added optionally configurable game frame counter to tape display
[rocksndiamonds.git] / src / conf_var.c
index b4f3f0eff00fbe842c4b3314b1813b98b8b75125..f372c980bfdfe7d832886ea79edd76b1ffe94d85 100644 (file)
@@ -6334,6 +6334,34 @@ struct TokenIntPtrInfo image_config_vars[] =
     "tape.text.time_ss.draw_masked",
     &tape.text.time_ss.draw_masked
   },
+  {
+    "tape.text.frame.x",
+    &tape.text.frame.x
+  },
+  {
+    "tape.text.frame.y",
+    &tape.text.frame.y
+  },
+  {
+    "tape.text.frame.align",
+    &tape.text.frame.align
+  },
+  {
+    "tape.text.frame.valign",
+    &tape.text.frame.valign
+  },
+  {
+    "tape.text.frame.digits",
+    &tape.text.frame.size
+  },
+  {
+    "tape.text.frame.font",
+    &tape.text.frame.font
+  },
+  {
+    "tape.text.frame.draw_masked",
+    &tape.text.frame.draw_masked
+  },
   {
     "tape.show_game_buttons",
     &tape.show_game_buttons