"menu.draw_yoffset.SETUP",
&menu.draw_yoffset[GFX_SPECIAL_ARG_SETUP]
},
+ {
+ "menu.draw_xoffset.SETUP[GAME]",
+ &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME]
+ },
+ {
+ "menu.draw_yoffset.SETUP[GAME]",
+ &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME]
+ },
+ {
+ "menu.draw_xoffset.SETUP[EDITOR]",
+ &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR]
+ },
+ {
+ "menu.draw_yoffset.SETUP[EDITOR]",
+ &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR]
+ },
+ {
+ "menu.draw_xoffset.SETUP[GRAPHICS]",
+ &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS]
+ },
+ {
+ "menu.draw_yoffset.SETUP[GRAPHICS]",
+ &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS]
+ },
+ {
+ "menu.draw_xoffset.SETUP[SOUND]",
+ &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND]
+ },
+ {
+ "menu.draw_yoffset.SETUP[SOUND]",
+ &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND]
+ },
+ {
+ "menu.draw_xoffset.SETUP[ARTWORK]",
+ &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK]
+ },
+ {
+ "menu.draw_yoffset.SETUP[ARTWORK]",
+ &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK]
+ },
+ {
+ "menu.draw_xoffset.SETUP[INPUT]",
+ &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
+ },
+ {
+ "menu.draw_yoffset.SETUP[INPUT]",
+ &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
+ },
+ {
+ "menu.draw_xoffset.SETUP[SHORTCUTS_1]",
+ &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1]
+ },
+ {
+ "menu.draw_yoffset.SETUP[SHORTCUTS_1]",
+ &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1]
+ },
+ {
+ "menu.draw_xoffset.SETUP[SHORTCUTS_2]",
+ &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2]
+ },
+ {
+ "menu.draw_yoffset.SETUP[SHORTCUTS_2]",
+ &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2]
+ },
+ {
+ "menu.draw_xoffset.SETUP[CHOOSE_ARTWORK]",
+ &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK]
+ },
+ {
+ "menu.draw_yoffset.SETUP[CHOOSE_ARTWORK]",
+ &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK]
+ },
+ {
+ "menu.draw_xoffset.SETUP[CHOOSE_OTHER]",
+ &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER]
+ },
+ {
+ "menu.draw_yoffset.SETUP[CHOOSE_OTHER]",
+ &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER]
+ },
{
"menu.scrollbar_xoffset",
&menu.scrollbar_xoffset
"menu.list_size.INFO",
&menu.list_size[GFX_SPECIAL_ARG_INFO]
},
+ {
+ "menu.list_size.SETUP",
+ &menu.list_size[GFX_SPECIAL_ARG_SETUP]
+ },
{
"main.button.name.x",
&menu.main.button.name.x