fixed fading complete screen if playfield viewport has changed
[rocksndiamonds.git] / src / config.h
index f632036017a270e5d3e081394a729344b8ed9e03..12e19614ed3d3c9659d933243865389e0d53338d 100644 (file)
@@ -14,8 +14,9 @@
 
 #include "main.h"
 
-char *getCompileDateString(void);
+char *getSourceDateString(void);
 char *getProgramTitleString(void);
+char *getProgramRealVersionString(void);
 char *getProgramVersionString(void);
 char *getProgramInitString(void);
 char *getWindowTitleString(void);