rnd-20140114-1-src
[rocksndiamonds.git] / src / conf_var.c
index 799331dc4dd8efe1b6c7aa8751dba6ffa0591b61..f10abd815428388873e85ca382252be310df4b77 100644 (file)
@@ -936,6 +936,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "border.draw_masked.LEVELS",
     &border.draw_masked[GFX_SPECIAL_ARG_LEVELS]
   },
+  {
+    "border.draw_masked.LEVELNR",
+    &border.draw_masked[GFX_SPECIAL_ARG_LEVELNR]
+  },
   {
     "border.draw_masked.SCORES",
     &border.draw_masked[GFX_SPECIAL_ARG_SCORES]
@@ -960,6 +964,26 @@ struct TokenIntPtrInfo image_config_vars[] =
     "border.draw_masked.DOOR",
     &border.draw_masked[GFX_SPECIAL_ARG_DOOR]
   },
+  {
+    "border.draw_masked_when_fading",
+    &border.draw_masked_when_fading
+  },
+  {
+    "init.busy.x",
+    &init.busy.x
+  },
+  {
+    "init.busy.y",
+    &init.busy.y
+  },
+  {
+    "init.busy.align",
+    &init.busy.align
+  },
+  {
+    "init.busy.valign",
+    &init.busy.valign
+  },
   {
     "menu.enter_menu.fade_mode",
     &menu.enter_menu.fade_mode
@@ -996,6 +1020,18 @@ struct TokenIntPtrInfo image_config_vars[] =
     "menu.enter_screen.post_delay",
     &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].post_delay
   },
+  {
+    "menu.next_screen.fade_mode",
+    &menu.next_screen.fade_mode
+  },
+  {
+    "menu.next_screen.fade_delay",
+    &menu.next_screen.fade_delay
+  },
+  {
+    "menu.next_screen.post_delay",
+    &menu.next_screen.post_delay
+  },
   {
     "menu.leave_screen.fade_mode",
     &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].fade_mode
@@ -1128,6 +1164,14 @@ struct TokenIntPtrInfo image_config_vars[] =
     "menu.draw_yoffset.LEVELS",
     &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELS]
   },
+  {
+    "menu.draw_xoffset.LEVELNR",
+    &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELNR]
+  },
+  {
+    "menu.draw_yoffset.LEVELNR",
+    &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELNR]
+  },
   {
     "menu.draw_xoffset.SCORES",
     &menu.draw_xoffset[GFX_SPECIAL_ARG_SCORES]
@@ -1208,6 +1252,118 @@ struct TokenIntPtrInfo image_config_vars[] =
     "menu.draw_yoffset.SETUP",
     &menu.draw_yoffset[GFX_SPECIAL_ARG_SETUP]
   },
+  {
+    "menu.draw_xoffset.SETUP[GAME]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME]
+  },
+  {
+    "menu.draw_yoffset.SETUP[GAME]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME]
+  },
+  {
+    "menu.draw_xoffset.SETUP[EDITOR]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR]
+  },
+  {
+    "menu.draw_yoffset.SETUP[EDITOR]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR]
+  },
+  {
+    "menu.draw_xoffset.SETUP[GRAPHICS]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS]
+  },
+  {
+    "menu.draw_yoffset.SETUP[GRAPHICS]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS]
+  },
+  {
+    "menu.draw_xoffset.SETUP[SOUND]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND]
+  },
+  {
+    "menu.draw_yoffset.SETUP[SOUND]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND]
+  },
+  {
+    "menu.draw_xoffset.SETUP[ARTWORK]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK]
+  },
+  {
+    "menu.draw_yoffset.SETUP[ARTWORK]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK]
+  },
+  {
+    "menu.draw_xoffset.SETUP[INPUT]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
+  },
+  {
+    "menu.draw_yoffset.SETUP[INPUT]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
+  },
+  {
+    "menu.draw_xoffset.SETUP[SHORTCUTS]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS]
+  },
+  {
+    "menu.draw_yoffset.SETUP[SHORTCUTS]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS]
+  },
+  {
+    "menu.draw_xoffset.SETUP[SHORTCUTS_1]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1]
+  },
+  {
+    "menu.draw_yoffset.SETUP[SHORTCUTS_1]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1]
+  },
+  {
+    "menu.draw_xoffset.SETUP[SHORTCUTS_2]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2]
+  },
+  {
+    "menu.draw_yoffset.SETUP[SHORTCUTS_2]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2]
+  },
+  {
+    "menu.draw_xoffset.SETUP[SHORTCUTS_3]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3]
+  },
+  {
+    "menu.draw_yoffset.SETUP[SHORTCUTS_3]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3]
+  },
+  {
+    "menu.draw_xoffset.SETUP[SHORTCUTS_4]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4]
+  },
+  {
+    "menu.draw_yoffset.SETUP[SHORTCUTS_4]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4]
+  },
+  {
+    "menu.draw_xoffset.SETUP[SHORTCUTS_5]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_5]
+  },
+  {
+    "menu.draw_yoffset.SETUP[SHORTCUTS_5]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_5]
+  },
+  {
+    "menu.draw_xoffset.SETUP[CHOOSE_ARTWORK]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK]
+  },
+  {
+    "menu.draw_yoffset.SETUP[CHOOSE_ARTWORK]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK]
+  },
+  {
+    "menu.draw_xoffset.SETUP[CHOOSE_OTHER]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER]
+  },
+  {
+    "menu.draw_yoffset.SETUP[CHOOSE_OTHER]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER]
+  },
   {
     "menu.scrollbar_xoffset",
     &menu.scrollbar_xoffset
@@ -1220,6 +1376,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "menu.list_size.LEVELS",
     &menu.list_size[GFX_SPECIAL_ARG_LEVELS]
   },
+  {
+    "menu.list_size.LEVELNR",
+    &menu.list_size[GFX_SPECIAL_ARG_LEVELNR]
+  },
   {
     "menu.list_size.SCORES",
     &menu.list_size[GFX_SPECIAL_ARG_SCORES]
@@ -1228,6 +1388,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "menu.list_size.INFO",
     &menu.list_size[GFX_SPECIAL_ARG_INFO]
   },
+  {
+    "menu.list_size.SETUP",
+    &menu.list_size[GFX_SPECIAL_ARG_SETUP]
+  },
   {
     "main.button.name.x",
     &menu.main.button.name.x
@@ -2632,6 +2796,38 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.score.draw_order",
     &game.panel.score.sort_priority
   },
+  {
+    "game.panel.highscore.x",
+    &game.panel.highscore.x
+  },
+  {
+    "game.panel.highscore.y",
+    &game.panel.highscore.y
+  },
+  {
+    "game.panel.highscore.align",
+    &game.panel.highscore.align
+  },
+  {
+    "game.panel.highscore.valign",
+    &game.panel.highscore.valign
+  },
+  {
+    "game.panel.highscore.digits",
+    &game.panel.highscore.size
+  },
+  {
+    "game.panel.highscore.font",
+    &game.panel.highscore.font
+  },
+  {
+    "game.panel.highscore.draw_masked",
+    &game.panel.highscore.draw_masked
+  },
+  {
+    "game.panel.highscore.draw_order",
+    &game.panel.highscore.sort_priority
+  },
   {
     "game.panel.time.x",
     &game.panel.time.x
@@ -2764,6 +2960,38 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.time_ss.draw_order",
     &game.panel.time_ss.sort_priority
   },
+  {
+    "game.panel.frame.x",
+    &game.panel.frame.x
+  },
+  {
+    "game.panel.frame.y",
+    &game.panel.frame.y
+  },
+  {
+    "game.panel.frame.align",
+    &game.panel.frame.align
+  },
+  {
+    "game.panel.frame.valign",
+    &game.panel.frame.valign
+  },
+  {
+    "game.panel.frame.digits",
+    &game.panel.frame.size
+  },
+  {
+    "game.panel.frame.font",
+    &game.panel.frame.font
+  },
+  {
+    "game.panel.frame.draw_masked",
+    &game.panel.frame.draw_masked
+  },
+  {
+    "game.panel.frame.draw_order",
+    &game.panel.frame.sort_priority
+  },
   {
     "game.panel.shield_normal.x",
     &game.panel.shield_normal.x
@@ -3624,6 +3852,134 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.gravity_state.draw_order",
     &game.panel.gravity_state.sort_priority
   },
+  {
+    "game.panel.graphic_1.x",
+    &game.panel.graphic[0].x
+  },
+  {
+    "game.panel.graphic_1.y",
+    &game.panel.graphic[0].y
+  },
+  {
+    "game.panel.graphic_1.draw_masked",
+    &game.panel.graphic[0].draw_masked
+  },
+  {
+    "game.panel.graphic_1.draw_order",
+    &game.panel.graphic[0].sort_priority
+  },
+  {
+    "game.panel.graphic_2.x",
+    &game.panel.graphic[1].x
+  },
+  {
+    "game.panel.graphic_2.y",
+    &game.panel.graphic[1].y
+  },
+  {
+    "game.panel.graphic_2.draw_masked",
+    &game.panel.graphic[1].draw_masked
+  },
+  {
+    "game.panel.graphic_2.draw_order",
+    &game.panel.graphic[1].sort_priority
+  },
+  {
+    "game.panel.graphic_3.x",
+    &game.panel.graphic[2].x
+  },
+  {
+    "game.panel.graphic_3.y",
+    &game.panel.graphic[2].y
+  },
+  {
+    "game.panel.graphic_3.draw_masked",
+    &game.panel.graphic[2].draw_masked
+  },
+  {
+    "game.panel.graphic_3.draw_order",
+    &game.panel.graphic[2].sort_priority
+  },
+  {
+    "game.panel.graphic_4.x",
+    &game.panel.graphic[3].x
+  },
+  {
+    "game.panel.graphic_4.y",
+    &game.panel.graphic[3].y
+  },
+  {
+    "game.panel.graphic_4.draw_masked",
+    &game.panel.graphic[3].draw_masked
+  },
+  {
+    "game.panel.graphic_4.draw_order",
+    &game.panel.graphic[3].sort_priority
+  },
+  {
+    "game.panel.graphic_5.x",
+    &game.panel.graphic[4].x
+  },
+  {
+    "game.panel.graphic_5.y",
+    &game.panel.graphic[4].y
+  },
+  {
+    "game.panel.graphic_5.draw_masked",
+    &game.panel.graphic[4].draw_masked
+  },
+  {
+    "game.panel.graphic_5.draw_order",
+    &game.panel.graphic[4].sort_priority
+  },
+  {
+    "game.panel.graphic_6.x",
+    &game.panel.graphic[5].x
+  },
+  {
+    "game.panel.graphic_6.y",
+    &game.panel.graphic[5].y
+  },
+  {
+    "game.panel.graphic_6.draw_masked",
+    &game.panel.graphic[5].draw_masked
+  },
+  {
+    "game.panel.graphic_6.draw_order",
+    &game.panel.graphic[5].sort_priority
+  },
+  {
+    "game.panel.graphic_7.x",
+    &game.panel.graphic[6].x
+  },
+  {
+    "game.panel.graphic_7.y",
+    &game.panel.graphic[6].y
+  },
+  {
+    "game.panel.graphic_7.draw_masked",
+    &game.panel.graphic[6].draw_masked
+  },
+  {
+    "game.panel.graphic_7.draw_order",
+    &game.panel.graphic[6].sort_priority
+  },
+  {
+    "game.panel.graphic_8.x",
+    &game.panel.graphic[7].x
+  },
+  {
+    "game.panel.graphic_8.y",
+    &game.panel.graphic[7].y
+  },
+  {
+    "game.panel.graphic_8.draw_masked",
+    &game.panel.graphic[7].draw_masked
+  },
+  {
+    "game.panel.graphic_8.draw_order",
+    &game.panel.graphic[7].sort_priority
+  },
   {
     "game.panel.element_1.x",
     &game.panel.element[0].x
@@ -3648,6 +4004,42 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.element_1.draw_order",
     &game.panel.element[0].sort_priority
   },
+  {
+    "game.panel.element_1_count.x",
+    &game.panel.element_count[0].x
+  },
+  {
+    "game.panel.element_1_count.y",
+    &game.panel.element_count[0].y
+  },
+  {
+    "game.panel.element_1_count.align",
+    &game.panel.element_count[0].align
+  },
+  {
+    "game.panel.element_1_count.valign",
+    &game.panel.element_count[0].valign
+  },
+  {
+    "game.panel.element_1_count.digits",
+    &game.panel.element_count[0].size
+  },
+  {
+    "game.panel.element_1_count.font",
+    &game.panel.element_count[0].font
+  },
+  {
+    "game.panel.element_1_count.element",
+    &game.panel.element_count[0].id
+  },
+  {
+    "game.panel.element_1_count.draw_masked",
+    &game.panel.element_count[0].draw_masked
+  },
+  {
+    "game.panel.element_1_count.draw_order",
+    &game.panel.element_count[0].sort_priority
+  },
   {
     "game.panel.element_2.x",
     &game.panel.element[1].x
@@ -3672,6 +4064,42 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.element_2.draw_order",
     &game.panel.element[1].sort_priority
   },
+  {
+    "game.panel.element_2_count.x",
+    &game.panel.element_count[1].x
+  },
+  {
+    "game.panel.element_2_count.y",
+    &game.panel.element_count[1].y
+  },
+  {
+    "game.panel.element_2_count.align",
+    &game.panel.element_count[1].align
+  },
+  {
+    "game.panel.element_2_count.valign",
+    &game.panel.element_count[1].valign
+  },
+  {
+    "game.panel.element_2_count.digits",
+    &game.panel.element_count[1].size
+  },
+  {
+    "game.panel.element_2_count.font",
+    &game.panel.element_count[1].font
+  },
+  {
+    "game.panel.element_2_count.element",
+    &game.panel.element_count[1].id
+  },
+  {
+    "game.panel.element_2_count.draw_masked",
+    &game.panel.element_count[1].draw_masked
+  },
+  {
+    "game.panel.element_2_count.draw_order",
+    &game.panel.element_count[1].sort_priority
+  },
   {
     "game.panel.element_3.x",
     &game.panel.element[2].x
@@ -3696,6 +4124,42 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.element_3.draw_order",
     &game.panel.element[2].sort_priority
   },
+  {
+    "game.panel.element_3_count.x",
+    &game.panel.element_count[2].x
+  },
+  {
+    "game.panel.element_3_count.y",
+    &game.panel.element_count[2].y
+  },
+  {
+    "game.panel.element_3_count.align",
+    &game.panel.element_count[2].align
+  },
+  {
+    "game.panel.element_3_count.valign",
+    &game.panel.element_count[2].valign
+  },
+  {
+    "game.panel.element_3_count.digits",
+    &game.panel.element_count[2].size
+  },
+  {
+    "game.panel.element_3_count.font",
+    &game.panel.element_count[2].font
+  },
+  {
+    "game.panel.element_3_count.element",
+    &game.panel.element_count[2].id
+  },
+  {
+    "game.panel.element_3_count.draw_masked",
+    &game.panel.element_count[2].draw_masked
+  },
+  {
+    "game.panel.element_3_count.draw_order",
+    &game.panel.element_count[2].sort_priority
+  },
   {
     "game.panel.element_4.x",
     &game.panel.element[3].x
@@ -3720,6 +4184,42 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.element_4.draw_order",
     &game.panel.element[3].sort_priority
   },
+  {
+    "game.panel.element_4_count.x",
+    &game.panel.element_count[3].x
+  },
+  {
+    "game.panel.element_4_count.y",
+    &game.panel.element_count[3].y
+  },
+  {
+    "game.panel.element_4_count.align",
+    &game.panel.element_count[3].align
+  },
+  {
+    "game.panel.element_4_count.valign",
+    &game.panel.element_count[3].valign
+  },
+  {
+    "game.panel.element_4_count.digits",
+    &game.panel.element_count[3].size
+  },
+  {
+    "game.panel.element_4_count.font",
+    &game.panel.element_count[3].font
+  },
+  {
+    "game.panel.element_4_count.element",
+    &game.panel.element_count[3].id
+  },
+  {
+    "game.panel.element_4_count.draw_masked",
+    &game.panel.element_count[3].draw_masked
+  },
+  {
+    "game.panel.element_4_count.draw_order",
+    &game.panel.element_count[3].sort_priority
+  },
   {
     "game.panel.element_5.x",
     &game.panel.element[4].x
@@ -3745,16 +4245,52 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.element[4].sort_priority
   },
   {
-    "game.panel.element_6.x",
-    &game.panel.element[5].x
+    "game.panel.element_5_count.x",
+    &game.panel.element_count[4].x
   },
   {
-    "game.panel.element_6.y",
-    &game.panel.element[5].y
+    "game.panel.element_5_count.y",
+    &game.panel.element_count[4].y
   },
   {
-    "game.panel.element_6.tile_size",
-    &game.panel.element[5].size
+    "game.panel.element_5_count.align",
+    &game.panel.element_count[4].align
+  },
+  {
+    "game.panel.element_5_count.valign",
+    &game.panel.element_count[4].valign
+  },
+  {
+    "game.panel.element_5_count.digits",
+    &game.panel.element_count[4].size
+  },
+  {
+    "game.panel.element_5_count.font",
+    &game.panel.element_count[4].font
+  },
+  {
+    "game.panel.element_5_count.element",
+    &game.panel.element_count[4].id
+  },
+  {
+    "game.panel.element_5_count.draw_masked",
+    &game.panel.element_count[4].draw_masked
+  },
+  {
+    "game.panel.element_5_count.draw_order",
+    &game.panel.element_count[4].sort_priority
+  },
+  {
+    "game.panel.element_6.x",
+    &game.panel.element[5].x
+  },
+  {
+    "game.panel.element_6.y",
+    &game.panel.element[5].y
+  },
+  {
+    "game.panel.element_6.tile_size",
+    &game.panel.element[5].size
   },
   {
     "game.panel.element_6.element",
@@ -3768,6 +4304,42 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.element_6.draw_order",
     &game.panel.element[5].sort_priority
   },
+  {
+    "game.panel.element_6_count.x",
+    &game.panel.element_count[5].x
+  },
+  {
+    "game.panel.element_6_count.y",
+    &game.panel.element_count[5].y
+  },
+  {
+    "game.panel.element_6_count.align",
+    &game.panel.element_count[5].align
+  },
+  {
+    "game.panel.element_6_count.valign",
+    &game.panel.element_count[5].valign
+  },
+  {
+    "game.panel.element_6_count.digits",
+    &game.panel.element_count[5].size
+  },
+  {
+    "game.panel.element_6_count.font",
+    &game.panel.element_count[5].font
+  },
+  {
+    "game.panel.element_6_count.element",
+    &game.panel.element_count[5].id
+  },
+  {
+    "game.panel.element_6_count.draw_masked",
+    &game.panel.element_count[5].draw_masked
+  },
+  {
+    "game.panel.element_6_count.draw_order",
+    &game.panel.element_count[5].sort_priority
+  },
   {
     "game.panel.element_7.x",
     &game.panel.element[6].x
@@ -3792,6 +4364,42 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.element_7.draw_order",
     &game.panel.element[6].sort_priority
   },
+  {
+    "game.panel.element_7_count.x",
+    &game.panel.element_count[6].x
+  },
+  {
+    "game.panel.element_7_count.y",
+    &game.panel.element_count[6].y
+  },
+  {
+    "game.panel.element_7_count.align",
+    &game.panel.element_count[6].align
+  },
+  {
+    "game.panel.element_7_count.valign",
+    &game.panel.element_count[6].valign
+  },
+  {
+    "game.panel.element_7_count.digits",
+    &game.panel.element_count[6].size
+  },
+  {
+    "game.panel.element_7_count.font",
+    &game.panel.element_count[6].font
+  },
+  {
+    "game.panel.element_7_count.element",
+    &game.panel.element_count[6].id
+  },
+  {
+    "game.panel.element_7_count.draw_masked",
+    &game.panel.element_count[6].draw_masked
+  },
+  {
+    "game.panel.element_7_count.draw_order",
+    &game.panel.element_count[6].sort_priority
+  },
   {
     "game.panel.element_8.x",
     &game.panel.element[7].x
@@ -3816,6 +4424,42 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.element_8.draw_order",
     &game.panel.element[7].sort_priority
   },
+  {
+    "game.panel.element_8_count.x",
+    &game.panel.element_count[7].x
+  },
+  {
+    "game.panel.element_8_count.y",
+    &game.panel.element_count[7].y
+  },
+  {
+    "game.panel.element_8_count.align",
+    &game.panel.element_count[7].align
+  },
+  {
+    "game.panel.element_8_count.valign",
+    &game.panel.element_count[7].valign
+  },
+  {
+    "game.panel.element_8_count.digits",
+    &game.panel.element_count[7].size
+  },
+  {
+    "game.panel.element_8_count.font",
+    &game.panel.element_count[7].font
+  },
+  {
+    "game.panel.element_8_count.element",
+    &game.panel.element_count[7].id
+  },
+  {
+    "game.panel.element_8_count.draw_masked",
+    &game.panel.element_count[7].draw_masked
+  },
+  {
+    "game.panel.element_8_count.draw_order",
+    &game.panel.element_count[7].sort_priority
+  },
   {
     "game.panel.ce_score_1.x",
     &game.panel.ce_score[0].x
@@ -4440,10 +5084,378 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.button.sound_simple.y",
     &game.button.sound_simple.y
   },
+  {
+    "tape.button.eject.x",
+    &tape.button.eject.x
+  },
+  {
+    "tape.button.eject.y",
+    &tape.button.eject.y
+  },
+  {
+    "tape.button.stop.x",
+    &tape.button.stop.x
+  },
+  {
+    "tape.button.stop.y",
+    &tape.button.stop.y
+  },
+  {
+    "tape.button.pause.x",
+    &tape.button.pause.x
+  },
+  {
+    "tape.button.pause.y",
+    &tape.button.pause.y
+  },
+  {
+    "tape.button.record.x",
+    &tape.button.record.x
+  },
+  {
+    "tape.button.record.y",
+    &tape.button.record.y
+  },
+  {
+    "tape.button.play.x",
+    &tape.button.play.x
+  },
+  {
+    "tape.button.play.y",
+    &tape.button.play.y
+  },
+  {
+    "tape.symbol.eject.x",
+    &tape.symbol.eject.x
+  },
+  {
+    "tape.symbol.eject.y",
+    &tape.symbol.eject.y
+  },
+  {
+    "tape.symbol.stop.x",
+    &tape.symbol.stop.x
+  },
+  {
+    "tape.symbol.stop.y",
+    &tape.symbol.stop.y
+  },
+  {
+    "tape.symbol.pause.x",
+    &tape.symbol.pause.x
+  },
+  {
+    "tape.symbol.pause.y",
+    &tape.symbol.pause.y
+  },
+  {
+    "tape.symbol.record.x",
+    &tape.symbol.record.x
+  },
+  {
+    "tape.symbol.record.y",
+    &tape.symbol.record.y
+  },
+  {
+    "tape.symbol.play.x",
+    &tape.symbol.play.x
+  },
+  {
+    "tape.symbol.play.y",
+    &tape.symbol.play.y
+  },
+  {
+    "tape.symbol.fast_forward.x",
+    &tape.symbol.fast_forward.x
+  },
+  {
+    "tape.symbol.fast_forward.y",
+    &tape.symbol.fast_forward.y
+  },
+  {
+    "tape.symbol.warp_forward.x",
+    &tape.symbol.warp_forward.x
+  },
+  {
+    "tape.symbol.warp_forward.y",
+    &tape.symbol.warp_forward.y
+  },
+  {
+    "tape.symbol.warp_forward_blind.x",
+    &tape.symbol.warp_forward_blind.x
+  },
+  {
+    "tape.symbol.warp_forward_blind.y",
+    &tape.symbol.warp_forward_blind.y
+  },
+  {
+    "tape.symbol.pause_before_end.x",
+    &tape.symbol.pause_before_end.x
+  },
+  {
+    "tape.symbol.pause_before_end.y",
+    &tape.symbol.pause_before_end.y
+  },
+  {
+    "tape.symbol.single_step.x",
+    &tape.symbol.single_step.x
+  },
+  {
+    "tape.symbol.single_step.y",
+    &tape.symbol.single_step.y
+  },
+  {
+    "tape.label.eject.x",
+    &tape.label.eject.x
+  },
+  {
+    "tape.label.eject.y",
+    &tape.label.eject.y
+  },
+  {
+    "tape.label.stop.x",
+    &tape.label.stop.x
+  },
+  {
+    "tape.label.stop.y",
+    &tape.label.stop.y
+  },
+  {
+    "tape.label.pause.x",
+    &tape.label.pause.x
+  },
+  {
+    "tape.label.pause.y",
+    &tape.label.pause.y
+  },
+  {
+    "tape.label.record.x",
+    &tape.label.record.x
+  },
+  {
+    "tape.label.record.y",
+    &tape.label.record.y
+  },
+  {
+    "tape.label.play.x",
+    &tape.label.play.x
+  },
+  {
+    "tape.label.play.y",
+    &tape.label.play.y
+  },
+  {
+    "tape.label.fast_forward.x",
+    &tape.label.fast_forward.x
+  },
+  {
+    "tape.label.fast_forward.y",
+    &tape.label.fast_forward.y
+  },
+  {
+    "tape.label.warp_forward.x",
+    &tape.label.warp_forward.x
+  },
+  {
+    "tape.label.warp_forward.y",
+    &tape.label.warp_forward.y
+  },
+  {
+    "tape.label.warp_forward_blind.x",
+    &tape.label.warp_forward_blind.x
+  },
+  {
+    "tape.label.warp_forward_blind.y",
+    &tape.label.warp_forward_blind.y
+  },
+  {
+    "tape.label.pause_before_end.x",
+    &tape.label.pause_before_end.x
+  },
+  {
+    "tape.label.pause_before_end.y",
+    &tape.label.pause_before_end.y
+  },
+  {
+    "tape.label.single_step.x",
+    &tape.label.single_step.x
+  },
+  {
+    "tape.label.single_step.y",
+    &tape.label.single_step.y
+  },
+  {
+    "tape.label.date.x",
+    &tape.label.date.x
+  },
+  {
+    "tape.label.date.y",
+    &tape.label.date.y
+  },
+  {
+    "tape.label.time.x",
+    &tape.label.time.x
+  },
+  {
+    "tape.label.time.y",
+    &tape.label.time.y
+  },
+  {
+    "tape.text.date.x",
+    &tape.text.date.x
+  },
+  {
+    "tape.text.date.y",
+    &tape.text.date.y
+  },
+  {
+    "tape.text.date.align",
+    &tape.text.date.align
+  },
+  {
+    "tape.text.date.valign",
+    &tape.text.date.valign
+  },
+  {
+    "tape.text.date.digits",
+    &tape.text.date.size
+  },
+  {
+    "tape.text.date.font",
+    &tape.text.date.font
+  },
+  {
+    "tape.text.time.x",
+    &tape.text.time.x
+  },
+  {
+    "tape.text.time.y",
+    &tape.text.time.y
+  },
+  {
+    "tape.text.time.align",
+    &tape.text.time.align
+  },
+  {
+    "tape.text.time.valign",
+    &tape.text.time.valign
+  },
+  {
+    "tape.text.time.digits",
+    &tape.text.time.size
+  },
+  {
+    "tape.text.time.font",
+    &tape.text.time.font
+  },
+  {
+    "request.button.yes.x",
+    &request.button.yes.x
+  },
+  {
+    "request.button.yes.y",
+    &request.button.yes.y
+  },
+  {
+    "request.button.no.x",
+    &request.button.no.x
+  },
+  {
+    "request.button.no.y",
+    &request.button.no.y
+  },
+  {
+    "request.button.confirm.x",
+    &request.button.confirm.x
+  },
+  {
+    "request.button.confirm.y",
+    &request.button.confirm.y
+  },
+  {
+    "request.button.player_1.x",
+    &request.button.player_1.x
+  },
+  {
+    "request.button.player_1.y",
+    &request.button.player_1.y
+  },
+  {
+    "request.button.player_1.draw_player",
+    &request.button.player_1.draw_player
+  },
+  {
+    "request.button.player_1.tile_size",
+    &request.button.player_1.size
+  },
+  {
+    "request.button.player_2.x",
+    &request.button.player_2.x
+  },
+  {
+    "request.button.player_2.y",
+    &request.button.player_2.y
+  },
+  {
+    "request.button.player_2.draw_player",
+    &request.button.player_2.draw_player
+  },
+  {
+    "request.button.player_2.tile_size",
+    &request.button.player_2.size
+  },
+  {
+    "request.button.player_3.x",
+    &request.button.player_3.x
+  },
+  {
+    "request.button.player_3.y",
+    &request.button.player_3.y
+  },
+  {
+    "request.button.player_3.draw_player",
+    &request.button.player_3.draw_player
+  },
+  {
+    "request.button.player_3.tile_size",
+    &request.button.player_3.size
+  },
+  {
+    "request.button.player_4.x",
+    &request.button.player_4.x
+  },
+  {
+    "request.button.player_4.y",
+    &request.button.player_4.y
+  },
+  {
+    "request.button.player_4.draw_player",
+    &request.button.player_4.draw_player
+  },
+  {
+    "request.button.player_4.tile_size",
+    &request.button.player_4.size
+  },
   {
     "game.forced_scroll_delay_value",
     &game.forced_scroll_delay_value
   },
+  {
+    "game.use_native_emc_graphics_engine",
+    &game.use_native_emc_graphics_engine
+  },
+  {
+    "game.use_native_sp_graphics_engine",
+    &game.use_native_sp_graphics_engine
+  },
+  {
+    "game.use_masked_pushing",
+    &game.use_masked_pushing
+  },
+  {
+    "game.tile_size",
+    &game.tile_size
+  },
   {
     "[player].boring_delay_fixed",
     &game.player_boring_delay_fixed
@@ -4460,6 +5472,158 @@ struct TokenIntPtrInfo image_config_vars[] =
     "[player].sleeping_delay_random",
     &game.player_sleeping_delay_random
   },
+  {
+    "viewport.window.width",
+    &viewport.window.width
+  },
+  {
+    "viewport.window.height",
+    &viewport.window.height
+  },
+  {
+    "viewport.playfield.x",
+    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].x
+  },
+  {
+    "viewport.playfield.y",
+    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].y
+  },
+  {
+    "viewport.playfield.width",
+    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].width
+  },
+  {
+    "viewport.playfield.height",
+    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].height
+  },
+  {
+    "viewport.playfield.border_size",
+    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].border_size
+  },
+  {
+    "viewport.playfield.MAIN.x",
+    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].x
+  },
+  {
+    "viewport.playfield.MAIN.y",
+    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].y
+  },
+  {
+    "viewport.playfield.MAIN.width",
+    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].width
+  },
+  {
+    "viewport.playfield.MAIN.height",
+    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].height
+  },
+  {
+    "viewport.playfield.MAIN.border_size",
+    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].border_size
+  },
+  {
+    "viewport.playfield.PLAYING.x",
+    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].x
+  },
+  {
+    "viewport.playfield.PLAYING.y",
+    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].y
+  },
+  {
+    "viewport.playfield.PLAYING.width",
+    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].width
+  },
+  {
+    "viewport.playfield.PLAYING.height",
+    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].height
+  },
+  {
+    "viewport.playfield.PLAYING.border_size",
+    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].border_size
+  },
+  {
+    "viewport.playfield.EDITOR.x",
+    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].x
+  },
+  {
+    "viewport.playfield.EDITOR.y",
+    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].y
+  },
+  {
+    "viewport.playfield.EDITOR.width",
+    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].width
+  },
+  {
+    "viewport.playfield.EDITOR.height",
+    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].height
+  },
+  {
+    "viewport.playfield.EDITOR.border_size",
+    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].border_size
+  },
+  {
+    "viewport.door_1.x",
+    &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].x
+  },
+  {
+    "viewport.door_1.y",
+    &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].y
+  },
+  {
+    "viewport.door_1.MAIN.x",
+    &viewport.door_1[GFX_SPECIAL_ARG_MAIN].x
+  },
+  {
+    "viewport.door_1.MAIN.y",
+    &viewport.door_1[GFX_SPECIAL_ARG_MAIN].y
+  },
+  {
+    "viewport.door_1.PLAYING.x",
+    &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].x
+  },
+  {
+    "viewport.door_1.PLAYING.y",
+    &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].y
+  },
+  {
+    "viewport.door_1.EDITOR.x",
+    &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].x
+  },
+  {
+    "viewport.door_1.EDITOR.y",
+    &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].y
+  },
+  {
+    "viewport.door_2.x",
+    &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].x
+  },
+  {
+    "viewport.door_2.y",
+    &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].y
+  },
+  {
+    "viewport.door_2.MAIN.x",
+    &viewport.door_2[GFX_SPECIAL_ARG_MAIN].x
+  },
+  {
+    "viewport.door_2.MAIN.y",
+    &viewport.door_2[GFX_SPECIAL_ARG_MAIN].y
+  },
+  {
+    "viewport.door_2.PLAYING.x",
+    &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].x
+  },
+  {
+    "viewport.door_2.PLAYING.y",
+    &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].y
+  },
+  {
+    "viewport.door_2.EDITOR.x",
+    &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].x
+  },
+  {
+    "viewport.door_2.EDITOR.y",
+    &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].y
+  },
   {
     NULL,
     NULL