;
-    int belt_nr = getBeltNrFromBeltElement(new_element);
-    int belt_left  = getBeltElementFromBeltNrAndBeltDir(belt_nr, MV_LEFT);
-    int belt_none  = getBeltElementFromBeltNrAndBeltDir(belt_nr, MV_NONE);
-    int belt_right = getBeltElementFromBeltNrAndBeltDir(belt_nr, MV_RIGHT);
-    boolean last_element_is_neighbour = FALSE;
+    int nr = GetSimpleRandom(6);
 
-    if (IS_BELT(old_element))
+    new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
+                  nr == 1 ? EL_SP_HARDWARE_BASE_2 :
+                  nr == 2 ? EL_SP_HARDWARE_BASE_3 :
+                  nr == 3 ? EL_SP_HARDWARE_BASE_4 :
+                  nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
+  }
+  else if (new_element == EL_SP_HARDWARE_GREEN ||
+          new_element == EL_SP_HARDWARE_BLUE ||
+          new_element == EL_SP_HARDWARE_RED)
+  {
+    int nr = GetSimpleRandom(3);
+
+    new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
+                  nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
+  }
+  else if (IS_GROUP_ELEMENT(new_element))
+  {
+    boolean connected_drawing = FALSE;
+    int i;
+
+    for (i = 0; i < NUM_DIRECTIONS; i++)
     {
-      new_element = old_element;
+      int xx = x + xy[i][0];
+      int yy = y + xy[i][1];
+
+      if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
+         IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
+       connected_drawing = TRUE;
     }
 
-    if (last_x == x - 1 && last_y == y && IN_LEV_FIELD(last_x, last_y) &&
-       IS_BELT(IntelliDrawBuffer[last_x][last_y]))
+    if (!connected_drawing)
+      ResolveGroupElement(new_element);
+
+    new_element = GetElementFromGroupElement(new_element);
+  }
+  else if (IS_BELT_SWITCH(old_element))
+  {
+    int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
+    int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
+
+    belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
+               belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
+
+    new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
+  }
+  else
+  {
+    static int swappable_elements[][2] =
+    {
+      { EL_EXIT_CLOSED,                        EL_EXIT_OPEN                    },
+      { EL_DYNAMITE,                   EL_DYNAMITE_ACTIVE              },
+      { EL_EM_DYNAMITE,                        EL_EM_DYNAMITE_ACTIVE           },
+      { EL_QUICKSAND_EMPTY,            EL_QUICKSAND_FULL               },
+      { EL_EMERALD,                    EL_WALL_EMERALD                 },
+      { EL_EMERALD_YELLOW,             EL_WALL_EMERALD_YELLOW          },
+      { EL_EMERALD_RED,                        EL_WALL_EMERALD_RED             },
+      { EL_EMERALD_PURPLE,             EL_WALL_EMERALD_PURPLE          },
+      { EL_DIAMOND,                    EL_WALL_DIAMOND                 },
+      { EL_BD_DIAMOND,                 EL_WALL_BD_DIAMOND              },
+      { EL_GATE_1,                     EL_GATE_1_GRAY                  },
+      { EL_GATE_2,                     EL_GATE_2_GRAY                  },
+      { EL_GATE_3,                     EL_GATE_3_GRAY                  },
+      { EL_GATE_4,                     EL_GATE_4_GRAY                  },
+      { EL_EM_GATE_1,                  EL_EM_GATE_1_GRAY               },
+      { EL_EM_GATE_2,                  EL_EM_GATE_2_GRAY               },
+      { EL_EM_GATE_3,                  EL_EM_GATE_3_GRAY               },
+      { EL_EM_GATE_4,                  EL_EM_GATE_4_GRAY               },
+      { EL_EMC_GATE_5,                 EL_EMC_GATE_5_GRAY              },
+      { EL_EMC_GATE_6,                 EL_EMC_GATE_6_GRAY              },
+      { EL_EMC_GATE_7,                 EL_EMC_GATE_7_GRAY              },
+      { EL_EMC_GATE_8,                 EL_EMC_GATE_8_GRAY              },
+      { EL_DC_GATE_WHITE,              EL_DC_GATE_WHITE_GRAY           },
+      { EL_TIME_ORB_EMPTY,             EL_TIME_ORB_FULL                },
+      { EL_LAMP,                       EL_LAMP_ACTIVE                  },
+      { EL_SOKOBAN_FIELD_EMPTY,                EL_SOKOBAN_FIELD_FULL           },
+      { EL_SP_BASE,                    EL_SP_BUGGY_BASE                },
+      { EL_PEARL,                      EL_WALL_PEARL                   },
+      { EL_CRYSTAL,                    EL_WALL_CRYSTAL                 },
+      { EL_TIMEGATE_CLOSED,            EL_TIMEGATE_OPEN                },
+      { EL_SWITCHGATE_CLOSED,          EL_SWITCHGATE_OPEN              },
+      { EL_SWITCHGATE_SWITCH_UP,       EL_SWITCHGATE_SWITCH_DOWN       },
+      { EL_DC_SWITCHGATE_SWITCH_UP,    EL_DC_SWITCHGATE_SWITCH_DOWN    },
+      { EL_LIGHT_SWITCH,               EL_LIGHT_SWITCH_ACTIVE          },
+      { EL_LANDMINE,                   EL_DC_LANDMINE                  },
+      { EL_SHIELD_NORMAL,              EL_SHIELD_DEADLY                },
+      { EL_STEEL_EXIT_CLOSED,          EL_STEEL_EXIT_OPEN              },
+      { EL_EM_EXIT_CLOSED,             EL_EM_EXIT_OPEN                 },
+      { EL_EM_STEEL_EXIT_CLOSED,       EL_EM_STEEL_EXIT_OPEN           },
+      { EL_QUICKSAND_FAST_EMPTY,       EL_QUICKSAND_FAST_FULL          },
+
+      { -1,                            -1                              },
+    };
+    static int rotatable_elements[][4] =
     {
-      last_element_new = IntelliDrawBuffer[last_x][last_y];
+      {
+       EL_BUG_UP,
+       EL_BUG_RIGHT,
+       EL_BUG_DOWN,
+       EL_BUG_LEFT
+      },
 
-      if (IntelliDrawBuffer[last_x][last_y] == belt_left)
       {
-       new_element = belt_right;
-      }
-      else if (IntelliDrawBuffer[last_x][last_y] == belt_right)
+       EL_SPACESHIP_UP,
+       EL_SPACESHIP_RIGHT,
+       EL_SPACESHIP_DOWN,
+       EL_SPACESHIP_LEFT
+      },
+
       {
-       last_element_new = belt_none;
-       new_element = belt_right;
-      }
+       EL_BD_BUTTERFLY_UP,
+       EL_BD_BUTTERFLY_RIGHT,
+       EL_BD_BUTTERFLY_DOWN,
+       EL_BD_BUTTERFLY_LEFT
+      },
 
-      last_element_is_neighbour = TRUE;
-    }
-    else if (last_x == x + 1 && last_y == y && IN_LEV_FIELD(last_x, last_y) &&
-            IS_BELT(IntelliDrawBuffer[last_x][last_y]))
-    {
-      last_element_new = IntelliDrawBuffer[last_x][last_y];
+      {
+       EL_BD_FIREFLY_UP,
+       EL_BD_FIREFLY_RIGHT,
+       EL_BD_FIREFLY_DOWN,
+       EL_BD_FIREFLY_LEFT
+      },
 
-      if (IntelliDrawBuffer[last_x][last_y] == belt_left)
       {
-       last_element_new = belt_none;
-       new_element = belt_left;
-      }
-      else if (IntelliDrawBuffer[last_x][last_y] == belt_right)
+       EL_PACMAN_UP,
+       EL_PACMAN_RIGHT,
+       EL_PACMAN_DOWN,
+       EL_PACMAN_LEFT
+      },
+
       {
-       new_element = belt_left;
-      }
+       EL_YAMYAM_UP,
+       EL_YAMYAM_RIGHT,
+       EL_YAMYAM_DOWN,
+       EL_YAMYAM_LEFT
+      },
 
-      last_element_is_neighbour = TRUE;
-    }
+      {
+       EL_ARROW_UP,
+       EL_ARROW_RIGHT,
+       EL_ARROW_DOWN,
+       EL_ARROW_LEFT
+      },
 
-    if (last_element_new != EL_UNDEFINED)
-      SetElementSimple(last_x, last_y, last_element_new, change_level);
+      {
+       EL_SP_PORT_UP,
+       EL_SP_PORT_RIGHT,
+       EL_SP_PORT_DOWN,
+       EL_SP_PORT_LEFT
+      },
 
-    /* reduce connections of neighbour belt elements to minimal connections */
-    if (last_element_is_neighbour)
-    {
-      /* set neighbour belt elements to newly determined belt connections */
-      SetElementSimple(x, y, new_element, change_level);
-      SetElementSimple(last_x, last_y, last_element_new, change_level);
+      {
+       EL_SP_GRAVITY_PORT_UP,
+       EL_SP_GRAVITY_PORT_RIGHT,
+       EL_SP_GRAVITY_PORT_DOWN,
+       EL_SP_GRAVITY_PORT_LEFT
+      },
 
-      /* remove all open belt connections of neighbour belt elements */
-      new_element = getClosedBelt(x, y);
-      last_element_new = getClosedBelt(last_x, last_y);
+      {
+       EL_MOLE_UP,
+       EL_MOLE_RIGHT,
+       EL_MOLE_DOWN,
+       EL_MOLE_LEFT
+      },
 
-      /* set neighbour belt elements to new, minimized belt connections */
-      SetElementSimple(x, y, new_element, change_level);
-      SetElementSimple(last_x, last_y, last_element_new, change_level);
-    }
-  }
-  else if (new_element == EL_EMC_WALL_1 ||
-          new_element == EL_EMC_WALL_2 ||
-          new_element == EL_EMC_WALL_3)
-  {
-    int last_element_new = EL_UNDEFINED;
+      {
+       EL_BALLOON_SWITCH_UP,
+       EL_BALLOON_SWITCH_RIGHT,
+       EL_BALLOON_SWITCH_DOWN,
+       EL_BALLOON_SWITCH_LEFT
+      },
 
-    if (last_x == x && last_y == y - 1 && IN_LEV_FIELD(last_x, last_y) &&
-       (IntelliDrawBuffer[last_x][last_y] == EL_EMC_WALL_1 ||
-        IntelliDrawBuffer[last_x][last_y] == EL_EMC_WALL_2 ||
-        IntelliDrawBuffer[last_x][last_y] == EL_EMC_WALL_3))
-    {
-      if (IN_LEV_FIELD(last_x, last_y - 1))
       {
-       if (IntelliDrawBuffer[last_x][last_y - 1] != EL_EMC_WALL_1 &&
-           IntelliDrawBuffer[last_x][last_y - 1] != EL_EMC_WALL_2)
-         last_element_new = EL_EMC_WALL_1;
-       else if (IntelliDrawBuffer[last_x][last_y - 1] == EL_EMC_WALL_1 ||
-                IntelliDrawBuffer[last_x][last_y - 1] == EL_EMC_WALL_2)
-         last_element_new = EL_EMC_WALL_2;
-      }
+       EL_SP_GRAVITY_ON_PORT_UP,
+       EL_SP_GRAVITY_ON_PORT_RIGHT,
+       EL_SP_GRAVITY_ON_PORT_DOWN,
+       EL_SP_GRAVITY_ON_PORT_LEFT
+      },
+
+      {
+       EL_SP_GRAVITY_OFF_PORT_UP,
+       EL_SP_GRAVITY_OFF_PORT_RIGHT,
+       EL_SP_GRAVITY_OFF_PORT_DOWN,
+       EL_SP_GRAVITY_OFF_PORT_LEFT
+      },
 
-      new_element = EL_EMC_WALL_3;
+      {
+       -1,
+       -1,
+       -1,
+       -1,
+      },
+    };
+    int i, j;
+
+    for (i = 0; swappable_elements[i][0] != -1; i++)
+    {
+      int element1 = swappable_elements[i][0];
+      int element2 = swappable_elements[i][1];
+
+      if (old_element == element1 || old_element == element2)
+       new_element = (old_element == element1 ? element2 : element1);
     }
-    else if (last_x == x && last_y == y + 1 && IN_LEV_FIELD(last_x, last_y) &&
-            (IntelliDrawBuffer[last_x][last_y] == EL_EMC_WALL_1 ||
-             IntelliDrawBuffer[last_x][last_y] == EL_EMC_WALL_2 ||
-             IntelliDrawBuffer[last_x][last_y] == EL_EMC_WALL_3))
+
+    for (i = 0; rotatable_elements[i][0] != -1; i++)
     {
-      if (IN_LEV_FIELD(last_x, last_y + 1))
+      for (j = 0; j < 4; j++)
       {
-       if (IntelliDrawBuffer[last_x][last_y + 1] != EL_EMC_WALL_2 &&
-           IntelliDrawBuffer[last_x][last_y + 1] != EL_EMC_WALL_3)
-         last_element_new = EL_EMC_WALL_3;
-       else if (IntelliDrawBuffer[last_x][last_y + 1] == EL_EMC_WALL_2 ||
-                IntelliDrawBuffer[last_x][last_y + 1] == EL_EMC_WALL_3)
-         last_element_new = EL_EMC_WALL_2;
-      }
+       int element = rotatable_elements[i][j];
 
-      new_element = EL_EMC_WALL_1;
+       if (old_element == element)
+         new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
+                        button == 2 ? rotatable_elements[i][0]           :
+                        button == 3 ? rotatable_elements[i][(j + 1) % 4] :
+                        old_element);
+      }
     }
-
-    if (last_element_new != EL_UNDEFINED)
-      SetElementSimple(last_x, last_y, last_element_new, change_level);
   }
 
   SetElementSimple(x, y, new_element, change_level);
@@ -8799,100 +9308,80 @@ static void ResetIntelliDraw()
     for (y = 0; y < lev_fieldy; y++)
       IntelliDrawBuffer[x][y] = Feld[x][y];
 
-  SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE);
+  SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
 }
 
-static void SetElementExt(int x, int y, int element, boolean change_level)
+static void SetElementExt(int x, int y, int element, boolean change_level,
+                         int button)
 {
   if (element < 0)
-    element = IntelliDrawBuffer[x][y] = Feld[x][y];
-
-  if (GetKeyModState() & KMOD_Shift)
-    SetElementIntelliDraw(x, y, element, change_level);
+    SetElementSimple(x, y, Feld[x][y], change_level);
+  else if (GetKeyModState() & KMOD_Shift)
+    SetElementIntelliDraw(x, y, element, change_level, button);
   else
     SetElementSimple(x, y, element, change_level);
 }
 
 static void SetElement(int x, int y, int element)
 {
-  SetElementExt(x, y, element, TRUE);
+  SetElementExt(x, y, element, TRUE, -1);
 }
 
-static void DrawLineElement(int sx, int sy, int element, boolean change_level)
+static void SetElementButton(int x, int y, int element, int button)
 {
-#if 1
-  int lx = sx + level_xpos;
-  int ly = sy + level_ypos;
-
-  SetElementExt(lx, ly, element, change_level);
-
-#else
+  SetElementExt(x, y, element, TRUE, button);
+}
 
+static void DrawLineElement(int sx, int sy, int element, boolean change_level)
+{
   int lx = sx + level_xpos;
   int ly = sy + level_ypos;
-  int element_new = (element < 0 ? Feld[lx][ly] : element);
-
-  DrawMiniElement(sx, sy, element_new);
 
-  if (change_level)
-    Feld[lx][ly] = element;
-#endif
+  SetElementExt(lx, ly, element, change_level, -1);
 }
 
 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
                     int element, boolean change_level)
 {
+  int xsize = ABS(to_x - from_x);
+  int ysize = ABS(to_y - from_y);
+  int dx = (to_x < from_x ? -1 : +1);
+  int dy = (to_y < from_y ? -1 : +1);
+  int i;
+
   if (from_y == to_y)                  /* horizontal line */
   {
-    int x;
-    int y = from_y;
-
-    if (from_x > to_x)
-      swap_numbers(&from_x, &to_x);
-
-    for (x = from_x; x <= to_x; x++)
-      DrawLineElement(x, y, element, change_level);
+    for (i = 0; i <= xsize; i++)
+      DrawLineElement(from_x + i * dx, from_y, element, change_level);
   }
   else if (from_x == to_x)             /* vertical line */
   {
-    int x = from_x;
-    int y;
-
-    if (from_y > to_y)
-      swap_numbers(&from_y, &to_y);
-
-    for (y = from_y; y <= to_y; y++)
-      DrawLineElement(x, y, element, change_level);
+    for (i = 0; i <= ysize; i++)
+      DrawLineElement(from_x, from_y + i * dy, element, change_level);
   }
   else                                 /* diagonal line */
   {
-    int len_x = ABS(to_x - from_x);
-    int len_y = ABS(to_y - from_y);
-    int x, y;
-
-    if (len_y < len_x)                 /* a < 1 */
+    if (ysize < xsize)                 /* a < 1 */
     {
-      float a = (float)len_y / (float)len_x;
-
-      if (from_x > to_x)
-       swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
+      float a = (float)ysize / (float)xsize;
 
-      for (x = 0; x <= len_x; x++)
+      for (i = 0; i <= xsize; i++)
       {
-       y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
+       int x = dx * i;
+       int y = dy * (int)(a * i + 0.5);
+
        DrawLineElement(from_x + x, from_y + y, element, change_level);
       }
     }
     else                               /* a >= 1 */
     {
-      float a = (float)len_x / (float)len_y;
-
-      if (from_y > to_y)
-       swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
+      float a = (float)xsize / (float)ysize;
 
-      for (y = 0; y <= len_y; y++)
+      for (i = 0; i <= ysize; i++)
       {
-       x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
+       int x = dx * (int)(a * i + 0.5);
+       int y = dy * i;
+
        DrawLineElement(from_x + x, from_y + y, element, change_level);
       }
     }
@@ -9393,6 +9882,10 @@ static void RandomPlacement(int new_element)
   int num_percentage, num_elements;
   int x, y;
 
+#if 1
+  ResetIntelliDraw();
+#endif
+
   /* determine number of free positions for randomly placing the new element */
   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
   {
@@ -9416,20 +9909,28 @@ static void RandomPlacement(int new_element)
     for (x = 0; x < lev_fieldx; x++)
       for (y = 0; y < lev_fieldy; y++)
        if (free_position[x][y])
+#if 1
+         SetElement(x, y, new_element);
+#else
          Feld[x][y] = new_element;
+#endif
   }
   else
   {
     while (num_elements > 0)
     {
-      x = RND(lev_fieldx);
-      y = RND(lev_fieldy);
+      x = GetSimpleRandom(lev_fieldx);
+      y = GetSimpleRandom(lev_fieldy);
 
       /* don't place element at the same position twice */
       if (free_position[x][y])
       {
        free_position[x][y] = FALSE;
+#if 1
+       SetElement(x, y, new_element);
+#else
        Feld[x][y] = new_element;
+#endif
        num_elements--;
       }
     }
@@ -9598,7 +10099,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
          }
 
 #if 1
-         SetElement(lx, ly, new_element);
+         SetElementButton(lx, ly, new_element, button);
 #else
          Feld[lx][ly] = new_element;
          DrawMiniElement(sx, sy, new_element);